MappedImage PowerBarYellow Texture = SCGameUserInterface512_001.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:501 Top:77 Right:503 Bottom:83 Status = NONE End MappedImage PowerBarGreen Texture = SCGameUserInterface512_001.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:497 Top:77 Right:499 Bottom:83 Status = NONE End MappedImage PowerBarRedEndL Texture = SCGameUserInterface512_001.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:506 Top:73 Right:508 Bottom:79 Status = NONE End MappedImage PowerBarRed Texture = SCGameUserInterface512_001.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:507 Top:65 Right:509 Bottom:71 Status = NONE End MappedImage GenExpBar1 Texture = SCGameUserInterface512_001.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:497 Top:73 Right:504 Bottom:75 Status = NONE End MappedImage PowerBarGreenEndR Texture = SCGameUserInterface512_001.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:502 Top:65 Right:505 Bottom:71 Status = NONE End MappedImage PowerBarRedEndR Texture = SCGameUserInterface512_001.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:497 Top:61 Right:500 Bottom:67 Status = NONE End MappedImage PowerBarYellowEndL Texture = SCGameUserInterface512_001.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:507 Top:57 Right:510 Bottom:63 Status = NONE End MappedImage PowerBarYellowEndR Texture = SCGameUserInterface512_001.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:502 Top:57 Right:505 Bottom:63 Status = NONE End MappedImage PowerBarGreenEndL Texture = SCGameUserInterface512_001.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:497 Top:53 Right:500 Bottom:59 Status = NONE End MappedImage GenExpBarBottom1 Texture = SCGameUserInterface512_001.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:504 Top:52 Right:511 Bottom:55 Status = NONE End MappedImage GenExpBarTop1 Texture = SCGameUserInterface512_001.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:504 Top:47 Right:511 Bottom:50 Status = NONE End MappedImage SCVETER1 Texture = SCGameUserInterface512_001.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:497 Top:46 Right:502 Bottom:51 Status = NONE End MappedImage SCVETER2 Texture = SCGameUserInterface512_001.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:497 Top:36 Right:502 Bottom:44 Status = NONE End MappedImage SCPAmmoFull Texture = SCGameUserInterface512_001.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:504 Top:35 Right:509 Bottom:45 Status = NONE End MappedImage SCPAmmoEmpty Texture = SCGameUserInterface512_001.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:504 Top:23 Right:509 Bottom:33 Status = NONE End MappedImage SCVETER3 Texture = SCGameUserInterface512_001.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:497 Top:23 Right:502 Bottom:34 Status = NONE End MappedImage SCPPipFull Texture = SCGameUserInterface512_001.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:504 Top:9 Right:509 Bottom:21 Status = NONE End MappedImage SCPPipEmpty Texture = SCGameUserInterface512_001.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:497 Top:9 Right:502 Bottom:21 Status = NONE End MappedImage PowerBarSlider Texture = SCGameUserInterface512_001.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:497 Top:1 Right:508 Bottom:7 Status = NONE End MappedImage SCPChev016 Texture = SCGameUserInterface512_001.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:454 Top:477 Right:486 Bottom:509 Status = NONE End MappedImage SCPChev017 Texture = SCGameUserInterface512_001.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:420 Top:463 Right:452 Bottom:495 Status = NONE End MappedImage SCPChev018 Texture = SCGameUserInterface512_001.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:386 Top:463 Right:418 Bottom:495 Status = NONE End MappedImage SCPChev019 Texture = SCGameUserInterface512_001.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:352 Top:463 Right:384 Bottom:495 Status = NONE End MappedImage SCPChev020 Texture = SCGameUserInterface512_001.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:318 Top:463 Right:350 Bottom:495 Status = NONE End MappedImage SCPCross000 Texture = SCGameUserInterface512_001.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:284 Top:463 Right:316 Bottom:495 Status = NONE End MappedImage SCPCross001 Texture = SCGameUserInterface512_001.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:463 Top:443 Right:495 Bottom:475 Status = NONE End MappedImage SCPCross002 Texture = SCGameUserInterface512_001.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:463 Top:409 Right:495 Bottom:441 Status = NONE End MappedImage SCPCross003 Texture = SCGameUserInterface512_001.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:463 Top:375 Right:495 Bottom:407 Status = NONE End MappedImage SCPCross004 Texture = SCGameUserInterface512_001.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:463 Top:341 Right:495 Bottom:373 Status = NONE End MappedImage SCPCross005 Texture = SCGameUserInterface512_001.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:463 Top:307 Right:495 Bottom:339 Status = NONE End MappedImage SCPCross006 Texture = SCGameUserInterface512_001.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:463 Top:273 Right:495 Bottom:305 Status = NONE End MappedImage SCPCross007 Texture = SCGameUserInterface512_001.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:463 Top:239 Right:495 Bottom:271 Status = NONE End MappedImage SCPCross008 Texture = SCGameUserInterface512_001.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:463 Top:205 Right:495 Bottom:237 Status = NONE End MappedImage SCPCross009 Texture = SCGameUserInterface512_001.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:463 Top:171 Right:495 Bottom:203 Status = NONE End MappedImage SCPCross010 Texture = SCGameUserInterface512_001.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:463 Top:137 Right:495 Bottom:169 Status = NONE End MappedImage SCPCross011 Texture = SCGameUserInterface512_001.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:463 Top:103 Right:495 Bottom:135 Status = NONE End MappedImage SCPCross012 Texture = SCGameUserInterface512_001.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:463 Top:69 Right:495 Bottom:101 Status = NONE End MappedImage SCPCross013 Texture = SCGameUserInterface512_001.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:463 Top:35 Right:495 Bottom:67 Status = NONE End MappedImage SCPCross014 Texture = SCGameUserInterface512_001.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:463 Top:1 Right:495 Bottom:33 Status = NONE End MappedImage ExperienceBar Texture = SCGameUserInterface512_001.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:117 Top:463 Right:282 Bottom:479 Status = NONE End MappedImage SCTempDefaultInventory Texture = SCGameUserInterface512_001.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:59 Top:463 Right:115 Bottom:511 Status = NONE End MappedImage SCTempDefaultCommand Texture = SCGameUserInterface512_001.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:1 Top:463 Right:57 Bottom:511 Status = NONE End MappedImage SCPClock063 Texture = SCGameUserInterface512_001.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:397 Top:397 Right:461 Bottom:461 Status = NONE End MappedImage SCPClock062 Texture = SCGameUserInterface512_001.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:331 Top:397 Right:395 Bottom:461 Status = NONE End MappedImage SCPClock061 Texture = SCGameUserInterface512_001.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:265 Top:397 Right:329 Bottom:461 Status = NONE End MappedImage SCPClock060 Texture = SCGameUserInterface512_001.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:199 Top:397 Right:263 Bottom:461 Status = NONE End MappedImage SCPClock059 Texture = SCGameUserInterface512_001.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:133 Top:397 Right:197 Bottom:461 Status = NONE End MappedImage SCPClock058 Texture = SCGameUserInterface512_001.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:67 Top:397 Right:131 Bottom:461 Status = NONE End MappedImage SCPClock057 Texture = SCGameUserInterface512_001.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:1 Top:397 Right:65 Bottom:461 Status = NONE End MappedImage SCPClock056 Texture = SCGameUserInterface512_001.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:397 Top:331 Right:461 Bottom:395 Status = NONE End MappedImage SCPClock055 Texture = SCGameUserInterface512_001.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:331 Top:331 Right:395 Bottom:395 Status = NONE End MappedImage SCPClock054 Texture = SCGameUserInterface512_001.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:265 Top:331 Right:329 Bottom:395 Status = NONE End MappedImage SCPClock053 Texture = SCGameUserInterface512_001.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:199 Top:331 Right:263 Bottom:395 Status = NONE End MappedImage SCPClock052 Texture = SCGameUserInterface512_001.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:133 Top:331 Right:197 Bottom:395 Status = NONE End MappedImage SCPClock051 Texture = SCGameUserInterface512_001.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:67 Top:331 Right:131 Bottom:395 Status = NONE End MappedImage SCPClock050 Texture = SCGameUserInterface512_001.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:1 Top:331 Right:65 Bottom:395 Status = NONE End MappedImage SCPClock049 Texture = SCGameUserInterface512_001.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:397 Top:265 Right:461 Bottom:329 Status = NONE End MappedImage SCPClock048 Texture = SCGameUserInterface512_001.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:331 Top:265 Right:395 Bottom:329 Status = NONE End MappedImage SCPClock047 Texture = SCGameUserInterface512_001.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:265 Top:265 Right:329 Bottom:329 Status = NONE End MappedImage SCPClock046 Texture = SCGameUserInterface512_001.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:199 Top:265 Right:263 Bottom:329 Status = NONE End MappedImage SCPClock045 Texture = SCGameUserInterface512_001.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:133 Top:265 Right:197 Bottom:329 Status = NONE End MappedImage SCPClock044 Texture = SCGameUserInterface512_001.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:67 Top:265 Right:131 Bottom:329 Status = NONE End MappedImage SCPClock043 Texture = SCGameUserInterface512_001.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:1 Top:265 Right:65 Bottom:329 Status = NONE End MappedImage SCPClock001 Texture = SCGameUserInterface512_001.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:397 Top:199 Right:461 Bottom:263 Status = NONE End MappedImage SCPClock000 Texture = SCGameUserInterface512_001.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:331 Top:199 Right:395 Bottom:263 Status = NONE End MappedImage SCPDollar017 Texture = SCGameUserInterface512_001.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:265 Top:199 Right:329 Bottom:263 Status = NONE End MappedImage SCPDollar018 Texture = SCGameUserInterface512_001.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:199 Top:199 Right:263 Bottom:263 Status = NONE End MappedImage SCPDollar019 Texture = SCGameUserInterface512_001.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:133 Top:199 Right:197 Bottom:263 Status = NONE End MappedImage SCPDollar020 Texture = SCGameUserInterface512_001.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:67 Top:199 Right:131 Bottom:263 Status = NONE End MappedImage SCPDollar021 Texture = SCGameUserInterface512_001.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:1 Top:199 Right:65 Bottom:263 Status = NONE End MappedImage SCPDollar022 Texture = SCGameUserInterface512_001.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:397 Top:133 Right:461 Bottom:197 Status = NONE End MappedImage SCPDollar023 Texture = SCGameUserInterface512_001.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:331 Top:133 Right:395 Bottom:197 Status = NONE End MappedImage SCPDollar024 Texture = SCGameUserInterface512_001.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:265 Top:133 Right:329 Bottom:197 Status = NONE End MappedImage SCPDollar025 Texture = SCGameUserInterface512_001.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:199 Top:133 Right:263 Bottom:197 Status = NONE End MappedImage SCPDollar026 Texture = SCGameUserInterface512_001.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:133 Top:133 Right:197 Bottom:197 Status = NONE End MappedImage SCPDollar027 Texture = SCGameUserInterface512_001.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:67 Top:133 Right:131 Bottom:197 Status = NONE End MappedImage SCPDollar028 Texture = SCGameUserInterface512_001.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:1 Top:133 Right:65 Bottom:197 Status = NONE End MappedImage SCPDollar029 Texture = SCGameUserInterface512_001.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:397 Top:67 Right:461 Bottom:131 Status = NONE End MappedImage SCPDollar030 Texture = SCGameUserInterface512_001.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:331 Top:67 Right:395 Bottom:131 Status = NONE End MappedImage SCPDollar012 Texture = SCGameUserInterface512_001.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:265 Top:67 Right:329 Bottom:131 Status = NONE End MappedImage SCPDollar011 Texture = SCGameUserInterface512_001.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:199 Top:67 Right:263 Bottom:131 Status = NONE End MappedImage SCPDollar010 Texture = SCGameUserInterface512_001.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:133 Top:67 Right:197 Bottom:131 Status = NONE End MappedImage SCPDollar009 Texture = SCGameUserInterface512_001.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:67 Top:67 Right:131 Bottom:131 Status = NONE End MappedImage SCPDollar007 Texture = SCGameUserInterface512_001.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:1 Top:67 Right:65 Bottom:131 Status = NONE End MappedImage SCPDollar006 Texture = SCGameUserInterface512_001.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:397 Top:1 Right:461 Bottom:65 Status = NONE End MappedImage SCPDollar005 Texture = SCGameUserInterface512_001.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:331 Top:1 Right:395 Bottom:65 Status = NONE End MappedImage SCPDollar004 Texture = SCGameUserInterface512_001.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:265 Top:1 Right:329 Bottom:65 Status = NONE End MappedImage SCPDollar003 Texture = SCGameUserInterface512_001.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:199 Top:1 Right:263 Bottom:65 Status = NONE End MappedImage SCPDollar002 Texture = SCGameUserInterface512_001.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:133 Top:1 Right:197 Bottom:65 Status = NONE End MappedImage SCPDollar001 Texture = SCGameUserInterface512_001.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:67 Top:1 Right:131 Bottom:65 Status = NONE End MappedImage SCPDollar008 Texture = SCGameUserInterface512_001.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:1 Top:1 Right:65 Bottom:65 Status = NONE End MappedImage SNPStar015 Texture = SCGameUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:171 Top:295 Right:203 Bottom:327 Status = NONE End MappedImage SNPStar014 Texture = SCGameUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:137 Top:295 Right:169 Bottom:327 Status = NONE End MappedImage SNPStar013 Texture = SCGameUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:103 Top:295 Right:135 Bottom:327 Status = NONE End MappedImage SNPStar012 Texture = SCGameUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:69 Top:295 Right:101 Bottom:327 Status = NONE End MappedImage SNPStar011 Texture = SCGameUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:35 Top:295 Right:67 Bottom:327 Status = NONE End MappedImage SNPStar010 Texture = SCGameUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:1 Top:295 Right:33 Bottom:327 Status = NONE End MappedImage SNPStar009 Texture = SCGameUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:477 Top:287 Right:509 Bottom:319 Status = NONE End MappedImage SNPStar008 Texture = SCGameUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:443 Top:287 Right:475 Bottom:319 Status = NONE End MappedImage SNPStar007 Texture = SCGameUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:409 Top:287 Right:441 Bottom:319 Status = NONE End MappedImage SNPStar006 Texture = SCGameUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:375 Top:287 Right:407 Bottom:319 Status = NONE End MappedImage SNPStar005 Texture = SCGameUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:341 Top:287 Right:373 Bottom:319 Status = NONE End MappedImage SNPStar004 Texture = SCGameUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:307 Top:287 Right:339 Bottom:319 Status = NONE End MappedImage SNPStar003 Texture = SCGameUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:273 Top:287 Right:305 Bottom:319 Status = NONE End MappedImage SNPStar002 Texture = SCGameUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:239 Top:271 Right:271 Bottom:303 Status = NONE End MappedImage SNPStar001 Texture = SCGameUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:205 Top:271 Right:237 Bottom:303 Status = NONE End MappedImage SNPStar000 Texture = SCGameUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:171 Top:261 Right:203 Bottom:293 Status = NONE End MappedImage SCPCrossB015 Texture = SCGameUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:137 Top:261 Right:169 Bottom:293 Status = NONE End MappedImage SCPCrossB014 Texture = SCGameUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:103 Top:261 Right:135 Bottom:293 Status = NONE End MappedImage SCPCrossB013 Texture = SCGameUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:69 Top:261 Right:101 Bottom:293 Status = NONE End MappedImage SCPCrossB012 Texture = SCGameUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:35 Top:261 Right:67 Bottom:293 Status = NONE End MappedImage SCPCrossB011 Texture = SCGameUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:1 Top:261 Right:33 Bottom:293 Status = NONE End MappedImage SCPCrossB010 Texture = SCGameUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:477 Top:253 Right:509 Bottom:285 Status = NONE End MappedImage SCPCrossB009 Texture = SCGameUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:443 Top:253 Right:475 Bottom:285 Status = NONE End MappedImage SCPCrossB008 Texture = SCGameUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:409 Top:253 Right:441 Bottom:285 Status = NONE End MappedImage SCPCrossB007 Texture = SCGameUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:375 Top:253 Right:407 Bottom:285 Status = NONE End MappedImage SCPCrossB006 Texture = SCGameUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:341 Top:253 Right:373 Bottom:285 Status = NONE End MappedImage SCPCrossB005 Texture = SCGameUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:307 Top:253 Right:339 Bottom:285 Status = NONE End MappedImage SCPCrossB004 Texture = SCGameUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:273 Top:253 Right:305 Bottom:285 Status = NONE End MappedImage SCPCrossB003 Texture = SCGameUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:239 Top:237 Right:271 Bottom:269 Status = NONE End MappedImage SCPCrossB002 Texture = SCGameUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:205 Top:237 Right:237 Bottom:269 Status = NONE End MappedImage SCPCrossB001 Texture = SCGameUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:171 Top:227 Right:203 Bottom:259 Status = NONE End MappedImage SCPCrossB000 Texture = SCGameUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:137 Top:227 Right:169 Bottom:259 Status = NONE End MappedImage SCPCross015 Texture = SCGameUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:103 Top:227 Right:135 Bottom:259 Status = NONE End MappedImage SNPStar020 Texture = SCGameUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:69 Top:227 Right:101 Bottom:259 Status = NONE End MappedImage SNPStar019 Texture = SCGameUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:35 Top:227 Right:67 Bottom:259 Status = NONE End MappedImage SNPStar018 Texture = SCGameUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:1 Top:227 Right:33 Bottom:259 Status = NONE End MappedImage SCPChev000 Texture = SCGameUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:477 Top:219 Right:509 Bottom:251 Status = NONE End MappedImage SCPChev001 Texture = SCGameUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:443 Top:219 Right:475 Bottom:251 Status = NONE End MappedImage SCPChev002 Texture = SCGameUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:409 Top:219 Right:441 Bottom:251 Status = NONE End MappedImage SCPChev003 Texture = SCGameUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:375 Top:219 Right:407 Bottom:251 Status = NONE End MappedImage SCPChev004 Texture = SCGameUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:341 Top:219 Right:373 Bottom:251 Status = NONE End MappedImage SCPChev005 Texture = SCGameUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:307 Top:219 Right:339 Bottom:251 Status = NONE End MappedImage SCPChev006 Texture = SCGameUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:273 Top:219 Right:305 Bottom:251 Status = NONE End MappedImage SNPStar016 Texture = SCGameUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:239 Top:203 Right:271 Bottom:235 Status = NONE End MappedImage SNPStar017 Texture = SCGameUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:205 Top:203 Right:237 Bottom:235 Status = NONE End MappedImage SCPLightning015 Texture = SCGameUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:171 Top:193 Right:203 Bottom:225 Status = NONE End MappedImage SCPLightning014 Texture = SCGameUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:137 Top:193 Right:169 Bottom:225 Status = NONE End MappedImage SCPLightning013 Texture = SCGameUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:103 Top:193 Right:135 Bottom:225 Status = NONE End MappedImage SCPLightning012 Texture = SCGameUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:69 Top:193 Right:101 Bottom:225 Status = NONE End MappedImage SCPLightning011 Texture = SCGameUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:35 Top:193 Right:67 Bottom:225 Status = NONE End MappedImage SCPLightning010 Texture = SCGameUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:1 Top:193 Right:33 Bottom:225 Status = NONE End MappedImage SCPLightning009 Texture = SCGameUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:477 Top:185 Right:509 Bottom:217 Status = NONE End MappedImage SCPLightning008 Texture = SCGameUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:443 Top:185 Right:475 Bottom:217 Status = NONE End MappedImage SCPLightning007 Texture = SCGameUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:409 Top:185 Right:441 Bottom:217 Status = NONE End MappedImage SCPLightning006 Texture = SCGameUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:375 Top:185 Right:407 Bottom:217 Status = NONE End MappedImage SCPLightning005 Texture = SCGameUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:341 Top:185 Right:373 Bottom:217 Status = NONE End MappedImage SCPLightning004 Texture = SCGameUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:307 Top:185 Right:339 Bottom:217 Status = NONE End MappedImage SCPLightning003 Texture = SCGameUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:273 Top:185 Right:305 Bottom:217 Status = NONE End MappedImage SCPLightning002 Texture = SCGameUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:239 Top:169 Right:271 Bottom:201 Status = NONE End MappedImage SCPLightning001 Texture = SCGameUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:205 Top:169 Right:237 Bottom:201 Status = NONE End MappedImage SCPLightning000 Texture = SCGameUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:171 Top:159 Right:203 Bottom:191 Status = NONE End MappedImage SCPHeal020 Texture = SCGameUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:137 Top:159 Right:169 Bottom:191 Status = NONE End MappedImage SCPHeal019 Texture = SCGameUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:103 Top:159 Right:135 Bottom:191 Status = NONE End MappedImage SCPHeal018 Texture = SCGameUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:69 Top:159 Right:101 Bottom:191 Status = NONE End MappedImage SCPHeal017 Texture = SCGameUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:35 Top:159 Right:67 Bottom:191 Status = NONE End MappedImage SCPHeal016 Texture = SCGameUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:1 Top:159 Right:33 Bottom:191 Status = NONE End MappedImage SCPHeal015 Texture = SCGameUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:477 Top:151 Right:509 Bottom:183 Status = NONE End MappedImage SCPHeal014 Texture = SCGameUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:443 Top:151 Right:475 Bottom:183 Status = NONE End MappedImage SCPHeal013 Texture = SCGameUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:409 Top:151 Right:441 Bottom:183 Status = NONE End MappedImage SCPHeal012 Texture = SCGameUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:375 Top:151 Right:407 Bottom:183 Status = NONE End MappedImage SCPHeal011 Texture = SCGameUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:341 Top:151 Right:373 Bottom:183 Status = NONE End MappedImage SCPHeal010 Texture = SCGameUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:307 Top:151 Right:339 Bottom:183 Status = NONE End MappedImage SCPHeal009 Texture = SCGameUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:273 Top:151 Right:305 Bottom:183 Status = NONE End MappedImage SCPHeal008 Texture = SCGameUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:239 Top:135 Right:271 Bottom:167 Status = NONE End MappedImage SCPHeal007 Texture = SCGameUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:205 Top:135 Right:237 Bottom:167 Status = NONE End MappedImage SCPHeal006 Texture = SCGameUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:171 Top:125 Right:203 Bottom:157 Status = NONE End MappedImage SCPHeal005 Texture = SCGameUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:137 Top:125 Right:169 Bottom:157 Status = NONE End MappedImage SCPHeal004 Texture = SCGameUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:103 Top:125 Right:135 Bottom:157 Status = NONE End MappedImage SCPHeal003 Texture = SCGameUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:69 Top:125 Right:101 Bottom:157 Status = NONE End MappedImage SCPHeal002 Texture = SCGameUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:35 Top:125 Right:67 Bottom:157 Status = NONE End MappedImage SCPHeal001 Texture = SCGameUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:1 Top:125 Right:33 Bottom:157 Status = NONE End MappedImage SCPHeal000 Texture = SCGameUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:471 Top:117 Right:503 Bottom:149 Status = NONE End MappedImage SCPChev007 Texture = SCGameUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:437 Top:117 Right:469 Bottom:149 Status = NONE End MappedImage SCPChev008 Texture = SCGameUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:403 Top:117 Right:435 Bottom:149 Status = NONE End MappedImage SCPChev009 Texture = SCGameUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:369 Top:117 Right:401 Bottom:149 Status = NONE End MappedImage SCPChev010 Texture = SCGameUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:335 Top:117 Right:367 Bottom:149 Status = NONE End MappedImage SCPChev011 Texture = SCGameUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:301 Top:117 Right:333 Bottom:149 Status = NONE End MappedImage SCPChev012 Texture = SCGameUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:267 Top:101 Right:299 Bottom:133 Status = NONE End MappedImage SCPChev013 Texture = SCGameUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:233 Top:101 Right:265 Bottom:133 Status = NONE End MappedImage SCPChev014 Texture = SCGameUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:267 Top:67 Right:299 Bottom:99 Status = NONE End MappedImage SCPChev015 Texture = SCGameUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:233 Top:67 Right:265 Bottom:99 Status = NONE End MappedImage SCPWrench000 Texture = SCGameUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:175 Top:67 Right:231 Bottom:123 Status = NONE End MappedImage SCPWrench008 Texture = SCGameUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:117 Top:67 Right:173 Bottom:123 Status = NONE End MappedImage SCPWrench007 Texture = SCGameUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:59 Top:67 Right:115 Bottom:123 Status = NONE End MappedImage SCPWrench006 Texture = SCGameUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:1 Top:67 Right:57 Bottom:123 Status = NONE End MappedImage SCPWrench005 Texture = SCGameUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:447 Top:59 Right:503 Bottom:115 Status = NONE End MappedImage SCPWrench004 Texture = SCGameUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:389 Top:59 Right:445 Bottom:115 Status = NONE End MappedImage SCPWrench009 Texture = SCGameUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:331 Top:59 Right:387 Bottom:115 Status = NONE End MappedImage SCPWrench003 Texture = SCGameUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:447 Top:1 Right:503 Bottom:57 Status = NONE End MappedImage SCPWrench002 Texture = SCGameUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:389 Top:1 Right:445 Bottom:57 Status = NONE End MappedImage SCPWrench001 Texture = SCGameUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:331 Top:1 Right:387 Bottom:57 Status = NONE End MappedImage SCPDollar000 Texture = SCGameUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:265 Top:1 Right:329 Bottom:65 Status = NONE End MappedImage SCPDollar013 Texture = SCGameUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:199 Top:1 Right:263 Bottom:65 Status = NONE End MappedImage SCPDollar014 Texture = SCGameUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:133 Top:1 Right:197 Bottom:65 Status = NONE End MappedImage SCPDollar015 Texture = SCGameUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:67 Top:1 Right:131 Bottom:65 Status = NONE End MappedImage SCPDollar016 Texture = SCGameUserInterface512_002.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:1 Top:1 Right:65 Bottom:65 Status = NONE End