[ Index ] WAROFGENERALS

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   1  ;//////////////////////////////////////////////////////////////////////////////
   2  ;FILE: Armor.ini ///////////////////////////////////////////////////
   3  ;//////////////////////////////////////////////////////////////////////////////
   4  ;Just so you know the choices available, here is part of Damage.h
   5  ;{
   6  ; "EXPLOSION",   
   7  ; "CRUSH",     
   8  ; "ARMOR_PIERCING",
   9  ; "SMALL_ARMS",  
  10  ; "GATTLING",   
  11  ; "RADIATION",   
  12  ; "FLAME",     
  13  ; "LASER",     
  14  ; "SNIPER",    
  15  ; "POISON",   
  16  ; "HEALING", 
  17  ; "UNRESISTABLE", 
  18  ; "WATER",
  19  ; "DEPLOY", 
  20  ; "SURRENDER", 
  21  ; "HACK", 
  22  ; "KILL_PILOT", 
  23  ; "PENALTY", 
  24  ; "FALLING", 
  25  ; "MELEE", 
  26  ; "DISARM", 
  27  ; "HAZARD_CLEANUP", 
  28  ; "INFANTRY_MISSILE",   ;Used by Rocket troopers.
  29  ; "AURORA_BOMB",    ;Used by the Aurora
  30  ; "LAND_MINE",      ;used by land mines
  31  ; "JET_MISSILES",   ;used by jets
  32  ; "STEALTHJET_MISSILES",   ;used by the StealthJet
  33  ; "MOLOTOV_COCKTAIL",   ;used by angry mob molotov cocktails
  34  ; "COMANCHE_VULCAN",   ;used by Comanche 20mm
  35  ; "FLESHY_SNIPER",
  36  ;};
  37  
  38  Armor NoArmor
  39    Armor = DEFAULT         100%     ;this sets the level for all nonspecified damage types
  40    Armor = HAZARD_CLEANUP  0%       ;Not harmed by cleaning weapons
  41  End
  42  
  43  Armor HumanArmor
  44      Armor = EXPLOSION          100% 
  45      Armor = CRUSH           100%  
  46      Armor = ARMOR_PIERCING        25%
  47      Armor = SMALL_ARMS         100% 
  48      Armor = GATTLING          100% 
  49      Armor = RADIATION          100% 
  50      Armor = FLAME              100%   
  51      Armor = LASER              100%  
  52      Armor = SNIPER            100%    
  53      Armor = POISON            100%   
  54      Armor = UNRESISTABLE         100%
  55      Armor = SURRENDER         100%
  56      Armor = KILL_PILOT         100%
  57      Armor = MELEE             200%
  58      Armor = HAZARD_CLEANUP         0%
  59      Armor = INFANTRY_MISSILE    100%
  60      Armor = AURORA_BOMB        100%
  61      Armor = LAND_MINE        100%
  62      Armor = JET_MISSILES        100%
  63      Armor = STEALTHJET_MISSILES    100%
  64      Armor = MOLOTOV_COCKTAIL    100%
  65      Armor = COMANCHE_VULCAN        100%
  66      Armor = FLESHY_SNIPER        200%
  67      Armor = PARTICLE_BEAM        200%
  68  End
  69  Armor NUKEArmor
  70      Armor = EXPLOSION          0% 
  71      Armor = CRUSH           0%  
  72      Armor = ARMOR_PIERCING        0%
  73      Armor = SMALL_ARMS         0% 
  74      Armor = GATTLING          0% 
  75      Armor = RADIATION          0% 
  76      Armor = FLAME              0%   
  77      Armor = LASER              200%  
  78      Armor = SNIPER            0%    
  79      Armor = POISON            0%   
  80      Armor = UNRESISTABLE         0%
  81      Armor = SURRENDER         0%
  82      Armor = KILL_PILOT         0%
  83      Armor = MELEE             0%
  84      Armor = HAZARD_CLEANUP         0%
  85      Armor = INFANTRY_MISSILE    0%
  86      Armor = AURORA_BOMB        0%
  87      Armor = LAND_MINE        0%
  88      Armor = JET_MISSILES        0%
  89      Armor = STEALTHJET_MISSILES    0%
  90      Armor = MOLOTOV_COCKTAIL    0%
  91      Armor = COMANCHE_VULCAN        0%
  92      Armor = FLESHY_SNIPER        0%
  93      Armor = PARTICLE_BEAM        1000%
  94  End
  95  Armor HazMatHumanArmor
  96      Armor = EXPLOSION          100% 
  97      Armor = CRUSH           100%  
  98      Armor = ARMOR_PIERCING        25%
  99      Armor = SMALL_ARMS         100% 
 100      Armor = GATTLING          100% 
 101      Armor = RADIATION          0% 
 102      Armor = FLAME              100%   
 103      Armor = LASER              75%  
 104      Armor = SNIPER            100%    
 105      Armor = POISON            0%   
 106      Armor = UNRESISTABLE         100%
 107      Armor = SURRENDER         100%
 108      Armor = KILL_PILOT         100%
 109      Armor = MELEE             100%
 110      Armor = HAZARD_CLEANUP         0%
 111      Armor = INFANTRY_MISSILE    100%
 112      Armor = AURORA_BOMB        100%
 113      Armor = LAND_MINE        100%
 114      Armor = JET_MISSILES        100%
 115      Armor = STEALTHJET_MISSILES    100%
 116      Armor = MOLOTOV_COCKTAIL    200%
 117      Armor = COMANCHE_VULCAN        100%
 118      Armor = FLESHY_SNIPER        200%
 119      Armor = PARTICLE_BEAM        200%
 120  End
 121  
 122  Armor StingerSoldierArmor
 123      Armor = EXPLOSION          100% 
 124      Armor = CRUSH           100%  
 125      Armor = ARMOR_PIERCING        25%
 126      Armor = SMALL_ARMS         100% 
 127      Armor = GATTLING          100% 
 128      Armor = RADIATION          100% 
 129      Armor = FLAME              100%   
 130      Armor = LASER              100%  
 131      Armor = SNIPER            100%    
 132      Armor = POISON            100%   
 133      Armor = UNRESISTABLE         100%
 134      Armor = SURRENDER         100%
 135      Armor = KILL_PILOT         100%
 136      Armor = MELEE             100%
 137      Armor = HAZARD_CLEANUP         0%
 138      Armor = INFANTRY_MISSILE    75%
 139      Armor = AURORA_BOMB        75%
 140      Armor = LAND_MINE        100%
 141      Armor = JET_MISSILES        75%
 142      Armor = STEALTHJET_MISSILES    100%
 143      Armor = MOLOTOV_COCKTAIL    100%
 144      Armor = COMANCHE_VULCAN        75%
 145      Armor = FLESHY_SNIPER        200%
 146      Armor = PARTICLE_BEAM        200%
 147  End
 148  
 149  Armor TankArmor
 150      Armor = EXPLOSION          50% 
 151      Armor = CRUSH           50%  
 152      Armor = ARMOR_PIERCING        75%
 153      Armor = SMALL_ARMS         5% 
 154      Armor = GATTLING          10% 
 155      Armor = RADIATION          25% 
 156      Armor = FLAME              25%   
 157      Armor = LASER              5%  
 158      Armor = SNIPER            0%    
 159      Armor = POISON            25%   
 160      Armor = UNRESISTABLE         100%
 161      Armor = SURRENDER         0%
 162      Armor = KILL_PILOT         100%
 163      Armor = MELEE             0%
 164      Armor = HAZARD_CLEANUP         0%
 165      Armor = INFANTRY_MISSILE    100%
 166      Armor = AURORA_BOMB        100%
 167      Armor = LAND_MINE        100%
 168      Armor = JET_MISSILES        100%
 169      Armor = STEALTHJET_MISSILES    150%
 170      Armor = MOLOTOV_COCKTAIL    5%
 171      Armor = COMANCHE_VULCAN        10%
 172      Armor = FLESHY_SNIPER        0%
 173      Armor = PARTICLE_BEAM        200%
 174  End
 175  
 176  Armor DozerArmor
 177      Armor = EXPLOSION          75% 
 178      Armor = CRUSH           50%  
 179      Armor = ARMOR_PIERCING        100%
 180      Armor = SMALL_ARMS         10% 
 181      Armor = GATTLING          20% 
 182      Armor = RADIATION          50% 
 183      Armor = FLAME              50%   
 184      Armor = LASER              5%  
 185      Armor = SNIPER            0%    
 186      Armor = POISON            50%   
 187      Armor = UNRESISTABLE         100%
 188      Armor = SURRENDER         0%
 189      Armor = KILL_PILOT         100%
 190      Armor = MELEE             0%
 191      Armor = HAZARD_CLEANUP         0%
 192      Armor = INFANTRY_MISSILE    100%
 193      Armor = AURORA_BOMB        100%
 194      Armor = LAND_MINE        0%
 195      Armor = JET_MISSILES        100%
 196      Armor = STEALTHJET_MISSILES    150%
 197      Armor = MOLOTOV_COCKTAIL    5%
 198      Armor = COMANCHE_VULCAN        20%
 199      Armor = FLESHY_SNIPER        0%
 200      Armor = PARTICLE_BEAM        200%
 201  End
 202  
 203  ; reduces damage some
 204  Armor UpgradedTankArmor
 205      Armor = EXPLOSION          25% 
 206      Armor = CRUSH           25%  
 207      Armor = ARMOR_PIERCING        50%
 208      Armor = SMALL_ARMS         0% 
 209      Armor = GATTLING          0% 
 210      Armor = RADIATION          10% 
 211      Armor = FLAME              10%   
 212      Armor = LASER              0%  
 213      Armor = SNIPER            0%    
 214      Armor = POISON            25%   
 215      Armor = UNRESISTABLE         100%
 216      Armor = SURRENDER         0%
 217      Armor = KILL_PILOT         100%
 218      Armor = MELEE             0%
 219      Armor = HAZARD_CLEANUP         0%
 220      Armor = INFANTRY_MISSILE    75%
 221      Armor = AURORA_BOMB        75%
 222      Armor = LAND_MINE        75%
 223      Armor = JET_MISSILES        75%
 224      Armor = STEALTHJET_MISSILES    100%
 225      Armor = MOLOTOV_COCKTAIL    0%
 226      Armor = COMANCHE_VULCAN        0%
 227      Armor = FLESHY_SNIPER        0%
 228      Armor = PARTICLE_BEAM        100%
 229  END
 230  
 231  Armor TruckArmor
 232      Armor = EXPLOSION          75% 
 233      Armor = CRUSH           50%  
 234      Armor = ARMOR_PIERCING        100%
 235      Armor = SMALL_ARMS         25% 
 236      Armor = GATTLING          50% 
 237      Armor = RADIATION          50% 
 238      Armor = FLAME              75%   
 239      Armor = LASER              10%  
 240      Armor = SNIPER            0%    
 241      Armor = POISON            50%   
 242      Armor = UNRESISTABLE         100%
 243      Armor = SURRENDER         0%
 244      Armor = KILL_PILOT         100%
 245      Armor = MELEE             0%
 246      Armor = HAZARD_CLEANUP         0%
 247      Armor = INFANTRY_MISSILE    100%
 248      Armor = AURORA_BOMB        100%
 249      Armor = LAND_MINE        0%
 250      Armor = JET_MISSILES        100%
 251      Armor = STEALTHJET_MISSILES    150%
 252      Armor = MOLOTOV_COCKTAIL    10%
 253      Armor = COMANCHE_VULCAN        50%
 254      Armor = FLESHY_SNIPER        0%
 255      Armor = PARTICLE_BEAM        200%
 256  End
 257  
 258  ;used by the Quad Cannon, Hummer and Gattling Tank to make them effective AA units.  
 259  Armor AntiAirVehicle
 260      Armor = EXPLOSION          75% 
 261      Armor = CRUSH           50%  
 262      Armor = ARMOR_PIERCING        100%
 263      Armor = SMALL_ARMS         25% 
 264      Armor = GATTLING          50% 
 265      Armor = RADIATION          50% 
 266      Armor = FLAME              75%   
 267      Armor = LASER              10%  
 268      Armor = SNIPER            0%    
 269      Armor = POISON            50%   
 270      Armor = UNRESISTABLE         100%
 271      Armor = SURRENDER         0%
 272      Armor = KILL_PILOT         100%
 273      Armor = MELEE             0%
 274      Armor = HAZARD_CLEANUP         0%
 275      Armor = INFANTRY_MISSILE    100%
 276      Armor = AURORA_BOMB        100%
 277      Armor = LAND_MINE        0%
 278      Armor = JET_MISSILES        75%
 279      Armor = STEALTHJET_MISSILES    100%
 280      Armor = MOLOTOV_COCKTAIL    10%
 281      Armor = COMANCHE_VULCAN        50%
 282      Armor = FLESHY_SNIPER        0%
 283      Armor = PARTICLE_BEAM        200%
 284  End
 285  
 286  Armor HumveeArmor
 287      Armor = EXPLOSION          75% 
 288      Armor = CRUSH           50%  
 289      Armor = ARMOR_PIERCING        100%
 290      Armor = SMALL_ARMS         25% 
 291      Armor = GATTLING          50% 
 292      Armor = RADIATION          50% 
 293      Armor = FLAME              25%   
 294      Armor = LASER              10%  
 295      Armor = SNIPER            0%    
 296      Armor = POISON            25%   
 297      Armor = UNRESISTABLE         100%
 298      Armor = SURRENDER         0%
 299      Armor = KILL_PILOT         100%
 300      Armor = MELEE             0%
 301      Armor = HAZARD_CLEANUP         0%
 302      Armor = INFANTRY_MISSILE    100%
 303      Armor = AURORA_BOMB        100%
 304      Armor = LAND_MINE        0%
 305      Armor = JET_MISSILES        75%
 306      Armor = STEALTHJET_MISSILES    100%
 307      Armor = MOLOTOV_COCKTAIL    10%
 308      Armor = COMANCHE_VULCAN        50%
 309      Armor = FLESHY_SNIPER        0%
 310      Armor = PARTICLE_BEAM        200%
 311  End
 312  
 313  
 314  
 315  Armor ToxinTruckArmor ;TruckArmor that is immune to poison
 316      Armor = EXPLOSION          75% 
 317      Armor = CRUSH           50%  
 318      Armor = ARMOR_PIERCING        100%
 319      Armor = SMALL_ARMS         25% 
 320      Armor = GATTLING          50% 
 321      Armor = RADIATION          0% 
 322      Armor = FLAME              25%   
 323      Armor = LASER              10%  
 324      Armor = SNIPER            0%    
 325      Armor = POISON            0%   
 326      Armor = UNRESISTABLE         100%
 327      Armor = SURRENDER         0%
 328      Armor = KILL_PILOT         100%
 329      Armor = MELEE             0%
 330      Armor = HAZARD_CLEANUP         10%
 331      Armor = INFANTRY_MISSILE    100%
 332      Armor = AURORA_BOMB        100%
 333      Armor = LAND_MINE        0%
 334      Armor = JET_MISSILES        100%
 335      Armor = STEALTHJET_MISSILES    150%
 336      Armor = MOLOTOV_COCKTAIL    10%
 337      Armor = COMANCHE_VULCAN        50%
 338      Armor = FLESHY_SNIPER        0%
 339      Armor = PARTICLE_BEAM        200%
 340  End
 341  
 342  Armor DragonTankArmor
 343      Armor = EXPLOSION          50% 
 344      Armor = CRUSH           50%  
 345      Armor = ARMOR_PIERCING        75%
 346      Armor = SMALL_ARMS         5% 
 347      Armor = GATTLING          10% 
 348      Armor = RADIATION          25% 
 349      Armor = FLAME              0%   
 350      Armor = LASER              5%  
 351      Armor = SNIPER            0%    
 352      Armor = POISON            25%   
 353      Armor = UNRESISTABLE         100%
 354      Armor = SURRENDER         0%
 355      Armor = KILL_PILOT         100%
 356      Armor = MELEE             0%
 357      Armor = HAZARD_CLEANUP         0%
 358      Armor = INFANTRY_MISSILE    100%
 359      Armor = AURORA_BOMB        100%
 360      Armor = LAND_MINE        100%
 361      Armor = JET_MISSILES        100%
 362      Armor = STEALTHJET_MISSILES    150%
 363      Armor = MOLOTOV_COCKTAIL    5%
 364      Armor = COMANCHE_VULCAN        10%
 365      Armor = FLESHY_SNIPER        0%
 366      Armor = PARTICLE_BEAM        200%
 367  End
 368  
 369  Armor VulnerableAllArmor
 370    Armor = DEFAULT         100%    ;this sets the level for all nonspecified damage types
 371    Armor = HAZARD_CLEANUP  0%      ;Not harmed by cleaning weapons
 372  End
 373  
 374  Armor AirplaneArmor
 375      Armor = EXPLOSION          100% 
 376      Armor = CRUSH           50%  
 377      Armor = ARMOR_PIERCING        100%
 378      Armor = SMALL_ARMS         50% 
 379      Armor = GATTLING          150% 
 380      Armor = RADIATION          0% 
 381      Armor = FLAME              100%   
 382      Armor = LASER              5%  
 383      Armor = SNIPER            0%    
 384      Armor = POISON            0%   
 385      Armor = UNRESISTABLE         100%
 386      Armor = SURRENDER         0%
 387      Armor = KILL_PILOT         0%
 388      Armor = MELEE             0%
 389      Armor = HAZARD_CLEANUP         0%
 390      Armor = INFANTRY_MISSILE    150%
 391      Armor = AURORA_BOMB        100%
 392      Armor = LAND_MINE        0%
 393      Armor = JET_MISSILES        150%
 394      Armor = STEALTHJET_MISSILES    150%
 395      Armor = MOLOTOV_COCKTAIL    100%
 396      Armor = COMANCHE_VULCAN        150%
 397      Armor = FLESHY_SNIPER        0%
 398      Armor = PARTICLE_BEAM        200%
 399  End
 400  
 401  Armor ComancheArmor
 402      Armor = EXPLOSION          100% 
 403      Armor = CRUSH           50%  
 404      Armor = ARMOR_PIERCING        100%
 405      Armor = SMALL_ARMS         50% 
 406      Armor = GATTLING          150% 
 407      Armor = RADIATION          0% 
 408      Armor = FLAME              100%   
 409      Armor = LASER              5%  
 410      Armor = SNIPER            0%    
 411      Armor = POISON            0%   
 412      Armor = UNRESISTABLE         100%
 413      Armor = SURRENDER         0%
 414      Armor = KILL_PILOT         0%
 415      Armor = MELEE             0%
 416      Armor = HAZARD_CLEANUP         0%
 417      Armor = INFANTRY_MISSILE    150%
 418      Armor = AURORA_BOMB        100%
 419      Armor = LAND_MINE        0%
 420      Armor = JET_MISSILES        150%
 421      Armor = STEALTHJET_MISSILES    150%
 422      Armor = MOLOTOV_COCKTAIL    100%
 423      Armor = COMANCHE_VULCAN        150%
 424      Armor = FLESHY_SNIPER        0%
 425      Armor = PARTICLE_BEAM        200%
 426  End
 427  
 428  Armor ChinookArmor
 429      Armor = EXPLOSION          100% 
 430      Armor = CRUSH           50%  
 431      Armor = ARMOR_PIERCING        100%
 432      Armor = SMALL_ARMS         50% 
 433      Armor = GATTLING          150% 
 434      Armor = RADIATION          0% 
 435      Armor = FLAME              100%   
 436      Armor = LASER              5%  
 437      Armor = SNIPER            0%    
 438      Armor = POISON            0%   
 439      Armor = UNRESISTABLE         100%
 440      Armor = SURRENDER         0%
 441      Armor = KILL_PILOT         0%
 442      Armor = MELEE             0%
 443      Armor = HAZARD_CLEANUP         0%
 444      Armor = INFANTRY_MISSILE    150%
 445      Armor = AURORA_BOMB        100%
 446      Armor = LAND_MINE        0%
 447      Armor = JET_MISSILES        150%
 448      Armor = STEALTHJET_MISSILES    150%
 449      Armor = MOLOTOV_COCKTAIL    100%
 450      Armor = COMANCHE_VULCAN        150%
 451      Armor = FLESHY_SNIPER        0%
 452      Armor = PARTICLE_BEAM        200%
 453  End
 454  
 455  Armor ProjectileArmor         ;Missles are armored from basic damage
 456      Armor = EXPLOSION          50% 
 457      Armor = CRUSH           0%  
 458      Armor = ARMOR_PIERCING        0%
 459      Armor = SMALL_ARMS         0% 
 460      Armor = GATTLING          150% 
 461      Armor = RADIATION          0% 
 462      Armor = FLAME              0%   
 463      Armor = LASER              200%  
 464      Armor = SNIPER            0%    
 465      Armor = POISON            0%   
 466      Armor = UNRESISTABLE         100%
 467      Armor = SURRENDER         0%
 468      Armor = KILL_PILOT         0%
 469      Armor = MELEE             0%
 470      Armor = HAZARD_CLEANUP         0%
 471      Armor = INFANTRY_MISSILE    150%
 472      Armor = AURORA_BOMB        0%
 473      Armor = LAND_MINE        0%
 474      Armor = JET_MISSILES        150%
 475      Armor = STEALTHJET_MISSILES    150%
 476      Armor = MOLOTOV_COCKTAIL    0%
 477      Armor = COMANCHE_VULCAN        150%
 478      Armor = FLESHY_SNIPER        0%
 479      Armor = PARTICLE_BEAM        200%
 480        Armor = FALLING             0%     
 481  End
 482  
 483  ;*Be careful with this type, use in conjunction with KindOf = BALLISTIC_MISSILE to restrict targeting
 484  ;*to select weapons, because ballistic missile armor is weak! Weapons capable of targeting must have
 485  ;*AntiBallisticMissile = Yes set in the Weapon.ini.
 486  Armor BallisticMissileArmor 
 487    Armor = DEFAULT         80%     ;this sets the level for all nonspecified damage types
 488    Armor = FALLING         0%      ;projectiles are immune to falling damage
 489    Armor = HAZARD_CLEANUP  0%      ;Not harmed by cleaning weapons
 490    Armor = KILL_PILOT      0%      ;Jarmen Kell uses against vehicles only.
 491    Armor = SURRENDER       0%      ;Capture type weapons are effective only against infantry.
 492  End
 493  
 494  
 495  Armor StructureArmor
 496      Armor = EXPLOSION          75% 
 497      Armor = CRUSH           0%  
 498      Armor = ARMOR_PIERCING        50%
 499      Armor = SMALL_ARMS         5% 
 500      Armor = GATTLING          10% 
 501      Armor = RADIATION          0% 
 502      Armor = FLAME              25%   
 503      Armor = LASER              0%  
 504      Armor = SNIPER            0%    
 505      Armor = POISON            0%   
 506      Armor = UNRESISTABLE         100%
 507      Armor = SURRENDER         0%
 508      Armor = KILL_PILOT         0%
 509      Armor = MELEE             0%
 510      Armor = HAZARD_CLEANUP         0%
 511      Armor = INFANTRY_MISSILE    50%
 512      Armor = AURORA_BOMB        150%
 513      Armor = LAND_MINE        0%
 514      Armor = JET_MISSILES        100%
 515      Armor = STEALTHJET_MISSILES    250%
 516      Armor = MOLOTOV_COCKTAIL    10%
 517      Armor = COMANCHE_VULCAN        50%
 518      Armor = FLESHY_SNIPER        0%
 519      Armor = PARTICLE_BEAM        200%
 520  End
 521  
 522  Armor StructureArmorTough
 523      Armor = EXPLOSION          50% 
 524      Armor = CRUSH           0%  
 525      Armor = ARMOR_PIERCING        25%
 526      Armor = SMALL_ARMS         5% 
 527      Armor = GATTLING          5% 
 528      Armor = RADIATION          0% 
 529      Armor = FLAME              10%   
 530      Armor = LASER              0%  
 531      Armor = SNIPER            0%    
 532      Armor = POISON            0%   
 533      Armor = UNRESISTABLE         100%
 534      Armor = SURRENDER         0%
 535      Armor = KILL_PILOT         0%
 536      Armor = MELEE             0%
 537      Armor = HAZARD_CLEANUP         0%
 538      Armor = INFANTRY_MISSILE    25%
 539      Armor = AURORA_BOMB        75%
 540      Armor = LAND_MINE        0%
 541      Armor = JET_MISSILES        50%
 542      Armor = STEALTHJET_MISSILES    150%
 543      Armor = MOLOTOV_COCKTAIL    5%
 544      Armor = COMANCHE_VULCAN        25%
 545      Armor = FLESHY_SNIPER        0%
 546      Armor = PARTICLE_BEAM        100%
 547  End    
 548  
 549  Armor HoleArmor
 550      Armor = EXPLOSION          25% 
 551      Armor = CRUSH           0%  
 552      Armor = ARMOR_PIERCING        10%
 553      Armor = SMALL_ARMS         0% 
 554      Armor = GATTLING          0% 
 555      Armor = RADIATION          0% 
 556      Armor = FLAME              0%   
 557      Armor = LASER              0%  
 558      Armor = SNIPER            0%    
 559      Armor = POISON            0%   
 560      Armor = UNRESISTABLE         100%
 561      Armor = SURRENDER         0%
 562      Armor = KILL_PILOT         0%
 563      Armor = MELEE             0%
 564      Armor = HAZARD_CLEANUP         0%
 565      Armor = INFANTRY_MISSILE    5%
 566      Armor = AURORA_BOMB        500%
 567      Armor = LAND_MINE        0%
 568      Armor = JET_MISSILES        25%
 569      Armor = STEALTHJET_MISSILES    50%
 570      Armor = MOLOTOV_COCKTAIL    0%
 571      Armor = COMANCHE_VULCAN        0%
 572      Armor = FLESHY_SNIPER        0%
 573      Armor = PARTICLE_BEAM        100%
 574  End 
 575  
 576  Armor BaseDefenseArmor            ;used for anti-air base defenses.  Vulnerable to steatlh-fighter strikes. 
 577       Armor = EXPLOSION          75% 
 578      Armor = CRUSH           0%  
 579      Armor = ARMOR_PIERCING        50%
 580      Armor = SMALL_ARMS         5% 
 581      Armor = GATTLING          10% 
 582      Armor = RADIATION          0% 
 583      Armor = FLAME              25%   
 584      Armor = LASER              0%  
 585      Armor = SNIPER            0%    
 586      Armor = POISON            0%   
 587      Armor = UNRESISTABLE         100%
 588      Armor = SURRENDER         0%
 589      Armor = KILL_PILOT         0%
 590      Armor = MELEE             0%
 591      Armor = HAZARD_CLEANUP         0%
 592      Armor = INFANTRY_MISSILE    50%
 593      Armor = AURORA_BOMB        150%
 594      Armor = LAND_MINE        0%
 595      Armor = JET_MISSILES        100%
 596      Armor = STEALTHJET_MISSILES    350%
 597      Armor = MOLOTOV_COCKTAIL    10%
 598      Armor = COMANCHE_VULCAN        50%
 599      Armor = FLESHY_SNIPER        0%
 600      Armor = PARTICLE_BEAM        200%
 601  End
 602  
 603  Armor StingerSiteArmor    ;used for anti-air base defenses.  Vulnerable to steatlh-fighter strikes. 
 604       Armor = EXPLOSION          75% 
 605      Armor = CRUSH           0%  
 606      Armor = ARMOR_PIERCING        50%
 607      Armor = SMALL_ARMS         5% 
 608      Armor = GATTLING          10% 
 609      Armor = RADIATION          0% 
 610      Armor = FLAME              50%   
 611      Armor = LASER              0%  
 612      Armor = SNIPER            0%    
 613      Armor = POISON            0%   
 614      Armor = UNRESISTABLE         100%
 615      Armor = SURRENDER         0%
 616      Armor = KILL_PILOT         0%
 617      Armor = MELEE             0%
 618      Armor = HAZARD_CLEANUP         0%
 619      Armor = INFANTRY_MISSILE    50%
 620      Armor = AURORA_BOMB        150%
 621      Armor = LAND_MINE        0%
 622      Armor = JET_MISSILES        100%
 623      Armor = STEALTHJET_MISSILES    350%
 624      Armor = MOLOTOV_COCKTAIL    10%
 625      Armor = COMANCHE_VULCAN        50%
 626      Armor = FLESHY_SNIPER        0%
 627      Armor = PARTICLE_BEAM        200%
 628  End
 629  
 630  Armor WallArmor
 631      Armor = EXPLOSION          75% 
 632      Armor = CRUSH           0%  
 633      Armor = ARMOR_PIERCING        75%
 634      Armor = SMALL_ARMS         0% 
 635      Armor = GATTLING          0% 
 636      Armor = RADIATION          0% 
 637      Armor = FLAME              50%   
 638      Armor = LASER              0%  
 639      Armor = SNIPER            0%    
 640      Armor = POISON            0%   
 641      Armor = UNRESISTABLE         100%
 642      Armor = SURRENDER         0%
 643      Armor = KILL_PILOT         0%
 644      Armor = MELEE             0%
 645      Armor = HAZARD_CLEANUP         0%
 646      Armor = INFANTRY_MISSILE    50%
 647      Armor = AURORA_BOMB        250%
 648      Armor = LAND_MINE        0%
 649      Armor = JET_MISSILES        100%
 650      Armor = STEALTHJET_MISSILES    250%
 651      Armor = MOLOTOV_COCKTAIL    0%
 652      Armor = COMANCHE_VULCAN        0%
 653      Armor = FLESHY_SNIPER        0%
 654      Armor = PARTICLE_BEAM        200%
 655  End
 656  
 657  Armor MineArmor
 658    Armor = DEFAULT           100%    ; this sets the level for all nonspecified damage types
 659    Armor = LAND_MINE         0%      ; mines take no damage from mines
 660    Armor = POISON            0%    
 661    Armor = RADIATION         0%
 662    Armor = HAZARD_CLEANUP    0%      ;Not harmed by cleaning weapons
 663  End
 664  
 665  Armor TreeArmor
 666    Armor = DEFAULT         0%    
 667    Armor = FLAME           200%  
 668    Armor = PARTICLE_BEAM   100%    
 669    Armor = UNRESISTABLE    100%
 670  End
 671  
 672  Armor InvulnerableAllArmor ; If you want to even be immune to Kill, then you want an InactiveBody
 673    Armor = DEFAULT         0%    
 674    Armor = UNRESISTABLE    100%
 675  End
 676  
 677  Armor HazardousMaterialArmor    ;Poison fields and radiation fields have this type of armor (and only cleaned up by cleaner units)
 678    Armor = DEFAULT         0%
 679    Armor = HAZARD_CLEANUP  100%  ;Only way to get harmed (or cleaned up)
 680    Armor = FLAME           0%    ;Flame can't clean it up anymore (looks dumb).
 681  End
 682  
 683  Armor AvalancheArmor    ;The avalanche bits will not crush each other
 684    Armor = DEFAULT               0%    ; this sets the level for all nonspecified damage types
 685    Armor = EXPLOSION             100%
 686    Armor = UNRESISTABLE          100%
 687    Armor = INFANTRY_MISSILE      100%
 688    Armor = AURORA_BOMB           100%
 689    Armor = LAND_MINE             100%
 690    Armor = JET_MISSILES          100%
 691    Armor = STEALTHJET_MISSILES   100%
 692  
 693  End
 694  Armor T72TankArmor
 695      Armor = EXPLOSION          50% 
 696      Armor = CRUSH           50%  
 697      Armor = ARMOR_PIERCING        75%
 698      Armor = SMALL_ARMS         5% 
 699      Armor = GATTLING          10% 
 700      Armor = RADIATION          25% 
 701      Armor = FLAME              25%   
 702      Armor = LASER              5%  
 703      Armor = SNIPER            0%    
 704      Armor = POISON            25%   
 705      Armor = UNRESISTABLE         100%
 706      Armor = SURRENDER         0%
 707      Armor = KILL_PILOT         100%
 708      Armor = MELEE             0%
 709      Armor = HAZARD_CLEANUP         0%
 710      Armor = INFANTRY_MISSILE    100%
 711      Armor = AURORA_BOMB        100%
 712      Armor = LAND_MINE        0%
 713      Armor = JET_MISSILES        100%
 714      Armor = STEALTHJET_MISSILES    150%
 715      Armor = MOLOTOV_COCKTAIL    5%
 716      Armor = COMANCHE_VULCAN        10%
 717      Armor = FLESHY_SNIPER        0%
 718      Armor = PARTICLE_BEAM        200%
 719  End
 720  
 721  
 722  
 723  ; This makes you nearly-invulnerable to everything except "KILL" damage.
 724  ; (We don't want to set the armor to 0%, because then things would realize
 725  ; they couldn't do any damage to us at all, and refuse to target us.)
 726  Armor InvulnerableArmor     
 727    Armor = DEFAULT         1%      ;this sets the level for all nonspecified damage types
 728    Armor = HAZARD_CLEANUP  0%      ;Not harmed by cleaning weapons
 729    Armor = SURRENDER       0%    ;Capture type weapons are effective only against infantry.
 730  End


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