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1 ;------------------------------------------------------------------------------ 2 ;Mouse cursors 3 ;------------------------------------------------------------------------------ 4 5 Mouse 6 ; tooltips 7 TooltipFontName = Arial 8 TooltipFontSize = 8 9 TooltipFontIsBold = No 10 TooltipAnimateBackground = No ; does the background scroll out with the text? 11 TooltipFillTime = 250 ; time in milliseconds for text to scroll out 12 TooltipDelayTime = 500 ;800 ; time in milliseconds for tooltip to appear 13 TooltipTextColor = R:220 G:220 B:220 A:255 14 TooltipHighlightColor = R:200 G:200 B:200 A:255 15 TooltipShadowColor = R:0 G:0 B:0 A:255 16 TooltipBorderColor = R:155 G:155 B:155 A:255 17 TooltipBackgroundColor = R:20 G:20 B:20 A:100 18 TooltipWidth = 20 ; in percent screen width 19 UseTooltipAltTextColor = Yes ; use player colors for tooltip text? 20 UseTooltipAltBackColor = No ; use player colors for tooltip backgrounds? 21 AdjustTooltipAltColor = Yes ; alter (brighten/darken) if needed 22 23 ; 3D camera parameters 24 OrthoCamera = Yes 25 OrthoZoom = 0.5 26 27 DragTolerance = 30 ; How many pixels should we allow before it is a drag? 28 DragTolerance3D = 30 ; How many feet in worldspace should we allow before it is a drag? 29 DragToleranceMS = 250 ; if the mouse is held down for this long, we consider it a drag, not a click. 30 31 CursorMode = 3 32 End 33 34 ; ///// Valid Tags ///// 35 ; ** Cursor Text ** 36 ; CursorText = MOUSE:xxx 37 ; CursorTextColor = R:255 G:255 B:255 A:255 38 ; CursorTextDropColor = R:255 G:255 B:255 A:255 39 40 ; ** Windows Mice ** 41 ; Image = 42 ; Texture = 43 44 ; ** W3D Mice ** 45 ; W3DModel = 46 ; Texture = 47 ; W3DAnim = 48 ; W3DScale = 0.1 49 50 ; "Normal" is not quite correct, as it shouldn't ever be used. Just seems to be a spare entry. :P - MDC 51 52 MouseCursor Normal 53 Image = SCCGuard 54 Texture = SCCGuard 55 ;Texture = SCCPointer 56 ;Image = SCCPointer 57 End 58 59 MouseCursor Build 60 Image = SCCNone 61 Texture = SCCNone 62 End 63 64 MouseCursor Arrow 65 Texture = SCCPointer 66 Image = SCCPointer 67 End 68 69 MouseCursor Scroll 70 Texture = SCCScroll 71 Image = SCCScroll 72 Directions = 8 73 End 74 75 MouseCursor Target 76 Texture = SCCAttack 77 Image = SCCAttack 78 End 79 80 MouseCursor Move 81 Image = SCCMove 82 Texture = SCCMove 83 End 84 85 MouseCursor AttackMove 86 Image = SCCAttMov 87 Texture = SCCAttMov 88 End 89 90 MouseCursor AttackObj 91 Image = SCCAttack 92 Texture = SCCAttack 93 End 94 95 MouseCursor ForceAttackObj 96 Image = SCCAttack 97 Texture = SCCAttack 98 End 99 100 MouseCursor ForceAttackGround 101 Image = SCCAttack 102 Texture = SCCAttack 103 End 104 105 MouseCursor Select 106 Image = SCCSelect 107 Texture = SCCSelect 108 End 109 110 MouseCursor GenericInvalid 111 Texture = SCCNoAction 112 Image = SCCNoAction 113 End 114 115 MouseCursor EnterFriendly 116 Image = SCCEnter 117 Texture = SCCEnter 118 End 119 120 MouseCursor EnterAggressive 121 Image = SCCExit 122 Texture = SCCExit 123 End 124 125 MouseCursor CaptureBuilding 126 Texture = SCCHostile2 127 Image = SCCHostile2 128 End 129 130 MouseCursor SnipeVehicle 131 Image = SCCSniper 132 Texture = SCCSniper 133 End 134 135 MouseCursor FireBomb 136 Image = SCCHostile 137 Texture = SCCHostile 138 End 139 140 MouseCursor Defector 141 Image = SCCFriendly 142 Texture = SCCFriendly 143 End 144 145 MouseCursor LaserGuidedMissiles 146 Image = SCCHostile 147 Texture = SCCHostile 148 End 149 150 MouseCursor TankHunterTNTAttack 151 Image = SCCTNTAttack 152 Texture = SCCTNTAttack 153 End 154 155 MouseCursor StabAttack 156 Image = SCCKnifeAttack 157 Texture = SCCKnifeAttack 158 End 159 160 MouseCursor Hack 161 Image = SCCCashHack 162 Texture = SCCCashHack 163 End 164 165 MouseCursor StabAttackInvalid 166 Image = SCCNoKnife 167 Texture = SCCNoKnife 168 End 169 170 MouseCursor PlaceRemoteCharge 171 Image = SCCRemoteChg 172 Texture = SCCRemoteChg 173 End 174 175 MouseCursor PlaceTimedCharge 176 Image = SCCTimedChg 177 Texture = SCCTimedChg 178 End 179 180 MouseCursor PlaceChargeInvalid 181 Image = SCCNoBomb 182 Texture = SCCNoBomb 183 End 184 185 MouseCursor SetRallyPoint 186 Image = SCCRallyPnt 187 Texture = SCCRallyPnt 188 End 189 190 MouseCursor Dock 191 Image = SCCEnter 192 Texture = SCCEnter 193 End 194 195 MouseCursor GetRepaired 196 Image = SCCHeal ;SCCEnter 197 Texture = SCCHeal ;SCCEnter 198 End 199 200 MouseCursor GetHealed 201 Image = SCCHeal ;SCCEnter 202 Texture = SCCHeal ;SCCEnter 203 End 204 205 MouseCursor DoRepair 206 Image = SCCRepair 207 Texture = SCCRepair 208 End 209 210 MouseCursor ResumeConstruction 211 Image = SCCResumeC 212 Texture = SCCResumeC 213 End 214 215 MouseCursor FireFlame 216 Image = SCCSpyDrone ;SCCHostile 217 Texture = SCCSpyDrone 218 End 219 220 MouseCursor PlaceBeacon 221 Image = SCCPlaceBeacon 222 Texture = SCCPlaceBeacon 223 End 224 225 MouseCursor DisguiseAsVehicle 226 Image = SCCHostile3 227 Texture = SCCHostile3 228 End 229 230 MouseCursor Waypoint 231 Image = SCCWaypoint 232 Texture = SCCWaypoint 233 End 234 235 MouseCursor OutRange 236 Image = SCCOutrange ;SCCAttack 237 Texture = SCCOutrange 238 End 239 240 MouseCursor ParticleUplinkCannon 241 Image = SCCSDIUplink 242 Texture = SCCSDIUplink 243 End
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