;------------------------------------------------------------------------------ ;Command sets are groups of command buttons that will be displayed in the ;context sensitive user interface for a selected object showing what you ;can do with that object ; ;LHS numbers are the physical GUI buttons. You can assign a command ;to any of the physical buttons, they do *NOT* need to appear in ;continuous order ... you may have gaps if you desire ; ;RHS strings are CommandButton.ini command names ; ;Buttons for a regular command context are ordered as: ; ;+--+--+--+--+--+--+ ;|01|03|05|07|09|11| ;+--+--+--+--+--+--+ ;|02|04|06|08|10|12| ;+--+--+--+--+--+--+ ; ;------------------------------------------------------------------------------ ;---------------------Eddited by Colonel WOG (04/10/04)----------------------- ;------------------------------------------------------------------------------ ;------------------------------------------------------------------------------ ; Many things just want these three buttons. CommandSet GenericCommandSet 9 = Command_AttackMove 11 = Command_Guard 12 = Command_Stop End ; Dozer Command Sets ---------------------------------------------------------- CommandSet AmericaDozerCommandSet 1 = Command_ConstructAmericaPowerPlant 2 = Command_ConstructAmericaBarracks 3 = Command_ConstructAmericaSupplyCenter 4 = Command_ConstructAmericaWarFactory 5 = Command_ConstructAmericaAirfield 6 = Command_ConstructAmericaCommandCenter 7 = Command_ConstructAmericaNavalyard 8 = Command_ConstructAmericaAirfield2 9 = Command_ConstructTente 11 = Command_DisarmMinesAtPosition 12 = Command_AmericaChangetoTechSet End CommandSet AmericaDozerCommandSetTech 1 = Command_ConstructAmericaStrategyCenter 2 = Command_ConstructAmericaSupplyDropZone 3 = Command_ConstructAmericaDetentionCamp 4 = Command_ConstructAmericaParticleCannonUplink 5 = Command_ConstructAmericaPatriotBattery 6 = Command_ConstructAmericaAdvLab 7 = Command_ConstructAmericaBatmispat 8 = Command_ConstructAmericaBunker 11 = Command_AmericaChangetoDefaultSet 12 = Command_DisarmMinesAtPosition End CommandSet GLAWorkerCommandSet 1 = Command_ConstructGLASupplyStash 2 = Command_ConstructGLAPalace 3 = Command_ConstructGLABarracks 4 = Command_ConstructGLABlackMarket 5 = Command_ConstructGLAStingerSite 6 = Command_ConstructGLAScudStorm 7 = Command_ConstructGLATunnelNetwork 8 = Command_ConstructGLAAirfield 9 = Command_ConstructGLAArmsDealer 10 = Command_ConstructGLACommandCenter 11 = Command_ConstructGLANavalyard 12 = Command_DisarmMinesAtPosition ; 1 = Command_ConstructGLABurningBarricade End CommandSet ChinaDozerCommandSet 1 = Command_ConstructChinaPowerPlant 2 = Command_ConstructChinaBarracks 3 = Command_ConstructChinaSupplyCenter 4 = Command_ConstructChinaAirfield 5 = Command_ConstructChinaWarFactory 6 = Command_ConstructChinaCommandCenter 7 = Command_ConstructChinaNavalyard 11 = Command_DisarmMinesAtPosition 12 = Command_ChinaChangetoTechSet End CommandSet ChinaDozerCommandSetTech ;1 = Command_ConstructChinaConcreteWall 1 = Command_ConstructChinaPropagandaCenter 2 = Command_ConstructCommandandControl 3 = Command_ConstructChinaNuclearMissileLauncher 4 = Command_ConstructChinaSpeakerTower 5 = Command_ConstructChinaBunker 6 = Command_ConstructChinaGattlingCannon 11 = Command_ChinaChangetoDefaultSet 12 = Command_DisarmMinesAtPosition End ; Unit Command Sets ----------------------------------------------------------- CommandSet AmericaTransportCommandSet 1 = Command_TransportExit 2 = Command_TransportExit 3 = Command_TransportExit 4 = Command_TransportExit 5 = Command_TransportExit 6 = Command_TransportExit 7 = Command_TransportExit 8 = Command_TransportExit 9 = Command_Evacuate 11 = Command_Guard 12 = Command_Stop End CommandSet AmericaVehicleChinookCommandSet 1 = Command_TransportExit 2 = Command_TransportExit 3 = Command_TransportExit 4 = Command_TransportExit 5 = Command_TransportExit 6 = Command_TransportExit 7 = Command_TransportExit 8 = Command_TransportExit 9 = Command_ChinookUnload 10 = Command_CombatDrop ; 11 = Command_Guard 12 = Command_Stop End CommandSet CivilianTransportCommandSet 1 = Command_TransportExit 2 = Command_TransportExit 3 = Command_TransportExit 4 = Command_TransportExit 5 = Command_TransportExit 6 = Command_TransportExit 7 = Command_TransportExit 8 = Command_TransportExit 9 = Command_Evacuate 11 = Command_Guard 12 = Command_Stop End CommandSet RailedTransportCommandSet 1 = Command_TransportExit 2 = Command_TransportExit 3 = Command_TransportExit 4 = Command_TransportExit 5 = Command_TransportExit 6 = Command_TransportExit 7 = Command_TransportExit 8 = Command_TransportExit 9 = Command_TransportExit 10 = Command_TransportExit 11 = Command_Evacuate 12 = Command_ExecuteRailedTransport End CommandSet CivilianTransportWithNukeCommandSet 1 = Command_DetonateConvoyTruckNuke 12 = Command_Stop End CommandSet AmericaInfantryRangerCommandSet 1 = Command_AmericaRangerCaptureBuilding 2 = Command_AmericaRangerSwitchToMachineGun 4 = Command_AmericaRangerSwitchToFlagBangGrenades 9 = Command_AttackMove 11 = Command_Guard 12 = Command_Stop End CommandSet AmericaInfantryColonelBurtonCommandSet 1 = Command_ColonelBurtonKnifeAttack 2 = Command_ColonelBurtonTimedDemoCharge 4 = Command_ColonelBurtonRemoteDemoCharge 6 = Command_ColonelBurtonDetonateCharges 9 = Command_AttackMove 11 = Command_Guard 12 = Command_Stop End CommandSet AmericaInfantryMissileDefenderCommandSet 1 = Command_AmericaMissileDefenderLaserGuidedMissiles 9 = Command_AttackMove 11 = Command_Guard 12 = Command_Stop End CommandSet AmericaInfantryPathfinderCommandSet 9 = Command_AttackMove 11 = Command_Guard 12 = Command_Stop End CommandSet AmericaInfantryPilotCommandSet 12 = Command_Stop End CommandSet AmericaVehicleHumveeCommandSet 1 = Command_ConstructAmericaVehicleBattleDrone 2 = Command_ConstructAmericaVehicleScoutDrone 3 = Command_TransportExit 4 = Command_TransportExit 5 = Command_TransportExit 6 = Command_TransportExit 7 = Command_TransportExit 8 = Command_Evacuate 9 = Command_AttackMove 11 = Command_Guard 12 = Command_Stop End CommandSet CivilianVehicleLimoCommandSet 1 = Command_TransportExit 2 = Command_TransportExit 3 = Command_TransportExit 4 = Command_TransportExit 5 = Command_TransportExit 6 = Command_Evacuate 12 = Command_Stop End CommandSet GLAInfantryRebelCommandSet 1 = Command_GLAInfantryRebelCaptureBuilding 2 = Command_GLAgun 4 = Command_GLAMolotovCocktailProjectile 9 = Command_AttackMove 11 = Command_Guard 12 = Command_Stop End CommandSet GLAInfantryTunnelDefenderCommandSet 9 = Command_AttackMove 11 = Command_Guard 12 = Command_Stop End CommandSet GLAInfantryTerroristCommandSet 1 = Command_GLAInfantryTerroristMakeCarBomb 11 = Command_Guard 12 = Command_Stop End CommandSet GLAInfantryAngryMobCommandSet ;1 = Command_GLAInfantryFireBomb 9 = Command_AttackMove 11 = Command_Guard 12 = Command_Stop End CommandSet GLAInfantryHijackerCommandSet 1 = Command_GLAInfantryHijack ; Guard was removed permanently for this unit, since it can't 12 = Command_Stop End CommandSet GLAInfantryJarmenKellCommandSet 1 = Command_GLAInfantryJarmenKellSnipeVehicleAttack 9 = Command_AttackMove 11 = Command_Guard 12 = Command_Stop End CommandSet AmericaVehicleComancheCommandSet ; 1 = Command_AmericaVehicleComancheFireAntiTankMissiles - changed by DB to make missiles auto-shoot. 1 = Command_AmericaVehicleComancheFireRocketPods 9 = Command_AttackMove 11 = Command_Guard 12 = Command_Stop End CommandSet GLAVehicleRocketBuggyCommandSet 9 = Command_AttackMove 11 = Command_Guard 12 = Command_Stop End CommandSet GLATankScorpionCommandSet ;1 = Command_GLAScorpionFireRocket -- Design change request -- wants to auto fire without button. 9 = Command_AttackMove 11 = Command_Guard 12 = Command_Stop End CommandSet GLAVehicleScudLauncherCommandSet 1 = Command_GLAExplosiveWarhead ; 2 = Command_FireScudExplosiveAtPosition 3 = Command_GLAAnthraxWarhead ; 4 = Command_FireScudAnthraxAtPosition 9 = Command_AttackMove 11 = Command_Guard 12 = Command_Stop End CommandSet GLAVehicleQuadCannon 9 = Command_AttackMove 11 = Command_Guard 12 = Command_Stop End CommandSet GLAVehicleToxinTruckCommandSet 1 = Command_GLAToxinTractorContaminateGround 9 = Command_AttackMove 11 = Command_Guard 12 = Command_Stop End CommandSet GLAVehicleBombTruckCommandSet 1 = Command_DisguiseAsVehicle 3 = Command_BombTruckDetonateNow 7 = Command_UpgradeGLABombTruckBioBomb 8 = Command_UpgradeGLABombTruckHighExplosiveBomb 9 = Command_AttackMove 11 = Command_Guard 12 = Command_Stop End CommandSet GLAVehicleRadarVanCommandSet 1 = Command_RadarVanScan 12 = Command_Stop End CommandSet GLAVehicleTechnicalCommandSet 1 = Command_TransportExit 2 = Command_TransportExit 3 = Command_TransportExit 4 = Command_TransportExit 5 = Command_TransportExit 9 = Command_AttackMove 10 = Command_Evacuate 11 = Command_Guard 12 = Command_Stop End CommandSet ChinaJetMIGCommandSet ; 2 = Command_ChinaJetMIGFireNapalmMissile 9 = Command_AttackMove 10 = Command_GuardFlyingUnitsOnly 11 = Command_Guard 12 = Command_Stop End CommandSet ChinaInfantryRedguardCommandSet 1 = Command_ChinaInfantryRedGuardCaptureBuilding 2 = Command_chinagun 4 = Command_chinaKnife 9 = Command_AttackMove 11 = Command_Guard 12 = Command_Stop End CommandSet ChinaInfantryBlackLotusCommandSet 1 = Command_ChinaInfantryBlackLotusCaptureHack 3 = Command_ChinaInfantryBlackLotusVehicleHack 5 = Command_ChinaInfantryBlackLotusCashHack ; 11 = Command_Guard 12 = Command_Stop End CommandSet ChinaInfantryHackerCommandSet 1 = Command_ChinaInfantryHackerDisableBuilding 3 = Command_ChinaInfantryHackerInternetHack 11 = Command_Guard 12 = Command_Stop End CommandSet ChinaInfantryTankHunterCommandSet 9 = Command_AttackMove 11 = Command_Guard 12 = Command_Stop End CommandSet ChinaTroopCrawlerCommandSet 1 = Command_TransportExit 2 = Command_TransportExit 3 = Command_TransportExit 4 = Command_TransportExit 5 = Command_TransportExit 6 = Command_TransportExit 7 = Command_TransportExit 8 = Command_TransportExit 9 = Command_AttackMove 11 = Command_EmptyCrawler 12 = Command_Stop End CommandSet ChinaVehicleNukeCannonCommandSet ; 1 = Command_FireNukeCannonAtPosition 9 = Command_AttackMove 11 = Command_Guard 12 = Command_Stop End CommandSet BalloonCommandSet 10 = Command_GuardFlyingUnitsOnly 11 = Command_Guard 12 = Command_Stop End CommandSet ChinaVehicleBattleMasterCommandSet 9 = Command_AttackMove 11 = Command_Guard 12 = Command_Stop End CommandSet ChinaVehicleGattlingTankCommandSet 9 = Command_AttackMove 11 = Command_Guard 12 = Command_Stop End CommandSet ChinaVehicleInfernoCannonCommandSet ; 1 = Command_FireInfernoCannonAtPosition 9 = Command_AttackMove 11 = Command_Guard 12 = Command_Stop End ;------------------------------------------------------------------------------ ;------------------------------------------------------------------------------ CommandSet ChinaTankDragonCommandSet 1 = Command_ChinaDragonTankFireWall 9 = Command_AttackMove 11 = Command_Guard 12 = Command_Stop End CommandSet AmericaTankCrusaderCommandSet 1 = Command_ConstructAmericaVehicleBattleDrone 2 = Command_ConstructAmericaVehicleScoutDrone 9 = Command_AttackMove 11 = Command_Guard 12 = Command_Stop End CommandSet AmericaTankPaladinCommandSet 1 = Command_ConstructAmericaVehicleBattleDrone 2 = Command_ConstructAmericaVehicleScoutDrone 9 = Command_AttackMove 11 = Command_Guard 12 = Command_Stop End CommandSet AmericaVehicleAmbulanceCommandSet 1 = Command_ConstructAmericaVehicleBattleDrone 2 = Command_ConstructAmericaVehicleScoutDrone 3 = Command_TransportExit 4 = Command_TransportExit 5 = Command_TransportExit 6 = Command_TransportExit 7 = Command_TransportExit 8 = Command_Evacuate 9 = Command_AttackMove 10 = Command_AmbulanceCleanupArea 11 = Command_Guard 12 = Command_Stop End CommandSet AmericaInfantryHazMatCommandSet 1 = Command_AmbulanceCleanupArea 11 = Command_Guard 12 = Command_Stop End CommandSet AmericaVehicleTomahawkCommandSet 1 = Command_ConstructAmericaVehicleBattleDrone 2 = Command_ConstructAmericaVehicleScoutDrone ; 3 = Command_FireTomahawkAtPosition 9 = Command_AttackMove 11 = Command_Guard 12 = Command_Stop End CommandSet AmericaJetRaptorCommandSet ; 6 = Command_Guard 9 = Command_AttackMove 10 = Command_GuardFlyingUnitsOnly 11 = Command_Guard 12 = Command_Stop End CommandSet AmericaJetAuroraCommandSet ; 6 = Command_Guard ; 8 = Command_GuardFlyingUnitsOnly 9 = Command_AttackMove 11 = Command_Guard 12 = Command_Stop End CommandSet AmericaJetStealthFighterCommandSet ; 6 = Command_Guard ; 8 = Command_GuardFlyingUnitsOnly 9 = Command_AttackMove 11 = Command_Guard 12 = Command_Stop End CommandSet GLATankMarauderCommandSet 9 = Command_AttackMove 11 = Command_Guard 12 = Command_Stop End CommandSet ChinaTankBattlemasterCommandSet 9 = Command_AttackMove 11 = Command_Guard 12 = Command_Stop End ;-------------------------------------------- CommandSet ChinaTankOverlordDefaultCommandSet 1 = Command_UpgradeChinaOverlordBattleBunker 3 = Command_UpgradeChinaOverlordGattlingCannon 5 = Command_UpgradeChinaOverlordPropagandaTower 9 = Command_AttackMove 11 = Command_Guard 12 = Command_Stop End CommandSet ChinaTankOverlordBattleBunkerCommandSet 1 = Command_TransportExit 2 = Command_TransportExit 3 = Command_TransportExit 4 = Command_TransportExit 5 = Command_TransportExit 6 = Command_Evacuate 9 = Command_AttackMove 11 = Command_Guard 12 = Command_Stop End CommandSet ChinaTankOverlordGattlingCannonCommandSet 9 = Command_AttackMove 11 = Command_Guard 12 = Command_Stop End CommandSet ChinaTankOverlordPropagandaTowerCommandSet 9 = Command_AttackMove 11 = Command_Guard 12 = Command_Stop End CommandSet ChinaSupplyTruckCommandSet 12 = Command_Stop End ;-------------------------------------------- ; Structure Command Sets ------------------------------------------------------ CommandSet AmericaCommandCenterCommandSet 1 = Command_ConstructAmericaDozer 2 = Command_ConstructAmericaVehicleChinook 5 = Command_A10ThunderboltMissileStrike 6 = Command_Paradrop 7 = Command_SpyDrone 8 = Command_EmergencyRepair 9 = Command_DaisyCutter 10 = Command_SpySatelliteScan 11 = Command_SetRallyPoint 12 = Command_Sell End CommandSet Command_ScriptedTransportDrops 1 = Command_DaisyCutter 2 = Command_Paradrop 3 = Command_CarpetBomb 4 = Command_ClusterMines 5 = Command_CrateDrop End CommandSet Command_ScriptedA10ThunderboltStrike 1 = Command_A10ThunderboltMissileStrike End CommandSet AmericaAirfieldCommandSet ;1 = Command_ConstructAmericaJetF18 1 = Command_ConstructAmericaJetAurora 2 = Command_ConstructA10 3 = Command_ConstructAmericaJetAuroraMk2 ; 3 = Command_ConstructAmericaJetAurora 4 = Command_ConstructAmericaJetStealthFighter 5 = Command_ConstructAmericaVehicleComanche 6 = Command_ConstructBlackhawk 7 = Command_ConstructAmericaJetRaptor 10 = Command_UpgradeAmericaLaserMissiles 11 = Command_SetRallyPoint 12 = Command_Sell End CommandSet AmericaWarFactoryCommandSet 1 = Command_ConstructAmericaTankCrusader 2 = Command_ConstructAmericaVehicleTomahawk 3 = Command_ConstructAmericaVehicleHumvee 4 = Command_ConstructAmericaVehicleMedic 5 = Command_ConstructAmericaVehiclePaladin 6 = Command_ConstructAmericaVehicleCV ;7 = Command_UpgradeAmericaTomahawkRemoteControl 9 = Command_ConstructAmericaVehicleHoverCraft ;8 = Command_ConstructAmericaVehicleAvenger 10 = Command_UpgradeAmericaTOWMissile 11 = Command_SetRallyPoint 12 = Command_Sell End CommandSet AmericaBarracksCommandSet 1 = Command_ConstructAmericaInfantryRanger 2 = Command_ConstructAmericaInfantryMissileDefender 3 = Command_ConstructAmericaInfantryColonelBurton 4 = Command_ConstructAmericaInfantryPathfinder 5 = Command_ConstructChinaInfantryOfficer 6 = Command_ConstructAmericaInfantryBiohazardTech 7 = Command_UpgradeAmericaRangerFlashBangGrenade 8 = Command_UpgradeAmericaRangerCaptureBuilding 11 = Command_SetRallyPoint 12 = Command_Sell End CommandSet AmericaSupplyCenterCommandSet 1 = Command_ConstructAmericaVehicleChinook 11 = Command_SetRallyPoint 12 = Command_Sell End CommandSet AmericaPowerPlantCommandSet 1 = Command_UpgradeAmericaAdvancedControlRods 12 = Command_Sell End ;----------------------------------------------------------------------------------- CommandSet AmericaStrategyCenterCommandSet 1 = Command_InitiateBattlePlanBombardment 2 = Command_InitiateBattlePlanSearchAndDestroy 3 = Command_InitiateBattlePlanHoldTheLine 7 = Command_UpgradeAmericaCompositeArmor 9 = Command_UpgradeAmericaAdvancedTraining 10 = Command_UpgradeAmericaDroneArmor 11 = Command_StrategyCenter_Stop 12 = Command_Sell End ;----------------------------------------------------------------------------------- CommandSet AmericaDetentionCampCommandSet 1 = Command_CIAIntelligence 12 = Command_Sell End CommandSet AmericaParticleUplinkCannonCommandSet 1 = Command_FireParticleUplinkCannon 12 = Command_Sell End CommandSet BaikonurLaunchTowerCommandSet 1 = Command_LaunchBaikonurRocket 2 = Command_DetonateBaikonurRocketAtLocation End CommandSet AmericaBunkerCommandSet 1 = Command_TransportExit 2 = Command_TransportExit 3 = Command_TransportExit 4 = Command_TransportExit 5 = Command_TransportExit 6 = Command_TransportExit 7 = Command_TransportExit 8 = Command_TransportExit 9 = Command_TransportExit 10 = Command_Evacuate 11= Command_Stop 12 = Command_Sell End CommandSet AmericaPatriotBatteryCommandSet 11 = Command_Stop 12 = Command_Sell End CommandSet AmericaBatmispatCommandSet 11 = Command_Stop 12 = Command_Sell End CommandSet ChinaCommandCenterCommandSet 1 = Command_ConstructChinaDozer 2 = Command_ConstructChinaVehicleFieldPorpaganda 3 = Command_ReinforceFromCommandCenter 4 = Command_ClusterMines 5 = Command_CashHack 6 = Command_ArtilleryBarrage 7 = Command_EmergencyRepair 8 = Command_EMPPulse 9 = Command_UpgradeChinaRadar 10 = Command_UpgradeChinaMines 11 = Command_SetRallyPoint 12 = Command_Sell End CommandSet ChinaBunkerCommandSet 1 = Command_TransportExit 2 = Command_TransportExit 3 = Command_TransportExit 4 = Command_TransportExit 5 = Command_TransportExit 6 = Command_Evacuate 10 = Command_UpgradeChinaMines 12 = Command_Sell End CommandSet ChinaPowerPlantCommandSet 1 = Command_Overcharge 10 = Command_UpgradeChinaMines 12 = Command_Sell End CommandSet ChinaSpeakerTowerCommandSet ; 10 = Command_UpgradeChinaMines 12 = Command_Sell End CommandSet TenteCommandSet ; 10 = Command_UpgradeChinaMines 12 = Command_Sell End CommandSet ChinaGattlingCannonCommandSet 10 = Command_UpgradeChinaMines 11 = Command_Stop 12 = Command_Sell End CommandSet ChinaBarracksCommandSet 1 = Command_ConstructChinaInfantryRedguard 2 = Command_ConstructChinaInfantryTankHunter 3 = Command_ConstructChinaInfantryHacker 4 = Command_ConstructChinaInfantryBlackLotus 5 = Command_ConstructChinaInfantryCommando 9 = Command_UpgradeChinaRedguardCaptureBuilding 10 = Command_UpgradeChinaMines 11 = Command_SetRallyPoint 12 = Command_Sell End CommandSet ChinaWarFactoryCommandSet 1 = Command_ConstructChinaTankBattleMaster 2 = Command_ConstructChinaVehicleTroopCrawler 3 = Command_ConstructChinaTankDragon 4 = Command_ConstructChinaTankGattling 5 = Command_ConstructChinaVehicleInfernoCannon 6 = Command_ConstructChinaTankOverlord 7 = Command_ConstructChinaVehicleNukeLauncher 8 = Command_ConstructChinaMLRS 9 = Command_ConstructChinaTankMine 10 = Command_ConstructChinaTankT98 ; 9 = Command_UpgradeChinaBlackNapalm ; 10 = Command_ConstructChinaVehicleBattleShip ; 10 = Command_UpgradeChinaChainGuns 11 = Command_UpgradeChinaMines 12 = Command_Sell End CommandSet ChinaSupplyCenterCommandSet 1 = Command_ConstructChinaVehicleSupplyTruck 10 = Command_UpgradeChinaMines 11 = Command_SetRallyPoint 12 = Command_Sell End CommandSet ChinaAirfieldCommandSet 1 = Command_ConstructChinaJetMIG 2 = Command_UpgradeChinaAircraftArmor 3 = Command_ConstructChinaJetSU30 5 = Command_ConstructChinaVehicleMI171 ;7 = Command_ConstructChinaJetBadger 10 = Command_UpgradeChinaMines 12 = Command_Sell End ;----------------------------------------------------------------------------------- CommandSet ChinaPropagandaCenterCommandSet 1 = Command_UpgradeChinaNationalism 2 = Command_UpgradeChinaBlackNapalm 3 = Command_UpgradeChinaSubliminalMessaging 4 = Command_UpgradeChinaChainGuns 10 = Command_UpgradeChinaMines 12 = Command_Sell End ;----------------------------------------------------------------------------------- CommandSet ChinaNuclearMissileCommandSet 1 = Command_NeutronMissile 7 = Command_UpgradeChinaUraniumShells 8 = Command_UpgradeChinaNuclearTanks 10 = Command_UpgradeChinaMines 12 = Command_Sell End CommandSet ChinaJetsu30CommandSet ; 1 = Command_su30fighter ;2 = Command_su30bomber 9 = Command_AttackMove 10 = Command_GuardFlyingUnitsOnly 11 = Command_Guard 12 = Command_Stop End CommandSet GLACommandCenterCommandSet 1 = Command_ConstructGLAWorker 2 = Command_StructureExit 3 = Command_StructureExit 4 = Command_StructureExit 5 = Command_StructureExit 6 = Command_StructureExit 7 = Command_AnthraxBomb 8 = Command_Ambush 9 = Command_ConstructGLAVehicleDozer2 11 = Command_SetRallyPoint 12 = Command_Sell End CommandSet GLAArmsDealerCommandSet 1 = Command_ConstructGLATankScorpion 2 = Command_ConstructGLAVehicleTechnical 3 = Command_ConstructGLAVehicleRadarVan 4 = Command_ConstructGLAVehicleQuadCannon 5 = Command_ConstructGLAVehicleToxinTruck 6 = Command_ConstructGLAVehicleRocketBuggy 7 = Command_ConstructGLATankMarauder 8 = Command_ConstructGLAVehicleBombTruck 9 = Command_ConstructGLAVehicleScudLauncher 10 = Command_ConstructNukeTruck 11 = Command_ConstructGLATankt72 12 = Command_Sell End CommandSet GLABarracksCommandSet 1 = Command_ConstructGLAInfantryRebel 2 = Command_ConstructGLAInfantryRPGTrooper 3 = Command_ConstructGLAInfantryTerrorist 4 = Command_ConstructGLAInfantryAngryMob 5 = Command_ConstructGLAInfantryHijacker 6 = Command_ConstructGLAInfantryJarmenKell 7 = Command_ConstructToxinTrooper 9 = Command_UpgradeGLARebelCaptureBuilding 11 = Command_SetRallyPoint 12 = Command_Sell End ;------------------------------------------------------------------------------ ;---------------------Eddited by Colonel WOG (04/10/04)----------------------- ;------------------------------------------------------------------------------ ;----------------------------------------------------------------------------------- CommandSet GLABlackMarketCommandSet 1 = Command_UpgradeGLAJunkRepair 2 = Command_UpgradeGLAAPRockets 3 = Command_UpgradeGLARadarVanScan 4 = Command_UpgradeGLABuggyAmmo 8 = Command_UpgradeGLAArmTheMob 9 = Command_UpgradeGLACamouflage 10 = Command_UpgradeGLAToxinShells 11 = Command_UpgradeGLAAnthraxBeta 12 = Command_Sell End ;----------------------------------------------------------------------------------- CommandSet GLAScudStormCommandSet 1 = Command_ScudStorm 12 = Command_Sell End CommandSet GLASupplyStashCommandSet 1 = Command_ConstructGLAWorker 9 = Command_ConstructGLAVehicleDozer2 11 = Command_SetRallyPoint 12 = Command_Sell End CommandSet GLAPalaceCommandSet 1 = Command_StructureExit 2 = Command_StructureExit 3 = Command_StructureExit 4 = Command_StructureExit 5 = Command_StructureExit 6 = Command_StructureExit 7 = Command_StructureExit 8 = Command_StructureExit 9 = Command_UpgradeGLAAPBullets 10 = Command_Evacuate 11 = Command_UpgradeGLAScorpionRocket 12 = Command_Sell End CommandSet GLADemoTrapCommandSet 1 = Command_SetDemoTrapProximityDetonation 2 = Command_SetDemoTrapManualDetonation 5 = Command_DetonateDemoTrap 12 = Command_Sell End CommandSet GLATunnelNetworkCommandSet 1 = Command_StructureExit 2 = Command_StructureExit 3 = Command_StructureExit 4 = Command_StructureExit 5 = Command_StructureExit 6 = Command_StructureExit 7 = Command_StructureExit 8 = Command_StructureExit 9 = Command_StructureExit 10 = Command_StructureExit 11 = Command_Evacuate 12 = Command_Sell End CommandSet CivilianCarBombCommandSet 9 = Command_AttackMove 11 = Command_Guard 12 = Command_Stop End CommandSet GLAStingerSiteCommandSet 11 = Command_Stop 12 = Command_Sell End ;Rank 1 only has 3 positions CommandSet SCIENCE_AMERICA_CommandSetRank1 1 = Command_PurchaseSciencePaladinTank 2 = Command_PurchaseScienceStealthFighter 3 = Command_PurchaseScienceSpyDrone END ; Rank 3 assign buttons to position like so: ; 1 4 7 10 ; 2 5 8 11 ; 3 6 9 12 CommandSet SCIENCE_AMERICA_CommandSetRank3 1 = Command_PurchaseSciencePathfinder 4 = Command_PurchaseScienceParadrop1 5 = Command_PurchaseScienceParadrop2 6 = Command_PurchaseScienceParadrop3 7 = Command_PurchaseScienceA10ThunderboltMissileStrike1 8 = Command_PurchaseScienceA10ThunderboltMissileStrike2 9 = Command_PurchaseScienceA10ThunderboltMissileStrike3 10 = Command_PurchaseScienceEmergencyRepair1 11 = Command_PurchaseScienceEmergencyRepair2 12 = Command_PurchaseScienceEmergencyRepair3 END ; Rank 8 only has 1 position CommandSet SCIENCE_AMERICA_CommandSetRank8 1 = Command_PurchaseScienceDaisyCutter END CommandSet SCIENCE_CHINA_CommandSetRank1 1 = Command_PurchaseScienceRedGuardTraining 2 = Command_PurchaseScienceArtilleryTraining 3 = Command_PurchaseScienceNukeLauncher END CommandSet SCIENCE_CHINA_CommandSetRank3 1 = Command_PurchaseScienceClusterMines 2 = Command_PurchaseScienceT98 3 = Command_PurchaseScienceReinforceFromCommandCenter 4 = Command_PurchaseScienceArtilleryBarrage1 5 = Command_PurchaseScienceArtilleryBarrage2 6 = Command_PurchaseScienceArtilleryBarrage3 7 = Command_PurchaseScienceCashHack1 8 = Command_PurchaseScienceCashHack2 9 = Command_PurchaseScienceCashHack3 10 = Command_PurchaseScienceEmergencyRepair1 11 = Command_PurchaseScienceEmergencyRepair2 12 = Command_PurchaseScienceEmergencyRepair3 END CommandSet SCIENCE_CHINA_CommandSetRank8 1 = Command_PurchaseScienceEMPPulse END CommandSet SCIENCE_GLA_CommandSetRank1 1 = Command_PurchaseScienceScudLauncher 2 = Command_PurchaseScienceMarauderTank 3 = Command_PurchaseScienceTechnicalTraining END CommandSet SCIENCE_GLA_CommandSetRank3 1 = Command_PurchaseScienceHijacker 2 = Command_PurchaseScienceTerrorCell 4 = Command_PurchaseScienceRebelAmbush1 5 = Command_PurchaseScienceRebelAmbush2 6 = Command_PurchaseScienceRebelAmbush3 7 = Command_PurchaseScienceCashBounty1 8 = Command_PurchaseScienceCashBounty2 9 = Command_PurchaseScienceCashBounty3 10 = Command_PurchaseScienceEmergencyRepair1 11 = Command_PurchaseScienceEmergencyRepair2 12 = Command_PurchaseScienceEmergencyRepair3 END CommandSet SCIENCE_GLA_CommandSetRank8 1 = Command_PurchaseScienceAnthraxBomb END ;/////////////////////////////////////// ;/ Special Power Shortcut Command Sets / ;/////////////////////////////////////// ;A max of 5 controls are supported at this time CommandSet SpecialPowerShortcutUSA 3 = Command_A10ThunderboltMissileStrikeFromCommandCenter 2 = Command_ParadropFromCommandCenter 1 = Command_SpyDroneFromCommandCenter 4 = Command_EmergencyRepairFromCommandCenter 5 = Command_DaisyCutterFromCommandCenter END CommandSet SpecialPowerShortcutChina 1 = Command_ClusterMinesFromCommandCenter 2 = Command_ArtilleryBarrageFromCommandCenter 3 = Command_ReinforceFromCommandCenter 4 = Command_EmergencyRepairFromCommandCenter 5 = Command_EMPPulseFromCommandCenter END CommandSet SpecialPowerShortcutGLA 1 = Command_AmbushFromCommandCenter 2 = Command_TerrorCellFromCommandCenter 4 = Command_EmergencyRepairFromCommandCenter 3 = Command_AnthraxBombFromCommandCenter END CommandSet BattleShipCommandSetFabius 9 = Command_AttackMove 11 = Command_Guard 12 = Command_Stop END CommandSet ToxinTrooperCommandSet 1 = Command_BlackMarketNuke 2 = Command_Toxingun1 4 = Command_Toxingun2 9 = Command_AttackMove 11 = Command_Guard 12 = Command_Stop End CommandSet SpyCommandSet 1 = Command_ChinaInfantryHackerDisableBuilding 2 = Command_ChinaInfantryTankHunterTNTAttack 9 = Command_AttackMove 11 = Command_Guard 12 = Command_Stop End CommandSet HoverCommandSet 1 = Command_TransportExit 2 = Command_TransportExit 3 = Command_TransportExit 4 = Command_TransportExit 5 = Command_TransportExit 6 = Command_TransportExit 7 = Command_TransportExit 8 = Command_TransportExit 9 = Command_TransportExit 10 = Command_Evacuate 11 = Command_Guard 12 = Command_Stop End CommandSet CVCommandSet 1 = Command_TransportExit 2 = Command_TransportExit 3 = Command_TransportExit 4 = Command_TransportExit 5 = Command_TransportExit 6 = Command_TransportExit 7 = Command_TransportExit 8 = Command_TransportExit 9 = Command_Evacuate 10 = Command_CarpetBomb 11 = Command_Guard 12 = Command_Stop End CommandSet CandCCommandSet 1 = Command_StructureExit 2 = Command_StructureExit 3 = Command_StructureExit 4 = Command_StructureExit 5 = Command_StructureExit 6 = Command_StructureExit 7 = Command_UpgradeChinaT98ReactiveArmor 8 = Command_UpgradeChinaRadarJammer 9 = Command_UpgradeSeaRepair 10 = Command_UpgradeSeaArmour 11 = Command_Evacuate 12 = Command_Sell End CommandSet GLAAirfieldCommandSet 1 = Command_ConstructGLAVehicleToxinPlane 2 = Command_ConstructGLAChopper 3 = Command_ConstructChinaJetSunnykit 4 = Command_ConstructGLAVehicleBalloon 10 = Command_Evacuate 12 = Command_Sell End CommandSet ToxinPlaneCommandSet ; 6 = Command_Guard 2 = Command_DetonatePlane ; 9 = Command_AttackMove 10 = Command_GuardFlyingUnitsOnly 11 = Command_Guard 12 = Command_Stop End CommandSet ChinookCommandSet 1 = Command_TransportExit 2 = Command_TransportExit 3 = Command_TransportExit 4 = Command_TransportExit 5 = Command_TransportExit 6 = Command_TransportExit 7 = Command_TransportExit 8 = Command_TransportExit 9 = Command_ChinookUnload 10 = Command_CombatDrop 11 = Command_Guard 12 = Command_Stop End CommandSet GLAVehicleChopperCommandSet 1 = Command_TransportExit 2 = Command_TransportExit 3 = Command_TransportExit 4 = Command_TransportExit 9 = Command_AttackMove 10 = Command_Evacuate 11 = Command_Guard 12 = Command_Stop End CommandSet ChinaCommandoCommandSET 1 = Command_NapalmStrike 2 = Command_ChinaInfantryTankHunterTNTAttack 9 = Command_AttackMove 11 = Command_Guard 12 = Command_Stop End CommandSet ChinaVehicleTankMineCommandSet 1 = Command_RocketMines 9 = Command_AttackMove 11 = Command_Guard 12 = Command_Stop End CommandSet GLATankt72CommandSet 8 = Command_RocketDisMines 9 = Command_AttackMove 11 = Command_Guard 12 = Command_Stop End CommandSet MI171CommandSet 1 = Command_TransportExit 2 = Command_TransportExit 3 = Command_TransportExit 4 = Command_TransportExit 5 = Command_TransportExit 6 = Command_TransportExit 7 = Command_TransportExit 8 = Command_TransportExit 9 = Command_ChinookUnload 10 = Command_CombatDrop 11 = Command_AmericaVehicleComancheFireRocketPods ; 11 = Command_Guard 12 = Command_Stop End CommandSet GLADozer2CommandSet 1 = Command_ConstructGLABurningBarricade 2 = Command_ConstructGLAOilDerrick 3 = Command_ConstructGLAStingerSite 4 = Command_ConstructGLASupplyStash 5 = Command_ConstructGLATunnelNetwork 6 = Command_ConstructChinaSAMBattery 7 = Command_ConstructGLADemoTrap End CommandSet AmericaAircraftCarrierCommandSet 1 = Command_ConstructAmericaAircraftCarrierJet 10 = Command_AttackMove 11 = Command_Guard 12 = Command_Stop End CommandSet AmericaNavalyardCommandSet 1 = Command_ConstructAmericaVehicleBattleShip 2 = Command_ConstructAmericaVehicleBattlefurtifShip 3 = Command_ConstructAmericaAircraftCarrier 4 = Command_ConstructAmericachipdozer 12 = Command_Sell End CommandSet ChinaNavalyardCommandSet 1 = Command_ConstructChinaVehicleBattleShip5 3 = Command_ConstructChinaVehicleFrigate 12 = Command_Sell End CommandSet USAAdvLabCommandSet 1 = Command_UpgradeGLACamouflage 3 = Command_UpgradeSeaRepair 5 = Command_UpgradeSeaArmour 12 = Command_Sell End CommandSet blackhawkcommandset 1 = Command_TransportExit 2 = Command_TransportExit 3 = Command_TransportExit 4 = Command_TransportExit 5 = Command_RocketDisMines 9 = Command_ChinookUnload 10 = Command_CombatDrop 11 = Command_Guard 12 = Command_Stop End CommandSet GLANavalyardcommandset 1 = Command_ConstructPTBoat 3 = Command_ConstructChinaVehicleBattleShip 4 = Command_ConstructGLAVehiclezodiac 12 = Command_Sell End CommandSet AmericaAirfield2CommandSet 1 = Command_ConstructAmericaJetB-2 3 = Command_ConstructAmericaB52 12 = Command_Sell End CommandSet ChinaSubmarineCommandSet 1 = Command_SUB 11 = Command_Guard 12 = Command_Stop End ;------------------------------------------------------------------------------ ;---------------------Eddited by Colonel WOG (04/10/04)----------------------- ;------------------------------------------------------------------------------ CommandSet AmericaNavalyard2CommandSet 1 = Command_ConstructAmericachipower 2 = Command_ConstructAmericachipower2 3 = Command_ConstructAmericaVehicleChinook 4 = Command_ConstructAmericachipwarfactory 5 = Command_Constructsupplytechoil 6 = Command_ConstructAmericachipheliport 7 = Command_SpyDrone 8 = Command_EmergencyRepair 9 = Command_DaisyCutter 10 = Command_SpySatelliteScan 11= Command_ConstructAmericaVehicleBattleCruiser 12 = Command_Sell End CommandSet AmericachipheliportCommandSet 5 = Command_ConstructAmericaVehicleComanche 7 = Command_UpgradeComancheRocketPods 12 =Command_Sell End CommandSet AmericachipwarfactoryCommandSet 1 = Command_ConstructAmericaVehicleBattleShip2 2 = Command_ConstructAmericaVehicleBattlefurtifShip2 3 = Command_ConstructAmericaAircraftCarrier2 4 = Command_ConstructAmericachipdozer 5 = Command_Construct12UMissileCruiser 6 = Command_ConstructAmericaVehicleBattleCruiser 11 = Command_ConstructchineVehicleBattleShip2 12 =Command_Sell End CommandSet AmericachipdozerCommandSet 1 = Command_ConstructAmericaNavalyard2 2 = Command_ConstructAmericaboue 3 = Command_ConstructGLAmine 4 = Command_Constructtechoil 12 = Command_Stop End CommandSet supplytechoilCommandSet 1 = Command_ConstructAmericaVehicletanker ; 11 = Command_SetRallyPoint 12 = Command_Sell End CommandSet AmericaboueCommandSet 12 = Command_Stop End CommandSet GLAmineCommandSet 1 = Command_SetDemoTrapProximityDetonation 2 = Command_SetDemoTrapManualDetonation 5 = Command_DetonateDemoTrap 12 = Command_Sell End CommandSet AmericaVehicletankerCommandSet 1 = Command_TransportExit 2 = Command_TransportExit 3 = Command_TransportExit 4 = Command_TransportExit 5 = Command_TransportExit 6 = Command_TransportExit 7 = Command_TransportExit 8 = Command_TransportExit 9 = Command_Evacuate 10 = Command_CombatDrop ; 11 = Command_Guard 12 = Command_Stop End CommandSet BattleShipCommandSetFabius2 9 = Command_AttackMove 11 = Command_Guard 12 = Command_Stop END