;;--------------------------------------------------------------------------------------------- WindowTransition MainMenuFade Window WinName = MainMenu.wnd:MainMenuRuler Style = WINFADE FrameDelay = 0 END FireOnce = YES END ;;--------------------------------------------------------------------------------------------- WindowTransition MainMenuDefaultMenuLogoFade Window WinName = MainMenu.wnd:Logo Style = WINFADE FrameDelay = 0 END Window WinName = MainMenu.wnd:MapBorder2 Style = FLASH FrameDelay = 0 END Window WinName = MainMenu.wnd:ButtonSinglePlayer Style = BUTTONFLASH FrameDelay = 5 END Window WinName = MainMenu.wnd:ButtonMultiplayer Style = BUTTONFLASH FrameDelay = 6 END Window WinName = MainMenu.wnd:ButtonLoadReplay Style = BUTTONFLASH FrameDelay = 7 END Window WinName = MainMenu.wnd:ButtonOptions Style = BUTTONFLASH FrameDelay = 8 END Window WinName = MainMenu.wnd:ButtonCredits Style = BUTTONFLASH FrameDelay = 9 END Window WinName = MainMenu.wnd:ButtonWorldBuilder Style = BUTTONFLASH FrameDelay = 10 END Window WinName = MainMenu.wnd:ButtonExit Style = BUTTONFLASH FrameDelay = 11 END FireOnce = YES END ;;--------------------------------------------------------------------------------------------- WindowTransition MainMenuDefaultMenu Window WinName = MainMenu.wnd:MapBorder2 Style = FLASH FrameDelay = 0 END Window WinName = MainMenu.wnd:ButtonSinglePlayer Style = BUTTONFLASH FrameDelay = 5 END Window WinName = MainMenu.wnd:ButtonMultiplayer Style = BUTTONFLASH FrameDelay = 6 END Window WinName = MainMenu.wnd:ButtonLoadReplay Style = BUTTONFLASH FrameDelay = 6 END Window WinName = MainMenu.wnd:ButtonOptions Style = BUTTONFLASH FrameDelay = 8 END Window WinName = MainMenu.wnd:ButtonCredits Style = BUTTONFLASH FrameDelay = 9 END Window WinName = MainMenu.wnd:ButtonWorldBuilder Style = BUTTONFLASH FrameDelay = 10 END Window WinName = MainMenu.wnd:ButtonExit Style = BUTTONFLASH FrameDelay = 11 END FireOnce = YES END ;;--------------------------------------------------------------------------------------------- WindowTransition MainMenuDefaultMenuBack Window WinName = MainMenu.wnd:MapBorder2 Style = FLASH FrameDelay = 0 END Window WinName = MainMenu.wnd:MapBorder2 Style = REVERSESOUND FrameDelay = 0 END Window WinName = MainMenu.wnd:ButtonSinglePlayer Style = FLASH FrameDelay = 0 END Window WinName = MainMenu.wnd:ButtonMultiplayer Style = FLASH FrameDelay = 0 END Window WinName = MainMenu.wnd:ButtonLoadReplay Style = FLASH FrameDelay = 0 END Window WinName = MainMenu.wnd:ButtonOptions Style = FLASH FrameDelay = 0 END Window WinName = MainMenu.wnd:ButtonCredits Style = FLASH FrameDelay = 0 END Window WinName = MainMenu.wnd:ButtonWorldBuilder Style = FLASH FrameDelay = 0 END Window WinName = MainMenu.wnd:ButtonExit Style = FLASH FrameDelay = 0 END END ;;--------------------------------------------------------------------------------------------- WindowTransition MainMenuSinglePlayerMenu Window WinName = MainMenu.wnd:MapBorder Style = FLASH FrameDelay = 0 END Window WinName = MainMenu.wnd:ButtonTRAINING Style = BUTTONFLASH FrameDelay = 5 END Window WinName = MainMenu.wnd:ButtonChina Style = BUTTONFLASH FrameDelay = 6 END Window WinName = MainMenu.wnd:ButtonGLA Style = BUTTONFLASH FrameDelay = 7 END Window WinName = MainMenu.wnd:ButtonUSA Style = BUTTONFLASH FrameDelay = 8 END Window WinName = MainMenu.wnd:ButtonSkirmish Style = BUTTONFLASH FrameDelay = 9 END Window WinName = MainMenu.wnd:ButtonSingleBack Style = BUTTONFLASH FrameDelay = 10 END Window WinName = MainMenu.wnd:WinFactionSkirmish Style = WINSCALEUP FrameDelay = 9 END ;Window ; WinName = MainMenu.wnd:WinFactionTraining ; Style = WINSCALEUP ; FrameDelay = 5 ;END ;Window ; WinName = MainMenu.wnd:WinFactionUS ; Style = WINSCALEUP ; FrameDelay = 8 ;END ;Window ; WinName = MainMenu.wnd:WinFactionChina ; Style = WINSCALEUP ; FrameDelay = 6 ;END ;Window ; WinName = MainMenu.wnd:WinFactionGLA ; Style = WINSCALEUP ; FrameDelay = 7 ;END FireOnce = YES END ;;--------------------------------------------------------------------------------------------- WindowTransition MainMenuSinglePlayerMenuBack Window WinName = MainMenu.wnd:MapBorder Style = FLASH FrameDelay = 0 END Window WinName = MainMenu.wnd:MapBorder2 Style = REVERSESOUND FrameDelay = 0 END Window WinName = MainMenu.wnd:ButtonTRAINING Style = FLASH FrameDelay = 0 END Window WinName = MainMenu.wnd:ButtonChina Style = FLASH FrameDelay = 0 END Window WinName = MainMenu.wnd:ButtonGLA Style = FLASH FrameDelay = 0 END Window WinName = MainMenu.wnd:ButtonUSA Style = FLASH FrameDelay = 0 END Window WinName = MainMenu.wnd:ButtonSkirmish Style = FLASH FrameDelay = 0 END Window WinName = MainMenu.wnd:ButtonSingleBack Style = FLASH FrameDelay = 0 END Window WinName = MainMenu.wnd:WinFactionSkirmish Style = WINSCALEUP FrameDelay = 4 END ;Window ; WinName = MainMenu.wnd:WinFactionTraining ; Style = WINSCALEUP ; FrameDelay = 1 ;END ;Window ; WinName = MainMenu.wnd:WinFactionUS ; Style = WINSCALEUP ; FrameDelay = 5 ;END ;Window ; WinName = MainMenu.wnd:WinFactionChina ; Style = WINSCALEUP ; FrameDelay = 2 ;END ;Window ; WinName = MainMenu.wnd:WinFactionGLA ; Style = WINSCALEUP ; FrameDelay = 3 ;END FireOnce = YES END ;;--------------------------------------------------------------------------------------------- WindowTransition MainMenuSinglePlayerMenuBackSkirmish Window WinName = MainMenu.wnd:Logo Style = WINFADE FrameDelay = 0 END Window WinName = MainMenu.wnd:MapBorder2 Style = REVERSESOUND FrameDelay = 0 END Window WinName = MainMenu.wnd:MapBorder Style = FLASH FrameDelay = 0 END Window WinName = MainMenu.wnd:ButtonTRAINING Style = FLASH FrameDelay = 0 END Window WinName = MainMenu.wnd:ButtonChina Style = FLASH FrameDelay = 0 END Window WinName = MainMenu.wnd:ButtonGLA Style = FLASH FrameDelay = 0 END Window WinName = MainMenu.wnd:ButtonUSA Style = FLASH FrameDelay = 0 END Window WinName = MainMenu.wnd:ButtonSkirmish Style = FLASH FrameDelay = 0 END Window WinName = MainMenu.wnd:ButtonSingleBack Style = FLASH FrameDelay = 0 END Window WinName = MainMenu.wnd:WinFactionSkirmish Style = MAINMENUMEDIUMSCALEUP FrameDelay = 6 END Window WinName = MainMenu.wnd:WinFactionSkirmish Style = WINSCALEUP FrameDelay = 1 END ;Window ; WinName = MainMenu.wnd:WinFactionChina ; Style = WINSCALEUP ; FrameDelay = 1 ;END ;Window ; WinName = MainMenu.wnd:WinFactionTraining ; Style = WINSCALEUP ; FrameDelay = 1 ;END ;Window ; WinName = MainMenu.wnd:WinFactionUS ; Style = WINSCALEUP ; FrameDelay = 1 ;END ;Window ; WinName = MainMenu.wnd:WinFactionGLA ; Style = WINSCALEUP ; FrameDelay = 1 ;END FireOnce = YES END ;;--------------------------------------------------------------------------------------------- WindowTransition MainMenuSinglePlayerMenuBackTraining Window WinName = MainMenu.wnd:MapBorder Style = FLASH FrameDelay = 0 END Window WinName = MainMenu.wnd:MapBorder2 Style = REVERSESOUND FrameDelay = 0 END Window WinName = MainMenu.wnd:ButtonTRAINING Style = FLASH FrameDelay = 0 END Window WinName = MainMenu.wnd:ButtonChina Style = FLASH FrameDelay = 0 END Window WinName = MainMenu.wnd:ButtonGLA Style = FLASH FrameDelay = 0 END Window WinName = MainMenu.wnd:ButtonUSA Style = FLASH FrameDelay = 0 END Window WinName = MainMenu.wnd:ButtonSkirmish Style = FLASH FrameDelay = 0 END Window WinName = MainMenu.wnd:ButtonSingleBack Style = FLASH FrameDelay = 0 END Window WinName = MainMenu.wnd:WinFactionSkirmish Style = WINSCALEUP FrameDelay = 1 END Window WinName = MainMenu.wnd:WinFactionUS Style = WINSCALEUP FrameDelay = 1 END Window WinName = MainMenu.wnd:WinFactionChina Style = WINSCALEUP FrameDelay = 1 END Window WinName = MainMenu.wnd:WinFactionGLA Style = WINSCALEUP FrameDelay = 1 END FireOnce = YES END ;;--------------------------------------------------------------------------------------------- WindowTransition MainMenuDifficultyMenuTrainingBack Window WinName = MainMenu.wnd:MapBorder4 Style = FLASH FrameDelay = 0 END Window WinName = MainMenu.wnd:MapBorder2 Style = REVERSESOUND FrameDelay = 0 END Window WinName = MainMenu.wnd:WinFactionTrainingMedium Style = MAINMENUSCALEUP FrameDelay = 2 END Window WinName = MainMenu.wnd:WinFactionTraining Style = MAINMENUMEDIUMSCALEUP FrameDelay = 0 END ; Window ; WinName = MainMenu.wnd:StaticTextSelectDifficulty ; Style = TYPETEXT ; FrameDelay = 6 ; END Window WinName = MainMenu.wnd:ButtonEasy Style = FLASH FrameDelay = 0 END Window WinName = MainMenu.wnd:ButtonMedium Style = FLASH FrameDelay = 0 END Window WinName = MainMenu.wnd:ButtonHard Style = FLASH FrameDelay = 0 END Window WinName = MainMenu.wnd:ButtonDiffBack Style = FLASH FrameDelay = 0 END END ;;--------------------------------------------------------------------------------------------- WindowTransition MainMenuSinglePlayerTrainingMenuFromDiff Window WinName = MainMenu.wnd:MapBorder Style = FLASH FrameDelay = 0 END Window WinName = MainMenu.wnd:ButtonTRAINING Style = BUTTONFLASH FrameDelay = 5 END Window WinName = MainMenu.wnd:ButtonChina Style = BUTTONFLASH FrameDelay = 6 END Window WinName = MainMenu.wnd:ButtonGLA Style = BUTTONFLASH FrameDelay = 7 END Window WinName = MainMenu.wnd:ButtonUSA Style = BUTTONFLASH FrameDelay = 8 END Window WinName = MainMenu.wnd:ButtonSkirmish Style = BUTTONFLASH FrameDelay = 9 END Window WinName = MainMenu.wnd:ButtonSingleBack Style = BUTTONFLASH FrameDelay = 10 END Window WinName = MainMenu.wnd:WinFactionSkirmish Style = WINSCALEUP FrameDelay = 5 END Window WinName = MainMenu.wnd:WinFactionUS Style = WINSCALEUP FrameDelay = 5 END Window WinName = MainMenu.wnd:WinFactionChina Style = WINSCALEUP FrameDelay = 5 END Window WinName = MainMenu.wnd:WinFactionGLA Style = WINSCALEUP FrameDelay = 5 END FireOnce = YES END ;;--------------------------------------------------------------------------------------------- WindowTransition MainMenuSinglePlayerMenuBackGLA Window WinName = MainMenu.wnd:MapBorder Style = FLASH FrameDelay = 0 END Window WinName = MainMenu.wnd:MapBorder2 Style = REVERSESOUND FrameDelay = 0 END Window WinName = MainMenu.wnd:ButtonTRAINING Style = FLASH FrameDelay = 0 END Window WinName = MainMenu.wnd:ButtonChina Style = FLASH FrameDelay = 0 END Window WinName = MainMenu.wnd:ButtonGLA Style = FLASH FrameDelay = 0 END Window WinName = MainMenu.wnd:ButtonUSA Style = FLASH FrameDelay = 0 END Window WinName = MainMenu.wnd:ButtonSkirmish Style = FLASH FrameDelay = 0 END Window WinName = MainMenu.wnd:ButtonSingleBack Style = FLASH FrameDelay = 0 END Window WinName = MainMenu.wnd:WinFactionSkirmish Style = WINSCALEUP FrameDelay = 1 END Window WinName = MainMenu.wnd:WinFactionTraining Style = WINSCALEUP FrameDelay = 1 END Window WinName = MainMenu.wnd:WinFactionUS Style = WINSCALEUP FrameDelay = 1 END Window WinName = MainMenu.wnd:WinFactionChina Style = WINSCALEUP FrameDelay = 1 END FireOnce = YES END ;;--------------------------------------------------------------------------------------------- WindowTransition MainMenuSinglePlayerMenuBackChina Window WinName = MainMenu.wnd:MapBorder Style = FLASH FrameDelay = 0 END Window WinName = MainMenu.wnd:MapBorder2 Style = REVERSESOUND FrameDelay = 0 END Window WinName = MainMenu.wnd:ButtonTRAINING Style = FLASH FrameDelay = 0 END Window WinName = MainMenu.wnd:ButtonChina Style = FLASH FrameDelay = 0 END Window WinName = MainMenu.wnd:ButtonGLA Style = FLASH FrameDelay = 0 END Window WinName = MainMenu.wnd:ButtonUSA Style = FLASH FrameDelay = 0 END Window WinName = MainMenu.wnd:ButtonSkirmish Style = FLASH FrameDelay = 0 END Window WinName = MainMenu.wnd:ButtonSingleBack Style = FLASH FrameDelay = 0 END Window WinName = MainMenu.wnd:WinFactionSkirmish Style = WINSCALEUP FrameDelay = 1 END Window WinName = MainMenu.wnd:WinFactionTraining Style = WINSCALEUP FrameDelay = 1 END Window WinName = MainMenu.wnd:WinFactionUS Style = WINSCALEUP FrameDelay = 1 END Window WinName = MainMenu.wnd:WinFactionGLA Style = WINSCALEUP FrameDelay = 1 END FireOnce = YES END ;;--------------------------------------------------------------------------------------------- WindowTransition MainMenuSinglePlayerMenuBackUS Window WinName = MainMenu.wnd:MapBorder Style = FLASH FrameDelay = 0 END Window WinName = MainMenu.wnd:MapBorder2 Style = REVERSESOUND FrameDelay = 0 END Window WinName = MainMenu.wnd:ButtonTRAINING Style = FLASH FrameDelay = 0 END Window WinName = MainMenu.wnd:ButtonChina Style = FLASH FrameDelay = 0 END Window WinName = MainMenu.wnd:ButtonGLA Style = FLASH FrameDelay = 0 END Window WinName = MainMenu.wnd:ButtonUSA Style = FLASH FrameDelay = 0 END Window WinName = MainMenu.wnd:ButtonSkirmish Style = FLASH FrameDelay = 0 END Window WinName = MainMenu.wnd:ButtonSingleBack Style = FLASH FrameDelay = 0 END Window WinName = MainMenu.wnd:WinFactionSkirmish Style = WINSCALEUP FrameDelay = 1 END Window WinName = MainMenu.wnd:WinFactionTraining Style = WINSCALEUP FrameDelay = 1 END Window WinName = MainMenu.wnd:WinFactionChina Style = WINSCALEUP FrameDelay = 1 END Window WinName = MainMenu.wnd:WinFactionGLA Style = WINSCALEUP FrameDelay = 1 END FireOnce = YES END ;;--------------------------------------------------------------------------------------------- WindowTransition MainMenuLoadReplayMenu Window WinName = MainMenu.wnd:MapBorder3 Style = FLASH FrameDelay = 0 END Window WinName = MainMenu.wnd:ButtonLoadGame Style = BUTTONFLASH FrameDelay = 5 END Window WinName = MainMenu.wnd:ButtonReplay Style = BUTTONFLASH FrameDelay = 6 END Window WinName = MainMenu.wnd:ButtonLoadReplayBack Style = BUTTONFLASH FrameDelay = 7 END END ;;--------------------------------------------------------------------------------------------- WindowTransition MainMenuLoadReplayMenuBack Window WinName = MainMenu.wnd:MapBorder3 Style = FLASH FrameDelay = 0 END Window WinName = MainMenu.wnd:MapBorder2 Style = REVERSESOUND FrameDelay = 0 END Window WinName = MainMenu.wnd:ButtonLoadGame Style = FLASH FrameDelay = 0 END Window WinName = MainMenu.wnd:ButtonReplay Style = FLASH FrameDelay = 0 END Window WinName = MainMenu.wnd:ButtonLoadReplayBack Style = FLASH FrameDelay = 0 END END ;;--------------------------------------------------------------------------------------------- WindowTransition MainMenuLoadReplayMenuBackTransition Window WinName = MainMenu.wnd:Logo Style = WINFADE FrameDelay = 0 END Window WinName = MainMenu.wnd:MapBorder3 Style = FLASH FrameDelay = 0 END Window WinName = MainMenu.wnd:MapBorder2 Style = REVERSESOUND FrameDelay = 0 END Window WinName = MainMenu.wnd:ButtonLoadGame Style = FLASH FrameDelay = 0 END Window WinName = MainMenu.wnd:ButtonReplay Style = FLASH FrameDelay = 0 END Window WinName = MainMenu.wnd:ButtonLoadReplayBack Style = FLASH FrameDelay = 0 END END ;;--------------------------------------------------------------------------------------------- WindowTransition MainMenuMultiPlayerMenu Window WinName = MainMenu.wnd:MapBorder1 Style = FLASH FrameDelay = 0 END Window WinName = MainMenu.wnd:ButtonOnline Style = BUTTONFLASH FrameDelay = 10 END Window WinName = MainMenu.wnd:ButtonNetwork Style = BUTTONFLASH FrameDelay = 11 END Window WinName = MainMenu.wnd:ButtonMultiBack Style = BUTTONFLASH FrameDelay = 12 END END ;;--------------------------------------------------------------------------------------------- WindowTransition MainMenuMultiPlayerMenuTransitionToNext Window WinName = MainMenu.wnd:Logo Style = WINFADE FrameDelay = 0 END Window WinName = MainMenu.wnd:MapBorder1 Style = FLASH FrameDelay = 0 END Window WinName = MainMenu.wnd:ButtonOnline Style = FLASH FrameDelay = 0 END Window WinName = MainMenu.wnd:ButtonNetwork Style = FLASH FrameDelay = 0 END Window WinName = MainMenu.wnd:MapBorder2 Style = REVERSESOUND FrameDelay = 0 END Window WinName = MainMenu.wnd:ButtonMultiBack Style = FLASH FrameDelay = 0 END FireOnce = YES END ;;--------------------------------------------------------------------------------------------- WindowTransition MainMenuMultiPlayerMenuReverse Window WinName = MainMenu.wnd:MapBorder2 Style = REVERSESOUND FrameDelay = 0 END Window WinName = MainMenu.wnd:MapBorder1 Style = FLASH FrameDelay = 0 END Window WinName = MainMenu.wnd:ButtonOnline Style = FLASH FrameDelay = 0 END Window WinName = MainMenu.wnd:ButtonNetwork Style = FLASH FrameDelay = 0 END Window WinName = MainMenu.wnd:ButtonMultiBack Style = FLASH FrameDelay = 0 END END ;;--------------------------------------------------------------------------------------------- WindowTransition MainMenuDifficultyMenu Window WinName = MainMenu.wnd:MapBorder4 Style = FLASH FrameDelay = 0 END Window WinName = MainMenu.wnd:ButtonEasy Style = BUTTONFLASH FrameDelay = 10 END Window WinName = MainMenu.wnd:ButtonMedium Style = BUTTONFLASH FrameDelay = 11 END Window WinName = MainMenu.wnd:ButtonHard Style = BUTTONFLASH FrameDelay = 12 END Window WinName = MainMenu.wnd:ButtonDiffBack Style = BUTTONFLASH FrameDelay = 13 END END ;;--------------------------------------------------------------------------------------------- WindowTransition MainMenuDifficultyMenuBack Window WinName = MainMenu.wnd:MapBorder4 Style = FLASH FrameDelay = 0 END Window WinName = MainMenu.wnd:MapBorder2 Style = REVERSESOUND FrameDelay = 0 END Window WinName = MainMenu.wnd:ButtonEasy Style = FLASH FrameDelay = 0 END Window WinName = MainMenu.wnd:ButtonMedium Style = FLASH FrameDelay = 0 END Window WinName = MainMenu.wnd:ButtonHard Style = FLASH FrameDelay = 0 END Window WinName = MainMenu.wnd:ButtonDiffBack Style = FLASH FrameDelay = 0 END END ;;--------------------------------------------------------------------------------------------- WindowTransition MainMenuDifficultyMenuUS FireOnce = YES Window WinName = MainMenu.wnd:MapBorder4 Style = FLASH FrameDelay = 0 END Window WinName = MainMenu.wnd:WinFactionUSMedium Style = MAINMENUSCALEUP FrameDelay = 0 END Window WinName = MainMenu.wnd:StaticTextSelectDifficulty Style = TYPETEXT FrameDelay = 0 END Window WinName = MainMenu.wnd:ButtonEasy Style = BUTTONFLASH FrameDelay = 10 END Window WinName = MainMenu.wnd:ButtonMedium Style = BUTTONFLASH FrameDelay = 11 END Window WinName = MainMenu.wnd:ButtonHard Style = BUTTONFLASH FrameDelay = 12 END Window WinName = MainMenu.wnd:ButtonDiffBack Style = BUTTONFLASH FrameDelay = 13 END END ;;--------------------------------------------------------------------------------------------- WindowTransition MainMenuDifficultyMenuUSBack Window WinName = MainMenu.wnd:MapBorder4 Style = FLASH FrameDelay = 0 END Window WinName = MainMenu.wnd:MapBorder2 Style = REVERSESOUND FrameDelay = 0 END Window WinName = MainMenu.wnd:WinFactionUSMedium Style = MAINMENUSCALEUP FrameDelay = 2 END Window WinName = MainMenu.wnd:WinFactionUS Style = MAINMENUMEDIUMSCALEUP FrameDelay = 0 END ; Window ; WinName = MainMenu.wnd:StaticTextSelectDifficulty ; Style = TYPETEXT ; FrameDelay = 6 ; END Window WinName = MainMenu.wnd:ButtonEasy Style = FLASH FrameDelay = 0 END Window WinName = MainMenu.wnd:ButtonMedium Style = FLASH FrameDelay = 0 END Window WinName = MainMenu.wnd:ButtonHard Style = FLASH FrameDelay = 0 END Window WinName = MainMenu.wnd:ButtonDiffBack Style = FLASH FrameDelay = 0 END END ;;--------------------------------------------------------------------------------------------- WindowTransition MainMenuSinglePlayerUSAMenuFromDiff Window WinName = MainMenu.wnd:MapBorder Style = FLASH FrameDelay = 0 END Window WinName = MainMenu.wnd:ButtonTRAINING Style = BUTTONFLASH FrameDelay = 5 END Window WinName = MainMenu.wnd:ButtonChina Style = BUTTONFLASH FrameDelay = 6 END Window WinName = MainMenu.wnd:ButtonGLA Style = BUTTONFLASH FrameDelay = 7 END Window WinName = MainMenu.wnd:ButtonUSA Style = BUTTONFLASH FrameDelay = 8 END Window WinName = MainMenu.wnd:ButtonSkirmish Style = BUTTONFLASH FrameDelay = 9 END Window WinName = MainMenu.wnd:ButtonSingleBack Style = BUTTONFLASH FrameDelay = 10 END Window WinName = MainMenu.wnd:WinFactionSkirmish Style = WINSCALEUP FrameDelay = 5 END Window WinName = MainMenu.wnd:WinFactionTraining Style = WINSCALEUP FrameDelay = 5 END Window WinName = MainMenu.wnd:WinFactionChina Style = WINSCALEUP FrameDelay = 5 END Window WinName = MainMenu.wnd:WinFactionGLA Style = WINSCALEUP FrameDelay = 5 END FireOnce = YES END ;;--------------------------------------------------------------------------------------------- WindowTransition MainMenuDifficultyMenuChina Window WinName = MainMenu.wnd:MapBorder4 Style = FLASH FrameDelay = 0 END Window WinName = MainMenu.wnd:WinFactionChinaMedium Style = MAINMENUSCALEUP FrameDelay = 0 END Window WinName = MainMenu.wnd:StaticTextSelectDifficulty Style = TYPETEXT FrameDelay = 0 END Window WinName = MainMenu.wnd:ButtonEasy Style = BUTTONFLASH FrameDelay = 10 END Window WinName = MainMenu.wnd:ButtonMedium Style = BUTTONFLASH FrameDelay = 11 END Window WinName = MainMenu.wnd:ButtonHard Style = BUTTONFLASH FrameDelay = 12 END Window WinName = MainMenu.wnd:ButtonDiffBack Style = BUTTONFLASH FrameDelay = 13 END FireOnce = YES END ;;--------------------------------------------------------------------------------------------- WindowTransition MainMenuDifficultyMenuChinaBack Window WinName = MainMenu.wnd:MapBorder4 Style = FLASH FrameDelay = 0 END Window WinName = MainMenu.wnd:MapBorder2 Style = REVERSESOUND FrameDelay = 0 END Window WinName = MainMenu.wnd:WinFactionChinaMedium Style = MAINMENUSCALEUP FrameDelay = 2 END Window WinName = MainMenu.wnd:WinFactionChina Style = MAINMENUMEDIUMSCALEUP FrameDelay = 0 END ; Window ; WinName = MainMenu.wnd:StaticTextSelectDifficulty ; Style = TYPETEXT ; FrameDelay = 6 ; END Window WinName = MainMenu.wnd:ButtonEasy Style = FLASH FrameDelay = 0 END Window WinName = MainMenu.wnd:ButtonMedium Style = FLASH FrameDelay = 0 END Window WinName = MainMenu.wnd:ButtonHard Style = FLASH FrameDelay = 0 END Window WinName = MainMenu.wnd:ButtonDiffBack Style = FLASH FrameDelay = 0 END END ;;--------------------------------------------------------------------------------------------- WindowTransition MainMenuSinglePlayerChinaMenuFromDiff Window WinName = MainMenu.wnd:MapBorder Style = FLASH FrameDelay = 0 END Window WinName = MainMenu.wnd:ButtonTRAINING Style = BUTTONFLASH FrameDelay = 5 END Window WinName = MainMenu.wnd:ButtonChina Style = BUTTONFLASH FrameDelay = 6 END Window WinName = MainMenu.wnd:ButtonGLA Style = BUTTONFLASH FrameDelay = 7 END Window WinName = MainMenu.wnd:ButtonUSA Style = BUTTONFLASH FrameDelay = 8 END Window WinName = MainMenu.wnd:ButtonSkirmish Style = BUTTONFLASH FrameDelay = 9 END Window WinName = MainMenu.wnd:ButtonSingleBack Style = BUTTONFLASH FrameDelay = 10 END Window WinName = MainMenu.wnd:WinFactionSkirmish Style = WINSCALEUP FrameDelay = 5 END Window WinName = MainMenu.wnd:WinFactionTraining Style = WINSCALEUP FrameDelay = 5 END Window WinName = MainMenu.wnd:WinFactionUS Style = WINSCALEUP FrameDelay = 5 END Window WinName = MainMenu.wnd:WinFactionGLA Style = WINSCALEUP FrameDelay = 5 END FireOnce = YES END ;;--------------------------------------------------------------------------------------------- WindowTransition MainMenuDifficultyMenuGLA FireOnce = YES Window WinName = MainMenu.wnd:MapBorder4 Style = FLASH FrameDelay = 0 END Window WinName = MainMenu.wnd:WinFactionGLAMedium Style = MAINMENUSCALEUP FrameDelay = 0 END Window WinName = MainMenu.wnd:StaticTextSelectDifficulty Style = TYPETEXT FrameDelay = 0 END Window WinName = MainMenu.wnd:ButtonEasy Style = BUTTONFLASH FrameDelay = 10 END Window WinName = MainMenu.wnd:ButtonMedium Style = BUTTONFLASH FrameDelay = 11 END Window WinName = MainMenu.wnd:ButtonHard Style = BUTTONFLASH FrameDelay = 12 END Window WinName = MainMenu.wnd:ButtonDiffBack Style = BUTTONFLASH FrameDelay = 13 END END ;;--------------------------------------------------------------------------------------------- WindowTransition MainMenuDifficultyMenuTraining FireOnce = YES Window WinName = MainMenu.wnd:MapBorder4 Style = FLASH FrameDelay = 0 END Window WinName = MainMenu.wnd:WinFactionTrainingMedium Style = MAINMENUSCALEUP FrameDelay = 0 END Window WinName = MainMenu.wnd:StaticTextSelectDifficulty Style = TYPETEXT FrameDelay = 0 END Window WinName = MainMenu.wnd:ButtonEasy Style = BUTTONFLASH FrameDelay = 10 END Window WinName = MainMenu.wnd:ButtonMedium Style = BUTTONFLASH FrameDelay = 11 END Window WinName = MainMenu.wnd:ButtonHard Style = BUTTONFLASH FrameDelay = 12 END Window WinName = MainMenu.wnd:ButtonDiffBack Style = BUTTONFLASH FrameDelay = 13 END END ;;--------------------------------------------------------------------------------------------- WindowTransition MainMenuDifficultyMenuGLABack Window WinName = MainMenu.wnd:MapBorder4 Style = FLASH FrameDelay = 0 END Window WinName = MainMenu.wnd:MapBorder2 Style = REVERSESOUND FrameDelay = 0 END Window WinName = MainMenu.wnd:WinFactionGLAMedium Style = MAINMENUSCALEUP FrameDelay = 2 END Window WinName = MainMenu.wnd:WinFactionGLA Style = MAINMENUMEDIUMSCALEUP FrameDelay = 0 END ; Window ; WinName = MainMenu.wnd:StaticTextSelectDifficulty ; Style = TYPETEXT ; FrameDelay = 6 ; END Window WinName = MainMenu.wnd:ButtonEasy Style = FLASH FrameDelay = 0 END Window WinName = MainMenu.wnd:ButtonMedium Style = FLASH FrameDelay = 0 END Window WinName = MainMenu.wnd:ButtonHard Style = FLASH FrameDelay = 0 END Window WinName = MainMenu.wnd:ButtonDiffBack Style = FLASH FrameDelay = 0 END END ;;--------------------------------------------------------------------------------------------- WindowTransition MainMenuSinglePlayerGLAMenuFromDiff Window WinName = MainMenu.wnd:MapBorder Style = FLASH FrameDelay = 0 END Window WinName = MainMenu.wnd:ButtonTRAINING Style = BUTTONFLASH FrameDelay = 5 END Window WinName = MainMenu.wnd:ButtonChina Style = BUTTONFLASH FrameDelay = 6 END Window WinName = MainMenu.wnd:ButtonGLA Style = BUTTONFLASH FrameDelay = 7 END Window WinName = MainMenu.wnd:ButtonUSA Style = BUTTONFLASH FrameDelay = 8 END Window WinName = MainMenu.wnd:ButtonSkirmish Style = BUTTONFLASH FrameDelay = 9 END Window WinName = MainMenu.wnd:ButtonSingleBack Style = BUTTONFLASH FrameDelay = 10 END Window WinName = MainMenu.wnd:WinFactionSkirmish Style = WINSCALEUP FrameDelay = 5 END Window WinName = MainMenu.wnd:WinFactionTraining Style = WINSCALEUP FrameDelay = 5 END Window WinName = MainMenu.wnd:WinFactionUS Style = WINSCALEUP FrameDelay = 5 END Window WinName = MainMenu.wnd:WinFactionChina Style = WINSCALEUP FrameDelay = 5 END FireOnce = YES END ;;--------------------------------------------------------------------------------------------- WindowTransition MainMenuFactionSkirmish Window WinName = MainMenu.wnd:WinFactionSkirmish Style = MAINMENUMEDIUMSCALEUP FrameDelay = 0 END END ;;--------------------------------------------------------------------------------------------- WindowTransition MainMenuFactionTraining Window WinName = MainMenu.wnd:WinFactionTraining Style = MAINMENUMEDIUMSCALEUP FrameDelay = 0 END END ;;--------------------------------------------------------------------------------------------- WindowTransition MainMenuFactionUS Window WinName = MainMenu.wnd:WinFactionUS Style = MAINMENUMEDIUMSCALEUP FrameDelay = 0 END END ;;--------------------------------------------------------------------------------------------- WindowTransition MainMenuFactionChina Window WinName = MainMenu.wnd:WinFactionChina Style = MAINMENUMEDIUMSCALEUP FrameDelay = 0 END END ;;--------------------------------------------------------------------------------------------- WindowTransition MainMenuFactionGLA Window WinName = MainMenu.wnd:WinFactionGLA Style = MAINMENUMEDIUMSCALEUP FrameDelay = 0 END END ;;--------------------------------------------------------------------------------------------- WindowTransition FadeWholeScreen Window Style = SCREENFADE FrameDelay = 0 END FireOnce = YES END ;;--------------------------------------------------------------------------------------------- WindowTransition ScoreScreenShow Window WinName = ScoreScreen.wnd:StaticTextPlayerName Style = TEXTONFRAME FrameDelay = 0 END Window WinName = ScoreScreen.wnd:StaticTextUnitsBuilt Style = TEXTONFRAME FrameDelay = 1 END Window WinName = ScoreScreen.wnd:StaticTextUnitsLost Style = TEXTONFRAME FrameDelay = 8 END Window WinName = ScoreScreen.wnd:StaticTextUnitsDestroyed Style = TEXTONFRAME FrameDelay = 16 END Window WinName = ScoreScreen.wnd:StaticTextBuildingsConstructed Style = TEXTONFRAME FrameDelay = 24 END Window WinName = ScoreScreen.wnd:StaticTextBuildingsLost Style = TEXTONFRAME FrameDelay = 32 END Window WinName = ScoreScreen.wnd:StaticTextBuildingsDestroyed Style = TEXTONFRAME FrameDelay = 40 END Window WinName = ScoreScreen.wnd:StaticTextSuppliesCollected Style = TEXTONFRAME FrameDelay = 48 END Window WinName = ScoreScreen.wnd:CameoUnitsCreated Style = SCORESCALEUP FrameDelay = 1 END Window WinName = ScoreScreen.wnd:CameoUnitsLost Style = SCORESCALEUP FrameDelay = 8 END Window WinName = ScoreScreen.wnd:CameoUnitsDestroyed Style = SCORESCALEUP FrameDelay = 16 END Window WinName = ScoreScreen.wnd:CameoBuildingCreated Style = SCORESCALEUP FrameDelay = 24 END Window WinName = ScoreScreen.wnd:CameoBuildingLost Style = SCORESCALEUP FrameDelay = 32 END Window WinName = ScoreScreen.wnd:CameoBuildingDestroyed Style = SCORESCALEUP FrameDelay = 40 END Window WinName = ScoreScreen.wnd:CameoSuppliesCollected Style = SCORESCALEUP FrameDelay = 48 END Window WinName = ScoreScreen.wnd:StaticTextBuildingsBuilt1 Style = COUNTUP FrameDelay = 24 END Window WinName = ScoreScreen.wnd:StaticTextPlayer1 Style = TEXTONFRAME FrameDelay = 0 END Window WinName = ScoreScreen.wnd:StaticTextUnitsBuilt1 Style = COUNTUP FrameDelay = 1 END Window WinName = ScoreScreen.wnd:StaticTextUnitsLost1 Style = COUNTUP FrameDelay = 8 END Window WinName = ScoreScreen.wnd:StaticTextUnitsDestroyed1 Style = COUNTUP FrameDelay = 16 END Window WinName = ScoreScreen.wnd:StaticTextBuildingsDestroyed1 Style = COUNTUP FrameDelay = 40 END Window WinName = ScoreScreen.wnd:StaticTextBuildingsLost1 Style = COUNTUP FrameDelay = 32 END Window WinName = ScoreScreen.wnd:StaticTextResources1 Style = COUNTUP FrameDelay = 48 END Window WinName = ScoreScreen.wnd:StaticTextBuildingsBuilt0 Style = COUNTUP FrameDelay = 24 END Window WinName = ScoreScreen.wnd:StaticTextPlayer0 Style = TEXTONFRAME FrameDelay = 0 END Window WinName = ScoreScreen.wnd:StaticTextUnitsBuilt0 Style = COUNTUP FrameDelay = 1 END Window WinName = ScoreScreen.wnd:StaticTextUnitsLost0 Style = COUNTUP FrameDelay = 8 END Window WinName = ScoreScreen.wnd:StaticTextUnitsDestroyed0 Style = COUNTUP FrameDelay = 16 END Window WinName = ScoreScreen.wnd:StaticTextBuildingsDestroyed0 Style = COUNTUP FrameDelay = 40 END Window WinName = ScoreScreen.wnd:StaticTextBuildingsLost0 Style = COUNTUP FrameDelay = 32 END Window WinName = ScoreScreen.wnd:StaticTextResources0 Style = COUNTUP FrameDelay = 48 END Window WinName = ScoreScreen.wnd:StaticTextBuildingsBuilt2 Style = COUNTUP FrameDelay = 24 END Window WinName = ScoreScreen.wnd:StaticTextPlayer2 Style = TEXTONFRAME FrameDelay = 0 END Window WinName = ScoreScreen.wnd:StaticTextUnitsBuilt2 Style = COUNTUP FrameDelay =1 END Window WinName = ScoreScreen.wnd:StaticTextUnitsLost2 Style = COUNTUP FrameDelay = 8 END Window WinName = ScoreScreen.wnd:StaticTextUnitsDestroyed2 Style = COUNTUP FrameDelay = 16 END Window WinName = ScoreScreen.wnd:StaticTextBuildingsDestroyed2 Style = COUNTUP FrameDelay = 40 END Window WinName = ScoreScreen.wnd:StaticTextBuildingsLost2 Style = COUNTUP FrameDelay = 32 END Window WinName = ScoreScreen.wnd:StaticTextResources2 Style = COUNTUP FrameDelay = 48 END Window WinName = ScoreScreen.wnd:StaticTextBuildingsBuilt3 Style = COUNTUP FrameDelay = 24 END Window WinName = ScoreScreen.wnd:StaticTextPlayer3 Style = TEXTONFRAME FrameDelay = 0 END Window WinName = ScoreScreen.wnd:StaticTextUnitsBuilt3 Style = COUNTUP FrameDelay =1 END Window WinName = ScoreScreen.wnd:StaticTextUnitsLost3 Style = COUNTUP FrameDelay = 8 END Window WinName = ScoreScreen.wnd:StaticTextUnitsDestroyed3 Style = COUNTUP FrameDelay = 16 END Window WinName = ScoreScreen.wnd:StaticTextBuildingsDestroyed3 Style = COUNTUP FrameDelay = 40 END Window WinName = ScoreScreen.wnd:StaticTextBuildingsLost3 Style = COUNTUP FrameDelay = 32 END Window WinName = ScoreScreen.wnd:StaticTextResources3 Style = COUNTUP FrameDelay = 48 END Window WinName = ScoreScreen.wnd:StaticTextBuildingsBuilt4 Style = COUNTUP FrameDelay = 24 END Window WinName = ScoreScreen.wnd:StaticTextPlayer4 Style = TEXTONFRAME FrameDelay = 0 END Window WinName = ScoreScreen.wnd:StaticTextUnitsBuilt4 Style = COUNTUP FrameDelay =1 END Window WinName = ScoreScreen.wnd:StaticTextUnitsLost4 Style = COUNTUP FrameDelay = 8 END Window WinName = ScoreScreen.wnd:StaticTextUnitsDestroyed4 Style = COUNTUP FrameDelay = 16 END Window WinName = ScoreScreen.wnd:StaticTextBuildingsDestroyed4 Style = COUNTUP FrameDelay = 40 END Window WinName = ScoreScreen.wnd:StaticTextBuildingsLost4 Style = COUNTUP FrameDelay = 32 END Window WinName = ScoreScreen.wnd:StaticTextResources4 Style = COUNTUP FrameDelay = 48 END Window WinName = ScoreScreen.wnd:StaticTextBuildingsBuilt5 Style = COUNTUP FrameDelay = 24 END Window WinName = ScoreScreen.wnd:StaticTextPlayer5 Style = TEXTONFRAME FrameDelay = 0 END Window WinName = ScoreScreen.wnd:StaticTextUnitsBuilt5 Style = COUNTUP FrameDelay =1 END Window WinName = ScoreScreen.wnd:StaticTextUnitsLost5 Style = COUNTUP FrameDelay = 8 END Window WinName = ScoreScreen.wnd:StaticTextUnitsDestroyed5 Style = COUNTUP FrameDelay = 16 END Window WinName = ScoreScreen.wnd:StaticTextBuildingsDestroyed5 Style = COUNTUP FrameDelay = 40 END Window WinName = ScoreScreen.wnd:StaticTextBuildingsLost5 Style = COUNTUP FrameDelay = 32 END Window WinName = ScoreScreen.wnd:StaticTextResources5 Style = COUNTUP FrameDelay = 48 END Window WinName = ScoreScreen.wnd:StaticTextBuildingsBuilt6 Style = COUNTUP FrameDelay = 24 END Window WinName = ScoreScreen.wnd:StaticTextPlayer6 Style = TEXTONFRAME FrameDelay = 0 END Window WinName = ScoreScreen.wnd:StaticTextUnitsBuilt6 Style = COUNTUP FrameDelay =1 END Window WinName = ScoreScreen.wnd:StaticTextUnitsLost6 Style = COUNTUP FrameDelay = 8 END Window WinName = ScoreScreen.wnd:StaticTextUnitsDestroyed6 Style = COUNTUP FrameDelay = 16 END Window WinName = ScoreScreen.wnd:StaticTextBuildingsDestroyed6 Style = COUNTUP FrameDelay = 40 END Window WinName = ScoreScreen.wnd:StaticTextBuildingsLost6 Style = COUNTUP FrameDelay = 32 END Window WinName = ScoreScreen.wnd:StaticTextResources6 Style = COUNTUP FrameDelay = 48 END Window WinName = ScoreScreen.wnd:StaticTextBuildingsBuilt7 Style = COUNTUP FrameDelay = 24 END Window WinName = ScoreScreen.wnd:StaticTextPlayer7 Style = TEXTONFRAME FrameDelay = 0 END Window WinName = ScoreScreen.wnd:StaticTextUnitsBuilt7 Style = COUNTUP FrameDelay =1 END Window WinName = ScoreScreen.wnd:StaticTextUnitsLost7 Style = COUNTUP FrameDelay = 8 END Window WinName = ScoreScreen.wnd:StaticTextUnitsDestroyed7 Style = COUNTUP FrameDelay = 16 END Window WinName = ScoreScreen.wnd:StaticTextBuildingsDestroyed7 Style = COUNTUP FrameDelay = 40 END Window WinName = ScoreScreen.wnd:StaticTextBuildingsLost7 Style = COUNTUP FrameDelay = 32 END Window WinName = ScoreScreen.wnd:StaticTextResources7 Style = COUNTUP FrameDelay = 48 END FireOnce = YES END ;;--------------------------------------------------------------------------------------------- WindowTransition LanLobbyFade Window WinName = LanLobbyMenu.wnd:GadgetParent Style = FULLFADE FrameDelay = 0 END FireOnce = Yes END ;;--------------------------------------------------------------------------------------------- WindowTransition LanGameOptionsFade Window WinName = LanGameOptionsMenu.wnd:GadgetParent Style = FULLFADE FrameDelay = 0 END FireOnce = Yes END ;;--------------------------------------------------------------------------------------------- WindowTransition GameSpyGameOptionsMenuFade Window WinName = GameSpyGameOptionsMenu.wnd:FadeParent Style = FULLFADE FrameDelay = 0 END FireOnce = Yes END ;;--------------------------------------------------------------------------------------------- WindowTransition GameSpyLoginProfileFade Window WinName = GameSpyLoginProfile.wnd:GadgetParent Style = FULLFADE FrameDelay = 0 END FireOnce = Yes END ;;--------------------------------------------------------------------------------------------- WindowTransition NetworkDirectConnectFade Window WinName = NetworkDirectConnect.wnd:GadgetParent Style = FULLFADE FrameDelay = 0 END FireOnce = Yes END ;;--------------------------------------------------------------------------------------------- WindowTransition SkirmishGameOptionsMenuFade Window WinName = SkirmishGameOptionsMenu.wnd:SubParent Style = FULLFADE FrameDelay = 0 END FireOnce = Yes END ;;--------------------------------------------------------------------------------------------- WindowTransition SaveLoadMenuFade Window WinName = SaveLoad.wnd:SaveLoadMenu Style = FULLFADE FrameDelay = 0 END FireOnce = Yes END ;;--------------------------------------------------------------------------------------------- WindowTransition WOLCustomLobbyFade Window WinName = WOLCustomLobby.wnd:GadgetParent Style = FULLFADE FrameDelay = 0 END FireOnce = Yes END ;;--------------------------------------------------------------------------------------------- WindowTransition WOLQuickMatchMenuFade Window WinName = WOLQuickMatchMenu.wnd:SubParent Style = FULLFADE FrameDelay = 0 END FireOnce = Yes END ;;--------------------------------------------------------------------------------------------- WindowTransition ReplayMenuFade Window WinName = ReplayMenu.wnd:GadgetParent Style = FULLFADE FrameDelay = 0 END FireOnce = Yes END ;;--------------------------------------------------------------------------------------------- WindowTransition WOLWelcomeMenuFade Window WinName = WOLWelcomeMenu.wnd:GadgetParent Style = FULLFADE FrameDelay = 0 END FireOnce = Yes END ;;--------------------------------------------------------------------------------------------- WindowTransition GenExpFade Window WinName = GeneralsExpPoints.wnd:GenExpParent Style = FULLFADE FrameDelay = 0 END FireOnce = Yes END ;;--------------------------------------------------------------------------------------------- WindowTransition QuitNoSave Window WinName = QuitNoSave.wnd:QuitMenuParent Style = FLASH FrameDelay = 0 END Window WinName = QuitNoSave.wnd:ButtonOptions Style = BUTTONFLASH FrameDelay = 4 END Window WinName = QuitNoSave.wnd:ButtonRestart Style = BUTTONFLASH FrameDelay = 5 END Window WinName = QuitNoSave.wnd:ButtonExit Style = BUTTONFLASH FrameDelay = 6 END Window WinName = QuitNoSave.wnd:ButtonReturn Style = BUTTONFLASH FrameDelay = 7 END FireOnce = YES END ;;--------------------------------------------------------------------------------------------- WindowTransition QuitNoSaveBack Window WinName = QuitNoSave.wnd:QuitMenuParent Style = FLASH FrameDelay = 0 END Window WinName = MainMenu.wnd:MapBorder2 Style = REVERSESOUND FrameDelay = 0 END Window WinName = QuitNoSave.wnd:ButtonOptions Style = FLASH FrameDelay = 0 END Window WinName = QuitNoSave.wnd:ButtonRestart Style = FLASH FrameDelay = 0 END Window WinName = QuitNoSave.wnd:ButtonExit Style = FLASH FrameDelay = 0 END Window WinName = QuitNoSave.wnd:ButtonReturn Style = FLASH FrameDelay = 0 END FireOnce = YES END ;;--------------------------------------------------------------------------------------------- WindowTransition QuitFull Window WinName = QuitMenu.wnd:QuitMenuParent Style = FLASH FrameDelay = 0 END Window WinName = QuitMenu.wnd:ButtonSaveLoad Style = BUTTONFLASH FrameDelay = 3 END Window WinName = QuitMenu.wnd:ButtonOptions Style = BUTTONFLASH FrameDelay = 4 END Window WinName = QuitMenu.wnd:ButtonRestart Style = BUTTONFLASH FrameDelay = 5 END Window WinName = QuitMenu.wnd:ButtonExit Style = BUTTONFLASH FrameDelay = 6 END Window WinName = QuitMenu.wnd:ButtonReturn Style = BUTTONFLASH FrameDelay = 7 END FireOnce = YES END ;;--------------------------------------------------------------------------------------------- WindowTransition QuitFullBack Window WinName = QuitMenu.wnd:QuitMenuParent Style = FLASH FrameDelay = 0 END Window WinName = MainMenu.wnd:MapBorder2 Style = REVERSESOUND FrameDelay = 0 END Window WinName = QuitMenu.wnd:ButtonSaveLoad Style = FLASH FrameDelay = 0 END Window WinName = QuitMenu.wnd:ButtonOptions Style = FLASH FrameDelay = 0 END Window WinName = QuitMenu.wnd:ButtonRestart Style = FLASH FrameDelay = 0 END Window WinName = QuitMenu.wnd:ButtonExit Style = FLASH FrameDelay = 0 END Window WinName = QuitMenu.wnd:ButtonReturn Style = FLASH FrameDelay = 0 END FireOnce = YES END ;;--------------------------------------------------------------------------------------------- WindowTransition ControlBarArrow Window Style = CONTROLBARARROW FrameDelay = 0 END FireOnce = YES END