MappedImage SNPOWTruck_L Texture = SNUserInterface512_001.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:367 Top:393 Right:487 Bottom:489 Status = NONE End MappedImage SNEmptyBox_China Texture = SNUserInterface512_001.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:245 Top:393 Right:365 Bottom:489 Status = NONE End MappedImage SNDragonTank_L Texture = SNUserInterface512_001.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:123 Top:393 Right:243 Bottom:489 Status = NONE End MappedImage SNPropCentr_L Texture = SNUserInterface512_001.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:1 Top:393 Right:121 Bottom:489 Status = NONE End MappedImage SNDozer_L Texture = SNUserInterface512_001.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:367 Top:295 Right:487 Bottom:391 Status = NONE End MappedImage SNPropSpeaker_L Texture = SNUserInterface512_001.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:245 Top:295 Right:365 Bottom:391 Status = NONE End MappedImage SNReactor_L Texture = SNUserInterface512_001.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:123 Top:295 Right:243 Bottom:391 Status = NONE End MappedImage SNRedGuard_L Texture = SNUserInterface512_001.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:1 Top:295 Right:121 Bottom:391 Status = NONE End MappedImage SNSupplyCenter_L Texture = SNUserInterface512_001.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:367 Top:197 Right:487 Bottom:293 Status = NONE End MappedImage SNSupplyTruck_L Texture = SNUserInterface512_001.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:245 Top:197 Right:365 Bottom:293 Status = NONE End MappedImage SNBunker_L Texture = SNUserInterface512_001.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:123 Top:197 Right:243 Bottom:293 Status = NONE End MappedImage SNTankHunter_L Texture = SNUserInterface512_001.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:1 Top:197 Right:121 Bottom:293 Status = NONE End MappedImage SNBLKLotus_L2 Texture = SNUserInterface512_001.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:367 Top:99 Right:487 Bottom:195 Status = NONE End MappedImage SNTransport_L Texture = SNUserInterface512_001.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:245 Top:99 Right:365 Bottom:195 Status = NONE End MappedImage SNBattlemaster_L Texture = SNUserInterface512_001.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:123 Top:99 Right:243 Bottom:195 Status = NONE End MappedImage SNWall_L Texture = SNUserInterface512_001.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:1 Top:99 Right:121 Bottom:195 Status = NONE End MappedImage SNBarracks_L Texture = SNUserInterface512_001.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:367 Top:1 Right:487 Bottom:97 Status = NONE End MappedImage SNWarFact_L Texture = SNUserInterface512_001.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:245 Top:1 Right:365 Bottom:97 Status = NONE End MappedImage SNAirfield_L Texture = SNUserInterface512_001.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:123 Top:1 Right:243 Bottom:97 Status = NONE End MappedImage SNOverlord_L Texture = SNUserInterface512_001.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:1 Top:1 Right:121 Bottom:97 Status = NONE End MappedImage SSCashHack3 Texture = SNUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:435 Top:447 Right:495 Bottom:495 Status = NONE End MappedImage SSCashHack2 Texture = SNUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:373 Top:447 Right:433 Bottom:495 Status = NONE End MappedImage SSCashHack Texture = SNUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:311 Top:447 Right:371 Bottom:495 Status = NONE End MappedImage SSBuildingHack Texture = SNUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:249 Top:447 Right:309 Bottom:495 Status = NONE End MappedImage SSBLCapture Texture = SNUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:187 Top:447 Right:247 Bottom:495 Status = NONE End MappedImage SSBlackNapalm Texture = SNUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:125 Top:438 Right:185 Bottom:486 Status = NONE End MappedImage SSBayonet Texture = SNUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:63 Top:438 Right:123 Bottom:486 Status = NONE End MappedImage SSBarrage3 Texture = SNUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:1 Top:438 Right:61 Bottom:486 Status = NONE End MappedImage SSBarrage2 Texture = SNUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:435 Top:397 Right:495 Bottom:445 Status = NONE End MappedImage SSBarrage Texture = SNUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:373 Top:397 Right:433 Bottom:445 Status = NONE End MappedImage SSArtilleryTraining Texture = SNUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:311 Top:397 Right:371 Bottom:445 Status = NONE End MappedImage SNBarracks Texture = SNUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:249 Top:397 Right:309 Bottom:445 Status = NONE End MappedImage SNWarFact Texture = SNUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:187 Top:397 Right:247 Bottom:445 Status = NONE End MappedImage SNBattlemaster Texture = SNUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:125 Top:388 Right:185 Bottom:436 Status = NONE End MappedImage SNWall Texture = SNUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:63 Top:388 Right:123 Bottom:436 Status = NONE End MappedImage SNBLKLotus2 Texture = SNUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:1 Top:388 Right:61 Bottom:436 Status = NONE End MappedImage SNTransport Texture = SNUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:435 Top:347 Right:495 Bottom:395 Status = NONE End MappedImage SNBunker Texture = SNUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:373 Top:347 Right:433 Bottom:395 Status = NONE End MappedImage SNTankHunter Texture = SNUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:311 Top:347 Right:371 Bottom:395 Status = NONE End MappedImage SNComCentr Texture = SNUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:249 Top:347 Right:309 Bottom:395 Status = NONE End MappedImage SNSupplyTruck Texture = SNUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:187 Top:347 Right:247 Bottom:395 Status = NONE End MappedImage SNMig Texture = SNUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:125 Top:338 Right:185 Bottom:386 Status = NONE End MappedImage SNSupplyCenter Texture = SNUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:63 Top:338 Right:123 Bottom:386 Status = NONE End MappedImage SNConscript Texture = SNUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:1 Top:338 Right:61 Bottom:386 Status = NONE End MappedImage SNRedGuard Texture = SNUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:435 Top:297 Right:495 Bottom:345 Status = NONE End MappedImage SNGatlingTank Texture = SNUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:373 Top:297 Right:433 Bottom:345 Status = NONE End MappedImage SNReactor Texture = SNUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:311 Top:297 Right:371 Bottom:345 Status = NONE End MappedImage SNDozer Texture = SNUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:249 Top:297 Right:309 Bottom:345 Status = NONE End MappedImage SNPropSpeaker Texture = SNUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:187 Top:297 Right:247 Bottom:345 Status = NONE End MappedImage SNDragonTank Texture = SNUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:125 Top:288 Right:185 Bottom:336 Status = NONE End MappedImage SNPropCentr Texture = SNUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:63 Top:288 Right:123 Bottom:336 Status = NONE End MappedImage SNFirestorm Texture = SNUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:1 Top:288 Right:61 Bottom:336 Status = NONE End MappedImage SNPOWTruck Texture = SNUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:407 Top:247 Right:467 Bottom:295 Status = NONE End MappedImage SNInferno Texture = SNUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:345 Top:247 Right:405 Bottom:295 Status = NONE End MappedImage SNOverlord Texture = SNUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:283 Top:247 Right:343 Bottom:295 Status = NONE End MappedImage SNGatTower Texture = SNUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:221 Top:247 Right:281 Bottom:295 Status = NONE End MappedImage SNNukeMisl Texture = SNUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:407 Top:197 Right:467 Bottom:245 Status = NONE End MappedImage SNNukeLaunch Texture = SNUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:345 Top:197 Right:405 Bottom:245 Status = NONE End MappedImage SNHacker2 Texture = SNUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:283 Top:197 Right:343 Bottom:245 Status = NONE End MappedImage SNNukeCannon Texture = SNUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:221 Top:197 Right:281 Bottom:245 Status = NONE End MappedImage SNConscript_L Texture = SNUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:111 Top:197 Right:219 Bottom:286 Status = NONE End MappedImage SNComCentr_L Texture = SNUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:1 Top:197 Right:109 Bottom:286 Status = NONE End MappedImage SNInferno_L Texture = SNUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:367 Top:99 Right:487 Bottom:195 Status = NONE End MappedImage SNMig_L Texture = SNUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:245 Top:99 Right:365 Bottom:195 Status = NONE End MappedImage SNHacker2_L Texture = SNUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:123 Top:99 Right:243 Bottom:195 Status = NONE End MappedImage SNNukeCannon_L Texture = SNUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:1 Top:99 Right:121 Bottom:195 Status = NONE End MappedImage SNGatTower_L Texture = SNUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:367 Top:1 Right:487 Bottom:97 Status = NONE End MappedImage SNNukeMisl_L Texture = SNUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:245 Top:1 Right:365 Bottom:97 Status = NONE End MappedImage SNGatlingTank_L Texture = SNUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:123 Top:1 Right:243 Bottom:97 Status = NONE End MappedImage SSChinaSupplyTruck_L Texture = SNUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:1 Top:1 Right:121 Bottom:97 Status = NONE End MappedImage SSVehicleHack Texture = SNUserInterface512_003.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:187 Top:101 Right:247 Bottom:149 Status = NONE End MappedImage SSTNT Texture = SNUserInterface512_003.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:125 Top:101 Right:185 Bottom:149 Status = NONE End MappedImage SSSobMsge Texture = SNUserInterface512_003.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:63 Top:101 Right:123 Bottom:149 Status = NONE End MappedImage SSOvercharge Texture = SNUserInterface512_003.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:1 Top:101 Right:61 Bottom:149 Status = NONE End MappedImage SSOLSpeaker Texture = SNUserInterface512_003.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:435 Top:51 Right:495 Bottom:99 Status = NONE End MappedImage SSOLGattling Texture = SNUserInterface512_003.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:373 Top:51 Right:433 Bottom:99 Status = NONE End MappedImage SSOLBunker Texture = SNUserInterface512_003.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:311 Top:51 Right:371 Bottom:99 Status = NONE End MappedImage SSNukeTank Texture = SNUserInterface512_003.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:249 Top:51 Right:309 Bottom:99 Status = NONE End MappedImage SSNetHack Texture = SNUserInterface512_003.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:187 Top:51 Right:247 Bottom:99 Status = NONE End MappedImage SSNationalism Texture = SNUserInterface512_003.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:125 Top:51 Right:185 Bottom:99 Status = NONE End MappedImage SSMineBunker Texture = SNUserInterface512_003.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:63 Top:51 Right:123 Bottom:99 Status = NONE End MappedImage SSMigArmor Texture = SNUserInterface512_003.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:1 Top:51 Right:61 Bottom:99 Status = NONE End MappedImage SSHordeTraining Texture = SNUserInterface512_003.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:435 Top:1 Right:495 Bottom:49 Status = NONE End MappedImage SSGattling Texture = SNUserInterface512_003.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:373 Top:1 Right:433 Bottom:49 Status = NONE End MappedImage SSFireStorm Texture = SNUserInterface512_003.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:311 Top:1 Right:371 Bottom:49 Status = NONE End MappedImage SSEmptyCrawler Texture = SNUserInterface512_003.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:249 Top:1 Right:309 Bottom:49 Status = NONE End MappedImage SSEMP Texture = SNUserInterface512_003.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:187 Top:1 Right:247 Bottom:49 Status = NONE End MappedImage SSDepletedU_Shell Texture = SNUserInterface512_003.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:125 Top:1 Right:185 Bottom:49 Status = NONE End MappedImage SNAirfield Texture = SNUserInterface512_003.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:63 Top:1 Right:123 Bottom:49 Status = NONE End MappedImage SSChinaSupplyTruck Texture = SNUserInterface512_003.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:1 Top:1 Right:61 Bottom:49 Status = NONE End MappedImage SNSAM_L Texture = SNSAM_L.tga TextureWidth = 100 TextureHeight = 100 Coords = Left:1 Top:1 Right:99 Bottom:99 Status = NONE End MappedImage SNSAM Texture = SNSAM.tga TextureWidth = 50 TextureHeight = 50 Coords = Left:1 Top:1 Right:49 Bottom:49 Status = NONE End MappedImage SNWZ9_L Texture = SNWZ9_L.tga TextureWidth = 100 TextureHeight = 100 Coords = Left:1 Top:1 Right:99 Bottom:99 Status = NONE End MappedImage SNWZ9 Texture = SNWZ9.tga TextureWidth = 50 TextureHeight = 50 Coords = Left:1 Top:1 Right:49 Bottom:49 Status = NONE End MappedImage SNMi17_L Texture = SNMi17_L.tga TextureWidth = 100 TextureHeight = 100 Coords = Left:1 Top:1 Right:99 Bottom:99 Status = NONE End MappedImage SNMi17 Texture = SNMi17.tga TextureWidth = 50 TextureHeight = 50 Coords = Left:1 Top:1 Right:49 Bottom:49 Status = NONE End MappedImage SNBeagle_L Texture = SNBeagle_L.tga TextureWidth = 100 TextureHeight = 100 Coords = Left:1 Top:1 Right:99 Bottom:99 Status = NONE End MappedImage SNBeagle Texture = SNBeagle.tga TextureWidth = 50 TextureHeight = 50 Coords = Left:1 Top:1 Right:49 Bottom:49 Status = NONE End MappedImage SNBadger_L Texture = SNBadger_L.tga TextureWidth = 100 TextureHeight = 100 Coords = Left:1 Top:1 Right:99 Bottom:99 Status = NONE End MappedImage SNBadger Texture = SNBadger.tga TextureWidth = 50 TextureHeight = 50 Coords = Left:1 Top:1 Right:49 Bottom:49 Status = NONE End MappedImage SNRocketLauncher_L Texture = SNRocketLauncher_L.tga TextureWidth = 100 TextureHeight = 100 Coords = Left:1 Top:1 Right:99 Bottom:99 Status = NONE End MappedImage SNRocketLauncher Texture = SNRocketLauncher.tga TextureWidth = 50 TextureHeight = 50 Coords = Left:1 Top:1 Right:49 Bottom:49 Status = NONE End MappedImage SNHackerTruck_L Texture = SNHackerTruck_L.tga TextureWidth = 100 TextureHeight = 100 Coords = Left:1 Top:1 Right:99 Bottom:99 Status = NONE End MappedImage SNHackerTruck Texture = SNHackerTruck.tga TextureWidth = 50 TextureHeight = 50 Coords = Left:1 Top:1 Right:49 Bottom:49 Status = NONE End MappedImage SNSU37_L Texture = SNSU37_L.tga TextureWidth = 100 TextureHeight = 100 Coords = Left:1 Top:1 Right:99 Bottom:99 Status = NONE End MappedImage SNSU37 Texture = SNSU37.tga TextureWidth = 50 TextureHeight = 50 Coords = Left:1 Top:1 Right:49 Bottom:49 Status = NONE End MappedImage SNSCOUT_L Texture = SNSCOUT_L.tga TextureWidth = 100 TextureHeight = 100 Coords = Left:1 Top:1 Right:99 Bottom:99 Status = NONE End MappedImage SNSCOUT Texture = SNSCOUT.tga TextureWidth = 50 TextureHeight = 50 Coords = Left:1 Top:1 Right:49 Bottom:49 Status = NONE End