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/Command and conquer Generals/Call to arms/Data/INI/ -> PlayerTemplate.ini (source)

   1  ;//////////////////////////////////////////////////////////////////////////////
   2  ;FILE: PlayerTemplate.ini (SYSTEM) ///////////////////////////////////////////////////
   3  ;//////////////////////////////////////////////////////////////////////////////
   4  
   5  
   6  ;//////////////////////////////////////////////////////////////////////////////
   7  ;Note Note Note Note Note Note Note Note Note Note Note Note Note
   8  ;//////////////////////////////////////////////////////////////////////////////
   9  ; There is a dependency between the player template member Side and the ControlBarScheme.ini
  10  ; files side.  If you add a new side here, make sure the ControlBarScheme.ini contains a new
  11  ; control bar with that new side as its side.  Otherwise it will use the Observer8x6 control bar.
  12  ; Talk to CLH if there's issues with this.
  13  ;//////////////////////////////////////////////////////////////////////////////
  14  ;Note Note Note Note Note Note Note Note Note Note Note Note Note
  15  ;//////////////////////////////////////////////////////////////////////////////
  16  
  17  PlayerTemplate FactionCivilian
  18    Side              = Civilian
  19    PlayableSide      = No
  20    StartMoney        = 0
  21    PreferredColor    = R:255 G:255 B:255
  22    IntrinsicSciences = None
  23    DisplayName       = INI:FactionCivilian
  24    ScoreScreenImage  = MutiPlayer_ScoreScreen
  25  End
  26  
  27  PlayerTemplate FactionObserver
  28    Side              = Observer
  29    PlayableSide      = No
  30    IsObserver        = Yes
  31    StartMoney        = 0
  32    PreferredColor    = R:255 G:255 B:255
  33    IntrinsicSciences = None
  34    DisplayName       = INI:FactionObserver
  35    ScoreScreenImage  = MutiPlayer_ScoreScreen
  36    LoadScreenImage   = Mp_Load
  37    LoadScreenMusic   = Load_USA
  38    BeaconName        = MultiplayerBeacon
  39    SideIconImage     = GameinfoOBSRVR
  40  End
  41  
  42  PlayerTemplate FactionAmerica
  43    Side              = America
  44    PlayableSide      = Yes
  45    StartMoney        = 0
  46    PreferredColor    = R:0 G:0 B:255
  47    IntrinsicSciences = SCIENCE_AMERICA
  48    PurchaseScienceCommandSetRank1  = SCIENCE_AMERICA_CommandSetRank1
  49    PurchaseScienceCommandSetRank3  = SCIENCE_AMERICA_CommandSetRank3
  50    PurchaseScienceCommandSetRank8  = SCIENCE_AMERICA_CommandSetRank8
  51    SpecialPowerShortcutCommandSet  = SpecialPowerShortcutUSA
  52    SpecialPowerShortcutWinName     = GenPowersShortcutBarUS.wnd
  53    SpecialPowerShortcutButtonCount = 5
  54    DisplayName       = INI:FactionAmerica
  55    StartingBuilding  = AmericaCommandCenter
  56    StartingUnit0     = AmericaVehicleDozer
  57    ;StartingUnit1     = AmericaTankCrusader
  58    ;StartingUnit2     = AmericaTankCrusader
  59    ;StartingUnit3     = AmericaInfantryRanger
  60    ;StartingUnit4     = AmericaInfantryRanger
  61    ScoreScreenImage  = America_ScoreScreen
  62    LoadScreenImage   = SAFactionLogoPage_US
  63    LoadScreenMusic   = Load_USA
  64    FlagWaterMark     = WatermarkUSA
  65    EnabledImage      = SSObserverUSA
  66    BeaconName        = MultiplayerBeacon
  67    SideIconImage     = GameinfoAMRCA
  68  End
  69  
  70  PlayerTemplate FactionChina
  71    Side              = China
  72    PlayableSide      = Yes
  73    StartMoney        = 0
  74    PreferredColor    = R:255 G:0 B:0
  75    IntrinsicSciences = SCIENCE_CHINA
  76    PurchaseScienceCommandSetRank1 = SCIENCE_CHINA_CommandSetRank1
  77    PurchaseScienceCommandSetRank3 = SCIENCE_CHINA_CommandSetRank3
  78    PurchaseScienceCommandSetRank8 = SCIENCE_CHINA_CommandSetRank8
  79    SpecialPowerShortcutCommandSet = SpecialPowerShortcutChina
  80    SpecialPowerShortcutWinName     = GenPowersShortcutBarChina.wnd
  81    SpecialPowerShortcutButtonCount = 5
  82    DisplayName       = INI:FactionChina
  83    StartingBuilding  = ChinaCommandCenter
  84    StartingUnit0     = ChinaVehicleDozer
  85    ;StartingUnit1     = ChinaTankBattleMaster
  86    ;StartingUnit2     = ChinaTankBattleMaster
  87    ;StartingUnit3     = ChinaInfantryRedguard
  88    ;StartingUnit4     = ChinaInfantryRedguard
  89    ScoreScreenImage  = China_ScoreScreen
  90    LoadScreenImage   = SNFactionLogoPage_China
  91    LoadScreenMusic   = Load_China
  92    FlagWaterMark     = WatermarkChina
  93    EnabledImage      = SSObserverChina
  94    BeaconName        = MultiplayerBeacon
  95    SideIconImage     = GameinfoCHINA
  96  End
  97  
  98  PlayerTemplate FactionGLA
  99    Side              = GLA
 100    PlayableSide      = Yes
 101    StartMoney        = 0
 102    PreferredColor    = R:0 G:255 B:0
 103    IntrinsicSciences = SCIENCE_GLA
 104    PurchaseScienceCommandSetRank1 = SCIENCE_GLA_CommandSetRank1
 105    PurchaseScienceCommandSetRank3 = SCIENCE_GLA_CommandSetRank3
 106    PurchaseScienceCommandSetRank8 = SCIENCE_GLA_CommandSetRank8
 107    SpecialPowerShortcutCommandSet = SpecialPowerShortcutGLA
 108    SpecialPowerShortcutWinName     = GenPowersShortcutBarGLA.wnd
 109    SpecialPowerShortcutButtonCount = 5
 110    DisplayName       = INI:FactionGLA
 111    StartingBuilding  = GLACommandCenter
 112    StartingUnit0     = GLAInfantryWorker
 113    ;StartingUnit1     = GLATankScorpion
 114    ;StartingUnit2     = GLATankScorpion
 115    ;StartingUnit3     = GLATankScorpion
 116    ;StartingUnit4     = GLAInfantryRebel
 117    ;StartingUnit5     = GLAInfantryRebel
 118    ScoreScreenImage  = GLA_ScoreScreen
 119    LoadScreenImage   = SUFactionLogoPage_GLA
 120    LoadScreenMusic   = Load_GLA
 121    FlagWaterMark     = WatermarkGLA
 122    EnabledImage      = SSObserverGLA
 123    BeaconName        = MultiplayerBeacon
 124    SideIconImage     = GameinfoGLA
 125  End
 126  


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