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1 ;////////////////////////////////////////////////////////////////////////////// 2 ;FILE: PlayerTemplate.ini (SYSTEM) /////////////////////////////////////////////////// 3 ;////////////////////////////////////////////////////////////////////////////// 4 5 6 ;////////////////////////////////////////////////////////////////////////////// 7 ;Note Note Note Note Note Note Note Note Note Note Note Note Note 8 ;////////////////////////////////////////////////////////////////////////////// 9 ; There is a dependency between the player template member Side and the ControlBarScheme.ini 10 ; files side. If you add a new side here, make sure the ControlBarScheme.ini contains a new 11 ; control bar with that new side as its side. Otherwise it will use the Observer8x6 control bar. 12 ; Talk to CLH if there's issues with this. 13 ;////////////////////////////////////////////////////////////////////////////// 14 ;Note Note Note Note Note Note Note Note Note Note Note Note Note 15 ;////////////////////////////////////////////////////////////////////////////// 16 17 18 ;------------------------------------------------------------------------------ 19 ;---------------------Eddited by Colonel WOG (04/10/04)----------------------- 20 ;------------------------------------------------------------------------------ 21 22 PlayerTemplate FactionCivilian 23 Side = Civilian 24 PlayableSide = No 25 StartMoney = 0 26 PreferredColor = R:255 G:255 B:255 27 IntrinsicSciences = None 28 DisplayName = INI:FactionCivilian 29 ScoreScreenImage = MutiPlayer_ScoreScreen 30 End 31 32 PlayerTemplate FactionObserver 33 Side = Observer 34 PlayableSide = No 35 IsObserver = Yes 36 StartMoney = 0 37 PreferredColor = R:255 G:255 B:255 38 IntrinsicSciences = None 39 DisplayName = INI:FactionObserver 40 ScoreScreenImage = MutiPlayer_ScoreScreen 41 LoadScreenImage = Mp_Load 42 LoadScreenMusic = Load_USA 43 BeaconName = MultiplayerBeacon 44 SideIconImage = GameinfoOBSRVR 45 End 46 47 PlayerTemplate FactionAmerica 48 Side = America 49 PlayableSide = Yes 50 StartMoney = 0 51 PreferredColor = R:100 G:100 B:100 52 IntrinsicSciences = SCIENCE_AMERICA 53 PurchaseScienceCommandSetRank1 = SCIENCE_AMERICA_CommandSetRank1 54 PurchaseScienceCommandSetRank3 = SCIENCE_AMERICA_CommandSetRank3 55 PurchaseScienceCommandSetRank8 = SCIENCE_AMERICA_CommandSetRank8 56 SpecialPowerShortcutCommandSet = SpecialPowerShortcutUSA 57 SpecialPowerShortcutWinName = GenPowersShortcutBarUS.wnd 58 SpecialPowerShortcutButtonCount = 5 59 DisplayName = INI:FactionAmerica 60 StartingBuilding = AmericaCommandCenter 61 StartingUnit0 = AmericaVehicleDozer 62 ScoreScreenImage = America_ScoreScreen 63 LoadScreenImage = SAFactionLogoPage_US 64 LoadScreenMusic = Load_USA 65 ;HeadWaterMark = SCTempSelectPortrait ; don't use unless we add a "generalshead for non selected generals 66 FlagWaterMark = WatermarkUSA 67 EnabledImage = SSObserverUSA 68 BeaconName = MultiplayerBeacon 69 SideIconImage = GameinfoAMRCA 70 End 71 72 PlayerTemplate FactionChina 73 Side = China 74 PlayableSide = Yes 75 StartMoney = 0 76 PreferredColor = R:165 G:155 B:105 77 IntrinsicSciences = SCIENCE_CHINA 78 PurchaseScienceCommandSetRank1 = SCIENCE_CHINA_CommandSetRank1 79 PurchaseScienceCommandSetRank3 = SCIENCE_CHINA_CommandSetRank3 80 PurchaseScienceCommandSetRank8 = SCIENCE_CHINA_CommandSetRank8 81 SpecialPowerShortcutCommandSet = SpecialPowerShortcutChina 82 SpecialPowerShortcutWinName = GenPowersShortcutBarChina.wnd 83 SpecialPowerShortcutButtonCount = 5 84 DisplayName = INI:FactionChina 85 StartingBuilding = ChinaCommandCenter 86 StartingUnit0 = ChinaVehicleDozer 87 ScoreScreenImage = China_ScoreScreen 88 LoadScreenImage = SNFactionLogoPage_China 89 LoadScreenMusic = Load_China 90 ;HeadWaterMark = SCTempSelectPortrait ; don't use unless we add a "generalshead for non selected generals 91 FlagWaterMark = WatermarkChina 92 EnabledImage = SSObserverChina 93 BeaconName = MultiplayerBeacon 94 SideIconImage = GameinfoCHINA 95 End 96 97 PlayerTemplate FactionGLA 98 Side = GLA 99 PlayableSide = Yes 100 StartMoney = 0 101 PreferredColor = R:155 G:145 B:95 102 IntrinsicSciences = SCIENCE_GLA 103 PurchaseScienceCommandSetRank1 = SCIENCE_GLA_CommandSetRank1 104 PurchaseScienceCommandSetRank3 = SCIENCE_GLA_CommandSetRank3 105 PurchaseScienceCommandSetRank8 = SCIENCE_GLA_CommandSetRank8 106 SpecialPowerShortcutCommandSet = SpecialPowerShortcutGLA 107 SpecialPowerShortcutWinName = GenPowersShortcutBarGLA.wnd 108 SpecialPowerShortcutButtonCount = 3 109 DisplayName = INI:FactionGLA 110 StartingBuilding = GLACommandCenter 111 StartingUnit0 = GLAInfantryWorker 112 ScoreScreenImage = GLA_ScoreScreen 113 LoadScreenImage = SUFactionLogoPage_GLA 114 LoadScreenMusic = Load_GLA 115 ;HeadWaterMark = SCTempSelectPortrait ; don't use unless we add a "generalshead for non selected generals 116 FlagWaterMark = WatermarkGLA 117 EnabledImage = SSObserverGLA 118 BeaconName = MultiplayerBeacon 119 SideIconImage = GameinfoGLA 120 End 121 122 123 ;------------------------------------------------------------------------------ 124 ;---------------------Eddited by Colonel WOG (04/10/04)----------------------- 125 ;------------------------------------------------------------------------------
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