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1 ; FILE: FactionProp.ini /////////////////////////////////////////////////////// 2 ; This file contains only objects that are props to be associated with 3 ; a particular faction. Those props are defined as *NOT* a faction unit 4 ; (in the FactionUnit.ini) and *NOT* a faction building (in the 5 ; FactionBuilding.ini). Such a prop might be a base flag for instance. 6 ;////////////////////////////////////////////////////////////////////////////// 7 8 ;------------------------------------------------------------------------------ 9 Object MultiplayerBeacon 10 11 ; *** ART Parameters *** 12 SelectPortrait = SSBeacon_L 13 ButtonImage = SSBeacon_L 14 15 Draw = W3DModelDraw ModuleTag_01 16 DefaultConditionState 17 Model = SCMBeacon 18 End 19 End 20 21 ; *** DESIGN parameters *** 22 DisplayName = OBJECT:Beacon 23 EditorSorting = SYSTEM 24 25 ; *** ENGINEERING parameters *** 26 KindOf = UNATTACKABLE SELECTABLE NO_COLLIDE ALWAYS_VISIBLE ALWAYS_SELECTABLE 27 28 ClientUpdate = BeaconClientUpdate ModuleTag_02 29 RadarPulseFrequency = 1000 30 RadarPulseDuration = 500 31 End 32 33 Body = InactiveBody ModuleTag_03 34 End 35 36 Geometry = CYLINDER 37 GeometryIsSmall = Yes 38 GeometryMajorRadius = 3.0 39 GeometryHeight = 15 40 Shadow = SHADOW_DECAL 41 42 End
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