;File: Roads.INI ////////////////////////////////////////////////////////////// ;This file contains road and bridge definitions ;////////////////////////////////////////////////////////////////////////////// Road TwoLane Texture = TRTwoLane.tga RoadWidth = 35.0 RoadWidthInTexture = 0.9 End Road TwoLaneDark Texture = TRTwoLane5.tga RoadWidth = 35.0 RoadWidthInTexture = 0.9 End Road TwoLaneDarkDotted Texture = TRTwoLane6.tga RoadWidth = 35.0 RoadWidthInTexture = 0.9 End Road TwoLaneOld Texture = TRTwoLane3.tga RoadWidth = 60.0 RoadWidthInTexture = 0.9 End Road TwoLaneOld2 Texture = TRTwoLane2.tga RoadWidth = 60.0 RoadWidthInTexture = 0.9 End Road TwoLaneOld2Snow Texture = TRTwoLane2S.tga RoadWidth = 60.0 RoadWidthInTexture = 0.9 End Road TwoLaneOld3 Texture = TRTwoLane4.tga RoadWidth = 60.0 RoadWidthInTexture = 0.9 End Road TwoLaneOld3Snow Texture = TRTwoLane4S.tga RoadWidth = 60.0 RoadWidthInTexture = 0.9 End Road FourLane Texture = TRFourLane.tga RoadWidth = 60.0 RoadWidthInTexture = 0.9 End Road FourLaneDark Texture = TRFourLane2.tga RoadWidth = 60.0 RoadWidthInTexture = 0.9 End Road Cobblestone Texture = TRCobbRoad.tga RoadWidth = 30.0 RoadWidthInTexture = 0.9 End Road GrassStrip Texture = TRGrassStrip.tga RoadWidth = 8 RoadWidthInTexture = 0.9 End Road GrassStripSnow Texture = TRGrassStripS.tga RoadWidth = 8 RoadWidthInTexture = 0.9 End Bridge IronSectionalDoublewide BridgeScale = 0.85 RadarColor = R:192 G:192 B:192 BridgeModelName = TBDoubWide Texture = TBDoubWide.tga BridgeModelNameDamaged = TBDoubWide_d TextureDamaged = TBDoubWide_d.tga BridgeModelNameReallyDamaged = TBDoubWide_e TextureReallyDamaged = TBDoubWide_e.tga BridgeModelNameBroken = TBDoubWide_r TextureBroken = TBDoubWide_r.tga TowerObjectNameFromLeft = BridgeTowerConcreteLeft01 TowerObjectNameFromRight = BridgeTowerConcreteLeft02 TowerObjectNameToLeft = BridgeTowerConcreteRight01 TowerObjectNameToRight = BridgeTowerConcreteRight02 ScaffoldObjectName = BridgeScaffold01 ScaffoldSupportObjectName = BridgeScaffoldSupport01 End Bridge IronSectionalDoublewide2 BridgeScale = 2.0 RadarColor = R:192 G:192 B:192 BridgeModelName = TBDoubWide Texture = TBDoubWide.tga BridgeModelNameDamaged = TBDoubWide_d TextureDamaged = TBDoubWide_d.tga BridgeModelNameReallyDamaged = TBDoubWide_e TextureReallyDamaged = TBDoubWide_e.tga BridgeModelNameBroken = TBDoubWide_r TextureBroken = TBDoubWide_r.tga TowerObjectNameFromLeft = BridgeTowerConcreteLeft01 TowerObjectNameFromRight = BridgeTowerConcreteLeft02 TowerObjectNameToLeft = BridgeTowerConcreteRight01 TowerObjectNameToRight = BridgeTowerConcreteRight02 ScaffoldObjectName = BridgeScaffold01 ScaffoldSupportObjectName = BridgeScaffoldSupport01 End Bridge WoodenSectional BridgeScale = 1.0 RadarColor = R:192 G:192 B:192 BridgeModelName = CBBridgWds Texture = CBBridgeWds.tga BridgeModelNameDamaged = CBBridgWds_d TextureDamaged = CBBridgeWds_d.tga BridgeModelNameReallyDamaged = CBBridgWds_e TextureReallyDamaged = CBBridgeWds_e.tga BridgeModelNameBroken = CBBridgWds_r TextureBroken = CBBridgeWds_r.tga TowerObjectNameFromLeft = EuropeanTowerBridge01 TowerObjectNameFromRight = EuropeanTowerBridge01 TowerObjectNameToLeft = EuropeanTowerBridge01 TowerObjectNameToRight = EuropeanTowerBridge01 ScaffoldObjectName = BridgeScaffold01 ScaffoldSupportObjectName = BridgeScaffoldSupport01 End Bridge Industrial BridgeScale = 0.85 RadarColor = R:192 G:192 B:192 BridgeModelName = CBBridgeIn Texture = CBBridgeIn.tga BridgeModelNameDamaged = CBBridgeIn_d TextureDamaged = CBBridgeIn_d.tga BridgeModelNameReallyDamaged = CBBridgeIn_e TextureReallyDamaged = CBBridgeIn_e.tga BridgeModelNameBroken = CBBridgeIn_r TextureBroken = CBBridgeIn_r.tga TowerObjectNameFromLeft = IndustrialBridgeTower01 TowerObjectNameFromRight = IndustrialBridgeTower01 TowerObjectNameToLeft = IndustrialBridgeTower01 TowerObjectNameToRight = IndustrialBridgeTower01 ScaffoldObjectName = BridgeScaffold01 ScaffoldSupportObjectName = BridgeScaffoldSupport01 End Bridge Concrete BridgeScale = 0.85 RadarColor = R:192 G:192 B:192 BridgeModelName = CBBridgeSt Texture = CBBridgeSt.tga BridgeModelNameDamaged = CBBridgeSt_d TextureDamaged = CBBridgeSt_d.tga BridgeModelNameReallyDamaged = CBBridgeSt_e TextureReallyDamaged = CBBridgeSt_e.tga BridgeModelNameBroken = CBBridgeSt_r TextureBroken = CBBridgeSt_r.tga TowerObjectNameFromLeft = BridgeTowerConcreteLeft01 TowerObjectNameFromRight = BridgeTowerConcreteLeft02 TowerObjectNameToLeft = BridgeTowerConcreteRight01 TowerObjectNameToRight = BridgeTowerConcreteRight02 ScaffoldObjectName = BridgeScaffold01 ScaffoldSupportObjectName = BridgeScaffoldSupport01 TransitionEffectsHeight = 0.0 ;height max to play FX over surface area NumFXPerType = 32 DamagedToSound = BridgeDamaged RepairedToSound = BridgeRepaired TransitionToOCL = Transition:Damage ToState:DAMAGED EffectNum:1 OCL:OCL_BridgeDamaged01 TransitionToFX = Transition:Damage ToState:DAMAGED EffectNum:1 FX:FX_BridgeDamaged01 TransitionToOCL = Transition:Damage ToState:REALLYDAMAGED EffectNum:1 OCL:OCL_BridgeDamaged01 TransitionToFX = Transition:Damage ToState:REALLYDAMAGED EffectNum:1 FX:FX_BridgeDamaged01 TransitionToOCL = Transition:Damage ToState:RUBBLE EffectNum:1 OCL:OCL_BridgeDamaged01 TransitionToFX = Transition:Damage ToState:RUBBLE EffectNum:1 FX:FX_BridgeDamaged01 TransitionToOCL = Transition:Repair ToState:PRISTINE EffectNum:1 OCL:OCL_BridgeRepaired01 TransitionToFX = Transition:Repair ToState:PRISTINE EffectNum:1 FX:FX_BridgeRepaired01 TransitionToOCL = Transition:Repair ToState:DAMAGED EffectNum:1 OCL:OCL_BridgeRepaired01 TransitionToFX = Transition:Repair ToState:DAMAGED EffectNum:1 FX:FX_BridgeRepaired01 TransitionToOCL = Transition:Repair ToState:REALLYDAMAGED EffectNum:1 OCL:OCL_BridgeRepaired01 TransitionToFX = Transition:Repair ToState:REALLYDAMAGED EffectNum:1 FX:FX_BridgeRepaired01 End Bridge ConcreteWide BridgeScale = .67 RadarColor = R:192 G:192 B:192 BridgeModelName = CBWBrdgSt Texture = CBWBrdgeSt.tga BridgeModelNameDamaged = CBWBrdgSt_d TextureDamaged = CBWBrdgeSt.tga BridgeModelNameReallyDamaged = CBWBrdgSt_e TextureReallyDamaged = CBWBrdgeSt_.tga BridgeModelNameBroken = CBWBrdgSt_r TextureBroken = CBWBrdgeSt_r.tga TowerObjectNameFromLeft = BridgeTowerConcreteLeft01 TowerObjectNameFromRight = BridgeTowerConcreteLeft02 TowerObjectNameToLeft = BridgeTowerConcreteRight01 TowerObjectNameToRight = BridgeTowerConcreteRight02 ScaffoldObjectName = BridgeScaffold01 ScaffoldSupportObjectName = BridgeScaffoldSupport01 TransitionEffectsHeight = 0.0 ;height max to play FX over surface area NumFXPerType = 32 DamagedToSound = BridgeDamaged RepairedToSound = BridgeRepaired TransitionToOCL = Transition:Damage ToState:DAMAGED EffectNum:1 OCL:OCL_BridgeDamaged01 TransitionToFX = Transition:Damage ToState:DAMAGED EffectNum:1 FX:FX_BridgeDamaged01 TransitionToOCL = Transition:Damage ToState:REALLYDAMAGED EffectNum:1 OCL:OCL_BridgeDamaged01 TransitionToFX = Transition:Damage ToState:REALLYDAMAGED EffectNum:1 FX:FX_BridgeDamaged01 TransitionToOCL = Transition:Damage ToState:RUBBLE EffectNum:1 OCL:OCL_BridgeDamaged01 TransitionToFX = Transition:Damage ToState:RUBBLE EffectNum:1 FX:FX_BridgeDamaged01 TransitionToOCL = Transition:Repair ToState:PRISTINE EffectNum:1 OCL:OCL_BridgeRepaired01 TransitionToFX = Transition:Repair ToState:PRISTINE EffectNum:1 FX:FX_BridgeRepaired01 TransitionToOCL = Transition:Repair ToState:DAMAGED EffectNum:1 OCL:OCL_BridgeRepaired01 TransitionToFX = Transition:Repair ToState:DAMAGED EffectNum:1 FX:FX_BridgeRepaired01 TransitionToOCL = Transition:Repair ToState:REALLYDAMAGED EffectNum:1 OCL:OCL_BridgeRepaired01 TransitionToFX = Transition:Repair ToState:REALLYDAMAGED EffectNum:1 FX:FX_BridgeRepaired01 End Bridge ConcreteTwoLane BridgeScale = 1 RadarColor = R:192 G:192 B:192 BridgeModelName = CBBridgSm Texture = CBBridgeSm.tga BridgeModelNameDamaged = CBBridgSm_d TextureDamaged = CBBridgeSm_d.tga BridgeModelNameReallyDamaged = CBBridgSm_e TextureReallyDamaged = CBBridgeSm_e.tga BridgeModelNameBroken = CBBridgSm_r TextureBroken = CBBridgeSm_r.tga TowerObjectNameFromLeft = BridgeTowerConcreteLeft01 TowerObjectNameFromRight = BridgeTowerConcreteLeft02 TowerObjectNameToLeft = BridgeTowerConcreteRight01 TowerObjectNameToRight = BridgeTowerConcreteRight02 ScaffoldObjectName = BridgeScaffold01 ScaffoldSupportObjectName = BridgeScaffoldSupport01 End Bridge ConcreteFourLane BridgeScale = 0.9 RadarColor = R:192 G:192 B:192 BridgeModelName = CBBridgSt2 Texture = CBBridgeSt5.tga BridgeModelNameDamaged = CBBridgSm_d TextureDamaged = CBBridgeSm_d.tga BridgeModelNameReallyDamaged = CBBridgSm_e TextureReallyDamaged = CBBridgeSm_e.tga BridgeModelNameBroken = CBBridgSm_r TextureBroken = CBBridgeSm_r.tga TowerObjectNameFromLeft = BridgeTowerConcreteLeft01 TowerObjectNameFromRight = BridgeTowerConcreteLeft02 TowerObjectNameToLeft = BridgeTowerConcreteRight01 TowerObjectNameToRight = BridgeTowerConcreteRight02 ScaffoldObjectName = BridgeScaffold01 ScaffoldSupportObjectName = BridgeScaffoldSupport01 End Bridge ConcreteOneLane BridgeScale = 1 RadarColor = R:192 G:192 B:192 BridgeModelName = CBBridgSm Texture = CBBridgeSm.tga BridgeModelNameDamaged = CBBridgSm_d TextureDamaged = CBBridgeSm_d.tga BridgeModelNameReallyDamaged = CBBridgSm_e TextureReallyDamaged = CBBridgeSm_e.tga BridgeModelNameBroken = CBBridgSm_r TextureBroken = CBBridgeSm_r.tga TowerObjectNameFromLeft = BridgeTowerConcreteLeft01 TowerObjectNameFromRight = BridgeTowerConcreteLeft02 TowerObjectNameToLeft = BridgeTowerConcreteRight01 TowerObjectNameToRight = BridgeTowerConcreteRight02 ScaffoldObjectName = BridgeScaffold01 ScaffoldSupportObjectName = BridgeScaffoldSupport01 End Bridge EuropeanBridge BridgeScale = 1.0 RadarColor = R:192 G:192 B:192 BridgeModelName = CBBridgeArc Texture = CBBridgeArc4.tga BridgeModelNameDamaged = CBBridgeArc_D TextureDamaged = CBBridgeArc4_D.tga BridgeModelNameReallyDamaged = CBBridgeArc_E TextureReallyDamaged = CBBridgeArc4_E.tga BridgeModelNameBroken = CBBridgeArc_R TextureBroken = CBBridgeArc4_R.tga TowerObjectNameFromLeft = EuropeanTowerBridge01 TowerObjectNameFromRight = EuropeanTowerBridge01 TowerObjectNameToLeft = EuropeanTowerBridge01 TowerObjectNameToRight = EuropeanTowerBridge01 ScaffoldObjectName = BridgeScaffold01 ScaffoldSupportObjectName = BridgeScaffoldSupport01 End Bridge EuropeanBridgeFourLane BridgeScale = 1.0 RadarColor = R:192 G:192 B:192 BridgeModelName = CBBridgeArc Texture = CBBridgeArc.tga BridgeModelNameDamaged = CBBridgeArc_D TextureDamaged = CBBridgeArc_D.tga BridgeModelNameReallyDamaged = CBBridgeArc_E TextureReallyDamaged = CBBridgeArc_E.tga BridgeModelNameBroken = CBBridgeArc_R TextureBroken = CBBridgeArc_R.tga TowerObjectNameFromLeft = EuropeanTowerBridge01 TowerObjectNameFromRight = EuropeanTowerBridge01 TowerObjectNameToLeft = EuropeanTowerBridge01 TowerObjectNameToRight = EuropeanTowerBridge01 ScaffoldObjectName = BridgeScaffold01 ScaffoldSupportObjectName = BridgeScaffoldSupport01 End Bridge EuropeanBridgeFourLaneWIDE BridgeScale = .68 RadarColor = R:192 G:192 B:192 BridgeModelName = CBWBrdgeArc Texture = CBWBrdgeArc2.tga BridgeModelNameDamaged = CBWBrdgeArc_D TextureDamaged = CBWBrdgeArc2.tga BridgeModelNameReallyDamaged = CBWBrdgeArc_E TextureReallyDamaged = CBWBrdgeArc2_R.tga BridgeModelNameBroken = CBWBrdgeArc_R TextureBroken = CBWBrdgeArc2_R.tga TowerObjectNameFromLeft = EuropeanTowerBridge01 TowerObjectNameFromRight = EuropeanTowerBridge01 TowerObjectNameToLeft = EuropeanTowerBridge01 TowerObjectNameToRight = EuropeanTowerBridge01 ScaffoldObjectName = BridgeScaffold01 ScaffoldSupportObjectName = BridgeScaffoldSupport01 End Bridge EuropeanBridgeTwoLane BridgeScale = 1.0 RadarColor = R:192 G:192 B:192 BridgeModelName = CBBridgeArc Texture = CBBridgeArc2.tga BridgeModelNameDamaged = CBBridgeArc_D TextureDamaged = CBBridgeArc2_D.tga BridgeModelNameReallyDamaged = CBBridgeArc_E TextureReallyDamaged = CBBridgeArc2_E.tga BridgeModelNameBroken = CBBridgeArc_R TextureBroken = CBBridgeArc2_R.tga TowerObjectNameFromLeft = EuropeanTowerBridge01 TowerObjectNameFromRight = EuropeanTowerBridge01 TowerObjectNameToLeft = EuropeanTowerBridge01 TowerObjectNameToRight = EuropeanTowerBridge01 ScaffoldObjectName = BridgeScaffold01 ScaffoldSupportObjectName = BridgeScaffoldSupport01 End Bridge EuropeanBridgeAsphalt BridgeScale = .9 RadarColor = R:192 G:192 B:192 BridgeModelName = CBBridgeArc3 Texture = CBBridgeArc3.tga BridgeModelNameDamaged = CBBridgeArc3_D TextureDamaged = CBBridgeArc3_D.tga BridgeModelNameReallyDamaged = CBBridgeArc3_E TextureReallyDamaged = CBBridgeArc3_E.tga BridgeModelNameBroken = CBBridgeArc3_R TextureBroken = CBBridgeArc3_R.tga TowerObjectNameFromLeft = EuropeanTowerBridge01 TowerObjectNameFromRight = EuropeanTowerBridge01 TowerObjectNameToLeft = EuropeanTowerBridge01 TowerObjectNameToRight = EuropeanTowerBridge01 ScaffoldObjectName = BridgeScaffold01 ScaffoldSupportObjectName = BridgeScaffoldSupport01 End Bridge EuropeanBridgeSNOW BridgeScale = 1.0 RadarColor = R:192 G:192 B:192 BridgeModelName = CBBridgeArc Texture = CBBridgeArc_S.tga BridgeModelNameDamaged = CBBridgeArc_D TextureDamaged = CBBridgeArc_DS.tga BridgeModelNameReallyDamaged = CBBridgeArc_E TextureReallyDamaged = CBBridgeArc_ES.tga BridgeModelNameBroken = CBBridgeArc_R TextureBroken = CBBridgeArc_RS.tga TowerObjectNameFromLeft = EuropeanTowerBridge01 TowerObjectNameFromRight = EuropeanTowerBridge01 TowerObjectNameToLeft = EuropeanTowerBridge01 TowerObjectNameToRight = EuropeanTowerBridge01 ScaffoldObjectName = BridgeScaffold01 ScaffoldSupportObjectName = BridgeScaffoldSupport01 End Bridge EuropeanBridgeWide BridgeScale = 1.0 RadarColor = R:192 G:192 B:192 BridgeModelName = CBWBrdgeArc Texture = CBWBrdgeArc.tga BridgeModelNameDamaged = CBWBrdgeArc_D TextureDamaged = CBWBrdgeArc.tga BridgeModelNameReallyDamaged = CBWBrdgeArc_E TextureReallyDamaged = CBWBrdgeArc_R.tga BridgeModelNameBroken = CBWBrdgeArc_R TextureBroken = CBWBrdgeArc_R.tga TowerObjectNameFromLeft = EuropeanTowerBridge01 TowerObjectNameFromRight = EuropeanTowerBridge01 TowerObjectNameToLeft = EuropeanTowerBridge01 TowerObjectNameToRight = EuropeanTowerBridge01 ScaffoldObjectName = BridgeScaffold01 ScaffoldSupportObjectName = BridgeScaffoldSupport01 End Bridge EuropeanBridgeWideSNOW BridgeScale = 1.0 RadarColor = R:192 G:192 B:192 BridgeModelName = CBWBrdgeArc Texture = CBWBrdgeArc_S.tga BridgeModelNameDamaged = CBWBrdgeArc_D TextureDamaged = CBWBrdgeArc_S.tga BridgeModelNameReallyDamaged = CBWBrdgeArc_E TextureReallyDamaged = CBWBrdgeArc_RS.tga BridgeModelNameBroken = CBWBrdgeArc_R TextureBroken = CBWBrdgeArc_RS.tga TowerObjectNameFromLeft = EuropeanTowerBridge01 TowerObjectNameFromRight = EuropeanTowerBridge01 TowerObjectNameToLeft = EuropeanTowerBridge01 TowerObjectNameToRight = EuropeanTowerBridge01 ScaffoldObjectName = BridgeScaffold01 ScaffoldSupportObjectName = BridgeScaffoldSupport01 End Bridge KandaharBridge BridgeScale = 1.0 RadarColor = R:192 G:192 B:192 BridgeModelName = CBWBridgeKH Texture = CBWBridgeKH.tga BridgeModelNameDamaged = CBWBridgeKH_D TextureDamaged = CBWBridgeKH.tga BridgeModelNameReallyDamaged = CBWBridgeKH_E TextureReallyDamaged = CBWBridgeKH_R.tga BridgeModelNameBroken = CBWBridgeKH_R TextureBroken = CBWBridgeKH_R.tga TowerObjectNameFromLeft = EuropeanTowerBridge01 TowerObjectNameFromRight = EuropeanTowerBridge01 TowerObjectNameToLeft = EuropeanTowerBridge01 TowerObjectNameToRight = EuropeanTowerBridge01 ScaffoldObjectName = BridgeScaffold01 ScaffoldSupportObjectName = BridgeScaffoldSupport01 End Bridge Tampico BridgeScale = 1.0 RadarColor = R:192 G:192 B:192 BridgeModelName = CBTampico Texture = CBTampico.tga BridgeModelNameDamaged = CBTampico_D TextureDamaged = CBTampico.tga BridgeModelNameReallyDamaged = CBTampico_E TextureReallyDamaged = CBTampico_D.tga BridgeModelNameBroken = CBTampico_R TextureBroken = CBTampico_D.tga TowerObjectNameFromLeft = EuropeanTowerBridge01 TowerObjectNameFromRight = EuropeanTowerBridge01 TowerObjectNameToLeft = EuropeanTowerBridge01 TowerObjectNameToRight = EuropeanTowerBridge01 ScaffoldObjectName = BridgeScaffold01 ScaffoldSupportObjectName = BridgeScaffoldSupport01 End Bridge EuropeanLandmarkBridge RadarColor = R:192 G:192 B:192 ; The model info comes from the object template definition. jba. TowerObjectNameFromLeft = BridgeTowerConcreteLeft01 TowerObjectNameFromRight = BridgeTowerConcreteLeft02 TowerObjectNameToLeft = BridgeTowerConcreteRight01 TowerObjectNameToRight = BridgeTowerConcreteRight02 ScaffoldObjectName = BridgeScaffold01 ScaffoldSupportObjectName = BridgeScaffoldSupport01 End Bridge TsingMaLandmarkBridge RadarColor = R:192 G:192 B:192 ; The model info comes from the object template definition. jba. TowerObjectNameFromLeft = BridgeTowerConcreteLeft01 TowerObjectNameFromRight = BridgeTowerConcreteLeft02 TowerObjectNameToLeft = BridgeTowerConcreteRight01 TowerObjectNameToRight = BridgeTowerConcreteRight02 ScaffoldObjectName = BridgeScaffold01 ScaffoldSupportObjectName = BridgeScaffoldSupport01 End Bridge MonumentTrainBridge RadarColor = R:192 G:192 B:192 ; The model info comes from the object template definition. jba. TowerObjectNameFromLeft = BridgeTowerConcreteLeft01 TowerObjectNameFromRight = BridgeTowerConcreteLeft02 TowerObjectNameToLeft = BridgeTowerConcreteRight01 TowerObjectNameToRight = BridgeTowerConcreteRight02 ScaffoldObjectName = BridgeScaffold01 ScaffoldSupportObjectName = BridgeScaffoldSupport01 End Bridge AsianFloodBridge RadarColor = R:192 G:192 B:192 ; The model info comes from the object template definition. jba. ScaffoldObjectName = BridgeScaffold01 ScaffoldSupportObjectName = BridgeScaffoldSupport01 End Bridge SpecialEffectsTrainCrashObject RadarColor = R:192 G:192 B:192 TowerObjectNameFromLeft = BridgeTowerConcreteLeft01 TowerObjectNameFromRight = BridgeTowerConcreteLeft02 TowerObjectNameToLeft = BridgeTowerConcreteRight01 TowerObjectNameToRight = BridgeTowerConcreteRight02 ScaffoldObjectName = BridgeScaffold01 ScaffoldSupportObjectName = BridgeScaffoldSupport01 End Road Sidewalk Texture = TRSidewalk.tga RoadWidth = 8 RoadWidthInTexture = 0.9 End Road Sidewalk2 Texture = TRSidewalk2.tga RoadWidth = 16 RoadWidthInTexture = 0.9 End Road Sidewalk3 Texture = TRSidewalk3.tga RoadWidth = 22 RoadWidthInTexture = 0.9 End Road Sidewalk4 Texture = TRSidewalk4.tga RoadWidth = 28 RoadWidthInTexture = 0.9 End Road DirtRoad Texture = TRDirtRoad.tga RoadWidth = 52 RoadWidthInTexture = .95 End Road DirtRoad2 Texture = TRDirtRoad2.tga RoadWidth = 33 RoadWidthInTexture = .95 End Road DirtRoad3 Texture = TRDirtRoad3.tga RoadWidth = 33 RoadWidthInTexture = .95 End Road DirtRoad4 Texture = TRDirtRoad4.tga RoadWidth = 52 RoadWidthInTexture = .95 End Road DirtRoad5 Texture = TRDirtRoad6.tga RoadWidth = 52 RoadWidthInTexture = .95 End Road DirtRoadTracks Texture = TRDirtRoad7.tga RoadWidth = 52 RoadWidthInTexture = .95 End Road DirtRoadTracks2 Texture = TRDirtRoad8.tga RoadWidth = 52 RoadWidthInTexture = .95 End Road DirtRoadTracks3 Texture = TRDirtRoad9.tga RoadWidth = 52 RoadWidthInTexture = .95 End Road DirtRoadSnow Texture = TRDirtRoad5.tga RoadWidth = 60 RoadWidthInTexture = .95 End Road ParkingLines Texture = TRParkingLines.tga RoadWidth = 35 RoadWidthInTexture = .95 End Road SandRoad1 Texture = TRSandRoad.tga RoadWidth = 33 RoadWidthInTexture = .95 End Road DirtPath1 Texture = TRDirtPath.tga RoadWidth = 10 RoadWidthInTexture = .95 End Road DirtPath2 Texture = TRDirtPath2.tga RoadWidth = 10 RoadWidthInTexture = .95 End Road GravelRoad Texture = TRGravelRoad.tga RoadWidth = 33 RoadWidthInTexture = .95 End Road GravelRoadSnow Texture = TRGravelRoadS.tga RoadWidth = 33 RoadWidthInTexture = .95 End Road DirtPath2Leaves Texture = TRDirtPath3.tga RoadWidth = 10 RoadWidthInTexture = .95 End Road TrainTrack Texture = TRTrainTrack.tga RoadWidth = 35 RoadWidthInTexture = .95 End Road TrainTrack2 Texture = TRTrainTrack2.tga RoadWidth = 35 RoadWidthInTexture = .95 End Road TrainTrack3 Texture = TRTrainTrack3.tga RoadWidth = 35 RoadWidthInTexture = .95 End