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1 ;////////////////////////////////////////////////////////////////////////////// 2 ;FILE: Armor.ini /////////////////////////////////////////////////// 3 ;////////////////////////////////////////////////////////////////////////////// 4 ;Just so you know the choices available, here is part of Damage.h 5 ;{ 6 ; "EXPLOSION", 7 ; "CRUSH", 8 ; "ARMOR_PIERCING", 9 ; "SMALL_ARMS", 10 ; "GATTLING", 11 ; "RADIATION", 12 ; "FLAME", 13 ; "LASER", 14 ; "SNIPER", 15 ; "POISON", 16 ; "HEALING", 17 ; "UNRESISTABLE", 18 ; "WATER", 19 ; "DEPLOY", 20 ; "SURRENDER", 21 ; "HACK", 22 ; "KILL_PILOT", 23 ; "PENALTY", 24 ; "FALLING", 25 ; "MELEE", 26 ; "DISARM", 27 ; "HAZARD_CLEANUP", 28 ; "INFANTRY_MISSILE", ;Used by Rocket troopers. 29 ; "AURORA_BOMB", ;Used by the Aurora 30 ; "LAND_MINE", ;used by land mines 31 ; "JET_MISSILES", ;used by jets 32 ; "STEALTHJET_MISSILES", ;used by the StealthJet 33 ; "MOLOTOV_COCKTAIL", ;used by angry mob molotov cocktails 34 ; "COMANCHE_VULCAN", ;used by Comanche 20mm 35 ; "FLESHY_SNIPER", 36 ;}; 37 38 Armor NoArmor 39 Armor = DEFAULT 100% ;this sets the level for all nonspecified damage types 40 Armor = HAZARD_CLEANUP 0% ;Not harmed by cleaning weapons 41 End 42 43 Armor HumanArmor 44 Armor = EXPLOSION 100% 45 Armor = CRUSH 100% 46 Armor = ARMOR_PIERCING 25% 47 Armor = SMALL_ARMS 100% 48 Armor = GATTLING 100% 49 Armor = RADIATION 100% 50 Armor = FLAME 100% 51 Armor = LASER 100% 52 Armor = SNIPER 100% 53 Armor = POISON 100% 54 Armor = UNRESISTABLE 100% 55 Armor = SURRENDER 100% 56 Armor = KILL_PILOT 100% 57 Armor = MELEE 200% 58 Armor = HAZARD_CLEANUP 0% 59 Armor = INFANTRY_MISSILE 100% 60 Armor = AURORA_BOMB 100% 61 Armor = LAND_MINE 100% 62 Armor = JET_MISSILES 100% 63 Armor = STEALTHJET_MISSILES 100% 64 Armor = MOLOTOV_COCKTAIL 100% 65 Armor = COMANCHE_VULCAN 100% 66 Armor = FLESHY_SNIPER 200% 67 Armor = PARTICLE_BEAM 200% 68 End 69 Armor NUKEArmor 70 Armor = EXPLOSION 0% 71 Armor = CRUSH 0% 72 Armor = ARMOR_PIERCING 0% 73 Armor = SMALL_ARMS 0% 74 Armor = GATTLING 0% 75 Armor = RADIATION 0% 76 Armor = FLAME 0% 77 Armor = LASER 200% 78 Armor = SNIPER 0% 79 Armor = POISON 0% 80 Armor = UNRESISTABLE 0% 81 Armor = SURRENDER 0% 82 Armor = KILL_PILOT 0% 83 Armor = MELEE 0% 84 Armor = HAZARD_CLEANUP 0% 85 Armor = INFANTRY_MISSILE 0% 86 Armor = AURORA_BOMB 0% 87 Armor = LAND_MINE 0% 88 Armor = JET_MISSILES 0% 89 Armor = STEALTHJET_MISSILES 0% 90 Armor = MOLOTOV_COCKTAIL 0% 91 Armor = COMANCHE_VULCAN 0% 92 Armor = FLESHY_SNIPER 0% 93 Armor = PARTICLE_BEAM 1000% 94 End 95 Armor HazMatHumanArmor 96 Armor = EXPLOSION 100% 97 Armor = CRUSH 100% 98 Armor = ARMOR_PIERCING 25% 99 Armor = SMALL_ARMS 100% 100 Armor = GATTLING 100% 101 Armor = RADIATION 0% 102 Armor = FLAME 100% 103 Armor = LASER 75% 104 Armor = SNIPER 100% 105 Armor = POISON 0% 106 Armor = UNRESISTABLE 100% 107 Armor = SURRENDER 100% 108 Armor = KILL_PILOT 100% 109 Armor = MELEE 100% 110 Armor = HAZARD_CLEANUP 0% 111 Armor = INFANTRY_MISSILE 100% 112 Armor = AURORA_BOMB 100% 113 Armor = LAND_MINE 100% 114 Armor = JET_MISSILES 100% 115 Armor = STEALTHJET_MISSILES 100% 116 Armor = MOLOTOV_COCKTAIL 200% 117 Armor = COMANCHE_VULCAN 100% 118 Armor = FLESHY_SNIPER 200% 119 Armor = PARTICLE_BEAM 200% 120 End 121 122 Armor StingerSoldierArmor 123 Armor = EXPLOSION 100% 124 Armor = CRUSH 100% 125 Armor = ARMOR_PIERCING 25% 126 Armor = SMALL_ARMS 100% 127 Armor = GATTLING 100% 128 Armor = RADIATION 100% 129 Armor = FLAME 100% 130 Armor = LASER 100% 131 Armor = SNIPER 100% 132 Armor = POISON 100% 133 Armor = UNRESISTABLE 100% 134 Armor = SURRENDER 100% 135 Armor = KILL_PILOT 100% 136 Armor = MELEE 100% 137 Armor = HAZARD_CLEANUP 0% 138 Armor = INFANTRY_MISSILE 75% 139 Armor = AURORA_BOMB 75% 140 Armor = LAND_MINE 100% 141 Armor = JET_MISSILES 75% 142 Armor = STEALTHJET_MISSILES 100% 143 Armor = MOLOTOV_COCKTAIL 100% 144 Armor = COMANCHE_VULCAN 75% 145 Armor = FLESHY_SNIPER 200% 146 Armor = PARTICLE_BEAM 200% 147 End 148 149 Armor TankArmor 150 Armor = EXPLOSION 50% 151 Armor = CRUSH 50% 152 Armor = ARMOR_PIERCING 75% 153 Armor = SMALL_ARMS 5% 154 Armor = GATTLING 10% 155 Armor = RADIATION 25% 156 Armor = FLAME 25% 157 Armor = LASER 5% 158 Armor = SNIPER 0% 159 Armor = POISON 25% 160 Armor = UNRESISTABLE 100% 161 Armor = SURRENDER 0% 162 Armor = KILL_PILOT 100% 163 Armor = MELEE 0% 164 Armor = HAZARD_CLEANUP 0% 165 Armor = INFANTRY_MISSILE 100% 166 Armor = AURORA_BOMB 100% 167 Armor = LAND_MINE 100% 168 Armor = JET_MISSILES 100% 169 Armor = STEALTHJET_MISSILES 150% 170 Armor = MOLOTOV_COCKTAIL 5% 171 Armor = COMANCHE_VULCAN 10% 172 Armor = FLESHY_SNIPER 0% 173 Armor = PARTICLE_BEAM 200% 174 End 175 176 Armor DozerArmor 177 Armor = EXPLOSION 75% 178 Armor = CRUSH 50% 179 Armor = ARMOR_PIERCING 100% 180 Armor = SMALL_ARMS 10% 181 Armor = GATTLING 20% 182 Armor = RADIATION 50% 183 Armor = FLAME 50% 184 Armor = LASER 5% 185 Armor = SNIPER 0% 186 Armor = POISON 50% 187 Armor = UNRESISTABLE 100% 188 Armor = SURRENDER 0% 189 Armor = KILL_PILOT 100% 190 Armor = MELEE 0% 191 Armor = HAZARD_CLEANUP 0% 192 Armor = INFANTRY_MISSILE 100% 193 Armor = AURORA_BOMB 100% 194 Armor = LAND_MINE 0% 195 Armor = JET_MISSILES 100% 196 Armor = STEALTHJET_MISSILES 150% 197 Armor = MOLOTOV_COCKTAIL 5% 198 Armor = COMANCHE_VULCAN 20% 199 Armor = FLESHY_SNIPER 0% 200 Armor = PARTICLE_BEAM 200% 201 End 202 203 ; reduces damage some 204 Armor UpgradedTankArmor 205 Armor = EXPLOSION 25% 206 Armor = CRUSH 25% 207 Armor = ARMOR_PIERCING 50% 208 Armor = SMALL_ARMS 0% 209 Armor = GATTLING 0% 210 Armor = RADIATION 10% 211 Armor = FLAME 10% 212 Armor = LASER 0% 213 Armor = SNIPER 0% 214 Armor = POISON 25% 215 Armor = UNRESISTABLE 100% 216 Armor = SURRENDER 0% 217 Armor = KILL_PILOT 100% 218 Armor = MELEE 0% 219 Armor = HAZARD_CLEANUP 0% 220 Armor = INFANTRY_MISSILE 75% 221 Armor = AURORA_BOMB 75% 222 Armor = LAND_MINE 75% 223 Armor = JET_MISSILES 75% 224 Armor = STEALTHJET_MISSILES 100% 225 Armor = MOLOTOV_COCKTAIL 0% 226 Armor = COMANCHE_VULCAN 0% 227 Armor = FLESHY_SNIPER 0% 228 Armor = PARTICLE_BEAM 100% 229 END 230 231 Armor TruckArmor 232 Armor = EXPLOSION 75% 233 Armor = CRUSH 50% 234 Armor = ARMOR_PIERCING 100% 235 Armor = SMALL_ARMS 25% 236 Armor = GATTLING 50% 237 Armor = RADIATION 50% 238 Armor = FLAME 75% 239 Armor = LASER 10% 240 Armor = SNIPER 0% 241 Armor = POISON 50% 242 Armor = UNRESISTABLE 100% 243 Armor = SURRENDER 0% 244 Armor = KILL_PILOT 100% 245 Armor = MELEE 0% 246 Armor = HAZARD_CLEANUP 0% 247 Armor = INFANTRY_MISSILE 100% 248 Armor = AURORA_BOMB 100% 249 Armor = LAND_MINE 0% 250 Armor = JET_MISSILES 100% 251 Armor = STEALTHJET_MISSILES 150% 252 Armor = MOLOTOV_COCKTAIL 10% 253 Armor = COMANCHE_VULCAN 50% 254 Armor = FLESHY_SNIPER 0% 255 Armor = PARTICLE_BEAM 200% 256 End 257 258 ;used by the Quad Cannon, Hummer and Gattling Tank to make them effective AA units. 259 Armor AntiAirVehicle 260 Armor = EXPLOSION 75% 261 Armor = CRUSH 50% 262 Armor = ARMOR_PIERCING 100% 263 Armor = SMALL_ARMS 25% 264 Armor = GATTLING 50% 265 Armor = RADIATION 50% 266 Armor = FLAME 75% 267 Armor = LASER 10% 268 Armor = SNIPER 0% 269 Armor = POISON 50% 270 Armor = UNRESISTABLE 100% 271 Armor = SURRENDER 0% 272 Armor = KILL_PILOT 100% 273 Armor = MELEE 0% 274 Armor = HAZARD_CLEANUP 0% 275 Armor = INFANTRY_MISSILE 100% 276 Armor = AURORA_BOMB 100% 277 Armor = LAND_MINE 0% 278 Armor = JET_MISSILES 75% 279 Armor = STEALTHJET_MISSILES 100% 280 Armor = MOLOTOV_COCKTAIL 10% 281 Armor = COMANCHE_VULCAN 50% 282 Armor = FLESHY_SNIPER 0% 283 Armor = PARTICLE_BEAM 200% 284 End 285 286 Armor HumveeArmor 287 Armor = EXPLOSION 75% 288 Armor = CRUSH 50% 289 Armor = ARMOR_PIERCING 100% 290 Armor = SMALL_ARMS 25% 291 Armor = GATTLING 50% 292 Armor = RADIATION 50% 293 Armor = FLAME 25% 294 Armor = LASER 10% 295 Armor = SNIPER 0% 296 Armor = POISON 25% 297 Armor = UNRESISTABLE 100% 298 Armor = SURRENDER 0% 299 Armor = KILL_PILOT 100% 300 Armor = MELEE 0% 301 Armor = HAZARD_CLEANUP 0% 302 Armor = INFANTRY_MISSILE 100% 303 Armor = AURORA_BOMB 100% 304 Armor = LAND_MINE 0% 305 Armor = JET_MISSILES 75% 306 Armor = STEALTHJET_MISSILES 100% 307 Armor = MOLOTOV_COCKTAIL 10% 308 Armor = COMANCHE_VULCAN 50% 309 Armor = FLESHY_SNIPER 0% 310 Armor = PARTICLE_BEAM 200% 311 End 312 313 314 315 Armor ToxinTruckArmor ;TruckArmor that is immune to poison 316 Armor = EXPLOSION 75% 317 Armor = CRUSH 50% 318 Armor = ARMOR_PIERCING 100% 319 Armor = SMALL_ARMS 25% 320 Armor = GATTLING 50% 321 Armor = RADIATION 0% 322 Armor = FLAME 25% 323 Armor = LASER 10% 324 Armor = SNIPER 0% 325 Armor = POISON 0% 326 Armor = UNRESISTABLE 100% 327 Armor = SURRENDER 0% 328 Armor = KILL_PILOT 100% 329 Armor = MELEE 0% 330 Armor = HAZARD_CLEANUP 10% 331 Armor = INFANTRY_MISSILE 100% 332 Armor = AURORA_BOMB 100% 333 Armor = LAND_MINE 0% 334 Armor = JET_MISSILES 100% 335 Armor = STEALTHJET_MISSILES 150% 336 Armor = MOLOTOV_COCKTAIL 10% 337 Armor = COMANCHE_VULCAN 50% 338 Armor = FLESHY_SNIPER 0% 339 Armor = PARTICLE_BEAM 200% 340 End 341 342 Armor DragonTankArmor 343 Armor = EXPLOSION 50% 344 Armor = CRUSH 50% 345 Armor = ARMOR_PIERCING 75% 346 Armor = SMALL_ARMS 5% 347 Armor = GATTLING 10% 348 Armor = RADIATION 25% 349 Armor = FLAME 0% 350 Armor = LASER 5% 351 Armor = SNIPER 0% 352 Armor = POISON 25% 353 Armor = UNRESISTABLE 100% 354 Armor = SURRENDER 0% 355 Armor = KILL_PILOT 100% 356 Armor = MELEE 0% 357 Armor = HAZARD_CLEANUP 0% 358 Armor = INFANTRY_MISSILE 100% 359 Armor = AURORA_BOMB 100% 360 Armor = LAND_MINE 100% 361 Armor = JET_MISSILES 100% 362 Armor = STEALTHJET_MISSILES 150% 363 Armor = MOLOTOV_COCKTAIL 5% 364 Armor = COMANCHE_VULCAN 10% 365 Armor = FLESHY_SNIPER 0% 366 Armor = PARTICLE_BEAM 200% 367 End 368 369 Armor VulnerableAllArmor 370 Armor = DEFAULT 100% ;this sets the level for all nonspecified damage types 371 Armor = HAZARD_CLEANUP 0% ;Not harmed by cleaning weapons 372 End 373 374 Armor AirplaneArmor 375 Armor = EXPLOSION 100% 376 Armor = CRUSH 50% 377 Armor = ARMOR_PIERCING 100% 378 Armor = SMALL_ARMS 50% 379 Armor = GATTLING 150% 380 Armor = RADIATION 0% 381 Armor = FLAME 100% 382 Armor = LASER 5% 383 Armor = SNIPER 0% 384 Armor = POISON 0% 385 Armor = UNRESISTABLE 100% 386 Armor = SURRENDER 0% 387 Armor = KILL_PILOT 0% 388 Armor = MELEE 0% 389 Armor = HAZARD_CLEANUP 0% 390 Armor = INFANTRY_MISSILE 150% 391 Armor = AURORA_BOMB 100% 392 Armor = LAND_MINE 0% 393 Armor = JET_MISSILES 150% 394 Armor = STEALTHJET_MISSILES 150% 395 Armor = MOLOTOV_COCKTAIL 100% 396 Armor = COMANCHE_VULCAN 150% 397 Armor = FLESHY_SNIPER 0% 398 Armor = PARTICLE_BEAM 200% 399 End 400 401 Armor ComancheArmor 402 Armor = EXPLOSION 100% 403 Armor = CRUSH 50% 404 Armor = ARMOR_PIERCING 100% 405 Armor = SMALL_ARMS 50% 406 Armor = GATTLING 150% 407 Armor = RADIATION 0% 408 Armor = FLAME 100% 409 Armor = LASER 5% 410 Armor = SNIPER 0% 411 Armor = POISON 0% 412 Armor = UNRESISTABLE 100% 413 Armor = SURRENDER 0% 414 Armor = KILL_PILOT 0% 415 Armor = MELEE 0% 416 Armor = HAZARD_CLEANUP 0% 417 Armor = INFANTRY_MISSILE 150% 418 Armor = AURORA_BOMB 100% 419 Armor = LAND_MINE 0% 420 Armor = JET_MISSILES 150% 421 Armor = STEALTHJET_MISSILES 150% 422 Armor = MOLOTOV_COCKTAIL 100% 423 Armor = COMANCHE_VULCAN 150% 424 Armor = FLESHY_SNIPER 0% 425 Armor = PARTICLE_BEAM 200% 426 End 427 428 Armor ChinookArmor 429 Armor = EXPLOSION 100% 430 Armor = CRUSH 50% 431 Armor = ARMOR_PIERCING 100% 432 Armor = SMALL_ARMS 50% 433 Armor = GATTLING 150% 434 Armor = RADIATION 0% 435 Armor = FLAME 100% 436 Armor = LASER 5% 437 Armor = SNIPER 0% 438 Armor = POISON 0% 439 Armor = UNRESISTABLE 100% 440 Armor = SURRENDER 0% 441 Armor = KILL_PILOT 0% 442 Armor = MELEE 0% 443 Armor = HAZARD_CLEANUP 0% 444 Armor = INFANTRY_MISSILE 150% 445 Armor = AURORA_BOMB 100% 446 Armor = LAND_MINE 0% 447 Armor = JET_MISSILES 150% 448 Armor = STEALTHJET_MISSILES 150% 449 Armor = MOLOTOV_COCKTAIL 100% 450 Armor = COMANCHE_VULCAN 150% 451 Armor = FLESHY_SNIPER 0% 452 Armor = PARTICLE_BEAM 200% 453 End 454 455 Armor ProjectileArmor ;Missles are armored from basic damage 456 Armor = EXPLOSION 50% 457 Armor = CRUSH 0% 458 Armor = ARMOR_PIERCING 0% 459 Armor = SMALL_ARMS 0% 460 Armor = GATTLING 150% 461 Armor = RADIATION 0% 462 Armor = FLAME 0% 463 Armor = LASER 200% 464 Armor = SNIPER 0% 465 Armor = POISON 0% 466 Armor = UNRESISTABLE 100% 467 Armor = SURRENDER 0% 468 Armor = KILL_PILOT 0% 469 Armor = MELEE 0% 470 Armor = HAZARD_CLEANUP 0% 471 Armor = INFANTRY_MISSILE 150% 472 Armor = AURORA_BOMB 0% 473 Armor = LAND_MINE 0% 474 Armor = JET_MISSILES 150% 475 Armor = STEALTHJET_MISSILES 150% 476 Armor = MOLOTOV_COCKTAIL 0% 477 Armor = COMANCHE_VULCAN 150% 478 Armor = FLESHY_SNIPER 0% 479 Armor = PARTICLE_BEAM 200% 480 Armor = FALLING 0% 481 End 482 483 ;*Be careful with this type, use in conjunction with KindOf = BALLISTIC_MISSILE to restrict targeting 484 ;*to select weapons, because ballistic missile armor is weak! Weapons capable of targeting must have 485 ;*AntiBallisticMissile = Yes set in the Weapon.ini. 486 Armor BallisticMissileArmor 487 Armor = DEFAULT 80% ;this sets the level for all nonspecified damage types 488 Armor = FALLING 0% ;projectiles are immune to falling damage 489 Armor = HAZARD_CLEANUP 0% ;Not harmed by cleaning weapons 490 Armor = KILL_PILOT 0% ;Jarmen Kell uses against vehicles only. 491 Armor = SURRENDER 0% ;Capture type weapons are effective only against infantry. 492 End 493 494 495 Armor StructureArmor 496 Armor = EXPLOSION 75% 497 Armor = CRUSH 0% 498 Armor = ARMOR_PIERCING 50% 499 Armor = SMALL_ARMS 5% 500 Armor = GATTLING 10% 501 Armor = RADIATION 0% 502 Armor = FLAME 25% 503 Armor = LASER 0% 504 Armor = SNIPER 0% 505 Armor = POISON 0% 506 Armor = UNRESISTABLE 100% 507 Armor = SURRENDER 0% 508 Armor = KILL_PILOT 0% 509 Armor = MELEE 0% 510 Armor = HAZARD_CLEANUP 0% 511 Armor = INFANTRY_MISSILE 50% 512 Armor = AURORA_BOMB 150% 513 Armor = LAND_MINE 0% 514 Armor = JET_MISSILES 100% 515 Armor = STEALTHJET_MISSILES 250% 516 Armor = MOLOTOV_COCKTAIL 10% 517 Armor = COMANCHE_VULCAN 50% 518 Armor = FLESHY_SNIPER 0% 519 Armor = PARTICLE_BEAM 200% 520 End 521 522 Armor StructureArmorTough 523 Armor = EXPLOSION 50% 524 Armor = CRUSH 0% 525 Armor = ARMOR_PIERCING 25% 526 Armor = SMALL_ARMS 5% 527 Armor = GATTLING 5% 528 Armor = RADIATION 0% 529 Armor = FLAME 10% 530 Armor = LASER 0% 531 Armor = SNIPER 0% 532 Armor = POISON 0% 533 Armor = UNRESISTABLE 100% 534 Armor = SURRENDER 0% 535 Armor = KILL_PILOT 0% 536 Armor = MELEE 0% 537 Armor = HAZARD_CLEANUP 0% 538 Armor = INFANTRY_MISSILE 25% 539 Armor = AURORA_BOMB 75% 540 Armor = LAND_MINE 0% 541 Armor = JET_MISSILES 50% 542 Armor = STEALTHJET_MISSILES 150% 543 Armor = MOLOTOV_COCKTAIL 5% 544 Armor = COMANCHE_VULCAN 25% 545 Armor = FLESHY_SNIPER 0% 546 Armor = PARTICLE_BEAM 100% 547 End 548 549 Armor HoleArmor 550 Armor = EXPLOSION 25% 551 Armor = CRUSH 0% 552 Armor = ARMOR_PIERCING 10% 553 Armor = SMALL_ARMS 0% 554 Armor = GATTLING 0% 555 Armor = RADIATION 0% 556 Armor = FLAME 0% 557 Armor = LASER 0% 558 Armor = SNIPER 0% 559 Armor = POISON 0% 560 Armor = UNRESISTABLE 100% 561 Armor = SURRENDER 0% 562 Armor = KILL_PILOT 0% 563 Armor = MELEE 0% 564 Armor = HAZARD_CLEANUP 0% 565 Armor = INFANTRY_MISSILE 5% 566 Armor = AURORA_BOMB 500% 567 Armor = LAND_MINE 0% 568 Armor = JET_MISSILES 25% 569 Armor = STEALTHJET_MISSILES 50% 570 Armor = MOLOTOV_COCKTAIL 0% 571 Armor = COMANCHE_VULCAN 0% 572 Armor = FLESHY_SNIPER 0% 573 Armor = PARTICLE_BEAM 100% 574 End 575 576 Armor BaseDefenseArmor ;used for anti-air base defenses. Vulnerable to steatlh-fighter strikes. 577 Armor = EXPLOSION 75% 578 Armor = CRUSH 0% 579 Armor = ARMOR_PIERCING 50% 580 Armor = SMALL_ARMS 5% 581 Armor = GATTLING 10% 582 Armor = RADIATION 0% 583 Armor = FLAME 25% 584 Armor = LASER 0% 585 Armor = SNIPER 0% 586 Armor = POISON 0% 587 Armor = UNRESISTABLE 100% 588 Armor = SURRENDER 0% 589 Armor = KILL_PILOT 0% 590 Armor = MELEE 0% 591 Armor = HAZARD_CLEANUP 0% 592 Armor = INFANTRY_MISSILE 50% 593 Armor = AURORA_BOMB 150% 594 Armor = LAND_MINE 0% 595 Armor = JET_MISSILES 100% 596 Armor = STEALTHJET_MISSILES 350% 597 Armor = MOLOTOV_COCKTAIL 10% 598 Armor = COMANCHE_VULCAN 50% 599 Armor = FLESHY_SNIPER 0% 600 Armor = PARTICLE_BEAM 200% 601 End 602 603 Armor StingerSiteArmor ;used for anti-air base defenses. Vulnerable to steatlh-fighter strikes. 604 Armor = EXPLOSION 75% 605 Armor = CRUSH 0% 606 Armor = ARMOR_PIERCING 50% 607 Armor = SMALL_ARMS 5% 608 Armor = GATTLING 10% 609 Armor = RADIATION 0% 610 Armor = FLAME 50% 611 Armor = LASER 0% 612 Armor = SNIPER 0% 613 Armor = POISON 0% 614 Armor = UNRESISTABLE 100% 615 Armor = SURRENDER 0% 616 Armor = KILL_PILOT 0% 617 Armor = MELEE 0% 618 Armor = HAZARD_CLEANUP 0% 619 Armor = INFANTRY_MISSILE 50% 620 Armor = AURORA_BOMB 150% 621 Armor = LAND_MINE 0% 622 Armor = JET_MISSILES 100% 623 Armor = STEALTHJET_MISSILES 350% 624 Armor = MOLOTOV_COCKTAIL 10% 625 Armor = COMANCHE_VULCAN 50% 626 Armor = FLESHY_SNIPER 0% 627 Armor = PARTICLE_BEAM 200% 628 End 629 630 Armor WallArmor 631 Armor = EXPLOSION 75% 632 Armor = CRUSH 0% 633 Armor = ARMOR_PIERCING 75% 634 Armor = SMALL_ARMS 0% 635 Armor = GATTLING 0% 636 Armor = RADIATION 0% 637 Armor = FLAME 50% 638 Armor = LASER 0% 639 Armor = SNIPER 0% 640 Armor = POISON 0% 641 Armor = UNRESISTABLE 100% 642 Armor = SURRENDER 0% 643 Armor = KILL_PILOT 0% 644 Armor = MELEE 0% 645 Armor = HAZARD_CLEANUP 0% 646 Armor = INFANTRY_MISSILE 50% 647 Armor = AURORA_BOMB 250% 648 Armor = LAND_MINE 0% 649 Armor = JET_MISSILES 100% 650 Armor = STEALTHJET_MISSILES 250% 651 Armor = MOLOTOV_COCKTAIL 0% 652 Armor = COMANCHE_VULCAN 0% 653 Armor = FLESHY_SNIPER 0% 654 Armor = PARTICLE_BEAM 200% 655 End 656 657 Armor MineArmor 658 Armor = DEFAULT 100% ; this sets the level for all nonspecified damage types 659 Armor = LAND_MINE 0% ; mines take no damage from mines 660 Armor = POISON 0% 661 Armor = RADIATION 0% 662 Armor = HAZARD_CLEANUP 0% ;Not harmed by cleaning weapons 663 End 664 665 Armor TreeArmor 666 Armor = DEFAULT 0% 667 Armor = FLAME 200% 668 Armor = PARTICLE_BEAM 100% 669 Armor = UNRESISTABLE 100% 670 End 671 672 Armor InvulnerableAllArmor ; If you want to even be immune to Kill, then you want an InactiveBody 673 Armor = DEFAULT 0% 674 Armor = UNRESISTABLE 100% 675 End 676 677 Armor HazardousMaterialArmor ;Poison fields and radiation fields have this type of armor (and only cleaned up by cleaner units) 678 Armor = DEFAULT 0% 679 Armor = HAZARD_CLEANUP 100% ;Only way to get harmed (or cleaned up) 680 Armor = FLAME 0% ;Flame can't clean it up anymore (looks dumb). 681 End 682 683 Armor AvalancheArmor ;The avalanche bits will not crush each other 684 Armor = DEFAULT 0% ; this sets the level for all nonspecified damage types 685 Armor = EXPLOSION 100% 686 Armor = UNRESISTABLE 100% 687 Armor = INFANTRY_MISSILE 100% 688 Armor = AURORA_BOMB 100% 689 Armor = LAND_MINE 100% 690 Armor = JET_MISSILES 100% 691 Armor = STEALTHJET_MISSILES 100% 692 693 End 694 Armor T72TankArmor 695 Armor = EXPLOSION 50% 696 Armor = CRUSH 50% 697 Armor = ARMOR_PIERCING 75% 698 Armor = SMALL_ARMS 5% 699 Armor = GATTLING 10% 700 Armor = RADIATION 25% 701 Armor = FLAME 25% 702 Armor = LASER 5% 703 Armor = SNIPER 0% 704 Armor = POISON 25% 705 Armor = UNRESISTABLE 100% 706 Armor = SURRENDER 0% 707 Armor = KILL_PILOT 100% 708 Armor = MELEE 0% 709 Armor = HAZARD_CLEANUP 0% 710 Armor = INFANTRY_MISSILE 100% 711 Armor = AURORA_BOMB 100% 712 Armor = LAND_MINE 0% 713 Armor = JET_MISSILES 100% 714 Armor = STEALTHJET_MISSILES 150% 715 Armor = MOLOTOV_COCKTAIL 5% 716 Armor = COMANCHE_VULCAN 10% 717 Armor = FLESHY_SNIPER 0% 718 Armor = PARTICLE_BEAM 200% 719 End 720 721 722 723 ; This makes you nearly-invulnerable to everything except "KILL" damage. 724 ; (We don't want to set the armor to 0%, because then things would realize 725 ; they couldn't do any damage to us at all, and refuse to target us.) 726 Armor InvulnerableArmor 727 Armor = DEFAULT 1% ;this sets the level for all nonspecified damage types 728 Armor = HAZARD_CLEANUP 0% ;Not harmed by cleaning weapons 729 Armor = SURRENDER 0% ;Capture type weapons are effective only against infantry. 730 End
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