;------------------------------------------------------------------------------ ;Upgrade definitions ;------------------------------------------------------------------------------ ;----------------------------------- ;Nationalism ... ;----------------------------------- Upgrade Upgrade_Nationalism DisplayName = UPGRADE:Nationalism BuildTime = 60.0 BuildCost = 2000 ButtonImage = SSNationalism ResearchSound = RedGuardVoiceUpgradeNationalism End ;----------------------------------- ;America Radar ;----------------------------------- Upgrade Upgrade_AmericaRadar DisplayName = UPGRADE:Radar Type = OBJECT BuildTime = 0.001 ;10.0 BuildCost = 0 ;500 ButtonImage = SARadarUpgrade ResearchSound = NoSound End ;------------------------------------ ;America Cold Fusion Reactor Upgrades ;------------------------------------ Upgrade Upgrade_AmericaAdvancedControlRods DisplayName = UPGRADE:ControlRods Type = OBJECT BuildTime = 20 ;30.0 BuildCost = 500 ;800 ButtonImage = SSControlRods ResearchSound = CommandSetChangeVoice End ;------------------------- ;America Barracks Upgrades ;------------------------- Upgrade Upgrade_AmericaRangerFlashBangGrenade DisplayName = UPGRADE:RangerFlashBangGrenade BuildTime = 30.0 BuildCost = 800 ButtonImage = SSFlashbang ResearchSound = RangerVoiceUpgradeFlashBangGrenades End ;---------------------------- ;America War Factory Upgrades ;---------------------------- ;****CUT**** ;Upgrade Upgrade_AmericaTomahawkRemoteControl ; DisplayName = UPGRADE:TomahawkRemoteControl ; BuildTime = 20.0 ; BuildCost = 200 ; ButtonImage = SSTomWaypoint ; ResearchSound = TomahawkVoiceUpgradeWaypointTargeting ;End Upgrade Upgrade_AmericaTOWMissile DisplayName = UPGRADE:TOWMissile BuildTime = 30.0 BuildCost = 1200 ButtonImage = SSTowMissiles ResearchSound = HumveeVoiceUpgradeTowMissiles End ;-------------------------- ;America Air Field Upgrades ;-------------------------- Upgrade Upgrade_ComancheRocketPods DisplayName = UPGRADE:ComancheRocketPods Type = PLAYER BuildTime = 40.0 BuildCost = 800 ButtonImage = SSCommancheMissiles ResearchSound = ComancheVoiceUpgradeRocketPods End Upgrade Upgrade_AmericaLaserMissiles DisplayName = UPGRADE:AmericaLaserMissiles BuildTime = 40.0 BuildCost = 1500 ButtonImage = SSPlaneLaserMissiles ResearchSound = RaptorVoiceUpgradeLaserGuidedMissiles End ;-------------------------------- ;America Strategy center Upgrades ;-------------------------------- Upgrade Upgrade_AmericaAdvancedTraining DisplayName = UPGRADE:AdvancedTraining BuildTime = 60.0 BuildCost = 1500 ButtonImage = SSAdvancedTraining End Upgrade Upgrade_AmericaDroneArmor DisplayName = UPGRADE:AmericaDroneArmor BuildTime = 40.0 BuildCost = 500 ButtonImage = SSScoutArmor End Upgrade Upgrade_AmericaCompositeArmor DisplayName = UPGRADE:CompositeArmor BuildTime = 60.0 BuildCost = 2000 ButtonImage = SSCompositeArmor ResearchSound = CrusaderTankVoiceUpgradeCompositeArmor End Upgrade Upgrade_InfantryCaptureBuilding DisplayName = UPGRADE:RangerCaptureBuilding BuildTime = 30.0 BuildCost = 1000 ButtonImage = SSCaptureBuilding End ;--------------------- ;America Drone Upgrades ;--------------------- Upgrade Upgrade_AmericaScoutDrone DisplayName = UPGRADE:ScoutDrone Type = OBJECT BuildTime = 5.0 BuildCost = 100 ButtonImage = SAScout ResearchSound = ScoutDroneVoiceCreate End Upgrade Upgrade_AmericaBattleDrone DisplayName = UPGRADE:BattleDrone Type = OBJECT BuildTime = 5.0 BuildCost = 300 ButtonImage = SABattleDrone ResearchSound = BattleDroneVoiceCreate End ;------------------ ;China Mine Upgrade ;------------------ Upgrade Upgrade_ChinaMines DisplayName = UPGRADE:Mines Type = OBJECT BuildTime = 20.0 ; BuildTime = 1.0 ; for testing purposes BuildCost = 600 ButtonImage = SSMineBunker ResearchSound = MineFieldPlaced End ;---------------------------- ;China Command Center Upgrade ;---------------------------- Upgrade Upgrade_ChinaRadar DisplayName = UPGRADE:Radar Type = OBJECT BuildTime = 20.0 BuildCost = 500 ButtonImage = SARadarUpgrade End ;------------------------- ;China War Factory Upgrade ;------------------------- Upgrade Upgrade_ChinaBlackNapalm DisplayName = UPGRADE:BlackNapalm BuildTime = 45.0 BuildCost = 2000 ButtonImage = SSBlackNapalm ResearchSound = DragonTankVoiceUpgradeBlackNapalm End Upgrade Upgrade_ChinaChainGuns DisplayName = UPGRADE:ChainGuns BuildTime = 45.0 BuildCost = 1500 ButtonImage = SSGattling ResearchSound = GattlingTankVoiceUpgrade End ;------------------------- ;China Bayonet Upgrade ;------------------------- Upgrade Upgrade_ChinaBayonet DisplayName = UPGRADE:Bayonet BuildTime = 15.0 BuildCost = 1000 ButtonImage = SSBayonet End ;----------------------- ;China Air Field Upgrade ;----------------------- Upgrade Upgrade_ChinaAircraftArmor DisplayName = UPGRADE:AircraftArmor BuildTime = 40.0 BuildCost = 1000 ;500 ButtonImage = SSMigArmor ResearchSound = MigVoiceUpgradeMigArmor End ;------------------------------- ;China Propaganda Center Upgrade ;------------------------------- Upgrade Upgrade_ChinaSubliminalMessaging DisplayName = UPGRADE:SubliminalMessaging BuildTime = 40.0 BuildCost = 500 ButtonImage = SSSobMsge ResearchSound = POWTruckChinaVoiceUpgradeSubliminal End ; sorry, no tranq or stun bullets, cut for this version (srj) ;Upgrade Upgrade_ChinaStunBullets ; DisplayName = UPGRADE:StunBullets ; BuildTime = 30.0 ; BuildCost = 1000 ; ButtonImage = SSStunBullet ; ResearchSound = RedGuardVoiceUpgradeStunBullets ;End ;----------------------------- ;China Neutron Missile Upgrade ;----------------------------- Upgrade Upgrade_GLARadar DisplayName = UPGRADE:Radar Type = OBJECT BuildTime = 10.0 BuildCost = 500 ButtonImage = SARadarUpgrade End Upgrade Upgrade_ChinaUraniumShells DisplayName = UPGRADE:UraniumShells BuildTime = 60.0 BuildCost = 2500 ButtonImage = SSDepletedU_Shell ResearchSound = BattleMasterTankVoiceUpgradeDepleted End Upgrade Upgrade_ChinaNuclearTanks DisplayName = UPGRADE:NuclearTanks BuildTime = 60.0 BuildCost = 2000 ButtonImage = SSNukeTank ResearchSound = BattleMasterTankVoiceUpgradeNuclear End ;---------------------------- ;GLA Command Center Upgrade ;---------------------------- Upgrade Upgrade_CashBounty DisplayName = UPGRADE:CashBounty Type = PLAYER BuildTime = 0.0 BuildCost = 0 ButtonImage = SSCashBounty End ;--------------------- ;GLA Prison Upgrades ;--------------------- ; sorry, no tranq or stun bullets, cut for this version (srj) ;Upgrade Upgrade_GLATranqDarts ; DisplayName = UPGRADE:TranqDarts ; BuildTime = 10.0 ; BuildCost = 500 ; ButtonImage = SSTranqGun ; ResearchSound = RebelVoiceUpgradeTranqDarts ;End ;------------------------ ;GLA Arms Dealer Upgrades ;------------------------ Upgrade Upgrade_GLAScorpionRocket DisplayName = UPGRADE:ScorpionRocket BuildTime = 30.0 BuildCost = 1000 ButtonImage = SSScorpionRocketBuild ResearchSound = ScorpionTankVoiceUpgradeRocket End Upgrade Upgrade_GLARadarVanScan DisplayName = UPGRADE:RadarVanScan BuildTime = 20.0 BuildCost = 500 ButtonImage = SSRadarVanScan ResearchSound = RadarVanVoiceUpgradeRadarScan End ;------------------- ;GLA Palace Upgrades ;------------------- Upgrade Upgrade_GLAAnthraxBeta DisplayName = UPGRADE:AnthraxBeta BuildTime = 30.0 BuildCost = 2500 ButtonImage = SSAnthraxBeta ResearchSound = ToxinTractorVoiceUpgradeAnthrax End Upgrade Upgrade_GLAToxinShells DisplayName = UPGRADE:ToxinShells BuildTime = 30.0 BuildCost = 1000 ButtonImage = SSToxinShells ResearchSound = ScorpionTankVoiceUpgradeToxin End Upgrade Upgrade_GLACamouflage DisplayName = UPGRADE:Camouflage BuildTime = 60.0 BuildCost = 2000 ButtonImage = SSCamoflage ResearchSound = RebelVoiceUpgradeCamoflage End ;------------------------- ;GLA Black Market Upgrades ;------------------------- Upgrade Upgrade_GLAAPRockets DisplayName = UPGRADE:APRockets BuildTime = 60.0 BuildCost = 2000 ButtonImage = SSAPRockets ResearchSound = RocketBuggyVoiceUpgradeAPRockets End Upgrade Upgrade_GLAJunkRepair DisplayName = UPGRADE:JunkRepair BuildTime = 60.0 BuildCost = 2000 ButtonImage = SSJunkRepair ResearchSound = ScorpionTankVoiceUpgradeJunkRepair End Upgrade Upgrade_GLAAPBullets DisplayName = UPGRADE:APBullets BuildTime = 60.0 BuildCost = 2000 ButtonImage = SSAPShells ResearchSound = RebelVoiceUpgradeAPBullets End Upgrade Upgrade_GLABuggyAmmo DisplayName = UPGRADE:BuggyAmmo BuildTime = 30.0 BuildCost = 1200 ButtonImage = SSBuggyRockets ResearchSound = RocketBuggyVoiceUpgradeAmmo End ;-------------------------- ;GLA Unit Specific Upgrades ;-------------------------- Upgrade Upgrade_GLABombTruckHighExplosiveBomb DisplayName = UPGRADE:HighExplosiveBomb Type = OBJECT BuildTime = 5.0 BuildCost = 500 ButtonImage = SSExplosiveBombTruck ResearchSound = BombTruckVoiceUpgradeHiEx End Upgrade Upgrade_GLABombTruckBioBomb DisplayName = UPGRADE:BioBomb Type = OBJECT BuildTime = 5.0 BuildCost = 500 ButtonImage = SSBioBombTruck ResearchSound = BombTruckVoiceUpgradeBioBomb End Upgrade Upgrade_GLAArmTheMob DisplayName = UPGRADE:ArmTheMob BuildTime = 30.0 BuildCost = 1000 ButtonImage = SSArmMob ResearchSound = AngryMobVoiceUpgradeArmTheMobCrowd ResearchSound = AngryMobVoiceUpgradeArmTheMob End Upgrade Upgrade_ChinaOverlordGattlingCannon DisplayName = UPGRADE:OverlordGattlingCannon Type = OBJECT BuildTime = 20.0 BuildCost = 1200 ButtonImage = SSOLGattling ResearchSound = OverlordTankGattlingCannonVoiceCreate UnitSpecificSound = OverlordExpansion End Upgrade Upgrade_ChinaOverlordPropagandaTower DisplayName = UPGRADE:OverlordPropagandaTower Type = OBJECT BuildTime = 10.0 BuildCost = 500 ButtonImage = SSOLSpeaker ResearchSound = OverlordTankPropagandaTowerVoiceCreate UnitSpecificSound = OverlordExpansion End Upgrade Upgrade_ChinaOverlordBattleBunker DisplayName = UPGRADE:OverlordBattleBunker Type = OBJECT BuildTime = 15.0 BuildCost = 400 ButtonImage = SSOLBunker ResearchSound = OverlordTankBunkerVoiceCreate UnitSpecificSound = OverlordExpansion End ;Even tho there is no radar upgrade, this is necessary to give the player free radar, or so I have gathered. - CLH Upgrade Upgrade_CostReduction DisplayName = UPGRADE:CostReduction Type = OBJECT BuildTime = 10.0 BuildCost = 500 End ; *********** Nova Upgrades ********* Upgrade Upgrade_CrusaderMK2Hover DisplayName = UPGRADE:CrusaderMK2Hover Type = OBJECT BuildTime = 5.0 BuildCost = 200 ButtonImage = SACCrusader End Upgrade Upgrade_NeutronMissile5MGT DisplayName = UPGRADE:NeutronMissileUpgrade ;Type = PLAYER BuildTime = 60.0 BuildCost = 2500 ButtonImage = SNNukeLaunch ;ResearchSound = End Upgrade Upgrade_GLABombTruckNukeWarhead DisplayName = UPGRADE:BombTruckNukeWarhead Type = OBJECT BuildTime = 50.0 BuildCost = 1500 ButtonImage = SNHydrogen ;ResearchSound = BombTruckVoiceUpgradeHiEx End Upgrade Upgrade_ChinaStunBullets DisplayName = UPGRADE:StunBullets BuildTime = 30.0 BuildCost = 1000 ButtonImage = SSStunBullet ResearchSound = RedGuardVoiceUpgradeStunBullets End Upgrade Upgrade_GLATranqDarts DisplayName = UPGRADE:TranqDarts BuildTime = 10.0 BuildCost = 500 ButtonImage = SSTranqGun ResearchSound = RebelVoiceUpgradeTranqDarts End Upgrade Upgrade_AmericaDozerUpgrade DisplayName = UPGRADE:CommandChange Type = OBJECT BuildTime = 0.001 BuildCost = 0 ButtonImage = SCTempDefaultCommand ResearchSound = CommandSetChangeVoice End Upgrade Upgrade_AmericaDozerUpgradeDefault DisplayName = UPGRADE:CommandChange Type = OBJECT BuildTime = 0.001 BuildCost = 0 ButtonImage = SCTempDefaultCommand ResearchSound = CommandSetChangeVoice End Upgrade Upgrade_ChinaDozerUpgrade DisplayName = UPGRADE:CommandChange Type = OBJECT BuildTime = 0.001 BuildCost = 0 ButtonImage = SCTempDefaultCommand ResearchSound = CommandSetChangeVoice End Upgrade Upgrade_ChinaDozerUpgradeDefault DisplayName = UPGRADE:CommandChange Type = OBJECT BuildTime = 0.001 BuildCost = 0 ButtonImage = SCTempDefaultCommand ResearchSound = CommandSetChangeVoice End Upgrade Upgrade_GLAWorkerUpgrade DisplayName = UPGRADE:CommandChange Type = OBJECT BuildTime = 0.001 BuildCost = 0 ButtonImage = SCTempDefaultCommand ResearchSound = CommandSetChangeVoice End Upgrade Upgrade_GLAWorkerUpgradeDefault DisplayName = UPGRADE:CommandChange Type = OBJECT BuildTime = 0.001 BuildCost = 0 ButtonImage = SCTempDefaultCommand ResearchSound = CommandSetChangeVoice End