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/Command and conquer Generals/Call to arms/Data/INI/ -> Mouse.ini (source)

   1  ;------------------------------------------------------------------------------
   2  ;Mouse cursors
   3  ;------------------------------------------------------------------------------
   4  
   5  Mouse
   6    ; tooltips
   7    TooltipFontName = Arial
   8    TooltipFontSize = 8
   9    TooltipFontIsBold = No
  10    TooltipAnimateBackground = No                     ; does the background scroll out with the text?
  11    TooltipFillTime = 250                             ; time in milliseconds for text to scroll out
  12    TooltipDelayTime = 500 ;800                            ; time in milliseconds for tooltip to appear
  13    TooltipTextColor       = R:220 G:220 B:220 A:255
  14    TooltipHighlightColor  = R:200 G:200 B:200 A:255
  15    TooltipShadowColor     = R:0 G:0 B:0 A:255
  16    TooltipBorderColor     = R:155 G:155 B:155 A:255
  17    TooltipBackgroundColor = R:20 G:20 B:20 A:100
  18    TooltipWidth = 20                                 ; in percent screen width
  19    UseTooltipAltTextColor = Yes                     ; use player colors for tooltip text?
  20    UseTooltipAltBackColor = No                      ; use player colors for tooltip backgrounds?
  21    AdjustTooltipAltColor  = Yes                      ; alter (brighten/darken) if needed
  22  
  23    ; 3D camera parameters
  24    OrthoCamera = Yes
  25    OrthoZoom = 0.5
  26  
  27    DragTolerance = 30                                ; How many pixels should we allow before it is a drag?
  28    DragTolerance3D = 30                              ; How many feet in worldspace should we allow before it is a drag?
  29    DragToleranceMS = 250                             ; if the mouse is held down for this long, we consider it a drag, not a click.
  30    
  31    CursorMode = 3
  32  End
  33  
  34  ; ///// Valid Tags /////
  35  ; ** Cursor Text **
  36  ; CursorText = MOUSE:xxx
  37  ; CursorTextColor = R:255 G:255 B:255 A:255
  38  ; CursorTextDropColor = R:255 G:255 B:255 A:255
  39  
  40  ; ** Windows Mice **
  41  ; Image =
  42  ; Texture =
  43  
  44  ; ** W3D Mice **
  45  ; W3DModel =
  46  ; Texture =
  47  ; W3DAnim =
  48  ; W3DScale = 0.1
  49  
  50  ; "Normal" is not quite correct, as it shouldn't ever be used.  Just seems to be a spare entry. :P - MDC
  51  
  52  MouseCursor Normal
  53    Image               = SCCGuard
  54    Texture             = SCCGuard
  55    ;Texture             = SCCPointer
  56    ;Image               = SCCPointer
  57  End
  58  
  59  MouseCursor Build
  60    Image             = SCCNone
  61    Texture             = SCCNone
  62  End
  63  
  64  MouseCursor Arrow
  65    Texture             = SCCPointer
  66    Image               = SCCPointer
  67  End
  68  
  69  MouseCursor Scroll
  70    Texture             = SCCScroll
  71    Image               = SCCScroll
  72    Directions          = 8
  73  End
  74  
  75  MouseCursor Target
  76    Texture             = SCCAttack
  77    Image               = SCCAttack
  78  End
  79  
  80  MouseCursor Move
  81    Image               = SCCMove
  82    Texture             = SCCMove
  83  End
  84  
  85  MouseCursor AttackMove
  86    Image               = SCCAttMov
  87    Texture             = SCCAttMov
  88  End
  89  
  90  MouseCursor AttackObj
  91    Image               = SCCAttack
  92    Texture             = SCCAttack
  93  End
  94  
  95  MouseCursor ForceAttackObj
  96    Image               = SCCAttack
  97    Texture             = SCCAttack
  98  End
  99  
 100  MouseCursor ForceAttackGround
 101    Image               = SCCAttack
 102    Texture             = SCCAttack
 103  End
 104  
 105  MouseCursor Select
 106    Image               = SCCSelect
 107    Texture             = SCCSelect
 108  End
 109  
 110  MouseCursor GenericInvalid
 111    Texture             = SCCNoAction
 112    Image               = SCCNoAction
 113  End
 114  
 115  MouseCursor EnterFriendly
 116    Image               = SCCEnter
 117    Texture             = SCCEnter
 118  End
 119  
 120  MouseCursor EnterAggressive
 121    Image               = SCCExit
 122    Texture             = SCCExit
 123  End
 124  
 125  MouseCursor CaptureBuilding
 126    Texture             = SCCHostile2
 127    Image               = SCCHostile2
 128  End
 129  
 130  MouseCursor SnipeVehicle
 131    Image               = SCCSniper
 132    Texture             = SCCSniper
 133  End
 134  
 135  MouseCursor FireBomb
 136    Image               = SCCHostile
 137    Texture             = SCCHostile
 138  End
 139  
 140  MouseCursor Defector
 141    Image               = SCCFriendly
 142    Texture             = SCCFriendly
 143  End
 144  
 145  MouseCursor LaserGuidedMissiles
 146    Image               = SCCHostile
 147    Texture             = SCCHostile
 148  End
 149  
 150  MouseCursor TankHunterTNTAttack
 151    Image               = SCCTNTAttack
 152    Texture             = SCCTNTAttack
 153  End
 154  
 155  MouseCursor StabAttack
 156    Image               = SCCKnifeAttack
 157    Texture             = SCCKnifeAttack
 158  End
 159  
 160  MouseCursor Hack
 161    Image               = SCCCashHack
 162    Texture             = SCCCashHack
 163  End
 164  
 165  MouseCursor StabAttackInvalid
 166    Image               = SCCNoKnife
 167    Texture             = SCCNoKnife
 168  End
 169  
 170  MouseCursor PlaceRemoteCharge
 171    Image               = SCCRemoteChg
 172    Texture             = SCCRemoteChg
 173  End
 174  
 175  MouseCursor PlaceTimedCharge
 176    Image               = SCCTimedChg
 177    Texture             = SCCTimedChg
 178  End
 179  
 180  MouseCursor PlaceChargeInvalid
 181    Image               = SCCNoBomb
 182    Texture             = SCCNoBomb
 183  End
 184  
 185  MouseCursor SetRallyPoint
 186    Image               = SCCRallyPnt
 187    Texture             = SCCRallyPnt
 188  End
 189  
 190  MouseCursor Dock
 191    Image               = SCCEnter
 192    Texture             = SCCEnter
 193  End
 194  
 195  MouseCursor GetRepaired
 196    Image               = SCCHeal ;SCCEnter
 197    Texture             = SCCHeal ;SCCEnter
 198  End
 199  
 200  MouseCursor GetHealed
 201    Image               = SCCHeal ;SCCEnter
 202    Texture             = SCCHeal ;SCCEnter
 203  End
 204  
 205  MouseCursor DoRepair
 206    Image               = SCCRepair
 207    Texture             = SCCRepair
 208  End
 209  
 210  MouseCursor ResumeConstruction
 211    Image               = SCCResumeC
 212    Texture             = SCCResumeC
 213  End
 214  
 215  MouseCursor FireFlame
 216    Image               = SCCSpyDrone ;SCCHostile
 217    Texture             = SCCSpyDrone
 218  End
 219  
 220  MouseCursor PlaceBeacon
 221    Image               = SCCPlaceBeacon
 222    Texture             = SCCPlaceBeacon
 223  End
 224  
 225  MouseCursor DisguiseAsVehicle
 226    Image               = SCCHostile3
 227    Texture             = SCCHostile3
 228  End
 229  
 230  MouseCursor Waypoint
 231    Image               = SCCWaypoint
 232    Texture             = SCCWaypoint
 233  End
 234  
 235  MouseCursor OutRange
 236    Image               = SCCOutrange ;SCCAttack
 237    Texture             = SCCOutrange
 238  End
 239  
 240  MouseCursor ParticleUplinkCannon
 241    Image               = SCCSDIUplink
 242    Texture             = SCCSDIUplink
 243  End


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