;////////////////////////////////////////////////////////////////////////////// ;FILE: ChallengeMode.ini ////////////////////////////////////////////////// ;////////////////////////////////////////////////////////////////////////////// ; ; This file contains setup data for the Generals' Challenge Mode setup and load screens. ; Steve Copeland 6/23/03 ; ; ; A general must exist for 0 through NUM_GENERALS, as defined in ChallengeGenerals.cpp. ; These are mapped to buttons representing geographical locations (see ChallengeMode.wnd). ; ChallengeGenerals GeneralPersona0 PlayerTemplate = FactionAmericaAirForceGeneral StartsEnabled = yes BioNameString = GUI:BioNameEntry_Pos0 BioDOBString = GUI:BioDOBEntry_Pos0 BioBirthplaceString = GUI:BioBirthplaceEntry_Pos0 BioStrategyString = GUI:BioStrategyEntry_Pos0 BioRankString = GUI:BioRankEntry_Pos0 BioBranchString = GUI:BioBranchEntry_Pos0 BioClassNumberString = GUI:BioClassNumber_Pos0 BioPortraitSmall = PAAirGen_S BioPortraitLarge = PAAirGen PortraitMovieLeftName = PortraitAirGenLeft PortraitMovieRightName = PortraitAirGenRight DefeatedImage = PAAirGen_L VictoriousImage = PAAirGen_W DefeatedString = GUI:BioDefeatedEntry_Pos0 VictoriousString = GUI:BioVictoriousEntry_Pos0 SelectionSound = Taunts_Grainger009 PreviewSound = Taunts_GCAnnouncer07 TauntSound1 =Taunts_Grainger061 TauntSound2 =Taunts_Grainger062 TauntSound3 =Taunts_Grainger063 WinSound =Taunts_Grainger064 LossSound =Taunts_Grainger065 NameSound = Taunts_GCAnnouncer14 Campaign = CHALLENGE_0 END GeneralPersona1 PlayerTemplate = FactionGLAToxinGeneral StartsEnabled = yes BioNameString = GUI:BioNameEntry_Pos1 BioDOBString = GUI:BioDOBEntry_Pos1 BioBirthplaceString = GUI:BioBirthplaceEntry_Pos1 BioStrategyString = GUI:BioStrategyEntry_Pos1 BioRankString = GUI:BioRankEntry_Pos1 BioBranchString = GUI:BioBranchEntry_Pos1 BioClassNumberString = GUI:BioClassNumber_Pos1 BioPortraitSmall = PUThraxGen_S BioPortraitLarge = PUThraxGen PortraitMovieLeftName = PortraitDrThraxLeft PortraitMovieRightName = PortraitDrThraxRight DefeatedImage = PUThraxGen_L VictoriousImage = PUThraxGen_W DefeatedString = GUI:BioDefeatedEntry_Pos1 VictoriousString = GUI:BioVictoriousEntry_Pos1 PreviewSound = Taunts_GCAnnouncer09 SelectionSound =Taunts_Toxin015 TauntSound1 =Taunts_Toxin097 TauntSound2 =Taunts_Toxin098 TauntSound3 =Taunts_Toxin099 WinSound =Taunts_Toxin100 LossSound =Taunts_Toxin101 NameSound = Taunts_GCAnnouncer17 Campaign = CHALLENGE_1 END GeneralPersona2 PlayerTemplate = FactionChinaNukeGeneral StartsEnabled = yes BioNameString = GUI:BioNameEntry_Pos2 BioDOBString = GUI:BioDOBEntry_Pos2 BioBirthplaceString = GUI:BioBirthplaceEntry_Pos2 BioStrategyString = GUI:BioStrategyEntry_Pos2 BioRankString = GUI:BioRankEntry_Pos2 BioBranchString = GUI:BioBranchEntry_Pos2 BioClassNumberString = GUI:BioClassNumber_Pos2 BioPortraitSmall = PNNukeGen_S BioPortraitLarge = PNNukeGen PortraitMovieLeftName = PortraitNukeGenLeft PortraitMovieRightName = PortraitNukeGenRight DefeatedImage = PNNukeGen_L VictoriousImage = PNNukeGen_W DefeatedString = GUI:BioDefeatedEntry_Pos2 VictoriousString = GUI:BioVictoriousEntry_Pos2 PreviewSound = Taunts_GCAnnouncer06 SelectionSound =Taunts_Nuke059 TauntSound1 =Taunts_Nuke060 TauntSound2 =Taunts_Nuke061 TauntSound3 =Taunts_Nuke061 WinSound =Taunts_Nuke062 LossSound =Taunts_Nuke063 NameSound = Taunts_GCAnnouncer19 Campaign = CHALLENGE_2 END GeneralPersona3 PlayerTemplate = FactionAmericaSuperWeaponGeneral StartsEnabled = yes BioNameString = GUI:BioNameEntry_Pos3 BioDOBString = GUI:BioDOBEntry_Pos3 BioBirthplaceString = GUI:BioBirthplaceEntry_Pos3 BioStrategyString = GUI:BioStrategyEntry_Pos3 BioRankString = GUI:BioRankEntry_Pos3 BioBranchString = GUI:BioBranchEntry_Pos3 BioClassNumberString = GUI:BioClassNumber_Pos3 BioPortraitSmall = PASuperwpnGen_S BioPortraitLarge = PASuperwpnGen PortraitMovieLeftName = PortraitSuperGenLeft PortraitMovieRightName = PortraitSuperGenRight DefeatedImage = PASuperwpnGen_L VictoriousImage = PASuperwpnGen_W DefeatedString = GUI:BioDefeatedEntry_Pos3 VictoriousString = GUI:BioVictoriousEntry_Pos3 PreviewSound = Taunts_GCAnnouncer08 SelectionSound =Taunts_Turtle004 TauntSound1 =Taunts_Turtle097 TauntSound2 =Taunts_Turtle098 TauntSound3 =Taunts_Turtle099 WinSound =Taunts_Turtle100 LossSound =Taunts_Turtle101 NameSound = Taunts_GCAnnouncer15 Campaign = CHALLENGE_3 END GeneralPersona4 PlayerTemplate = FactionChinaTankGeneral StartsEnabled = yes BioNameString = GUI:BioNameEntry_Pos4 BioDOBString = GUI:BioDOBEntry_Pos4 BioBirthplaceString = GUI:BioBirthplaceEntry_Pos4 BioStrategyString = GUI:BioStrategyEntry_Pos4 BioRankString = GUI:BioRankEntry_Pos4 BioBranchString = GUI:BioBranchEntry_Pos4 BioClassNumberString = GUI:BioClassNumber_Pos4 BioPortraitSmall = PNTankGen_S BioPortraitLarge = PNTankGen PortraitMovieLeftName = PortraitTankGenLeft PortraitMovieRightName = PortraitTankGenRight DefeatedImage = PNTankGen_L VictoriousImage = PNTankGen_W DefeatedString = GUI:BioDefeatedEntry_Pos4 VictoriousString = GUI:BioVictoriousEntry_Pos4 PreviewSound = Taunts_GCAnnouncer04 SelectionSound =Taunts_Tank092 TauntSound1 =Taunts_Tank093 TauntSound2 =Taunts_Tank094 TauntSound3 =Taunts_Tank095 WinSound =Taunts_Tank096 LossSound =Taunts_Tank097 NameSound = Taunts_GCAnnouncer20 Campaign = CHALLENGE_4 END GeneralPersona5 PlayerTemplate = FactionAmericaLaserGeneral StartsEnabled = yes BioNameString = GUI:BioNameEntry_Pos5 BioDOBString = GUI:BioDOBEntry_Pos5 BioBirthplaceString = GUI:BioBirthplaceEntry_Pos5 BioStrategyString = GUI:BioStrategyEntry_Pos5 BioRankString = GUI:BioRankEntry_Pos5 BioBranchString = GUI:BioBranchEntry_Pos5 BioClassNumberString = GUI:BioClassNumber_Pos5 BioPortraitSmall = PALaserGen_S BioPortraitLarge = PALaserGen PortraitMovieLeftName = PortraitLaserGenLeft PortraitMovieRightName = PortraitLaserGenRight DefeatedImage = PALaserGen_L VictoriousImage = PALaserGen_W DefeatedString = GUI:BioDefeatedEntry_Pos5 VictoriousString = GUI:BioVictoriousEntry_Pos5 PreviewSound = Taunts_GCAnnouncer10 SelectionSound =Taunts_Laser091 TauntSound1 =Taunts_Laser092 TauntSound2 =Taunts_Laser093 TauntSound3 =Taunts_Laser094 WinSound =Taunts_Laser095 LossSound =Taunts_Laser096 NameSound = Taunts_GCAnnouncer13 Campaign = CHALLENGE_5 END GeneralPersona6 PlayerTemplate = FactionGLAStealthGeneral StartsEnabled = yes BioNameString = GUI:BioNameEntry_Pos6 BioDOBString = GUI:BioDOBEntry_Pos6 BioBirthplaceString = GUI:BioBirthplaceEntry_Pos6 BioStrategyString = GUI:BioStrategyEntry_Pos6 BioRankString = GUI:BioRankEntry_Pos6 BioBranchString = GUI:BioBranchEntry_Pos6 BioClassNumberString = GUI:BioClassNumber_Pos6 BioPortraitSmall = PUStealth_S BioPortraitLarge = PUStealth PortraitMovieLeftName = PortraitStealthGenLeft PortraitMovieRightName = PortraitStealthGenRight DefeatedImage = PUStealth_L VictoriousImage = PUStealth_W DefeatedString = GUI:BioDefeatedEntry_Pos6 VictoriousString = GUI:BioVictoriousEntry_Pos6 PreviewSound = Taunts_GCAnnouncer03 SelectionSound =Taunts_Stealth096 TauntSound1 =Taunts_Stealth097 TauntSound2 =Taunts_Stealth098 TauntSound3 =Taunts_Stealth099 WinSound =Taunts_Stealth100 LossSound =Taunts_Stealth101 NameSound = Taunts_GCAnnouncer16 Campaign = CHALLENGE_6 END GeneralPersona7 PlayerTemplate = FactionChinaInfantryGeneral StartsEnabled = yes BioNameString = GUI:BioNameEntry_Pos7 BioDOBString = GUI:BioDOBEntry_Pos7 BioBirthplaceString = GUI:BioBirthplaceEntry_Pos7 BioStrategyString = GUI:BioStrategyEntry_Pos7 BioRankString = GUI:BioRankEntry_Pos7 BioBranchString = GUI:BioBranchEntry_Pos7 BioClassNumberString = GUI:BioClassNumber_Pos7 BioPortraitSmall = PNInfantryGen_S BioPortraitLarge = PNInfantryGen PortraitMovieLeftName = PortraitInfantryGenLeft PortraitMovieRightName = PortraitInfantryGenRight DefeatedImage = PNInfantryGen_L VictoriousImage = PNInfantryGen_W DefeatedString = GUI:BioDefeatedEntry_Pos7 VictoriousString = GUI:BioVictoriousEntry_Pos7 PreviewSound = Taunts_GCAnnouncer05 SelectionSound =Taunts_Infantry091 TauntSound1 =Taunts_Infantry092 TauntSound2 =Taunts_Infantry093 TauntSound3 =Taunts_Infantry094 WinSound =Taunts_Infantry095 LossSound =Taunts_Infantry096 NameSound = Taunts_GCAnnouncer21 Campaign = CHALLENGE_7 END GeneralPersona8 PlayerTemplate = FactionGLADemolitionGeneral StartsEnabled = yes BioNameString = GUI:BioNameEntry_Pos8 BioDOBString = GUI:BioDOBEntry_Pos8 BioBirthplaceString = GUI:BioBirthplaceEntry_Pos8 BioStrategyString = GUI:BioStrategyEntry_Pos8 BioRankString = GUI:BioRankEntry_Pos8 BioBranchString = GUI:BioBranchEntry_Pos8 BioClassNumberString = GUI:BioClassNumber_Pos8 BioPortraitSmall = PUDemolGen_S BioPortraitLarge = PUDemolGen PortraitMovieLeftName = PortraitDemolitionGenLeft PortraitMovieRightName = PortraitDemolitionGenRight DefeatedImage = PUDemolGen_L VictoriousImage = PUDemolGen_W DefeatedString = GUI:BioDefeatedEntry_Pos8 VictoriousString = GUI:BioVictoriousEntry_Pos8 PreviewSound = Taunts_GCAnnouncer02 SelectionSound = Taunts_Demo089 TauntSound1 =Taunts_Demo090 TauntSound2 =Taunts_Demo091 TauntSound3 =Taunts_Demo092 WinSound =Taunts_Demo093 LossSound =Taunts_Demo094 NameSound = Taunts_GCAnnouncer18 Campaign = CHALLENGE_8 END GeneralPersona9 PlayerTemplate = FactionBossGeneral StartsEnabled = yes BioNameString = GUI:BioNameEntry_Pos9 BioDOBString = GUI:BioDOBEntry_Pos9 BioBirthplaceString = GUI:BioBirthplaceEntry_Pos9 BioStrategyString = GUI:BioStrategyEntry_Pos9 BioRankString = GUI:BioRankEntry_Pos9 BioBranchString = GUI:BioBranchEntry_Pos9 BioClassNumberString = GUI:BioClassNumber_Pos9 BioPortraitSmall = PNBossGen_S BioPortraitLarge = PNBossGen PortraitMovieLeftName = PortraitBossGenLeft PortraitMovieRightName = PortraitBossGenRight DefeatedImage = PNBossGen_L VictoriousImage = PNBossGen_W DefeatedString = GUI:BioDefeatedEntry_Pos9 VictoriousString = GUI:BioVictoriousEntry_Pos9 PreviewSound = Taunts_GCAnnouncer11 SelectionSound = none TauntSound1 =Taunts_ChinaBoss105 TauntSound2 =Taunts_ChinaBoss106 TauntSound3 =Taunts_ChinaBoss107 WinSound =Taunts_ChinaBoss108 LossSound =Taunts_ChinaBoss109 NameSound = Taunts_GCAnnouncer22 Campaign = CHALLENGE_9 END GeneralPersona10 StartsEnabled = no BioNameString = GUI:BioNameEntry_Pos10 BioDOBString = GUI:BioDOBEntry_Pos10 BioBirthplaceString = GUI:BioBirthplaceEntry_Pos10 BioStrategyString = GUI:BioStrategyEntry_Pos10 BioRankString = GUI:BioRankEntry_Pos10 BioBranchString = GUI:BioBranchEntry_Pos10 BioClassNumberString = GUI:BioClassNumber_Pos10 BioPortraitSmall = Circle_Small03_Black PortraitMovieLeftName = unimplemented PortraitMovieRightName = unimplemented DefeatedImage = Circle_Small03_Black VictoriousImage = Circle_Small03_Black DefeatedString = GUI:BioDefeatedEntry_Pos10 VictoriousString = GUI:BioVictoriousEntry_Pos10 SelectionSound = none TauntSound1 = none TauntSound2 = none TauntSound3 = none WinSound = none LossSound = none Campaign = unimplemented END GeneralPersona11 StartsEnabled = no BioNameString = GUI:BioNameEntry_Pos11 BioDOBString = GUI:BioDOBEntry_Pos11 BioBirthplaceString = GUI:BioBirthplaceEntry_Pos11 BioStrategyString = GUI:BioStrategyEntry_Pos11 BioRankString = GUI:BioRankEntry_Pos11 BioBranchString = GUI:BioBranchEntry_Pos11 BioClassNumberString = GUI:BioClassNumber_Pos11 BioPortraitSmall = Circle_Small03_Black PortraitMovieLeftName = unimplemented PortraitMovieRightName = unimplemented DefeatedImage = Circle_Small03_Black VictoriousImage = Circle_Small03_Black DefeatedString = GUI:BioDefeatedEntry_Pos11 VictoriousString = GUI:BioVictoriousEntry_Pos11 SelectionSound = none TauntSound1 = none TauntSound2 = none TauntSound3 = none WinSound = none LossSound = none Campaign = unimplemented END END