[ Index ] WAROFGENERALS

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/Command and conquer Heure H/Light of five stars/INI/ -> ChallengeMode.ini (source)

   1  ;//////////////////////////////////////////////////////////////////////////////
   2  ;FILE: ChallengeMode.ini  //////////////////////////////////////////////////
   3  ;//////////////////////////////////////////////////////////////////////////////
   4  ;
   5  ; This file contains setup data for the Generals' Challenge Mode setup and load screens.
   6  ; Steve Copeland 6/23/03
   7  ;
   8  ;
   9  ; A general must exist for 0 through NUM_GENERALS, as defined in ChallengeGenerals.cpp.
  10  ; These are mapped to buttons representing geographical locations (see ChallengeMode.wnd).
  11  ;
  12  
  13  ChallengeGenerals
  14  
  15    GeneralPersona0
  16      PlayerTemplate = FactionAmericaAirForceGeneral
  17      StartsEnabled = yes
  18      BioNameString = GUI:BioNameEntry_Pos0
  19      BioDOBString = GUI:BioDOBEntry_Pos0
  20      BioBirthplaceString = GUI:BioBirthplaceEntry_Pos0
  21      BioStrategyString = GUI:BioStrategyEntry_Pos0
  22      BioRankString = GUI:BioRankEntry_Pos0
  23      BioBranchString = GUI:BioBranchEntry_Pos0
  24      BioClassNumberString = GUI:BioClassNumber_Pos0
  25      BioPortraitSmall = PAAirGen_S
  26      BioPortraitLarge = PAAirGen
  27      PortraitMovieLeftName = PortraitAirGenLeft
  28      PortraitMovieRightName = PortraitAirGenRight
  29      DefeatedImage = PAAirGen_L
  30      VictoriousImage = PAAirGen_W
  31      DefeatedString = GUI:BioDefeatedEntry_Pos0
  32      VictoriousString = GUI:BioVictoriousEntry_Pos0
  33      SelectionSound = Taunts_Grainger009
  34      PreviewSound = Taunts_GCAnnouncer07
  35      TauntSound1 =Taunts_Grainger061
  36      TauntSound2 =Taunts_Grainger062
  37      TauntSound3 =Taunts_Grainger063
  38      WinSound =Taunts_Grainger064
  39      LossSound =Taunts_Grainger065
  40      NameSound = Taunts_GCAnnouncer14
  41      Campaign = CHALLENGE_0
  42    END
  43  
  44    GeneralPersona1
  45      PlayerTemplate = FactionGLAToxinGeneral
  46      StartsEnabled = yes
  47      BioNameString = GUI:BioNameEntry_Pos1
  48      BioDOBString = GUI:BioDOBEntry_Pos1
  49      BioBirthplaceString = GUI:BioBirthplaceEntry_Pos1
  50      BioStrategyString = GUI:BioStrategyEntry_Pos1
  51      BioRankString = GUI:BioRankEntry_Pos1
  52      BioBranchString = GUI:BioBranchEntry_Pos1
  53      BioClassNumberString = GUI:BioClassNumber_Pos1
  54      BioPortraitSmall = PUThraxGen_S
  55      BioPortraitLarge = PUThraxGen
  56      PortraitMovieLeftName = PortraitDrThraxLeft
  57      PortraitMovieRightName = PortraitDrThraxRight
  58      DefeatedImage = PUThraxGen_L
  59      VictoriousImage = PUThraxGen_W
  60      DefeatedString = GUI:BioDefeatedEntry_Pos1
  61      VictoriousString = GUI:BioVictoriousEntry_Pos1
  62      PreviewSound = Taunts_GCAnnouncer09
  63      SelectionSound =Taunts_Toxin015
  64      TauntSound1 =Taunts_Toxin097
  65      TauntSound2 =Taunts_Toxin098
  66      TauntSound3 =Taunts_Toxin099
  67      WinSound =Taunts_Toxin100
  68      LossSound =Taunts_Toxin101
  69      NameSound = Taunts_GCAnnouncer17
  70      Campaign = CHALLENGE_1
  71    END
  72  
  73    GeneralPersona2
  74      PlayerTemplate = FactionChinaNukeGeneral
  75      StartsEnabled = yes
  76      BioNameString = GUI:BioNameEntry_Pos2
  77      BioDOBString = GUI:BioDOBEntry_Pos2
  78      BioBirthplaceString = GUI:BioBirthplaceEntry_Pos2
  79      BioStrategyString = GUI:BioStrategyEntry_Pos2
  80      BioRankString = GUI:BioRankEntry_Pos2
  81      BioBranchString = GUI:BioBranchEntry_Pos2
  82      BioClassNumberString = GUI:BioClassNumber_Pos2
  83      BioPortraitSmall = PNNukeGen_S
  84      BioPortraitLarge = PNNukeGen
  85      PortraitMovieLeftName = PortraitNukeGenLeft
  86      PortraitMovieRightName = PortraitNukeGenRight
  87      DefeatedImage = PNNukeGen_L
  88      VictoriousImage = PNNukeGen_W
  89      DefeatedString = GUI:BioDefeatedEntry_Pos2
  90      VictoriousString = GUI:BioVictoriousEntry_Pos2
  91      PreviewSound = Taunts_GCAnnouncer06
  92      SelectionSound =Taunts_Nuke059
  93      TauntSound1 =Taunts_Nuke060
  94      TauntSound2 =Taunts_Nuke061
  95      TauntSound3 =Taunts_Nuke061
  96      WinSound =Taunts_Nuke062
  97      LossSound =Taunts_Nuke063
  98      NameSound = Taunts_GCAnnouncer19
  99      Campaign = CHALLENGE_2
 100    END
 101  
 102    GeneralPersona3
 103      PlayerTemplate = FactionAmericaSuperWeaponGeneral
 104      StartsEnabled = yes
 105      BioNameString = GUI:BioNameEntry_Pos3
 106      BioDOBString = GUI:BioDOBEntry_Pos3
 107      BioBirthplaceString = GUI:BioBirthplaceEntry_Pos3
 108      BioStrategyString = GUI:BioStrategyEntry_Pos3
 109      BioRankString = GUI:BioRankEntry_Pos3
 110      BioBranchString = GUI:BioBranchEntry_Pos3
 111      BioClassNumberString = GUI:BioClassNumber_Pos3
 112      BioPortraitSmall = PASuperwpnGen_S
 113      BioPortraitLarge = PASuperwpnGen
 114      PortraitMovieLeftName = PortraitSuperGenLeft
 115      PortraitMovieRightName = PortraitSuperGenRight
 116      DefeatedImage = PASuperwpnGen_L
 117      VictoriousImage = PASuperwpnGen_W
 118      DefeatedString = GUI:BioDefeatedEntry_Pos3
 119      VictoriousString = GUI:BioVictoriousEntry_Pos3
 120      PreviewSound = Taunts_GCAnnouncer08
 121      SelectionSound =Taunts_Turtle004
 122      TauntSound1 =Taunts_Turtle097
 123      TauntSound2 =Taunts_Turtle098
 124      TauntSound3 =Taunts_Turtle099
 125      WinSound =Taunts_Turtle100
 126      LossSound =Taunts_Turtle101
 127      NameSound = Taunts_GCAnnouncer15
 128      Campaign = CHALLENGE_3
 129    END
 130  
 131    GeneralPersona4
 132      PlayerTemplate = FactionChinaTankGeneral
 133      StartsEnabled = yes
 134      BioNameString = GUI:BioNameEntry_Pos4
 135      BioDOBString = GUI:BioDOBEntry_Pos4
 136      BioBirthplaceString = GUI:BioBirthplaceEntry_Pos4
 137      BioStrategyString = GUI:BioStrategyEntry_Pos4
 138      BioRankString = GUI:BioRankEntry_Pos4
 139      BioBranchString = GUI:BioBranchEntry_Pos4
 140      BioClassNumberString = GUI:BioClassNumber_Pos4
 141      BioPortraitSmall = PNTankGen_S
 142      BioPortraitLarge = PNTankGen
 143      PortraitMovieLeftName = PortraitTankGenLeft
 144      PortraitMovieRightName = PortraitTankGenRight
 145      DefeatedImage = PNTankGen_L
 146      VictoriousImage = PNTankGen_W
 147      DefeatedString = GUI:BioDefeatedEntry_Pos4
 148      VictoriousString = GUI:BioVictoriousEntry_Pos4
 149      PreviewSound = Taunts_GCAnnouncer04
 150      SelectionSound =Taunts_Tank092
 151      TauntSound1 =Taunts_Tank093
 152      TauntSound2 =Taunts_Tank094
 153      TauntSound3 =Taunts_Tank095
 154      WinSound =Taunts_Tank096
 155      LossSound =Taunts_Tank097
 156      NameSound = Taunts_GCAnnouncer20
 157      Campaign = CHALLENGE_4
 158    END
 159  
 160    GeneralPersona5
 161      PlayerTemplate = FactionAmericaLaserGeneral
 162      StartsEnabled = yes
 163      BioNameString = GUI:BioNameEntry_Pos5
 164      BioDOBString = GUI:BioDOBEntry_Pos5
 165      BioBirthplaceString = GUI:BioBirthplaceEntry_Pos5
 166      BioStrategyString = GUI:BioStrategyEntry_Pos5
 167      BioRankString = GUI:BioRankEntry_Pos5
 168      BioBranchString = GUI:BioBranchEntry_Pos5
 169      BioClassNumberString = GUI:BioClassNumber_Pos5
 170      BioPortraitSmall = PALaserGen_S
 171      BioPortraitLarge = PALaserGen
 172      PortraitMovieLeftName = PortraitLaserGenLeft
 173      PortraitMovieRightName = PortraitLaserGenRight
 174      DefeatedImage = PALaserGen_L
 175      VictoriousImage = PALaserGen_W
 176      DefeatedString = GUI:BioDefeatedEntry_Pos5
 177      VictoriousString = GUI:BioVictoriousEntry_Pos5
 178      PreviewSound = Taunts_GCAnnouncer10
 179      SelectionSound =Taunts_Laser091
 180      TauntSound1 =Taunts_Laser092
 181      TauntSound2 =Taunts_Laser093
 182      TauntSound3 =Taunts_Laser094
 183      WinSound =Taunts_Laser095
 184      LossSound =Taunts_Laser096
 185      NameSound = Taunts_GCAnnouncer13
 186      Campaign = CHALLENGE_5
 187    END
 188  
 189    GeneralPersona6
 190      PlayerTemplate = FactionGLAStealthGeneral
 191      StartsEnabled = yes
 192      BioNameString = GUI:BioNameEntry_Pos6
 193      BioDOBString = GUI:BioDOBEntry_Pos6
 194      BioBirthplaceString = GUI:BioBirthplaceEntry_Pos6
 195      BioStrategyString = GUI:BioStrategyEntry_Pos6
 196      BioRankString = GUI:BioRankEntry_Pos6
 197      BioBranchString = GUI:BioBranchEntry_Pos6
 198      BioClassNumberString = GUI:BioClassNumber_Pos6
 199      BioPortraitSmall = PUStealth_S
 200      BioPortraitLarge = PUStealth
 201      PortraitMovieLeftName = PortraitStealthGenLeft
 202      PortraitMovieRightName = PortraitStealthGenRight
 203      DefeatedImage = PUStealth_L
 204      VictoriousImage = PUStealth_W
 205      DefeatedString = GUI:BioDefeatedEntry_Pos6
 206      VictoriousString = GUI:BioVictoriousEntry_Pos6
 207      PreviewSound = Taunts_GCAnnouncer03
 208      SelectionSound =Taunts_Stealth096
 209      TauntSound1 =Taunts_Stealth097
 210      TauntSound2 =Taunts_Stealth098
 211      TauntSound3 =Taunts_Stealth099
 212      WinSound =Taunts_Stealth100
 213      LossSound =Taunts_Stealth101
 214      NameSound = Taunts_GCAnnouncer16
 215      Campaign = CHALLENGE_6
 216    END
 217  
 218    GeneralPersona7
 219      PlayerTemplate = FactionChinaInfantryGeneral
 220      StartsEnabled = yes
 221      BioNameString = GUI:BioNameEntry_Pos7
 222      BioDOBString = GUI:BioDOBEntry_Pos7
 223      BioBirthplaceString = GUI:BioBirthplaceEntry_Pos7
 224      BioStrategyString = GUI:BioStrategyEntry_Pos7
 225      BioRankString = GUI:BioRankEntry_Pos7
 226      BioBranchString = GUI:BioBranchEntry_Pos7
 227      BioClassNumberString = GUI:BioClassNumber_Pos7
 228      BioPortraitSmall = PNInfantryGen_S
 229      BioPortraitLarge = PNInfantryGen
 230      PortraitMovieLeftName = PortraitInfantryGenLeft
 231      PortraitMovieRightName = PortraitInfantryGenRight
 232      DefeatedImage = PNInfantryGen_L
 233      VictoriousImage = PNInfantryGen_W
 234      DefeatedString = GUI:BioDefeatedEntry_Pos7
 235      VictoriousString = GUI:BioVictoriousEntry_Pos7
 236      PreviewSound = Taunts_GCAnnouncer05
 237      SelectionSound =Taunts_Infantry091
 238      TauntSound1 =Taunts_Infantry092
 239      TauntSound2 =Taunts_Infantry093
 240      TauntSound3 =Taunts_Infantry094
 241      WinSound =Taunts_Infantry095
 242      LossSound =Taunts_Infantry096
 243      NameSound = Taunts_GCAnnouncer21
 244      Campaign = CHALLENGE_7
 245    END
 246  
 247    GeneralPersona8
 248      PlayerTemplate = FactionGLADemolitionGeneral
 249      StartsEnabled = yes
 250      BioNameString = GUI:BioNameEntry_Pos8
 251      BioDOBString = GUI:BioDOBEntry_Pos8
 252      BioBirthplaceString = GUI:BioBirthplaceEntry_Pos8
 253      BioStrategyString = GUI:BioStrategyEntry_Pos8
 254      BioRankString = GUI:BioRankEntry_Pos8
 255      BioBranchString = GUI:BioBranchEntry_Pos8
 256      BioClassNumberString = GUI:BioClassNumber_Pos8
 257      BioPortraitSmall = PUDemolGen_S
 258      BioPortraitLarge = PUDemolGen
 259      PortraitMovieLeftName = PortraitDemolitionGenLeft
 260      PortraitMovieRightName = PortraitDemolitionGenRight
 261      DefeatedImage = PUDemolGen_L
 262      VictoriousImage = PUDemolGen_W
 263      DefeatedString = GUI:BioDefeatedEntry_Pos8
 264      VictoriousString = GUI:BioVictoriousEntry_Pos8
 265      PreviewSound = Taunts_GCAnnouncer02
 266      SelectionSound = Taunts_Demo089
 267      TauntSound1 =Taunts_Demo090
 268      TauntSound2 =Taunts_Demo091
 269      TauntSound3 =Taunts_Demo092
 270      WinSound =Taunts_Demo093
 271      LossSound =Taunts_Demo094
 272      NameSound = Taunts_GCAnnouncer18
 273      Campaign = CHALLENGE_8
 274    END
 275  
 276    GeneralPersona9
 277      PlayerTemplate = FactionBossGeneral
 278      StartsEnabled = yes
 279      BioNameString = GUI:BioNameEntry_Pos9
 280      BioDOBString = GUI:BioDOBEntry_Pos9
 281      BioBirthplaceString = GUI:BioBirthplaceEntry_Pos9
 282      BioStrategyString = GUI:BioStrategyEntry_Pos9
 283      BioRankString = GUI:BioRankEntry_Pos9
 284      BioBranchString = GUI:BioBranchEntry_Pos9
 285      BioClassNumberString = GUI:BioClassNumber_Pos9
 286      BioPortraitSmall = PNBossGen_S
 287      BioPortraitLarge = PNBossGen
 288      PortraitMovieLeftName = PortraitBossGenLeft
 289      PortraitMovieRightName = PortraitBossGenRight
 290      DefeatedImage = PNBossGen_L
 291      VictoriousImage = PNBossGen_W
 292      DefeatedString = GUI:BioDefeatedEntry_Pos9
 293      VictoriousString = GUI:BioVictoriousEntry_Pos9
 294      PreviewSound = Taunts_GCAnnouncer11
 295      SelectionSound = none
 296      TauntSound1 =Taunts_ChinaBoss105
 297      TauntSound2 =Taunts_ChinaBoss106
 298      TauntSound3 =Taunts_ChinaBoss107
 299      WinSound =Taunts_ChinaBoss108
 300      LossSound =Taunts_ChinaBoss109
 301      NameSound = Taunts_GCAnnouncer22
 302      Campaign = CHALLENGE_9
 303    END
 304  
 305    GeneralPersona10
 306      StartsEnabled = no
 307      BioNameString = GUI:BioNameEntry_Pos10
 308      BioDOBString = GUI:BioDOBEntry_Pos10
 309      BioBirthplaceString = GUI:BioBirthplaceEntry_Pos10
 310      BioStrategyString = GUI:BioStrategyEntry_Pos10
 311      BioRankString = GUI:BioRankEntry_Pos10
 312      BioBranchString = GUI:BioBranchEntry_Pos10
 313      BioClassNumberString = GUI:BioClassNumber_Pos10
 314      BioPortraitSmall = Circle_Small03_Black
 315      PortraitMovieLeftName = unimplemented
 316      PortraitMovieRightName = unimplemented
 317      DefeatedImage = Circle_Small03_Black
 318      VictoriousImage = Circle_Small03_Black
 319      DefeatedString = GUI:BioDefeatedEntry_Pos10
 320      VictoriousString = GUI:BioVictoriousEntry_Pos10
 321      SelectionSound = none
 322      TauntSound1 = none
 323      TauntSound2 = none
 324      TauntSound3 = none
 325      WinSound = none
 326      LossSound = none
 327      Campaign = unimplemented
 328    END
 329  
 330    GeneralPersona11
 331      StartsEnabled = no
 332      BioNameString = GUI:BioNameEntry_Pos11
 333      BioDOBString = GUI:BioDOBEntry_Pos11
 334      BioBirthplaceString = GUI:BioBirthplaceEntry_Pos11
 335      BioStrategyString = GUI:BioStrategyEntry_Pos11
 336      BioRankString = GUI:BioRankEntry_Pos11
 337      BioBranchString = GUI:BioBranchEntry_Pos11
 338      BioClassNumberString = GUI:BioClassNumber_Pos11
 339      BioPortraitSmall = Circle_Small03_Black
 340      PortraitMovieLeftName = unimplemented
 341      PortraitMovieRightName = unimplemented
 342      DefeatedImage = Circle_Small03_Black
 343      VictoriousImage = Circle_Small03_Black
 344      DefeatedString = GUI:BioDefeatedEntry_Pos11
 345      VictoriousString = GUI:BioVictoriousEntry_Pos11
 346      SelectionSound = none
 347      TauntSound1 = none
 348      TauntSound2 = none
 349      TauntSound3 = none
 350      WinSound = none
 351      LossSound = none
 352      Campaign = unimplemented
 353    END
 354  
 355  
 356  END


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