; FILE: FactionProp.ini /////////////////////////////////////////////////////// ; This file contains only objects that are props to be associated with ; a particular faction. Those props are defined as *NOT* a faction unit ; (in the FactionUnit.ini) and *NOT* a faction building (in the ; FactionBuilding.ini). Such a prop might be a base flag for instance. ;////////////////////////////////////////////////////////////////////////////// ;------------------------------------------------------------------------------ Object MultiplayerBeacon ; *** ART Parameters *** SelectPortrait = SSBeacon_L ButtonImage = SSBeacon_L Draw = W3DModelDraw ModuleTag_01 DefaultConditionState Model = SCMBeacon End End ; *** DESIGN parameters *** DisplayName = OBJECT:Beacon EditorSorting = SYSTEM ; *** ENGINEERING parameters *** KindOf = UNATTACKABLE SELECTABLE NO_COLLIDE ALWAYS_VISIBLE ALWAYS_SELECTABLE ClientUpdate = BeaconClientUpdate ModuleTag_02 RadarPulseFrequency = 1000 RadarPulseDuration = 500 End Body = InactiveBody ModuleTag_03 End Geometry = CYLINDER GeometryIsSmall = Yes GeometryMajorRadius = 3.0 GeometryHeight = 15 Shadow = SHADOW_DECAL End