ParticleSystem BuggyDebrisTrail Priority = DUST_TRAIL IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXDirtDebris.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 1.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.50 0.50 Gravity = 0.00 SlaveSystem = MissileBackblast SlavePosOffset = X:0.00 Y:0.00 Z:0.00 Lifetime = 10.00 10.00 SystemLifetime = 0 Size = 0.40 3.00 StartSizeRate = 0.00 0.00 SizeRate = 0.60 1.50 SizeRateDamping = 0.93 0.94 Alpha1 = 1.00 1.00 0 Alpha2 = -1.00 0.20 10 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:189 G:189 B:189 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 1.00 1.00 BurstDelay = 0.00 0.00 BurstCount = 1.00 2.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.08 Y:0.16 Z:0.01 VelocityType = ORTHO VelOrthoX = -0.50 0.00 VelOrthoY = -0.05 0.05 VelOrthoZ = -0.05 0.05 VolumeType = POINT IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem BuggyDebrisTireTrail Priority = DUST_TRAIL IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXDirtDebris.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 1.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.50 0.50 Gravity = 0.00 SlaveSystem = MissileBackblast SlavePosOffset = X:0.00 Y:0.00 Z:0.00 Lifetime = 7.00 7.00 SystemLifetime = 0 Size = 0.20 1.50 StartSizeRate = 0.00 0.00 SizeRate = 0.30 0.75 SizeRateDamping = 0.93 0.94 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 7 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:189 G:189 B:189 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 1.00 1.00 BurstDelay = 0.00 0.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.08 Y:0.16 Z:0.01 VelocityType = ORTHO VelOrthoX = -0.50 0.00 VelOrthoY = -0.05 0.05 VelOrthoZ = -0.05 0.05 VolumeType = POINT IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem BlackTrail Priority = DEBRIS_TRAIL IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXCloud02.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 1.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.50 0.50 Gravity = 0.00 SlaveSystem = MissileBackblast SlavePosOffset = X:0.00 Y:0.00 Z:0.00 Lifetime = 50.00 75.00 SystemLifetime = 0 Size = 0.40 3.00 StartSizeRate = 0.00 0.00 SizeRate = 0.60 1.50 SizeRateDamping = 0.93 0.94 Alpha1 = 0.25 0.25 0 Alpha2 = 1.00 1.00 25 Alpha3 = 0.00 0.00 60 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 1.00 1.00 BurstDelay = 1.00 1.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.08 Y:0.16 Z:0.01 VelocityType = ORTHO VelOrthoX = -0.50 0.00 VelOrthoY = -0.05 0.05 VelOrthoZ = -0.05 0.05 VolumeType = POINT IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem TestEffect Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXFuzzyDot.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.10 0.10 AngularDamping = 1.00 1.00 VelocityDamping = 0.90 0.90 Gravity = 0.00 Lifetime = 100.00 200.00 SystemLifetime = 0 Size = 20.00 20.00 StartSizeRate = 0.00 0.00 SizeRate = -0.10 -0.10 SizeRateDamping = 1.00 1.00 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = -10.00 -3.00 BurstDelay = 100.00 100.00 BurstCount = 1000.00 1000.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = HEMISPHERICAL VelHemispherical = 10.00 15.00 VolumeType = POINT IsHollow = Yes IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem TrackDebrisDirtLeft Priority = DUST_TRAIL IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXCloud01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.10 0.10 AngularDamping = 0.95 0.95 VelocityDamping = 0.95 0.90 Gravity = 0.02 Lifetime = 30.00 30.00 SystemLifetime = 0 Size = 1.00 1.00 StartSizeRate = 0.00 0.00 SizeRate = 1.50 3.00 SizeRateDamping = 0.98 0.95 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 30 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:225 G:189 B:121 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.01 0.10 BurstDelay = 0.00 0.00 BurstCount = 0.00 2.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = -1.50 -1.00 VelOrthoY = 0.50 0.50 VelOrthoZ = 0.50 0.50 VolumeType = LINE VolLineStart = X:-5.00 Y:8.00 Z:0.00 VolLineEnd = X:15.00 Y:8.00 Z:0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem TrackDebrisDirtRight Priority = DUST_TRAIL IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXCloud01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.10 0.10 AngularDamping = 0.95 0.95 VelocityDamping = 0.95 0.90 Gravity = 0.02 Lifetime = 30.00 30.00 SystemLifetime = 0 Size = 1.00 1.00 StartSizeRate = 0.00 0.00 SizeRate = 1.50 3.00 SizeRateDamping = 0.98 0.95 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 30 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:225 G:189 B:121 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.01 0.10 BurstDelay = 0.00 0.00 BurstCount = 0.00 2.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = -1.50 -1.00 VelOrthoY = -0.50 -0.50 VelOrthoZ = 0.50 0.50 VolumeType = LINE VolLineStart = X:-5.00 Y:-8.00 Z:0.00 VolLineEnd = X:15.00 Y:-8.00 Z:0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem TechnicalDust Priority = DUST_TRAIL IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXSmokePuf07.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.00 0.00 Gravity = 0.00 Lifetime = 30.00 30.00 SystemLifetime = 0 Size = 3.00 3.00 StartSizeRate = 0.00 0.00 SizeRate = 1.50 3.00 SizeRateDamping = 0.90 0.92 Alpha1 = 0.50 0.50 0 Alpha2 = 0.00 0.00 30 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:186 G:168 B:112 0 Color2 = R:214 G:176 B:88 18 Color3 = R:0 G:0 B:0 25 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 4.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.50 VelocityType = OUTWARD VelOutward = -0.10 0.75 VelOutwardOther = 0.20 1.50 VolumeType = LINE VolLineStart = X:-4.00 Y:3.00 Z:0.00 VolLineEnd = X:-4.00 Y:-3.00 Z:0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem QuadCannonDust Priority = DUST_TRAIL IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXSmokePuf07.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.00 0.00 Gravity = 0.00 Lifetime = 100.00 125.00 SystemLifetime = 0 Size = 3.00 5.00 StartSizeRate = 0.00 0.00 SizeRate = 2.00 2.40 SizeRateDamping = 0.90 0.92 Alpha1 = 0.00 0.00 0 Alpha2 = 0.35 0.35 5 Alpha3 = 0.00 0.00 30 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:186 G:168 B:112 0 Color2 = R:214 G:176 B:88 18 Color3 = R:68 G:68 B:68 25 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 -1.00 BurstDelay = 2.00 5.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.60 VelocityType = OUTWARD VelOutward = -0.10 0.75 VelOutwardOther = 0.20 1.50 VolumeType = LINE VolLineStart = X:-4.00 Y:3.00 Z:0.00 VolLineEnd = X:-4.00 Y:-3.00 Z:0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem RocketBuggyDust Priority = DUST_TRAIL IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXCloud01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.00 0.00 Gravity = 0.00 Lifetime = 30.00 30.00 SystemLifetime = 0 Size = 3.00 5.00 StartSizeRate = 0.00 0.00 SizeRate = 2.00 2.40 SizeRateDamping = 0.90 0.92 Alpha1 = 0.00 0.00 0 Alpha2 = 0.70 0.70 5 Alpha3 = 0.00 0.00 30 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:186 G:168 B:112 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 -1.00 BurstDelay = 2.00 5.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.60 VelocityType = OUTWARD VelOutward = -0.10 0.75 VelOutwardOther = 0.20 1.50 VolumeType = LINE VolLineStart = X:-4.00 Y:3.00 Z:0.00 VolLineEnd = X:-4.00 Y:-3.00 Z:0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem RocketBuggyDirtSpray Priority = DUST_TRAIL IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXDrtExp01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.10 0.10 AngularDamping = 0.90 0.95 VelocityDamping = 1.00 1.00 Gravity = -0.10 Lifetime = 30.00 30.00 SystemLifetime = 0 Size = 2.00 4.00 StartSizeRate = 0.00 0.00 SizeRate = 1.00 2.00 SizeRateDamping = 1.00 1.00 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 30 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:224 B:166 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.01 0.10 BurstDelay = 2.00 6.00 BurstCount = 0.00 3.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = -0.50 -1.00 VelOrthoY = -0.20 0.20 VelOrthoZ = 1.00 1.00 VolumeType = LINE VolLineStart = X:-4.00 Y:3.00 Z:0.00 VolLineEnd = X:-4.00 Y:-3.00 Z:0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem RocketBuggyDirtPowerSlide Priority = DUST_TRAIL IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXDrtExp01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.10 0.10 AngularDamping = 0.90 0.95 VelocityDamping = 1.00 1.00 Gravity = -0.10 Lifetime = 30.00 30.00 SystemLifetime = 0 Size = 2.00 4.00 StartSizeRate = 0.00 0.00 SizeRate = 1.00 2.00 SizeRateDamping = 1.00 1.00 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 30 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:208 B:121 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.01 0.10 BurstDelay = 1.00 4.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = -0.50 -1.00 VelOrthoY = -0.20 0.20 VelOrthoZ = 1.00 1.00 VolumeType = LINE VolLineStart = X:-4.00 Y:3.00 Z:0.00 VolLineEnd = X:-4.00 Y:-3.00 Z:0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem CarCrushSmoke Priority = UNIT_DAMAGE_FX IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXCloud01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.10 0.10 AngularDamping = 0.98 0.99 VelocityDamping = 0.75 0.80 Gravity = 0.01 Lifetime = 50.00 50.00 SystemLifetime = 1 Size = 20.00 35.00 StartSizeRate = 0.00 0.00 SizeRate = 0.20 0.40 SizeRateDamping = 1.00 1.00 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 50 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:130 G:130 B:130 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 5.00 5.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = OUTWARD VelOutward = 3.00 5.00 VelOutwardOther = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 1.00 VolCylinderLength = 0.00 IsHollow = Yes IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem CarCrushGlassDebris Priority = UNIT_DAMAGE_FX IsOneShot = No Shader = NONE Type = DRAWABLE ParticleName = GlassShard01 AngleX = 0.00 7.00 AngleY = 0.00 7.00 AngleZ = 0.00 7.00 AngularRateX = -0.30 0.30 AngularRateY = -0.30 0.30 AngularRateZ = -0.30 0.30 AngularDamping = 1.00 1.00 VelocityDamping = 0.97 0.99 Gravity = -0.10 Lifetime = 150.00 150.00 SystemLifetime = 150 Size = 0.00 0.00 StartSizeRate = 0.00 0.00 SizeRate = 0.00 0.00 SizeRateDamping = 0.00 0.00 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 99999.00 99999.00 BurstCount = 10.00 20.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = OUTWARD VelOutward = 1.00 1.50 VelOutwardOther = 0.50 1.50 VolumeType = CYLINDER VolCylinderRadius = 1.00 VolCylinderLength = 0.00 IsHollow = Yes IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem CarCrushDebris Priority = UNIT_DAMAGE_FX IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXDrtExp01.tga AngleX = 0.00 7.00 AngleY = 0.00 7.00 AngleZ = 0.00 1.00 AngularRateX = -0.50 0.50 AngularRateY = -0.50 0.50 AngularRateZ = -0.10 0.10 AngularDamping = 0.99 1.00 VelocityDamping = 0.75 0.87 Gravity = -0.20 Lifetime = 25.00 25.00 SystemLifetime = 100 Size = 5.00 10.00 StartSizeRate = 0.00 0.00 SizeRate = 1.00 2.00 SizeRateDamping = 1.00 1.00 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 25 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:225 G:186 B:142 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 99999.00 99999.00 BurstCount = 8.00 8.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = OUTWARD VelOutward = 0.00 5.00 VelOutwardOther = 0.50 2.00 VolumeType = CYLINDER VolCylinderRadius = 1.00 VolCylinderLength = 0.00 IsHollow = Yes IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem Explosion Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXexplo03.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.96 0.98 VelocityDamping = 0.30 0.30 Gravity = 0.25 Lifetime = 100.00 100.00 SystemLifetime = 10 Size = 1.00 1.00 StartSizeRate = 0.00 0.00 SizeRate = 7.00 10.00 SizeRateDamping = 0.90 0.90 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = -5.00 -3.00 BurstDelay = 99999.00 99999.00 BurstCount = 3.00 3.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = SPHERICAL VelSpherical = 15.00 15.00 VolumeType = SPHERE VolSphereRadius = 3.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem ExplosionSmoke Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXCloud01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.03 0.01 AngularDamping = 0.96 0.99 VelocityDamping = 0.75 0.80 Gravity = 0.00 Lifetime = 100.00 100.00 SystemLifetime = 10 Size = 0.00 0.00 StartSizeRate = 0.00 0.00 SizeRate = 5.00 10.00 SizeRateDamping = 0.90 0.90 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 75 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:112 G:112 B:112 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 99999.00 99999.00 BurstCount = 6.00 6.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.10 VelocityType = OUTWARD VelOutward = 0.00 5.00 VelOutwardOther = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 1.00 VolCylinderLength = 0.00 IsHollow = Yes IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem TankMuzzleFlashSmoke Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXSmokePuff.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.50 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.80 0.85 Gravity = 0.01 Lifetime = 50.00 50.00 SystemLifetime = 10 Size = 1.00 1.00 StartSizeRate = 0.00 0.00 SizeRate = 2.00 5.00 SizeRateDamping = 0.90 0.93 Alpha1 = 0.60 0.75 0 Alpha2 = 0.00 0.00 50 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:36 G:36 B:36 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 99999.00 99999.00 BurstCount = 2.00 2.00 InitialDelay = 0.00 0.00 DriftVelocity = X:-0.20 Y:-0.20 Z:0.10 VelocityType = ORTHO VelOrthoX = 0.00 -1.00 VelOrthoY = -2.00 2.00 VelOrthoZ = -1.00 -2.00 VolumeType = CYLINDER VolCylinderRadius = 1.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem TankMuzzleFlashFlame Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXexplo03.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.00 0.00 VelocityDamping = 0.50 0.90 Gravity = 0.00 Lifetime = 25.00 25.00 SystemLifetime = 10 Size = 0.50 0.50 StartSizeRate = 0.00 0.00 SizeRate = 1.00 2.00 SizeRateDamping = 0.93 0.95 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:165 B:125 0 Color2 = R:0 G:0 B:0 25 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 99999.00 99999.00 BurstCount = 10.00 10.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = 2.00 5.00 VelOrthoY = 0.00 0.00 VelOrthoZ = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 1.00 VolCylinderLength = 0.00 IsHollow = Yes IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem TankStruckSmoke Priority = UNIT_DAMAGE_FX IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXCloud01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.80 0.80 Gravity = 0.00 Lifetime = 150.00 150.00 SystemLifetime = 10 Size = 1.00 1.00 StartSizeRate = 0.00 0.00 SizeRate = 5.00 5.00 SizeRateDamping = 0.80 0.80 Alpha1 = 0.10 0.20 0 Alpha2 = 0.40 0.50 50 Alpha3 = -4.00 0.00 150 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:255 G:255 B:255 40 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 99999.00 99999.00 BurstCount = 5.00 5.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.08 Y:0.16 Z:0.01 VelocityType = ORTHO VelOrthoX = 0.00 5.00 VelOrthoY = -2.00 2.00 VelOrthoZ = 0.00 0.00 VolumeType = POINT IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem SmallTankStruckSmoke Priority = UNIT_DAMAGE_FX IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXSmokePuf07.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.98 0.98 Gravity = 0.00 SlaveSystem = TankStruckFlameSlave SlavePosOffset = X:0.00 Y:0.00 Z:0.00 Lifetime = 150.00 150.00 SystemLifetime = 10 Size = 1.00 1.00 StartSizeRate = 0.00 0.00 SizeRate = 3.00 3.00 SizeRateDamping = 0.80 0.80 Alpha1 = 0.10 0.20 0 Alpha2 = 0.40 0.50 50 Alpha3 = -4.00 0.00 150 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:233 B:203 0 Color2 = R:63 G:53 B:43 40 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 99999.00 99999.00 BurstCount = 15.00 15.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.08 Y:0.16 Z:0.01 VelocityType = OUTWARD VelOutward = 0.08 0.10 VelOutwardOther = 0.00 0.50 VolumeType = CYLINDER VolCylinderRadius = 10.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem TankStruckFlameSlave Priority = UNIT_DAMAGE_FX IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXFireball03.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.00 0.00 VelocityDamping = 0.00 0.00 Gravity = 0.00 Lifetime = 60.00 60.00 SystemLifetime = 10 Size = 1.00 1.00 StartSizeRate = 0.00 0.00 SizeRate = 1.00 1.00 SizeRateDamping = 1.00 1.00 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:43 G:43 B:43 0 Color2 = R:43 G:13 B:0 30 Color3 = R:0 G:0 B:0 60 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 0.00 0.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.08 Y:0.16 Z:0.01 VelocityType = NONE VolumeType = NONE IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem TankStruckSparks Priority = UNIT_DAMAGE_FX IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXSpark02.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -5.00 5.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.00 0.00 VelocityDamping = 0.85 0.85 Gravity = 0.00 Lifetime = 5.00 5.00 SystemLifetime = 1 Size = 2.00 3.00 StartSizeRate = 0.00 0.00 SizeRate = 2.00 6.00 SizeRateDamping = 0.90 0.90 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:0 G:0 B:0 5 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 3.00 3.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = CYLINDRICAL VelCylindricalRadial = 0.00 2.00 VelCylindricalNormal = 0.00 2.00 VolumeType = BOX VolBoxHalfSize = X:10.00 Y:5.00 Z:5.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem SmallTankStruckSparks Priority = UNIT_DAMAGE_FX IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXSpark02.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -5.00 5.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.00 0.00 VelocityDamping = 0.85 0.85 Gravity = 0.00 Lifetime = 5.00 5.00 SystemLifetime = 1 Size = 2.00 3.00 StartSizeRate = 0.00 0.00 SizeRate = 2.00 6.00 SizeRateDamping = 0.90 0.90 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:0 G:0 B:0 5 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 2.00 2.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = CYLINDRICAL VelCylindricalRadial = 0.00 2.00 VelCylindricalNormal = 0.00 2.00 VolumeType = POINT IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem TankStruckFlame Priority = UNIT_DAMAGE_FX IsOneShot = No Shader = ALPHA_TEST Type = PARTICLE ParticleName = EXCloud02.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 0.00 0.00 VelocityDamping = 0.00 0.00 Gravity = 0.00 Lifetime = 15.00 15.00 SystemLifetime = 10 Size = 2.00 10.00 StartSizeRate = 0.00 0.00 SizeRate = 0.00 1.00 SizeRateDamping = 0.00 0.00 Alpha1 = 0.00 0.00 0 Alpha2 = 1.00 1.00 10 Alpha3 = 0.00 0.00 15 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:255 G:255 B:255 5 Color3 = R:255 G:255 B:255 10 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 6.00 6.00 InitialDelay = 1.00 15.00 DriftVelocity = X:0.05 Y:0.10 Z:0.10 VelocityType = SPHERICAL VelSpherical = 0.00 2.00 VolumeType = SPHERE VolSphereRadius = 1.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem FlatSparkSpray Priority = DEATH_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXFuzzyDot.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.00 0.00 VelocityDamping = 0.85 0.85 Gravity = -0.02 Lifetime = 100.00 100.00 SystemLifetime = 120 Size = 2.00 3.00 StartSizeRate = 0.00 0.00 SizeRate = -0.01 -0.02 SizeRateDamping = 1.00 1.00 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:93 0 Color2 = R:255 G:43 B:0 60 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = -5.00 -3.00 BurstDelay = 2.50 2.50 BurstCount = 12.00 13.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = CYLINDRICAL VelCylindricalRadial = 2.00 5.00 VelCylindricalNormal = 0.00 0.50 VolumeType = POINT IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem FlatSparkSprayLine Priority = DEATH_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXFuzzyDot.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.00 0.00 VelocityDamping = 0.85 0.85 Gravity = -0.02 Lifetime = 100.00 100.00 SystemLifetime = 120 Size = 2.00 3.00 StartSizeRate = 0.00 0.00 SizeRate = -0.01 -0.02 SizeRateDamping = 1.00 1.00 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:93 0 Color2 = R:255 G:43 B:0 60 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = -5.00 -3.00 BurstDelay = 2.50 2.50 BurstCount = 12.00 13.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = CYLINDRICAL VelCylindricalRadial = 2.00 5.00 VelCylindricalNormal = 0.00 0.50 VolumeType = LINE VolLineStart = X:10.00 Y:0.00 Z:0.00 VolLineEnd = X:-10.00 Y:0.00 Z:0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem FlatSparkSprayLineBurst Priority = DEATH_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXSpark02.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -5.00 5.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.00 0.00 VelocityDamping = 0.85 0.85 Gravity = 0.00 Lifetime = 5.00 5.00 SystemLifetime = 1 Size = 1.00 1.50 StartSizeRate = 0.00 0.00 SizeRate = 1.00 3.00 SizeRateDamping = 0.90 0.90 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:0 G:0 B:0 5 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 3.00 3.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = CYLINDRICAL VelCylindricalRadial = 0.00 2.00 VelCylindricalNormal = 0.00 2.00 VolumeType = BOX VolBoxHalfSize = X:10.00 Y:5.00 Z:5.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem MammothTankExplosionSmoke Priority = DEATH_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXCloud01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.90 0.92 Gravity = 0.00 SlaveSystem = MammothTankExplosionFlameSlave SlavePosOffset = X:0.00 Y:0.00 Z:0.00 Lifetime = 100.00 100.00 SystemLifetime = 10 Size = 20.00 20.00 StartSizeRate = 0.00 0.00 SizeRate = 3.00 3.00 SizeRateDamping = 0.80 0.80 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 100 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:233 B:203 0 Color2 = R:63 G:53 B:43 60 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 99999.00 99999.00 BurstCount = 15.00 15.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.20 Y:0.40 Z:0.10 VelocityType = HEMISPHERICAL VelHemispherical = 1.00 2.00 VolumeType = CYLINDER VolCylinderRadius = 5.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem MammothTankExplosionFlameSlave Priority = DEATH_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXexplo03.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.00 0.00 VelocityDamping = 0.00 0.00 Gravity = 0.00 Lifetime = 60.00 60.00 SystemLifetime = 10 Size = 0.50 0.50 StartSizeRate = 0.00 0.00 SizeRate = 1.50 2.00 SizeRateDamping = 1.00 1.00 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:111 G:111 B:111 0 Color2 = R:163 G:91 B:61 30 Color3 = R:0 G:0 B:0 60 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 0.00 0.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.05 Y:0.10 Z:0.10 VelocityType = HEMISPHERICAL VelHemispherical = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 0.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem MammothTankExplosionDebris Priority = DEATH_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXDrtExp01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -3.00 3.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.03 0.03 AngularDamping = 0.99 1.00 VelocityDamping = 0.88 0.85 Gravity = -0.10 Lifetime = 30.00 30.00 SystemLifetime = 1 Size = 1.00 2.50 StartSizeRate = 0.00 0.00 SizeRate = 3.00 5.00 SizeRateDamping = 0.90 0.90 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 30 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:192 G:192 B:192 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 10.00 10.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = OUTWARD VelOutward = 2.00 3.00 VelOutwardOther = 1.00 3.00 VolumeType = CYLINDER VolCylinderRadius = 7.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem MammothTankSubExplosionSmoke Priority = DEATH_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXCloud01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.90 0.92 Gravity = 0.00 SlaveSystem = MammothTankSubExplosionFlameSlave SlavePosOffset = X:0.00 Y:0.00 Z:0.00 Lifetime = 300.00 300.00 SystemLifetime = 10 Size = 10.00 10.00 StartSizeRate = 0.00 0.00 SizeRate = 3.00 3.00 SizeRateDamping = 0.80 0.80 Alpha1 = 0.50 0.50 0 Alpha2 = -2.00 0.00 300 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:233 B:203 0 Color2 = R:63 G:53 B:43 60 Color3 = R:23 G:3 B:3 100 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 99999.00 99999.00 BurstCount = 10.00 10.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.20 Y:0.40 Z:0.10 VelocityType = HEMISPHERICAL VelHemispherical = 0.50 1.00 VolumeType = CYLINDER VolCylinderRadius = 5.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem MammothTankSubExplosionFlameSlave Priority = DEATH_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXexplo03.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.00 0.00 VelocityDamping = 0.00 0.00 Gravity = 0.00 Lifetime = 120.00 120.00 SystemLifetime = 120 Size = 1.00 1.00 StartSizeRate = 0.00 0.00 SizeRate = 1.00 1.00 SizeRateDamping = 1.00 1.00 Alpha1 = 0.00 0.00 0 Alpha2 = 0.10 0.10 120 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:145 G:77 B:26 0 Color2 = R:0 G:0 B:0 120 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 0.00 0.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.05 Y:0.10 Z:0.10 VelocityType = HEMISPHERICAL VelHemispherical = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 0.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem MammothTankExplosionShockwave Priority = DEATH_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXShockWav.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 0.70 0.70 Gravity = 0.00 Lifetime = 30.00 30.00 SystemLifetime = 10 Size = 3.00 3.00 StartSizeRate = 0.00 0.00 SizeRate = 2.00 8.00 SizeRateDamping = 0.80 0.80 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:197 G:185 B:117 0 Color2 = R:0 G:0 B:0 30 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 99999.00 99999.00 BurstCount = 20.00 20.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.10 VelocityType = OUTWARD VelOutward = 0.00 2.00 VelOutwardOther = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 2.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = Yes IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem MammothTankExplosionArms Priority = DEATH_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXFuzzyDot.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.00 0.00 VelocityDamping = 0.95 0.95 Gravity = -1.00 PerParticleAttachedSystem = MammothTankExplosionArmsFlame Lifetime = 5.00 10.00 SystemLifetime = 1 Size = 2.00 2.00 StartSizeRate = 0.00 0.00 SizeRate = 0.00 0.00 SizeRateDamping = 1.00 1.00 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:3 G:0 B:0 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 2.00 4.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = OUTWARD VelOutward = 4.00 6.00 VelOutwardOther = 5.00 9.00 VolumeType = CYLINDER VolCylinderRadius = 7.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem MammothTankExplosionArmsFlame Priority = DEATH_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXexplo03.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.00 0.00 VelocityDamping = 0.00 0.00 Gravity = 0.00 Lifetime = 60.00 60.00 SystemLifetime = 60 Size = 2.00 2.00 StartSizeRate = 0.00 0.00 SizeRate = 2.00 3.00 SizeRateDamping = 0.80 0.80 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:124 G:85 B:58 0 Color2 = R:43 G:13 B:0 40 Color3 = R:0 G:0 B:0 60 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 2.00 2.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = SPHERICAL VelSpherical = 0.00 0.00 VolumeType = SPHERE VolSphereRadius = 1.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem OverlordTankExplosionSmoke Priority = DEATH_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXSmokePuf07.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.90 0.92 Gravity = 0.00 SlaveSystem = MammothTankExplosionFlameSlave SlavePosOffset = X:0.00 Y:0.00 Z:0.00 Lifetime = 300.00 300.00 SystemLifetime = 10 Size = 50.00 50.00 StartSizeRate = 0.00 0.00 SizeRate = 3.00 3.00 SizeRateDamping = 0.80 0.80 Alpha1 = 0.70 0.70 0 Alpha2 = -4.00 0.00 300 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:233 B:203 0 Color2 = R:63 G:53 B:43 60 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 99999.00 99999.00 BurstCount = 15.00 15.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.20 Y:0.40 Z:0.10 VelocityType = HEMISPHERICAL VelHemispherical = 1.00 2.00 VolumeType = CYLINDER VolCylinderRadius = 10.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem OverlordTankExplosionDebris Priority = DEATH_EXPLOSION IsOneShot = No Shader = ALPHA_TEST Type = PARTICLE ParticleName = EXDirtDebris.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.50 0.50 AngularDamping = 0.99 1.00 VelocityDamping = 0.10 0.10 Gravity = -0.10 Lifetime = 50.00 50.00 SystemLifetime = 10 Size = 1.00 2.50 StartSizeRate = 0.00 0.00 SizeRate = 0.00 0.00 SizeRateDamping = 1.00 1.00 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:43 G:43 B:43 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 99999.00 99999.00 BurstCount = 500.00 500.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = OUTWARD VelOutward = 0.00 0.75 VelOutwardOther = 1.00 3.00 VolumeType = CYLINDER VolCylinderRadius = 7.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem OverlordTankSubExplosionSmoke Priority = DEATH_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXSmokePuf07.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.90 0.92 Gravity = 0.00 SlaveSystem = MammothTankSubExplosionFlameSlave SlavePosOffset = X:0.00 Y:0.00 Z:0.00 Lifetime = 300.00 300.00 SystemLifetime = 10 Size = 10.00 10.00 StartSizeRate = 0.00 0.00 SizeRate = 3.00 3.00 SizeRateDamping = 0.80 0.80 Alpha1 = 0.50 0.50 0 Alpha2 = -2.00 0.00 300 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:233 B:203 0 Color2 = R:63 G:53 B:43 60 Color3 = R:23 G:3 B:3 100 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 99999.00 99999.00 BurstCount = 15.00 15.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.20 Y:0.40 Z:0.10 VelocityType = HEMISPHERICAL VelHemispherical = 1.00 2.00 VolumeType = CYLINDER VolCylinderRadius = 5.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem OverlordTankExplosionShockwave Priority = DEATH_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXShockWav.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 1.00 1.00 Gravity = 0.00 Lifetime = 15.00 15.00 SystemLifetime = 3 Size = 10.00 10.00 StartSizeRate = 0.00 0.00 SizeRate = 5.00 5.00 SizeRateDamping = 0.80 0.90 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:197 G:185 B:117 0 Color2 = R:0 G:0 B:0 15 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 3.00 3.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = OUTWARD VelOutward = 10.00 10.00 VelOutwardOther = 0.00 0.00 VolumeType = LINE VolLineStart = X:0.00 Y:0.00 Z:8.00 VolLineEnd = X:0.00 Y:0.00 Z:8.00 IsHollow = No IsGroundAligned = Yes IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem HumveeExplosionSmoke Priority = DEATH_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXSmokePuf07.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.90 0.92 Gravity = 0.00 SlaveSystem = MammothTankExplosionFlameSlave SlavePosOffset = X:0.00 Y:0.00 Z:0.00 Lifetime = 300.00 300.00 SystemLifetime = 10 Size = 50.00 50.00 StartSizeRate = 0.00 0.00 SizeRate = 3.00 3.00 SizeRateDamping = 0.80 0.80 Alpha1 = 0.70 0.70 0 Alpha2 = -4.00 0.00 300 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:233 B:203 0 Color2 = R:63 G:53 B:43 60 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 99999.00 99999.00 BurstCount = 15.00 15.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.20 Y:0.40 Z:0.10 VelocityType = HEMISPHERICAL VelHemispherical = 1.00 2.00 VolumeType = CYLINDER VolCylinderRadius = 10.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem HumveeExplosionDebris Priority = DEATH_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXDrtExp01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -2.00 2.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.10 0.10 AngularDamping = 0.99 1.00 VelocityDamping = 0.95 0.95 Gravity = -0.10 Lifetime = 100.00 100.00 SystemLifetime = 10 Size = 3.00 5.00 StartSizeRate = 0.00 0.00 SizeRate = 2.00 3.00 SizeRateDamping = 0.85 0.90 Alpha1 = 0.80 0.80 0 Alpha2 = 0.00 0.00 100 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:121 G:85 B:0 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 99999.00 99999.00 BurstCount = 10.00 10.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = OUTWARD VelOutward = 0.50 1.00 VelOutwardOther = 1.00 3.00 VolumeType = CYLINDER VolCylinderRadius = 7.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem HumveeSubExplosionSmoke Priority = DEATH_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXSmokePuf07.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.90 0.92 Gravity = 0.00 SlaveSystem = MammothTankSubExplosionFlameSlave SlavePosOffset = X:0.00 Y:0.00 Z:0.00 Lifetime = 300.00 300.00 SystemLifetime = 10 Size = 10.00 10.00 StartSizeRate = 0.00 0.00 SizeRate = 3.00 3.00 SizeRateDamping = 0.80 0.80 Alpha1 = 0.50 0.50 0 Alpha2 = -2.00 0.00 300 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:233 B:203 0 Color2 = R:63 G:53 B:43 60 Color3 = R:23 G:3 B:3 100 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 99999.00 99999.00 BurstCount = 15.00 15.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.20 Y:0.40 Z:0.10 VelocityType = HEMISPHERICAL VelHemispherical = 1.00 2.00 VolumeType = CYLINDER VolCylinderRadius = 5.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem DragonTankExplosionSmoke Priority = DEATH_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXSmokePuf07.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.90 0.92 Gravity = 0.00 SlaveSystem = MammothTankExplosionFlameSlave SlavePosOffset = X:0.00 Y:0.00 Z:0.00 Lifetime = 300.00 300.00 SystemLifetime = 10 Size = 50.00 50.00 StartSizeRate = 0.00 0.00 SizeRate = 3.00 3.00 SizeRateDamping = 0.80 0.80 Alpha1 = 0.70 0.70 0 Alpha2 = -4.00 0.00 300 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:233 B:203 0 Color2 = R:63 G:53 B:43 60 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 99999.00 99999.00 BurstCount = 15.00 15.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.20 Y:0.40 Z:0.10 VelocityType = HEMISPHERICAL VelHemispherical = 1.00 2.00 VolumeType = CYLINDER VolCylinderRadius = 10.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem DragonTankExplosionDebris Priority = DEATH_EXPLOSION IsOneShot = No Shader = ALPHA_TEST Type = PARTICLE ParticleName = EXDirtDebris.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.50 0.50 AngularDamping = 0.99 1.00 VelocityDamping = 0.10 0.10 Gravity = -0.10 Lifetime = 50.00 50.00 SystemLifetime = 10 Size = 1.00 2.50 StartSizeRate = 0.00 0.00 SizeRate = 0.00 0.00 SizeRateDamping = 1.00 1.00 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:43 G:43 B:43 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 99999.00 99999.00 BurstCount = 500.00 500.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = OUTWARD VelOutward = 0.00 0.75 VelOutwardOther = 1.00 3.00 VolumeType = CYLINDER VolCylinderRadius = 7.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem DragonTankNapalmExplosion Priority = DEATH_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXSmokePuf07.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.50 0.52 Gravity = 0.00 Lifetime = 300.00 300.00 SystemLifetime = 10 Size = 5.00 5.00 StartSizeRate = 0.00 0.00 SizeRate = 30.00 30.00 SizeRateDamping = 0.35 0.35 Alpha1 = 0.50 0.50 0 Alpha2 = -0.50 0.00 300 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:145 B:21 0 Color2 = R:63 G:53 B:43 60 Color3 = R:23 G:3 B:3 100 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 99999.00 99999.00 BurstCount = 10.00 10.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.20 Y:0.40 Z:0.10 VelocityType = HEMISPHERICAL VelHemispherical = 5.00 10.00 VolumeType = CYLINDER VolCylinderRadius = 5.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem DragonTankExplosionShockwave Priority = DEATH_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXSmokePuf07.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.70 0.70 Gravity = 0.00 Lifetime = 200.00 200.00 SystemLifetime = 10 Size = 3.00 3.00 StartSizeRate = 0.00 0.00 SizeRate = 3.00 3.00 SizeRateDamping = 0.80 0.80 Alpha1 = 0.50 0.50 0 Alpha2 = -2.00 0.00 200 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:197 G:185 B:117 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 99999.00 99999.00 BurstCount = 200.00 200.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.04 Y:0.08 Z:0.10 VelocityType = OUTWARD VelOutward = 10.00 10.00 VelOutwardOther = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 10.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem DragonTankExplosionInitial01 Priority = DEATH_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXSmokePuf07.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.90 0.92 Gravity = 0.00 SlaveSystem = MammothTankSubExplosionFlameSlave SlavePosOffset = X:0.00 Y:0.00 Z:0.00 Lifetime = 300.00 300.00 SystemLifetime = 10 Size = 10.00 10.00 StartSizeRate = 0.00 0.00 SizeRate = 3.00 3.00 SizeRateDamping = 0.80 0.80 Alpha1 = 0.50 0.50 0 Alpha2 = -2.00 0.00 300 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:233 B:203 0 Color2 = R:63 G:53 B:43 60 Color3 = R:23 G:3 B:3 100 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 99999.00 99999.00 BurstCount = 15.00 15.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.20 Y:0.40 Z:0.10 VelocityType = HEMISPHERICAL VelHemispherical = 1.00 2.00 VolumeType = CYLINDER VolCylinderRadius = 5.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem DragonTankExplosionInitial02 Priority = DEATH_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXSmokePuf07.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.90 0.92 Gravity = 0.00 SlaveSystem = MammothTankSubExplosionFlameSlave SlavePosOffset = X:0.00 Y:0.00 Z:0.00 Lifetime = 300.00 300.00 SystemLifetime = 10 Size = 10.00 10.00 StartSizeRate = 0.00 0.00 SizeRate = 3.00 3.00 SizeRateDamping = 0.80 0.80 Alpha1 = 0.50 0.50 0 Alpha2 = -2.00 0.00 300 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:233 B:203 0 Color2 = R:63 G:53 B:43 60 Color3 = R:23 G:3 B:3 100 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 99999.00 99999.00 BurstCount = 15.00 15.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.20 Y:0.40 Z:0.10 VelocityType = HEMISPHERICAL VelHemispherical = 1.00 2.00 VolumeType = CYLINDER VolCylinderRadius = 5.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem DragonTankExplosionFinal01 Priority = DEATH_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXSmokePuf07.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.90 0.92 Gravity = 0.00 SlaveSystem = MammothTankSubExplosionFlameSlave SlavePosOffset = X:0.00 Y:0.00 Z:0.00 Lifetime = 300.00 300.00 SystemLifetime = 10 Size = 10.00 10.00 StartSizeRate = 0.00 0.00 SizeRate = 3.00 3.00 SizeRateDamping = 0.80 0.80 Alpha1 = 0.50 0.50 0 Alpha2 = -2.00 0.00 300 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:233 B:203 0 Color2 = R:63 G:53 B:43 60 Color3 = R:23 G:3 B:3 100 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 99999.00 99999.00 BurstCount = 15.00 15.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.20 Y:0.40 Z:0.10 VelocityType = HEMISPHERICAL VelHemispherical = 1.00 2.00 VolumeType = CYLINDER VolCylinderRadius = 5.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem DragonTankExplosionFinal02 Priority = DEATH_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXSmokePuf07.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.90 0.92 Gravity = 0.00 SlaveSystem = MammothTankSubExplosionFlameSlave SlavePosOffset = X:0.00 Y:0.00 Z:0.00 Lifetime = 300.00 300.00 SystemLifetime = 10 Size = 10.00 10.00 StartSizeRate = 0.00 0.00 SizeRate = 3.00 3.00 SizeRateDamping = 0.80 0.80 Alpha1 = 0.50 0.50 0 Alpha2 = -2.00 0.00 300 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:233 B:203 0 Color2 = R:63 G:53 B:43 60 Color3 = R:23 G:3 B:3 100 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 99999.00 99999.00 BurstCount = 15.00 15.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.20 Y:0.40 Z:0.10 VelocityType = HEMISPHERICAL VelHemispherical = 1.00 2.00 VolumeType = CYLINDER VolCylinderRadius = 5.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem EMPFlare Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXLnzFlar5.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.90 0.99 VelocityDamping = 0.90 1.00 Gravity = 0.00 Lifetime = 120.00 120.00 SystemLifetime = 10 Size = 0.00 0.00 StartSizeRate = 0.00 0.00 SizeRate = 50.00 50.00 SizeRateDamping = 0.90 0.99 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:106 G:106 B:106 0 Color2 = R:0 G:0 B:0 120 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 2.00 DriftVelocity = X:0.00 Y:0.00 Z:0.25 VelocityType = OUTWARD VelOutward = 0.00 0.00 VelOutwardOther = 0.00 0.00 VolumeType = LINE VolLineStart = X:0.00 Y:0.00 Z:8.00 VolLineEnd = X:0.00 Y:0.00 Z:8.00 IsHollow = No IsGroundAligned = Yes IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.000000 WindAngleChangeMax = 0.000000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.000000 WindPingPongEndAngleMin = 0.000000 WindPingPongEndAngleMax = 0.000000 End ParticleSystem LimoExplosion Priority = DEATH_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXFireball04.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.96 0.98 VelocityDamping = 0.30 0.30 Gravity = 0.15 Lifetime = 100.00 100.00 SystemLifetime = 10 Size = 10.00 10.00 StartSizeRate = 0.00 0.00 SizeRate = 2.00 3.00 SizeRateDamping = 0.70 0.70 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:254 G:231 B:158 0 Color2 = R:0 G:0 B:0 100 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = -5.00 -3.00 BurstDelay = 99999.00 99999.00 BurstCount = 20.00 20.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = SPHERICAL VelSpherical = 30.00 30.00 VolumeType = LINE VolLineStart = X:-10.00 Y:-5.00 Z:3.00 VolLineEnd = X:10.00 Y:5.00 Z:7.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem LimoExplosionSmoke Priority = DEATH_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXSmokePuf01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.03 0.01 AngularDamping = 0.96 0.99 VelocityDamping = 0.90 0.90 Gravity = 0.00 Lifetime = 150.00 150.00 SystemLifetime = 10 Size = 10.00 10.00 StartSizeRate = 0.00 0.00 SizeRate = 0.50 0.50 SizeRateDamping = 0.99 0.99 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 75 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 99999.00 99999.00 BurstCount = 25.00 30.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = OUTWARD VelOutward = -2.00 2.00 VelOutwardOther = -2.00 2.00 VolumeType = LINE VolLineStart = X:-15.00 Y:-5.00 Z:4.00 VolLineEnd = X:15.00 Y:5.00 Z:4.00 IsHollow = Yes IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem LimoTransitionExplosion Priority = DEATH_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXFireball04.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 3.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.96 0.98 VelocityDamping = 0.45 0.45 Gravity = 0.10 Lifetime = 40.00 40.00 SystemLifetime = 10 Size = 0.50 0.50 StartSizeRate = 0.00 0.00 SizeRate = 10.00 10.00 SizeRateDamping = 0.30 0.30 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:0 G:0 B:0 75 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = -5.00 -3.00 BurstDelay = 99999.00 99999.00 BurstCount = 13.00 13.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = SPHERICAL VelSpherical = 5.00 5.00 VolumeType = LINE VolLineStart = X:-15.00 Y:-5.00 Z:5.00 VolLineEnd = X:15.00 Y:5.00 Z:7.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem TankChunkSmoke Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXSmokePuf07.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.98 0.98 Gravity = 0.00 Lifetime = 5.00 30.00 SystemLifetime = 100 Size = 0.10 0.10 StartSizeRate = 0.00 0.00 SizeRate = 3.00 3.00 SizeRateDamping = 0.80 0.80 Alpha1 = 0.40 0.50 0 Alpha2 = -1.00 0.00 30 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:233 B:203 0 Color2 = R:63 G:53 B:43 40 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.08 Y:0.16 Z:0.01 VelocityType = OUTWARD VelOutward = 0.08 0.10 VelOutwardOther = 0.00 0.00 VolumeType = POINT IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem JetExhaust Priority = WEAPON_TRAIL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXLnzFlar2.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.98 0.98 Gravity = 0.00 Lifetime = 5.00 5.00 SystemLifetime = 0 Size = 6.00 6.00 StartSizeRate = 0.00 0.00 SizeRate = 1.00 1.00 SizeRateDamping = 0.93 0.94 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:18 G:18 B:23 0 Color2 = R:255 G:255 B:255 10 Color3 = R:0 G:0 B:0 75 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = 0.00 0.00 VelOrthoY = 0.00 0.00 VelOrthoZ = 0.00 0.00 VolumeType = POINT IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem JetContrail Priority = WEAPON_TRAIL IsOneShot = No Shader = ALPHA Type = STREAK ParticleName = EXContrail.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.00 0.00 VelocityDamping = 0.93 0.94 Gravity = 0.00 Lifetime = 30.00 30.00 SystemLifetime = 0 Size = 0.10 0.20 StartSizeRate = 0.00 0.00 SizeRate = 0.03 0.30 SizeRateDamping = 0.96 0.99 Alpha1 = 0.00 0.00 0 Alpha2 = 0.50 0.50 5 Alpha3 = 0.00 0.00 30 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:32 G:32 B:32 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 2.00 2.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:-0.20 VelocityType = ORTHO VelOrthoX = -2.00 -2.00 VelOrthoY = 0.00 0.00 VelOrthoZ = 0.00 0.00 VolumeType = LINE VolLineStart = X:8.00 Y:0.00 Z:0.00 VolLineEnd = X:8.00 Y:0.00 Z:0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem JetExplosion Priority = DEATH_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXexplo03.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -1.00 1.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.10 0.10 AngularDamping = 0.95 0.97 VelocityDamping = 0.97 0.98 Gravity = 0.00 PerParticleAttachedSystem = JetExplosionSmoke Lifetime = 100.00 100.00 SystemLifetime = 5 Size = 0.25 0.50 StartSizeRate = 0.00 0.00 SizeRate = 0.50 3.00 SizeRateDamping = 0.90 0.95 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:172 B:89 0 Color2 = R:0 G:0 B:0 100 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 4.00 10.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = 6.50 7.00 VelOrthoY = -0.50 0.50 VelOrthoZ = -0.50 0.50 VolumeType = POINT IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem JetSubExplosion Priority = DEATH_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXSmokePuf07.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.70 0.90 Gravity = 0.00 SlaveSystem = MammothTankSubExplosionFlameSlave SlavePosOffset = X:0.00 Y:0.00 Z:0.00 Lifetime = 300.00 300.00 SystemLifetime = 10 Size = 2.00 2.00 StartSizeRate = 0.00 0.00 SizeRate = 3.00 7.00 SizeRateDamping = 0.80 0.80 Alpha1 = 0.50 0.50 0 Alpha2 = -2.00 0.00 300 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:233 B:203 0 Color2 = R:63 G:53 B:43 60 Color3 = R:23 G:3 B:3 100 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 2.00 3.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.05 Y:0.10 Z:0.10 VelocityType = SPHERICAL VelSpherical = 0.00 2.00 VolumeType = SPHERE VolSphereRadius = 1.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem JetDebris Priority = DEATH_EXPLOSION IsOneShot = No Shader = ALPHA_TEST Type = PARTICLE ParticleName = EXDrtExp01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.10 0.10 AngularDamping = 0.99 1.00 VelocityDamping = 1.00 1.00 Gravity = -0.10 Lifetime = 90.00 90.00 SystemLifetime = 1 Size = 0.25 1.00 StartSizeRate = 0.00 0.00 SizeRate = 2.00 5.00 SizeRateDamping = 0.80 0.85 Alpha1 = 0.75 0.75 0 Alpha2 = 0.00 0.00 90 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:83 G:83 B:83 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 99999.00 99999.00 BurstCount = 40.00 40.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = 0.00 4.00 VelOrthoY = -1.50 1.50 VelOrthoZ = -0.50 2.00 VolumeType = POINT IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem MissileExhaust Priority = WEAPON_TRAIL IsOneShot = No Shader = ADDITIVE Type = STREAK ParticleName = EXContrail.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 1.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.93 0.93 Gravity = 0.00 SlaveSystem = MissileLenzflare SlavePosOffset = X:0.00 Y:0.00 Z:0.00 Lifetime = 30.00 30.00 SystemLifetime = 0 Size = 0.05 0.05 StartSizeRate = 0.00 0.00 SizeRate = 0.10 0.10 SizeRateDamping = 0.93 0.94 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:227 G:210 B:185 0 Color2 = R:0 G:0 B:0 30 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.08 Y:0.16 Z:0.01 VelocityType = ORTHO VelOrthoX = 0.00 0.00 VelOrthoY = -0.20 0.20 VelOrthoZ = -0.10 0.10 VolumeType = POINT IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem RedMissileExhaust Priority = WEAPON_TRAIL IsOneShot = No Shader = ADDITIVE Type = STREAK ParticleName = EXContrail.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.00 0.00 VelocityDamping = 0.93 0.94 Gravity = 0.00 Lifetime = 75.00 75.00 SystemLifetime = 0 Size = 0.10 0.20 StartSizeRate = 0.00 0.00 SizeRate = 0.03 0.30 SizeRateDamping = 0.96 0.99 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:0 G:0 B:0 3 Color3 = R:64 G:0 B:0 8 Color4 = R:32 G:0 B:0 16 Color5 = R:0 G:0 B:0 40 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.20 VelocityType = ORTHO VelOrthoX = -2.00 -2.00 VelOrthoY = -0.10 0.10 VelOrthoZ = -0.10 0.10 VolumeType = LINE VolLineStart = X:8.00 Y:0.00 Z:0.00 VolLineEnd = X:8.00 Y:0.00 Z:0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem A10ThunderboltMissileLenzflare Priority = WEAPON_TRAIL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXLnzFlar2.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 1.00 1.00 Gravity = 0.00 Lifetime = 3.00 3.00 SystemLifetime = 0 Size = 10.00 10.00 StartSizeRate = 0.00 0.00 SizeRate = 0.20 0.20 SizeRateDamping = 1.00 1.00 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 2 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:255 G:255 B:255 1 Color3 = R:0 G:0 B:0 3 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.25 VelocityType = OUTWARD VelOutward = 0.00 0.00 VelOutwardOther = 0.00 0.00 VolumeType = POINT IsHollow = Yes IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem A10ThunderboltMissileExhaust Priority = WEAPON_TRAIL IsOneShot = No Shader = ADDITIVE Type = STREAK ParticleName = EXContrail.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.00 0.00 VelocityDamping = 0.93 0.94 Gravity = 0.00 Lifetime = 75.00 75.00 SystemLifetime = 0 Size = 0.10 0.20 StartSizeRate = 0.00 0.00 SizeRate = 0.03 0.30 SizeRateDamping = 0.96 0.99 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:0 G:0 B:0 3 Color3 = R:64 G:64 B:64 8 Color4 = R:32 G:32 B:32 16 Color5 = R:0 G:0 B:0 40 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:-0.20 VelocityType = ORTHO VelOrthoX = -2.00 -2.00 VelOrthoY = 0.00 0.00 VelOrthoZ = 0.00 0.00 VolumeType = LINE VolLineStart = X:8.00 Y:0.00 Z:0.00 VolLineEnd = X:8.00 Y:0.00 Z:0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem InfantryStingerMissileExhaust Priority = WEAPON_TRAIL IsOneShot = No Shader = ADDITIVE Type = STREAK ParticleName = EXContrail.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 1.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 1.00 1.00 Gravity = 0.00 SlaveSystem = InfantryStingerMissileLenzflare SlavePosOffset = X:0.00 Y:0.00 Z:0.00 Lifetime = 30.00 30.00 SystemLifetime = 0 Size = 0.20 0.20 StartSizeRate = 0.00 0.00 SizeRate = 0.10 0.30 SizeRateDamping = 0.93 0.94 Alpha1 = 0.50 0.50 0 Alpha2 = 0.00 0.50 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:183 G:183 B:183 0 Color2 = R:0 G:0 B:0 30 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = -0.05 0.05 VelOrthoY = -0.05 0.05 VelOrthoZ = -0.10 0.10 VolumeType = POINT IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem HeroicInfantryStingerMissileExhaust Priority = WEAPON_TRAIL IsOneShot = No Shader = ADDITIVE Type = STREAK ParticleName = EXContrail.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 1.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 1.00 1.00 Gravity = 0.00 SlaveSystem = InfantryStingerMissileLenzflare SlavePosOffset = X:0.00 Y:0.00 Z:0.00 Lifetime = 30.00 30.00 SystemLifetime = 0 Size = 0.20 0.20 StartSizeRate = 0.00 0.00 SizeRate = 0.10 0.30 SizeRateDamping = 0.93 0.94 Alpha1 = 0.50 0.50 0 Alpha2 = 0.00 0.50 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:183 G:0 B:0 0 Color2 = R:0 G:0 B:0 30 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = -0.05 0.05 VelOrthoY = -0.05 0.05 VelOrthoZ = -0.10 0.10 VolumeType = POINT IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem InfantryStingerMissileLenzflare Priority = WEAPON_TRAIL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXLnzFlar2.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 1.00 1.00 Gravity = 0.00 Lifetime = 3.00 3.00 SystemLifetime = 0 Size = 60.00 80.00 StartSizeRate = 0.00 0.00 SizeRate = 0.20 0.20 SizeRateDamping = 1.00 1.00 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 2 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:255 G:255 B:255 1 Color3 = R:0 G:0 B:0 3 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.25 VelocityType = OUTWARD VelOutward = 0.00 0.00 VelOutwardOther = 0.00 0.00 VolumeType = POINT IsHollow = Yes IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem MissileDefenderMissileExhaust Priority = WEAPON_TRAIL IsOneShot = No Shader = ADDITIVE Type = STREAK ParticleName = EXContrail.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 1.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.99 0.99 Gravity = 0.00 SlaveSystem = InfantryStingerMissileLenzflare SlavePosOffset = X:0.00 Y:0.00 Z:0.00 Lifetime = 35.00 35.00 SystemLifetime = 0 Size = 0.25 0.25 StartSizeRate = 0.00 0.00 SizeRate = 0.00 0.30 SizeRateDamping = 0.93 0.94 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:183 G:183 B:183 0 Color2 = R:0 G:0 B:0 30 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.08 Y:0.16 Z:0.01 VelocityType = ORTHO VelOrthoX = 0.00 0.00 VelOrthoY = -0.05 0.05 VelOrthoZ = -0.05 0.05 VolumeType = POINT IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem HeroicMissileDefenderMissileExhaust Priority = WEAPON_TRAIL IsOneShot = No Shader = ADDITIVE Type = STREAK ParticleName = EXContrail.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 1.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.99 0.99 Gravity = 0.00 SlaveSystem = InfantryStingerMissileLenzflare SlavePosOffset = X:0.00 Y:0.00 Z:0.00 Lifetime = 35.00 35.00 SystemLifetime = 0 Size = 0.05 0.05 StartSizeRate = 0.00 0.00 SizeRate = 0.10 0.10 SizeRateDamping = 0.93 0.94 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:0 B:0 0 Color2 = R:0 G:0 B:0 30 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.08 Y:0.16 Z:0.01 VelocityType = ORTHO VelOrthoX = 0.00 0.00 VelOrthoY = -0.20 0.20 VelOrthoZ = -0.10 0.10 VolumeType = POINT IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem NeutronMissileExhaust Priority = WEAPON_TRAIL IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXSmokNew2.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 1.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.20 0.20 Gravity = 0.00 SlaveSystem = NeutronMissleLenzflare SlavePosOffset = X:0.00 Y:0.00 Z:0.00 Lifetime = 100.00 100.00 SystemLifetime = 0 Size = 25.00 25.00 ;11.00 11.00 StartSizeRate = 0.00 0.00 SizeRate = 1.00 2.00 SizeRateDamping = 0.95 0.96 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 100 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:177 B:100 0 Color2 = R:255 G:255 B:255 20 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 2.00 2.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.08 Y:0.16 Z:0.01 VelocityType = SPHERICAL VelSpherical = 5.00 5.00 VolumeType = POINT IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem NeutronIgnitionCloud Priority = CRITICAL IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXCloud01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 15.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.70 0.75 Gravity = 0.00 Lifetime = 400.00 400.00 SystemLifetime = 20 Size = 20.00 30.00 StartSizeRate = 0.00 0.00 SizeRate = 10.00 15.00 SizeRateDamping = 0.90 0.90 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 200 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:177 B:100 0 Color2 = R:255 G:255 B:255 20 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 99999.00 99999.00 BurstCount = 15.00 15.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.18 Y:0.16 Z:0.05 VelocityType = OUTWARD VelOutward = 10.00 15.00 VelOutwardOther = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 40.00 VolCylinderLength = 0.00 IsHollow = Yes IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem CarpetBombExplosionSmoke Priority = CRITICAL IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXSmokePuf07.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.90 0.92 Gravity = 0.00 SlaveSystem = CarpetBombExplosionFlameSlave SlavePosOffset = X:0.00 Y:0.00 Z:0.00 Lifetime = 150.00 150.00 SystemLifetime = 150 Size = 5.00 5.00 StartSizeRate = 0.00 0.00 SizeRate = 3.00 3.00 SizeRateDamping = 0.80 0.80 Alpha1 = 0.50 0.50 0 Alpha2 = -2.00 0.00 150 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:233 B:203 0 Color2 = R:63 G:53 B:43 60 Color3 = R:23 G:3 B:3 100 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 99999.00 99999.00 BurstCount = 15.00 15.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.20 Y:0.40 Z:0.10 VelocityType = HEMISPHERICAL VelHemispherical = 1.00 2.00 VolumeType = CYLINDER VolCylinderRadius = 5.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem CarpetBombExplosionFlameSlave Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXSmokePuf07.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.00 0.00 VelocityDamping = 0.00 0.00 Gravity = 0.00 Lifetime = 150.00 150.00 SystemLifetime = 150 Size = 1.00 1.00 StartSizeRate = 0.00 0.00 SizeRate = 1.00 1.00 SizeRateDamping = 1.00 1.00 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:93 G:33 B:0 0 Color2 = R:43 G:13 B:0 60 Color3 = R:0 G:0 B:0 120 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 0.00 0.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.05 Y:0.10 Z:0.10 VelocityType = SPHERICAL VelSpherical = 0.00 0.00 VolumeType = SPHERE VolSphereRadius = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem CarpetBombExplosionShockwave Priority = CRITICAL IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXSmokePuf07.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.70 0.70 Gravity = 0.00 Lifetime = 100.00 100.00 SystemLifetime = 100 Size = 3.00 3.00 StartSizeRate = 0.00 0.00 SizeRate = 3.00 3.00 SizeRateDamping = 0.80 0.80 Alpha1 = 0.50 0.50 0 Alpha2 = -2.00 0.00 100 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:197 G:185 B:117 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 99999.00 99999.00 BurstCount = 75.00 75.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.04 Y:0.08 Z:0.10 VelocityType = OUTWARD VelOutward = 7.00 7.00 VelOutwardOther = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 3.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem TreeBounceDust Priority = DUST_TRAIL IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXSmokePuf07.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.70 0.70 Gravity = 0.00 Lifetime = 25.00 25.00 SystemLifetime = 25 Size = 5.00 5.00 StartSizeRate = 0.00 0.00 SizeRate = 3.00 3.00 SizeRateDamping = 0.80 0.80 Alpha1 = 0.50 0.50 0 Alpha2 = -2.00 0.00 25 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:139 G:125 B:49 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 99999.00 99999.00 BurstCount = 20.00 20.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.04 Y:0.08 Z:0.10 VelocityType = OUTWARD VelOutward = 5.00 5.00 VelOutwardOther = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 1.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem StructureExplosionSmoke Priority = DEATH_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXSmokePuf07.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.90 0.92 Gravity = 0.00 Lifetime = 300.00 300.00 SystemLifetime = 10 Size = 50.00 50.00 StartSizeRate = 0.00 0.00 SizeRate = 3.00 3.00 SizeRateDamping = 0.80 0.80 Alpha1 = 0.70 0.70 0 Alpha2 = -4.00 0.00 300 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:233 B:203 0 Color2 = R:63 G:53 B:43 60 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 99999.00 99999.00 BurstCount = 15.00 15.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.20 Y:0.40 Z:0.10 VelocityType = HEMISPHERICAL VelHemispherical = 1.00 2.00 VolumeType = CYLINDER VolCylinderRadius = 10.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem StructureSubExplosionSmoke Priority = DEATH_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXSmokePuf07.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.90 0.92 Gravity = 0.00 Lifetime = 300.00 300.00 SystemLifetime = 10 Size = 10.00 10.00 StartSizeRate = 0.00 0.00 SizeRate = 3.00 3.00 SizeRateDamping = 0.80 0.80 Alpha1 = 0.50 0.50 0 Alpha2 = -2.00 0.00 300 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:233 B:203 0 Color2 = R:63 G:53 B:43 60 Color3 = R:23 G:3 B:3 100 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 99999.00 99999.00 BurstCount = 15.00 15.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.20 Y:0.40 Z:0.10 VelocityType = HEMISPHERICAL VelHemispherical = 1.00 2.00 VolumeType = CYLINDER VolCylinderRadius = 5.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem SmallStructureExplosionShockwave Priority = DEATH_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXSmokePuf07.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.60 0.60 Gravity = 0.00 Lifetime = 200.00 200.00 SystemLifetime = 10 Size = 3.00 3.00 StartSizeRate = 0.00 0.00 SizeRate = 3.00 3.00 SizeRateDamping = 0.80 0.80 Alpha1 = 0.50 0.50 0 Alpha2 = -2.00 0.00 200 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:197 G:185 B:117 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 99999.00 99999.00 BurstCount = 100.00 100.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.04 Y:0.08 Z:0.10 VelocityType = OUTWARD VelOutward = 15.00 15.00 VelOutwardOther = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 20.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem LargeStructureExplosionShockwave Priority = DEATH_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXCloud01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.40 0.65 Gravity = 0.10 Lifetime = 200.00 200.00 SystemLifetime = 10 Size = 3.00 12.00 StartSizeRate = 0.00 0.00 SizeRate = 3.00 6.00 SizeRateDamping = 0.80 0.80 Alpha1 = 0.50 0.50 0 Alpha2 = -2.00 0.00 200 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:192 G:192 B:192 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 99999.00 99999.00 BurstCount = 200.00 500.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.04 Y:0.08 Z:0.10 VelocityType = OUTWARD VelOutward = 15.00 25.00 VelOutwardOther = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 20.00 VolCylinderLength = 10.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem StructureExplosionDebris Priority = DEATH_EXPLOSION IsOneShot = No Shader = ALPHA_TEST Type = PARTICLE ParticleName = EXDirtDebris.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.50 0.50 AngularDamping = 0.99 1.00 VelocityDamping = 1.00 1.00 Gravity = -0.10 Lifetime = 100.00 100.00 SystemLifetime = 10 Size = 0.25 2.50 StartSizeRate = 0.00 0.00 SizeRate = 0.00 0.00 SizeRateDamping = 1.00 1.00 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:43 G:43 B:43 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 99999.00 99999.00 BurstCount = 0.00 0.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = OUTWARD VelOutward = 0.00 1.00 VelOutwardOther = 1.00 4.00 VolumeType = CYLINDER VolCylinderRadius = 12.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem StructureExplosionSmallDebris Priority = DEATH_EXPLOSION IsOneShot = No Shader = ALPHA_TEST Type = PARTICLE ParticleName = EXDirtDebris.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 4.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.50 0.50 AngularDamping = 0.99 1.00 VelocityDamping = 1.00 1.00 Gravity = -0.10 Lifetime = 100.00 100.00 SystemLifetime = 10 Size = 0.25 2.50 StartSizeRate = 0.00 0.00 SizeRate = 0.00 0.00 SizeRateDamping = 1.00 1.00 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:43 G:43 B:43 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 99999.00 99999.00 BurstCount = 250.00 250.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = OUTWARD VelOutward = 0.00 0.75 VelOutwardOther = 0.75 3.00 VolumeType = CYLINDER VolCylinderRadius = 6.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem BuggyExplosion Priority = DEATH_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXexplo03.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.00 0.00 VelocityDamping = 0.10 0.70 Gravity = 0.25 Lifetime = 25.00 35.00 SystemLifetime = 10 Size = 1.00 1.00 StartSizeRate = 0.00 0.00 SizeRate = 0.00 0.00 SizeRateDamping = 1.00 1.00 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 99999.00 99999.00 BurstCount = 1.00 5.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = OUTWARD VelOutward = 20.00 20.00 VelOutwardOther = 50.00 50.00 VolumeType = CYLINDER VolCylinderRadius = 4.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem BuggySubExplosion Priority = DEATH_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXexplo03.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.70 0.90 Gravity = 0.00 Lifetime = 100.00 100.00 SystemLifetime = 10 Size = 2.00 2.00 StartSizeRate = 0.00 0.00 SizeRate = 3.00 5.00 SizeRateDamping = 0.80 0.80 Alpha1 = 0.00 0.00 0 Alpha2 = 1.00 1.00 10 Alpha3 = 0.00 0.00 25 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:0 G:0 B:0 60 Color3 = R:0 G:0 B:0 100 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.05 Y:0.10 Z:0.10 VelocityType = SPHERICAL VelSpherical = 0.00 2.00 VolumeType = SPHERE VolSphereRadius = 1.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem BuggyExplosionDebris Priority = DEATH_EXPLOSION IsOneShot = No Shader = ALPHA_TEST Type = PARTICLE ParticleName = EXDirtDebris.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.50 0.50 AngularDamping = 0.99 1.00 VelocityDamping = 1.00 1.00 Gravity = -0.10 Lifetime = 50.00 50.00 SystemLifetime = 50 Size = 1.00 2.50 StartSizeRate = 0.00 0.00 SizeRate = 0.00 0.00 SizeRateDamping = 1.00 1.00 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 50 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:43 G:43 B:43 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 99999.00 99999.00 BurstCount = 0.00 0.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = OUTWARD VelOutward = 0.00 0.75 VelOutwardOther = 1.00 2.25 VolumeType = CYLINDER VolCylinderRadius = 4.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem BurningEmberTrail Priority = DEBRIS_TRAIL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXFire01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.00 0.00 VelocityDamping = 0.00 0.00 Gravity = 0.00 Lifetime = 2.00 2.00 SystemLifetime = 0 Size = 0.20 0.20 StartSizeRate = 0.00 0.00 SizeRate = 0.00 1.00 SizeRateDamping = 0.00 0.00 Alpha1 = 0.00 0.00 0 Alpha2 = 1.00 1.00 8 Alpha3 = 0.00 0.00 8 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:255 G:255 B:255 1 Color3 = R:0 G:0 B:0 8 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 1.00 BurstDelay = 0.00 0.00 BurstCount = 4.00 4.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = OUTWARD VelOutward = 0.00 0.00 VelOutwardOther = 0.00 0.00 VolumeType = SPHERE VolSphereRadius = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem FlameThrowerTrail01 Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXLnzFlar2.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.00 0.00 VelocityDamping = 1.00 1.00 Gravity = 0.00 Lifetime = 6.00 6.00 SystemLifetime = 2 Size = 5.00 5.00 StartSizeRate = 0.00 0.00 SizeRate = 0.25 0.25 SizeRateDamping = 0.90 0.90 Alpha1 = 0.00 0.00 0 Alpha2 = 1.00 1.00 8 Alpha3 = 0.00 0.00 8 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:78 G:78 B:78 1 Color3 = R:0 G:0 B:0 8 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = OUTWARD VelOutward = 0.00 0.00 VelOutwardOther = 0.00 0.00 VolumeType = SPHERE VolSphereRadius = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem FlameThrowerTrail02 Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXexplo03.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -2.00 2.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -2.00 2.00 AngularDamping = 0.20 0.60 VelocityDamping = 0.30 0.90 Gravity = 0.15 Lifetime = 7.00 7.00 SystemLifetime = 17 Size = 5.00 8.00 StartSizeRate = 0.20 0.20 SizeRate = 0.40 0.40 SizeRateDamping = 0.95 0.99 Alpha1 = 0.01 0.01 0 Alpha2 = 0.01 0.01 1 Alpha3 = 0.20 2.00 3 Alpha4 = 0.20 0.20 5 Alpha5 = 0.20 0.20 7 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:133 G:96 B:46 1 Color3 = R:0 G:0 B:0 7 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 2.00 BurstCount = 3.00 4.00 InitialDelay = 1.00 1.00 DriftVelocity = X:-0.20 Y:0.10 Z:0.00 VelocityType = OUTWARD VelOutward = 0.00 0.00 VelOutwardOther = 0.00 0.00 VolumeType = LINE VolLineStart = X:-6.00 Y:0.00 Z:0.00 VolLineEnd = X:6.00 Y:0.00 Z:0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem FlameThrowerTrail03 Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXLnzFlar2.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.00 1.00 VelocityDamping = 0.65 0.80 Gravity = 0.00 Lifetime = 20.00 20.00 SystemLifetime = 17 Size = 75.00 75.00 StartSizeRate = 0.20 0.30 SizeRate = 0.30 0.30 SizeRateDamping = 0.99 0.99 Alpha1 = 0.00 0.00 0 Alpha2 = 0.20 0.20 1 Alpha3 = 1.00 1.00 3 Alpha4 = 0.50 0.70 6 Alpha5 = 0.40 0.70 8 Alpha6 = 0.00 0.40 10 Alpha7 = 0.00 0.10 12 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:35 G:35 B:35 5 Color3 = R:0 G:0 B:0 20 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 2.00 5.00 BurstCount = 0.00 2.00 InitialDelay = 1.00 5.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = OUTWARD VelOutward = 0.00 0.00 VelOutwardOther = 0.00 0.00 VolumeType = SPHERE VolSphereRadius = 3.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem FlameThrowerTrail04 Priority = CRITICAL IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXfthrower05.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -3.00 3.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.20 0.20 AngularDamping = 0.80 1.00 VelocityDamping = 0.50 0.90 Gravity = 0.50 Lifetime = 6.00 13.00 SystemLifetime = 0 Size = 6.00 8.00 StartSizeRate = 0.00 0.00 SizeRate = 0.00 1.00 SizeRateDamping = 0.00 1.00 Alpha1 = 0.02 0.02 1 Alpha2 = 1.00 1.00 2 Alpha3 = 0.30 0.30 4 Alpha4 = 0.00 0.10 6 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:255 G:255 B:255 1 Color3 = R:255 G:255 B:255 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 2.00 BurstCount = 0.00 0.00 InitialDelay = 8.00 11.00 DriftVelocity = X:0.00 Y:0.30 Z:0.00 VelocityType = OUTWARD VelOutward = 0.00 0.00 VelOutwardOther = 0.00 0.00 VolumeType = SPHERE VolSphereRadius = 0.20 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem FlamethrowerTarget Priority = UNIT_DAMAGE_FX IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXexplo03.tga AngleX = -7.00 7.00 AngleY = -7.00 7.00 AngleZ = -7.00 7.00 AngularRateX = 0.00 1.00 AngularRateY = 0.00 1.00 AngularRateZ = 0.00 1.00 AngularDamping = 0.00 0.00 VelocityDamping = 0.80 0.90 Gravity = 0.50 Lifetime = 12.00 12.00 SystemLifetime = 12 Size = 30.00 30.00 StartSizeRate = 0.00 0.00 SizeRate = -1.00 -1.00 SizeRateDamping = 0.00 0.00 Alpha1 = 0.00 1.00 1 Alpha2 = 1.00 1.00 5 Alpha3 = 0.00 0.20 9 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:100 G:87 B:60 3 Color3 = R:0 G:0 B:0 12 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 1.00 BurstCount = 0.00 2.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = 2.00 7.00 VelOrthoY = -1.00 1.00 VelOrthoZ = 0.00 0.00 VolumeType = LINE VolLineStart = X:-4.00 Y:0.00 Z:0.00 VolLineEnd = X:-8.00 Y:0.00 Z:0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = Yes WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem FlameThrowerTrail01Upgraded Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXLnzFlar2.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.00 0.00 VelocityDamping = 1.00 1.00 Gravity = 0.00 Lifetime = 6.00 6.00 SystemLifetime = 2 Size = 5.00 5.00 StartSizeRate = 0.00 0.00 SizeRate = 0.25 0.25 SizeRateDamping = 0.90 0.90 Alpha1 = 0.00 0.00 0 Alpha2 = 1.00 1.00 8 Alpha3 = 0.00 0.00 8 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:17 G:14 B:48 3 Color3 = R:0 G:0 B:0 8 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 4.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = OUTWARD VelOutward = 0.00 0.00 VelOutwardOther = 0.00 0.00 VolumeType = SPHERE VolSphereRadius = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem FlameThrowerTrail02Upgraded Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXexplo03.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -2.00 2.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -2.00 2.00 AngularDamping = 0.20 0.60 VelocityDamping = 0.30 0.90 Gravity = 0.15 Lifetime = 7.00 7.00 SystemLifetime = 17 Size = 3.00 6.00 StartSizeRate = 0.20 0.20 SizeRate = 0.40 0.40 SizeRateDamping = 0.95 0.99 Alpha1 = 0.01 0.01 0 Alpha2 = 0.01 0.01 1 Alpha3 = 0.20 2.00 3 Alpha4 = 0.20 0.20 5 Alpha5 = 0.20 0.20 7 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:27 G:22 B:97 1 Color3 = R:0 G:0 B:0 7 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 2.00 BurstCount = 3.00 4.00 InitialDelay = 0.00 0.00 DriftVelocity = X:-0.20 Y:0.10 Z:0.00 VelocityType = OUTWARD VelOutward = 0.00 0.00 VelOutwardOther = 0.00 0.00 VolumeType = SPHERE VolSphereRadius = 0.30 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem FlameThrowerTrail03Upgraded Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXLnzFlar5.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.00 1.00 VelocityDamping = 0.65 0.80 Gravity = 0.00 Lifetime = 20.00 20.00 SystemLifetime = 17 Size = 75.00 75.00 StartSizeRate = 0.20 0.30 SizeRate = 0.30 0.30 SizeRateDamping = 0.99 0.99 Alpha1 = 0.00 0.00 0 Alpha2 = 0.20 0.20 1 Alpha3 = 1.00 1.00 3 Alpha4 = 0.50 0.70 6 Alpha5 = 0.40 0.70 8 Alpha6 = 0.00 0.40 10 Alpha7 = 0.00 0.10 12 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:30 G:28 B:38 5 Color3 = R:0 G:0 B:0 20 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 5.00 BurstCount = 0.00 2.00 InitialDelay = 1.00 5.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = OUTWARD VelOutward = 0.00 0.00 VelOutwardOther = 0.00 0.00 VolumeType = SPHERE VolSphereRadius = 3.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem FlameThrowerTrail04Upgraded Priority = CRITICAL IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXfthrower05.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -3.00 3.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.20 0.20 AngularDamping = 0.80 1.00 VelocityDamping = 0.50 0.90 Gravity = 0.50 Lifetime = 6.00 13.00 SystemLifetime = 0 Size = 6.00 8.00 StartSizeRate = 0.00 0.00 SizeRate = 0.00 1.00 SizeRateDamping = 0.00 1.00 Alpha1 = 0.02 0.02 1 Alpha2 = 1.00 1.00 2 Alpha3 = 0.30 0.30 4 Alpha4 = 0.00 0.10 6 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:255 G:255 B:255 1 Color3 = R:255 G:255 B:255 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 2.00 BurstCount = 0.00 0.00 InitialDelay = 8.00 11.00 DriftVelocity = X:0.00 Y:0.30 Z:0.00 VelocityType = OUTWARD VelOutward = 0.00 0.00 VelOutwardOther = 0.00 0.00 VolumeType = SPHERE VolSphereRadius = 0.20 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem FlamethrowerTargetUpgraded Priority = UNIT_DAMAGE_FX IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXexplo03.tga AngleX = -7.00 7.00 AngleY = -7.00 7.00 AngleZ = -7.00 7.00 AngularRateX = 0.00 1.00 AngularRateY = 0.00 1.00 AngularRateZ = 0.00 1.00 AngularDamping = 0.00 0.00 VelocityDamping = 0.80 0.90 Gravity = 0.50 Lifetime = 12.00 12.00 SystemLifetime = 12 Size = 30.00 30.00 StartSizeRate = 0.00 0.00 SizeRate = -1.00 -1.00 SizeRateDamping = 0.00 0.00 Alpha1 = 0.00 1.00 1 Alpha2 = 1.00 1.00 5 Alpha3 = 0.00 0.20 9 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:39 G:30 B:130 3 Color3 = R:0 G:0 B:0 12 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 1.00 BurstCount = 0.00 2.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = 2.00 7.00 VelOrthoY = -1.00 1.00 VelOrthoZ = 0.00 0.00 VolumeType = LINE VolLineStart = X:-4.00 Y:0.00 Z:0.00 VolLineEnd = X:-8.00 Y:0.00 Z:0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = Yes WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem BarrelExplosion Priority = DEATH_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXFuzzyDot.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.00 0.00 VelocityDamping = 0.97 0.97 Gravity = 0.00 PerParticleAttachedSystem = BarrelSubExplosion Lifetime = 5.00 5.00 SystemLifetime = 10 Size = 2.00 2.00 StartSizeRate = 0.00 0.00 SizeRate = 0.00 0.00 SizeRateDamping = 1.00 1.00 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:3 G:0 B:0 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 99999.00 99999.00 BurstCount = 1.00 3.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = -6.00 6.00 VelOrthoY = -6.00 6.00 VelOrthoZ = 6.00 12.00 VolumeType = POINT IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem FlameThrowerTrail06 Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXfthrower01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 20.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 1.00 AngularDamping = 10.00 1.00 VelocityDamping = -1.00 1.00 Gravity = -0.30 Lifetime = 6.00 10.00 SystemLifetime = 12 Size = 0.50 0.30 StartSizeRate = 0.00 0.00 SizeRate = 0.00 0.00 SizeRateDamping = 0.00 0.00 Alpha1 = 0.00 1.00 0 Alpha2 = 0.00 0.00 1 Alpha3 = 0.00 0.00 3 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:0 G:0 B:0 1 Color3 = R:255 G:255 B:255 2 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 1.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 0.00 0.00 InitialDelay = 0.50 0.00 DriftVelocity = X:0.50 Y:0.00 Z:-0.30 VelocityType = OUTWARD VelOutward = 0.00 0.00 VelOutwardOther = 0.00 0.00 VolumeType = SPHERE VolSphereRadius = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem FlameThrowerTrail06Upgraded Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXfthrower01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 20.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 1.00 AngularDamping = 10.00 1.00 VelocityDamping = -1.00 1.00 Gravity = -0.30 Lifetime = 6.00 10.00 SystemLifetime = 12 Size = 0.50 0.30 StartSizeRate = 0.00 0.00 SizeRate = 0.00 0.00 SizeRateDamping = 0.00 0.00 Alpha1 = 0.00 1.00 0 Alpha2 = 0.00 0.00 1 Alpha3 = 0.00 0.00 3 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:0 G:0 B:0 1 Color3 = R:255 G:255 B:255 2 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 1.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 0.00 0.00 InitialDelay = 0.50 0.00 DriftVelocity = X:0.50 Y:0.00 Z:-0.30 VelocityType = OUTWARD VelOutward = 0.00 0.00 VelOutwardOther = 0.00 0.00 VolumeType = SPHERE VolSphereRadius = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem BarrelSubExplosion Priority = DEATH_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXSmokePuf07.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.70 0.90 Gravity = 0.00 SlaveSystem = MammothTankSubExplosionFlameSlave SlavePosOffset = X:0.00 Y:0.00 Z:0.00 Lifetime = 300.00 300.00 SystemLifetime = 10 Size = 2.00 2.00 StartSizeRate = 0.00 0.00 SizeRate = 3.00 5.00 SizeRateDamping = 0.80 0.80 Alpha1 = 0.50 0.50 0 Alpha2 = -2.00 0.00 300 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:233 B:203 0 Color2 = R:63 G:53 B:43 60 Color3 = R:23 G:3 B:3 100 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 2.00 3.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.05 Y:0.10 Z:0.10 VelocityType = SPHERICAL VelSpherical = 0.00 2.00 VolumeType = SPHERE VolSphereRadius = 1.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem BarrelExplosionShockwave Priority = DEATH_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXShockWav.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 0.60 0.60 Gravity = 0.00 Lifetime = 50.00 50.00 SystemLifetime = 10 Size = 1.00 1.00 StartSizeRate = 0.00 0.00 SizeRate = 2.00 3.00 SizeRateDamping = 0.80 0.80 Alpha1 = 0.50 0.50 0 Alpha2 = 0.00 0.00 50 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:228 G:223 B:192 0 Color2 = R:0 G:0 B:0 50 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 99999.00 99999.00 BurstCount = 6.00 6.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = OUTWARD VelOutward = 2.00 3.00 VelOutwardOther = 0.00 0.00 VolumeType = LINE VolLineStart = X:0.00 Y:0.00 Z:8.00 VolLineEnd = X:0.00 Y:0.00 Z:8.00 IsHollow = Yes IsGroundAligned = Yes IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem BarrelExplosionDebris Priority = DEATH_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXDrtExp01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.10 0.10 AngularDamping = 0.99 0.99 VelocityDamping = 1.00 1.00 Gravity = -0.10 Lifetime = 50.00 50.00 SystemLifetime = 50 Size = 1.00 2.50 StartSizeRate = 0.00 0.00 SizeRate = 5.00 5.00 SizeRateDamping = 0.90 0.85 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 50 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:140 G:105 B:0 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 99999.00 99999.00 BurstCount = 5.00 5.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = OUTWARD VelOutward = 0.00 0.75 VelOutwardOther = 1.00 2.25 VolumeType = CYLINDER VolCylinderRadius = 4.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem TankerTruckExplosionShockwave Priority = DEATH_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXSmokePuf07.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.70 0.70 Gravity = 0.00 Lifetime = 200.00 200.00 SystemLifetime = 10 Size = 1.00 1.00 StartSizeRate = 0.00 0.00 SizeRate = 2.00 2.00 SizeRateDamping = 0.80 0.80 Alpha1 = 0.50 0.50 0 Alpha2 = -2.00 0.00 200 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:197 G:185 B:117 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 99999.00 99999.00 BurstCount = 200.00 200.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.04 Y:0.08 Z:0.10 VelocityType = OUTWARD VelOutward = 20.00 20.00 VelOutwardOther = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 10.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem SootySmokeColumn Priority = SEMI_CONSTANT IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXSmokePuf07.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.98 0.98 Gravity = 0.00 Lifetime = 300.00 300.00 SystemLifetime = 500 Size = 10.00 10.00 StartSizeRate = 0.00 0.00 SizeRate = 3.00 3.00 SizeRateDamping = 0.80 0.80 Alpha1 = 0.35 0.50 0 Alpha2 = -2.00 0.00 300 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:193 G:93 B:0 0 Color2 = R:43 G:43 B:43 20 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.20 Y:0.40 Z:0.10 VelocityType = ORTHO VelOrthoX = -0.10 0.10 VelOrthoY = -0.10 0.10 VelOrthoZ = 0.50 0.75 VolumeType = CYLINDER VolCylinderRadius = 10.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem SubExplosionFlameSlave01 Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXexplo03.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.00 0.00 VelocityDamping = 0.00 0.00 Gravity = 0.00 Lifetime = 150.00 150.00 SystemLifetime = 120 Size = 1.50 1.50 StartSizeRate = 0.00 0.00 SizeRate = 1.00 1.00 SizeRateDamping = 1.00 1.00 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 150 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:55 G:55 B:55 0 Color2 = R:0 G:0 B:0 150 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 0.00 0.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.05 Y:0.10 Z:0.10 VelocityType = HEMISPHERICAL VelHemispherical = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 0.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem SubExplosionSmoke01 Priority = UNIT_DAMAGE_FX IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXSmokePuf07.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.90 0.92 Gravity = 0.00 SlaveSystem = SubExplosionFlameSlave01 SlavePosOffset = X:0.00 Y:0.00 Z:0.00 Lifetime = 400.00 400.00 SystemLifetime = 10 Size = 15.00 15.00 StartSizeRate = 0.00 0.00 SizeRate = 3.00 3.00 SizeRateDamping = 0.80 0.80 Alpha1 = 0.50 0.50 0 Alpha2 = -2.00 0.00 300 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:233 B:203 0 Color2 = R:83 G:53 B:43 60 Color3 = R:43 G:3 B:3 100 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 99999.00 99999.00 BurstCount = 15.00 15.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.20 Y:0.40 Z:0.10 VelocityType = HEMISPHERICAL VelHemispherical = 1.00 2.00 VolumeType = CYLINDER VolCylinderRadius = 5.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem SubExplosionSmoke02 Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXSmokePuff.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.90 0.92 Gravity = 0.00 SlaveSystem = SubExplosionFlameSlave01 SlavePosOffset = X:0.00 Y:0.00 Z:0.00 PerParticleAttachedSystem = TankStruckSparks Lifetime = 200.00 200.00 SystemLifetime = 10 Size = 5.00 5.00 StartSizeRate = 0.00 0.00 SizeRate = 3.00 3.00 SizeRateDamping = 0.80 0.80 Alpha1 = 0.50 0.50 0 Alpha2 = 0.00 0.00 120 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:201 G:201 B:201 0 Color2 = R:201 G:201 B:201 60 Color3 = R:158 G:158 B:158 100 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 99999.00 99999.00 BurstCount = 10.00 10.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.20 Y:0.40 Z:0.10 VelocityType = HEMISPHERICAL VelHemispherical = 0.50 1.00 VolumeType = CYLINDER VolCylinderRadius = 0.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem ArmExplosionSmall01 Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXFuzzyDot.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.00 0.00 VelocityDamping = 0.97 0.97 Gravity = 0.00 PerParticleAttachedSystem = BarrelSubExplosion Lifetime = 5.00 5.00 SystemLifetime = 10 Size = 2.00 2.00 StartSizeRate = 0.00 0.00 SizeRate = 0.00 0.00 SizeRateDamping = 1.00 1.00 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:3 G:0 B:0 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 99999.00 99999.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = -6.00 6.00 VelOrthoY = -6.00 6.00 VelOrthoZ = 6.00 12.00 VolumeType = POINT IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem OverlordTransitionExplosion Priority = UNIT_DAMAGE_FX IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXexplo03.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.96 0.98 VelocityDamping = 0.50 0.50 Gravity = 0.25 Lifetime = 100.00 100.00 SystemLifetime = 10 Size = 30.00 50.00 StartSizeRate = 0.00 0.00 SizeRate = 0.30 0.67 SizeRateDamping = 1.00 1.00 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:238 G:179 B:134 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = -5.00 -3.00 BurstDelay = 99999.00 99999.00 BurstCount = 3.00 3.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = SPHERICAL VelSpherical = 15.00 15.00 VolumeType = SPHERE VolSphereRadius = 3.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem HumveeTransitionExplosion1 Priority = UNIT_DAMAGE_FX IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXFireball04.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.96 0.98 VelocityDamping = 0.30 0.30 Gravity = 0.25 Lifetime = 100.00 100.00 SystemLifetime = 10 Size = 30.00 50.00 StartSizeRate = 0.00 0.00 SizeRate = 0.30 0.67 SizeRateDamping = 1.00 1.00 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = -5.00 -3.00 BurstDelay = 99999.00 99999.00 BurstCount = 3.00 3.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = SPHERICAL VelSpherical = 15.00 15.00 VolumeType = SPHERE VolSphereRadius = 3.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem ComancheTransitionExplosion1 Priority = UNIT_DAMAGE_FX IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXexplo03.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.96 0.98 VelocityDamping = 0.30 0.30 Gravity = -0.35 Lifetime = 70.00 70.00 SystemLifetime = 10 Size = 15.00 20.00 StartSizeRate = 0.00 0.00 SizeRate = 0.20 0.30 SizeRateDamping = 1.00 1.00 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = -5.00 -3.00 BurstDelay = 99999.00 99999.00 BurstCount = 3.00 3.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = SPHERICAL VelSpherical = 6.00 7.00 VolumeType = SPHERE VolSphereRadius = 0.10 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem DragonTransitionExplosion1 Priority = UNIT_DAMAGE_FX IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXFireball04.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.96 0.98 VelocityDamping = 0.30 0.30 Gravity = 0.25 Lifetime = 100.00 100.00 SystemLifetime = 10 Size = 30.00 50.00 StartSizeRate = 0.00 0.00 SizeRate = 0.30 0.67 SizeRateDamping = 1.00 1.00 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = -5.00 -3.00 BurstDelay = 99999.00 99999.00 BurstCount = 3.00 3.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = SPHERICAL VelSpherical = 15.00 15.00 VolumeType = SPHERE VolSphereRadius = 3.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem SparkleHemisphere Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXFuzzyDot.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.10 0.10 AngularDamping = 1.00 1.00 VelocityDamping = 0.90 0.90 Gravity = 0.00 Lifetime = 75.00 150.00 SystemLifetime = 100 Size = 10.00 10.00 StartSizeRate = 0.00 0.00 SizeRate = -0.10 -0.10 SizeRateDamping = 1.00 1.00 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:193 G:121 B:57 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = -10.00 -3.00 BurstDelay = 100.00 100.00 BurstCount = 1000.00 1000.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = HEMISPHERICAL VelHemispherical = 5.00 10.00 VolumeType = POINT IsHollow = Yes IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem LargeSquareShockwave Priority = DEATH_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXCloud01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 1.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.65 0.65 Gravity = 0.00 Lifetime = 200.00 200.00 SystemLifetime = 10 Size = 3.00 3.00 StartSizeRate = 0.00 0.00 SizeRate = 3.00 3.00 SizeRateDamping = 0.80 0.80 Alpha1 = 0.50 0.50 0 Alpha2 = -2.00 0.00 200 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 99999.00 99999.00 BurstCount = 250.00 250.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.04 Y:0.08 Z:0.10 VelocityType = OUTWARD VelOutward = 18.00 18.00 VelOutwardOther = 0.00 0.00 VolumeType = BOX VolBoxHalfSize = X:45.00 Y:45.00 Z:1.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem ForwardLightSmokePuffs Priority = UNIT_DAMAGE_FX IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXSmokePuf07.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.80 0.80 Gravity = 0.00 Lifetime = 200.00 200.00 SystemLifetime = 10 Size = 1.00 13.00 StartSizeRate = 0.00 0.00 SizeRate = 3.00 4.00 SizeRateDamping = 0.80 0.80 Alpha1 = 0.50 0.50 0 Alpha2 = -2.00 0.00 200 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:233 B:203 0 Color2 = R:0 G:0 B:0 60 Color3 = R:23 G:3 B:3 50 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 99999.00 99999.00 BurstCount = 40.00 40.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.01 Y:0.04 Z:0.10 VelocityType = ORTHO VelOrthoX = 10.00 15.00 VelOrthoY = -2.00 2.00 VelOrthoZ = 0.00 1.00 VolumeType = LINE VolLineStart = X:-35.00 Y:0.00 Z:-10.00 VolLineEnd = X:20.00 Y:0.00 Z:10.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem HotPillarArmFlame Priority = DEATH_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXSmokePuf07.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.70 0.90 Gravity = 0.00 SlaveSystem = MammothTankSubExplosionFlameSlave SlavePosOffset = X:0.00 Y:0.00 Z:0.00 Lifetime = 300.00 300.00 SystemLifetime = 10 Size = 3.00 3.00 StartSizeRate = 0.00 0.00 SizeRate = 1.00 2.00 SizeRateDamping = 0.80 0.80 Alpha1 = 0.50 0.50 0 Alpha2 = -2.00 0.00 300 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:233 B:203 0 Color2 = R:63 G:53 B:43 60 Color3 = R:23 G:3 B:3 100 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 2.00 3.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.05 Y:0.10 Z:0.10 VelocityType = SPHERICAL VelSpherical = 0.00 2.00 VolumeType = SPHERE VolSphereRadius = 1.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem HotPillarArms Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXexplo03.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.00 0.00 VelocityDamping = 0.87 0.87 Gravity = 0.00 PerParticleAttachedSystem = HotPillarArmFlame Lifetime = 5.00 5.00 SystemLifetime = 10 Size = 1.00 1.00 StartSizeRate = 0.00 0.00 SizeRate = 0.00 0.00 SizeRateDamping = 1.00 1.00 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:3 G:0 B:0 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 99999.00 99999.00 BurstCount = 4.00 6.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = -8.00 8.00 VelOrthoY = -8.00 8.00 VelOrthoZ = 10.00 10.00 VolumeType = POINT IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem LimoExplosionArms Priority = DEATH_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXSmokePuf07.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 0.50 0.50 Gravity = 0.00 PerParticleAttachedSystem = HotPillarArmFlame Lifetime = 300.00 300.00 SystemLifetime = 10 Size = 3.00 3.00 StartSizeRate = 0.00 0.00 SizeRate = 1.00 2.00 SizeRateDamping = 0.80 0.80 Alpha1 = 0.50 0.50 0 Alpha2 = -2.00 0.00 300 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:233 B:203 0 Color2 = R:63 G:53 B:43 60 Color3 = R:23 G:3 B:3 100 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 9999.00 9999.00 BurstCount = 3.00 4.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.05 Y:0.10 Z:0.10 VelocityType = ORTHO VelOrthoX = -10.00 10.00 VelOrthoY = -10.00 10.00 VelOrthoZ = 30.00 35.00 VolumeType = POINT IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem StingerMissileBackblast Priority = WEAPON_TRAIL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXFire01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.07 0.07 Gravity = 0.00 Lifetime = 10.00 10.00 SystemLifetime = 1000 Size = 0.00 3.00 StartSizeRate = 0.00 0.00 SizeRate = 1.00 1.00 SizeRateDamping = 0.80 0.80 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:0 G:0 B:0 4 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 99999.00 99999.00 BurstCount = 35.00 35.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.01 Y:0.04 Z:0.10 VelocityType = ORTHO VelOrthoX = -100.00 -50.00 VelOrthoY = 0.00 0.00 VelOrthoZ = 0.00 0.00 VolumeType = SPHERE VolSphereRadius = 1.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem MissileBackblast Priority = WEAPON_TRAIL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXLnzFlar2.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -1.00 1.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.80 0.90 Gravity = 0.00 Lifetime = 10.00 10.00 SystemLifetime = 2 Size = 10.00 10.00 StartSizeRate = 0.00 0.00 SizeRate = 5.00 5.00 SizeRateDamping = 1.00 1.00 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:0 G:0 B:0 10 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 2.00 2.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.01 Y:0.04 Z:0.10 VelocityType = ORTHO VelOrthoX = 1.00 1.00 VelOrthoY = 0.00 0.00 VelOrthoZ = 0.00 0.00 VolumeType = LINE VolLineStart = X:3.00 Y:0.00 Z:0.00 VolLineEnd = X:3.00 Y:0.00 Z:0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem InfantryStingerMissileBackblast Priority = WEAPON_TRAIL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXFire01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -1.00 1.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.07 0.07 Gravity = 0.00 Lifetime = 2.00 2.00 SystemLifetime = 15 Size = 4.00 4.00 StartSizeRate = 0.00 0.00 SizeRate = 0.00 0.00 SizeRateDamping = 1.00 1.00 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:0 G:0 B:0 2 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 10.00 10.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.01 Y:0.04 Z:0.10 VelocityType = ORTHO VelOrthoX = -100.00 -50.00 VelOrthoY = 0.00 0.00 VelOrthoZ = 0.00 0.00 VolumeType = SPHERE VolSphereRadius = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem MissileDefenderMissileBackblast Priority = WEAPON_TRAIL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXFire01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -1.00 1.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.07 0.07 Gravity = 0.00 Lifetime = 2.00 2.00 SystemLifetime = 15 Size = 4.00 4.00 StartSizeRate = 0.00 0.00 SizeRate = 0.00 0.00 SizeRateDamping = 1.00 1.00 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:0 G:0 B:0 2 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.01 Y:0.04 Z:0.10 VelocityType = ORTHO VelOrthoX = -100.00 -50.00 VelOrthoY = 0.00 0.00 VelOrthoZ = 0.00 0.00 VolumeType = SPHERE VolSphereRadius = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem BuggyExplosionSmokeAirDeathGroundPart Priority = DEATH_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXCloud01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 2.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.03 0.01 AngularDamping = 0.96 0.99 VelocityDamping = 0.75 0.80 Gravity = 0.00 PerParticleAttachedSystem = BuggyNewAirDeathSubExplosionSmoke Lifetime = 100.00 100.00 SystemLifetime = 10 Size = 20.00 35.00 StartSizeRate = 0.00 0.00 SizeRate = 0.20 0.40 SizeRateDamping = 1.00 1.00 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 75 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:128 G:128 B:128 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 99999.00 99999.00 BurstCount = 5.00 9.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.10 VelocityType = OUTWARD VelOutward = 0.00 2.00 VelOutwardOther = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 1.00 VolCylinderLength = 0.00 IsHollow = Yes IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem BuggyExplosionAirDeathGroundPart Priority = DEATH_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXSmokePuf02.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.96 0.98 VelocityDamping = 0.95 0.97 Gravity = 0.00 Lifetime = 100.00 100.00 SystemLifetime = 10 Size = 30.00 50.00 StartSizeRate = 0.00 0.00 SizeRate = 0.30 0.67 SizeRateDamping = 1.00 1.00 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 25 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:126 0 Color2 = R:255 G:126 B:0 10 Color3 = R:0 G:0 B:0 25 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = -5.00 -3.00 BurstDelay = 99999.00 99999.00 BurstCount = 3.00 3.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = SPHERICAL VelSpherical = 0.05 0.10 VolumeType = SPHERE VolSphereRadius = 3.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem BuggyExplosionAirDeathAirPart Priority = DEATH_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXexplo03.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.96 0.98 VelocityDamping = 0.95 0.97 Gravity = 0.00 Lifetime = 100.00 100.00 SystemLifetime = 10 Size = 30.00 50.00 StartSizeRate = 0.00 0.00 SizeRate = 0.30 0.67 SizeRateDamping = 1.00 1.00 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:0 G:0 B:0 100 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = -5.00 -3.00 BurstDelay = 99999.00 99999.00 BurstCount = 3.00 3.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = SPHERICAL VelSpherical = 0.05 0.10 VolumeType = SPHERE VolSphereRadius = 3.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem BuggyExplosionSmokeAirDeathAirPart Priority = DEATH_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXCloud01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.03 0.01 AngularDamping = 0.96 0.99 VelocityDamping = 0.75 0.80 Gravity = 0.00 Lifetime = 100.00 100.00 SystemLifetime = 10 Size = 20.00 35.00 StartSizeRate = 0.00 0.00 SizeRate = 0.20 0.40 SizeRateDamping = 1.00 1.00 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 75 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:128 G:128 B:128 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 99999.00 99999.00 BurstCount = 20.00 30.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.10 VelocityType = OUTWARD VelOutward = 0.00 5.00 VelOutwardOther = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 1.00 VolCylinderLength = 0.00 IsHollow = Yes IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem BuggyNewAirDeathExplosionAirPart Priority = DEATH_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXexplo03.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.90 0.92 Gravity = 0.00 SlaveSystem = BuggyNewAirDeathExplosionFlameSlave SlavePosOffset = X:0.00 Y:0.00 Z:0.00 Lifetime = 60.00 60.00 SystemLifetime = 10 Size = 20.00 20.00 StartSizeRate = 0.00 0.00 SizeRate = 3.00 3.00 SizeRateDamping = 0.80 0.80 Alpha1 = 0.70 0.70 0 Alpha2 = 0.00 0.00 300 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:233 B:203 0 Color2 = R:0 G:0 B:0 60 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 99999.00 99999.00 BurstCount = 10.00 10.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.20 Y:0.40 Z:0.10 VelocityType = HEMISPHERICAL VelHemispherical = 1.00 2.00 VolumeType = CYLINDER VolCylinderRadius = 10.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem BuggyNewAirDeathExplosionFlameSlave Priority = DEATH_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXFireball03.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.00 0.00 VelocityDamping = 0.00 0.00 Gravity = 0.00 Lifetime = 60.00 60.00 SystemLifetime = 10 Size = 1.00 1.00 StartSizeRate = 0.00 0.00 SizeRate = 1.00 1.00 SizeRateDamping = 1.00 1.00 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:43 G:43 B:43 0 Color2 = R:43 G:13 B:0 30 Color3 = R:0 G:0 B:0 60 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 0.00 0.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.05 Y:0.10 Z:0.10 VelocityType = OUTWARD VelOutward = 0.00 0.00 VelOutwardOther = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 0.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem BuggyNewAirDeathSubExplosionFlameSlave Priority = DEATH_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXexplo03.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.00 0.00 VelocityDamping = 0.00 0.00 Gravity = 0.00 Lifetime = 50.00 50.00 SystemLifetime = 5 Size = 1.00 1.00 StartSizeRate = 0.00 0.00 SizeRate = 1.00 1.00 SizeRateDamping = 0.95 0.90 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:222 G:203 B:190 0 Color2 = R:43 G:13 B:0 30 Color3 = R:0 G:0 B:0 50 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 2.00 2.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.05 Y:0.10 Z:0.10 VelocityType = HEMISPHERICAL VelHemispherical = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 0.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem BuggyNewAirDeathSubExplosionSmoke Priority = DEATH_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXCloud01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.90 0.92 Gravity = 0.00 SlaveSystem = BuggyNewAirDeathSubExplosionFlameSlave SlavePosOffset = X:0.00 Y:0.00 Z:0.00 Lifetime = 100.00 100.00 SystemLifetime = 10 Size = 15.00 15.00 StartSizeRate = 0.00 0.00 SizeRate = 3.00 3.00 SizeRateDamping = 0.80 0.80 Alpha1 = 0.75 0.75 0 Alpha2 = -2.00 0.00 100 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:233 B:203 0 Color2 = R:63 G:53 B:43 60 Color3 = R:23 G:3 B:3 100 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 99999.00 99999.00 BurstCount = 10.00 10.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.20 Y:0.40 Z:0.10 VelocityType = HEMISPHERICAL VelHemispherical = 1.00 2.00 VolumeType = CYLINDER VolCylinderRadius = 5.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem FireSmall Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXFire01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.90 0.90 Gravity = 0.20 Lifetime = 15.00 15.00 SystemLifetime = 120 Size = 0.20 0.20 StartSizeRate = 0.00 0.00 SizeRate = 2.00 3.00 SizeRateDamping = 0.80 0.80 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:255 G:255 B:255 5 Color3 = R:0 G:0 B:0 15 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.08 Y:0.16 Z:0.01 VelocityType = OUTWARD VelOutward = 0.08 0.10 VelOutwardOther = 0.00 0.00 VolumeType = POINT IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem FireWallSegmentSystem Priority = AREA_EFFECT IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXexplo03.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.90 0.90 Gravity = 0.20 Lifetime = 25.00 25.00 SystemLifetime = 0 Size = 0.00 0.00 StartSizeRate = 3.00 3.00 SizeRate = 5.00 5.00 SizeRateDamping = 0.80 0.80 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:243 G:215 B:114 5 Color3 = R:0 G:0 B:0 25 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 10.00 10.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.08 Y:0.16 Z:0.01 VelocityType = OUTWARD VelOutward = 0.08 0.10 VelOutwardOther = 0.00 0.00 VolumeType = SPHERE VolSphereRadius = 5.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem FireWallSegmentUpgradedSystem Priority = AREA_EFFECT IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXexplo03.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.90 0.90 Gravity = 0.20 Lifetime = 25.00 25.00 SystemLifetime = 0 Size = 0.00 0.00 StartSizeRate = 3.00 3.00 SizeRate = 5.00 5.00 SizeRateDamping = 0.80 0.80 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:102 G:102 B:255 5 Color3 = R:0 G:0 B:0 25 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 10.00 10.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.08 Y:0.16 Z:0.01 VelocityType = OUTWARD VelOutward = 0.08 0.10 VelOutwardOther = 0.00 0.00 VolumeType = SPHERE VolSphereRadius = 5.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem FirestormSmall Priority = AREA_EFFECT IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXexplo03.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.90 0.90 Gravity = 0.20 Lifetime = 25.00 25.00 SystemLifetime = 360 Size = 23.00 33.00 StartSizeRate = 0.00 0.00 SizeRate = -0.99 -0.99 SizeRateDamping = 0.99 0.99 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:255 G:208 B:138 5 Color3 = R:0 G:0 B:0 25 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 3.00 4.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.08 Y:0.16 Z:0.01 VelocityType = OUTWARD VelOutward = 0.00 0.00 VelOutwardOther = 0.00 0.00 VolumeType = SPHERE VolSphereRadius = 8.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem InfernoCannonFire Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXexplo03.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -7.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.99 0.99 Gravity = 0.10 Lifetime = 30.00 30.00 SystemLifetime = 75 Size = 15.00 45.00 StartSizeRate = 0.00 0.00 SizeRate = -0.50 -0.85 SizeRateDamping = 0.99 0.99 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:255 G:183 B:111 5 Color3 = R:0 G:0 B:0 30 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 5.00 6.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.08 Y:0.16 Z:0.01 VelocityType = OUTWARD VelOutward = -1.00 -1.00 VelOutwardOther = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 20.00 VolCylinderLength = 2.00 IsHollow = Yes IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.069813 WindAngleChangeMax = 0.226893 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem FirestormSmallSmoke Priority = AREA_EFFECT IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXSmokePuf01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.03 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.90 0.90 Gravity = 0.00 Lifetime = 30.00 30.00 SystemLifetime = 0 Size = 0.30 0.30 StartSizeRate = 0.00 0.00 SizeRate = 2.00 3.00 SizeRateDamping = 0.80 0.80 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 30 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 10.00 15.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.08 Y:0.16 Z:0.01 VelocityType = OUTWARD VelOutward = 0.08 0.10 VelOutwardOther = 0.00 0.00 VolumeType = SPHERE VolSphereRadius = 10.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem MolotovFlames Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXexplo03.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.90 0.90 Gravity = 0.20 PerParticleAttachedSystem = SmokeSmallShort Lifetime = 15.00 15.00 SystemLifetime = 15 Size = 23.00 33.00 StartSizeRate = 0.00 0.00 SizeRate = -0.98 -0.98 SizeRateDamping = 0.98 0.98 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:255 G:128 B:0 5 Color3 = R:0 G:0 B:0 15 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 2.00 3.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.08 Y:0.16 Z:0.01 VelocityType = OUTWARD VelOutward = 0.00 0.00 VelOutwardOther = 0.00 0.00 VolumeType = SPHERE VolSphereRadius = 8.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem MolotovSmoke Priority = CRITICAL IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXSmokePuf01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.03 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.90 0.90 Gravity = 0.00 Lifetime = 30.00 30.00 SystemLifetime = 7 Size = 0.30 0.30 StartSizeRate = 0.00 0.00 SizeRate = 0.10 0.20 SizeRateDamping = 0.97 0.97 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 30 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:128 G:128 B:128 0 Color2 = R:255 G:255 B:255 30 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 3.00 6.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.08 Y:0.16 Z:0.01 VelocityType = OUTWARD VelOutward = 0.08 0.10 VelOutwardOther = 0.00 0.00 VolumeType = SPHERE VolSphereRadius = 10.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem SmokeSmall Priority = UNIT_DAMAGE_FX IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXCloud01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.25 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 0.50 0.50 VelocityDamping = 0.98 0.98 Gravity = 0.15 Lifetime = 40.00 40.00 SystemLifetime = 50 Size = 2.00 3.00 StartSizeRate = 0.00 0.00 SizeRate = 1.75 1.75 SizeRateDamping = 0.90 0.95 Alpha1 = 0.00 0.00 0 Alpha2 = 0.75 0.75 5 Alpha3 = 0.00 0.00 30 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:128 G:128 B:128 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.08 Y:0.16 Z:0.01 VelocityType = OUTWARD VelOutward = 0.08 0.10 VelOutwardOther = 0.00 0.00 VolumeType = SPHERE VolSphereRadius = 4.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem BuggyFire Priority = DEATH_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXexplo03.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.90 0.90 Gravity = 0.20 SlaveSystem = BuggySmokeSmall SlavePosOffset = X:0.00 Y:0.00 Z:0.00 Lifetime = 15.00 15.00 SystemLifetime = 200 Size = 0.20 0.20 StartSizeRate = 0.00 0.00 SizeRate = 4.00 6.00 SizeRateDamping = 0.80 0.80 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:255 G:255 B:255 5 Color3 = R:0 G:0 B:0 15 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.08 Y:0.16 Z:0.01 VelocityType = OUTWARD VelOutward = 0.08 0.10 VelOutwardOther = 0.00 0.00 VolumeType = SPHERE VolSphereRadius = 6.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem BuggySmokeSmall Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXCloud01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.25 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 0.50 0.50 VelocityDamping = 0.97 0.97 Gravity = 0.02 Lifetime = 120.00 120.00 SystemLifetime = 50 Size = 0.50 2.00 StartSizeRate = 0.00 0.00 SizeRate = 2.00 2.00 SizeRateDamping = 0.90 0.95 Alpha1 = 0.00 0.00 0 Alpha2 = 1.00 1.00 5 Alpha3 = 0.00 0.00 120 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:128 G:128 B:128 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 6.00 6.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.10 VelocityType = OUTWARD VelOutward = 0.08 0.30 VelOutwardOther = 0.00 0.00 VolumeType = SPHERE VolSphereRadius = 1.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem SmallLightSmokeColumn Priority = SEMI_CONSTANT IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXCloud01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 0.98 0.98 Gravity = 0.00 Lifetime = 50.00 50.00 SystemLifetime = 0 Size = 2.00 5.00 StartSizeRate = 0.00 0.00 SizeRate = 0.50 1.50 SizeRateDamping = 0.30 0.50 Alpha1 = 0.00 0.00 0 Alpha2 = 0.60 0.90 5 Alpha3 = 0.00 0.00 50 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:112 G:112 B:112 0 Color2 = R:192 G:192 B:192 50 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 2.00 2.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.10 Y:0.15 Z:0.10 VelocityType = ORTHO VelOrthoX = -0.05 0.05 VelOrthoY = -0.05 0.05 VelOrthoZ = 0.20 0.20 VolumeType = CYLINDER VolCylinderRadius = 1.00 VolCylinderLength = 0.10 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem SmokeDamaged Priority = SEMI_CONSTANT IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXSmokNew1.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.25 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 0.50 0.50 VelocityDamping = 0.98 0.98 Gravity = 0.05 Lifetime = 40.00 40.00 SystemLifetime = 0 Size = 0.50 3.00 StartSizeRate = 0.00 0.00 SizeRate = 1.00 3.00 SizeRateDamping = 0.80 0.80 Alpha1 = 0.00 0.00 0 Alpha2 = 0.25 0.25 10 Alpha3 = 0.00 0.00 30 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.08 Y:0.16 Z:0.01 VelocityType = OUTWARD VelOutward = 0.08 0.10 VelOutwardOther = 0.00 0.00 VolumeType = SPHERE VolSphereRadius = 4.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem FireLarge01 Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXFire01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.90 0.90 Gravity = 0.20 Lifetime = 15.00 15.00 SystemLifetime = 120 Size = 0.20 0.20 StartSizeRate = 0.00 0.00 SizeRate = 2.00 3.00 SizeRateDamping = 0.80 0.80 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:255 G:255 B:255 5 Color3 = R:0 G:0 B:0 15 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.08 Y:0.16 Z:0.01 VelocityType = OUTWARD VelOutward = 0.08 0.10 VelOutwardOther = 0.00 0.00 VolumeType = POINT IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem SmokeLarge01 Priority = WEAPON_TRAIL IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXCloud01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.25 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 0.50 0.50 VelocityDamping = 0.98 0.98 Gravity = 0.01 Lifetime = 120.00 120.00 SystemLifetime = 0 Size = 0.50 1.00 StartSizeRate = 0.00 0.00 SizeRate = 1.75 1.75 SizeRateDamping = 0.80 0.80 Alpha1 = 0.00 0.00 0 Alpha2 = 0.75 0.75 10 Alpha3 = 0.00 0.00 120 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:128 G:128 B:128 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = OUTWARD VelOutward = 0.08 0.10 VelOutwardOther = 0.00 0.00 VolumeType = SPHERE VolSphereRadius = 4.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem ExplosionLarge01 Priority = DEATH_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXexplo01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -15.00 15.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.96 0.98 VelocityDamping = 0.30 0.30 Gravity = 0.25 Lifetime = 100.00 150.00 SystemLifetime = 50 Size = 45.00 50.00 StartSizeRate = 0.00 0.00 SizeRate = 0.75 1.30 SizeRateDamping = 1.00 1.00 Alpha1 = 0.50 1.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:255 G:255 B:255 5 Color3 = R:0 G:0 B:0 40 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = -5.00 -3.00 BurstDelay = 99999.00 99999.00 BurstCount = 3.00 10.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = SPHERICAL VelSpherical = 15.00 25.00 VolumeType = SPHERE VolSphereRadius = 3.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem SmokeRubble01 Priority = SEMI_CONSTANT IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXCloud01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.25 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 0.50 0.50 VelocityDamping = 0.98 0.98 Gravity = 0.01 Lifetime = 120.00 120.00 SystemLifetime = 300 Size = 2.00 3.00 StartSizeRate = 0.00 0.00 SizeRate = 1.75 4.00 SizeRateDamping = 0.80 0.80 Alpha1 = 0.00 0.00 0 Alpha2 = 0.75 0.75 10 Alpha3 = 0.00 0.00 120 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:128 G:128 B:128 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = OUTWARD VelOutward = 0.08 0.10 VelOutwardOther = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 20.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem CrushingBuildingExplosion Priority = DEATH_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXSmokNew2.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 1.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.96 0.98 VelocityDamping = 0.20 0.30 Gravity = 1.00 Lifetime = 0.00 0.00 SystemLifetime = 25 Size = 15.00 45.00 StartSizeRate = 0.00 0.00 SizeRate = 0.30 0.67 SizeRateDamping = 1.00 1.00 Alpha1 = 0.00 0.00 0 Alpha2 = 0.50 1.00 5 Alpha3 = 0.00 0.00 120 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 1.00 BurstDelay = 1.00 5.00 BurstCount = 0.00 0.00 InitialDelay = 0.00 10.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = OUTWARD VelOutward = 3.00 10.00 VelOutwardOther = 3.00 10.00 VolumeType = SPHERE VolSphereRadius = 20.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem StructureToppleShockwave Priority = DEATH_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXCloud01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 1.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.50 0.70 Gravity = 0.00 Lifetime = 30.00 40.00 SystemLifetime = 20 Size = 5.00 10.00 StartSizeRate = 0.00 0.00 SizeRate = 20.00 30.00 SizeRateDamping = 0.50 0.60 Alpha1 = 0.50 0.50 0 Alpha2 = 0.00 0.00 40 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 99999.00 99999.00 BurstCount = 3.00 5.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.10 VelocityType = OUTWARD VelOutward = 40.00 60.00 VelOutwardOther = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 1.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem SmallCrushingBuildingExplosion Priority = DEATH_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXSmokNew2.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 1.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.96 0.98 VelocityDamping = 0.20 0.30 Gravity = 1.00 Lifetime = 0.00 0.00 SystemLifetime = 25 Size = 15.00 45.00 StartSizeRate = 0.00 0.00 SizeRate = 0.30 0.67 SizeRateDamping = 1.00 1.00 Alpha1 = 0.00 0.00 0 Alpha2 = 0.50 1.00 5 Alpha3 = 0.00 0.00 120 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 1.00 BurstDelay = 1.00 5.00 BurstCount = 0.00 0.00 InitialDelay = 0.00 10.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = OUTWARD VelOutward = 3.00 10.00 VelOutwardOther = 3.00 10.00 VolumeType = SPHERE VolSphereRadius = 20.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem SmallStructureToppleShockwave Priority = DEATH_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXCloud01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 1.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.50 0.70 Gravity = 0.00 Lifetime = 30.00 40.00 SystemLifetime = 20 Size = 5.00 10.00 StartSizeRate = 0.00 0.00 SizeRate = 20.00 30.00 SizeRateDamping = 0.50 0.60 Alpha1 = 0.50 0.50 0 Alpha2 = 0.00 0.00 40 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 99999.00 99999.00 BurstCount = 3.00 5.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.10 VelocityType = OUTWARD VelOutward = 25.00 35.00 VelOutwardOther = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 1.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem StructureToppleStartExplosion Priority = DEATH_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXexplo03.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.96 0.98 VelocityDamping = 0.40 0.50 Gravity = 1.00 Lifetime = 250.00 300.00 SystemLifetime = 50 Size = 30.00 45.00 StartSizeRate = 0.00 0.00 SizeRate = 4.00 6.00 SizeRateDamping = 0.60 0.85 Alpha1 = 0.50 0.50 0 Alpha2 = 0.00 0.00 400 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:192 G:192 B:192 0 Color2 = R:192 G:192 B:192 120 Color3 = R:0 G:0 B:0 500 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = -5.00 -3.00 BurstDelay = 9999.00 9999.00 BurstCount = 10.00 15.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = SPHERICAL VelSpherical = 30.00 35.00 VolumeType = CYLINDER VolCylinderRadius = 10.00 VolCylinderLength = 10.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem StructureToppleStartTopExplosion Priority = DEATH_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXexplo03.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.96 0.98 VelocityDamping = 0.40 0.50 Gravity = 1.00 Lifetime = 400.00 500.00 SystemLifetime = 50 Size = 15.00 20.00 StartSizeRate = 0.00 0.00 SizeRate = 1.00 1.50 SizeRateDamping = 0.60 0.85 Alpha1 = 0.50 0.50 0 Alpha2 = 0.00 0.00 400 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:192 G:192 B:192 0 Color2 = R:192 G:192 B:192 120 Color3 = R:0 G:0 B:0 500 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = -5.00 -3.00 BurstDelay = 9999.00 9999.00 BurstCount = 10.00 15.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = SPHERICAL VelSpherical = 10.00 15.00 VolumeType = CYLINDER VolCylinderRadius = 10.00 VolCylinderLength = 20.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem StructureToppleSecondaryExplosion Priority = DEATH_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXexplo03.tga AngleX = 0.00 2.00 AngleY = 0.00 3.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.96 0.98 VelocityDamping = 0.30 0.40 Gravity = 1.00 Lifetime = 400.00 500.00 SystemLifetime = 50 Size = 15.00 20.00 StartSizeRate = 0.00 0.00 SizeRate = 1.00 1.50 SizeRateDamping = 0.60 0.85 Alpha1 = 0.50 0.50 0 Alpha2 = 0.00 0.00 400 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:192 G:192 B:192 0 Color2 = R:192 G:192 B:192 120 Color3 = R:0 G:0 B:0 500 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = -5.00 -3.00 BurstDelay = 9999.00 9999.00 BurstCount = 5.00 10.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = SPHERICAL VelSpherical = 7.00 10.00 VolumeType = CYLINDER VolCylinderRadius = 0.50 VolCylinderLength = 0.50 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem StructureToppleCrushingTopExplosion Priority = DEATH_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXexplo03.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.96 0.98 VelocityDamping = 0.30 0.40 Gravity = 1.00 Lifetime = 250.00 300.00 SystemLifetime = 50 Size = 15.00 20.00 StartSizeRate = 0.00 0.00 SizeRate = 4.00 6.00 SizeRateDamping = 0.60 0.85 Alpha1 = 0.50 0.50 0 Alpha2 = 0.00 0.00 400 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:192 G:192 B:192 0 Color2 = R:192 G:192 B:192 120 Color3 = R:0 G:0 B:0 500 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = -5.00 -3.00 BurstDelay = 9999.00 9999.00 BurstCount = 10.00 15.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = SPHERICAL VelSpherical = 30.00 25.00 VolumeType = CYLINDER VolCylinderRadius = 5.00 VolCylinderLength = 5.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem StructureToppleStartShockwave Priority = DEATH_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXSmokNew2.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 1.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.65 0.70 Gravity = 0.00 Lifetime = 200.00 200.00 SystemLifetime = 15 Size = 20.00 25.00 StartSizeRate = 0.00 0.00 SizeRate = 10.00 10.00 SizeRateDamping = 0.50 0.50 Alpha1 = 0.40 0.40 0 Alpha2 = 0.00 0.00 200 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:219 G:210 B:210 100 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 7.00 10.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.10 VelocityType = OUTWARD VelOutward = 5.00 10.00 VelOutwardOther = 5.00 10.00 VolumeType = CYLINDER VolCylinderRadius = 40.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem StructureToppleDelayExplosion Priority = DEATH_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXCloud01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.96 0.98 VelocityDamping = 0.30 0.35 Gravity = 0.00 Lifetime = 25.00 25.00 SystemLifetime = 20 Size = 20.00 30.00 StartSizeRate = 0.00 0.00 SizeRate = 0.30 0.67 SizeRateDamping = 0.50 0.70 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 50 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:227 G:223 B:219 10 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = -5.00 -3.00 BurstDelay = 9999.00 9999.00 BurstCount = 3.00 5.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = OUTWARD VelOutward = 10.00 15.00 VelOutwardOther = 3.00 10.00 VolumeType = CYLINDER VolCylinderRadius = 2.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem StructureToppleCrushingSmoke Priority = DEATH_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXCloud01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.25 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.30 0.65 Gravity = 0.00 Lifetime = 50.00 50.00 SystemLifetime = 20 Size = 10.00 12.00 StartSizeRate = 0.00 0.00 SizeRate = 3.00 3.00 SizeRateDamping = 0.90 0.95 Alpha1 = 0.50 0.50 0 Alpha2 = 0.00 0.00 50 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 99999.00 99999.00 BurstCount = 2.00 2.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.10 VelocityType = OUTWARD VelOutward = 50.00 50.00 VelOutwardOther = 20.00 20.00 VolumeType = CYLINDER VolCylinderRadius = 0.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem SmallStructureToppleCrushingSmoke Priority = DEATH_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXCloud01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.25 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.30 0.65 Gravity = 0.00 Lifetime = 50.00 50.00 SystemLifetime = 20 Size = 10.00 12.00 StartSizeRate = 0.00 0.00 SizeRate = 3.00 3.00 SizeRateDamping = 0.90 0.95 Alpha1 = 0.50 0.50 0 Alpha2 = 0.00 0.00 50 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 99999.00 99999.00 BurstCount = 2.00 2.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.10 VelocityType = OUTWARD VelOutward = 50.00 50.00 VelOutwardOther = 20.00 20.00 VolumeType = CYLINDER VolCylinderRadius = 0.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem TankFire Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXexplo03.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.95 0.95 Gravity = 0.10 Lifetime = 25.00 25.00 SystemLifetime = 200 Size = 20.00 20.00 StartSizeRate = 0.00 0.00 SizeRate = -0.40 -0.60 SizeRateDamping = 0.80 0.95 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:255 G:186 B:117 10 Color3 = R:0 G:0 B:0 25 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 3.00 BurstCount = 2.00 2.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.01 VelocityType = OUTWARD VelOutward = -0.30 -0.15 VelOutwardOther = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 10.00 VolCylinderLength = 2.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem TankSmoke Priority = DEATH_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXFire01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.90 0.90 Gravity = 0.20 PerParticleAttachedSystem = SootySmokeTrail Lifetime = 15.00 15.00 SystemLifetime = 60 Size = 0.20 0.20 StartSizeRate = 0.00 0.00 SizeRate = 4.00 6.00 SizeRateDamping = 0.80 0.80 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:255 G:255 B:255 5 Color3 = R:0 G:0 B:0 15 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.08 Y:0.16 Z:0.01 VelocityType = OUTWARD VelOutward = 0.08 0.10 VelOutwardOther = 0.00 0.00 VolumeType = SPHERE VolSphereRadius = 6.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem NapalmSpill01 Priority = DEATH_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXFuzzyDot.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.95 0.95 Gravity = -0.10 Lifetime = 50.00 50.00 SystemLifetime = 50 Size = 1.30 1.30 StartSizeRate = 0.00 0.00 SizeRate = 0.05 0.10 SizeRateDamping = 0.80 0.80 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:155 G:78 B:0 0 Color2 = R:217 G:70 B:0 5 Color3 = R:0 G:0 B:0 50 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 5.00 5.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = -0.10 0.10 VelOrthoY = -0.10 0.10 VelOrthoZ = 1.50 1.70 VolumeType = SPHERE VolSphereRadius = 0.50 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem NapalmSpill02 Priority = DEATH_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXFuzzyDot.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.97 0.97 Gravity = 0.00 Lifetime = 50.00 50.00 SystemLifetime = 50 Size = 1.00 1.00 StartSizeRate = 0.00 0.00 SizeRate = 0.30 0.30 SizeRateDamping = 0.95 0.95 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:128 B:0 0 Color2 = R:187 G:61 B:0 5 Color3 = R:0 G:0 B:0 50 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 3.00 3.00 InitialDelay = 10.00 10.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = OUTWARD VelOutward = 0.12 0.15 VelOutwardOther = 0.00 0.00 VolumeType = SPHERE VolSphereRadius = 3.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem BuggyNewExplosionArms Priority = DEATH_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXFuzzyDot.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.00 0.00 VelocityDamping = 0.90 0.90 Gravity = 0.00 PerParticleAttachedSystem = BuggyNewExplosionArmsFlame Lifetime = 5.00 5.00 SystemLifetime = 50 Size = 2.00 2.00 StartSizeRate = 0.00 0.00 SizeRate = 0.00 0.00 SizeRateDamping = 1.00 1.00 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:3 G:0 B:0 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 99999.00 99999.00 BurstCount = 2.00 4.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = OUTWARD VelOutward = 4.00 6.00 VelOutwardOther = 5.00 9.00 VolumeType = CYLINDER VolCylinderRadius = 7.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem BuggyNewExplosionArmsFlame Priority = DEATH_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXexplo03.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.00 0.00 VelocityDamping = 0.00 0.00 Gravity = 0.00 Lifetime = 60.00 60.00 SystemLifetime = 60 Size = 2.00 2.00 StartSizeRate = 0.00 0.00 SizeRate = 2.00 3.00 SizeRateDamping = 0.80 0.80 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:209 B:185 0 Color2 = R:43 G:13 B:0 40 Color3 = R:0 G:0 B:0 60 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 2.00 3.00 InitialDelay = 1.00 1.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = SPHERICAL VelSpherical = 0.00 0.00 VolumeType = SPHERE VolSphereRadius = 1.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem BuggyNewExplosionDebris Priority = DEATH_EXPLOSION IsOneShot = No Shader = ALPHA_TEST Type = PARTICLE ParticleName = EXDirtDebris.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.50 0.50 AngularDamping = 0.99 1.00 VelocityDamping = 0.10 0.10 Gravity = -0.10 Lifetime = 50.00 50.00 SystemLifetime = 10 Size = 1.00 2.50 StartSizeRate = 0.00 0.00 SizeRate = 0.00 0.00 SizeRateDamping = 1.00 1.00 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:43 G:43 B:43 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 99999.00 99999.00 BurstCount = 500.00 500.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = OUTWARD VelOutward = 0.00 0.75 VelOutwardOther = 1.00 3.00 VolumeType = CYLINDER VolCylinderRadius = 7.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem BuggyNewExplosionFlameSlave Priority = DEATH_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXexplo03.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.00 0.00 VelocityDamping = 0.00 0.00 Gravity = 0.00 Lifetime = 60.00 60.00 SystemLifetime = 10 Size = 1.00 1.00 StartSizeRate = 0.00 0.00 SizeRate = 1.00 1.00 SizeRateDamping = 1.00 1.00 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:43 G:13 B:0 30 Color3 = R:0 G:0 B:0 60 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 0.00 0.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.05 Y:0.10 Z:0.10 VelocityType = OUTWARD VelOutward = 0.00 0.00 VelOutwardOther = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 0.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem BuggyNewExplosionShockwave Priority = DEATH_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXShockWav.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 0.70 0.70 Gravity = 0.00 Lifetime = 30.00 30.00 SystemLifetime = 10 Size = 3.00 3.00 StartSizeRate = 0.00 0.00 SizeRate = 4.00 8.00 SizeRateDamping = 0.80 0.80 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:197 G:185 B:117 0 Color2 = R:0 G:0 B:0 30 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 99999.00 99999.00 BurstCount = 10.00 10.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.10 VelocityType = OUTWARD VelOutward = 0.00 2.00 VelOutwardOther = 0.00 0.00 VolumeType = LINE VolLineStart = X:0.00 Y:0.00 Z:8.00 VolLineEnd = X:0.00 Y:0.00 Z:8.00 IsHollow = No IsGroundAligned = Yes IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem BuggyNewExplosionSmoke Priority = DEATH_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXCloud01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.90 0.92 Gravity = 0.00 SlaveSystem = BuggyNewExplosionFlameSlave SlavePosOffset = X:0.00 Y:0.00 Z:0.00 Lifetime = 300.00 300.00 SystemLifetime = 10 Size = 25.00 25.00 StartSizeRate = 0.00 0.00 SizeRate = 3.00 3.00 SizeRateDamping = 0.80 0.80 Alpha1 = 0.70 0.70 0 Alpha2 = -4.00 0.00 300 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:233 B:203 0 Color2 = R:63 G:53 B:43 60 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 99999.00 99999.00 BurstCount = 10.00 10.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.20 Y:0.40 Z:0.10 VelocityType = HEMISPHERICAL VelHemispherical = 1.00 2.00 VolumeType = CYLINDER VolCylinderRadius = 10.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem BuggyNewSubExplosionFlameSlave Priority = DEATH_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXexplo03.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.00 0.00 VelocityDamping = 0.00 0.00 Gravity = 0.00 Lifetime = 120.00 120.00 SystemLifetime = 120 Size = 1.00 1.00 StartSizeRate = 0.00 0.00 SizeRate = 1.00 1.00 SizeRateDamping = 1.00 1.00 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:63 G:44 B:31 0 Color2 = R:43 G:13 B:0 60 Color3 = R:0 G:0 B:0 120 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 0.00 0.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.05 Y:0.10 Z:0.10 VelocityType = HEMISPHERICAL VelHemispherical = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 0.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem BuggyNewSubExplosionSmoke Priority = DEATH_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXCloud01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.90 0.92 Gravity = 0.00 SlaveSystem = BuggyNewSubExplosionFlameSlave SlavePosOffset = X:0.00 Y:0.00 Z:0.00 Lifetime = 300.00 300.00 SystemLifetime = 10 Size = 10.00 10.00 StartSizeRate = 0.00 0.00 SizeRate = 3.00 3.00 SizeRateDamping = 0.80 0.80 Alpha1 = 0.50 0.50 0 Alpha2 = -2.00 0.00 300 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:233 B:203 0 Color2 = R:63 G:53 B:43 60 Color3 = R:23 G:3 B:3 100 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 99999.00 99999.00 BurstCount = 15.00 15.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.20 Y:0.40 Z:0.10 VelocityType = HEMISPHERICAL VelHemispherical = 1.00 2.00 VolumeType = CYLINDER VolCylinderRadius = 5.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem StructureCollapseInitialExplosion Priority = DEATH_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXFireball03.tga AngleX = 0.00 1.00 AngleY = 0.00 1.00 AngleZ = 0.00 0.50 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.96 0.98 VelocityDamping = 0.45 0.50 Gravity = 0.00 Lifetime = 100.00 150.00 SystemLifetime = 50 Size = 20.00 25.00 StartSizeRate = 0.00 0.00 SizeRate = 0.60 0.80 SizeRateDamping = 1.00 1.00 Alpha1 = 0.50 0.50 0 Alpha2 = -2.00 0.00 400 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:64 G:0 B:0 60 Color3 = R:0 G:0 B:0 500 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = -5.00 -3.00 BurstDelay = 9999.00 9999.00 BurstCount = 100.00 100.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = SPHERICAL VelSpherical = 50.00 55.00 VolumeType = CYLINDER VolCylinderRadius = 0.25 VolCylinderLength = 0.50 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem StructureCollapseInitialShockwave Priority = DEATH_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXCloud01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.80 0.85 Gravity = 0.00 Lifetime = 300.00 400.00 SystemLifetime = 20 Size = 20.00 30.00 StartSizeRate = 0.00 0.00 SizeRate = 10.00 15.00 SizeRateDamping = 0.90 0.90 Alpha1 = 0.50 0.50 0 Alpha2 = -2.00 0.00 400 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:233 G:228 B:224 0 Color2 = R:250 G:249 B:248 10 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 99999.00 99999.00 BurstCount = 30.00 30.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.50 VelocityType = OUTWARD VelOutward = 10.00 15.00 VelOutwardOther = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 30.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem StructureCollapseDelayExplosion Priority = DEATH_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXFireball03.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.96 0.98 VelocityDamping = 0.60 0.65 Gravity = 0.00 Lifetime = 50.00 75.00 SystemLifetime = 100 Size = 50.00 70.00 StartSizeRate = 0.00 0.00 SizeRate = 0.30 0.67 SizeRateDamping = 1.00 1.00 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = -5.00 -3.00 BurstDelay = 9999.00 9999.00 BurstCount = 2.00 3.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = OUTWARD VelOutward = 5.00 5.00 VelOutwardOther = 3.00 5.00 VolumeType = CYLINDER VolCylinderRadius = 12.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem StructureCollapseDelayShockwave Priority = DEATH_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXCloud01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 14.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.80 0.85 Gravity = 0.00 Lifetime = 100.00 120.00 SystemLifetime = 20 Size = 20.00 25.00 StartSizeRate = 0.00 0.00 SizeRate = 10.00 15.00 SizeRateDamping = 0.90 0.90 Alpha1 = 0.50 0.50 0 Alpha2 = -2.00 0.00 400 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:210 G:202 B:193 0 Color2 = R:241 G:238 B:235 100 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 99999.00 99999.00 BurstCount = 10.00 15.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.40 VelocityType = OUTWARD VelOutward = 10.00 15.00 VelOutwardOther = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 30.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem StructureCollapseBurstExplosion Priority = DEATH_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXFire01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.96 0.98 VelocityDamping = 0.70 0.75 Gravity = 0.00 Lifetime = 30.00 50.00 SystemLifetime = 100 Size = 30.00 50.00 StartSizeRate = 0.00 0.00 SizeRate = 1.00 1.50 SizeRateDamping = 1.00 1.00 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = -5.00 -3.00 BurstDelay = 9999.00 9999.00 BurstCount = 7.00 10.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = OUTWARD VelOutward = 5.00 7.00 VelOutwardOther = 5.00 10.00 VolumeType = CYLINDER VolCylinderRadius = 10.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem StructureCollapseBurstFlash Priority = DEATH_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXFuzzyDot.tga AngleX = -10.00 10.00 AngleY = -10.00 10.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.96 0.98 VelocityDamping = 0.20 0.30 Gravity = 0.00 Lifetime = 10.00 30.00 SystemLifetime = 15 Size = 25.00 40.00 StartSizeRate = 0.00 0.00 SizeRate = 10.00 15.00 SizeRateDamping = 0.30 0.40 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:192 G:192 B:192 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = -5.00 -3.00 BurstDelay = 1.00 3.00 BurstCount = 1.00 2.00 InitialDelay = 0.00 10.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = OUTWARD VelOutward = 10.00 20.00 VelOutwardOther = 30.00 50.00 VolumeType = SPHERE VolSphereRadius = 40.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem StructureCollapseBurstShockwave Priority = DEATH_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXCloud01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.65 0.75 Gravity = 0.00 Lifetime = 100.00 120.00 SystemLifetime = 20 Size = 35.00 40.00 StartSizeRate = 0.00 0.00 SizeRate = 10.00 15.00 SizeRateDamping = 0.80 0.85 Alpha1 = 0.50 0.50 0 Alpha2 = -2.00 0.00 400 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:205 G:196 B:186 0 Color2 = R:239 G:236 B:233 10 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 99999.00 99999.00 BurstCount = 30.00 30.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.10 VelocityType = OUTWARD VelOutward = 20.00 20.00 VelOutwardOther = 1.00 5.00 VolumeType = CYLINDER VolCylinderRadius = 40.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem StructureCollapseFinalExplosion Priority = DEATH_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXFireball03.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.96 0.98 VelocityDamping = 0.70 0.75 Gravity = 0.00 Lifetime = 30.00 50.00 SystemLifetime = 100 Size = 50.00 70.00 StartSizeRate = 0.00 0.00 SizeRate = 0.30 0.67 SizeRateDamping = 1.00 1.00 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = -5.00 -3.00 BurstDelay = 9999.00 9999.00 BurstCount = 4.00 5.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = OUTWARD VelOutward = 10.00 15.00 VelOutwardOther = 3.00 10.00 VolumeType = CYLINDER VolCylinderRadius = 7.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem StructureCollapseFinalShockwave Priority = DEATH_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXCloud01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.65 0.30 Gravity = 0.00 Lifetime = 300.00 400.00 SystemLifetime = 20 Size = 35.00 40.00 StartSizeRate = 0.00 0.00 SizeRate = 10.00 20.00 SizeRateDamping = 0.80 0.80 Alpha1 = 0.50 0.50 0 Alpha2 = -2.00 0.00 400 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:233 G:227 B:224 0 Color2 = R:250 G:249 B:248 10 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 99999.00 99999.00 BurstCount = 30.00 30.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.10 VelocityType = OUTWARD VelOutward = 25.00 25.00 VelOutwardOther = 25.00 25.00 VolumeType = CYLINDER VolCylinderRadius = 40.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem BuggyNewExplosionDebris2 Priority = DEATH_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXDrtExp01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.10 0.10 AngularDamping = 0.99 1.00 VelocityDamping = 0.92 0.94 Gravity = -0.10 Lifetime = 100.00 100.00 SystemLifetime = 1 Size = 3.00 7.00 StartSizeRate = 0.00 0.00 SizeRate = 0.50 1.00 SizeRateDamping = 0.95 0.99 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 100 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:192 G:192 B:192 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 15.00 15.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = OUTWARD VelOutward = 0.50 2.00 VelOutwardOther = 2.00 3.00 VolumeType = CYLINDER VolCylinderRadius = 5.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem BuggyMissileExplosion Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXexplo03.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.96 0.98 VelocityDamping = 0.30 0.30 Gravity = 0.25 Lifetime = 100.00 100.00 SystemLifetime = 10 Size = 5.00 10.00 StartSizeRate = 0.00 0.00 SizeRate = 0.60 1.20 SizeRateDamping = 0.98 0.95 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = -5.00 -3.00 BurstDelay = 99999.00 99999.00 BurstCount = 3.00 3.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = SPHERICAL VelSpherical = 5.00 10.00 VolumeType = SPHERE VolSphereRadius = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem BuggyMissileExplosionSmoke Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXCloud01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.03 0.01 AngularDamping = 0.96 0.99 VelocityDamping = 0.75 0.80 Gravity = 0.00 Lifetime = 100.00 100.00 SystemLifetime = 10 Size = 10.00 15.00 StartSizeRate = 0.00 0.00 SizeRate = 0.20 0.40 SizeRateDamping = 1.00 1.00 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 75 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:162 G:162 B:162 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 99999.00 99999.00 BurstCount = 2.00 2.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.10 VelocityType = OUTWARD VelOutward = 0.00 2.00 VelOutwardOther = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 1.00 VolCylinderLength = 0.00 IsHollow = Yes IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem BuggyMissileDebris Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ALPHA_TEST Type = PARTICLE ParticleName = EXDirtDebris.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.50 0.50 AngularDamping = 0.99 1.00 VelocityDamping = 1.00 1.00 Gravity = -0.10 Lifetime = 100.00 100.00 SystemLifetime = 10 Size = 1.00 2.50 StartSizeRate = 0.00 0.00 SizeRate = 0.00 0.00 SizeRateDamping = 1.00 1.00 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:43 G:43 B:43 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 99999.00 99999.00 BurstCount = 500.00 500.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = OUTWARD VelOutward = 0.00 1.00 VelOutwardOther = 1.00 4.00 VolumeType = CYLINDER VolCylinderRadius = 45.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem StructureDamagedDebris Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXDrtExp01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.00 0.00 VelocityDamping = 0.60 0.75 Gravity = -1.00 Lifetime = 45.00 45.00 SystemLifetime = 10 Size = 0.25 0.50 StartSizeRate = 0.00 0.00 SizeRate = 2.00 4.00 SizeRateDamping = 0.93 0.95 Alpha1 = 0.00 0.00 0 Alpha2 = 1.00 1.00 5 Alpha3 = 0.00 0.00 35 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:128 G:128 B:128 5 Color3 = R:0 G:0 B:0 45 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 1.00 BurstDelay = 99999.00 99999.00 BurstCount = 10.00 20.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.10 Y:0.20 Z:0.05 VelocityType = OUTWARD VelOutward = 1.25 1.50 VelOutwardOther = 1.00 22.00 VolumeType = SPHERE VolSphereRadius = 0.25 IsHollow = Yes IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem StructureDamagedFlash Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXFire01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.00 0.00 VelocityDamping = 0.60 0.75 Gravity = 0.00 Lifetime = 5.00 5.00 SystemLifetime = 1 Size = 0.25 0.50 StartSizeRate = 0.00 0.00 SizeRate = 2.00 4.00 SizeRateDamping = 0.93 0.95 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:0 G:0 B:0 5 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 1.00 1.00 BurstDelay = 1.00 1.00 BurstCount = 10.00 20.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.10 Y:0.20 Z:0.05 VelocityType = OUTWARD VelOutward = 1.25 1.50 VelOutwardOther = 1.00 22.00 VolumeType = SPHERE VolSphereRadius = 0.25 IsHollow = Yes IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem StructureDamagedSmoke Priority = UNIT_DAMAGE_FX IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXCloud01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 1.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.00 0.00 VelocityDamping = 0.60 0.75 Gravity = 0.10 Lifetime = 45.00 45.00 SystemLifetime = 10 Size = 0.25 0.50 StartSizeRate = 0.00 0.00 SizeRate = 2.00 4.00 SizeRateDamping = 0.93 0.95 Alpha1 = 0.00 0.00 0 Alpha2 = 0.25 0.25 5 Alpha3 = 0.00 0.00 35 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:255 G:255 B:255 5 Color3 = R:0 G:0 B:0 45 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 1.00 BurstDelay = 99999.00 99999.00 BurstCount = 3.00 3.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.10 Y:0.20 Z:0.05 VelocityType = OUTWARD VelOutward = 1.25 1.50 VelOutwardOther = 1.00 22.00 VolumeType = SPHERE VolSphereRadius = 0.25 IsHollow = Yes IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem SootySmokeTrail Priority = DEATH_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXCloud01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.98 0.98 Gravity = 0.00 Lifetime = 200.00 200.00 SystemLifetime = 0 Size = 3.00 3.00 StartSizeRate = 0.00 0.00 SizeRate = 3.00 3.00 SizeRateDamping = 0.70 0.70 Alpha1 = 0.30 0.40 0 Alpha2 = -2.00 0.00 200 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:193 G:93 B:0 0 Color2 = R:68 G:68 B:68 8 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.20 Y:0.40 Z:0.10 VelocityType = ORTHO VelOrthoX = -0.10 0.10 VelOrthoY = -0.10 0.10 VelOrthoZ = 0.50 0.75 VolumeType = SPHERE VolSphereRadius = 4.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem SmallShockwave01 Priority = DEATH_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXSmokePuf07.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.60 0.60 Gravity = 0.00 Lifetime = 200.00 200.00 SystemLifetime = 10 Size = 1.00 1.00 StartSizeRate = 0.00 0.00 SizeRate = 2.00 3.00 SizeRateDamping = 0.80 0.80 Alpha1 = 0.50 0.50 0 Alpha2 = -2.00 0.00 200 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:197 G:185 B:117 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 99999.00 99999.00 BurstCount = 100.00 100.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.04 Y:0.08 Z:0.10 VelocityType = OUTWARD VelOutward = 4.00 12.00 VelOutwardOther = 6.00 9.00 VolumeType = CYLINDER VolCylinderRadius = 2.00 VolCylinderLength = 6.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem DaisyExplosionGas Priority = CRITICAL IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXCloud01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 1.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.50 0.80 Gravity = -0.10 Lifetime = 40.00 40.00 SystemLifetime = 0 Size = 4.00 6.00 StartSizeRate = 0.00 0.00 SizeRate = 10.00 13.00 SizeRateDamping = 0.60 0.90 Alpha1 = 0.00 0.00 0 Alpha2 = 0.13 0.13 5 Alpha3 = 0.07 0.07 35 Alpha4 = 0.00 0.00 40 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:223 G:236 B:72 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 5.00 10.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:-0.10 VelocityType = OUTWARD VelOutward = 15.00 15.00 VelOutwardOther = 1.00 3.00 VolumeType = CYLINDER VolCylinderRadius = 1.00 VolCylinderLength = 0.00 IsHollow = Yes IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem DaisyExplosionGasSpray Priority = CRITICAL IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXDrtExp01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.40 0.65 Gravity = -0.25 Lifetime = 100.00 100.00 SystemLifetime = 10 Size = 3.00 12.00 StartSizeRate = 0.00 0.00 SizeRate = 2.00 3.00 SizeRateDamping = 0.90 0.90 Alpha1 = 0.50 0.50 0 Alpha2 = 0.00 0.00 100 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:239 G:227 B:10 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 40.00 40.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.10 Y:0.08 Z:0.10 VelocityType = OUTWARD VelOutward = 30.00 60.00 VelOutwardOther = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 2.00 VolCylinderLength = 20.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem DaisyExplosionScatter Priority = CRITICAL IsOneShot = No Shader = ALPHA_TEST Type = PARTICLE ParticleName = EXScorch01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 1.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.23 0.70 Gravity = 0.00 PerParticleAttachedSystem = DaisyExplosionGas Lifetime = 100.00 100.00 SystemLifetime = 0 Size = 0.10 0.10 StartSizeRate = 0.00 0.00 SizeRate = 0.10 0.10 SizeRateDamping = 0.50 0.80 Alpha1 = 0.60 0.60 0 Alpha2 = 0.00 0.00 100 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:196 G:250 B:122 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 30.00 30.00 BurstCount = 10.00 10.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:-0.10 VelocityType = OUTWARD VelOutward = 50.00 50.00 VelOutwardOther = 10.00 30.00 VolumeType = CYLINDER VolCylinderRadius = 1.00 VolCylinderLength = 0.00 IsHollow = Yes IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem DaisyDustShockwave Priority = CRITICAL IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXCloud01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 1.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.05 0.05 AngularDamping = 1.00 1.00 VelocityDamping = 0.70 0.85 Gravity = 0.00 Lifetime = 25.00 25.00 SystemLifetime = 1 Size = 1.00 25.00 StartSizeRate = 0.00 0.00 SizeRate = 4.00 5.00 SizeRateDamping = 0.85 0.90 Alpha1 = 0.00 0.00 0 Alpha2 = 0.50 0.50 5 Alpha3 = 0.00 0.00 25 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:185 G:175 B:121 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 1000.00 1000.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.10 VelocityType = OUTWARD VelOutward = 35.00 40.00 VelOutwardOther = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 20.00 VolCylinderLength = 0.00 IsHollow = Yes IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem DaisyDustShockwaveStart Priority = CRITICAL IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXCloud01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 1.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.80 0.95 Gravity = 0.20 Lifetime = 30.00 30.00 SystemLifetime = 25 Size = 1.00 25.00 StartSizeRate = 0.00 0.00 SizeRate = 1.00 2.00 SizeRateDamping = 1.00 1.05 Alpha1 = 0.00 0.00 0 Alpha2 = 0.50 0.50 5 Alpha3 = 0.00 0.00 30 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:185 G:175 B:121 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 35.00 35.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.40 VelocityType = OUTWARD VelOutward = -10.00 -20.00 VelOutwardOther = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 200.00 VolCylinderLength = 0.00 IsHollow = Yes IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem ChimneySmoke Priority = CONSTANT IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXCloud01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 1.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.00 0.00 VelocityDamping = 0.70 0.75 Gravity = 0.10 Lifetime = 45.00 45.00 SystemLifetime = 0 Size = 1.00 1.00 StartSizeRate = 0.00 0.00 SizeRate = 1.00 1.00 SizeRateDamping = 0.93 0.95 Alpha1 = 0.00 0.00 0 Alpha2 = 0.25 0.25 5 Alpha3 = 0.00 0.00 100 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:0 G:0 B:0 15 Color3 = R:0 G:0 B:0 100 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 1.00 BurstDelay = 3.00 3.00 BurstCount = 3.00 3.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.10 Y:0.20 Z:0.50 VelocityType = OUTWARD VelOutward = 0.00 1.50 VelOutwardOther = 3.00 3.00 VolumeType = SPHERE VolSphereRadius = 0.25 IsHollow = Yes IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem ChimneySmokeSmall Priority = CONSTANT IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXCloud01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 1.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.50 0.50 AngularDamping = 0.00 0.00 VelocityDamping = 0.70 0.75 Gravity = 0.00 Lifetime = 60.00 60.00 SystemLifetime = 0 Size = 2.00 2.00 StartSizeRate = 0.00 0.00 SizeRate = 1.00 2.00 SizeRateDamping = 0.95 0.90 Alpha1 = 0.00 0.00 0 Alpha2 = 0.75 0.75 5 Alpha3 = 0.00 0.00 60 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:68 G:68 B:68 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 1.00 BurstDelay = 3.00 10.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.10 Y:0.20 Z:0.20 VelocityType = OUTWARD VelOutward = 0.00 1.50 VelOutwardOther = 1.00 1.00 VolumeType = SPHERE VolSphereRadius = 0.05 IsHollow = Yes IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem SteamVent Priority = CONSTANT IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXCloud01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 1.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.50 0.50 AngularDamping = 0.00 0.00 VelocityDamping = 0.70 0.75 Gravity = 0.20 Lifetime = 60.00 60.00 SystemLifetime = 0 Size = 10.00 15.00 StartSizeRate = 0.00 0.00 SizeRate = 0.50 1.00 SizeRateDamping = 1.00 1.00 Alpha1 = 0.00 0.00 0 Alpha2 = 0.75 0.75 5 Alpha3 = 0.00 0.00 60 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 1.00 BurstDelay = 3.00 10.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.30 Y:0.50 Z:0.20 VelocityType = OUTWARD VelOutward = 0.00 1.50 VelOutwardOther = 1.00 1.00 VolumeType = SPHERE VolSphereRadius = 0.25 IsHollow = Yes IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem SmokeSmallShort Priority = CONSTANT IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXSmokNew1.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.25 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 0.50 0.50 VelocityDamping = 0.98 0.98 Gravity = 0.05 Lifetime = 50.00 50.00 SystemLifetime = 0 Size = 0.50 3.00 StartSizeRate = 0.00 0.00 SizeRate = 1.00 3.00 SizeRateDamping = 0.80 0.80 Alpha1 = 0.00 0.00 0 Alpha2 = 0.40 0.40 8 Alpha3 = 0.00 0.00 50 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 100.00 100.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.08 Y:0.16 Z:0.01 VelocityType = OUTWARD VelOutward = 0.08 0.10 VelOutwardOther = 0.00 0.00 VolumeType = SPHERE VolSphereRadius = 4.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem SmokeSmallContinuousDown Priority = CONSTANT IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXSmokNew1.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.25 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 0.50 0.50 VelocityDamping = 0.98 0.98 Gravity = -0.10 Lifetime = 40.00 40.00 SystemLifetime = 0 Size = 0.50 3.00 StartSizeRate = 0.00 0.00 SizeRate = 1.00 3.00 SizeRateDamping = 0.80 0.80 Alpha1 = 0.00 0.00 0 Alpha2 = 0.40 0.40 10 Alpha3 = 0.00 0.00 30 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.08 Y:0.16 Z:-0.01 VelocityType = OUTWARD VelOutward = 0.08 0.10 VelOutwardOther = 0.00 0.00 VolumeType = SPHERE VolSphereRadius = 4.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem SmokeSmallContinuous01 Priority = CONSTANT IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXSmokNew1.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.25 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 0.50 0.50 VelocityDamping = 0.98 0.98 Gravity = 0.05 Lifetime = 40.00 40.00 SystemLifetime = 0 Size = 0.50 3.00 StartSizeRate = 0.00 0.00 SizeRate = 1.00 3.00 SizeRateDamping = 0.80 0.80 Alpha1 = 0.00 0.00 0 Alpha2 = 0.25 0.25 10 Alpha3 = 0.00 0.00 30 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.08 Y:0.16 Z:0.01 VelocityType = OUTWARD VelOutward = 0.08 0.10 VelOutwardOther = 0.00 0.00 VolumeType = SPHERE VolSphereRadius = 4.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem SmokeSmallContinuous02 Priority = CONSTANT IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXSmokNew2.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.25 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 0.50 0.50 VelocityDamping = 0.98 0.98 Gravity = 0.05 Lifetime = 40.00 40.00 SystemLifetime = 0 Size = 0.50 3.00 StartSizeRate = 0.00 0.00 SizeRate = 1.00 3.00 SizeRateDamping = 0.80 0.80 Alpha1 = 0.00 0.00 0 Alpha2 = 0.25 0.25 10 Alpha3 = 0.00 0.00 30 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.08 Y:0.16 Z:0.01 VelocityType = OUTWARD VelOutward = 0.08 0.10 VelOutwardOther = 0.00 0.00 VolumeType = SPHERE VolSphereRadius = 4.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem FireSmallContinuous Priority = SEMI_CONSTANT IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXFire01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.90 0.90 Gravity = 0.10 Lifetime = 15.00 15.00 SystemLifetime = 0 Size = 0.20 0.20 StartSizeRate = 0.00 0.00 SizeRate = 2.00 2.00 SizeRateDamping = 0.80 0.80 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:255 G:255 B:255 5 Color3 = R:0 G:0 B:0 15 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 2.00 2.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.08 Y:0.16 Z:0.01 VelocityType = OUTWARD VelOutward = 0.08 0.10 VelOutwardOther = 0.00 0.00 VolumeType = LINE VolLineStart = X:-1.00 Y:0.00 Z:0.00 VolLineEnd = X:1.00 Y:0.00 Z:1.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem FireTreeSmall Priority = UNIT_DAMAGE_FX IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXfthrower02.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 1.00 5.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.85 0.85 Gravity = 0.20 Lifetime = 50.00 50.00 SystemLifetime = 0 Size = 45.00 50.00 StartSizeRate = 0.00 0.00 SizeRate = -0.99 -0.99 SizeRateDamping = 0.99 0.99 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:81 G:81 B:81 5 Color3 = R:0 G:0 B:0 50 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 2.00 2.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.10 Y:-0.20 Z:0.01 VelocityType = OUTWARD VelOutward = 0.08 0.10 VelOutwardOther = 0.00 0.00 VolumeType = SPHERE VolSphereRadius = 1.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem FireTreeSparks Priority = UNIT_DAMAGE_FX IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXFire01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.90 0.90 Gravity = 0.10 Lifetime = 40.00 40.00 SystemLifetime = 0 Size = 3.00 3.00 StartSizeRate = 0.00 0.00 SizeRate = -0.80 -0.80 SizeRateDamping = 0.00 0.00 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:255 G:255 B:255 5 Color3 = R:255 G:255 B:255 20 Color4 = R:0 G:0 B:0 40 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 70.00 70.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = OUTWARD VelOutward = 3.00 3.00 VelOutwardOther = 3.00 3.00 VolumeType = SPHERE VolSphereRadius = 1.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem FireBuildingSmall Priority = SEMI_CONSTANT IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXFire01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.90 0.90 Gravity = 0.10 Lifetime = 15.00 15.00 SystemLifetime = 0 Size = 0.20 0.20 StartSizeRate = 0.00 0.00 SizeRate = 2.00 2.00 SizeRateDamping = 0.80 0.80 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:255 G:255 B:255 5 Color3 = R:0 G:0 B:0 15 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 2.00 2.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.08 Y:0.16 Z:0.01 VelocityType = OUTWARD VelOutward = 0.08 0.10 VelOutwardOther = 0.00 0.00 VolumeType = LINE VolLineStart = X:-1.00 Y:0.00 Z:0.00 VolLineEnd = X:1.00 Y:0.00 Z:1.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem FireTankSmall Priority = SEMI_CONSTANT IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXFire01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.90 0.90 Gravity = 0.10 Lifetime = 15.00 15.00 SystemLifetime = 0 Size = 0.20 0.20 StartSizeRate = 0.00 0.00 SizeRate = 2.00 2.00 SizeRateDamping = 0.80 0.80 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:255 G:255 B:255 5 Color3 = R:0 G:0 B:0 15 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 2.00 2.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.08 Y:0.16 Z:0.01 VelocityType = OUTWARD VelOutward = 0.08 0.10 VelOutwardOther = 0.00 0.00 VolumeType = LINE VolLineStart = X:-1.00 Y:0.00 Z:0.00 VolLineEnd = X:1.00 Y:0.00 Z:1.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem FireInfantrySmall Priority = DEATH_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXFire01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.90 0.90 Gravity = 0.10 Lifetime = 15.00 15.00 SystemLifetime = 90 Size = 0.20 0.20 StartSizeRate = 0.00 0.00 SizeRate = 2.00 2.00 SizeRateDamping = 0.80 0.80 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:255 G:255 B:255 5 Color3 = R:0 G:0 B:0 15 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 2.00 2.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.08 Y:0.16 Z:0.01 VelocityType = OUTWARD VelOutward = 0.08 0.10 VelOutwardOther = 0.00 0.00 VolumeType = LINE VolLineStart = X:-1.00 Y:0.00 Z:0.00 VolLineEnd = X:1.00 Y:0.00 Z:1.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem FireInfantrySmallSub1 Priority = DEATH_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXFire01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.90 0.90 Gravity = 0.10 Lifetime = 15.00 15.00 SystemLifetime = 37 Size = 0.20 0.20 StartSizeRate = 0.00 0.00 SizeRate = 2.00 2.00 SizeRateDamping = 0.80 0.80 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:255 G:255 B:255 5 Color3 = R:0 G:0 B:0 15 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 2.00 2.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.08 Y:0.16 Z:0.01 VelocityType = OUTWARD VelOutward = 0.08 0.10 VelOutwardOther = 0.00 0.00 VolumeType = LINE VolLineStart = X:-1.00 Y:0.00 Z:0.00 VolLineEnd = X:1.00 Y:0.00 Z:1.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem FireInfantrySmallSub2 Priority = DEATH_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXFire01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.90 0.90 Gravity = 0.10 Lifetime = 15.00 15.00 SystemLifetime = 44 Size = 0.20 0.20 StartSizeRate = 0.00 0.00 SizeRate = 2.00 2.00 SizeRateDamping = 0.80 0.80 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:255 G:255 B:255 5 Color3 = R:0 G:0 B:0 15 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 2.00 2.00 BurstCount = 1.00 1.00 InitialDelay = 37.00 37.00 DriftVelocity = X:0.08 Y:0.16 Z:0.01 VelocityType = OUTWARD VelOutward = 0.08 0.10 VelOutwardOther = 0.00 0.00 VolumeType = LINE VolLineStart = X:-1.00 Y:0.00 Z:0.00 VolLineEnd = X:1.00 Y:0.00 Z:1.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem FireInfantrySmallSub3 Priority = DEATH_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXFire01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.90 0.90 Gravity = 0.10 Lifetime = 15.00 15.00 SystemLifetime = 8 Size = 0.20 0.20 StartSizeRate = 0.00 0.00 SizeRate = 2.00 2.00 SizeRateDamping = 0.80 0.80 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:255 G:255 B:255 5 Color3 = R:0 G:0 B:0 15 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 2.00 2.00 BurstCount = 1.00 1.00 InitialDelay = 81.00 81.00 DriftVelocity = X:0.08 Y:0.16 Z:0.01 VelocityType = OUTWARD VelOutward = 0.08 0.10 VelOutwardOther = 0.00 0.00 VolumeType = LINE VolLineStart = X:-1.00 Y:0.00 Z:0.00 VolLineEnd = X:1.00 Y:0.00 Z:1.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem FireInfantrySmallSub4 Priority = DEATH_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXFire01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.90 0.90 Gravity = 0.10 Lifetime = 15.00 15.00 SystemLifetime = 20 Size = 0.20 0.20 StartSizeRate = 0.00 0.00 SizeRate = 2.00 2.00 SizeRateDamping = 0.80 0.80 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:255 G:255 B:255 5 Color3 = R:0 G:0 B:0 15 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 2.00 2.00 BurstCount = 1.00 1.00 InitialDelay = 89.00 89.00 DriftVelocity = X:0.08 Y:0.16 Z:0.01 VelocityType = OUTWARD VelOutward = 0.08 0.10 VelOutwardOther = 0.00 0.00 VolumeType = LINE VolLineStart = X:-1.00 Y:0.00 Z:0.00 VolLineEnd = X:1.00 Y:0.00 Z:1.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem FireInfantrySmallSub5 Priority = DEATH_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXFire01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.90 0.90 Gravity = 0.10 Lifetime = 15.00 15.00 SystemLifetime = 4 Size = 0.20 0.20 StartSizeRate = 0.00 0.00 SizeRate = 2.00 2.00 SizeRateDamping = 0.80 0.80 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:255 G:255 B:255 5 Color3 = R:0 G:0 B:0 15 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 2.00 2.00 BurstCount = 1.00 1.00 InitialDelay = 119.00 119.00 DriftVelocity = X:0.08 Y:0.16 Z:0.01 VelocityType = OUTWARD VelOutward = 0.08 0.10 VelOutwardOther = 0.00 0.00 VolumeType = LINE VolLineStart = X:-1.00 Y:0.00 Z:0.00 VolLineEnd = X:1.00 Y:0.00 Z:1.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem FireInfantrySmallSub6 Priority = DEATH_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXFire01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.90 0.90 Gravity = 0.10 Lifetime = 15.00 15.00 SystemLifetime = 1 Size = 0.20 0.20 StartSizeRate = 0.00 0.00 SizeRate = 2.00 2.00 SizeRateDamping = 0.80 0.80 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:255 G:255 B:255 5 Color3 = R:0 G:0 B:0 15 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 2.00 2.00 BurstCount = 1.00 1.00 InitialDelay = 123.00 123.00 DriftVelocity = X:0.08 Y:0.16 Z:0.01 VelocityType = OUTWARD VelOutward = 0.08 0.10 VelOutwardOther = 0.00 0.00 VolumeType = LINE VolLineStart = X:-1.00 Y:0.00 Z:0.00 VolLineEnd = X:1.00 Y:0.00 Z:1.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem FireInfantrySmallSub7 Priority = DEATH_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXFire01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.90 0.90 Gravity = 0.10 Lifetime = 15.00 15.00 SystemLifetime = 38 Size = 0.20 0.20 StartSizeRate = 0.00 0.00 SizeRate = 2.00 2.00 SizeRateDamping = 0.80 0.80 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:255 G:255 B:255 5 Color3 = R:0 G:0 B:0 15 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 2.00 2.00 BurstCount = 1.00 1.00 InitialDelay = 124.00 124.00 DriftVelocity = X:0.08 Y:0.16 Z:0.01 VelocityType = OUTWARD VelOutward = 0.08 0.10 VelOutwardOther = 0.00 0.00 VolumeType = LINE VolLineStart = X:-1.00 Y:0.00 Z:0.00 VolLineEnd = X:1.00 Y:0.00 Z:1.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem FireInfantrySmallSub8 Priority = DEATH_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXFire01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.90 0.90 Gravity = 0.10 Lifetime = 15.00 15.00 SystemLifetime = 2 Size = 0.20 0.20 StartSizeRate = 0.00 0.00 SizeRate = 2.00 2.00 SizeRateDamping = 0.80 0.80 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:255 G:255 B:255 5 Color3 = R:0 G:0 B:0 15 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 2.00 2.00 BurstCount = 1.00 1.00 InitialDelay = 162.00 162.00 DriftVelocity = X:0.08 Y:0.16 Z:0.01 VelocityType = OUTWARD VelOutward = 0.08 0.10 VelOutwardOther = 0.00 0.00 VolumeType = LINE VolLineStart = X:-1.00 Y:0.00 Z:0.00 VolLineEnd = X:1.00 Y:0.00 Z:1.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem FireInfantrySmallSub9 Priority = DEATH_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXFire01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.90 0.90 Gravity = 0.10 Lifetime = 15.00 15.00 SystemLifetime = 31 Size = 0.20 0.20 StartSizeRate = 0.00 0.00 SizeRate = 2.00 2.00 SizeRateDamping = 0.80 0.80 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:255 G:255 B:255 5 Color3 = R:0 G:0 B:0 15 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 2.00 2.00 BurstCount = 1.00 1.00 InitialDelay = 164.00 164.00 DriftVelocity = X:0.08 Y:0.16 Z:0.01 VelocityType = OUTWARD VelOutward = 0.08 0.10 VelOutwardOther = 0.00 0.00 VolumeType = LINE VolLineStart = X:-1.00 Y:0.00 Z:0.00 VolLineEnd = X:1.00 Y:0.00 Z:1.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem FireInfantrySmallSub10 Priority = DEATH_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXFire01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.90 0.90 Gravity = 0.10 Lifetime = 15.00 15.00 SystemLifetime = 0 Size = 0.20 0.20 StartSizeRate = 0.00 0.00 SizeRate = 2.00 2.00 SizeRateDamping = 0.80 0.80 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:255 G:255 B:255 5 Color3 = R:0 G:0 B:0 15 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 2.00 2.00 BurstCount = 1.00 1.00 InitialDelay = 195.00 195.00 DriftVelocity = X:0.08 Y:0.16 Z:0.01 VelocityType = OUTWARD VelOutward = 0.08 0.10 VelOutwardOther = 0.00 0.00 VolumeType = LINE VolLineStart = X:-1.00 Y:0.00 Z:0.00 VolLineEnd = X:1.00 Y:0.00 Z:1.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem FireBurningBarricade01 Priority = CONSTANT IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXexplo03.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.90 0.90 Gravity = 0.10 Lifetime = 15.00 15.00 SystemLifetime = 0 Size = 0.20 0.20 StartSizeRate = 0.00 0.00 SizeRate = 2.00 2.00 SizeRateDamping = 0.80 0.80 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:255 G:255 B:255 5 Color3 = R:0 G:0 B:0 15 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 2.00 2.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.08 Y:0.16 Z:0.01 VelocityType = OUTWARD VelOutward = 0.08 0.10 VelOutwardOther = 0.00 0.00 VolumeType = LINE VolLineStart = X:-1.00 Y:0.00 Z:0.00 VolLineEnd = X:1.00 Y:0.00 Z:1.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem FireBurningBarricade02 Priority = CONSTANT IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXexplo03.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.90 0.90 Gravity = 0.10 Lifetime = 15.00 15.00 SystemLifetime = 0 Size = 0.20 0.20 StartSizeRate = 0.00 0.00 SizeRate = 2.00 2.00 SizeRateDamping = 0.80 0.80 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:255 G:255 B:255 5 Color3 = R:0 G:0 B:0 15 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 2.00 2.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.08 Y:0.16 Z:0.01 VelocityType = OUTWARD VelOutward = 0.08 0.10 VelOutwardOther = 0.00 0.00 VolumeType = LINE VolLineStart = X:-1.00 Y:0.00 Z:0.00 VolLineEnd = X:1.00 Y:0.00 Z:1.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem SmokeBurningBarricade01 Priority = CONSTANT IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXSmokNew1.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.25 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 0.50 0.50 VelocityDamping = 0.90 0.90 Gravity = 0.05 Lifetime = 40.00 40.00 SystemLifetime = 0 Size = 0.50 3.00 StartSizeRate = 0.00 0.00 SizeRate = 1.00 3.00 SizeRateDamping = 0.80 0.80 Alpha1 = 0.00 0.00 0 Alpha2 = 0.30 0.30 10 Alpha3 = 0.00 0.00 30 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 2.00 3.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.08 Y:0.16 Z:0.01 VelocityType = OUTWARD VelOutward = 0.08 0.10 VelOutwardOther = 0.00 0.00 VolumeType = SPHERE VolSphereRadius = 4.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem SmokeBurningBarricade02 Priority = CONSTANT IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXSmokNew1.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.25 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 0.50 0.50 VelocityDamping = 0.90 0.90 Gravity = 0.05 Lifetime = 40.00 40.00 SystemLifetime = 0 Size = 0.50 3.00 StartSizeRate = 0.00 0.00 SizeRate = 1.00 3.00 SizeRateDamping = 0.80 0.80 Alpha1 = 0.00 0.00 0 Alpha2 = 0.30 0.30 10 Alpha3 = 0.00 0.00 30 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 2.00 3.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.08 Y:0.16 Z:0.01 VelocityType = OUTWARD VelOutward = 0.08 0.10 VelOutwardOther = 0.00 0.00 VolumeType = SPHERE VolSphereRadius = 4.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem StructureToppleSmokeTrail Priority = DEATH_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXCloud01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 1.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.00 0.00 VelocityDamping = 0.70 0.75 Gravity = 0.10 Lifetime = 45.00 45.00 SystemLifetime = 0 Size = 2.00 2.00 StartSizeRate = 0.00 0.00 SizeRate = 1.00 1.00 SizeRateDamping = 0.93 0.95 Alpha1 = 0.00 0.00 0 Alpha2 = 0.25 0.25 5 Alpha3 = 0.00 0.00 100 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:0 G:0 B:0 15 Color3 = R:0 G:0 B:0 100 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 1.00 BurstDelay = 0.25 0.25 BurstCount = 1.00 2.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.10 Y:0.20 Z:0.50 VelocityType = OUTWARD VelOutward = 0.00 0.00 VelOutwardOther = 3.00 3.00 VolumeType = SPHERE VolSphereRadius = 7.00 IsHollow = Yes IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem DaisyExplosionScatterIgnite1 Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXLnzFlar1.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 1.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.10 0.10 AngularDamping = 1.00 1.00 VelocityDamping = 0.23 0.20 Gravity = 0.25 PerParticleAttachedSystem = DaisyExplosion Lifetime = 25.00 25.00 SystemLifetime = 15 Size = 1.00 1.00 StartSizeRate = 0.00 0.00 SizeRate = 2.00 2.00 SizeRateDamping = 1.00 1.00 Alpha1 = 0.25 0.25 0 Alpha2 = 0.00 0.00 25 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:0 G:0 B:0 12 Color3 = R:211 G:248 B:67 14 Color4 = R:255 G:218 B:106 17 Color5 = R:0 G:0 B:0 26 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = OUTWARD VelOutward = 40.00 40.00 VelOutwardOther = 40.00 60.00 VolumeType = CYLINDER VolCylinderRadius = 1.00 VolCylinderLength = 0.00 IsHollow = Yes IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem DaisyExplosionScatterIgnite2 Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXLnzFlar1.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 1.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.10 0.10 AngularDamping = 1.00 1.00 VelocityDamping = 0.65 0.65 Gravity = 0.25 PerParticleAttachedSystem = DaisyExplosion Lifetime = 25.00 25.00 SystemLifetime = 15 Size = 1.00 1.00 StartSizeRate = 0.00 0.00 SizeRate = 2.00 2.00 SizeRateDamping = 1.00 1.00 Alpha1 = 0.25 0.25 0 Alpha2 = 0.00 0.00 25 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:0 G:0 B:0 12 Color3 = R:211 G:248 B:67 14 Color4 = R:255 G:218 B:106 17 Color5 = R:0 G:0 B:0 26 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 3.00 3.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = OUTWARD VelOutward = 40.00 40.00 VelOutwardOther = 10.00 10.00 VolumeType = CYLINDER VolCylinderRadius = 1.00 VolCylinderLength = 0.00 IsHollow = Yes IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem SmokeSmallContinuousBlack Priority = SEMI_CONSTANT IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXSmokNew1.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.25 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 0.50 0.50 VelocityDamping = 0.90 0.90 Gravity = 0.02 Lifetime = 60.00 60.00 SystemLifetime = 0 Size = 0.25 1.00 StartSizeRate = 0.00 0.00 SizeRate = 0.50 1.00 SizeRateDamping = 0.80 0.80 Alpha1 = 0.00 0.00 0 Alpha2 = 0.30 0.30 15 Alpha3 = 0.70 0.70 30 Alpha4 = 0.50 0.50 50 Alpha5 = 0.00 0.00 60 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.04 Y:0.08 Z:0.01 VelocityType = OUTWARD VelOutward = 0.08 0.10 VelOutwardOther = 0.00 0.00 VolumeType = SPHERE VolSphereRadius = 0.30 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem SmokeTreeSmall Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXCloud01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.25 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 0.50 0.50 VelocityDamping = 0.90 0.90 Gravity = 0.04 Lifetime = 120.00 120.00 SystemLifetime = 0 Size = 6.00 10.00 StartSizeRate = 0.00 0.00 SizeRate = 0.50 1.00 SizeRateDamping = -0.50 -0.50 Alpha1 = 0.00 0.00 0 Alpha2 = 0.30 0.30 15 Alpha3 = 0.70 0.70 30 Alpha4 = 0.50 0.50 50 Alpha5 = 0.00 0.00 120 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:255 G:255 B:255 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 5.00 5.00 BurstCount = 1.00 1.00 InitialDelay = 4.00 4.00 DriftVelocity = X:0.06 Y:0.08 Z:0.01 VelocityType = OUTWARD VelOutward = 0.08 0.10 VelOutwardOther = 0.00 0.00 VolumeType = SPHERE VolSphereRadius = 1.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem SmokeBuildingSmall Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXSmokNew1.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.25 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 0.50 0.50 VelocityDamping = 0.90 0.90 Gravity = 0.02 Lifetime = 60.00 60.00 SystemLifetime = 0 Size = 0.25 1.00 StartSizeRate = 0.00 0.00 SizeRate = 0.50 1.00 SizeRateDamping = 0.80 0.80 Alpha1 = 0.00 0.00 0 Alpha2 = 0.30 0.30 15 Alpha3 = 0.70 0.70 30 Alpha4 = 0.50 0.50 50 Alpha5 = 0.00 0.00 60 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.04 Y:0.08 Z:0.01 VelocityType = OUTWARD VelOutward = 0.08 0.10 VelOutwardOther = 0.00 0.00 VolumeType = SPHERE VolSphereRadius = 0.30 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem SmokeSmallContinuousBlackLine Priority = SEMI_CONSTANT IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXSmokNew1.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.25 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 0.50 0.50 VelocityDamping = 0.98 0.98 Gravity = 0.02 Lifetime = 60.00 60.00 SystemLifetime = 90 Size = 0.25 1.00 StartSizeRate = 0.00 0.00 SizeRate = 0.50 1.00 SizeRateDamping = 0.80 0.80 Alpha1 = 0.00 0.00 0 Alpha2 = 0.30 0.30 15 Alpha3 = 0.70 0.70 30 Alpha4 = 0.50 0.50 50 Alpha5 = 0.00 0.00 60 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 8.00 8.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.08 Y:0.16 Z:0.01 VelocityType = OUTWARD VelOutward = 0.08 0.10 VelOutwardOther = 0.00 0.00 VolumeType = LINE VolLineStart = X:20.00 Y:0.00 Z:0.00 VolLineEnd = X:-20.00 Y:0.00 Z:0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem DaisyExplosion Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXexplo03.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 1.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 0.23 0.55 Gravity = 0.35 PerParticleAttachedSystem = DaisyExplosionSmoke Lifetime = 100.00 100.00 SystemLifetime = 15 Size = 5.00 8.00 StartSizeRate = 0.00 0.00 SizeRate = 12.00 25.00 SizeRateDamping = 0.80 0.90 Alpha1 = 0.25 0.25 0 Alpha2 = 0.00 0.00 25 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:192 G:192 B:192 10 Color3 = R:192 G:192 B:192 20 Color4 = R:0 G:0 B:0 90 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = -1.00 -0.10 BurstDelay = 0.00 0.00 BurstCount = 1.00 2.00 InitialDelay = 23.00 23.00 DriftVelocity = X:0.00 Y:0.00 Z:-0.10 VelocityType = OUTWARD VelOutward = 25.00 40.00 VelOutwardOther = 5.00 5.00 VolumeType = CYLINDER VolCylinderRadius = 1.00 VolCylinderLength = 0.00 IsHollow = Yes IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem DaisyExplosionSmoke Priority = CRITICAL IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXSmokNew1.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 1.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.03 0.01 AngularDamping = 0.96 0.99 VelocityDamping = 0.75 0.80 Gravity = 0.00 Lifetime = 300.00 300.00 SystemLifetime = 10 Size = 20.00 35.00 StartSizeRate = 0.00 0.00 SizeRate = 4.00 6.00 SizeRateDamping = 0.85 0.95 Alpha1 = 0.00 0.00 0 Alpha2 = 0.50 0.50 10 Alpha3 = 0.00 0.00 300 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 99999.00 99999.00 BurstCount = 1.00 1.00 InitialDelay = 15.00 15.00 DriftVelocity = X:0.10 Y:0.10 Z:0.10 VelocityType = OUTWARD VelOutward = 5.00 5.00 VelOutwardOther = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 1.00 VolCylinderLength = 0.00 IsHollow = Yes IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem DaisyFlameShockwave Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXFire01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 1.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.05 0.05 AngularDamping = 1.00 1.00 VelocityDamping = 0.93 0.93 Gravity = 0.00 PerParticleAttachedSystem = DaisyFlameShockwaveSmoke Lifetime = 15.00 15.00 SystemLifetime = 1 Size = 2.00 2.00 StartSizeRate = 0.00 0.00 SizeRate = 5.00 5.00 SizeRateDamping = 0.90 0.90 Alpha1 = 0.00 0.00 0 Alpha2 = 0.50 5.00 5 Alpha3 = 0.00 0.00 15 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:9 G:5 B:4 0 Color2 = R:0 G:0 B:0 15 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 2.00 BurstDelay = 1.00 1.00 BurstCount = 100.00 100.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.10 VelocityType = OUTWARD VelOutward = 20.00 20.00 VelOutwardOther = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 20.00 VolCylinderLength = 0.00 IsHollow = Yes IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem DaisyFlameShockwaveSmoke Priority = CRITICAL IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXCloud01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 1.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.03 0.01 AngularDamping = 0.96 0.99 VelocityDamping = 0.60 0.60 Gravity = 0.00 Lifetime = 100.00 100.00 SystemLifetime = 10 Size = 4.00 4.00 StartSizeRate = 0.00 0.00 SizeRate = 8.00 10.00 SizeRateDamping = 0.80 0.90 Alpha1 = 0.00 0.00 0 Alpha2 = 0.40 0.40 2 Alpha3 = 0.00 0.00 100 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:219 G:219 B:181 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 3.00 4.00 BurstCount = 1.00 1.00 InitialDelay = 4.00 4.00 DriftVelocity = X:0.10 Y:0.10 Z:0.10 VelocityType = OUTWARD VelOutward = 5.00 5.00 VelOutwardOther = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 1.00 VolCylinderLength = 0.00 IsHollow = Yes IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem SootySmokeColumn02 Priority = SEMI_CONSTANT IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXSmokePuf07.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.98 0.98 Gravity = 0.00 Lifetime = 150.00 150.00 SystemLifetime = 0 Size = 1.00 3.00 StartSizeRate = 0.00 0.00 SizeRate = 1.00 1.00 SizeRateDamping = 0.85 0.85 Alpha1 = 0.35 0.50 0 Alpha2 = 0.00 0.00 150 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:193 G:93 B:0 0 Color2 = R:43 G:43 B:43 10 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.20 Y:0.40 Z:0.10 VelocityType = ORTHO VelOrthoX = -0.10 0.10 VelOrthoY = -0.10 0.10 VelOrthoZ = 0.50 0.75 VolumeType = CYLINDER VolCylinderRadius = 0.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem SootySmokeColumn03 Priority = SEMI_CONSTANT IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXSmokePuf07.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.98 0.98 Gravity = 0.00 Lifetime = 200.00 200.00 SystemLifetime = 0 Size = 1.00 3.00 StartSizeRate = 0.00 0.00 SizeRate = 1.00 1.00 SizeRateDamping = 0.90 0.90 Alpha1 = 0.35 0.50 0 Alpha2 = 0.00 0.00 200 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:193 G:93 B:0 0 Color2 = R:43 G:43 B:43 10 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.20 Y:0.40 Z:0.10 VelocityType = ORTHO VelOrthoX = -0.10 0.10 VelOrthoY = -0.10 0.10 VelOrthoZ = 0.50 0.75 VolumeType = CYLINDER VolCylinderRadius = 0.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem Steam Priority = CONSTANT IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXHydrant.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 3.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.98 0.98 Gravity = 0.00 Lifetime = 20.00 20.00 SystemLifetime = 0 Size = 1.00 1.00 StartSizeRate = 0.00 0.00 SizeRate = 0.50 0.50 SizeRateDamping = 0.90 0.90 Alpha1 = 0.35 0.50 0 Alpha2 = 0.00 0.00 200 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:192 G:192 B:192 0 Color2 = R:255 G:255 B:255 10 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 2.00 2.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.20 Y:0.40 Z:0.10 VelocityType = ORTHO VelOrthoX = -0.10 0.10 VelOrthoY = -0.10 0.10 VelOrthoZ = 0.50 0.75 VolumeType = CYLINDER VolCylinderRadius = 0.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem BigMissileSteam Priority = CONSTANT IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXHydrant.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 3.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.98 0.98 Gravity = -0.03 Lifetime = 25.00 25.00 SystemLifetime = 0 Size = 1.00 1.00 StartSizeRate = 0.00 0.00 SizeRate = 0.50 0.50 SizeRateDamping = 0.90 0.90 Alpha1 = 0.35 0.50 0 Alpha2 = 0.00 0.00 100 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:192 G:192 B:192 0 Color2 = R:255 G:255 B:255 10 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 2.00 3.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:-0.20 VelocityType = SPHERICAL VelSpherical = 0.00 0.20 VolumeType = CYLINDER VolCylinderRadius = 0.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem LiveWireSparks Priority = CONSTANT IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXFuzzyDot.tga AngleX = -1.00 -1.00 AngleY = -1.00 -1.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.00 0.00 VelocityDamping = 0.85 0.85 Gravity = -0.10 Lifetime = 20.00 30.00 SystemLifetime = 0 Size = 0.50 1.00 StartSizeRate = 0.00 0.00 SizeRate = -0.01 -0.02 SizeRateDamping = 1.00 1.00 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:93 0 Color2 = R:255 G:128 B:0 30 Color3 = R:255 G:0 B:0 90 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = -5.00 -3.00 BurstDelay = 5.00 75.00 BurstCount = 2.00 5.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = SPHERICAL VelSpherical = 0.00 0.25 VolumeType = SPHERE VolSphereRadius = 0.50 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem BuildUpSparks Priority = BUILDUP IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXfthrower01.tga AngleX = -1.00 -1.00 AngleY = -1.00 -1.00 AngleZ = 1.00 1.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.00 0.00 VelocityDamping = 0.70 0.70 Gravity = -0.05 Lifetime = 40.00 60.00 SystemLifetime = 0 Size = 0.50 0.70 StartSizeRate = 0.00 0.00 SizeRate = -0.01 -0.01 SizeRateDamping = 1.00 1.00 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:255 G:255 B:255 20 Color3 = R:255 G:254 B:251 30 Color4 = R:247 G:204 B:176 40 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = -5.00 -3.00 BurstDelay = 1.00 2.00 BurstCount = 2.00 3.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.10 Y:0.00 Z:-0.60 VelocityType = OUTWARD VelOutward = 1.00 2.00 VelOutwardOther = 3.00 3.00 VolumeType = SPHERE VolSphereRadius = 0.20 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem GLAPowerPlantFlame Priority = CONSTANT IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXFire01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.90 0.90 Gravity = 0.20 Lifetime = 10.00 15.00 SystemLifetime = 0 Size = 0.20 0.20 StartSizeRate = 0.00 0.00 SizeRate = 1.00 1.50 SizeRateDamping = 0.80 0.80 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:0 G:0 B:0 10 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.08 Y:0.16 Z:0.01 VelocityType = OUTWARD VelOutward = 0.08 0.10 VelOutwardOther = 0.00 0.00 VolumeType = POINT IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem GLAPowerPlantSmoke Priority = CONSTANT IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXCloud01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.10 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 0.50 0.50 VelocityDamping = 0.98 0.98 Gravity = 0.05 Lifetime = 40.00 40.00 SystemLifetime = 0 Size = 0.20 0.20 StartSizeRate = 0.00 0.00 SizeRate = 1.00 1.50 SizeRateDamping = 0.80 0.80 Alpha1 = 0.00 0.00 0 Alpha2 = 0.75 0.75 5 Alpha3 = 0.00 0.00 30 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:0 G:0 B:0 20 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.08 Y:0.16 Z:0.01 VelocityType = OUTWARD VelOutward = 0.08 0.10 VelOutwardOther = 0.00 0.00 VolumeType = SPHERE VolSphereRadius = 1.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem SteamBurst Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXHydrant.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 4.00 7.00 AngularRateX = 10.00 10.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.50 0.80 Gravity = 0.00 Lifetime = 20.00 20.00 SystemLifetime = 20 Size = 1.00 1.50 StartSizeRate = 0.00 0.00 SizeRate = 1.00 1.50 SizeRateDamping = 0.70 0.80 Alpha1 = 0.35 0.50 0 Alpha2 = 0.00 0.00 200 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:192 G:192 B:192 0 Color2 = R:255 G:255 B:255 10 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 9999.00 9999.00 BurstCount = 20.00 25.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.10 Y:0.10 Z:0.10 VelocityType = ORTHO VelOrthoX = -0.10 0.10 VelOrthoY = -0.10 0.10 VelOrthoZ = 2.00 5.00 VolumeType = CYLINDER VolCylinderRadius = 1.00 VolCylinderLength = 1.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem GLAPowerPlantDamagedExplosion Priority = UNIT_DAMAGE_FX IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXFireball04.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.96 0.98 VelocityDamping = 0.30 0.30 Gravity = 0.25 Lifetime = 100.00 100.00 SystemLifetime = 10 Size = 3.75 6.25 StartSizeRate = 0.00 0.00 SizeRate = 0.30 0.67 SizeRateDamping = 0.80 0.80 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = -5.00 -3.00 BurstDelay = 99999.00 99999.00 BurstCount = 3.00 3.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = SPHERICAL VelSpherical = 15.00 15.00 VolumeType = SPHERE VolSphereRadius = 0.50 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem GLAPowerPlantDamagedSmoke Priority = SEMI_CONSTANT IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXCloud01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.10 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 0.50 0.50 VelocityDamping = 0.98 0.98 Gravity = 0.05 Lifetime = 40.00 40.00 SystemLifetime = 0 Size = 0.20 0.20 StartSizeRate = 0.00 0.00 SizeRate = 1.00 1.50 SizeRateDamping = 0.80 0.80 Alpha1 = 0.00 0.00 0 Alpha2 = 0.75 0.75 5 Alpha3 = 0.00 0.00 30 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:0 G:0 B:0 20 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.50 0.50 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.08 Y:0.16 Z:0.01 VelocityType = OUTWARD VelOutward = 0.08 0.10 VelOutwardOther = 0.00 0.00 VolumeType = SPHERE VolSphereRadius = 1.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem GLAPowerPlantDamagedShockwave Priority = DEATH_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXDirtDebris.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.60 0.60 Gravity = 0.00 Lifetime = 200.00 200.00 SystemLifetime = 10 Size = 3.00 3.00 StartSizeRate = 0.00 0.00 SizeRate = 3.00 3.00 SizeRateDamping = 0.80 0.80 Alpha1 = 0.50 0.50 0 Alpha2 = -2.00 0.00 200 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:197 G:185 B:117 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 99999.00 99999.00 BurstCount = 20.00 20.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.04 Y:0.08 Z:0.10 VelocityType = HEMISPHERICAL VelHemispherical = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 5.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem GLAPowerPlantDeathExplosion1 Priority = DEATH_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXFireball04.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.96 0.98 VelocityDamping = 0.30 0.30 Gravity = 0.10 Lifetime = 10.00 20.00 SystemLifetime = 10 Size = 6.00 8.00 StartSizeRate = 0.00 0.00 SizeRate = 1.50 2.00 SizeRateDamping = 0.60 0.60 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:0 G:0 B:0 10 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = -5.00 -3.00 BurstDelay = 99999.00 99999.00 BurstCount = 10.00 15.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = SPHERICAL VelSpherical = 15.00 15.00 VolumeType = SPHERE VolSphereRadius = 0.50 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem GLAPowerPlantDeathShockwave1 Priority = DEATH_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXDirtDebris.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.50 0.50 Gravity = 0.00 Lifetime = 200.00 200.00 SystemLifetime = 10 Size = 10.00 15.00 StartSizeRate = 0.00 0.00 SizeRate = 5.00 10.00 SizeRateDamping = 0.60 0.65 Alpha1 = 0.50 0.50 0 Alpha2 = -2.00 0.00 200 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:128 G:128 B:128 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 99999.00 99999.00 BurstCount = 30.00 40.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.04 Y:0.08 Z:0.10 VelocityType = HEMISPHERICAL VelHemispherical = 15.00 20.00 VolumeType = CYLINDER VolCylinderRadius = 5.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem GLAPowerPlantDeathExplosion2 Priority = DEATH_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXFireball04.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.96 0.98 VelocityDamping = 0.60 0.60 Gravity = 0.10 Lifetime = 40.00 50.00 SystemLifetime = 10 Size = 15.00 20.00 StartSizeRate = 0.00 0.00 SizeRate = 1.50 2.00 SizeRateDamping = 0.60 0.60 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:0 G:0 B:0 10 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = -5.00 -3.00 BurstDelay = 99999.00 99999.00 BurstCount = 30.00 45.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = SPHERICAL VelSpherical = 15.00 15.00 VolumeType = SPHERE VolSphereRadius = 0.50 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem GLAPowerPlantDeathSmoke2 Priority = DEATH_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXDirtDebris.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.60 0.70 Gravity = 0.00 Lifetime = 200.00 200.00 SystemLifetime = 10 Size = 20.00 30.00 StartSizeRate = 0.00 0.00 SizeRate = 5.00 7.00 SizeRateDamping = 0.60 0.65 Alpha1 = 0.50 0.50 0 Alpha2 = -2.00 0.00 200 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:128 G:128 B:128 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 99999.00 99999.00 BurstCount = 30.00 40.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.04 Y:0.08 Z:0.10 VelocityType = HEMISPHERICAL VelHemispherical = 15.00 20.00 VolumeType = CYLINDER VolCylinderRadius = 15.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem GLAPowerPlantDeathShockwave2 Priority = DEATH_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXCloud01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.40 0.65 Gravity = 0.10 Lifetime = 200.00 200.00 SystemLifetime = 10 Size = 3.00 5.00 StartSizeRate = 0.00 0.00 SizeRate = 3.00 6.00 SizeRateDamping = 0.80 0.80 Alpha1 = 0.50 0.50 0 Alpha2 = -2.00 0.00 200 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:192 G:192 B:192 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 99999.00 99999.00 BurstCount = 50.00 100.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.04 Y:0.08 Z:0.10 VelocityType = OUTWARD VelOutward = 15.00 25.00 VelOutwardOther = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 20.00 VolCylinderLength = 10.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem WaterSpray Priority = CRITICAL IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXWater01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 1.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.05 0.05 AngularDamping = 0.99 1.00 VelocityDamping = 1.00 1.00 Gravity = -0.10 Lifetime = 50.00 50.00 SystemLifetime = 0 Size = 40.00 50.00 StartSizeRate = 0.00 0.00 SizeRate = 1.00 1.00 SizeRateDamping = 1.00 1.00 Alpha1 = 0.00 0.00 0 Alpha2 = 1.00 1.00 5 Alpha3 = 0.00 0.00 50 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 2.00 2.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = -1.00 1.00 VelOrthoY = -3.00 -5.00 VelOrthoZ = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 4.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem WaterSpraySplash Priority = CRITICAL IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXWater01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.50 0.50 AngularDamping = 0.90 0.90 VelocityDamping = 1.00 1.00 Gravity = -0.20 Lifetime = 25.00 25.00 SystemLifetime = 0 Size = 2.00 5.00 StartSizeRate = 0.00 0.00 SizeRate = 0.50 0.70 SizeRateDamping = 1.02 1.06 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 5.00 5.00 InitialDelay = 0.00 50.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = -0.30 0.30 VelOrthoY = -3.00 -2.00 VelOrthoZ = 0.00 0.00 VolumeType = LINE VolLineStart = X:0.00 Y:0.00 Z:0.00 VolLineEnd = X:0.00 Y:10.00 Z:0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem WaterSprayLargeSpray Priority = CRITICAL IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXWater02.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 1.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.05 0.05 AngularDamping = 0.99 1.00 VelocityDamping = 1.00 1.00 Gravity = -0.10 Lifetime = 35.00 35.00 SystemLifetime = 0 Size = 30.00 40.00 StartSizeRate = 0.00 0.00 SizeRate = 0.00 0.00 SizeRateDamping = 1.00 1.00 Alpha1 = 0.00 0.00 0 Alpha2 = 0.20 0.20 5 Alpha3 = 0.00 0.00 50 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 3.00 BurstCount = 10.00 10.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = -1.00 1.00 VelOrthoY = -7.00 -5.00 VelOrthoZ = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 4.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem DamWaves Priority = CONSTANT IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXWave01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.95 0.90 Gravity = 0.00 Lifetime = 200.00 200.00 SystemLifetime = 0 Size = 3.00 3.00 StartSizeRate = 0.00 0.00 SizeRate = 3.00 12.00 SizeRateDamping = 0.80 0.80 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 200 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 2.00 2.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:-1.00 Z:0.00 VelocityType = OUTWARD VelOutward = -1.00 1.00 VelOutwardOther = 0.00 0.00 VolumeType = LINE VolLineStart = X:50.00 Y:0.00 Z:0.00 VolLineEnd = X:-50.00 Y:0.00 Z:0.00 IsHollow = No IsGroundAligned = Yes IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem DamMist Priority = AREA_EFFECT IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXCloud02.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 1.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.03 0.03 AngularDamping = 0.96 0.99 VelocityDamping = 0.80 0.88 Gravity = 0.10 Lifetime = 140.00 140.00 SystemLifetime = 0 Size = 15.00 20.00 StartSizeRate = 0.00 0.00 SizeRate = 5.00 10.00 SizeRateDamping = 0.80 0.88 Alpha1 = 0.00 0.00 0 Alpha2 = 1.00 1.00 15 Alpha3 = 0.00 0.00 140 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:206 G:238 B:255 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 3.00 3.00 BurstCount = 1.00 1.00 InitialDelay = 20.00 20.00 DriftVelocity = X:0.00 Y:0.00 Z:0.30 VelocityType = OUTWARD VelOutward = -2.00 2.00 VelOutwardOther = 0.00 0.00 VolumeType = LINE VolLineStart = X:-60.00 Y:0.00 Z:0.00 VolLineEnd = X:75.00 Y:0.00 Z:0.00 IsHollow = Yes IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem DamOverflow Priority = UNIT_DAMAGE_FX IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXWater01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.10 0.10 AngularDamping = 0.99 1.00 VelocityDamping = 1.00 1.00 Gravity = -0.20 Lifetime = 15.00 15.00 SystemLifetime = 0 Size = 10.00 10.00 StartSizeRate = 0.00 0.00 SizeRate = 1.50 2.00 SizeRateDamping = 1.02 1.06 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 15 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 3.00 3.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = -0.30 0.30 VelOrthoY = -3.50 -2.50 VelOrthoZ = 0.00 0.00 VolumeType = LINE VolLineStart = X:0.00 Y:0.00 Z:0.00 VolLineEnd = X:0.00 Y:10.00 Z:0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem DamMistSmall Priority = UNIT_DAMAGE_FX IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXCloud02.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 1.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.05 0.05 AngularDamping = 0.96 0.99 VelocityDamping = 0.90 0.95 Gravity = 0.02 Lifetime = 140.00 140.00 SystemLifetime = 0 Size = 15.00 22.00 StartSizeRate = 0.00 0.00 SizeRate = 2.00 8.00 SizeRateDamping = 0.80 0.88 Alpha1 = 0.00 0.00 0 Alpha2 = 0.65 0.65 15 Alpha3 = 0.00 0.00 140 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:206 G:238 B:255 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 1.00 1.00 InitialDelay = 20.00 20.00 DriftVelocity = X:0.00 Y:-0.65 Z:0.03 VelocityType = OUTWARD VelOutward = -2.00 -2.00 VelOutwardOther = 0.50 0.50 VolumeType = LINE VolLineStart = X:-60.00 Y:0.00 Z:0.00 VolLineEnd = X:75.00 Y:0.00 Z:0.00 IsHollow = Yes IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem FlameThrowerTrail05 Priority = CRITICAL IsOneShot = No Shader = MULTIPLY Type = PARTICLE ParticleName = EXfthrower05.tga AngleX = 7.00 20.00 AngleY = -7.00 7.00 AngleZ = 7.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.00 0.00 VelocityDamping = 0.00 0.60 Gravity = 1.00 Lifetime = 1.00 1.00 SystemLifetime = 0 Size = 0.50 6.00 StartSizeRate = 0.00 0.00 SizeRate = -0.50 -0.50 SizeRateDamping = 0.00 0.00 Alpha1 = 0.00 0.00 1 Alpha2 = 1.00 1.00 20 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:255 G:255 B:255 5 Color3 = R:255 G:255 B:255 10 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 0.00 0.00 InitialDelay = 7.00 9.00 DriftVelocity = X:-1.00 Y:0.50 Z:0.00 VelocityType = SPHERICAL VelSpherical = 0.00 0.00 VolumeType = SPHERE VolSphereRadius = 1.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem FlameThrowerSmoke01 Priority = WEAPON_TRAIL IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXfthrowersmoke01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 1.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.00 0.00 VelocityDamping = 0.00 7.00 Gravity = 0.05 Lifetime = 25.00 30.00 SystemLifetime = 0 Size = 7.00 15.00 StartSizeRate = 0.00 0.00 SizeRate = 0.00 0.00 SizeRateDamping = 0.00 0.00 Alpha1 = 0.00 0.00 0 Alpha2 = 0.40 0.50 3 Alpha3 = 0.40 0.60 8 Alpha4 = 0.05 0.10 10 Alpha5 = 0.00 0.05 13 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:253 G:253 B:253 1 Color3 = R:255 G:255 B:255 6 Color4 = R:255 G:255 B:255 10 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 2.00 BurstCount = 0.00 0.00 InitialDelay = 10.00 13.00 DriftVelocity = X:-0.20 Y:1.00 Z:0.20 VelocityType = OUTWARD VelOutward = 0.00 1.00 VelOutwardOther = 0.00 0.00 VolumeType = SPHERE VolSphereRadius = 5.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem FlameThrowerSmoke02 Priority = WEAPON_TRAIL IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXfthrowersmoke01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.00 0.00 VelocityDamping = 0.60 0.70 Gravity = 0.02 Lifetime = 15.00 18.00 SystemLifetime = 20 Size = 10.00 12.00 StartSizeRate = 0.00 0.00 SizeRate = 0.80 0.80 SizeRateDamping = 0.90 0.90 Alpha1 = 0.00 0.00 0 Alpha2 = 0.10 0.10 1 Alpha3 = 0.10 0.10 4 Alpha4 = 0.10 0.10 7 Alpha5 = 0.10 0.10 12 Alpha6 = 0.10 0.10 15 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:255 G:255 B:255 1 Color3 = R:255 G:255 B:255 7 Color4 = R:253 G:253 B:253 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 4.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:-0.30 Y:0.20 Z:1.00 VelocityType = OUTWARD VelOutward = 0.00 1.00 VelOutwardOther = 0.00 0.00 VolumeType = SPHERE VolSphereRadius = 7.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem WaveSpray01 Priority = CRITICAL IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXWater04.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -1.00 1.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.95 0.95 Gravity = -0.60 Lifetime = 15.00 15.00 SystemLifetime = 0 Size = 20.00 25.00 StartSizeRate = 0.00 0.00 SizeRate = 3.00 10.00 SizeRateDamping = 0.90 0.95 Alpha1 = 0.50 0.50 0 Alpha2 = 1.00 1.00 4 Alpha3 = 0.00 0.00 15 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:125 G:183 B:200 0 Color3 = R:115 G:165 B:181 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 2.00 2.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = 0.00 10.00 VelOrthoY = -3.00 3.00 VelOrthoZ = 0.00 10.00 VolumeType = LINE VolLineStart = X:0.00 Y:-20.00 Z:0.00 VolLineEnd = X:0.00 Y:20.00 Z:1.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = Yes IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem WaveSplashLeft01 Priority = CRITICAL IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXWater04.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 14.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 0.80 0.90 Gravity = -0.30 Lifetime = 80.00 80.00 SystemLifetime = 20 Size = 5.00 10.00 StartSizeRate = 0.00 0.00 SizeRate = 3.00 6.00 SizeRateDamping = 0.90 0.90 Alpha1 = 0.50 0.50 0 Alpha2 = -2.00 0.00 80 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:127 G:200 B:255 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 5.00 5.00 BurstCount = 3.00 5.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = -5.00 5.00 VelOrthoY = -5.00 5.00 VelOrthoZ = 10.00 15.00 VolumeType = POINT IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem WaveSplashRight01 Priority = CRITICAL IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXWater04.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 14.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 0.80 0.90 Gravity = -0.30 Lifetime = 80.00 80.00 SystemLifetime = 20 Size = 5.00 10.00 StartSizeRate = 0.00 0.00 SizeRate = 3.00 6.00 SizeRateDamping = 0.90 0.90 Alpha1 = 0.50 0.50 0 Alpha2 = -2.00 0.00 80 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:127 G:200 B:255 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 5.00 5.00 BurstCount = 3.00 5.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = -5.00 5.00 VelOrthoY = -5.00 5.00 VelOrthoZ = 10.00 15.00 VolumeType = POINT IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem NukeFlare Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXLnzFlar2.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 1.00 1.00 Gravity = 0.00 Lifetime = 700.00 700.00 SystemLifetime = 50 Size = 10.00 10.00 StartSizeRate = 0.00 0.00 SizeRate = 150.00 150.00 SizeRateDamping = 0.70 0.70 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:192 G:192 B:192 2 Color3 = R:128 G:128 B:128 100 Color4 = R:0 G:0 B:0 700 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 25.00 25.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.44 VelocityType = OUTWARD VelOutward = 0.00 0.00 VelOutwardOther = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 0.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem NukeShockwaveInverted Priority = CRITICAL IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXCloud01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 1.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 1.00 1.00 Gravity = 0.00 Lifetime = 300.00 300.00 SystemLifetime = 100 Size = 1.00 25.00 StartSizeRate = 0.00 0.00 SizeRate = 0.25 0.50 SizeRateDamping = 1.00 1.00 Alpha1 = 0.00 0.00 0 Alpha2 = 0.75 0.75 20 Alpha3 = 0.50 0.50 110 Alpha4 = 0.00 0.00 175 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:233 B:166 0 Color2 = R:122 G:122 B:122 300 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = -1.00 1.00 BurstDelay = 5.00 5.00 BurstCount = 5.00 5.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.10 VelocityType = OUTWARD VelOutward = -0.75 -0.75 VelOutwardOther = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 150.00 VolCylinderLength = 0.00 IsHollow = Yes IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem NukeMushroomRing Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXexplo03.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.03 0.03 AngularDamping = 1.00 1.00 VelocityDamping = 0.98 0.97 Gravity = 0.00 Lifetime = 400.00 400.00 SystemLifetime = 15 Size = 10.00 10.00 StartSizeRate = 0.00 0.00 SizeRate = 1.00 1.00 SizeRateDamping = 0.98 0.98 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:128 0 Color2 = R:0 G:0 B:0 400 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 10.00 10.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.50 VelocityType = OUTWARD VelOutward = 0.60 0.65 VelOutwardOther = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 25.00 VolCylinderLength = 10.00 IsHollow = Yes IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem NukeShockwave Priority = CRITICAL IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXCloud01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 1.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.99 0.99 Gravity = 0.00 Lifetime = 600.00 600.00 SystemLifetime = 1 Size = 1.00 10.00 StartSizeRate = 0.00 0.00 SizeRate = 2.00 4.00 SizeRateDamping = 0.95 0.95 Alpha1 = 0.00 0.00 0 Alpha2 = 0.60 0.60 40 Alpha3 = 0.00 0.00 600 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:241 G:236 B:218 0 Color2 = R:128 G:128 B:128 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 1.00 BurstDelay = 1.00 1.00 BurstCount = 250.00 250.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.20 VelocityType = OUTWARD VelOutward = -0.15 0.00 VelOutwardOther = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 200.00 VolCylinderLength = 50.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem WaveSpray02 Priority = CRITICAL IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXWater04.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.90 0.90 Gravity = -0.60 Lifetime = 15.00 15.00 SystemLifetime = 0 Size = 15.00 20.00 StartSizeRate = 0.00 0.00 SizeRate = 5.00 10.00 SizeRateDamping = 0.90 0.95 Alpha1 = 0.50 0.50 0 Alpha2 = 1.00 1.00 4 Alpha3 = 0.00 0.00 15 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:106 G:172 B:191 0 Color3 = R:84 G:149 B:152 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 2.00 2.00 BurstCount = 1.00 3.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = 0.00 20.00 VelOrthoY = -5.00 5.00 VelOrthoZ = 0.00 10.00 VolumeType = LINE VolLineStart = X:0.00 Y:-10.00 Z:0.00 VolLineEnd = X:0.00 Y:10.00 Z:1.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = Yes IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem WaveHit01 Priority = UNIT_DAMAGE_FX IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXDrtExp01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 0.86 0.86 Gravity = -0.90 Lifetime = 10.00 10.00 SystemLifetime = 20 Size = 25.00 30.00 StartSizeRate = 0.00 0.00 SizeRate = 6.00 7.00 SizeRateDamping = 0.90 0.90 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 10 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:230 G:207 B:185 0 Color2 = R:255 G:0 B:255 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 99999.00 99999.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = 7.00 11.00 VelOrthoY = 0.00 0.00 VelOrthoZ = 10.00 13.00 VolumeType = POINT IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem NukeRing Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXFireRing.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.10 0.10 AngularDamping = 0.80 0.85 VelocityDamping = 0.50 0.50 Gravity = 0.00 Lifetime = 20.00 20.00 SystemLifetime = 2 Size = 30.00 30.00 StartSizeRate = 0.00 0.00 SizeRate = 15.00 15.00 SizeRateDamping = 0.99 0.99 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:128 B:64 0 Color2 = R:0 G:0 B:0 20 Color3 = R:0 G:0 B:0 90 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 2.00 2.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = 0.00 0.00 VelOrthoY = 0.00 0.00 VelOrthoZ = 0.00 0.00 VolumeType = LINE VolLineStart = X:0.00 Y:0.00 Z:8.00 VolLineEnd = X:0.00 Y:0.00 Z:8.00 IsHollow = No IsGroundAligned = Yes IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem NukeMushroomStem Priority = CRITICAL IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXCloud01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 1.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.99 0.99 Gravity = 0.00 Lifetime = 250.00 250.00 SystemLifetime = 175 Size = 1.00 25.00 StartSizeRate = 0.00 0.00 SizeRate = 2.00 4.00 SizeRateDamping = 0.90 0.90 Alpha1 = 0.00 0.00 0 Alpha2 = 0.10 0.10 2 Alpha3 = 0.75 0.75 100 Alpha4 = 0.00 0.00 250 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:192 G:192 B:192 0 Color2 = R:255 G:172 B:0 150 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = -0.25 0.25 BurstDelay = 2.00 2.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:1.00 VelocityType = OUTWARD VelOutward = -1.00 -1.00 VelOutwardOther = -1.00 -1.00 VolumeType = CYLINDER VolCylinderRadius = 75.00 VolCylinderLength = 10.00 IsHollow = Yes IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem NukeBlastWave Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXShockWav.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -20.00 20.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.00 0.00 VelocityDamping = 0.20 0.20 Gravity = 0.00 Lifetime = 100.00 100.00 SystemLifetime = 6 Size = 10.00 10.00 StartSizeRate = 0.00 0.00 SizeRate = 5.00 8.00 SizeRateDamping = 1.00 1.00 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:255 G:255 B:255 2 Color3 = R:0 G:0 B:0 50 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 3.00 3.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.40 VelocityType = OUTWARD VelOutward = 0.00 0.00 VelOutwardOther = 0.00 0.00 VolumeType = LINE VolLineStart = X:0.00 Y:0.00 Z:8.00 VolLineEnd = X:0.00 Y:0.00 Z:8.00 IsHollow = No IsGroundAligned = Yes IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem NukeMushroomExplosion Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXexplo03.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -0.10 0.10 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.02 0.02 AngularDamping = 1.00 1.00 VelocityDamping = 0.90 0.90 Gravity = 0.00 Lifetime = 300.00 300.00 SystemLifetime = 100 Size = 1.00 2.00 StartSizeRate = 0.00 0.00 SizeRate = 30.00 30.00 SizeRateDamping = 0.60 0.60 Alpha1 = 0.00 0.00 0 Alpha2 = 0.50 0.50 5 Alpha3 = 1.00 1.00 150 Alpha4 = 0.00 0.00 200 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:215 G:255 B:215 0 Color2 = R:0 G:0 B:0 300 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 20.00 20.00 BurstCount = 25.00 25.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.40 VelocityType = HEMISPHERICAL VelHemispherical = 3.00 3.00 VolumeType = SPHERE VolSphereRadius = 10.00 IsHollow = Yes IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem NukeMushroomCloudRing Priority = CRITICAL IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXCloud01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -0.50 0.50 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.05 0.05 AngularDamping = 1.00 1.00 VelocityDamping = 1.00 1.00 Gravity = 0.00 Lifetime = 600.00 600.00 SystemLifetime = 10 Size = 1.00 2.00 StartSizeRate = 0.00 0.00 SizeRate = 20.00 20.00 SizeRateDamping = 0.65 0.70 Alpha1 = 0.00 0.00 0 Alpha2 = 0.50 0.50 50 Alpha3 = 0.25 0.25 450 Alpha4 = 0.00 0.00 600 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:193 B:132 0 Color2 = R:255 G:255 B:255 600 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 5.00 5.00 BurstCount = 50.00 50.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.40 VelocityType = CYLINDRICAL VelCylindricalRadial = 0.10 0.10 VelCylindricalNormal = 0.00 0.10 VolumeType = CYLINDER VolCylinderRadius = 20.00 VolCylinderLength = 0.00 IsHollow = Yes IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem SmoulderTree1 Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXCloud01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 1.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.50 0.50 AngularDamping = 0.00 0.00 VelocityDamping = 0.70 0.75 Gravity = 0.20 Lifetime = 75.00 75.00 SystemLifetime = 100 Size = 15.00 15.00 StartSizeRate = 0.00 0.00 SizeRate = 0.80 0.80 SizeRateDamping = 0.85 0.90 Alpha1 = 0.00 0.00 0 Alpha2 = 0.25 0.25 5 Alpha3 = 0.00 0.00 75 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:163 G:163 B:163 50 Color3 = R:255 G:255 B:255 75 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 1.00 BurstDelay = 3.00 3.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.10 Y:0.20 Z:0.20 VelocityType = OUTWARD VelOutward = 0.00 1.50 VelOutwardOther = 1.00 1.00 VolumeType = SPHERE VolSphereRadius = 0.05 IsHollow = Yes IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem SmoulderTree2 Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXCloud01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 1.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.50 0.50 AngularDamping = 0.00 0.00 VelocityDamping = 0.70 0.75 Gravity = 0.20 Lifetime = 75.00 75.00 SystemLifetime = 150 Size = 15.00 15.00 StartSizeRate = 0.00 0.00 SizeRate = 0.75 0.75 SizeRateDamping = 0.85 0.90 Alpha1 = 0.00 0.00 0 Alpha2 = 0.25 0.25 5 Alpha3 = 0.00 0.00 75 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:180 G:180 B:180 50 Color3 = R:255 G:255 B:255 75 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 1.00 BurstDelay = 3.00 3.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.10 Y:0.20 Z:0.20 VelocityType = OUTWARD VelOutward = 0.00 1.50 VelOutwardOther = 1.00 1.00 VolumeType = SPHERE VolSphereRadius = 0.05 IsHollow = Yes IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem SmoulderTree3 Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXCloud01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 1.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.50 0.50 AngularDamping = 0.00 0.00 VelocityDamping = 0.70 0.75 Gravity = 0.10 Lifetime = 75.00 75.00 SystemLifetime = 100 Size = 9.00 9.00 StartSizeRate = 0.00 0.00 SizeRate = 0.75 0.75 SizeRateDamping = 0.85 0.90 Alpha1 = 0.00 0.00 0 Alpha2 = 0.25 0.25 5 Alpha3 = 0.00 0.00 75 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:97 G:97 B:97 0 Color2 = R:180 G:180 B:180 50 Color3 = R:255 G:255 B:255 75 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 1.00 BurstDelay = 3.00 3.00 BurstCount = 1.00 1.00 InitialDelay = 75.00 75.00 DriftVelocity = X:0.10 Y:0.20 Z:0.20 VelocityType = OUTWARD VelOutward = 0.00 1.50 VelOutwardOther = 1.00 1.00 VolumeType = SPHERE VolSphereRadius = 0.05 IsHollow = Yes IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem FireTreeSmaller Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXfthrower02.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.80 0.80 Gravity = 0.15 Lifetime = 40.00 40.00 SystemLifetime = 0 Size = 30.00 30.00 StartSizeRate = 0.00 0.00 SizeRate = -0.80 -0.80 SizeRateDamping = 0.95 0.95 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:81 G:81 B:81 5 Color3 = R:0 G:0 B:0 40 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 3.00 3.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.08 Y:0.16 Z:0.01 VelocityType = OUTWARD VelOutward = 0.08 0.10 VelOutwardOther = 0.00 0.00 VolumeType = SPHERE VolSphereRadius = 1.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem DragonPilotLight Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXfthrower06.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -7.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.00 0.00 VelocityDamping = 0.80 0.80 Gravity = 0.00 Lifetime = 12.00 12.00 SystemLifetime = 0 Size = 0.01 0.01 StartSizeRate = 0.00 0.00 SizeRate = 0.10 0.10 SizeRateDamping = 0.80 0.80 Alpha1 = 0.50 0.50 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:0 G:29 B:128 5 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 15.00 BurstDelay = 0.00 0.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = 0.10 0.10 VelOrthoY = 0.00 0.00 VelOrthoZ = 0.10 0.10 VolumeType = POINT IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem SmoulderSmoke Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXCloud01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 1.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.50 0.50 AngularDamping = 0.00 0.00 VelocityDamping = 0.70 0.75 Gravity = 0.05 Lifetime = 200.00 200.00 SystemLifetime = 0 Size = 1.00 2.00 StartSizeRate = 0.00 0.00 SizeRate = 0.75 0.75 SizeRateDamping = 0.85 0.90 Alpha1 = 0.00 0.00 0 Alpha2 = 0.25 0.25 5 Alpha3 = 0.00 0.00 100 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:97 G:97 B:97 0 Color2 = R:180 G:180 B:180 50 Color3 = R:255 G:255 B:255 200 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 1.00 BurstDelay = 3.00 3.00 BurstCount = 3.00 3.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.10 Y:0.20 Z:0.20 VelocityType = OUTWARD VelOutward = 0.00 1.50 VelOutwardOther = 1.00 1.00 VolumeType = SPHERE VolSphereRadius = 0.05 IsHollow = Yes IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem SmolderingFire Priority = SEMI_CONSTANT IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXexplo03.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 1.00 5.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.20 0.20 AngularDamping = 0.80 0.90 VelocityDamping = 0.90 0.99 Gravity = 0.10 Lifetime = 10.00 10.00 SystemLifetime = 0 Size = 7.00 7.00 StartSizeRate = 0.00 0.00 SizeRate = 0.20 0.30 SizeRateDamping = 0.00 0.00 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 10 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:255 G:177 B:140 2 Color3 = R:0 G:0 B:0 10 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 2.00 BurstCount = 1.00 2.00 InitialDelay = 0.00 0.00 DriftVelocity = X:-0.10 Y:0.15 Z:0.15 VelocityType = OUTWARD VelOutward = -0.10 -0.10 VelOutwardOther = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 2.00 VolCylinderLength = 1.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem SmolderingSmoke Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXSmokePuff.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -2.00 2.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.05 0.05 AngularDamping = 0.80 1.01 VelocityDamping = 0.85 0.90 Gravity = 0.05 Lifetime = 80.00 80.00 SystemLifetime = 0 Size = 2.00 2.00 StartSizeRate = 0.00 0.00 SizeRate = 0.50 1.00 SizeRateDamping = 0.85 0.95 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 80 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 5.00 10.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:-0.05 Y:0.10 Z:0.05 VelocityType = OUTWARD VelOutward = 0.10 0.10 VelOutwardOther = 0.00 0.00 VolumeType = SPHERE VolSphereRadius = 0.20 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem NukeMushroomRingInverted Priority = CRITICAL IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXCloud01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.03 0.03 AngularDamping = 1.00 1.00 VelocityDamping = 0.98 0.97 Gravity = 0.00 Lifetime = 100.00 100.00 SystemLifetime = 300 Size = 10.00 10.00 StartSizeRate = 0.00 0.00 SizeRate = 4.00 1.00 SizeRateDamping = 0.90 0.90 Alpha1 = 0.00 0.00 0 Alpha2 = 0.25 0.25 10 Alpha3 = 0.00 0.00 100 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:135 B:15 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = -2.00 2.00 BurstDelay = 1.00 1.00 BurstCount = 5.00 5.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.40 VelocityType = OUTWARD VelOutward = -0.80 -0.80 VelOutwardOther = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 40.00 VolCylinderLength = 10.00 IsHollow = Yes IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem NukeMushroomRingSmall Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXexplo03.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.08 0.08 AngularDamping = 1.00 1.00 VelocityDamping = 0.90 0.95 Gravity = 0.00 Lifetime = 600.00 600.00 SystemLifetime = 15 Size = 10.00 10.00 StartSizeRate = 0.00 0.00 SizeRate = 4.00 4.00 SizeRateDamping = 0.70 0.75 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:181 B:106 0 Color2 = R:0 G:0 B:0 500 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 15.00 15.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.30 VelocityType = OUTWARD VelOutward = 0.65 0.65 VelOutwardOther = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 30.00 VolCylinderLength = 10.00 IsHollow = Yes IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem SmolderingFlameCore Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXfthrower02.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.20 0.20 AngularDamping = 0.50 1.00 VelocityDamping = 0.80 0.95 Gravity = 0.07 Lifetime = 5.00 6.00 SystemLifetime = 0 Size = 3.00 4.00 StartSizeRate = 0.00 0.00 SizeRate = 0.40 0.40 SizeRateDamping = 0.20 0.20 Alpha1 = 0.01 0.01 0 Alpha2 = 1.00 1.00 1 Alpha3 = 0.30 0.30 3 Alpha4 = 0.20 0.20 5 Alpha5 = 0.10 0.10 6 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:255 G:255 B:255 1 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 1.00 1.00 InitialDelay = 2.00 3.00 DriftVelocity = X:-0.10 Y:0.10 Z:0.20 VelocityType = OUTWARD VelOutward = 0.00 0.00 VelOutwardOther = 0.00 0.00 VolumeType = SPHERE VolSphereRadius = 0.40 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem WaterSpraySplash2 Priority = CRITICAL IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXWater01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.10 0.10 AngularDamping = 0.99 1.00 VelocityDamping = 1.00 1.00 Gravity = -0.20 Lifetime = 25.00 25.00 SystemLifetime = 0 Size = 1.00 2.00 StartSizeRate = 0.00 0.00 SizeRate = 0.40 0.50 SizeRateDamping = 1.02 1.06 Alpha1 = 0.50 0.50 0 Alpha2 = 0.00 0.00 25 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 20.00 20.00 InitialDelay = 0.00 50.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = -0.30 0.30 VelOrthoY = -1.50 -1.50 VelOrthoZ = 0.00 0.00 VolumeType = LINE VolLineStart = X:0.00 Y:0.00 Z:0.00 VolLineEnd = X:0.00 Y:5.00 Z:0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem DamWavesOutward Priority = CONSTANT IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXWave01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 1.00 1.00 Gravity = 0.00 Lifetime = 100.00 100.00 SystemLifetime = 0 Size = 3.00 3.00 StartSizeRate = 0.00 0.00 SizeRate = 4.00 8.00 SizeRateDamping = 0.90 0.90 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 80 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 3.00 3.00 BurstCount = 3.00 3.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = -1.00 2.00 VelOrthoY = 0.00 -2.00 VelOrthoZ = 0.00 0.00 VolumeType = LINE VolLineStart = X:-10.00 Y:0.00 Z:0.00 VolLineEnd = X:10.00 Y:0.00 Z:0.00 IsHollow = No IsGroundAligned = Yes IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = Yes WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem WaveHitBridge01 Priority = CRITICAL IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXWater04.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 0.86 0.86 Gravity = -0.10 Lifetime = 40.00 40.00 SystemLifetime = 15 Size = 1.00 5.00 StartSizeRate = 0.00 0.00 SizeRate = 3.00 7.00 SizeRateDamping = 0.90 0.90 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 40 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:255 G:0 B:255 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 4.00 4.00 BurstCount = 50.00 60.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = 4.00 12.00 VelOrthoY = 0.00 0.00 VelOrthoZ = 5.00 10.00 VolumeType = LINE VolLineStart = X:-80.00 Y:-160.00 Z:-20.00 VolLineEnd = X:-40.00 Y:160.00 Z:20.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem NeutronMissleLaunch Priority = CRITICAL ;WEAPON_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXSmokNew2.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -1.00 1.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 0.96 0.99 VelocityDamping = 0.85 0.80 Gravity = 0.00 Lifetime = 100.00 100.00 SystemLifetime = 90 Size = 20.00 40.00 StartSizeRate = 0.00 0.00 SizeRate = 0.20 0.40 SizeRateDamping = 1.00 1.00 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 75 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 5.00 10.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.25 VelocityType = OUTWARD VelOutward = 0.00 5.00 VelOutwardOther = 0.00 5.00 VolumeType = CYLINDER VolCylinderRadius = 1.00 VolCylinderLength = 0.00 IsHollow = Yes IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem NeutronMissleLenzflare Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXLnzFlar2.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 1.00 1.00 Gravity = 0.00 Lifetime = 2.00 2.00 SystemLifetime = 0 Size = 6.00 8.00 ;3.00 5.00 StartSizeRate = 0.00 0.00 SizeRate = 0.20 0.40 SizeRateDamping = 1.00 1.00 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 75 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:0 G:0 B:0 2 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.25 VelocityType = OUTWARD VelOutward = 0.00 0.00 VelOutwardOther = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 10.00 VolCylinderLength = 0.00 IsHollow = Yes IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem FireStormMain Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXexplo03.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -7.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.95 0.95 Gravity = 0.20 PerParticleAttachedSystem = FireStormMainEmbers Lifetime = 45.00 45.00 SystemLifetime = 180 Size = 45.00 100.00 StartSizeRate = 0.00 0.00 SizeRate = -0.80 -1.50 SizeRateDamping = 0.99 0.99 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:255 G:183 B:111 20 Color3 = R:0 G:0 B:0 50 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = -1.00 -1.00 BurstDelay = 1.00 1.00 BurstCount = 2.00 3.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.08 Y:0.16 Z:0.01 VelocityType = OUTWARD VelOutward = -0.75 -2.00 VelOutwardOther = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 50.00 VolCylinderLength = 2.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = PingPong WindAngleChangeMin = 0.069813 WindAngleChangeMax = 0.226893 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem FireStormMainEmbers Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXFireEmbr.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -7.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.05 0.05 AngularDamping = 1.00 1.00 VelocityDamping = 0.95 0.95 Gravity = 0.20 Lifetime = 30.00 30.00 SystemLifetime = 150 Size = 5.00 30.00 StartSizeRate = 0.00 0.00 SizeRate = 0.10 0.20 SizeRateDamping = 0.99 0.99 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:74 G:37 B:0 15 Color3 = R:0 G:0 B:0 30 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 5.00 200.00 BurstCount = 1.00 1.00 InitialDelay = 10.00 10.00 DriftVelocity = X:0.08 Y:0.16 Z:0.01 VelocityType = OUTWARD VelOutward = -1.00 -2.00 VelOutwardOther = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 0.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem FireStormFlare Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXLnzFlar2.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 1.00 1.00 Gravity = 0.00 Lifetime = 250.00 250.00 SystemLifetime = 4 Size = 10.00 10.00 StartSizeRate = 0.00 0.00 SizeRate = 40.00 40.00 SizeRateDamping = 0.70 0.70 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:255 G:197 B:168 25 Color3 = R:0 G:0 B:0 250 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 2.00 2.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.02 VelocityType = OUTWARD VelOutward = 0.00 0.00 VelOutwardOther = 0.00 0.00 VolumeType = LINE VolLineStart = X:0.00 Y:0.00 Z:8.00 VolLineEnd = X:0.00 Y:0.00 Z:8.00 IsHollow = No IsGroundAligned = Yes IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem FireStormBranch1 Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXexplo03.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -7.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.95 0.95 Gravity = 0.10 Lifetime = 50.00 50.00 SystemLifetime = 250 Size = 45.00 60.00 StartSizeRate = 0.00 0.00 SizeRate = -0.50 -0.85 SizeRateDamping = 0.99 0.99 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:255 G:183 B:111 20 Color3 = R:0 G:0 B:0 50 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = -1.00 -1.00 BurstDelay = 1.00 1.00 BurstCount = 2.00 3.00 InitialDelay = 25.00 60.00 DriftVelocity = X:0.08 Y:0.16 Z:0.01 VelocityType = ORTHO VelOrthoX = -0.50 -3.00 VelOrthoY = 0.00 0.00 VelOrthoZ = 0.00 0.00 VolumeType = LINE VolLineStart = X:35.00 Y:0.00 Z:0.00 VolLineEnd = X:90.00 Y:0.00 Z:0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem FireStormBranch2 Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXexplo03.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -7.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.95 0.95 Gravity = 0.10 Lifetime = 50.00 50.00 SystemLifetime = 250 Size = 45.00 60.00 StartSizeRate = 0.00 0.00 SizeRate = -0.50 -0.85 SizeRateDamping = 0.99 0.99 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:255 G:183 B:111 20 Color3 = R:0 G:0 B:0 50 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = -1.00 -1.00 BurstDelay = 1.00 1.00 BurstCount = 2.00 3.00 InitialDelay = 25.00 60.00 DriftVelocity = X:0.08 Y:0.16 Z:0.01 VelocityType = ORTHO VelOrthoX = 0.50 3.00 VelOrthoY = 0.00 0.00 VelOrthoZ = 0.00 0.00 VolumeType = LINE VolLineStart = X:35.00 Y:0.00 Z:0.00 VolLineEnd = X:90.00 Y:80.00 Z:0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem FireStormBranch3 Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXexplo03.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -7.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.95 0.95 Gravity = 0.10 Lifetime = 50.00 50.00 SystemLifetime = 250 Size = 45.00 60.00 StartSizeRate = 0.00 0.00 SizeRate = -0.50 -0.85 SizeRateDamping = 0.99 0.99 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:255 G:183 B:111 20 Color3 = R:0 G:0 B:0 50 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = -1.00 -1.00 BurstDelay = 1.00 1.00 BurstCount = 2.00 3.00 InitialDelay = 25.00 60.00 DriftVelocity = X:0.08 Y:0.16 Z:0.01 VelocityType = ORTHO VelOrthoX = 0.50 3.00 VelOrthoY = 0.00 0.00 VelOrthoZ = 0.00 0.00 VolumeType = LINE VolLineStart = X:-35.00 Y:-80.00 Z:0.00 VolLineEnd = X:-90.00 Y:0.00 Z:0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem _TestEffect1 Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ALPHA_TEST Type = PARTICLE ParticleName = EXCloud01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.25 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 0.50 0.50 VelocityDamping = 0.90 0.90 Gravity = 0.02 Lifetime = 100.00 100.00 SystemLifetime = 0 Size = 30.00 40.00 StartSizeRate = 0.00 0.00 SizeRate = 0.50 1.00 SizeRateDamping = 0.90 0.90 Alpha1 = 0.00 0.00 0 Alpha2 = 1.00 1.00 15 Alpha3 = 0.00 0.00 99 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 4.00 4.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.01 VelocityType = ORTHO VelOrthoX = 0.00 0.00 VelOrthoY = 0.00 0.00 VelOrthoZ = 0.00 3.00 VolumeType = CYLINDER VolCylinderRadius = 100.00 VolCylinderLength = 1.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = PingPong WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 3.130074 WindPingPongEndAngleMin = 3.140022 WindPingPongEndAngleMax = 6.280044 End ParticleSystem _TestEffect2 Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ALPHA_TEST Type = PARTICLE ParticleName = EXCloud01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.25 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 0.50 0.50 VelocityDamping = 0.90 0.90 Gravity = 0.03 Lifetime = 50.00 50.00 SystemLifetime = 0 Size = 30.00 40.00 StartSizeRate = 0.00 0.00 SizeRate = 0.50 1.00 SizeRateDamping = 0.90 0.90 Alpha1 = 0.00 0.00 0 Alpha2 = 1.00 1.00 15 Alpha3 = 0.00 0.00 49 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 4.00 4.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.01 VelocityType = ORTHO VelOrthoX = 0.00 0.00 VelOrthoY = 0.00 0.00 VelOrthoZ = 1.00 16.00 VolumeType = CYLINDER VolCylinderRadius = 100.00 VolCylinderLength = 1.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = PingPong WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.790000 WindPingPongEndAngleMin = 5.500000 WindPingPongEndAngleMax = 6.280000 End ParticleSystem _TestEffect3 Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXSmokNew1.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.25 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 0.50 0.50 VelocityDamping = 0.90 0.90 Gravity = 0.02 Lifetime = 100.00 100.00 SystemLifetime = 0 Size = 2.00 2.00 StartSizeRate = 0.00 0.00 SizeRate = 0.50 1.00 SizeRateDamping = 0.90 0.90 Alpha1 = 0.00 0.00 0 Alpha2 = 1.00 1.00 15 Alpha3 = 0.00 0.00 99 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.01 VelocityType = ORTHO VelOrthoX = 0.00 0.00 VelOrthoY = 0.00 0.00 VelOrthoZ = 0.00 3.00 VolumeType = POINT IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = PingPong WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.790000 WindPingPongEndAngleMin = 5.500000 WindPingPongEndAngleMax = 6.280000 End ParticleSystem _FireTest Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXexplo03.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -7.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.95 0.95 Gravity = 0.20 Lifetime = 50.00 50.00 SystemLifetime = 300 Size = 30.00 40.00 StartSizeRate = 0.00 0.00 SizeRate = -0.50 -0.85 SizeRateDamping = 0.99 0.99 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:255 G:183 B:111 20 Color3 = R:0 G:0 B:0 50 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = -1.00 -1.00 BurstDelay = 1.00 1.00 BurstCount = 10.00 14.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.08 Y:0.16 Z:0.01 VelocityType = OUTWARD VelOutward = -0.75 -2.00 VelOutwardOther = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 50.00 VolCylinderLength = 2.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = PingPong WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.261799 WindPingPongStartAngleMax = 0.872665 WindPingPongEndAngleMin = 5.759587 WindPingPongEndAngleMax = 6.108652 End ParticleSystem NapalmExplosion Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXexplo03.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -15.00 15.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.05 AngularDamping = 0.99 0.99 VelocityDamping = 0.30 0.40 Gravity = 1.00 PerParticleAttachedSystem = NapalmExplosionSmoke Lifetime = 100.00 100.00 SystemLifetime = 5 Size = 20.00 40.00 StartSizeRate = 0.00 0.00 SizeRate = 0.10 2.60 SizeRateDamping = 0.98 0.95 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:254 G:188 B:99 10 Color3 = R:0 G:0 B:0 100 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = -1.00 -1.00 BurstDelay = 0.00 0.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = SPHERICAL VelSpherical = 30.00 50.00 VolumeType = SPHERE VolSphereRadius = 6.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = Yes IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem NapalmExplosionArms Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXFireEmbr.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.00 0.00 VelocityDamping = 0.85 0.90 Gravity = 0.00 PerParticleAttachedSystem = NapalmExplosion Lifetime = 10.00 20.00 SystemLifetime = 2 Size = 1.00 1.00 StartSizeRate = 0.00 0.00 SizeRate = 0.00 0.00 SizeRateDamping = 1.00 1.00 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:128 B:64 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 1.00 2.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = OUTWARD VelOutward = 2.00 4.00 VelOutwardOther = 4.00 12.00 VolumeType = CYLINDER VolCylinderRadius = 0.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem FireStormMainRing Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXexplo03.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -7.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.95 0.95 Gravity = 0.05 PerParticleAttachedSystem = FireStormSmoke Lifetime = 40.00 40.00 SystemLifetime = 150 Size = 45.00 90.00 StartSizeRate = 0.00 0.00 SizeRate = -0.75 -1.00 SizeRateDamping = 0.99 0.99 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:255 G:206 B:157 30 Color3 = R:0 G:0 B:0 40 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = -3.00 -3.00 BurstDelay = 1.00 1.00 BurstCount = 3.00 5.00 InitialDelay = 30.00 30.00 DriftVelocity = X:0.00 Y:0.00 Z:0.01 VelocityType = OUTWARD VelOutward = 0.00 0.00 VelOutwardOther = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 70.00 VolCylinderLength = 2.00 IsHollow = No IsGroundAligned = Yes IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.069813 WindAngleChangeMax = 0.226893 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem NapalmExplosionSmoke Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXSmokNew1.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -0.50 0.50 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.02 0.02 AngularDamping = 0.90 0.95 VelocityDamping = 0.30 0.40 Gravity = 1.00 Lifetime = 75.00 75.00 SystemLifetime = 1 Size = 2.00 5.00 StartSizeRate = 0.00 0.00 SizeRate = 0.75 1.30 SizeRateDamping = 0.98 0.95 Alpha1 = 0.00 0.00 0 Alpha2 = 0.75 0.75 20 Alpha3 = 0.00 0.00 75 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:255 G:128 B:0 10 Color3 = R:192 G:192 B:192 75 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = -1.00 -1.00 BurstDelay = 1.00 1.00 BurstCount = 1.00 1.00 InitialDelay = 10.00 10.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = SPHERICAL VelSpherical = 15.00 25.00 VolumeType = SPHERE VolSphereRadius = 3.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem NapalmFire Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXexplo03.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -7.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.95 0.95 Gravity = 0.20 Lifetime = 15.00 15.00 SystemLifetime = 100 Size = 20.00 30.00 StartSizeRate = 0.00 0.00 SizeRate = -0.50 -0.85 SizeRateDamping = 0.99 0.99 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:255 G:183 B:111 7 Color3 = R:0 G:0 B:0 15 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = -1.00 -1.00 BurstDelay = 1.00 1.00 BurstCount = 2.00 3.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.08 Y:0.16 Z:0.01 VelocityType = OUTWARD VelOutward = -0.75 -0.20 VelOutwardOther = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 10.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.069813 WindAngleChangeMax = 0.226893 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem FireStormSmoke Priority = CRITICAL IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXSmokNew1.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -0.50 0.50 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.02 0.02 AngularDamping = 0.90 0.95 VelocityDamping = 0.30 0.40 Gravity = 1.00 Lifetime = 50.00 50.00 SystemLifetime = 0 Size = 12.00 18.00 StartSizeRate = 0.00 0.00 SizeRate = 1.00 1.50 SizeRateDamping = 0.98 0.95 Alpha1 = 0.05 0.05 0 Alpha2 = 0.05 0.05 15 Alpha3 = 0.15 0.15 30 Alpha4 = 0.00 0.00 50 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:255 G:128 B:0 10 Color3 = R:192 G:192 B:192 75 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = -1.00 -1.00 BurstDelay = 60.00 600.00 BurstCount = 0.00 2.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:1.00 VelocityType = CYLINDRICAL VelCylindricalRadial = 5.00 15.00 VelCylindricalNormal = 5.00 15.00 VolumeType = CYLINDER VolCylinderRadius = 50.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem BuildUpSparksFlame Priority = BUILDUP IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXfthrower01.tga AngleX = -1.00 -1.00 AngleY = -1.00 -1.00 AngleZ = 1.00 1.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -1.00 1.00 AngularDamping = 0.00 0.00 VelocityDamping = 0.40 0.80 Gravity = 0.00 Lifetime = 4.00 5.00 SystemLifetime = 60 Size = 1.00 1.50 StartSizeRate = 0.00 0.00 SizeRate = -0.01 -0.04 SizeRateDamping = 1.00 1.00 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:230 0 Color2 = R:255 G:255 B:255 2 Color3 = R:250 G:184 B:95 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 1.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = SPHERICAL VelSpherical = 0.00 0.00 VolumeType = SPHERE VolSphereRadius = 0.20 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem LandingZoneSmoke Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXRedSmokePuff.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -2.00 2.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.05 0.05 AngularDamping = 0.80 1.01 VelocityDamping = 0.85 0.90 Gravity = 0.04 Lifetime = 50.00 70.00 SystemLifetime = 0 Size = 0.50 0.50 StartSizeRate = 0.00 0.00 SizeRate = 0.30 0.40 SizeRateDamping = 0.85 0.95 Alpha1 = 0.01 0.01 0 Alpha2 = 0.05 0.10 1 Alpha3 = 0.20 0.25 20 Alpha4 = 0.20 0.30 30 Alpha5 = 0.10 0.20 40 Alpha6 = 0.05 0.10 50 Alpha7 = 0.01 0.01 60 Alpha8 = 0.00 0.01 70 Color1 = R:0 G:0 B:0 0 Color2 = R:197 G:24 B:85 2 Color3 = R:212 G:37 B:116 40 Color4 = R:236 G:174 B:168 50 Color5 = R:234 G:203 B:200 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 3.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:-0.04 Y:0.10 Z:0.04 VelocityType = OUTWARD VelOutward = 0.10 0.10 VelOutwardOther = 0.00 0.00 VolumeType = SPHERE VolSphereRadius = 0.20 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem BattleshipMuzzleFlashFlame Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXexplo03.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.00 0.00 VelocityDamping = 0.50 0.90 Gravity = 0.00 Lifetime = 25.00 25.00 SystemLifetime = 10 Size = 1.00 1.00 StartSizeRate = 0.00 0.00 SizeRate = 2.00 4.00 SizeRateDamping = 0.93 0.95 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:254 G:198 B:65 0 Color2 = R:0 G:0 B:0 25 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 99999.00 99999.00 BurstCount = 30.00 30.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = 5.00 10.00 VelOrthoY = 0.00 0.00 VelOrthoZ = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 1.00 VolCylinderLength = 0.00 IsHollow = Yes IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem BattleshipMuzzleFlashSmoke Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXSmokNew2.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.50 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.80 0.85 Gravity = 0.01 Lifetime = 50.00 50.00 SystemLifetime = 10 Size = 1.00 1.00 StartSizeRate = 0.00 0.00 SizeRate = 2.00 5.00 SizeRateDamping = 0.90 0.93 Alpha1 = 0.60 0.80 0 Alpha2 = 0.00 0.00 50 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:183 G:183 B:183 0 Color2 = R:36 G:36 B:36 50 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 99999.00 99999.00 BurstCount = 5.00 10.00 InitialDelay = 0.00 0.00 DriftVelocity = X:-0.20 Y:-0.20 Z:-0.10 VelocityType = ORTHO VelOrthoX = 3.00 5.00 VelOrthoY = -2.00 2.00 VelOrthoZ = -1.00 -2.00 VolumeType = CYLINDER VolCylinderRadius = 1.00 VolCylinderLength = 0.00 IsHollow = Yes IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem SmolderingFlameCoreLarge Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXfthrower02.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.20 0.20 AngularDamping = 0.50 1.00 VelocityDamping = 0.80 0.95 Gravity = 0.07 Lifetime = 5.00 6.00 SystemLifetime = 0 Size = 5.00 7.00 StartSizeRate = 0.00 0.00 SizeRate = 0.40 0.40 SizeRateDamping = 0.20 0.20 Alpha1 = 0.01 0.01 0 Alpha2 = 1.00 1.00 1 Alpha3 = 0.30 0.30 3 Alpha4 = 0.20 0.20 5 Alpha5 = 0.10 0.10 6 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:255 G:255 B:255 1 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 1.00 1.00 InitialDelay = 2.00 3.00 DriftVelocity = X:-0.10 Y:0.10 Z:0.20 VelocityType = OUTWARD VelOutward = 0.00 0.00 VelOutwardOther = 0.00 0.00 VolumeType = SPHERE VolSphereRadius = 0.40 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem SmolderingFireLarge Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXSmolderingFire.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 1.00 5.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.20 0.20 AngularDamping = 0.80 0.90 VelocityDamping = 0.90 0.99 Gravity = 0.05 Lifetime = 10.00 12.00 SystemLifetime = 0 Size = 6.00 6.00 StartSizeRate = 0.00 0.00 SizeRate = 0.20 0.30 SizeRateDamping = 0.00 0.00 Alpha1 = 0.00 0.00 0 Alpha2 = 1.00 1.00 1 Alpha3 = 0.50 0.50 3 Alpha4 = 0.50 0.50 5 Alpha5 = 0.20 0.30 8 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 1 Color2 = R:255 G:255 B:255 2 Color3 = R:255 G:255 B:255 6 Color4 = R:255 G:255 B:255 20 Color5 = R:255 G:255 B:255 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 2.00 BurstCount = 1.00 2.00 InitialDelay = 0.00 0.00 DriftVelocity = X:-0.10 Y:0.15 Z:0.15 VelocityType = OUTWARD VelOutward = 0.08 0.10 VelOutwardOther = 0.00 0.00 VolumeType = SPHERE VolSphereRadius = 0.10 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem SmolderingSmokeLarge Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXSmokePuff.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -2.00 2.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.05 0.05 AngularDamping = 0.80 1.01 VelocityDamping = 0.85 0.90 Gravity = 0.05 Lifetime = 80.00 90.00 SystemLifetime = 0 Size = 4.00 4.00 StartSizeRate = 0.00 0.00 SizeRate = 0.50 0.60 SizeRateDamping = 0.85 0.95 Alpha1 = 0.01 0.01 0 Alpha2 = 0.05 0.10 1 Alpha3 = 0.20 0.25 20 Alpha4 = 0.20 0.30 30 Alpha5 = 0.10 0.20 40 Alpha6 = 0.05 0.10 50 Alpha7 = 0.01 0.01 60 Alpha8 = 0.00 0.01 70 Color1 = R:0 G:0 B:0 0 Color2 = R:103 G:103 B:103 2 Color3 = R:148 G:148 B:148 40 Color4 = R:255 G:255 B:255 50 Color5 = R:255 G:255 B:255 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 3.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:-0.05 Y:0.10 Z:0.05 VelocityType = OUTWARD VelOutward = 0.10 0.10 VelOutwardOther = 0.00 0.00 VolumeType = SPHERE VolSphereRadius = 0.20 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem SmolderingFlameCoreHuge Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXfthrower02.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.20 0.20 AngularDamping = 0.50 1.00 VelocityDamping = 0.80 0.95 Gravity = 0.07 Lifetime = 5.00 6.00 SystemLifetime = 0 Size = 7.00 9.00 StartSizeRate = 0.00 0.00 SizeRate = 0.40 0.40 SizeRateDamping = 0.20 0.20 Alpha1 = 0.01 0.01 0 Alpha2 = 1.00 1.00 1 Alpha3 = 0.30 0.30 3 Alpha4 = 0.20 0.20 5 Alpha5 = 0.10 0.10 6 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:255 G:255 B:255 1 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 1.00 1.00 InitialDelay = 2.00 3.00 DriftVelocity = X:-0.10 Y:0.10 Z:0.20 VelocityType = OUTWARD VelOutward = 0.00 0.00 VelOutwardOther = 0.00 0.00 VolumeType = SPHERE VolSphereRadius = 0.40 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem SmolderingFireHuge Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXSmolderingFire.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 1.00 5.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.20 0.20 AngularDamping = 0.80 0.90 VelocityDamping = 0.90 0.99 Gravity = 0.05 Lifetime = 10.00 12.00 SystemLifetime = 0 Size = 8.00 8.00 StartSizeRate = 0.00 0.00 SizeRate = 0.20 0.30 SizeRateDamping = 0.00 0.00 Alpha1 = 0.00 0.00 0 Alpha2 = 1.00 1.00 1 Alpha3 = 0.50 0.50 3 Alpha4 = 0.50 0.50 5 Alpha5 = 0.20 0.30 8 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 1 Color2 = R:255 G:255 B:255 2 Color3 = R:255 G:255 B:255 6 Color4 = R:255 G:255 B:255 20 Color5 = R:255 G:255 B:255 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 2.00 BurstCount = 1.00 2.00 InitialDelay = 0.00 0.00 DriftVelocity = X:-0.10 Y:0.15 Z:0.15 VelocityType = OUTWARD VelOutward = 0.08 0.10 VelOutwardOther = 0.00 0.00 VolumeType = SPHERE VolSphereRadius = 0.10 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem SmolderingSmokeHuge Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXSmokePuff.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -2.00 2.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.05 0.05 AngularDamping = 0.80 1.01 VelocityDamping = 0.85 0.90 Gravity = 0.05 Lifetime = 80.00 90.00 SystemLifetime = 0 Size = 6.00 8.00 StartSizeRate = 0.00 0.00 SizeRate = 0.50 0.60 SizeRateDamping = 0.85 0.95 Alpha1 = 0.01 0.01 0 Alpha2 = 0.05 0.10 1 Alpha3 = 0.20 0.25 20 Alpha4 = 0.20 0.30 30 Alpha5 = 0.10 0.20 40 Alpha6 = 0.05 0.10 50 Alpha7 = 0.01 0.01 60 Alpha8 = 0.00 0.01 70 Color1 = R:0 G:0 B:0 0 Color2 = R:103 G:103 B:103 2 Color3 = R:148 G:148 B:148 40 Color4 = R:255 G:255 B:255 50 Color5 = R:255 G:255 B:255 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 3.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:-0.05 Y:0.15 Z:0.03 VelocityType = OUTWARD VelOutward = 0.10 0.10 VelOutwardOther = 0.00 0.00 VolumeType = SPHERE VolSphereRadius = 0.20 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem MortarDebris Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXDrtExp01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -15.00 15.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.05 AngularDamping = 0.99 0.99 VelocityDamping = 1.00 1.00 Gravity = -0.15 Lifetime = 100.00 100.00 SystemLifetime = 1 Size = 1.00 1.50 StartSizeRate = 0.00 0.00 SizeRate = 0.70 3.00 SizeRateDamping = 0.98 0.95 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 150 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:249 G:220 B:132 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = -1.00 -1.00 BurstDelay = 0.00 0.00 BurstCount = 25.00 25.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = CYLINDRICAL VelCylindricalRadial = 0.25 1.00 VelCylindricalNormal = 0.50 5.00 VolumeType = CYLINDER VolCylinderRadius = 0.50 VolCylinderLength = 2.50 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem MortarDust Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXSmokePuff.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -0.10 0.10 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.05 AngularDamping = 0.99 0.99 VelocityDamping = 0.99 0.95 Gravity = 0.00 Lifetime = 150.00 150.00 SystemLifetime = 50 Size = 4.00 8.00 StartSizeRate = 0.00 0.00 SizeRate = 0.20 1.00 SizeRateDamping = 0.95 0.95 Alpha1 = 0.00 0.00 0 Alpha2 = 0.50 0.50 10 Alpha3 = 0.00 0.00 150 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:241 B:213 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.20 Y:0.20 Z:0.20 VelocityType = CYLINDRICAL VelCylindricalRadial = 0.25 0.75 VelCylindricalNormal = 0.10 0.30 VolumeType = CYLINDER VolCylinderRadius = 0.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem BattleshipMuzzleFlashWave Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXShockWav.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -20.00 20.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.00 0.00 VelocityDamping = 0.20 0.20 Gravity = 0.00 Lifetime = 100.00 100.00 SystemLifetime = 6 Size = 1.00 5.00 StartSizeRate = 0.00 0.00 SizeRate = 1.00 5.00 SizeRateDamping = 0.90 0.85 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:106 G:106 B:106 0 Color2 = R:0 G:0 B:0 100 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 3.00 3.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = OUTWARD VelOutward = 0.00 0.00 VelOutwardOther = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 5.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = Yes IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem ToxinPuddleLarge Priority = AREA_EFFECT IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXPuddle.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -5.00 5.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 0.20 0.20 Gravity = 0.00 Lifetime = 100.00 100.00 SystemLifetime = 3 Size = 5.00 5.00 StartSizeRate = 0.00 0.00 SizeRate = 3.00 3.00 SizeRateDamping = 0.90 0.85 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 100 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:15 G:255 B:15 50 Color3 = R:0 G:0 B:0 100 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 5.00 5.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.01 VelocityType = ORTHO VelOrthoX = 0.00 0.00 VelOrthoY = 0.00 0.00 VelOrthoZ = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 70.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = Yes IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem AnthraxPuddleLarge Priority = AREA_EFFECT IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXPuddle.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -5.00 5.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 0.20 0.20 Gravity = 0.00 Lifetime = 100.00 100.00 SystemLifetime = 1 Size = 50.00 5.00 StartSizeRate = 0.00 0.00 SizeRate = 3.00 3.00 SizeRateDamping = 0.90 0.85 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 100 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:21 G:109 B:255 50 Color3 = R:0 G:0 B:0 100 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 15.00 15.00 BurstCount = 5.00 5.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.01 VelocityType = ORTHO VelOrthoX = 0.00 0.00 VelOrthoY = 0.00 0.00 VelOrthoZ = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 70.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = Yes IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem WaterWake Priority = SCORCHMARK IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXWater01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 1.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.05 0.05 AngularDamping = 0.99 1.00 VelocityDamping = 1.00 1.00 Gravity = -0.10 Lifetime = 15.00 15.00 SystemLifetime = 0 Size = 4.00 7.00 StartSizeRate = 0.00 0.00 SizeRate = 1.00 1.00 SizeRateDamping = 1.00 1.00 Alpha1 = 0.00 0.00 0 Alpha2 = 1.00 1.00 5 Alpha3 = 0.00 0.00 15 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 2.00 2.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = 0.00 0.00 VelOrthoY = 0.00 0.00 VelOrthoZ = 0.00 1.50 VolumeType = CYLINDER VolCylinderRadius = 4.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem DemoTrapDebris Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ALPHA_TEST Type = PARTICLE ParticleName = EXDrtExp01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 9.00 9.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.20 0.30 AngularDamping = 1.00 1.00 VelocityDamping = 1.00 1.00 Gravity = -0.50 Lifetime = 25.00 25.00 SystemLifetime = 1 Size = 0.50 10.00 StartSizeRate = 0.00 0.00 SizeRate = 1.00 1.00 SizeRateDamping = 0.90 0.90 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:255 G:255 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 30.00 50.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = -1.40 1.40 VelOrthoY = -1.40 1.40 VelOrthoZ = 2.00 6.00 VolumeType = POINT IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem DemoTrapshock Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXShockWav.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -3.00 3.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.02 0.02 AngularDamping = 0.99 1.00 VelocityDamping = 1.00 1.00 Gravity = 0.00 Lifetime = 20.00 20.00 SystemLifetime = 1 Size = 1.00 2.50 StartSizeRate = 0.00 0.00 SizeRate = 10.00 30.00 SizeRateDamping = 0.70 0.70 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:72 G:132 B:248 0 Color2 = R:255 G:255 B:0 10 Color3 = R:0 G:0 B:0 15 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.50 1.00 BurstCount = 1.00 2.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = 0.00 0.00 VelOrthoY = 0.00 0.00 VelOrthoZ = 0.00 0.00 VolumeType = LINE VolLineStart = X:0.00 Y:0.00 Z:8.00 VolLineEnd = X:0.00 Y:0.00 Z:8.00 IsHollow = No IsGroundAligned = Yes IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem DemoTrapExplosion Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXexplo01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 9.00 9.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.20 0.30 AngularDamping = 1.00 1.00 VelocityDamping = 0.80 1.00 Gravity = -0.50 Lifetime = 10.00 15.00 SystemLifetime = 1 Size = 0.50 10.00 StartSizeRate = 0.00 0.00 SizeRate = 1.00 1.00 SizeRateDamping = 0.90 0.90 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:255 G:0 B:0 10 Color3 = R:0 G:0 B:0 15 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 30.00 50.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = CYLINDRICAL VelCylindricalRadial = -10.00 20.00 VelCylindricalNormal = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 20.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem DemoTrapshrap Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ALPHA_TEST Type = PARTICLE ParticleName = EXGenBit02.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 9.00 9.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.20 0.30 AngularDamping = 1.00 1.00 VelocityDamping = 0.90 1.00 Gravity = -0.20 Lifetime = 10.00 15.00 SystemLifetime = 1 Size = 0.50 2.00 StartSizeRate = 0.00 0.00 SizeRate = 1.00 1.00 SizeRateDamping = 0.90 0.90 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:255 G:255 B:255 10 Color3 = R:0 G:0 B:0 15 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 30.00 50.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = CYLINDRICAL VelCylindricalRadial = 0.00 20.00 VelCylindricalNormal = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 10.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem AmphibMist Priority = DUST_TRAIL IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXCloud02.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 1.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.05 0.05 AngularDamping = 0.96 0.99 VelocityDamping = 0.95 0.97 Gravity = 0.00 Lifetime = 200.00 200.00 SystemLifetime = 0 Size = 10.00 15.00 StartSizeRate = 0.00 0.00 SizeRate = 0.30 1.00 SizeRateDamping = 1.00 0.98 Alpha1 = 0.00 0.00 0 Alpha2 = 0.25 0.25 15 Alpha3 = 0.00 0.00 140 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.20 -0.20 BurstDelay = 6.00 6.00 BurstCount = 1.00 1.00 InitialDelay = 20.00 20.00 DriftVelocity = X:0.00 Y:-0.10 Z:0.00 VelocityType = ORTHO VelOrthoX = -3.00 -2.00 VelOrthoY = -1.00 1.00 VelOrthoZ = 0.00 0.00 VolumeType = POINT IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem AmphibWave Priority = CRITICAL IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXWave01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -1.00 1.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 0.20 0.20 Gravity = 0.00 Lifetime = 100.00 100.00 SystemLifetime = 0 Size = 2.00 3.00 StartSizeRate = 0.00 0.00 SizeRate = 0.80 1.50 SizeRateDamping = 0.99 0.99 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 100 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 5.00 5.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = 0.00 0.00 VelOrthoY = 0.00 0.00 VelOrthoZ = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 0.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = Yes IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem AmphibDirt Priority = DUST_TRAIL IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXCloud02.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 1.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.05 0.05 AngularDamping = 0.96 0.99 VelocityDamping = 0.90 0.95 Gravity = 0.02 Lifetime = 140.00 140.00 SystemLifetime = 0 Size = 15.00 22.00 StartSizeRate = 0.00 0.00 SizeRate = 4.00 8.00 SizeRateDamping = 0.80 0.88 Alpha1 = 0.00 0.00 0 Alpha2 = 0.60 0.60 5 Alpha3 = 0.00 0.00 140 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:162 G:139 B:108 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 3.00 5.00 BurstCount = 1.00 1.00 InitialDelay = 1.00 1.00 DriftVelocity = X:0.00 Y:-0.20 Z:0.03 VelocityType = OUTWARD VelOutward = -2.00 -2.00 VelOutwardOther = 0.50 0.50 VolumeType = POINT IsHollow = Yes IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem AmphibWaveRest Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXShockWav.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -20.00 20.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.00 0.00 VelocityDamping = 0.20 0.20 Gravity = 0.00 Lifetime = 200.00 200.00 SystemLifetime = 0 Size = 4.00 8.00 StartSizeRate = 0.00 0.00 SizeRate = 0.25 0.50 SizeRateDamping = 0.99 0.99 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:255 G:255 B:255 2 Color3 = R:0 G:0 B:0 200 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 10.00 10.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = OUTWARD VelOutward = 0.00 0.00 VelOutwardOther = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 0.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = Yes IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem AmphibMistSide Priority = DUST_TRAIL IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXWater05.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 1.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.05 0.05 AngularDamping = 0.96 0.99 VelocityDamping = 0.95 0.97 Gravity = -0.10 Lifetime = 200.00 200.00 SystemLifetime = 0 Size = 10.00 15.00 StartSizeRate = 0.00 0.00 SizeRate = 0.30 1.00 SizeRateDamping = 1.00 0.98 Alpha1 = 0.00 0.00 0 Alpha2 = 0.50 0.50 5 Alpha3 = 0.00 0.00 30 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 1.00 1.00 InitialDelay = 20.00 20.00 DriftVelocity = X:0.00 Y:-0.10 Z:0.00 VelocityType = ORTHO VelOrthoX = 0.00 -2.00 VelOrthoY = -3.00 3.00 VelOrthoZ = 1.00 2.00 VolumeType = POINT IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem AmphibDirtRest Priority = CRITICAL IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXCloud02.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -20.00 20.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.00 0.00 VelocityDamping = 0.20 0.20 Gravity = 0.00 Lifetime = 200.00 200.00 SystemLifetime = 0 Size = 4.00 8.00 StartSizeRate = 0.00 0.00 SizeRate = 1.00 3.00 SizeRateDamping = 0.95 0.90 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 100 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:130 G:132 B:97 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 15.00 15.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = OUTWARD VelOutward = 0.00 0.00 VelOutwardOther = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 0.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = Yes IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem CleanupTrail01 Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXFuzzyDot.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -5.00 5.00 AngularRateX = 0.00 20.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 10.00 1.00 VelocityDamping = 0.80 0.90 Gravity = -0.10 Lifetime = 10.00 10.00 SystemLifetime = 20 Size = 1.00 2.00 StartSizeRate = 0.00 0.00 SizeRate = 1.00 1.00 SizeRateDamping = 0.90 0.95 Alpha1 = 0.00 0.00 0 Alpha2 = 1.00 1.00 5 Alpha3 = 0.00 0.00 20 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:64 G:0 B:255 50 Color2 = R:0 G:0 B:0 10 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 1.00 0.00 BurstDelay = 0.00 1.00 BurstCount = 2.00 2.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = 0.00 8.00 VelOrthoY = 0.00 0.00 VelOrthoZ = 10.00 0.00 VolumeType = POINT IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem CleanupTarget Priority = UNIT_DAMAGE_FX IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXWater05.tga AngleX = -7.00 7.00 AngleY = -7.00 7.00 AngleZ = -7.00 7.00 AngularRateX = 0.00 1.00 AngularRateY = 0.00 1.00 AngularRateZ = 0.00 1.00 AngularDamping = 0.00 0.00 VelocityDamping = 0.80 0.90 Gravity = -0.10 Lifetime = 25.00 25.00 SystemLifetime = 1 Size = 1.00 2.00 StartSizeRate = 0.00 0.00 SizeRate = 1.00 3.00 SizeRateDamping = 0.90 0.95 Alpha1 = 0.00 0.00 1 Alpha2 = 1.00 1.00 5 Alpha3 = 0.00 0.00 25 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:64 G:0 B:255 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 1.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = -1.50 3.00 VelOrthoY = 0.00 0.00 VelOrthoZ = 1.00 1.00 VolumeType = POINT IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem CleanupPuddle Priority = AREA_EFFECT IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXPuddle.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -5.00 5.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 0.20 0.20 Gravity = 0.00 Lifetime = 30.00 30.00 SystemLifetime = 1 Size = 2.00 5.00 StartSizeRate = 0.00 0.00 SizeRate = 1.00 3.00 SizeRateDamping = 0.90 0.85 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 100 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:64 G:0 B:255 0 Color2 = R:0 G:0 B:0 30 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 5.00 5.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.01 VelocityType = ORTHO VelOrthoX = 0.00 0.00 VelOrthoY = 0.00 0.00 VelOrthoZ = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 5.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = Yes IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem ToxinTrail01 Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXFuzzyDot.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -5.00 5.00 AngularRateX = 0.00 20.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 10.00 1.00 VelocityDamping = 0.80 0.90 Gravity = -0.10 Lifetime = 10.00 10.00 SystemLifetime = 20 Size = 1.00 2.00 StartSizeRate = 0.00 0.00 SizeRate = -1.00 1.00 SizeRateDamping = 0.90 0.95 Alpha1 = 0.00 0.00 0 Alpha2 = 1.00 1.00 5 Alpha3 = 0.00 0.00 20 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:255 B:0 0 Color2 = R:0 G:0 B:0 10 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 1.00 0.00 BurstDelay = 0.00 1.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = 0.00 8.00 VelOrthoY = 0.00 0.00 VelOrthoZ = 1.00 0.00 VolumeType = POINT IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem ToxinTarget Priority = UNIT_DAMAGE_FX IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXWater05.tga AngleX = -7.00 7.00 AngleY = -7.00 7.00 AngleZ = -7.00 7.00 AngularRateX = 0.00 1.00 AngularRateY = 0.00 1.00 AngularRateZ = 0.00 1.00 AngularDamping = 0.00 0.00 VelocityDamping = 0.80 0.90 Gravity = -0.10 Lifetime = 25.00 25.00 SystemLifetime = 1 Size = 1.00 2.00 StartSizeRate = 0.00 0.00 SizeRate = 1.00 3.00 SizeRateDamping = 0.90 0.95 Alpha1 = 0.00 0.00 1 Alpha2 = 1.00 1.00 5 Alpha3 = 0.00 0.00 25 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:255 B:0 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 1.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = -1.50 3.00 VelOrthoY = 0.00 0.00 VelOrthoZ = 1.00 1.00 VolumeType = POINT IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem ToxinPuddle Priority = AREA_EFFECT IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXPuddle.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -5.00 5.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 0.20 0.20 Gravity = 0.00 Lifetime = 100.00 100.00 SystemLifetime = 1 Size = 5.00 5.00 StartSizeRate = 0.00 0.00 SizeRate = 3.00 3.00 SizeRateDamping = 0.90 0.85 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 100 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:4 G:255 B:4 50 Color3 = R:0 G:0 B:0 100 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 5.00 5.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.01 VelocityType = ORTHO VelOrthoX = 0.00 0.00 VelOrthoY = 0.00 0.00 VelOrthoZ = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 5.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = Yes IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem AnthraxPuddle Priority = AREA_EFFECT IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXPuddle.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -5.00 5.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 0.20 0.20 Gravity = 0.00 Lifetime = 100.00 100.00 SystemLifetime = 1 Size = 2.00 5.00 StartSizeRate = 0.00 0.00 SizeRate = 1.00 3.00 SizeRateDamping = 0.90 0.85 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 100 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:27 G:112 B:254 50 Color3 = R:0 G:0 B:0 100 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.01 VelocityType = ORTHO VelOrthoX = 0.00 0.00 VelOrthoY = 0.00 0.00 VelOrthoZ = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 5.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = Yes IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem ToxinPuddleContinuous Priority = AREA_EFFECT IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXPuddle.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -5.00 5.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 0.20 0.20 Gravity = 0.00 Lifetime = 100.00 100.00 SystemLifetime = 0 Size = 5.00 5.00 StartSizeRate = 0.00 0.00 SizeRate = 3.00 3.00 SizeRateDamping = 0.90 0.85 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 100 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:17 G:255 B:17 30 Color3 = R:0 G:0 B:0 100 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 10.00 10.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.01 VelocityType = ORTHO VelOrthoX = 0.00 0.00 VelOrthoY = 0.00 0.00 VelOrthoZ = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 55.00 VolCylinderLength = 3.00 IsHollow = No IsGroundAligned = Yes IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem AnthraxPuddleContinuous Priority = AREA_EFFECT IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXPuddle.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -5.00 5.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 0.20 0.20 Gravity = 0.00 Lifetime = 100.00 100.00 SystemLifetime = 0 Size = 5.00 5.00 StartSizeRate = 0.00 0.00 SizeRate = 3.00 3.00 SizeRateDamping = 0.90 0.85 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 100 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:21 G:86 B:255 50 Color3 = R:0 G:0 B:0 100 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 10.00 10.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.01 VelocityType = ORTHO VelOrthoX = 0.00 0.00 VelOrthoY = 0.00 0.00 VelOrthoZ = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 55.00 VolCylinderLength = 3.00 IsHollow = No IsGroundAligned = Yes IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem AnthraxTarget Priority = UNIT_DAMAGE_FX IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXWater05.tga AngleX = -7.00 7.00 AngleY = -7.00 7.00 AngleZ = -7.00 7.00 AngularRateX = 0.00 1.00 AngularRateY = 0.00 1.00 AngularRateZ = 0.00 1.00 AngularDamping = 0.00 0.00 VelocityDamping = 0.80 0.90 Gravity = -0.10 Lifetime = 25.00 25.00 SystemLifetime = 1 Size = 1.00 2.00 StartSizeRate = 0.00 0.00 SizeRate = 1.00 3.00 SizeRateDamping = 0.90 0.95 Alpha1 = 0.00 0.00 1 Alpha2 = 1.00 1.00 5 Alpha3 = 0.00 0.00 25 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:26 G:0 B:255 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 1.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = -1.50 3.00 VelOrthoY = 0.00 0.00 VelOrthoZ = 1.00 1.00 VolumeType = POINT IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem AnthraxTrail01 Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXFuzzyDot.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -5.00 5.00 AngularRateX = 0.00 20.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 10.00 1.00 VelocityDamping = 0.80 0.90 Gravity = -0.10 Lifetime = 10.00 10.00 SystemLifetime = 20 Size = 1.00 2.00 StartSizeRate = 0.00 0.00 SizeRate = -1.00 1.00 SizeRateDamping = 0.90 0.95 Alpha1 = 0.00 0.00 0 Alpha2 = 1.00 1.00 5 Alpha3 = 0.00 0.00 20 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:26 G:0 B:255 0 Color2 = R:0 G:0 B:0 10 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 1.00 0.00 BurstDelay = 0.00 1.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = 0.00 8.00 VelOrthoY = 0.00 0.00 VelOrthoZ = 1.00 0.00 VolumeType = POINT IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem CarpetBombExplosion Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXFireEmbr.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.00 0.00 VelocityDamping = 0.85 0.90 Gravity = 0.00 PerParticleAttachedSystem = NapalmExplosion Lifetime = 15.00 15.00 SystemLifetime = 1 Size = 2.00 2.00 StartSizeRate = 0.00 0.00 SizeRate = 2.00 2.00 SizeRateDamping = 1.00 1.00 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:128 B:64 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.75 VelocityType = SPHERICAL VelSpherical = 0.00 0.00 VolumeType = SPHERE VolSphereRadius = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = Yes IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.515241 WindPingPongEndAngleMax = 6.283185 End ParticleSystem CarpetBombWave Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXShockWav.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -20.00 20.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.00 0.00 VelocityDamping = 0.20 0.20 Gravity = 0.00 Lifetime = 10.00 10.00 SystemLifetime = 1 Size = 1.00 1.00 StartSizeRate = 0.00 0.00 SizeRate = 4.00 8.00 SizeRateDamping = 0.99 0.99 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:255 G:255 B:255 2 Color3 = R:0 G:0 B:0 50 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 2.00 2.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.40 VelocityType = OUTWARD VelOutward = 0.00 0.00 VelOutwardOther = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 0.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = Yes IsEmitAboveGroundOnly = Yes IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem CarpetBombExplosionPuff Priority = CRITICAL IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXSmokePuf07.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.70 0.70 Gravity = 0.00 Lifetime = 100.00 100.00 SystemLifetime = 200 Size = 12.00 12.00 StartSizeRate = 1.00 1.00 SizeRate = 6.00 6.00 SizeRateDamping = 0.60 0.60 Alpha1 = 0.50 0.50 0 Alpha2 = -2.00 0.00 100 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:230 G:186 B:128 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 99999.00 99999.00 BurstCount = 30.00 30.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.04 Y:0.08 Z:0.00 VelocityType = OUTWARD VelOutward = 7.00 7.00 VelOutwardOther = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 3.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = Yes IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem FlashBangNormal Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXLnzFlar3.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 1.00 1.00 Gravity = 0.00 Lifetime = 30.00 30.00 SystemLifetime = 1 Size = 5.00 5.00 StartSizeRate = 0.00 0.00 SizeRate = 30.00 30.00 SizeRateDamping = 0.60 0.60 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:255 G:255 B:255 2 Color3 = R:0 G:0 B:0 30 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.20 VelocityType = OUTWARD VelOutward = 0.00 0.00 VelOutwardOther = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 0.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem FlashBangNormalSpark Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXLnzFlar3.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.00 0.00 VelocityDamping = 0.85 0.85 Gravity = -0.10 Lifetime = 50.00 50.00 SystemLifetime = 5 Size = 0.50 1.00 StartSizeRate = 0.00 0.00 SizeRate = 0.50 1.00 SizeRateDamping = 0.80 0.85 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:0 G:0 B:0 50 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 1.00 2.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = CYLINDRICAL VelCylindricalRadial = 0.00 3.00 VelCylindricalNormal = 3.00 5.00 VolumeType = POINT IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem MolotovGlassShatter Priority = CRITICAL IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXDrtExp01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 2.00 4.00 AngularRateY = 1.50 3.00 AngularRateZ = 1.00 3.50 AngularDamping = 0.00 0.00 VelocityDamping = 0.85 0.85 Gravity = -0.10 Lifetime = 15.00 15.00 SystemLifetime = 1 Size = 3.00 6.00 StartSizeRate = 0.00 0.00 SizeRate = 3.00 6.00 SizeRateDamping = 0.80 0.85 Alpha1 = 0.50 0.50 0 Alpha2 = 0.00 0.00 15 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 3.00 6.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = CYLINDRICAL VelCylindricalRadial = 1.00 2.00 VelCylindricalNormal = 2.00 3.00 VolumeType = POINT IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem NukeGLABlastWave Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXShockWav.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -20.00 20.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.00 0.00 VelocityDamping = 0.20 0.20 Gravity = 0.00 Lifetime = 25.00 25.00 SystemLifetime = 6 Size = 10.00 10.00 StartSizeRate = 0.00 0.00 SizeRate = 3.00 8.00 SizeRateDamping = 0.99 0.99 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:255 G:128 B:64 5 Color3 = R:0 G:0 B:0 20 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 3.00 3.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.40 VelocityType = OUTWARD VelOutward = 0.00 0.00 VelOutwardOther = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 0.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = Yes IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem NukeGLAMushroomCloudRing Priority = CRITICAL IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXCloud01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -0.20 0.20 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.05 0.05 AngularDamping = 1.00 1.00 VelocityDamping = 0.90 0.90 Gravity = 0.00 Lifetime = 600.00 600.00 SystemLifetime = 10 Size = 1.00 2.00 StartSizeRate = 0.00 0.00 SizeRate = 30.00 30.00 SizeRateDamping = 0.65 0.70 Alpha1 = 0.00 0.00 0 Alpha2 = 0.50 0.50 50 Alpha3 = 0.00 0.00 600 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:166 0 Color2 = R:255 G:173 B:91 300 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 5.00 5.00 BurstCount = 20.00 20.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.25 VelocityType = CYLINDRICAL VelCylindricalRadial = 0.10 0.10 VelCylindricalNormal = 0.00 0.10 VolumeType = CYLINDER VolCylinderRadius = 30.00 VolCylinderLength = 0.00 IsHollow = Yes IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem NukeGLAFlare Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXLnzFlar2.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 1.00 1.00 Gravity = 0.00 Lifetime = 700.00 700.00 SystemLifetime = 50 Size = 10.00 10.00 StartSizeRate = 0.00 0.00 SizeRate = 150.00 150.00 SizeRateDamping = 0.70 0.70 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:255 G:128 B:64 10 Color3 = R:0 G:0 B:0 700 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 25.00 25.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.25 VelocityType = OUTWARD VelOutward = 0.00 0.00 VelOutwardOther = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 0.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem NukeGLAMushroomExplosion Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXexplo03.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -0.10 0.10 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.02 0.02 AngularDamping = 1.00 1.00 VelocityDamping = 0.90 0.90 Gravity = 0.00 Lifetime = 450.00 450.00 SystemLifetime = 100 Size = 1.00 2.00 StartSizeRate = 0.00 0.00 SizeRate = 30.00 30.00 SizeRateDamping = 0.60 0.60 Alpha1 = 0.00 0.00 0 Alpha2 = 0.50 0.50 5 Alpha3 = 1.00 1.00 150 Alpha4 = 0.00 0.00 200 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:91 B:13 0 Color2 = R:0 G:0 B:0 450 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 20.00 20.00 BurstCount = 10.00 10.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.30 VelocityType = HEMISPHERICAL VelHemispherical = 3.00 3.00 VolumeType = SPHERE VolSphereRadius = 10.00 IsHollow = Yes IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem NukeGLAMushroomRing Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXexplo03.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.03 0.03 AngularDamping = 1.00 1.00 VelocityDamping = 0.98 0.97 Gravity = 0.00 Lifetime = 400.00 400.00 SystemLifetime = 15 Size = 10.00 10.00 StartSizeRate = 0.00 0.00 SizeRate = 0.50 0.50 SizeRateDamping = 0.98 0.98 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:198 G:198 B:0 0 Color2 = R:0 G:0 B:0 400 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 8.00 8.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.30 VelocityType = OUTWARD VelOutward = 0.40 0.43 VelOutwardOther = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 25.00 VolCylinderLength = 10.00 IsHollow = Yes IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem NukeGLAShockwave Priority = CRITICAL IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXCloud01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 1.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.99 0.99 Gravity = 0.00 Lifetime = 600.00 600.00 SystemLifetime = 1 Size = 1.00 25.00 StartSizeRate = 0.00 0.00 SizeRate = 1.00 2.00 SizeRateDamping = 0.95 0.95 Alpha1 = 0.00 0.00 0 Alpha2 = 0.50 0.50 20 Alpha3 = 0.00 0.00 500 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:128 B:64 0 Color2 = R:128 G:64 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = -1.00 1.00 BurstDelay = 1.00 1.00 BurstCount = 125.00 125.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.03 VelocityType = OUTWARD VelOutward = -0.15 0.00 VelOutwardOther = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 100.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem NukeGLAShockwaveInverted Priority = CRITICAL IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXCloud01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 1.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 1.00 1.00 Gravity = 0.00 Lifetime = 300.00 300.00 SystemLifetime = 200 Size = 1.00 25.00 StartSizeRate = 0.00 0.00 SizeRate = 0.25 0.50 SizeRateDamping = 1.00 1.00 Alpha1 = 0.00 0.00 0 Alpha2 = 0.75 0.75 20 Alpha3 = 0.50 0.50 110 Alpha4 = 0.00 0.00 175 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:187 G:94 B:0 0 Color2 = R:128 G:64 B:0 300 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = -1.00 1.00 BurstDelay = 5.00 5.00 BurstCount = 2.00 2.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = OUTWARD VelOutward = -0.40 -0.40 VelOutwardOther = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 75.00 VolCylinderLength = 0.00 IsHollow = Yes IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem TechRadioStationOwnedRing Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXFireRing.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.10 0.10 AngularDamping = 0.80 0.85 VelocityDamping = 0.50 0.50 Gravity = 0.00 Lifetime = 10.00 10.00 SystemLifetime = 2 Size = 30.00 30.00 StartSizeRate = 0.00 0.00 SizeRate = 15.00 15.00 SizeRateDamping = 0.99 0.99 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:64 G:64 B:255 0 Color2 = R:0 G:0 B:0 10 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 2.00 2.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = 0.00 0.00 VelOrthoY = 0.00 0.00 VelOrthoZ = 0.00 0.00 VolumeType = POINT IsHollow = No IsGroundAligned = Yes IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem NukeGLARing Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXFireRing.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.10 0.10 AngularDamping = 0.80 0.85 VelocityDamping = 0.50 0.50 Gravity = 0.00 Lifetime = 10.00 10.00 SystemLifetime = 2 Size = 30.00 30.00 StartSizeRate = 0.00 0.00 SizeRate = 15.00 15.00 SizeRateDamping = 0.99 0.99 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:128 B:64 0 Color2 = R:0 G:0 B:0 10 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 2.00 2.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = 0.00 0.00 VelOrthoY = 0.00 0.00 VelOrthoZ = 0.00 0.00 VolumeType = POINT IsHollow = No IsGroundAligned = Yes IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem NukeGLAMushroomStem Priority = CRITICAL IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXCloud01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 1.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.99 0.99 Gravity = 0.00 Lifetime = 250.00 250.00 SystemLifetime = 175 Size = 1.00 25.00 StartSizeRate = 0.00 0.00 SizeRate = 2.00 4.00 SizeRateDamping = 0.90 0.90 Alpha1 = 0.00 0.00 0 Alpha2 = 0.50 0.50 2 Alpha3 = 0.75 0.75 100 Alpha4 = 0.00 0.00 250 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:0 0 Color2 = R:255 G:255 B:0 75 Color3 = R:255 G:128 B:0 150 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = -0.25 0.25 BurstDelay = 2.00 2.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.75 VelocityType = OUTWARD VelOutward = -0.50 -0.50 VelOutwardOther = -0.50 -0.50 VolumeType = CYLINDER VolCylinderRadius = 50.00 VolCylinderLength = 10.00 IsHollow = Yes IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem NukeGLAContamination Priority = AREA_EFFECT IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXPuddle.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -5.00 5.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 0.20 0.20 Gravity = 0.00 Lifetime = 250.00 250.00 SystemLifetime = 500 Size = 10.00 25.00 StartSizeRate = 0.00 0.00 SizeRate = 1.00 3.00 SizeRateDamping = 0.90 0.95 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 100 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:190 G:96 B:1 50 Color3 = R:0 G:0 B:0 250 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 1.00 -1.00 BurstDelay = 1.00 1.00 BurstCount = 2.00 2.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = 0.00 0.00 VelOrthoY = 0.00 0.00 VelOrthoZ = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 150.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = Yes IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem NukeGLAContaminationShort Priority = AREA_EFFECT IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXPuddle.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -5.00 5.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 0.20 0.20 Gravity = 0.00 Lifetime = 90.00 90.00 SystemLifetime = 90 Size = 10.00 25.00 StartSizeRate = 0.00 0.00 SizeRate = 1.00 3.00 SizeRateDamping = 0.90 0.95 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 100 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:190 G:96 B:1 50 Color3 = R:0 G:0 B:0 90 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 1.00 -1.00 BurstDelay = 4.00 4.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = 0.00 0.00 VelOrthoY = 0.00 0.00 VelOrthoZ = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 150.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = Yes IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem RadiationFieldLarge Priority = AREA_EFFECT IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXPuddle.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -5.00 5.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 0.20 0.20 Gravity = 0.00 Lifetime = 90.00 90.00 SystemLifetime = 90 Size = 30.00 30.00 StartSizeRate = 0.00 0.00 SizeRate = 5.00 5.00 SizeRateDamping = 0.90 0.95 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 100 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:254 G:168 B:82 50 Color3 = R:0 G:0 B:0 90 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 1.00 -1.00 BurstDelay = 10.00 10.00 BurstCount = 1.00 3.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.01 VelocityType = ORTHO VelOrthoX = 0.00 0.00 VelOrthoY = 0.00 0.00 VelOrthoZ = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 150.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = Yes IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem RadiationFieldMedium Priority = AREA_EFFECT IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXPuddle.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -5.00 5.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 0.20 0.20 Gravity = 0.00 Lifetime = 90.00 90.00 SystemLifetime = 25 Size = 10.00 25.00 StartSizeRate = 0.00 0.00 SizeRate = 1.00 3.00 SizeRateDamping = 0.90 0.95 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 100 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:254 G:159 B:65 50 Color3 = R:0 G:0 B:0 90 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 1.00 -1.00 BurstDelay = 15.00 15.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.01 VelocityType = ORTHO VelOrthoX = 0.00 0.00 VelOrthoY = 0.00 0.00 VelOrthoZ = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 50.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = Yes IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem RadiationFieldSmall Priority = AREA_EFFECT IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXPuddle.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -5.00 5.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 0.20 0.20 Gravity = 0.00 Lifetime = 90.00 90.00 SystemLifetime = 90 Size = 10.00 25.00 StartSizeRate = 0.00 0.00 SizeRate = 1.00 3.00 SizeRateDamping = 0.90 0.95 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 100 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:254 G:158 B:63 50 Color3 = R:0 G:0 B:0 90 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 1.00 -1.00 BurstDelay = 15.00 15.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.01 VelocityType = ORTHO VelOrthoX = 0.00 0.00 VelOrthoY = 0.00 0.00 VelOrthoZ = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 150.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = Yes IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem LiveWireSparks02 Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXFuzzyDot.tga AngleX = -1.00 -1.00 AngleY = -1.00 -1.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.00 0.00 VelocityDamping = 0.85 0.85 Gravity = -0.10 Lifetime = 20.00 30.00 SystemLifetime = 0 Size = 0.50 1.00 StartSizeRate = 0.00 0.00 SizeRate = -0.01 -0.02 SizeRateDamping = 1.00 1.00 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:93 0 Color2 = R:255 G:128 B:0 30 Color3 = R:255 G:0 B:0 90 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = -5.00 -3.00 BurstDelay = 5.00 35.00 BurstCount = 2.00 3.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = OUTWARD VelOutward = 0.50 1.00 VelOutwardOther = 0.50 1.00 VolumeType = POINT IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem ToxinSpray Priority = UNIT_DAMAGE_FX IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXWater05.tga AngleX = -7.00 7.00 AngleY = -7.00 7.00 AngleZ = -7.00 7.00 AngularRateX = 0.00 1.00 AngularRateY = 0.00 1.00 AngularRateZ = -0.10 0.10 AngularDamping = 1.00 1.00 VelocityDamping = 0.95 0.90 Gravity = -0.10 Lifetime = 40.00 40.00 SystemLifetime = 1 Size = 5.00 10.00 StartSizeRate = 0.00 0.00 SizeRate = 0.50 1.00 SizeRateDamping = 0.99 0.95 Alpha1 = 0.00 0.00 1 Alpha2 = 0.25 0.25 5 Alpha3 = 0.00 0.00 40 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:255 B:0 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 1.00 BurstCount = 20.00 20.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = 1.00 8.00 VelOrthoY = -4.00 4.00 VelOrthoZ = 1.00 1.00 VolumeType = POINT IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem AnthraxSpray Priority = UNIT_DAMAGE_FX IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXWater05.tga AngleX = -7.00 7.00 AngleY = -7.00 7.00 AngleZ = -7.00 7.00 AngularRateX = 0.00 1.00 AngularRateY = 0.00 1.00 AngularRateZ = -0.10 0.10 AngularDamping = 1.00 1.00 VelocityDamping = 0.95 0.90 Gravity = -0.10 Lifetime = 40.00 40.00 SystemLifetime = 1 Size = 5.00 10.00 StartSizeRate = 0.00 0.00 SizeRate = 0.50 1.00 SizeRateDamping = 0.90 0.95 Alpha1 = 0.00 0.00 1 Alpha2 = 0.25 0.25 5 Alpha3 = 0.00 0.00 40 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:255 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 1.00 BurstCount = 20.00 20.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = 1.00 8.00 VelOrthoY = -4.00 4.00 VelOrthoZ = 1.00 1.00 VolumeType = POINT IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem NukeCannonFlare Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXLnzFlar2.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 1.00 1.00 Gravity = 0.00 Lifetime = 150.00 150.00 SystemLifetime = 1 Size = 10.00 10.00 StartSizeRate = 0.00 0.00 SizeRate = 20.00 20.00 SizeRateDamping = 0.90 0.90 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:221 G:221 B:221 2 Color3 = R:0 G:0 B:0 150 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.30 VelocityType = OUTWARD VelOutward = 0.00 0.00 VelOutwardOther = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 0.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem NukeCannonBlastWave Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXShockWav.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -20.00 20.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.00 0.00 VelocityDamping = 0.20 0.20 Gravity = 0.00 Lifetime = 15.00 15.00 SystemLifetime = 6 Size = 5.00 5.00 StartSizeRate = 0.00 0.00 SizeRate = 10.00 20.00 SizeRateDamping = 0.80 0.80 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:255 G:255 B:255 2 Color3 = R:0 G:0 B:0 10 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.10 VelocityType = OUTWARD VelOutward = 0.00 0.00 VelOutwardOther = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 0.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = Yes IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem NukeCannonContamination Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXPuddle.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -5.00 5.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 0.20 0.20 Gravity = 0.00 Lifetime = 250.00 250.00 SystemLifetime = 500 Size = 10.00 25.00 StartSizeRate = 0.00 0.00 SizeRate = 0.50 1.50 SizeRateDamping = 0.90 0.95 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 100 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:190 G:96 B:1 50 Color3 = R:0 G:0 B:0 250 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 1.00 -1.00 BurstDelay = 2.00 2.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.01 VelocityType = ORTHO VelOrthoX = 0.00 0.00 VelOrthoY = 0.00 0.00 VelOrthoZ = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 50.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = Yes IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem NukeCannonRing Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXFireRing.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.10 0.10 AngularDamping = 0.80 0.85 VelocityDamping = 0.50 0.50 Gravity = 0.00 Lifetime = 20.00 20.00 SystemLifetime = 2 Size = 0.00 0.00 StartSizeRate = 0.00 0.00 SizeRate = 5.00 5.00 SizeRateDamping = 0.95 0.95 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:193 B:64 0 Color2 = R:0 G:0 B:0 20 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 2.00 2.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = 0.00 0.00 VelOrthoY = 0.00 0.00 VelOrthoZ = 0.00 0.00 VolumeType = POINT IsHollow = No IsGroundAligned = Yes IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem NukeCannonMushroomRing Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXexplo03.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.03 0.03 AngularDamping = 1.00 1.00 VelocityDamping = 0.95 0.94 Gravity = 0.00 Lifetime = 100.00 100.00 SystemLifetime = 15 Size = 10.00 10.00 StartSizeRate = 0.00 0.00 SizeRate = 0.50 0.50 SizeRateDamping = 0.98 0.98 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:128 B:64 0 Color2 = R:0 G:0 B:0 100 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 10.00 10.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.30 VelocityType = OUTWARD VelOutward = 0.30 0.33 VelOutwardOther = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 25.00 VolCylinderLength = 10.00 IsHollow = Yes IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem NukeCannonShockwave Priority = CRITICAL IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXCloud01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 1.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.99 0.99 Gravity = 0.00 Lifetime = 200.00 200.00 SystemLifetime = 1 Size = 1.00 5.00 StartSizeRate = 0.00 0.00 SizeRate = 1.00 2.00 SizeRateDamping = 0.95 0.95 Alpha1 = 0.00 0.00 0 Alpha2 = 0.50 0.50 20 Alpha3 = 0.00 0.00 200 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:249 G:89 B:43 0 Color2 = R:0 G:64 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = -1.00 1.00 BurstDelay = 1.00 1.00 BurstCount = 125.00 125.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.03 VelocityType = OUTWARD VelOutward = -0.15 0.00 VelOutwardOther = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 40.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem NukeCannonMushroomCloudRing Priority = CRITICAL IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXCloud01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -0.50 0.50 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.05 0.05 AngularDamping = 1.00 1.00 VelocityDamping = 0.99 0.99 Gravity = 0.00 Lifetime = 175.00 175.00 SystemLifetime = 10 Size = 1.00 2.00 StartSizeRate = 0.00 0.00 SizeRate = 10.00 10.00 SizeRateDamping = 0.65 0.70 Alpha1 = 0.00 0.00 0 Alpha2 = 0.50 0.50 25 Alpha3 = 0.25 0.25 100 Alpha4 = 0.00 0.00 175 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:219 G:214 B:185 0 Color2 = R:191 G:191 B:191 100 Color3 = R:0 G:0 B:0 175 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 5.00 5.00 BurstCount = 5.00 5.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.35 VelocityType = CYLINDRICAL VelCylindricalRadial = 0.10 0.10 VelCylindricalNormal = 0.00 0.10 VolumeType = CYLINDER VolCylinderRadius = 5.00 VolCylinderLength = 0.00 IsHollow = Yes IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem NukeCannonMushroomExplosion Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXexplo03.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -0.10 0.10 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.02 0.02 AngularDamping = 1.00 1.00 VelocityDamping = 0.90 0.90 Gravity = 0.00 Lifetime = 150.00 150.00 SystemLifetime = 50 Size = 1.00 2.00 StartSizeRate = 0.00 0.00 SizeRate = 10.00 10.00 SizeRateDamping = 0.80 0.80 Alpha1 = 0.00 0.00 0 Alpha2 = 0.50 0.50 5 Alpha3 = 1.00 1.00 150 Alpha4 = 0.00 0.00 200 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:128 B:64 0 Color2 = R:0 G:0 B:0 150 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.30 VelocityType = HEMISPHERICAL VelHemispherical = 1.00 1.00 VolumeType = SPHERE VolSphereRadius = 10.00 IsHollow = Yes IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem NukeCannonMushroomStem Priority = CRITICAL IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXCloud01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 1.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.98 0.98 Gravity = 0.00 Lifetime = 75.00 75.00 SystemLifetime = 90 Size = 1.00 5.00 StartSizeRate = 0.00 0.00 SizeRate = 1.00 2.00 SizeRateDamping = 0.90 0.90 Alpha1 = 0.00 0.00 0 Alpha2 = 0.50 0.50 4 Alpha3 = 0.75 0.75 37 Alpha4 = 0.00 0.00 75 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:223 G:201 B:153 0 Color2 = R:220 G:138 B:99 50 Color3 = R:184 G:167 B:71 75 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = -0.25 0.25 BurstDelay = 2.00 2.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.80 VelocityType = OUTWARD VelOutward = -0.62 -0.62 VelOutwardOther = -0.60 -0.60 VolumeType = CYLINDER VolCylinderRadius = 15.00 VolCylinderLength = 0.00 IsHollow = Yes IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem NukeCannonShockwaveInverted Priority = CRITICAL IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXCloud01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 1.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.97 0.97 Gravity = 0.00 Lifetime = 150.00 150.00 SystemLifetime = 100 Size = 20.00 20.00 StartSizeRate = 0.00 0.00 SizeRate = 0.25 0.50 SizeRateDamping = 0.99 0.99 Alpha1 = 0.00 0.00 0 Alpha2 = 0.75 0.75 10 Alpha3 = 0.50 0.50 55 Alpha4 = 0.00 0.00 100 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:128 B:0 0 Color2 = R:255 G:128 B:64 100 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = -1.00 1.00 BurstDelay = 5.00 5.00 BurstCount = 2.00 2.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = OUTWARD VelOutward = -1.50 -0.75 VelOutwardOther = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 30.00 VolCylinderLength = 0.00 IsHollow = Yes IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem GLAViralOutbreakClouds Priority = AREA_EFFECT IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXPuddle.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.50 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 0.99 0.99 VelocityDamping = 0.98 0.99 Gravity = 0.00 Lifetime = 200.00 200.00 SystemLifetime = 400 Size = 5.00 15.00 StartSizeRate = 0.00 0.00 SizeRate = 1.00 2.00 SizeRateDamping = 0.95 0.95 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:47 G:57 B:2 15 Color3 = R:0 G:0 B:0 200 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 3.00 3.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.02 VelocityType = OUTWARD VelOutward = 0.25 1.00 VelOutwardOther = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 40.00 VolCylinderLength = 5.00 IsHollow = No IsGroundAligned = Yes IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem GLAViralOutbreakFumes Priority = CRITICAL IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXCloud01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.50 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 0.99 0.99 VelocityDamping = 0.98 0.99 Gravity = 0.00 Lifetime = 200.00 200.00 SystemLifetime = 400 Size = 5.00 15.00 StartSizeRate = 0.00 0.00 SizeRate = 1.00 5.00 SizeRateDamping = 0.95 0.95 Alpha1 = 0.00 0.00 0 Alpha2 = 0.50 0.50 20 Alpha3 = 0.00 0.00 200 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:114 G:251 B:74 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 5.00 5.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.02 VelocityType = OUTWARD VelOutward = 1.00 2.00 VelOutwardOther = 0.25 0.50 VolumeType = CYLINDER VolCylinderRadius = 30.00 VolCylinderLength = 5.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem SteamVentNight Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXHydrant.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 1.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.50 0.50 AngularDamping = 0.00 0.00 VelocityDamping = 0.70 0.75 Gravity = 0.10 Lifetime = 60.00 60.00 SystemLifetime = 0 Size = 10.00 10.00 StartSizeRate = 0.00 0.00 SizeRate = 0.50 0.50 SizeRateDamping = -0.80 -0.80 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.25 5 Alpha3 = 0.00 0.00 60 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:75 G:75 B:75 10 Color3 = R:75 G:75 B:75 100 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 1.00 BurstDelay = 3.00 3.00 BurstCount = 3.00 3.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.10 Y:0.20 Z:0.20 VelocityType = OUTWARD VelOutward = 0.00 1.50 VelOutwardOther = 1.00 1.00 VolumeType = SPHERE VolSphereRadius = 0.25 IsHollow = Yes IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem PuffSmall Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXCloud01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -0.50 0.50 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.10 0.10 AngularDamping = 0.90 0.90 VelocityDamping = 0.75 0.80 Gravity = 0.01 Lifetime = 100.00 100.00 SystemLifetime = 1 Size = 5.00 10.00 StartSizeRate = 0.00 0.00 SizeRate = 0.50 1.00 SizeRateDamping = 0.95 0.90 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 80 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:192 G:192 B:192 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 5.00 5.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = OUTWARD VelOutward = 1.00 1.00 VelOutwardOther = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 1.00 VolCylinderLength = 0.00 IsHollow = Yes IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem PuffMedium Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXCloud01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -0.50 0.50 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.10 0.10 AngularDamping = 0.90 0.90 VelocityDamping = 0.75 0.80 Gravity = 0.01 Lifetime = 100.00 100.00 SystemLifetime = 1 Size = 5.00 10.00 StartSizeRate = 0.00 0.00 SizeRate = 1.00 2.00 SizeRateDamping = 0.95 0.90 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 80 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:192 G:192 B:192 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 5.00 5.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = OUTWARD VelOutward = 1.00 1.00 VelOutwardOther = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 1.00 VolCylinderLength = 0.00 IsHollow = Yes IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem PuffLarge Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXCloud01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -0.50 0.50 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.10 0.10 AngularDamping = 0.90 0.90 VelocityDamping = 0.85 0.80 Gravity = 0.01 Lifetime = 100.00 100.00 SystemLifetime = 1 Size = 5.00 10.00 StartSizeRate = 0.00 0.00 SizeRate = 2.00 4.00 SizeRateDamping = 0.95 0.90 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 80 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:192 G:192 B:192 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 10.00 10.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = OUTWARD VelOutward = 1.00 1.00 VelOutwardOther = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 3.00 VolCylinderLength = 0.00 IsHollow = Yes IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem PuffVeryLarge Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXCloud01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -0.50 0.50 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.10 0.10 AngularDamping = 0.90 0.90 VelocityDamping = 0.85 0.80 Gravity = 0.01 Lifetime = 100.00 100.00 SystemLifetime = 1 Size = 10.00 15.00 StartSizeRate = 0.00 0.00 SizeRate = 4.00 8.00 SizeRateDamping = 0.95 0.90 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 80 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:192 G:192 B:192 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 10.00 10.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = OUTWARD VelOutward = 1.00 1.00 VelOutwardOther = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 10.00 VolCylinderLength = 0.00 IsHollow = Yes IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem BlueSparks Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXSpark01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -5.00 5.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.00 0.00 VelocityDamping = 0.85 0.85 Gravity = 0.00 Lifetime = 5.00 5.00 SystemLifetime = 1 Size = 3.00 5.00 StartSizeRate = 0.00 0.00 SizeRate = 2.00 6.00 SizeRateDamping = 0.90 0.90 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:0 G:0 B:0 5 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 3.00 3.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = CYLINDRICAL VelCylindricalRadial = 0.00 2.00 VelCylindricalNormal = 0.00 2.00 VolumeType = BOX VolBoxHalfSize = X:10.00 Y:5.00 Z:5.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem FlashBangBuildingFlash Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXLnzFlar3.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 0.70 0.70 Gravity = 0.00 Lifetime = 100.00 100.00 SystemLifetime = 2 Size = 0.50 0.50 StartSizeRate = 0.00 0.00 SizeRate = 3.00 10.00 SizeRateDamping = 0.60 0.60 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:255 G:255 B:255 2 Color3 = R:0 G:0 B:0 50 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 0.00 2.00 InitialDelay = 0.00 15.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = 2.00 5.00 VelOrthoY = 0.00 0.00 VelOrthoZ = 0.00 0.00 VolumeType = POINT IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem FlashBangBuildingSpark Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXLnzFlar3.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.00 0.00 VelocityDamping = 0.85 0.85 Gravity = -0.10 Lifetime = 50.00 50.00 SystemLifetime = 2 Size = 1.00 1.00 StartSizeRate = 0.00 0.00 SizeRate = 0.12 0.22 SizeRateDamping = 0.80 0.85 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:0 G:0 B:0 50 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 4.00 4.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = 2.00 5.00 VelOrthoY = -1.00 1.00 VelOrthoZ = 0.00 1.00 VolumeType = POINT IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem FlashBangBuildingSmoke Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXCloud01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.03 0.01 AngularDamping = 0.96 0.99 VelocityDamping = 0.75 0.80 Gravity = 0.00 Lifetime = 100.00 100.00 SystemLifetime = 10 Size = 3.00 5.00 StartSizeRate = 0.00 0.00 SizeRate = 1.00 5.00 SizeRateDamping = 0.95 0.90 Alpha1 = 0.00 0.00 0 Alpha2 = 1.00 1.00 15 Alpha3 = 0.00 0.00 100 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 99999.00 99999.00 BurstCount = 0.00 0.00 InitialDelay = 5.00 15.00 DriftVelocity = X:0.00 Y:0.00 Z:0.10 VelocityType = ORTHO VelOrthoX = 1.00 3.00 VelOrthoY = -1.00 1.00 VelOrthoZ = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 1.00 VolCylinderLength = 0.00 IsHollow = Yes IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem ScudMissleExplosionArms Priority = CRITICAL ;WEAPON_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXFireEmbr.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.99 0.99 VelocityDamping = 0.90 0.85 Gravity = 1.00 PerParticleAttachedSystem = ScudMissleExplosion Lifetime = 10.00 10.00 SystemLifetime = 10 Size = 1.00 1.00 StartSizeRate = 0.00 0.00 SizeRate = 0.00 0.00 SizeRateDamping = 1.00 1.00 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:128 B:64 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 10.00 10.00 BurstCount = 2.00 5.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = -5.00 5.00 VelOrthoY = -5.00 5.00 VelOrthoZ = 0.40 2.00 VolumeType = CYLINDER VolCylinderRadius = 0.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem ScudMissleExplosion Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXexplo03.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -15.00 15.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.02 0.02 AngularDamping = 1.00 1.00 VelocityDamping = 0.30 0.40 Gravity = 0.50 PerParticleAttachedSystem = ScudMissleSmoke Lifetime = 100.00 100.00 SystemLifetime = 10 Size = 3.00 8.00 StartSizeRate = 0.00 0.00 SizeRate = 3.00 6.00 SizeRateDamping = 0.90 0.85 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:255 G:128 B:0 10 Color3 = R:0 G:0 B:0 100 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.10 VelocityType = SPHERICAL VelSpherical = 10.00 20.00 VolumeType = SPHERE VolSphereRadius = 6.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = Yes IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem ScudMissleFire Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXexplo03.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -7.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.95 0.95 Gravity = 0.20 PerParticleAttachedSystem = ScudMissleSmoke Lifetime = 25.00 25.00 SystemLifetime = 200 Size = 30.00 50.00 StartSizeRate = 0.00 0.00 SizeRate = -0.50 -0.85 SizeRateDamping = 0.99 0.99 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:255 G:183 B:111 7 Color3 = R:0 G:0 B:0 25 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = -1.00 -1.00 BurstDelay = 1.00 1.00 BurstCount = 3.00 5.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = OUTWARD VelOutward = -1.50 -0.75 VelOutwardOther = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 30.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.069813 WindAngleChangeMax = 0.226893 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem ScudMissleSmoke Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXSmokNew1.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.25 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 0.99 0.99 VelocityDamping = 0.99 0.98 Gravity = 0.01 Lifetime = 80.00 80.00 SystemLifetime = 30 Size = 1.00 2.00 StartSizeRate = 0.00 0.00 SizeRate = 1.00 2.00 SizeRateDamping = 0.90 0.98 Alpha1 = 0.00 0.00 0 Alpha2 = 0.50 0.50 50 Alpha3 = 0.00 0.00 80 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:252 G:255 B:196 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 10.00 10.00 BurstCount = 0.00 2.00 InitialDelay = 5.00 5.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = OUTWARD VelOutward = -0.50 0.50 VelOutwardOther = 1.00 4.00 VolumeType = SPHERE VolSphereRadius = 4.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem ScudMissleShockwave Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXFireRing.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.10 0.10 AngularDamping = 0.80 0.85 VelocityDamping = 0.50 0.50 Gravity = 0.00 Lifetime = 8.00 8.00 SystemLifetime = 2 Size = 30.00 30.00 StartSizeRate = 0.00 0.00 SizeRate = 15.00 15.00 SizeRateDamping = 0.70 0.70 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:128 B:64 0 Color2 = R:0 G:0 B:0 8 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 2.00 2.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = 0.00 0.00 VelOrthoY = 0.00 0.00 VelOrthoZ = 0.00 0.00 VolumeType = POINT IsHollow = No IsGroundAligned = Yes IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem ScudMissleLenzFlare Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXLnzFlar2.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 0.98 0.98 Gravity = 0.00 Lifetime = 50.00 50.00 SystemLifetime = 1 Size = 10.00 10.00 StartSizeRate = 0.00 0.00 SizeRate = 15.00 20.00 SizeRateDamping = 0.90 0.90 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:234 G:201 B:151 5 Color3 = R:0 G:0 B:0 50 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 2.00 2.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = OUTWARD VelOutward = 0.00 0.00 VelOutwardOther = 0.00 0.00 VolumeType = POINT IsHollow = No IsGroundAligned = Yes IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem ScudMissleExplosionTrailArms Priority = CRITICAL ;WEAPON_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXLnzFlar2.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 0.96 0.98 Gravity = -0.02 PerParticleAttachedSystem = ScudMissleExplosionTrail Lifetime = 250.00 250.00 SystemLifetime = 1 Size = 50.00 150.00 StartSizeRate = 0.00 0.00 SizeRate = 0.50 1.00 SizeRateDamping = 0.00 0.00 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:66 G:33 B:0 5 Color3 = R:2 G:64 B:0 50 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 5.00 5.00 InitialDelay = 0.00 25.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = -1.50 1.50 VelOrthoY = -1.50 1.50 VelOrthoZ = 1.00 3.00 VolumeType = POINT IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = Yes IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem ScudMissleExplosionTrail Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXexplo03.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -15.00 15.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.04 0.04 AngularDamping = 1.00 1.00 VelocityDamping = 0.30 0.40 Gravity = 0.00 PerParticleAttachedSystem = ScudMissleExplosionTrailSmoke Lifetime = 25.00 25.00 SystemLifetime = 0 Size = 4.00 10.00 StartSizeRate = 0.00 0.00 SizeRate = 0.50 1.00 SizeRateDamping = 0.98 0.99 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:0 G:255 B:0 10 Color3 = R:0 G:0 B:0 25 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = -1.00 0.00 BurstDelay = 8.00 10.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.10 VelocityType = SPHERICAL VelSpherical = 1.00 2.00 VolumeType = POINT IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = Yes IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem ScudMissleExplosionTrailSmoke Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXSmokNew1.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.25 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 0.99 0.99 VelocityDamping = 0.99 0.98 Gravity = 0.01 Lifetime = 50.00 50.00 SystemLifetime = 0 Size = 1.00 2.00 StartSizeRate = 0.00 0.00 SizeRate = 1.00 2.00 SizeRateDamping = 0.95 0.98 Alpha1 = 0.00 0.00 0 Alpha2 = 0.50 0.50 10 Alpha3 = 0.00 0.00 50 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:0 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 40.00 40.00 BurstCount = 0.00 2.00 InitialDelay = 0.00 10.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = OUTWARD VelOutward = 0.00 0.00 VelOutwardOther = 0.00 0.00 VolumeType = SPHERE VolSphereRadius = 4.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem ScudMissleDustInvert Priority = CRITICAL IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXCloud01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 1.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.95 0.97 Gravity = 0.02 Lifetime = 175.00 175.00 SystemLifetime = 110 Size = 20.00 20.00 StartSizeRate = 0.00 0.00 SizeRate = -0.10 -0.05 SizeRateDamping = 0.99 0.99 Alpha1 = 0.00 0.00 0 Alpha2 = 0.50 0.50 20 Alpha3 = 0.50 0.50 110 Alpha4 = 0.00 0.00 175 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:49 G:49 B:49 0 Color2 = R:79 G:79 B:79 300 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = -1.00 1.00 BurstDelay = 5.00 5.00 BurstCount = 5.00 5.00 InitialDelay = 65.00 65.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = OUTWARD VelOutward = -2.00 -2.00 VelOutwardOther = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 50.00 VolCylinderLength = 0.00 IsHollow = Yes IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem ScudMissleDust Priority = CRITICAL IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXCloud01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 1.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.95 0.95 Gravity = 0.00 Lifetime = 30.00 30.00 SystemLifetime = 1 Size = 0.50 1.00 StartSizeRate = 0.00 0.00 SizeRate = 1.00 2.00 SizeRateDamping = 0.95 0.95 Alpha1 = 0.00 0.00 0 Alpha2 = 0.25 0.25 1 Alpha3 = 0.00 0.00 30 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:176 G:172 B:153 0 Color2 = R:128 G:128 B:128 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 1.00 BurstDelay = 1.00 1.00 BurstCount = 60.00 60.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.05 VelocityType = OUTWARD VelOutward = 2.50 2.00 VelOutwardOther = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 5.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem ScudMissleContamination Priority = AREA_EFFECT IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXPuddle.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -5.00 5.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 0.20 0.20 Gravity = 0.00 Lifetime = 250.00 250.00 SystemLifetime = 500 Size = 10.00 25.00 StartSizeRate = 0.00 0.00 SizeRate = 1.00 3.00 SizeRateDamping = 0.90 0.95 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 100 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:19 G:81 B:27 50 Color3 = R:0 G:0 B:0 250 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 1.00 -1.00 BurstDelay = 4.00 4.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.01 VelocityType = ORTHO VelOrthoX = 0.00 0.00 VelOrthoY = 0.00 0.00 VelOrthoZ = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 50.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = Yes IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem ScudMissleContaminationShort Priority = AREA_EFFECT IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXPuddle.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -5.00 5.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 0.20 0.20 Gravity = 0.00 Lifetime = 90.00 90.00 SystemLifetime = 90 Size = 10.00 25.00 StartSizeRate = 0.00 0.00 SizeRate = 1.00 3.00 SizeRateDamping = 0.90 0.95 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 100 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:19 G:81 B:27 50 Color3 = R:0 G:0 B:0 90 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 1.00 -1.00 BurstDelay = 4.00 4.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = 0.00 0.00 VelOrthoY = 0.00 0.00 VelOrthoZ = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 50.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = Yes IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem PoisonFieldLarge Priority = AREA_EFFECT IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXPuddle.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -5.00 5.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 0.20 0.20 Gravity = 0.00 Lifetime = 60.00 60.00 SystemLifetime = 90 Size = 20.00 25.00 StartSizeRate = 0.00 0.00 SizeRate = 3.00 3.00 SizeRateDamping = 0.90 0.95 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 100 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:47 G:202 B:66 20 Color3 = R:0 G:0 B:0 60 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 1.00 -1.00 BurstDelay = 15.00 15.00 BurstCount = 2.00 2.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.01 VelocityType = ORTHO VelOrthoX = 0.00 0.00 VelOrthoY = 0.00 0.00 VelOrthoZ = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 50.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = Yes IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem PoisonFieldMedium Priority = AREA_EFFECT IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXPuddle.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -5.00 5.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 0.20 0.20 Gravity = 0.00 Lifetime = 90.00 90.00 SystemLifetime = 90 Size = 10.00 25.00 StartSizeRate = 0.00 0.00 SizeRate = 1.00 3.00 SizeRateDamping = 0.90 0.95 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 100 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:62 G:210 B:81 50 Color3 = R:0 G:0 B:0 90 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 1.00 -1.00 BurstDelay = 15.00 15.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.01 VelocityType = ORTHO VelOrthoX = 0.00 0.00 VelOrthoY = 0.00 0.00 VelOrthoZ = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 50.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = Yes IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem PoisonFieldSmall Priority = AREA_EFFECT IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXPuddle.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -5.00 5.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 0.20 0.20 Gravity = 0.00 Lifetime = 30.00 30.00 SystemLifetime = 1 Size = 10.00 10.00 StartSizeRate = 0.00 0.00 SizeRate = 1.00 1.00 SizeRateDamping = 0.90 0.95 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 100 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:69 G:211 B:87 10 Color3 = R:0 G:0 B:0 30 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 1.00 -1.00 BurstDelay = 1.00 1.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.01 VelocityType = ORTHO VelOrthoX = 0.00 0.00 VelOrthoY = 0.00 0.00 VelOrthoZ = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 10.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = Yes IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem AnthraxFieldLarge Priority = AREA_EFFECT IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXPuddle.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -5.00 5.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 0.20 0.20 Gravity = 0.00 Lifetime = 90.00 90.00 SystemLifetime = 90 Size = 20.00 25.00 StartSizeRate = 0.00 0.00 SizeRate = 3.00 3.00 SizeRateDamping = 0.90 0.95 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 100 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:21 G:138 B:255 50 Color3 = R:0 G:0 B:0 90 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 1.00 -1.00 BurstDelay = 15.00 15.00 BurstCount = 2.00 2.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.01 VelocityType = ORTHO VelOrthoX = 0.00 0.00 VelOrthoY = 0.00 0.00 VelOrthoZ = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 50.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = Yes IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem AnthraxFieldMedium Priority = AREA_EFFECT IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXPuddle.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -5.00 5.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 0.20 0.20 Gravity = 0.00 Lifetime = 90.00 90.00 SystemLifetime = 90 Size = 10.00 25.00 StartSizeRate = 0.00 0.00 SizeRate = 1.00 3.00 SizeRateDamping = 0.90 0.95 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 100 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:36 G:146 B:255 50 Color3 = R:0 G:0 B:0 90 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 1.00 -1.00 BurstDelay = 15.00 15.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.01 VelocityType = ORTHO VelOrthoX = 0.00 0.00 VelOrthoY = 0.00 0.00 VelOrthoZ = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 50.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = Yes IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem AnthraxFieldSmall Priority = AREA_EFFECT IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXPuddle.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -5.00 5.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 0.20 0.20 Gravity = 0.00 Lifetime = 30.00 30.00 SystemLifetime = 1 Size = 10.00 10.00 StartSizeRate = 0.00 0.00 SizeRate = 1.00 1.00 SizeRateDamping = 0.90 0.95 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 100 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:69 G:69 B:211 10 Color3 = R:0 G:0 B:0 30 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 1.00 -1.00 BurstDelay = 1.00 1.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.01 VelocityType = ORTHO VelOrthoX = 0.00 0.00 VelOrthoY = 0.00 0.00 VelOrthoZ = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 10.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = Yes IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem MineDebris Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXDrtExp01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -15.00 15.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.05 AngularDamping = 0.99 0.99 VelocityDamping = 1.00 1.00 Gravity = -0.05 Lifetime = 100.00 100.00 SystemLifetime = 1 Size = 0.50 1.00 StartSizeRate = 0.00 0.00 SizeRate = 0.25 0.50 SizeRateDamping = 0.98 0.95 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 150 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:249 G:220 B:132 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = -1.00 -1.00 BurstDelay = 0.00 0.00 BurstCount = 100.00 100.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = CYLINDRICAL VelCylindricalRadial = 0.00 0.20 VelCylindricalNormal = 0.00 2.00 VolumeType = CYLINDER VolCylinderRadius = 0.50 VolCylinderLength = 2.50 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem MineSmoke Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXSmokePuff.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -0.10 0.10 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.05 AngularDamping = 0.99 0.99 VelocityDamping = 0.99 0.95 Gravity = 0.00 Lifetime = 150.00 150.00 SystemLifetime = 200 Size = 2.00 4.00 StartSizeRate = 0.00 0.00 SizeRate = 0.20 0.10 SizeRateDamping = 0.95 0.95 Alpha1 = 0.00 0.00 0 Alpha2 = 0.50 0.50 10 Alpha3 = 0.00 0.00 150 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:241 B:213 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 10.00 10.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.10 Y:0.10 Z:0.02 VelocityType = CYLINDRICAL VelCylindricalRadial = 1.00 0.10 VelCylindricalNormal = 0.10 0.30 VolumeType = CYLINDER VolCylinderRadius = 0.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem MineFlash Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXLnzFlar3.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 1.00 1.00 Gravity = 0.00 Lifetime = 100.00 100.00 SystemLifetime = 2 Size = 1.00 1.00 StartSizeRate = 0.00 0.00 SizeRate = 40.00 40.00 SizeRateDamping = 0.01 0.01 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:255 G:255 B:255 2 Color3 = R:0 G:0 B:0 15 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = OUTWARD VelOutward = 0.00 0.00 VelOutwardOther = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 0.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = Yes IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem TowMissileExhaust Priority = WEAPON_TRAIL IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXCloud01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 1.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.00 0.00 Gravity = 0.00 SlaveSystem = TowMissleLenzflare SlavePosOffset = X:0.00 Y:0.00 Z:0.00 Lifetime = 35.00 35.00 SystemLifetime = 0 Size = 0.40 3.00 StartSizeRate = 0.00 0.00 SizeRate = 0.60 2.00 SizeRateDamping = 0.93 0.94 Alpha1 = 0.50 0.50 0 Alpha2 = 0.00 0.50 25 Alpha3 = 0.00 0.00 35 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:245 G:204 B:141 0 Color2 = R:128 G:128 B:128 10 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 1.00 2.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.08 Y:0.16 Z:0.01 VelocityType = ORTHO VelOrthoX = -0.50 0.00 VelOrthoY = -0.05 0.05 VelOrthoZ = -0.05 0.05 VolumeType = POINT IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem MolotovBurningRag Priority = CRITICAL IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXCloud01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 1.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.00 0.00 Gravity = 0.00 SlaveSystem = MolotovLenzflare SlavePosOffset = X:0.00 Y:0.00 Z:0.00 Lifetime = 15.00 15.00 SystemLifetime = 0 Size = 0.50 2.00 StartSizeRate = 0.00 0.00 SizeRate = 0.60 2.00 SizeRateDamping = 0.93 0.94 Alpha1 = 0.50 0.50 0 Alpha2 = 0.00 0.50 10 Alpha3 = 0.00 0.00 15 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:224 B:128 0 Color2 = R:128 G:128 B:128 10 Color3 = R:0 G:0 B:0 15 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.08 Y:0.16 Z:0.01 VelocityType = ORTHO VelOrthoX = -0.50 0.00 VelOrthoY = -0.05 0.05 VelOrthoZ = -0.05 0.05 VolumeType = POINT IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem TowMissleLenzflare Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXLnzFlar2.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 1.00 1.00 Gravity = 0.00 Lifetime = 3.00 3.00 SystemLifetime = 1 Size = 10.00 10.00 StartSizeRate = 0.00 0.00 SizeRate = 0.20 0.20 SizeRateDamping = 1.00 1.00 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 2 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:255 G:255 B:255 1 Color3 = R:0 G:0 B:0 3 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.25 VelocityType = OUTWARD VelOutward = 0.00 0.00 VelOutwardOther = 0.00 0.00 VolumeType = POINT IsHollow = Yes IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem MolotovLenzflare Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXLnzFlar2.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 1.00 1.00 Gravity = 0.10 Lifetime = 1.00 1.00 SystemLifetime = 0 Size = 4.00 4.00 StartSizeRate = 0.00 0.00 SizeRate = 0.20 0.20 SizeRateDamping = 1.00 1.00 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:128 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = OUTWARD VelOutward = 0.00 0.00 VelOutwardOther = 0.00 0.00 VolumeType = POINT IsHollow = Yes IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem TowMissileBackblast Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXLnzFlar2.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 1.00 1.00 Gravity = 0.00 Lifetime = 5.00 5.00 SystemLifetime = 5 Size = 4.00 4.00 StartSizeRate = 0.00 0.00 SizeRate = 4.00 4.00 SizeRateDamping = 1.00 1.00 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:0 G:0 B:0 5 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.01 Y:0.04 Z:0.10 VelocityType = ORTHO VelOrthoX = -0.75 -1.00 VelOrthoY = 0.00 0.00 VelOrthoZ = 0.00 0.00 VolumeType = SPHERE VolSphereRadius = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem ScudMissileExhaust Priority = WEAPON_TRAIL IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXCloud01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -1.00 1.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 1.00 1.00 Gravity = 0.00 SlaveSystem = ScudMissileExhaustLenzflare SlavePosOffset = X:0.00 Y:0.00 Z:0.00 Lifetime = 60.00 60.00 SystemLifetime = 0 Size = 3.00 6.00 StartSizeRate = 0.00 0.00 SizeRate = 5.00 5.00 SizeRateDamping = 0.90 0.85 Alpha1 = 0.75 0.75 0 Alpha2 = 0.00 0.00 60 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:128 B:64 0 Color2 = R:192 G:192 B:192 10 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 1.00 1.00 BurstDelay = 1.00 1.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = -0.20 0.20 VelOrthoY = -0.20 0.20 VelOrthoZ = -0.20 0.20 VolumeType = POINT IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem ScudMissileExhaustLenzflare Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXLnzFlar2.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 1.00 1.00 Gravity = 0.00 Lifetime = 10.00 10.00 SystemLifetime = 0 Size = 1.00 1.00 StartSizeRate = 0.00 0.00 SizeRate = 5.00 5.00 SizeRateDamping = 1.00 1.00 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 2 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:255 G:255 B:255 1 Color3 = R:0 G:0 B:0 10 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 10.00 10.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.25 VelocityType = ORTHO VelOrthoX = 0.00 0.00 VelOrthoY = 0.00 0.00 VelOrthoZ = 0.00 0.00 VolumeType = LINE VolLineStart = X:-100.00 Y:0.00 Z:0.00 VolLineEnd = X:-101.00 Y:0.00 Z:0.00 IsHollow = Yes IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem SparksSmall Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXSpark01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -5.00 5.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.00 0.00 VelocityDamping = 0.85 0.85 Gravity = -0.50 Lifetime = 10.00 10.00 SystemLifetime = 0 Size = 3.00 5.00 StartSizeRate = 0.00 0.00 SizeRate = 2.00 6.00 SizeRateDamping = 0.20 0.20 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:0 G:0 B:0 7 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 -3.00 BurstDelay = 0.00 20.00 BurstCount = 1.00 6.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = CYLINDRICAL VelCylindricalRadial = 0.00 2.00 VelCylindricalNormal = 0.00 2.00 VolumeType = POINT IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem SparksMedium Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXSpark01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -5.00 5.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.00 0.00 VelocityDamping = 0.85 0.85 Gravity = -0.50 Lifetime = 10.00 10.00 SystemLifetime = 0 Size = 3.00 5.00 StartSizeRate = 0.00 0.00 SizeRate = 4.00 10.00 SizeRateDamping = 0.50 0.50 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:0 G:0 B:0 5 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 -3.00 BurstDelay = 0.00 30.00 BurstCount = 1.00 6.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = CYLINDRICAL VelCylindricalRadial = 0.00 2.00 VelCylindricalNormal = 0.00 2.00 VolumeType = POINT IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem SparksLarge Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXSpark01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -5.00 5.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.00 0.00 VelocityDamping = 0.90 0.85 Gravity = -0.50 Lifetime = 10.00 10.00 SystemLifetime = 0 Size = 3.00 5.00 StartSizeRate = 0.00 0.00 SizeRate = 4.00 10.00 SizeRateDamping = 0.50 0.50 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:0 G:0 B:0 5 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 -3.00 BurstDelay = 0.00 30.00 BurstCount = 1.00 12.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = CYLINDRICAL VelCylindricalRadial = 0.00 5.00 VelCylindricalNormal = 0.00 2.00 VolumeType = POINT IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem SteamMedium Priority = CONSTANT IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXCloud02.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 3.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.50 0.50 Gravity = 0.00 Lifetime = 40.00 40.00 SystemLifetime = 0 Size = 1.00 1.00 StartSizeRate = 0.00 0.00 SizeRate = 0.50 1.00 SizeRateDamping = 0.95 0.90 Alpha1 = 0.35 0.50 0 Alpha2 = 0.00 0.00 40 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:192 G:192 B:192 0 Color2 = R:255 G:255 B:255 5 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 2.00 2.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.50 VelocityType = ORTHO VelOrthoX = -0.10 0.10 VelOrthoY = -0.10 0.10 VelOrthoZ = 0.50 0.75 VolumeType = CYLINDER VolCylinderRadius = 0.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem SteamLarge Priority = CONSTANT IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXCloud02.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 3.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.98 0.98 Gravity = 0.00 Lifetime = 50.00 50.00 SystemLifetime = 0 Size = 1.00 2.00 StartSizeRate = 0.00 0.00 SizeRate = 0.50 1.00 SizeRateDamping = 0.95 1.00 Alpha1 = 0.35 0.50 0 Alpha2 = 0.00 0.00 50 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:192 G:192 B:192 0 Color2 = R:255 G:255 B:255 10 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.50 VelocityType = ORTHO VelOrthoX = -0.20 0.20 VelOrthoY = -0.20 0.20 VelOrthoZ = 0.50 0.75 VolumeType = CYLINDER VolCylinderRadius = 0.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem SteamSmall Priority = CONSTANT IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXCloud02.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 3.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.98 0.98 Gravity = 0.00 Lifetime = 20.00 20.00 SystemLifetime = 0 Size = 0.50 1.00 StartSizeRate = 0.00 0.00 SizeRate = 0.50 0.50 SizeRateDamping = 0.80 0.85 Alpha1 = 0.35 0.50 0 Alpha2 = 0.00 0.00 20 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:192 G:192 B:192 0 Color2 = R:255 G:255 B:255 10 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 3.00 5.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.10 VelocityType = ORTHO VelOrthoX = -0.05 0.05 VelOrthoY = -0.05 0.05 VelOrthoZ = 0.10 0.20 VolumeType = CYLINDER VolCylinderRadius = 0.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem SteamRocketFuselage Priority = CONSTANT IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXCloud02.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 3.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.98 0.98 Gravity = 0.00 Lifetime = 50.00 50.00 SystemLifetime = 0 Size = 1.00 2.00 StartSizeRate = 0.00 0.00 SizeRate = 0.50 1.00 SizeRateDamping = 0.95 1.00 Alpha1 = 0.35 0.50 0 Alpha2 = 0.00 0.00 50 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:192 G:192 B:192 0 Color2 = R:255 G:255 B:255 10 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:-1.50 VelocityType = ORTHO VelOrthoX = 0.20 1.00 VelOrthoY = -0.20 0.20 VelOrthoZ = 0.50 0.75 VolumeType = CYLINDER VolCylinderRadius = 0.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem SmokeFactionSmall Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXCloud01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.25 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 0.50 0.50 VelocityDamping = 0.90 0.90 Gravity = 0.02 Lifetime = 60.00 60.00 SystemLifetime = 0 Size = 1.00 1.00 StartSizeRate = 0.00 0.00 SizeRate = 0.50 1.00 SizeRateDamping = 0.80 0.80 Alpha1 = 0.00 0.00 0 Alpha2 = 1.00 1.00 5 Alpha3 = 0.00 0.00 60 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:110 G:110 B:110 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 5.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.04 Y:0.08 Z:0.01 VelocityType = OUTWARD VelOutward = 0.08 0.10 VelOutwardOther = 0.00 0.00 VolumeType = SPHERE VolSphereRadius = 0.30 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem SmokeFactionMedium Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXCloud01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.25 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 0.50 0.50 VelocityDamping = 0.90 0.90 Gravity = 0.03 Lifetime = 80.00 80.00 SystemLifetime = 0 Size = 3.00 3.00 StartSizeRate = 0.00 0.00 SizeRate = 0.50 2.00 SizeRateDamping = 0.80 0.90 Alpha1 = 0.00 0.00 0 Alpha2 = 1.00 1.00 5 Alpha3 = 0.00 0.00 80 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:110 G:110 B:110 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 2.00 8.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.04 Y:0.08 Z:0.01 VelocityType = OUTWARD VelOutward = 0.08 0.10 VelOutwardOther = 0.00 0.00 VolumeType = SPHERE VolSphereRadius = 0.30 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem SmokeFactionLarge Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXCloud01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.25 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 0.50 0.50 VelocityDamping = 0.90 0.90 Gravity = 0.03 Lifetime = 120.00 120.00 SystemLifetime = 0 Size = 3.00 3.00 StartSizeRate = 0.00 0.00 SizeRate = 0.50 2.00 SizeRateDamping = 0.95 0.90 Alpha1 = 0.00 0.00 0 Alpha2 = 1.00 1.00 5 Alpha3 = 0.00 0.00 120 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:110 G:110 B:110 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 4.00 20.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.04 Y:0.08 Z:0.01 VelocityType = OUTWARD VelOutward = 0.08 0.10 VelOutwardOther = 0.00 0.00 VolumeType = SPHERE VolSphereRadius = 0.30 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem FireFactionSmall Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXexplo03.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.90 0.90 Gravity = 0.05 Lifetime = 15.00 15.00 SystemLifetime = 0 Size = 5.00 5.00 StartSizeRate = 0.00 0.00 SizeRate = -0.10 -0.30 SizeRateDamping = 0.80 0.95 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:255 G:128 B:0 5 Color3 = R:0 G:0 B:0 15 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 3.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.01 VelocityType = OUTWARD VelOutward = 0.08 0.10 VelOutwardOther = 0.00 0.00 VolumeType = POINT IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem FireFactionMedium Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXexplo03.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.95 0.95 Gravity = 0.10 Lifetime = 15.00 15.00 SystemLifetime = 0 Size = 10.00 10.00 StartSizeRate = 0.00 0.00 SizeRate = -0.10 -0.30 SizeRateDamping = 0.80 0.95 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:255 G:128 B:64 5 Color3 = R:0 G:0 B:0 15 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 3.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.01 VelocityType = OUTWARD VelOutward = -0.10 -0.15 VelOutwardOther = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 3.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem FireFactionLarge Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXexplo03.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.95 0.95 Gravity = 0.10 Lifetime = 25.00 25.00 SystemLifetime = 0 Size = 15.00 15.00 StartSizeRate = 0.00 0.00 SizeRate = -0.40 -0.60 SizeRateDamping = 0.80 0.95 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:255 G:183 B:111 5 Color3 = R:0 G:0 B:0 25 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 3.00 BurstCount = 2.00 2.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.01 VelocityType = OUTWARD VelOutward = -0.30 -0.15 VelOutwardOther = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 5.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem JetExplosionTrailArms Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXLnzFlar2.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 0.99 0.98 Gravity = -0.03 PerParticleAttachedSystem = JetExplosionTrailSmoke Lifetime = 100.00 100.00 SystemLifetime = 10 Size = 10.00 25.00 StartSizeRate = 0.00 0.00 SizeRate = 0.50 1.00 SizeRateDamping = 0.00 0.00 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:255 G:255 B:255 5 Color3 = R:0 G:0 B:0 100 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = 5.00 10.00 VelOrthoY = -1.00 1.00 VelOrthoZ = 0.00 1.00 VolumeType = POINT IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = Yes IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem JetExplosionTrail Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXDots.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -15.00 15.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.04 0.04 AngularDamping = 1.00 1.00 VelocityDamping = 0.30 0.40 Gravity = 0.00 Lifetime = 25.00 25.00 SystemLifetime = 0 Size = 0.25 0.50 StartSizeRate = 0.00 0.00 SizeRate = 0.25 1.00 SizeRateDamping = 0.99 0.80 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:249 G:213 B:128 10 Color3 = R:0 G:0 B:0 25 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = -1.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 5.00 5.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.10 VelocityType = SPHERICAL VelSpherical = 0.00 0.00 VolumeType = POINT IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = Yes IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem JetExplosionTrailSmoke Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXSmokNew1.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.25 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 0.99 0.99 VelocityDamping = 0.99 0.98 Gravity = 0.01 Lifetime = 100.00 100.00 SystemLifetime = 0 Size = 0.50 1.00 StartSizeRate = 0.00 0.00 SizeRate = 1.00 2.00 SizeRateDamping = 0.95 0.98 Alpha1 = 0.25 0.50 0 Alpha2 = -1.00 0.00 100 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:192 G:192 B:192 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 2.00 BurstCount = 0.00 2.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = OUTWARD VelOutward = 0.00 0.00 VelOutwardOther = 0.00 0.00 VolumeType = SPHERE VolSphereRadius = 4.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem JetExplosionSmoke Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXSmokNew1.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.25 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 0.99 0.99 VelocityDamping = 0.99 0.98 Gravity = 0.01 Lifetime = 60.00 60.00 SystemLifetime = 40 Size = 1.00 3.00 StartSizeRate = 0.00 0.00 SizeRate = 2.00 4.00 SizeRateDamping = 0.95 0.98 Alpha1 = 0.00 0.00 0 Alpha2 = 0.20 0.30 10 Alpha3 = -1.00 0.00 40 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:111 B:40 0 Color2 = R:128 G:128 B:128 20 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 5.00 BurstCount = 0.00 2.00 InitialDelay = 5.00 15.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = OUTWARD VelOutward = 0.00 0.00 VelOutwardOther = 0.00 0.00 VolumeType = SPHERE VolSphereRadius = 4.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem JetExplosionGroundDebris Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXDrtExp01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -15.00 15.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.05 AngularDamping = 0.99 0.99 VelocityDamping = 1.00 1.00 Gravity = -0.08 Lifetime = 150.00 150.00 SystemLifetime = 5 Size = 0.50 1.00 StartSizeRate = 0.00 0.00 SizeRate = 0.35 1.00 SizeRateDamping = 0.98 0.99 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 150 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:249 G:220 B:132 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = -1.00 -1.00 BurstDelay = 0.00 0.00 BurstCount = 25.00 25.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = -1.00 3.00 VelOrthoY = -1.00 1.00 VelOrthoZ = 1.00 2.50 VolumeType = POINT IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem JetExplosionGroundDust Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXSmokePuff.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -0.10 0.10 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.05 AngularDamping = 0.99 0.99 VelocityDamping = 0.99 0.95 Gravity = 0.00 Lifetime = 125.00 125.00 SystemLifetime = 5 Size = 4.00 8.00 StartSizeRate = 0.00 0.00 SizeRate = 3.00 6.00 SizeRateDamping = 0.85 0.85 Alpha1 = 0.00 0.00 0 Alpha2 = 0.50 0.50 10 Alpha3 = 0.00 0.00 125 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:241 B:213 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 5.00 5.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = -1.00 3.00 VelOrthoY = -1.00 1.00 VelOrthoZ = 0.50 1.00 VolumeType = CYLINDER VolCylinderRadius = 0.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem JetExplosionGround Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXexplo03.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -1.00 1.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.10 0.10 AngularDamping = 0.95 0.97 VelocityDamping = 0.97 0.98 Gravity = 0.01 PerParticleAttachedSystem = JetExplosionSmoke Lifetime = 60.00 60.00 SystemLifetime = 10 Size = 35.00 35.00 StartSizeRate = 0.00 0.00 SizeRate = 2.00 2.00 SizeRateDamping = 0.95 0.95 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:172 B:89 0 Color2 = R:0 G:0 B:0 60 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 4.00 10.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = 0.00 3.00 VelOrthoY = -0.50 0.50 VelOrthoZ = -0.50 0.50 VolumeType = POINT IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem JetBurning Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXexplo03.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.90 0.90 Gravity = 0.05 Lifetime = 6.00 6.00 SystemLifetime = 0 Size = 20.00 20.00 StartSizeRate = 0.00 0.00 SizeRate = -0.50 -0.90 SizeRateDamping = 0.80 0.95 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:255 G:128 B:0 2 Color3 = R:0 G:0 B:0 6 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 0.00 BurstCount = 1.00 3.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.01 VelocityType = OUTWARD VelOutward = 0.08 0.10 VelOutwardOther = 0.00 0.00 VolumeType = POINT IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem JetLenzflare Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXLnzFlar2.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 1.00 1.00 Gravity = 0.00 SlaveSystem = JetLenzflareExhaust SlavePosOffset = X:0.00 Y:0.00 Z:0.00 Lifetime = 3.00 3.00 SystemLifetime = 0 Size = 20.00 20.00 StartSizeRate = 0.00 0.00 SizeRate = 0.20 0.20 SizeRateDamping = 1.00 1.00 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 2 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:255 G:255 B:255 1 Color3 = R:0 G:0 B:0 3 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.25 VelocityType = ORTHO VelOrthoX = -1.00 0.00 VelOrthoY = 0.00 0.00 VelOrthoZ = 0.00 0.00 VolumeType = LINE VolLineStart = X:0.00 Y:0.00 Z:0.00 VolLineEnd = X:0.00 Y:0.00 Z:0.00 IsHollow = Yes IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem JetLenzflareExhaust Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXCloud01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 1.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 0.00 0.00 Gravity = 0.00 Lifetime = 35.00 35.00 SystemLifetime = 0 Size = 0.50 0.50 StartSizeRate = 0.00 0.00 SizeRate = 0.60 2.00 SizeRateDamping = 0.93 0.94 Alpha1 = 0.50 0.50 0 Alpha2 = 0.00 0.50 25 Alpha3 = 0.00 0.00 35 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:245 G:204 B:141 0 Color2 = R:128 G:128 B:128 10 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 2.00 2.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = 0.00 0.00 VelOrthoY = 0.00 0.00 VelOrthoZ = 0.00 0.00 VolumeType = POINT IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem FerrySmoke Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXCloud01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -0.25 0.25 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.96 0.96 Gravity = 0.00 Lifetime = 120.00 120.00 SystemLifetime = 0 Size = 2.00 3.00 StartSizeRate = 0.00 0.00 SizeRate = 3.00 3.00 SizeRateDamping = 0.99 0.95 Alpha1 = 0.00 0.00 0 Alpha2 = 0.50 0.50 10 Alpha3 = 0.00 0.00 120 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:128 G:128 B:128 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 1.00 -1.00 BurstDelay = 3.00 5.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = 0.00 1.00 VelOrthoY = -0.10 0.10 VelOrthoZ = 2.00 3.00 VolumeType = POINT IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem FerrySmokeStop Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXCloud01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -0.25 0.25 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.96 0.96 Gravity = 0.00 Lifetime = 120.00 120.00 SystemLifetime = 0 Size = 3.00 3.00 StartSizeRate = 0.00 0.00 SizeRate = 1.00 1.00 SizeRateDamping = 0.96 0.95 Alpha1 = 0.00 0.00 0 Alpha2 = 0.50 0.50 15 Alpha3 = 0.00 0.00 120 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:128 G:128 B:128 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 1.00 -1.00 BurstDelay = 1.00 3.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = 0.00 1.00 VelOrthoY = -0.10 0.10 VelOrthoZ = 2.00 3.00 VolumeType = POINT IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem ClusterMineDrop Priority = WEAPON_TRAIL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXexplo03.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 1.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.05 0.05 AngularDamping = 0.96 0.99 VelocityDamping = 0.90 0.95 Gravity = 0.02 Lifetime = 40.00 40.00 SystemLifetime = 2 Size = 15.00 22.00 StartSizeRate = 0.00 0.00 SizeRate = 4.00 8.00 SizeRateDamping = 0.80 0.88 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:162 G:139 B:108 0 Color2 = R:0 G:0 B:0 40 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 7.00 12.00 InitialDelay = 1.00 2.00 DriftVelocity = X:0.00 Y:-0.20 Z:0.03 VelocityType = ORTHO VelOrthoX = -1.00 1.00 VelOrthoY = -1.00 1.00 VelOrthoZ = -1.00 1.00 VolumeType = POINT IsHollow = Yes IsGroundAligned = No IsEmitAboveGroundOnly = Yes IsParticleUpTowardsEmitter = Yes WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem ClstrMneDroped Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ALPHA_TEST Type = PARTICLE ParticleName = EXDirtDebris.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.50 0.50 AngularDamping = 0.99 1.00 VelocityDamping = 1.00 1.00 Gravity = -0.10 Lifetime = 100.00 100.00 SystemLifetime = 10 Size = 1.00 2.50 StartSizeRate = 0.00 0.00 SizeRate = 0.00 0.00 SizeRateDamping = 1.00 1.00 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:43 G:43 B:43 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 99999.00 99999.00 BurstCount = 500.00 500.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = 0.00 3.00 VelOrthoY = 0.00 3.00 VelOrthoZ = 0.00 3.00 VolumeType = CYLINDER VolCylinderRadius = 10.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem ClstrMne Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ALPHA_TEST Type = PARTICLE ParticleName = EXDrtExp01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.10 0.10 AngularDamping = 0.99 1.00 VelocityDamping = 1.00 1.00 Gravity = -0.10 Lifetime = 90.00 90.00 SystemLifetime = 1 Size = 0.25 1.00 StartSizeRate = 0.00 0.00 SizeRate = 2.00 5.00 SizeRateDamping = 0.80 0.85 Alpha1 = 0.75 0.75 0 Alpha2 = 0.00 0.00 90 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:83 G:83 B:83 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 99999.00 99999.00 BurstCount = 40.00 40.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = 0.00 4.00 VelOrthoY = 0.00 4.00 VelOrthoZ = -0.50 2.00 VolumeType = POINT IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem BonusCrate01 Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXfthrower06.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.10 0.10 AngularDamping = 0.99 1.00 VelocityDamping = 0.92 0.94 Gravity = -0.05 PerParticleAttachedSystem = LiveWireSparks Lifetime = 100.00 100.00 SystemLifetime = 3 Size = 0.10 0.10 StartSizeRate = 0.00 0.00 SizeRate = 0.10 0.10 SizeRateDamping = 0.90 0.90 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 100 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:192 G:192 B:192 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 20.00 20.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = OUTWARD VelOutward = 0.50 2.00 VelOutwardOther = 2.00 3.00 VolumeType = CYLINDER VolCylinderRadius = 10.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = Yes IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem BonusCrateFlash Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXLnzFlar3.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 1.00 1.00 Gravity = 0.00 Lifetime = 100.00 100.00 SystemLifetime = 2 Size = 8.00 8.00 StartSizeRate = 0.00 0.00 SizeRate = 32.00 32.00 SizeRateDamping = 0.25 0.25 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:255 G:255 B:255 2 Color3 = R:0 G:0 B:0 100 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = OUTWARD VelOutward = 0.00 0.00 VelOutwardOther = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 0.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = Yes IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem ScudStormIgnitionCloud Priority = CRITICAL IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXCloud01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 1.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.10 0.10 AngularDamping = 1.00 1.00 VelocityDamping = 0.95 0.95 Gravity = 0.00 Lifetime = 30.00 30.00 SystemLifetime = 20 Size = 0.50 1.00 StartSizeRate = 0.00 0.00 SizeRate = 1.00 2.00 SizeRateDamping = 0.95 0.95 Alpha1 = 0.00 0.00 0 Alpha2 = 0.75 0.75 1 Alpha3 = 0.00 0.00 30 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:186 G:169 B:143 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 1.00 BurstDelay = 1.00 1.00 BurstCount = 10.00 10.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.10 VelocityType = OUTWARD VelOutward = 2.50 3.00 VelOutwardOther = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 5.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem ScudStormBuildingGoo Priority = UNIT_DAMAGE_FX IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXWater05.tga AngleX = -7.00 7.00 AngleY = -7.00 7.00 AngleZ = -7.00 7.00 AngularRateX = 0.00 1.00 AngularRateY = 0.00 1.00 AngularRateZ = -0.10 0.10 AngularDamping = 0.95 0.99 VelocityDamping = 0.95 0.90 Gravity = -0.10 Lifetime = 40.00 40.00 SystemLifetime = 0 Size = 1.00 2.00 StartSizeRate = 0.00 0.00 SizeRate = 0.50 1.50 SizeRateDamping = 0.99 0.95 Alpha1 = 0.00 0.00 1 Alpha2 = 0.25 0.25 5 Alpha3 = 0.00 0.00 40 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:255 B:0 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 1.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = 2.00 3.00 VelOrthoY = -1.00 1.00 VelOrthoZ = -0.50 0.50 VolumeType = POINT IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem ToxicTankFire Priority = UNIT_DAMAGE_FX IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXfthrower02.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.40 0.40 Gravity = 0.50 Lifetime = 15.00 15.00 SystemLifetime = 0 Size = 0.20 0.20 StartSizeRate = 0.00 0.00 SizeRate = 2.00 2.00 SizeRateDamping = 0.60 0.85 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:255 G:255 B:255 5 Color3 = R:0 G:102 B:0 15 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 2.00 2.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.08 Y:0.16 Z:0.01 VelocityType = OUTWARD VelOutward = 0.08 0.10 VelOutwardOther = 0.00 0.00 VolumeType = LINE VolLineStart = X:-1.00 Y:0.00 Z:0.00 VolLineEnd = X:1.00 Y:0.00 Z:3.50 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem ToxicSmoke Priority = SEMI_CONSTANT IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXCloud02.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -2.00 1.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.05 0.05 AngularDamping = 0.80 1.01 VelocityDamping = 0.95 0.98 Gravity = 0.01 Lifetime = 80.00 90.00 SystemLifetime = 0 Size = 4.00 10.00 StartSizeRate = 0.00 0.00 SizeRate = 0.50 0.80 SizeRateDamping = 0.85 0.95 Alpha1 = 0.00 0.00 0 Alpha2 = 0.50 0.75 5 Alpha3 = 0.00 0.00 80 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:2 G:125 B:5 0 Color2 = R:216 G:243 B:105 80 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 3.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:-0.05 Y:0.10 Z:0.00 VelocityType = ORTHO VelOrthoX = -0.50 0.50 VelOrthoY = -0.50 0.50 VelOrthoZ = 0.25 0.30 VolumeType = CYLINDER VolCylinderRadius = 0.00 VolCylinderLength = 0.05 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem BuildUpSparks02 Priority = BUILDUP IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXfthrower01.tga AngleX = -1.00 -1.00 AngleY = -1.00 -1.00 AngleZ = 1.00 1.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.00 0.00 VelocityDamping = 0.70 0.70 Gravity = -0.05 Lifetime = 40.00 60.00 SystemLifetime = 0 Size = 0.50 0.70 StartSizeRate = 0.00 0.00 SizeRate = -0.01 -0.01 SizeRateDamping = 1.00 1.00 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:255 G:255 B:255 20 Color3 = R:255 G:254 B:251 30 Color4 = R:247 G:204 B:176 40 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = -5.00 -3.00 BurstDelay = 1.00 2.00 BurstCount = 2.00 3.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.10 Y:0.00 Z:-0.60 VelocityType = OUTWARD VelOutward = 1.00 2.00 VelOutwardOther = 3.00 3.00 VolumeType = SPHERE VolSphereRadius = 0.20 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem BuildUpSparksFlame02 Priority = BUILDUP IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXfthrower01.tga AngleX = -1.00 -1.00 AngleY = -1.00 -1.00 AngleZ = 1.00 1.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -1.00 1.00 AngularDamping = 0.00 0.00 VelocityDamping = 0.40 0.80 Gravity = 0.00 Lifetime = 4.00 5.00 SystemLifetime = 0 Size = 1.00 1.50 StartSizeRate = 0.00 0.00 SizeRate = -0.01 -0.04 SizeRateDamping = 1.00 1.00 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:230 0 Color2 = R:255 G:255 B:255 2 Color3 = R:250 G:184 B:95 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 1.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = SPHERICAL VelSpherical = 0.00 0.00 VolumeType = SPHERE VolSphereRadius = 0.20 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem BlueSparks02 Priority = BUILDUP IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXSpark01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -5.00 5.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.00 0.00 VelocityDamping = 0.85 0.85 Gravity = 0.00 PerParticleAttachedSystem = BuggyFire Lifetime = 5.00 5.00 SystemLifetime = 1 Size = 3.00 5.00 StartSizeRate = 0.00 0.00 SizeRate = 2.00 6.00 SizeRateDamping = 0.90 0.90 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:0 G:0 B:0 5 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 3.00 3.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = CYLINDRICAL VelCylindricalRadial = 0.00 2.00 VelCylindricalNormal = 0.00 2.00 VolumeType = BOX VolBoxHalfSize = X:10.00 Y:5.00 Z:5.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem BeaconSmokeDDE20D Priority = AREA_EFFECT IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXSmokePuf07.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.98 0.98 Gravity = 0.00 Lifetime = 150.00 150.00 SystemLifetime = 0 Size = 1.00 3.00 StartSizeRate = 0.00 0.00 SizeRate = 1.00 1.00 SizeRateDamping = 0.85 0.85 Alpha1 = 0.35 0.50 0 Alpha2 = 0.00 0.00 150 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:193 G:93 B:0 0 Color2 = R:221 G:226 B:13 10 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.20 Y:0.40 Z:0.10 VelocityType = ORTHO VelOrthoX = -0.10 0.10 VelOrthoY = -0.10 0.10 VelOrthoZ = 0.50 0.75 VolumeType = CYLINDER VolCylinderRadius = 0.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem BeaconSmokeFF0000 Priority = AREA_EFFECT IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXSmokePuf07.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.98 0.98 Gravity = 0.00 Lifetime = 150.00 150.00 SystemLifetime = 0 Size = 1.00 3.00 StartSizeRate = 0.00 0.00 SizeRate = 1.00 1.00 SizeRateDamping = 0.85 0.85 Alpha1 = 0.35 0.50 0 Alpha2 = 0.00 0.00 150 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:193 G:93 B:0 0 Color2 = R:255 G:0 B:0 10 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.20 Y:0.40 Z:0.10 VelocityType = ORTHO VelOrthoX = -0.10 0.10 VelOrthoY = -0.10 0.10 VelOrthoZ = 0.50 0.75 VolumeType = CYLINDER VolCylinderRadius = 0.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem BeaconSmoke4368FE Priority = AREA_EFFECT IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXSmokePuf07.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.98 0.98 Gravity = 0.00 Lifetime = 150.00 150.00 SystemLifetime = 0 Size = 1.00 3.00 StartSizeRate = 0.00 0.00 SizeRate = 1.00 1.00 SizeRateDamping = 0.85 0.85 Alpha1 = 0.35 0.50 0 Alpha2 = 0.00 0.00 150 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:193 G:93 B:0 0 Color2 = R:67 G:104 B:254 10 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.20 Y:0.40 Z:0.10 VelocityType = ORTHO VelOrthoX = -0.10 0.10 VelOrthoY = -0.10 0.10 VelOrthoZ = 0.50 0.75 VolumeType = CYLINDER VolCylinderRadius = 0.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem BeaconSmoke3ED12E Priority = AREA_EFFECT IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXSmokePuf07.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.98 0.98 Gravity = 0.00 Lifetime = 150.00 150.00 SystemLifetime = 0 Size = 1.00 3.00 StartSizeRate = 0.00 0.00 SizeRate = 1.00 1.00 SizeRateDamping = 0.85 0.85 Alpha1 = 0.35 0.50 0 Alpha2 = 0.00 0.00 150 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:193 G:93 B:0 0 Color2 = R:62 G:209 B:46 10 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.20 Y:0.40 Z:0.10 VelocityType = ORTHO VelOrthoX = -0.10 0.10 VelOrthoY = -0.10 0.10 VelOrthoZ = 0.50 0.75 VolumeType = CYLINDER VolCylinderRadius = 0.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem BeaconSmokeFFA019 Priority = AREA_EFFECT IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXSmokePuf07.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.98 0.98 Gravity = 0.00 Lifetime = 150.00 150.00 SystemLifetime = 0 Size = 1.00 3.00 StartSizeRate = 0.00 0.00 SizeRate = 1.00 1.00 SizeRateDamping = 0.85 0.85 Alpha1 = 0.35 0.50 0 Alpha2 = 0.00 0.00 150 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:193 G:93 B:0 0 Color2 = R:255 G:160 B:25 10 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.20 Y:0.40 Z:0.10 VelocityType = ORTHO VelOrthoX = -0.10 0.10 VelOrthoY = -0.10 0.10 VelOrthoZ = 0.50 0.75 VolumeType = CYLINDER VolCylinderRadius = 0.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem BeaconSmoke9600C8 Priority = AREA_EFFECT IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXSmokePuf07.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.98 0.98 Gravity = 0.00 Lifetime = 150.00 150.00 SystemLifetime = 0 Size = 1.00 3.00 StartSizeRate = 0.00 0.00 SizeRate = 1.00 1.00 SizeRateDamping = 0.85 0.85 Alpha1 = 0.35 0.50 0 Alpha2 = 0.00 0.00 150 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:193 G:93 B:0 0 Color2 = R:149 G:40 B:189 10 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.20 Y:0.40 Z:0.10 VelocityType = ORTHO VelOrthoX = -0.10 0.10 VelOrthoY = -0.10 0.10 VelOrthoZ = 0.50 0.75 VolumeType = CYLINDER VolCylinderRadius = 0.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem BeaconSmokeFF96FF Priority = AREA_EFFECT IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXSmokePuf07.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.98 0.98 Gravity = 0.00 Lifetime = 150.00 150.00 SystemLifetime = 0 Size = 1.00 3.00 StartSizeRate = 0.00 0.00 SizeRate = 1.00 1.00 SizeRateDamping = 0.85 0.85 Alpha1 = 0.35 0.50 0 Alpha2 = 0.00 0.00 150 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:193 G:93 B:0 0 Color2 = R:255 G:154 B:235 10 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.20 Y:0.40 Z:0.10 VelocityType = ORTHO VelOrthoX = -0.10 0.10 VelOrthoY = -0.10 0.10 VelOrthoZ = 0.50 0.75 VolumeType = CYLINDER VolCylinderRadius = 0.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem BeaconSmokeFFFFFF Priority = AREA_EFFECT IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXSmokePuf07.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.98 0.98 Gravity = 0.00 Lifetime = 150.00 150.00 SystemLifetime = 0 Size = 1.00 3.00 StartSizeRate = 0.00 0.00 SizeRate = 1.00 1.00 SizeRateDamping = 0.85 0.85 Alpha1 = 0.35 0.50 0 Alpha2 = 0.00 0.00 150 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:193 G:93 B:0 0 Color2 = R:255 G:255 B:255 10 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.20 Y:0.40 Z:0.10 VelocityType = ORTHO VelOrthoX = -0.10 0.10 VelOrthoY = -0.10 0.10 VelOrthoZ = 0.50 0.75 VolumeType = CYLINDER VolCylinderRadius = 0.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem BeaconSmoke000000 Priority = AREA_EFFECT IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXSmokePuf07.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.98 0.98 Gravity = 0.00 Lifetime = 150.00 150.00 SystemLifetime = 0 Size = 1.00 3.00 StartSizeRate = 0.00 0.00 SizeRate = 1.00 1.00 SizeRateDamping = 0.85 0.85 Alpha1 = 0.35 0.50 0 Alpha2 = 0.00 0.00 150 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:193 G:93 B:0 0 Color2 = R:0 G:0 B:0 10 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.20 Y:0.40 Z:0.10 VelocityType = ORTHO VelOrthoX = -0.10 0.10 VelOrthoY = -0.10 0.10 VelOrthoZ = 0.50 0.75 VolumeType = CYLINDER VolCylinderRadius = 0.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem BeaconSmoke32D7E6 Priority = AREA_EFFECT IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXSmokePuf07.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.98 0.98 Gravity = 0.00 Lifetime = 150.00 150.00 SystemLifetime = 0 Size = 1.00 3.00 StartSizeRate = 0.00 0.00 SizeRate = 1.00 1.00 SizeRateDamping = 0.85 0.85 Alpha1 = 0.35 0.50 0 Alpha2 = 0.00 0.00 150 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:193 G:93 B:0 0 Color2 = R:50 G:213 B:230 10 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.20 Y:0.40 Z:0.10 VelocityType = ORTHO VelOrthoX = -0.10 0.10 VelOrthoY = -0.10 0.10 VelOrthoZ = 0.50 0.75 VolumeType = CYLINDER VolCylinderRadius = 0.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem BuildingDust Priority = BUILDUP IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXCloud02.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 1.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.96 0.99 VelocityDamping = 0.94 0.94 Gravity = 0.01 Lifetime = 140.00 140.00 SystemLifetime = 0 Size = 15.00 17.00 StartSizeRate = 0.00 0.00 SizeRate = 5.00 10.00 SizeRateDamping = 0.70 0.68 Alpha1 = 0.00 0.00 0 Alpha2 = 0.30 0.50 15 Alpha3 = 0.00 0.00 140 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:146 G:133 B:109 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 2.00 10.00 BurstCount = 1.00 1.00 InitialDelay = 1.00 1.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = OUTWARD VelOutward = 0.50 1.00 VelOutwardOther = 0.50 0.50 VolumeType = CYLINDER VolCylinderRadius = 15.00 VolCylinderLength = 2.50 IsHollow = Yes IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem AutoFireSmall01 Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXFire01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.90 0.90 Gravity = 0.20 Lifetime = 15.00 15.00 SystemLifetime = 0 Size = 10.00 10.00 StartSizeRate = 0.00 0.00 SizeRate = 0.00 0.00 SizeRateDamping = 0.00 0.00 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:255 G:255 B:255 5 Color3 = R:0 G:0 B:0 15 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.08 Y:0.16 Z:0.01 VelocityType = OUTWARD VelOutward = 0.08 0.10 VelOutwardOther = 0.00 0.00 VolumeType = POINT IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem AutoFireLarge01 Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXFire01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.90 0.90 Gravity = 0.20 Lifetime = 15.00 15.00 SystemLifetime = 0 Size = 40.00 40.00 StartSizeRate = 0.00 0.00 SizeRate = 0.00 0.00 SizeRateDamping = 0.00 0.00 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:255 G:255 B:255 5 Color3 = R:0 G:0 B:0 15 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.08 Y:0.16 Z:0.01 VelocityType = OUTWARD VelOutward = 0.08 0.10 VelOutwardOther = 0.00 0.00 VolumeType = POINT IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem AutoFireMedium01 Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXFire01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.90 0.90 Gravity = 0.20 Lifetime = 15.00 15.00 SystemLifetime = 0 Size = 20.00 20.00 StartSizeRate = 0.00 0.00 SizeRate = 0.00 0.00 SizeRateDamping = 0.00 0.00 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:255 G:255 B:255 5 Color3 = R:0 G:0 B:0 15 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.08 Y:0.16 Z:0.01 VelocityType = OUTWARD VelOutward = 0.08 0.10 VelOutwardOther = 0.00 0.00 VolumeType = POINT IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem AutoSmokeSmall01 Priority = SEMI_CONSTANT IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXSmokNew1.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.25 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 0.50 0.50 VelocityDamping = 0.90 0.90 Gravity = 0.02 Lifetime = 100.00 100.00 SystemLifetime = 0 Size = 3.00 3.00 StartSizeRate = 0.00 0.00 SizeRate = 0.00 0.00 SizeRateDamping = 0.00 0.00 Alpha1 = 0.00 0.00 0 Alpha2 = 0.30 0.30 15 Alpha3 = 0.70 0.70 30 Alpha4 = 0.50 0.50 50 Alpha5 = 0.00 0.00 60 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.04 Y:0.08 Z:0.01 VelocityType = OUTWARD VelOutward = 0.08 0.10 VelOutwardOther = 0.00 0.00 VolumeType = SPHERE VolSphereRadius = 0.30 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem AutoSmokeMedium01 Priority = SEMI_CONSTANT IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXSmokNew1.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.25 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 0.50 0.50 VelocityDamping = 0.90 0.90 Gravity = 0.02 Lifetime = 100.00 100.00 SystemLifetime = 0 Size = 10.00 10.00 StartSizeRate = 0.00 0.00 SizeRate = 0.00 0.00 SizeRateDamping = 0.00 0.00 Alpha1 = 0.00 0.00 0 Alpha2 = 0.30 0.30 15 Alpha3 = 0.70 0.70 30 Alpha4 = 0.75 0.75 60 Alpha5 = 0.00 0.00 100 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.04 Y:0.08 Z:0.01 VelocityType = OUTWARD VelOutward = 0.08 0.10 VelOutwardOther = 0.00 0.00 VolumeType = SPHERE VolSphereRadius = 0.30 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem AutoSmokeLarge01 Priority = SEMI_CONSTANT IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXSmokNew1.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.25 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 0.50 0.50 VelocityDamping = 0.90 0.90 Gravity = 0.02 Lifetime = 100.00 100.00 SystemLifetime = 0 Size = 20.00 20.00 StartSizeRate = 0.00 0.00 SizeRate = 0.00 0.00 SizeRateDamping = 0.00 0.00 Alpha1 = 0.00 0.00 0 Alpha2 = 0.30 0.30 15 Alpha3 = 0.70 0.70 30 Alpha4 = 0.75 0.75 60 Alpha5 = 0.00 0.00 100 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.04 Y:0.08 Z:0.01 VelocityType = OUTWARD VelOutward = 0.08 0.10 VelOutwardOther = 0.00 0.00 VolumeType = SPHERE VolSphereRadius = 0.30 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem PaladinPointDefenseLaserFlare Priority = CONSTANT IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXLnzFlar4.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 1.00 1.00 Gravity = 0.00 Lifetime = 2.00 2.00 SystemLifetime = 0 Size = 10.00 15.00 StartSizeRate = 0.00 0.00 SizeRate = 2.00 2.40 SizeRateDamping = 0.90 0.92 Alpha1 = 0.00 0.00 0 Alpha2 = 0.25 0.25 5 Alpha3 = 0.00 0.00 30 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:166 G:166 B:166 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = 0.00 0.00 VelOrthoY = 0.00 0.00 VelOrthoZ = 0.00 0.00 VolumeType = POINT IsHollow = Yes IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem GenericLaserFlare Priority = WEAPON_TRAIL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXLnzFlar3.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 1.00 1.00 Gravity = 0.00 Lifetime = 5.00 5.00 SystemLifetime = 0 Size = 20.00 40.00 StartSizeRate = 0.00 0.00 SizeRate = 0.00 0.00 SizeRateDamping = 1.00 1.00 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:251 G:0 B:0 0 Color2 = R:0 G:0 B:0 5 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = 0.00 0.00 VelOrthoY = 0.00 0.00 VelOrthoZ = 0.00 0.00 VolumeType = POINT IsHollow = Yes IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem ParticleUplinkCannon_OuterNodeLightFlare Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXLnzFlar5.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 1.00 1.00 Gravity = 0.00 Lifetime = 2.00 2.00 SystemLifetime = 0 Size = 6.00 10.00 StartSizeRate = 0.00 0.00 SizeRate = 3.50 7.00 SizeRateDamping = 0.90 0.92 Alpha1 = 0.00 0.00 0 Alpha2 = 0.25 0.25 5 Alpha3 = 0.00 0.00 30 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 15.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = 0.00 0.00 VelOrthoY = 0.00 0.00 VelOrthoZ = 0.00 0.00 VolumeType = LINE VolLineStart = X:0.00 Y:0.00 Z:0.00 VolLineEnd = X:0.00 Y:0.00 Z:0.00 IsHollow = Yes IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem ParticleUplinkCannon_OuterNodeMediumFlare Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXLnzFlar5.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 1.00 1.00 Gravity = 0.00 Lifetime = 2.00 2.00 SystemLifetime = 0 Size = 10.00 12.00 StartSizeRate = 0.00 0.00 SizeRate = 5.00 5.00 SizeRateDamping = 0.90 0.92 Alpha1 = 0.00 0.00 0 Alpha2 = 0.25 0.25 5 Alpha3 = 0.00 0.00 30 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 2.00 2.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = 0.00 0.00 VelOrthoY = 0.00 0.00 VelOrthoZ = 0.00 0.00 VolumeType = LINE VolLineStart = X:0.00 Y:0.00 Z:0.00 VolLineEnd = X:0.00 Y:0.00 Z:0.00 IsHollow = Yes IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem ParticleUplinkCannon_OuterNodeIntenseFlare Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXLnzFlar5.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 1.00 1.00 Gravity = 0.00 Lifetime = 30.00 30.00 SystemLifetime = 0 Size = 25.00 30.00 StartSizeRate = 0.00 0.00 SizeRate = 3.00 3.40 SizeRateDamping = 0.90 0.92 Alpha1 = 0.00 0.00 0 Alpha2 = 0.25 0.25 3 Alpha3 = 0.00 0.00 10 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:0 G:0 B:0 30 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 10.00 10.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = 0.00 0.00 VelOrthoY = 0.00 0.00 VelOrthoZ = 0.00 0.00 VolumeType = LINE VolLineStart = X:0.00 Y:0.00 Z:0.00 VolLineEnd = X:0.00 Y:0.00 Z:0.00 IsHollow = Yes IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem ParticleUplinkCannon_InnerConnectorMediumFlare Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXLnzFlar5.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 1.00 1.00 Gravity = 0.00 Lifetime = 2.00 2.00 SystemLifetime = 0 Size = 65.00 100.00 StartSizeRate = 0.00 0.00 SizeRate = 6.50 10.00 SizeRateDamping = 0.90 0.92 Alpha1 = 0.00 0.00 0 Alpha2 = 0.25 0.25 5 Alpha3 = 0.00 0.00 30 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:166 G:166 B:166 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = 0.00 0.00 VelOrthoY = 0.00 0.00 VelOrthoZ = 0.00 0.00 VolumeType = POINT IsHollow = Yes IsGroundAligned = Yes IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem ParticleUplinkCannon_InnerConnectorIntenseFlare Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXLnzFlar5.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 1.00 1.00 Gravity = 0.00 Lifetime = 2.00 2.00 SystemLifetime = 0 Size = 80.00 120.00 StartSizeRate = 0.00 0.00 SizeRate = 12.00 24.00 SizeRateDamping = 0.90 0.92 Alpha1 = 0.00 0.00 0 Alpha2 = 0.25 0.25 5 Alpha3 = 0.00 0.00 30 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:166 G:166 B:166 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = 0.00 0.00 VelOrthoY = 0.00 0.00 VelOrthoZ = 0.00 0.00 VolumeType = POINT IsHollow = Yes IsGroundAligned = Yes IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem ParticleUplinkCannon_LaserBaseReadyToFire Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXLnzFlar5.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 1.00 1.00 Gravity = 0.00 Lifetime = 30.00 30.00 SystemLifetime = 0 Size = 5.00 5.00 StartSizeRate = 0.00 0.00 SizeRate = 4.00 5.00 SizeRateDamping = 0.90 0.92 Alpha1 = 0.00 0.00 0 Alpha2 = 0.25 0.25 5 Alpha3 = 0.00 0.00 30 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:0 G:0 B:0 30 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 10.00 10.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = 0.00 0.00 VelOrthoY = 0.00 0.00 VelOrthoZ = 0.00 0.00 VolumeType = LINE VolLineStart = X:0.00 Y:0.00 Z:1.00 VolLineEnd = X:0.00 Y:0.00 Z:1.00 IsHollow = Yes IsGroundAligned = Yes IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem DebrisTrail Priority = DEBRIS_TRAIL IsOneShot = No Shader = ADDITIVE Type = STREAK ParticleName = EXContrail.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.00 0.00 VelocityDamping = 0.93 0.94 Gravity = 0.00 Lifetime = 40.00 40.00 SystemLifetime = 30 Size = 0.10 0.20 StartSizeRate = 0.00 0.00 SizeRate = 0.03 0.30 SizeRateDamping = 0.96 0.99 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:0 G:0 B:0 3 Color3 = R:64 G:64 B:64 8 Color4 = R:32 G:32 B:32 16 Color5 = R:0 G:0 B:0 40 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:-0.20 VelocityType = ORTHO VelOrthoX = 0.00 0.00 VelOrthoY = 0.00 0.00 VelOrthoZ = 0.00 0.00 VolumeType = POINT IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem GenericLaserHit Priority = UNIT_DAMAGE_FX IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXLnzFlar4.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 1.00 1.00 Gravity = 0.00 Lifetime = 5.00 5.00 SystemLifetime = 1 Size = 30.00 60.00 StartSizeRate = 0.00 0.00 SizeRate = 0.00 0.00 SizeRateDamping = 1.00 1.00 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:0 G:0 B:0 5 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = 0.00 0.00 VelOrthoY = 0.00 0.00 VelOrthoZ = 0.00 0.00 VolumeType = POINT IsHollow = Yes IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem BuildUpSmoke Priority = BUILDUP IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXCloud02.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 1.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.50 0.50 AngularDamping = 0.00 0.00 VelocityDamping = 0.90 0.95 Gravity = 0.01 Lifetime = 60.00 60.00 SystemLifetime = 0 Size = 0.50 0.50 StartSizeRate = 0.00 0.00 SizeRate = 0.55 0.90 SizeRateDamping = 0.92 0.95 Alpha1 = 0.00 0.00 0 Alpha2 = 0.75 0.90 5 Alpha3 = 0.50 0.60 45 Alpha4 = 0.00 0.00 60 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:86 G:44 B:41 0 Color2 = R:157 G:141 B:119 15 Color3 = R:41 G:32 B:22 100 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 1.00 BurstDelay = 25.00 75.00 BurstCount = 2.00 5.00 InitialDelay = 0.00 75.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = -0.50 0.50 VelOrthoY = -0.50 0.50 VelOrthoZ = 0.00 0.00 VolumeType = POINT IsHollow = Yes IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem ScoutDroneExplosion Priority = DEATH_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXexplo03.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.96 0.98 VelocityDamping = 0.80 0.90 Gravity = 0.00 Lifetime = 50.00 50.00 SystemLifetime = 2 Size = 15.00 20.00 StartSizeRate = 0.00 0.00 SizeRate = 0.30 0.67 SizeRateDamping = 0.80 0.90 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:0 G:0 B:0 50 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 3.00 3.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = 2.00 3.00 VelOrthoY = 0.00 0.00 VelOrthoZ = 0.00 0.00 VolumeType = SPHERE VolSphereRadius = 3.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem BattleDroneExplosion Priority = DEATH_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXexplo03.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.96 0.98 VelocityDamping = 0.80 0.90 Gravity = 0.00 PerParticleAttachedSystem = BattleDroneExplosionSmoke Lifetime = 50.00 50.00 SystemLifetime = 2 Size = 20.00 25.00 StartSizeRate = 0.00 0.00 SizeRate = 0.30 0.67 SizeRateDamping = 0.80 0.90 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:0 G:0 B:0 50 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 3.00 3.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = 1.00 2.00 VelOrthoY = 0.00 0.00 VelOrthoZ = 0.00 0.00 VolumeType = SPHERE VolSphereRadius = 3.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem BattleDroneExplosionSmoke Priority = DEATH_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXSmokNew1.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.25 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 0.99 0.99 VelocityDamping = 0.99 0.98 Gravity = 0.01 Lifetime = 50.00 50.00 SystemLifetime = 0 Size = 10.00 12.00 StartSizeRate = 0.00 0.00 SizeRate = 1.00 2.00 SizeRateDamping = 0.70 0.80 Alpha1 = 0.00 0.00 0 Alpha2 = 0.10 0.10 5 Alpha3 = 0.00 0.00 25 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = OUTWARD VelOutward = -0.50 0.50 VelOutwardOther = -0.50 0.50 VolumeType = SPHERE VolSphereRadius = 8.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem ScudMissleLauncherExplosionArms Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXFireEmbr.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.99 0.99 VelocityDamping = 0.90 0.85 Gravity = 1.00 PerParticleAttachedSystem = ScudMissleLauncherExplosion Lifetime = 10.00 10.00 SystemLifetime = 10 Size = 1.00 1.00 StartSizeRate = 0.00 0.00 SizeRate = 0.00 0.00 SizeRateDamping = 1.00 1.00 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:128 B:64 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 10.00 10.00 BurstCount = 2.00 5.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = -5.00 5.00 VelOrthoY = -5.00 5.00 VelOrthoZ = 0.40 2.00 VolumeType = CYLINDER VolCylinderRadius = 0.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem ScudMissleLauncherExplosion Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXexplo03.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -15.00 15.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.02 0.02 AngularDamping = 1.00 1.00 VelocityDamping = 0.30 0.40 Gravity = 0.50 PerParticleAttachedSystem = ScudMissleLauncherSmoke Lifetime = 100.00 100.00 SystemLifetime = 10 Size = 3.00 8.00 StartSizeRate = 0.00 0.00 SizeRate = 3.00 6.00 SizeRateDamping = 0.90 0.85 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:255 G:128 B:0 10 Color3 = R:0 G:0 B:0 100 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.10 VelocityType = SPHERICAL VelSpherical = 10.00 20.00 VolumeType = SPHERE VolSphereRadius = 6.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = Yes IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem ScudMissleLauncherLenzFlare Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXLnzFlar2.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 0.98 0.98 Gravity = 0.00 Lifetime = 50.00 50.00 SystemLifetime = 1 Size = 10.00 10.00 StartSizeRate = 0.00 0.00 SizeRate = 15.00 20.00 SizeRateDamping = 0.90 0.90 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:234 G:201 B:151 5 Color3 = R:0 G:0 B:0 50 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 2.00 2.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = OUTWARD VelOutward = 0.00 0.00 VelOutwardOther = 0.00 0.00 VolumeType = POINT IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem ScudMissleLauncherExplosionTrailArms Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXLnzFlar2.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 0.96 0.98 Gravity = -0.02 PerParticleAttachedSystem = ScudMissleLauncherExplosionTrail Lifetime = 250.00 250.00 SystemLifetime = 1 Size = 50.00 150.00 StartSizeRate = 0.00 0.00 SizeRate = 0.50 1.00 SizeRateDamping = 0.00 0.00 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:66 G:33 B:0 5 Color3 = R:64 G:48 B:0 50 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 5.00 5.00 InitialDelay = 0.00 25.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = -1.50 1.50 VelOrthoY = -1.50 1.50 VelOrthoZ = 1.00 3.00 VolumeType = POINT IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = Yes IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem ScudMissleLauncherExplosionTrail Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXexplo03.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -15.00 15.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.04 0.04 AngularDamping = 1.00 1.00 VelocityDamping = 0.30 0.40 Gravity = 0.00 PerParticleAttachedSystem = ScudMissleLauncherExplosionTrailSmoke Lifetime = 25.00 25.00 SystemLifetime = 0 Size = 4.00 10.00 StartSizeRate = 0.00 0.00 SizeRate = 0.50 1.00 SizeRateDamping = 0.98 0.99 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:255 G:128 B:64 10 Color3 = R:0 G:0 B:0 25 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = -1.00 0.00 BurstDelay = 8.00 10.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.10 VelocityType = SPHERICAL VelSpherical = 1.00 2.00 VolumeType = POINT IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = Yes IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem ScudMissleLauncherExplosionTrailSmoke Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXSmokNew1.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.25 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 0.99 0.99 VelocityDamping = 0.99 0.98 Gravity = 0.01 Lifetime = 50.00 50.00 SystemLifetime = 0 Size = 1.00 2.00 StartSizeRate = 0.00 0.00 SizeRate = 1.00 2.00 SizeRateDamping = 0.95 0.98 Alpha1 = 0.00 0.00 0 Alpha2 = 0.50 0.50 10 Alpha3 = 0.00 0.00 50 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:134 B:0 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 40.00 40.00 BurstCount = 0.00 2.00 InitialDelay = 0.00 10.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = OUTWARD VelOutward = 0.00 0.00 VelOutwardOther = 0.00 0.00 VolumeType = SPHERE VolSphereRadius = 4.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem ScudMissleLauncherAnthraxContaminationShort Priority = AREA_EFFECT IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXPuddle.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -5.00 5.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 0.20 0.20 Gravity = 0.00 Lifetime = 90.00 90.00 SystemLifetime = 200 Size = 10.00 25.00 StartSizeRate = 0.00 0.00 SizeRate = 1.00 3.00 SizeRateDamping = 0.90 0.95 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 100 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:55 G:115 B:255 30 Color3 = R:0 G:0 B:0 90 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 1.00 -1.00 BurstDelay = 15.00 15.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.01 VelocityType = ORTHO VelOrthoX = 0.00 0.00 VelOrthoY = 0.00 0.00 VelOrthoZ = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 50.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = Yes IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem ScudMissleLauncherAnthraxExplosionArms Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXFireEmbr.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.99 0.99 VelocityDamping = 0.90 0.85 Gravity = 1.00 PerParticleAttachedSystem = ScudMissleLauncherAnthraxExplosion Lifetime = 10.00 10.00 SystemLifetime = 10 Size = 1.00 1.00 StartSizeRate = 0.00 0.00 SizeRate = 0.00 0.00 SizeRateDamping = 1.00 1.00 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:128 B:64 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 10.00 10.00 BurstCount = 2.00 5.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = -5.00 5.00 VelOrthoY = -5.00 5.00 VelOrthoZ = 0.40 2.00 VolumeType = CYLINDER VolCylinderRadius = 0.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem ScudMissleLauncherAnthraxExplosion Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXexplo03.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -15.00 15.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.02 0.02 AngularDamping = 1.00 1.00 VelocityDamping = 0.30 0.40 Gravity = 0.50 PerParticleAttachedSystem = ScudMissleLauncherAnthraxSmoke Lifetime = 100.00 100.00 SystemLifetime = 10 Size = 3.00 8.00 StartSizeRate = 0.00 0.00 SizeRate = 3.00 6.00 SizeRateDamping = 0.90 0.85 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:0 G:0 B:255 10 Color3 = R:0 G:0 B:0 100 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.10 VelocityType = SPHERICAL VelSpherical = 10.00 20.00 VolumeType = SPHERE VolSphereRadius = 6.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = Yes IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem ScudMissleLauncherAnthraxFire Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXexplo03.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -7.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.95 0.95 Gravity = 0.20 PerParticleAttachedSystem = ScudMissleLauncherAnthraxSmoke Lifetime = 25.00 25.00 SystemLifetime = 200 Size = 30.00 50.00 StartSizeRate = 0.00 0.00 SizeRate = -0.50 -0.85 SizeRateDamping = 0.99 0.99 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:255 G:183 B:111 7 Color3 = R:0 G:0 B:0 25 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = -1.00 -1.00 BurstDelay = 1.00 1.00 BurstCount = 3.00 5.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = OUTWARD VelOutward = -1.50 -0.75 VelOutwardOther = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 30.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.069813 WindAngleChangeMax = 0.226893 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem ScudMissleLauncherAnthraxSmoke Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXSmokNew1.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.25 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 0.99 0.99 VelocityDamping = 0.99 0.98 Gravity = 0.01 Lifetime = 80.00 80.00 SystemLifetime = 30 Size = 1.00 2.00 StartSizeRate = 0.00 0.00 SizeRate = 1.00 2.00 SizeRateDamping = 0.90 0.98 Alpha1 = 0.00 0.00 0 Alpha2 = 0.50 0.50 50 Alpha3 = 0.00 0.00 80 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:252 G:255 B:196 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 10.00 10.00 BurstCount = 0.00 2.00 InitialDelay = 5.00 5.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = OUTWARD VelOutward = -0.50 0.50 VelOutwardOther = 1.00 4.00 VolumeType = SPHERE VolSphereRadius = 4.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem ScudMissleLauncherAnthraxShockwave Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXFireRing.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.10 0.10 AngularDamping = 0.80 0.85 VelocityDamping = 0.50 0.50 Gravity = 0.00 Lifetime = 8.00 8.00 SystemLifetime = 2 Size = 30.00 30.00 StartSizeRate = 0.00 0.00 SizeRate = 15.00 15.00 SizeRateDamping = 0.70 0.70 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:128 B:64 0 Color2 = R:0 G:0 B:0 8 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 2.00 2.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = 0.00 0.00 VelOrthoY = 0.00 0.00 VelOrthoZ = 0.00 0.00 VolumeType = POINT IsHollow = No IsGroundAligned = Yes IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem ScudMissleLauncherAnthraxLenzFlare Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXLnzFlar3.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 0.98 0.98 Gravity = 0.00 Lifetime = 50.00 50.00 SystemLifetime = 1 Size = 10.00 10.00 StartSizeRate = 0.00 0.00 SizeRate = 15.00 20.00 SizeRateDamping = 0.95 0.95 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:125 G:125 B:255 5 Color3 = R:0 G:0 B:0 50 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 2.00 2.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = OUTWARD VelOutward = 0.00 0.00 VelOutwardOther = 0.00 0.00 VolumeType = POINT IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem ScudMissleLauncherAnthraxExplosionTrailArms Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXLnzFlar2.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 0.96 0.98 Gravity = -0.02 PerParticleAttachedSystem = ScudMissleLauncherAnthraxExplosionTrail Lifetime = 250.00 250.00 SystemLifetime = 1 Size = 50.00 150.00 StartSizeRate = 0.00 0.00 SizeRate = 0.50 1.00 SizeRateDamping = 0.00 0.00 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:0 G:0 B:255 5 Color3 = R:0 G:0 B:128 50 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 5.00 5.00 InitialDelay = 0.00 25.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = -1.50 1.50 VelOrthoY = -1.50 1.50 VelOrthoZ = 1.00 3.00 VolumeType = POINT IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = Yes IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem ScudMissleLauncherAnthraxExplosionTrail Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXexplo03.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -15.00 15.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.04 0.04 AngularDamping = 1.00 1.00 VelocityDamping = 0.30 0.40 Gravity = 0.00 PerParticleAttachedSystem = ScudMissleLauncherAnthraxExplosionTrailSmoke Lifetime = 25.00 25.00 SystemLifetime = 0 Size = 4.00 10.00 StartSizeRate = 0.00 0.00 SizeRate = 0.50 1.00 SizeRateDamping = 0.98 0.99 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:0 G:0 B:255 10 Color3 = R:0 G:0 B:0 25 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = -1.00 0.00 BurstDelay = 8.00 10.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.10 VelocityType = SPHERICAL VelSpherical = 1.00 2.00 VolumeType = POINT IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = Yes IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem ScudMissleLauncherAnthraxExplosionTrailSmoke Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXSmokNew1.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.25 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 0.99 0.99 VelocityDamping = 0.99 0.98 Gravity = 0.01 Lifetime = 50.00 50.00 SystemLifetime = 0 Size = 1.00 2.00 StartSizeRate = 0.00 0.00 SizeRate = 1.00 2.00 SizeRateDamping = 0.95 0.98 Alpha1 = 0.00 0.00 0 Alpha2 = 0.50 0.50 10 Alpha3 = 0.00 0.00 50 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:255 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 40.00 40.00 BurstCount = 0.00 2.00 InitialDelay = 0.00 10.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = OUTWARD VelOutward = 0.00 0.00 VelOutwardOther = 0.00 0.00 VolumeType = SPHERE VolSphereRadius = 4.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem ScudMissleLauncherToxinExplosionArms Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXFireEmbr.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.99 0.99 VelocityDamping = 0.90 0.85 Gravity = 1.00 PerParticleAttachedSystem = ScudMissleLauncherToxinExplosion Lifetime = 10.00 10.00 SystemLifetime = 10 Size = 1.00 1.00 StartSizeRate = 0.00 0.00 SizeRate = 0.00 0.00 SizeRateDamping = 1.00 1.00 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:128 B:64 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 10.00 10.00 BurstCount = 2.00 5.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = -5.00 5.00 VelOrthoY = -5.00 5.00 VelOrthoZ = 0.40 2.00 VolumeType = CYLINDER VolCylinderRadius = 0.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem ScudMissleLauncherToxinExplosion Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXexplo03.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -15.00 15.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.02 0.02 AngularDamping = 1.00 1.00 VelocityDamping = 0.30 0.40 Gravity = 0.50 PerParticleAttachedSystem = ScudMissleLauncherToxinSmoke Lifetime = 100.00 100.00 SystemLifetime = 10 Size = 3.00 8.00 StartSizeRate = 0.00 0.00 SizeRate = 3.00 6.00 SizeRateDamping = 0.90 0.85 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:32 G:255 B:0 10 Color3 = R:0 G:0 B:0 100 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.10 VelocityType = SPHERICAL VelSpherical = 10.00 20.00 VolumeType = SPHERE VolSphereRadius = 6.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = Yes IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem ScudMissleLauncherToxinSmoke Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXSmokNew1.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.25 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 0.99 0.99 VelocityDamping = 0.99 0.98 Gravity = 0.01 Lifetime = 80.00 80.00 SystemLifetime = 30 Size = 1.00 2.00 StartSizeRate = 0.00 0.00 SizeRate = 1.00 2.00 SizeRateDamping = 0.90 0.98 Alpha1 = 0.00 0.00 0 Alpha2 = 0.50 0.50 50 Alpha3 = 0.00 0.00 80 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:252 G:255 B:196 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 10.00 10.00 BurstCount = 0.00 2.00 InitialDelay = 5.00 5.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = OUTWARD VelOutward = -0.50 0.50 VelOutwardOther = 1.00 4.00 VolumeType = SPHERE VolSphereRadius = 4.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem ScudMissleLauncherToxinLenzFlare Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXLnzFlar3.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 0.98 0.98 Gravity = 0.00 Lifetime = 50.00 50.00 SystemLifetime = 1 Size = 10.00 10.00 StartSizeRate = 0.00 0.00 SizeRate = 15.00 20.00 SizeRateDamping = 0.95 0.95 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:94 G:253 B:47 5 Color3 = R:0 G:0 B:0 50 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 2.00 2.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = OUTWARD VelOutward = 0.00 0.00 VelOutwardOther = 0.00 0.00 VolumeType = POINT IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem ScudMissleLauncherToxinExplosionTrailArms Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXLnzFlar2.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 0.96 0.98 Gravity = -0.02 PerParticleAttachedSystem = ScudMissleLauncherToxinExplosionTrail Lifetime = 250.00 250.00 SystemLifetime = 1 Size = 50.00 150.00 StartSizeRate = 0.00 0.00 SizeRate = 0.50 1.00 SizeRateDamping = 0.00 0.00 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:0 G:255 B:0 5 Color3 = R:0 G:128 B:0 50 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 5.00 5.00 InitialDelay = 0.00 25.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = -1.50 1.50 VelOrthoY = -1.50 1.50 VelOrthoZ = 1.00 3.00 VolumeType = POINT IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = Yes IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem ScudMissleLauncherToxinExplosionTrail Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXexplo03.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -15.00 15.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.04 0.04 AngularDamping = 1.00 1.00 VelocityDamping = 0.30 0.40 Gravity = 0.00 PerParticleAttachedSystem = ScudMissleLauncherToxinExplosionTrailSmoke Lifetime = 25.00 25.00 SystemLifetime = 0 Size = 4.00 10.00 StartSizeRate = 0.00 0.00 SizeRate = 0.50 1.00 SizeRateDamping = 0.98 0.99 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:0 G:255 B:0 10 Color3 = R:0 G:0 B:0 25 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = -1.00 0.00 BurstDelay = 8.00 10.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.10 VelocityType = SPHERICAL VelSpherical = 1.00 2.00 VolumeType = POINT IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = Yes IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem ScudMissleLauncherToxinExplosionTrailSmoke Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXSmokNew1.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.25 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 0.99 0.99 VelocityDamping = 0.99 0.98 Gravity = 0.01 Lifetime = 50.00 50.00 SystemLifetime = 0 Size = 1.00 2.00 StartSizeRate = 0.00 0.00 SizeRate = 1.00 2.00 SizeRateDamping = 0.95 0.98 Alpha1 = 0.00 0.00 0 Alpha2 = 0.50 0.50 10 Alpha3 = 0.00 0.00 50 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:255 B:0 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 40.00 40.00 BurstCount = 0.00 2.00 InitialDelay = 0.00 10.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = OUTWARD VelOutward = 0.00 0.00 VelOutwardOther = 0.00 0.00 VolumeType = SPHERE VolSphereRadius = 4.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem BuildUpSmokeRed Priority = BUILDUP IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXCloud02.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 1.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.50 0.50 AngularDamping = 0.00 0.00 VelocityDamping = 0.70 0.75 Gravity = 0.00 Lifetime = 60.00 60.00 SystemLifetime = 0 Size = 0.50 0.50 StartSizeRate = 0.00 0.00 SizeRate = 0.55 0.55 SizeRateDamping = 0.85 0.90 Alpha1 = 0.00 0.00 0 Alpha2 = 0.25 0.25 5 Alpha3 = 0.00 0.00 60 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:162 G:85 B:60 0 Color2 = R:255 G:183 B:111 30 Color3 = R:41 G:32 B:22 100 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 1.00 BurstDelay = 3.00 3.00 BurstCount = 3.00 3.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.10 VelocityType = OUTWARD VelOutward = 0.00 1.50 VelOutwardOther = 1.00 1.00 VolumeType = SPHERE VolSphereRadius = 0.02 IsHollow = Yes IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem BuildUpDebris Priority = BUILDUP IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXDrtExp01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -15.00 15.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.05 AngularDamping = 0.99 0.99 VelocityDamping = 0.90 0.95 Gravity = -0.05 Lifetime = 100.00 100.00 SystemLifetime = 0 Size = 4.00 6.00 StartSizeRate = 0.00 0.00 SizeRate = 0.45 0.75 SizeRateDamping = 0.97 0.90 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:124 G:104 B:67 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = -10.00 10.00 BurstDelay = 25.00 75.00 BurstCount = 2.00 6.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = CYLINDRICAL VelCylindricalRadial = 0.10 0.50 VelCylindricalNormal = 0.00 0.00 VolumeType = POINT IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem FireToxicMedium Priority = SEMI_CONSTANT IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXexplo03.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.95 0.95 Gravity = 0.10 Lifetime = 15.00 15.00 SystemLifetime = 0 Size = 10.00 10.00 StartSizeRate = 0.00 0.00 SizeRate = -0.10 -0.30 SizeRateDamping = 0.80 0.95 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:112 G:231 B:3 5 Color3 = R:0 G:0 B:0 15 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 3.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.01 VelocityType = OUTWARD VelOutward = -0.10 -0.15 VelOutwardOther = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 3.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem FireToxicSmall Priority = SEMI_CONSTANT IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXexplo03.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.90 0.90 Gravity = 0.05 Lifetime = 15.00 15.00 SystemLifetime = 0 Size = 5.00 5.00 StartSizeRate = 0.00 0.00 SizeRate = -0.10 -0.30 SizeRateDamping = 0.80 0.95 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:137 G:252 B:10 5 Color3 = R:0 G:0 B:0 15 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 3.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.01 VelocityType = OUTWARD VelOutward = 0.08 0.10 VelOutwardOther = 0.00 0.00 VolumeType = POINT IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem ToxicSlime Priority = UNIT_DAMAGE_FX IsOneShot = No Shader = ADDITIVE Type = STREAK ParticleName = EXLaser.tga AngleX = -7.00 7.00 AngleY = -7.00 7.00 AngleZ = -7.00 7.00 AngularRateX = 0.00 1.00 AngularRateY = 0.00 1.00 AngularRateZ = -0.10 0.10 AngularDamping = 0.95 0.99 VelocityDamping = 0.95 0.90 Gravity = -0.10 Lifetime = 20.00 20.00 SystemLifetime = 0 Size = 0.00 0.00 StartSizeRate = 0.00 0.00 SizeRate = 0.20 0.50 SizeRateDamping = 0.99 0.95 Alpha1 = 0.00 0.00 1 Alpha2 = 1.00 1.00 5 Alpha3 = 0.00 0.00 20 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:255 B:0 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 2.00 2.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = 2.70 3.00 VelOrthoY = -0.10 0.10 VelOrthoZ = 0.00 0.00 VolumeType = LINE VolLineStart = X:-5.00 Y:0.00 Z:0.00 VolLineEnd = X:-5.00 Y:0.00 Z:0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem ToxicExplosionLarge Priority = UNIT_DAMAGE_FX IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXexplo03.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -15.00 15.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.02 0.02 AngularDamping = 1.00 1.00 VelocityDamping = 0.30 0.40 Gravity = 0.50 PerParticleAttachedSystem = ToxicExplosionLargeSmoke Lifetime = 100.00 100.00 SystemLifetime = 10 Size = 3.00 8.00 StartSizeRate = 0.00 0.00 SizeRate = 3.00 6.00 SizeRateDamping = 0.90 0.85 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:168 G:243 B:12 10 Color3 = R:0 G:0 B:0 100 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.10 VelocityType = SPHERICAL VelSpherical = 10.00 20.00 VolumeType = SPHERE VolSphereRadius = 6.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = Yes IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem ToxicExplosionLargeSmoke Priority = UNIT_DAMAGE_FX IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXSmokNew1.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.25 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 0.99 0.99 VelocityDamping = 0.99 0.98 Gravity = 0.01 Lifetime = 120.00 120.00 SystemLifetime = 30 Size = 1.00 2.00 StartSizeRate = 0.00 0.00 SizeRate = 1.00 2.00 SizeRateDamping = 0.90 0.98 Alpha1 = 0.00 0.00 0 Alpha2 = 0.75 0.75 50 Alpha3 = 0.00 0.00 120 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:128 G:255 B:0 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 10.00 10.00 BurstCount = 0.00 2.00 InitialDelay = 5.00 5.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = OUTWARD VelOutward = -0.50 0.50 VelOutwardOther = 1.00 4.00 VolumeType = SPHERE VolSphereRadius = 4.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem ChemicalFactoryGreenGasThick Priority = CRITICAL IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXCloud01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 1.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.80 0.90 Gravity = -0.10 Lifetime = 60.00 60.00 SystemLifetime = 200 Size = 4.00 6.00 StartSizeRate = 0.01 0.02 SizeRate = 5.00 10.00 SizeRateDamping = 0.85 0.95 Alpha1 = 0.00 0.00 0 Alpha2 = 0.50 0.50 5 Alpha3 = 0.00 0.00 60 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:66 G:236 B:32 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 1.00 BurstDelay = 1.00 3.00 BurstCount = 1.00 2.00 InitialDelay = 0.00 0.00 DriftVelocity = X:1.00 Y:1.00 Z:-0.10 VelocityType = HEMISPHERICAL VelHemispherical = 2.00 4.00 VolumeType = SPHERE VolSphereRadius = 1.00 IsHollow = Yes IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem ToxicGooDebrisLarge Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXDrtExp01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -15.00 15.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.05 AngularDamping = 0.99 0.99 VelocityDamping = 1.00 1.00 Gravity = -0.15 Lifetime = 30.00 30.00 SystemLifetime = 1 Size = 1.00 1.50 StartSizeRate = 0.00 0.00 SizeRate = 0.70 3.00 SizeRateDamping = 0.98 0.95 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 30 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:99 G:220 B:33 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = -1.00 -1.00 BurstDelay = 0.00 0.00 BurstCount = 10.00 10.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = CYLINDRICAL VelCylindricalRadial = 0.55 1.00 VelCylindricalNormal = 0.50 5.00 VolumeType = CYLINDER VolCylinderRadius = 0.50 VolCylinderLength = 2.50 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem ToxicGooDebrisSmall Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXDrtExp01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -15.00 15.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.05 AngularDamping = 0.99 0.99 VelocityDamping = 1.00 1.00 Gravity = -0.15 Lifetime = 30.00 30.00 SystemLifetime = 1 Size = 0.80 1.00 StartSizeRate = 0.00 0.00 SizeRate = 0.70 3.00 SizeRateDamping = 0.98 0.95 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 30 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:99 G:220 B:33 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = -1.00 -1.00 BurstDelay = 0.00 0.00 BurstCount = 3.00 3.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = CYLINDRICAL VelCylindricalRadial = 0.55 1.00 VelCylindricalNormal = 0.50 4.00 VolumeType = CYLINDER VolCylinderRadius = 0.50 VolCylinderLength = 2.50 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem ChemicalExplosionMushroom Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXexplo03.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -0.10 0.10 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.02 0.02 AngularDamping = 1.00 1.00 VelocityDamping = 0.90 0.90 Gravity = 0.00 Lifetime = 450.00 450.00 SystemLifetime = 100 Size = 1.00 2.00 StartSizeRate = 0.00 0.00 SizeRate = 30.00 30.00 SizeRateDamping = 0.60 0.60 Alpha1 = 0.00 0.00 0 Alpha2 = 0.50 0.50 5 Alpha3 = 1.00 1.00 150 Alpha4 = 0.00 0.00 200 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:91 G:255 B:13 0 Color2 = R:0 G:0 B:0 450 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 20.00 20.00 BurstCount = 10.00 10.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.30 VelocityType = HEMISPHERICAL VelHemispherical = 3.00 3.00 VolumeType = SPHERE VolSphereRadius = 10.00 IsHollow = Yes IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem BombTruckDefaultExplosionArms Priority = DEATH_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXFireEmbr.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.99 0.99 VelocityDamping = 0.90 0.85 Gravity = 1.00 PerParticleAttachedSystem = BombTruckDefaultExplosion Lifetime = 10.00 10.00 SystemLifetime = 10 Size = 1.00 1.00 StartSizeRate = 0.00 0.00 SizeRate = 0.00 0.00 SizeRateDamping = 1.00 1.00 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:128 B:64 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 10.00 10.00 BurstCount = 2.00 5.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = -5.00 5.00 VelOrthoY = -5.00 5.00 VelOrthoZ = 0.40 2.00 VolumeType = CYLINDER VolCylinderRadius = 0.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem BombTruckDefaultExplosion Priority = DEATH_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXexplo03.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -15.00 15.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.02 0.02 AngularDamping = 1.00 1.00 VelocityDamping = 0.30 0.40 Gravity = 0.50 PerParticleAttachedSystem = BombTruckDefaultSmoke Lifetime = 100.00 100.00 SystemLifetime = 10 Size = 3.00 8.00 StartSizeRate = 0.00 0.00 SizeRate = 3.00 6.00 SizeRateDamping = 0.90 0.85 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:255 G:128 B:0 10 Color3 = R:0 G:0 B:0 100 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.10 VelocityType = SPHERICAL VelSpherical = 10.00 20.00 VolumeType = SPHERE VolSphereRadius = 6.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = Yes IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem BombTruckDefaultLenzFlare Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = VOLUME_PARTICLE ParticleName = EXLnzFlar2.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 0.98 0.98 Gravity = 0.00 Lifetime = 50.00 50.00 SystemLifetime = 1 Size = 10.00 10.00 StartSizeRate = 0.00 0.00 SizeRate = 15.00 20.00 SizeRateDamping = 0.90 0.90 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:100 G:90 B:60 5 Color3 = R:0 G:0 B:0 50 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = OUTWARD VelOutward = 0.00 0.00 VelOutwardOther = 0.00 0.00 VolumeType = POINT IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem BombTruckDefaultExplosionTrailArms Priority = DEATH_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXLnzFlar2.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 0.96 0.98 Gravity = -0.02 PerParticleAttachedSystem = BombTruckDefaultExplosionTrail Lifetime = 250.00 250.00 SystemLifetime = 1 Size = 50.00 150.00 StartSizeRate = 0.00 0.00 SizeRate = 0.50 1.00 SizeRateDamping = 0.00 0.00 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:66 G:33 B:0 5 Color3 = R:64 G:48 B:0 50 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 5.00 5.00 InitialDelay = 0.00 25.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = -1.50 1.50 VelOrthoY = -1.50 1.50 VelOrthoZ = 1.00 3.00 VolumeType = POINT IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = Yes IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem BombTruckDefaultExplosionTrail Priority = DEATH_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXexplo03.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -15.00 15.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.04 0.04 AngularDamping = 1.00 1.00 VelocityDamping = 0.30 0.40 Gravity = 0.00 PerParticleAttachedSystem = BombTruckDefaultExplosionTrailSmoke Lifetime = 25.00 25.00 SystemLifetime = 0 Size = 4.00 10.00 StartSizeRate = 0.00 0.00 SizeRate = 0.50 1.00 SizeRateDamping = 0.98 0.99 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:255 G:128 B:64 10 Color3 = R:0 G:0 B:0 25 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = -1.00 0.00 BurstDelay = 8.00 10.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.10 VelocityType = SPHERICAL VelSpherical = 1.00 2.00 VolumeType = POINT IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = Yes IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem BombTruckDefaultExplosionTrailSmoke Priority = DEATH_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXSmokNew1.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.25 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 0.99 0.99 VelocityDamping = 0.99 0.98 Gravity = 0.01 Lifetime = 50.00 50.00 SystemLifetime = 0 Size = 1.00 2.00 StartSizeRate = 0.00 0.00 SizeRate = 1.00 2.00 SizeRateDamping = 0.95 0.98 Alpha1 = 0.00 0.00 0 Alpha2 = 0.50 0.50 10 Alpha3 = 0.00 0.00 50 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:134 B:0 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 40.00 40.00 BurstCount = 0.00 2.00 InitialDelay = 0.00 10.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = OUTWARD VelOutward = 0.00 0.00 VelOutwardOther = 0.00 0.00 VolumeType = SPHERE VolSphereRadius = 4.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem BombTruckDefaultSmoke Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXSmokNew1.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.25 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 0.99 0.99 VelocityDamping = 0.99 0.98 Gravity = 0.01 Lifetime = 80.00 80.00 SystemLifetime = 30 Size = 1.00 2.00 StartSizeRate = 0.00 0.00 SizeRate = 1.00 2.00 SizeRateDamping = 0.90 0.98 Alpha1 = 0.00 0.00 0 Alpha2 = 0.50 0.50 50 Alpha3 = 0.00 0.00 80 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:252 G:255 B:196 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 10.00 10.00 BurstCount = 0.00 2.00 InitialDelay = 5.00 5.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = OUTWARD VelOutward = -0.50 0.50 VelOutwardOther = 1.00 4.00 VolumeType = SPHERE VolSphereRadius = 4.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem BombTruckBioExplosionArms Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXFireEmbr.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.99 0.99 VelocityDamping = 0.90 0.85 Gravity = 1.00 PerParticleAttachedSystem = BombTruckBioExplosion Lifetime = 10.00 10.00 SystemLifetime = 10 Size = 1.00 1.00 StartSizeRate = 0.00 0.00 SizeRate = 0.00 0.00 SizeRateDamping = 1.00 1.00 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:128 B:64 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 10.00 10.00 BurstCount = 2.00 5.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = -5.00 5.00 VelOrthoY = -5.00 5.00 VelOrthoZ = 0.40 2.00 VolumeType = CYLINDER VolCylinderRadius = 0.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem BombTruckBioExplosion Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXexplo03.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -15.00 15.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.02 0.02 AngularDamping = 1.00 1.00 VelocityDamping = 0.30 0.40 Gravity = 0.50 PerParticleAttachedSystem = BombTruckBioSmoke Lifetime = 100.00 100.00 SystemLifetime = 10 Size = 3.00 8.00 StartSizeRate = 0.00 0.00 SizeRate = 3.00 6.00 SizeRateDamping = 0.90 0.85 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:255 G:255 B:0 10 Color3 = R:0 G:0 B:0 100 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.10 VelocityType = SPHERICAL VelSpherical = 10.00 20.00 VolumeType = SPHERE VolSphereRadius = 6.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = Yes IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem BombTruckBioLenzFlare Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXLnzFlar2.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 0.98 0.98 Gravity = 0.00 Lifetime = 50.00 50.00 SystemLifetime = 1 Size = 10.00 10.00 StartSizeRate = 0.00 0.00 SizeRate = 15.00 20.00 SizeRateDamping = 0.90 0.90 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:128 G:255 B:0 5 Color3 = R:0 G:0 B:0 50 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 2.00 2.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = OUTWARD VelOutward = 0.00 0.00 VelOutwardOther = 0.00 0.00 VolumeType = POINT IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem BombTruckBioExplosionTrailArms Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXLnzFlar2.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 0.96 0.98 Gravity = -0.02 PerParticleAttachedSystem = BombTruckBioExplosionTrail Lifetime = 250.00 250.00 SystemLifetime = 1 Size = 50.00 150.00 StartSizeRate = 0.00 0.00 SizeRate = 0.50 1.00 SizeRateDamping = 0.00 0.00 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:9 G:66 B:0 5 Color3 = R:2 G:64 B:0 50 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 5.00 5.00 InitialDelay = 0.00 25.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = -1.50 1.50 VelOrthoY = -1.50 1.50 VelOrthoZ = 1.00 3.00 VolumeType = POINT IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = Yes IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem BombTruckBioExplosionTrail Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXexplo03.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -15.00 15.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.04 0.04 AngularDamping = 1.00 1.00 VelocityDamping = 0.30 0.40 Gravity = 0.00 PerParticleAttachedSystem = BombTruckBioExplosionTrailSmoke Lifetime = 25.00 25.00 SystemLifetime = 0 Size = 4.00 10.00 StartSizeRate = 0.00 0.00 SizeRate = 0.50 1.00 SizeRateDamping = 0.98 0.99 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:0 G:255 B:0 10 Color3 = R:0 G:0 B:0 25 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = -1.00 0.00 BurstDelay = 8.00 10.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.10 VelocityType = SPHERICAL VelSpherical = 1.00 2.00 VolumeType = POINT IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = Yes IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem BombTruckBioExplosionTrailSmoke Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXSmokNew1.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.25 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 0.99 0.99 VelocityDamping = 0.99 0.98 Gravity = 0.01 Lifetime = 50.00 50.00 SystemLifetime = 0 Size = 1.00 2.00 StartSizeRate = 0.00 0.00 SizeRate = 1.00 2.00 SizeRateDamping = 0.95 0.98 Alpha1 = 0.00 0.00 0 Alpha2 = 0.50 0.50 10 Alpha3 = 0.00 0.00 50 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:255 B:0 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 40.00 40.00 BurstCount = 0.00 2.00 InitialDelay = 0.00 10.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = OUTWARD VelOutward = 0.00 0.00 VelOutwardOther = 0.00 0.00 VolumeType = SPHERE VolSphereRadius = 4.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem BombTruckBioSmoke Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXSmokNew1.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.25 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 0.99 0.99 VelocityDamping = 0.99 0.98 Gravity = 0.01 Lifetime = 80.00 80.00 SystemLifetime = 30 Size = 1.00 2.00 StartSizeRate = 0.00 0.00 SizeRate = 1.00 2.00 SizeRateDamping = 0.90 0.98 Alpha1 = 0.00 0.00 0 Alpha2 = 0.50 0.50 50 Alpha3 = 0.00 0.00 80 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:255 B:0 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 10.00 10.00 BurstCount = 0.00 2.00 InitialDelay = 5.00 5.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = OUTWARD VelOutward = -0.50 0.50 VelOutwardOther = 1.00 4.00 VolumeType = SPHERE VolSphereRadius = 4.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem BombTruckBioContamination Priority = AREA_EFFECT IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXPuddle.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -5.00 5.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 0.20 0.20 Gravity = 0.00 Lifetime = 250.00 250.00 SystemLifetime = 500 Size = 10.00 25.00 StartSizeRate = 0.00 0.00 SizeRate = 1.00 3.00 SizeRateDamping = 0.90 0.95 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 100 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:19 G:81 B:27 50 Color3 = R:0 G:0 B:0 250 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 1.00 -1.00 BurstDelay = 4.00 4.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.01 VelocityType = ORTHO VelOrthoX = 0.00 0.00 VelOrthoY = 0.00 0.00 VelOrthoZ = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 50.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = Yes IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem BombTruckAnthraxExplosionArms Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXFireEmbr.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.99 0.99 VelocityDamping = 0.90 0.85 Gravity = 1.00 PerParticleAttachedSystem = BombTruckAnthraxExplosion Lifetime = 10.00 10.00 SystemLifetime = 10 Size = 1.00 1.00 StartSizeRate = 0.00 0.00 SizeRate = 0.00 0.00 SizeRateDamping = 1.00 1.00 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:128 B:64 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 10.00 10.00 BurstCount = 2.00 5.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = -5.00 5.00 VelOrthoY = -5.00 5.00 VelOrthoZ = 0.40 2.00 VolumeType = CYLINDER VolCylinderRadius = 0.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem BombTruckAnthraxExplosion Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXexplo03.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -15.00 15.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.02 0.02 AngularDamping = 1.00 1.00 VelocityDamping = 0.30 0.40 Gravity = 0.50 PerParticleAttachedSystem = BombTruckAnthraxSmoke Lifetime = 100.00 100.00 SystemLifetime = 10 Size = 3.00 8.00 StartSizeRate = 0.00 0.00 SizeRate = 3.00 6.00 SizeRateDamping = 0.90 0.85 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:0 G:172 B:255 10 Color3 = R:0 G:0 B:0 100 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.10 VelocityType = SPHERICAL VelSpherical = 10.00 20.00 VolumeType = SPHERE VolSphereRadius = 6.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = Yes IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem BombTruckAnthraxLenzFlare Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXLnzFlar2.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 0.98 0.98 Gravity = 0.00 Lifetime = 50.00 50.00 SystemLifetime = 3 Size = 10.00 10.00 StartSizeRate = 0.00 0.00 SizeRate = 15.00 20.00 SizeRateDamping = 0.90 0.90 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:130 G:119 B:255 0 Color2 = R:0 G:0 B:0 50 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 2.00 2.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = OUTWARD VelOutward = 0.00 0.00 VelOutwardOther = 0.00 0.00 VolumeType = POINT IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem BombTruckAnthraxExplosionTrailArms Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXLnzFlar2.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 0.96 0.98 Gravity = -0.02 PerParticleAttachedSystem = BombTruckAnthraxExplosionTrail Lifetime = 250.00 250.00 SystemLifetime = 1 Size = 50.00 150.00 StartSizeRate = 0.00 0.00 SizeRate = 0.50 1.00 SizeRateDamping = 0.00 0.00 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:0 G:33 B:66 5 Color3 = R:31 G:0 B:64 50 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 5.00 5.00 InitialDelay = 0.00 25.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = -1.50 1.50 VelOrthoY = -1.50 1.50 VelOrthoZ = 1.00 3.00 VolumeType = POINT IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = Yes IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem BombTruckAnthraxExplosionTrail Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXexplo03.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -15.00 15.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.04 0.04 AngularDamping = 1.00 1.00 VelocityDamping = 0.30 0.40 Gravity = 0.00 PerParticleAttachedSystem = BombTruckAnthraxExplosionTrailSmoke Lifetime = 25.00 25.00 SystemLifetime = 0 Size = 4.00 10.00 StartSizeRate = 0.00 0.00 SizeRate = 0.50 1.00 SizeRateDamping = 0.98 0.99 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:0 G:0 B:255 10 Color3 = R:0 G:0 B:0 25 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = -1.00 0.00 BurstDelay = 8.00 10.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.10 VelocityType = SPHERICAL VelSpherical = 1.00 2.00 VolumeType = POINT IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = Yes IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem BombTruckAnthraxExplosionTrailSmoke Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXSmokNew1.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.25 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 0.99 0.99 VelocityDamping = 0.99 0.98 Gravity = 0.01 Lifetime = 50.00 50.00 SystemLifetime = 0 Size = 1.00 2.00 StartSizeRate = 0.00 0.00 SizeRate = 1.00 2.00 SizeRateDamping = 0.95 0.98 Alpha1 = 0.00 0.00 0 Alpha2 = 0.50 0.50 10 Alpha3 = 0.00 0.00 50 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:255 B:255 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 40.00 40.00 BurstCount = 0.00 2.00 InitialDelay = 0.00 10.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = OUTWARD VelOutward = 0.00 0.00 VelOutwardOther = 0.00 0.00 VolumeType = SPHERE VolSphereRadius = 4.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem BombTruckAnthraxSmoke Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXSmokNew1.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.25 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 0.99 0.99 VelocityDamping = 0.99 0.98 Gravity = 0.01 Lifetime = 80.00 80.00 SystemLifetime = 30 Size = 1.00 2.00 StartSizeRate = 0.00 0.00 SizeRate = 1.00 2.00 SizeRateDamping = 0.90 0.98 Alpha1 = 0.00 0.00 0 Alpha2 = 0.50 0.50 50 Alpha3 = 0.00 0.00 80 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:210 B:255 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 10.00 10.00 BurstCount = 0.00 2.00 InitialDelay = 5.00 5.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = OUTWARD VelOutward = -0.50 0.50 VelOutwardOther = 1.00 4.00 VolumeType = SPHERE VolSphereRadius = 4.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem BombTruckAnthraxContamination Priority = AREA_EFFECT IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXPuddle.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -5.00 5.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 0.20 0.20 Gravity = 0.00 Lifetime = 250.00 250.00 SystemLifetime = 500 Size = 10.00 25.00 StartSizeRate = 0.00 0.00 SizeRate = 1.00 3.00 SizeRateDamping = 0.90 0.95 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 100 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:18 G:18 B:82 50 Color3 = R:0 G:0 B:0 250 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 1.00 -1.00 BurstDelay = 4.00 4.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.01 VelocityType = ORTHO VelOrthoX = 0.00 0.00 VelOrthoY = 0.00 0.00 VelOrthoZ = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 50.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = Yes IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem BombTruckHEExplosionArms Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXFireEmbr.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.99 0.99 VelocityDamping = 0.90 0.95 Gravity = 1.00 PerParticleAttachedSystem = BombTruckHEExplosion Lifetime = 10.00 10.00 SystemLifetime = 10 Size = 1.00 1.00 StartSizeRate = 0.00 0.00 SizeRate = 0.00 0.00 SizeRateDamping = 1.00 1.00 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:128 B:64 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 4.00 4.00 BurstCount = 5.00 5.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = -5.00 5.00 VelOrthoY = -5.00 5.00 VelOrthoZ = 0.40 1.00 VolumeType = CYLINDER VolCylinderRadius = 20.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem BombTruckHEExplosion Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXexplo03.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -15.00 15.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.02 0.02 AngularDamping = 1.00 1.00 VelocityDamping = 0.30 0.40 Gravity = 0.25 PerParticleAttachedSystem = BombTruckHESmoke Lifetime = 100.00 100.00 SystemLifetime = 10 Size = 3.00 8.00 StartSizeRate = 0.00 0.00 SizeRate = 3.00 6.00 SizeRateDamping = 0.90 0.95 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:128 B:0 0 Color2 = R:0 G:0 B:0 100 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 3.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.10 VelocityType = SPHERICAL VelSpherical = 10.00 20.00 VolumeType = SPHERE VolSphereRadius = 6.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = Yes IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem BombTruckHELenzFlare Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXLnzFlar2.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 0.98 0.98 Gravity = 0.00 Lifetime = 100.00 100.00 SystemLifetime = 1 Size = 10.00 10.00 StartSizeRate = 0.00 0.00 SizeRate = 15.00 20.00 SizeRateDamping = 0.90 0.90 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:0 G:0 B:0 100 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 2.00 2.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = OUTWARD VelOutward = 0.00 0.00 VelOutwardOther = 0.00 0.00 VolumeType = POINT IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem BombTruckHEExplosionTrailArms Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXLnzFlar2.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 0.96 0.98 Gravity = -0.02 PerParticleAttachedSystem = BombTruckHEExplosionTrail Lifetime = 250.00 250.00 SystemLifetime = 3 Size = 50.00 150.00 StartSizeRate = 0.00 0.00 SizeRate = 0.50 1.00 SizeRateDamping = 0.00 0.00 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:66 G:33 B:0 5 Color3 = R:64 G:48 B:0 50 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 5.00 5.00 InitialDelay = 0.00 25.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = -2.50 2.50 VelOrthoY = -2.50 2.50 VelOrthoZ = 1.00 3.00 VolumeType = POINT IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = Yes IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem BombTruckHEExplosionTrail Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXexplo03.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -15.00 15.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.04 0.04 AngularDamping = 1.00 1.00 VelocityDamping = 0.30 0.40 Gravity = 0.00 PerParticleAttachedSystem = BombTruckHEExplosionTrailSmoke Lifetime = 25.00 25.00 SystemLifetime = 0 Size = 4.00 10.00 StartSizeRate = 0.00 0.00 SizeRate = 0.50 1.00 SizeRateDamping = 0.98 0.99 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:255 G:128 B:64 10 Color3 = R:0 G:0 B:0 25 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = -1.00 0.00 BurstDelay = 8.00 10.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.10 VelocityType = SPHERICAL VelSpherical = 1.00 2.00 VolumeType = POINT IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = Yes IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem BombTruckHEExplosionTrailSmoke Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXSmokNew1.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.25 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 0.99 0.99 VelocityDamping = 0.99 0.98 Gravity = 0.01 Lifetime = 50.00 50.00 SystemLifetime = 0 Size = 1.00 2.00 StartSizeRate = 0.00 0.00 SizeRate = 1.00 2.00 SizeRateDamping = 0.95 0.98 Alpha1 = 0.00 0.00 0 Alpha2 = 0.50 0.50 10 Alpha3 = 0.00 0.00 50 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:134 B:0 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 40.00 40.00 BurstCount = 0.00 2.00 InitialDelay = 0.00 10.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = OUTWARD VelOutward = 0.00 0.00 VelOutwardOther = 0.00 0.00 VolumeType = SPHERE VolSphereRadius = 4.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem BombTruckHESmoke Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXSmokNew1.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.25 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 0.99 0.99 VelocityDamping = 0.99 0.98 Gravity = 0.01 Lifetime = 80.00 80.00 SystemLifetime = 30 Size = 1.00 2.00 StartSizeRate = 0.00 0.00 SizeRate = 1.00 2.00 SizeRateDamping = 0.90 0.98 Alpha1 = 0.00 0.00 0 Alpha2 = 0.50 0.50 50 Alpha3 = 0.00 0.00 80 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:252 G:255 B:196 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 10.00 10.00 BurstCount = 0.00 2.00 InitialDelay = 5.00 5.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = OUTWARD VelOutward = -0.50 0.50 VelOutwardOther = 1.00 4.00 VolumeType = SPHERE VolSphereRadius = 4.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem BombTruckHEShockwave Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXFireRing.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.10 0.10 AngularDamping = 0.80 0.85 VelocityDamping = 0.50 0.50 Gravity = 0.00 Lifetime = 8.00 8.00 SystemLifetime = 2 Size = 30.00 30.00 StartSizeRate = 0.00 0.00 SizeRate = 25.00 40.00 SizeRateDamping = 0.70 0.70 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:128 B:64 0 Color2 = R:0 G:0 B:0 8 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 2.00 2.00 BurstCount = 2.00 2.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = 0.00 0.00 VelOrthoY = 0.00 0.00 VelOrthoZ = 0.00 0.00 VolumeType = LINE VolLineStart = X:0.00 Y:0.00 Z:8.00 VolLineEnd = X:0.00 Y:0.00 Z:8.00 IsHollow = No IsGroundAligned = Yes IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem BombTruckHEBioExplosionArms Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXFireEmbr.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.99 0.99 VelocityDamping = 0.90 0.95 Gravity = 1.00 PerParticleAttachedSystem = BombTruckHEBioExplosion Lifetime = 10.00 10.00 SystemLifetime = 10 Size = 1.00 1.00 StartSizeRate = 0.00 0.00 SizeRate = 0.00 0.00 SizeRateDamping = 1.00 1.00 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:128 B:64 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 4.00 4.00 BurstCount = 5.00 5.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = -5.00 5.00 VelOrthoY = -5.00 5.00 VelOrthoZ = 0.40 1.00 VolumeType = CYLINDER VolCylinderRadius = 20.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem BombTruckHEBioExplosion Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXexplo03.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -15.00 15.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.02 0.02 AngularDamping = 1.00 1.00 VelocityDamping = 0.30 0.40 Gravity = 0.25 PerParticleAttachedSystem = BombTruckHEBioSmoke Lifetime = 100.00 100.00 SystemLifetime = 10 Size = 3.00 8.00 StartSizeRate = 0.00 0.00 SizeRate = 3.00 6.00 SizeRateDamping = 0.90 0.95 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:0 0 Color2 = R:0 G:0 B:0 100 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 3.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.10 VelocityType = SPHERICAL VelSpherical = 10.00 20.00 VolumeType = SPHERE VolSphereRadius = 6.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = Yes IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem BombTruckHEBioLenzFlare Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXLnzFlar2.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 0.98 0.98 Gravity = 0.00 Lifetime = 100.00 100.00 SystemLifetime = 1 Size = 10.00 10.00 StartSizeRate = 0.00 0.00 SizeRate = 15.00 20.00 SizeRateDamping = 0.90 0.90 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:0 G:0 B:0 100 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 2.00 2.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = OUTWARD VelOutward = 0.00 0.00 VelOutwardOther = 0.00 0.00 VolumeType = POINT IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem BombTruckHEBioExplosionTrailArms Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXLnzFlar2.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 0.96 0.98 Gravity = -0.02 PerParticleAttachedSystem = BombTruckHEBioExplosionTrail Lifetime = 250.00 250.00 SystemLifetime = 3 Size = 50.00 150.00 StartSizeRate = 0.00 0.00 SizeRate = 0.50 1.00 SizeRateDamping = 0.00 0.00 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:9 G:66 B:0 5 Color3 = R:2 G:64 B:0 50 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 5.00 5.00 InitialDelay = 0.00 25.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = -2.50 2.50 VelOrthoY = -2.50 2.50 VelOrthoZ = 1.00 3.00 VolumeType = POINT IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = Yes IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem BombTruckHEBioExplosionTrail Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXexplo03.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -15.00 15.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.04 0.04 AngularDamping = 1.00 1.00 VelocityDamping = 0.30 0.40 Gravity = 0.00 PerParticleAttachedSystem = BombTruckHEBioExplosionTrailSmoke Lifetime = 25.00 25.00 SystemLifetime = 0 Size = 4.00 10.00 StartSizeRate = 0.00 0.00 SizeRate = 0.50 1.00 SizeRateDamping = 0.98 0.99 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:255 G:255 B:0 10 Color3 = R:0 G:0 B:0 25 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = -1.00 0.00 BurstDelay = 8.00 10.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.10 VelocityType = SPHERICAL VelSpherical = 1.00 2.00 VolumeType = POINT IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = Yes IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem BombTruckHEBioExplosionTrailSmoke Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXSmokNew1.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.25 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 0.99 0.99 VelocityDamping = 0.99 0.98 Gravity = 0.01 Lifetime = 50.00 50.00 SystemLifetime = 0 Size = 1.00 2.00 StartSizeRate = 0.00 0.00 SizeRate = 1.00 2.00 SizeRateDamping = 0.95 0.98 Alpha1 = 0.00 0.00 0 Alpha2 = 0.50 0.50 10 Alpha3 = 0.00 0.00 50 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:255 B:0 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 40.00 40.00 BurstCount = 0.00 2.00 InitialDelay = 0.00 10.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = OUTWARD VelOutward = 0.00 0.00 VelOutwardOther = 0.00 0.00 VolumeType = SPHERE VolSphereRadius = 4.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem BombTruckHEBioSmoke Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXSmokNew1.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.25 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 0.99 0.99 VelocityDamping = 0.99 0.98 Gravity = 0.01 Lifetime = 80.00 80.00 SystemLifetime = 30 Size = 1.00 2.00 StartSizeRate = 0.00 0.00 SizeRate = 1.00 2.00 SizeRateDamping = 0.90 0.98 Alpha1 = 0.00 0.00 0 Alpha2 = 0.50 0.50 50 Alpha3 = 0.00 0.00 80 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:255 B:0 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 10.00 10.00 BurstCount = 0.00 2.00 InitialDelay = 5.00 5.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = OUTWARD VelOutward = -0.50 0.50 VelOutwardOther = 1.00 4.00 VolumeType = SPHERE VolSphereRadius = 4.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem BombTruckHEBioShockwave Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXFireRing.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.10 0.10 AngularDamping = 0.80 0.85 VelocityDamping = 0.50 0.50 Gravity = 0.00 Lifetime = 8.00 8.00 SystemLifetime = 2 Size = 30.00 30.00 StartSizeRate = 0.00 0.00 SizeRate = 25.00 40.00 SizeRateDamping = 0.70 0.70 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:184 G:193 B:0 0 Color2 = R:0 G:0 B:0 8 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 2.00 2.00 BurstCount = 2.00 2.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = 0.00 0.00 VelOrthoY = 0.00 0.00 VelOrthoZ = 0.00 0.00 VolumeType = LINE VolLineStart = X:0.00 Y:0.00 Z:8.00 VolLineEnd = X:0.00 Y:0.00 Z:8.00 IsHollow = No IsGroundAligned = Yes IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem BombTruckHEAnthraxExplosionArms Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXFireEmbr.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.99 0.99 VelocityDamping = 0.90 0.95 Gravity = 1.00 PerParticleAttachedSystem = BombTruckHEAnthraxExplosion Lifetime = 10.00 10.00 SystemLifetime = 10 Size = 1.00 1.00 StartSizeRate = 0.00 0.00 SizeRate = 0.00 0.00 SizeRateDamping = 1.00 1.00 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:128 B:64 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 4.00 4.00 BurstCount = 5.00 5.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = -5.00 5.00 VelOrthoY = -5.00 5.00 VelOrthoZ = 0.40 1.00 VolumeType = CYLINDER VolCylinderRadius = 20.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem BombTruckHEAnthraxExplosion Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXexplo03.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -15.00 15.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.02 0.02 AngularDamping = 1.00 1.00 VelocityDamping = 0.30 0.40 Gravity = 0.25 PerParticleAttachedSystem = BombTruckHEAnthraxSmoke Lifetime = 100.00 100.00 SystemLifetime = 10 Size = 3.00 8.00 StartSizeRate = 0.00 0.00 SizeRate = 3.00 6.00 SizeRateDamping = 0.90 0.95 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:172 B:255 0 Color2 = R:0 G:0 B:0 100 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 3.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.10 VelocityType = SPHERICAL VelSpherical = 10.00 20.00 VolumeType = SPHERE VolSphereRadius = 6.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = Yes IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem BombTruckHEAnthraxLenzFlare Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXLnzFlar2.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 0.98 0.98 Gravity = 0.00 Lifetime = 100.00 100.00 SystemLifetime = 3 Size = 10.00 10.00 StartSizeRate = 0.00 0.00 SizeRate = 15.00 20.00 SizeRateDamping = 0.90 0.90 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:130 G:119 B:255 0 Color2 = R:0 G:0 B:0 100 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 2.00 2.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = OUTWARD VelOutward = 0.00 0.00 VelOutwardOther = 0.00 0.00 VolumeType = POINT IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem BombTruckHEAnthraxExplosionTrailArms Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXLnzFlar2.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 0.96 0.98 Gravity = -0.02 PerParticleAttachedSystem = BombTruckHEAnthraxExplosionTrail Lifetime = 250.00 250.00 SystemLifetime = 3 Size = 50.00 150.00 StartSizeRate = 0.00 0.00 SizeRate = 0.50 1.00 SizeRateDamping = 0.00 0.00 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:0 G:33 B:66 5 Color3 = R:31 G:0 B:64 50 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 5.00 5.00 InitialDelay = 0.00 25.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = -2.50 2.50 VelOrthoY = -2.50 2.50 VelOrthoZ = 1.00 3.00 VolumeType = POINT IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = Yes IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem BombTruckHEAnthraxExplosionTrail Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXexplo03.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -15.00 15.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.04 0.04 AngularDamping = 1.00 1.00 VelocityDamping = 0.30 0.40 Gravity = 0.00 PerParticleAttachedSystem = BombTruckHEAnthraxExplosionTrailSmoke Lifetime = 25.00 25.00 SystemLifetime = 0 Size = 4.00 10.00 StartSizeRate = 0.00 0.00 SizeRate = 0.50 1.00 SizeRateDamping = 0.98 0.99 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:0 G:172 B:255 10 Color3 = R:0 G:0 B:0 25 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = -1.00 0.00 BurstDelay = 8.00 10.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.10 VelocityType = SPHERICAL VelSpherical = 1.00 2.00 VolumeType = POINT IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = Yes IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem BombTruckHEAnthraxExplosionTrailSmoke Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXSmokNew1.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.25 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 0.99 0.99 VelocityDamping = 0.99 0.98 Gravity = 0.01 Lifetime = 50.00 50.00 SystemLifetime = 0 Size = 1.00 2.00 StartSizeRate = 0.00 0.00 SizeRate = 1.00 2.00 SizeRateDamping = 0.95 0.98 Alpha1 = 0.00 0.00 0 Alpha2 = 0.50 0.50 10 Alpha3 = 0.00 0.00 50 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:255 B:255 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 40.00 40.00 BurstCount = 0.00 2.00 InitialDelay = 0.00 10.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = OUTWARD VelOutward = 0.00 0.00 VelOutwardOther = 0.00 0.00 VolumeType = SPHERE VolSphereRadius = 4.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem BombTruckHEAnthraxSmoke Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXSmokNew1.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.25 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 0.99 0.99 VelocityDamping = 0.99 0.98 Gravity = 0.01 Lifetime = 80.00 80.00 SystemLifetime = 30 Size = 1.00 2.00 StartSizeRate = 0.00 0.00 SizeRate = 1.00 2.00 SizeRateDamping = 0.90 0.98 Alpha1 = 0.00 0.00 0 Alpha2 = 0.50 0.50 50 Alpha3 = 0.00 0.00 80 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:255 B:255 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 10.00 10.00 BurstCount = 0.00 2.00 InitialDelay = 5.00 5.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = OUTWARD VelOutward = -0.50 0.50 VelOutwardOther = 1.00 4.00 VolumeType = SPHERE VolSphereRadius = 4.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem BombTruckHEAnthraxShockwave Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXFireRing.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.10 0.10 AngularDamping = 0.80 0.85 VelocityDamping = 0.50 0.50 Gravity = 0.00 Lifetime = 8.00 8.00 SystemLifetime = 2 Size = 30.00 30.00 StartSizeRate = 0.00 0.00 SizeRate = 25.00 40.00 SizeRateDamping = 0.70 0.70 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:64 G:131 B:255 0 Color2 = R:0 G:0 B:0 8 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 2.00 2.00 BurstCount = 2.00 2.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = 0.00 0.00 VelOrthoY = 0.00 0.00 VelOrthoZ = 0.00 0.00 VolumeType = LINE VolLineStart = X:0.00 Y:0.00 Z:8.00 VolLineEnd = X:0.00 Y:0.00 Z:8.00 IsHollow = No IsGroundAligned = Yes IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem BuildUpSmokeChina Priority = BUILDUP IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXCloud02.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 1.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.50 0.50 AngularDamping = 0.00 0.00 VelocityDamping = 0.90 0.95 Gravity = 0.01 Lifetime = 60.00 60.00 SystemLifetime = 0 Size = 0.50 0.50 StartSizeRate = 0.00 0.00 SizeRate = 0.55 0.90 SizeRateDamping = 0.92 0.95 Alpha1 = 0.00 0.00 0 Alpha2 = 0.75 0.90 5 Alpha3 = 0.50 0.60 45 Alpha4 = 0.00 0.00 60 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:143 G:85 B:5 0 Color2 = R:191 G:94 B:21 15 Color3 = R:41 G:32 B:22 100 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 1.00 BurstDelay = 25.00 75.00 BurstCount = 2.00 5.00 InitialDelay = 0.00 75.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = -0.50 0.50 VelOrthoY = -0.50 0.50 VelOrthoZ = 0.00 0.00 VolumeType = POINT IsHollow = Yes IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem BuildingDustChina Priority = BUILDUP IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXCloud02.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 1.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.96 0.99 VelocityDamping = 0.94 0.94 Gravity = 0.01 Lifetime = 140.00 140.00 SystemLifetime = 0 Size = 15.00 17.00 StartSizeRate = 0.00 0.00 SizeRate = 5.00 10.00 SizeRateDamping = 0.70 0.68 Alpha1 = 0.00 0.00 0 Alpha2 = 0.30 0.50 15 Alpha3 = 0.00 0.00 140 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:220 G:128 B:58 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 2.00 10.00 BurstCount = 1.00 1.00 InitialDelay = 1.00 1.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = OUTWARD VelOutward = 0.50 1.00 VelOutwardOther = 0.50 0.50 VolumeType = CYLINDER VolCylinderRadius = 15.00 VolCylinderLength = 2.50 IsHollow = Yes IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem BuildUpBlueSpark Priority = BUILDUP IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXSpark01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -5.00 5.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.00 0.00 VelocityDamping = 0.85 0.85 Gravity = -0.10 Lifetime = 10.00 10.00 SystemLifetime = 0 Size = 3.00 5.00 StartSizeRate = 0.00 0.00 SizeRate = 2.00 6.00 SizeRateDamping = 0.70 0.75 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:0 G:0 B:0 10 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 50.00 100.00 BurstCount = 3.00 3.00 InitialDelay = 0.00 50.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = CYLINDRICAL VelCylindricalRadial = 0.00 2.00 VelCylindricalNormal = 0.00 2.00 VolumeType = POINT IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem DisabledEffectBinaryShower0 Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXHack0.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.00 0.00 VelocityDamping = 0.00 0.00 Gravity = 0.00 SlaveSystem = DisabledEffectBinaryShower1 SlavePosOffset = X:0.00 Y:0.00 Z:0.00 Lifetime = 60.00 60.00 SystemLifetime = 70 Size = 5.00 5.00 StartSizeRate = 0.00 0.00 SizeRate = 0.00 0.00 SizeRateDamping = 0.00 0.00 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:90 G:223 B:2 15 Color3 = R:0 G:0 B:0 60 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 10.00 15.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:-1.00 VelocityType = ORTHO VelOrthoX = 0.00 0.00 VelOrthoY = 0.00 0.00 VelOrthoZ = 0.00 0.00 VolumeType = LINE VolLineStart = X:0.00 Y:0.00 Z:70.00 VolLineEnd = X:0.00 Y:0.00 Z:70.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.000000 WindAngleChangeMax = 0.000000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.000000 WindPingPongEndAngleMin = 0.000000 WindPingPongEndAngleMax = 0.000000 End ParticleSystem DisabledEffectBinaryShower1 Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXHack1.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.00 0.00 VelocityDamping = 0.00 0.00 Gravity = 10.00 Lifetime = 100.00 100.00 SystemLifetime = 70 Size = 1.00 1.00 StartSizeRate = 0.00 0.00 SizeRate = 0.00 0.00 SizeRateDamping = 0.00 0.00 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:90 G:223 B:2 15 Color3 = R:0 G:0 B:0 100 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 5.00 15.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:-0.50 VelocityType = ORTHO VelOrthoX = 0.00 0.00 VelOrthoY = 0.00 0.00 VelOrthoZ = 0.00 0.00 VolumeType = POINT IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.000000 WindAngleChangeMax = 0.000000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.000000 WindPingPongEndAngleMin = 0.000000 WindPingPongEndAngleMax = 0.000000 End ParticleSystem ToxinBuildingClearSpray Priority = UNIT_DAMAGE_FX IsOneShot = No Shader = ALPHA Type = STREAK ParticleName = EXWater05.tga AngleX = -7.00 7.00 AngleY = -7.00 7.00 AngleZ = -7.00 7.00 AngularRateX = 0.00 1.00 AngularRateY = 0.00 1.00 AngularRateZ = -0.10 0.10 AngularDamping = 1.00 1.00 VelocityDamping = 0.95 0.90 Gravity = -0.10 Lifetime = 40.00 40.00 SystemLifetime = 1 Size = 2.00 5.00 StartSizeRate = 0.00 0.00 SizeRate = 0.50 1.00 SizeRateDamping = 0.99 0.95 Alpha1 = 0.00 0.00 1 Alpha2 = 0.25 0.25 5 Alpha3 = 0.00 0.00 40 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:255 B:0 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 1.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = 1.00 8.00 VelOrthoY = -4.00 4.00 VelOrthoZ = 1.00 1.00 VolumeType = POINT IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem FlameBuildingSpray Priority = BUILDUP IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXfthrower02.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.80 0.80 Gravity = 0.15 Lifetime = 40.00 40.00 SystemLifetime = 60 Size = 30.00 30.00 StartSizeRate = 0.00 0.00 SizeRate = -0.80 -0.80 SizeRateDamping = 0.95 0.95 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:81 G:81 B:81 5 Color3 = R:0 G:0 B:0 40 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.08 Y:0.16 Z:0.01 VelocityType = ORTHO VelOrthoX = 1.00 3.00 VelOrthoY = -0.50 0.50 VelOrthoZ = 0.00 1.00 VolumeType = SPHERE VolSphereRadius = 1.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem PatriotMissileTrail Priority = WEAPON_TRAIL IsOneShot = No Shader = ADDITIVE Type = STREAK ParticleName = EXContrail.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.00 0.00 VelocityDamping = 0.93 0.94 Gravity = 0.00 SlaveSystem = PatriotMissileLenzflare SlavePosOffset = X:0.00 Y:0.00 Z:0.00 Lifetime = 75.00 75.00 SystemLifetime = 0 Size = 1.00 1.00 StartSizeRate = 0.00 0.00 SizeRate = 0.30 0.30 SizeRateDamping = 0.95 0.95 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:0 G:0 B:0 3 Color3 = R:115 G:115 B:115 8 Color4 = R:44 G:44 B:44 16 Color5 = R:0 G:0 B:0 40 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = 0.00 0.00 VelOrthoY = 0.00 0.00 VelOrthoZ = 0.00 0.00 VolumeType = POINT IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem HeroicPatriotMissileTrail Priority = WEAPON_TRAIL IsOneShot = No Shader = ADDITIVE Type = STREAK ParticleName = EXContrail.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.00 0.00 VelocityDamping = 0.93 0.94 Gravity = 0.00 SlaveSystem = PatriotMissileLenzflare SlavePosOffset = X:0.00 Y:0.00 Z:0.00 Lifetime = 75.00 75.00 SystemLifetime = 0 Size = 1.00 1.00 StartSizeRate = 0.00 0.00 SizeRate = 0.30 0.30 SizeRateDamping = 0.95 0.95 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:0 G:0 B:0 3 Color3 = R:115 G:0 B:0 8 Color4 = R:44 G:0 B:0 16 Color5 = R:0 G:0 B:0 40 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = 0.00 0.00 VelOrthoY = 0.00 0.00 VelOrthoZ = 0.00 0.00 VolumeType = POINT IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem PatriotMissileLenzflare Priority = WEAPON_TRAIL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXLnzFlar2.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 1.00 1.00 Gravity = 0.00 Lifetime = 3.00 3.00 SystemLifetime = 0 Size = 20.00 20.00 StartSizeRate = 0.00 0.00 SizeRate = 0.20 0.20 SizeRateDamping = 1.00 1.00 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 2 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:255 G:255 B:255 1 Color3 = R:0 G:0 B:0 3 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 3.00 3.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.25 VelocityType = OUTWARD VelOutward = 0.00 0.00 VelOutwardOther = 0.00 0.00 VolumeType = LINE VolLineStart = X:10.00 Y:0.00 Z:0.00 VolLineEnd = X:0.00 Y:0.00 Z:0.00 IsHollow = Yes IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem PatriotMissileIgnitionCloud Priority = WEAPON_TRAIL IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXCloud02.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -0.50 0.50 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.10 0.10 AngularDamping = 0.90 0.90 VelocityDamping = 0.85 0.90 Gravity = 0.01 Lifetime = 100.00 100.00 SystemLifetime = 1 Size = 5.00 10.00 StartSizeRate = 0.00 0.00 SizeRate = 0.50 1.00 SizeRateDamping = 0.95 0.90 Alpha1 = 0.25 0.25 0 Alpha2 = 0.00 0.00 80 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:192 G:192 B:192 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 5.00 5.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = 0.00 2.00 VelOrthoY = -0.05 0.05 VelOrthoZ = -0.05 0.05 VolumeType = CYLINDER VolCylinderRadius = 1.00 VolCylinderLength = 0.00 IsHollow = Yes IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem PatriotMissileDetonationExplosion Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXexplo03.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.96 0.98 VelocityDamping = 0.80 0.90 Gravity = 0.00 PerParticleAttachedSystem = PatriotMissileDetonationExplosionSmk Lifetime = 50.00 50.00 SystemLifetime = 2 Size = 20.00 25.00 StartSizeRate = 0.00 0.00 SizeRate = 0.30 0.67 SizeRateDamping = 0.80 0.90 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:0 G:0 B:0 50 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 3.00 3.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = 1.00 2.00 VelOrthoY = 0.00 0.00 VelOrthoZ = 0.00 0.00 VolumeType = SPHERE VolSphereRadius = 3.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem PatriotMissileDetonationExplosionSmk Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXSmokNew1.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.25 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 0.99 0.99 VelocityDamping = 0.95 0.95 Gravity = 0.01 Lifetime = 50.00 50.00 SystemLifetime = 0 Size = 10.00 12.00 StartSizeRate = 0.00 0.00 SizeRate = 1.00 2.00 SizeRateDamping = 0.70 0.80 Alpha1 = 0.00 0.00 0 Alpha2 = 0.10 0.10 5 Alpha3 = 0.00 0.00 25 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = OUTWARD VelOutward = -0.50 0.50 VelOutwardOther = -0.50 0.50 VolumeType = SPHERE VolSphereRadius = 8.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem MineDisarmingFlash Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXLnzFlar3.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 1.00 1.00 Gravity = 0.00 Lifetime = 100.00 100.00 SystemLifetime = 2 Size = 1.00 1.00 StartSizeRate = 0.00 0.00 SizeRate = 10.00 15.00 SizeRateDamping = 0.01 0.01 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:255 G:255 B:255 2 Color3 = R:0 G:0 B:0 15 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = OUTWARD VelOutward = 0.00 0.00 VelOutwardOther = 0.00 0.00 VolumeType = LINE VolLineStart = X:0.00 Y:0.00 Z:8.00 VolLineEnd = X:0.00 Y:0.00 Z:8.00 IsHollow = No IsGroundAligned = Yes IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem MineDisarmingSmoke Priority = UNIT_DAMAGE_FX IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXCloud02.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -0.10 0.10 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.05 AngularDamping = 0.99 0.99 VelocityDamping = 0.99 0.95 Gravity = 0.00 Lifetime = 150.00 150.00 SystemLifetime = 4 Size = 1.00 2.00 StartSizeRate = 0.00 0.00 SizeRate = 0.20 0.30 SizeRateDamping = 0.95 0.95 Alpha1 = 0.00 0.00 0 Alpha2 = 0.25 0.25 10 Alpha3 = 0.00 0.00 150 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:241 B:213 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.10 Y:0.10 Z:0.02 VelocityType = CYLINDRICAL VelCylindricalRadial = 1.00 0.10 VelCylindricalNormal = 0.10 0.30 VolumeType = CYLINDER VolCylinderRadius = 0.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem MineDisarmingDebris Priority = UNIT_DAMAGE_FX IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXDrtExp01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -15.00 15.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.05 AngularDamping = 0.99 0.99 VelocityDamping = 1.00 1.00 Gravity = -0.05 Lifetime = 25.00 25.00 SystemLifetime = 1 Size = 0.50 1.00 StartSizeRate = 0.00 0.00 SizeRate = 1.00 2.00 SizeRateDamping = 0.98 0.95 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 25 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:249 G:220 B:132 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 2.00 5.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = CYLINDRICAL VelCylindricalRadial = 0.10 0.20 VelCylindricalNormal = 0.25 1.00 VolumeType = CYLINDER VolCylinderRadius = 0.50 VolCylinderLength = 2.50 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem GattlingMuzzleSmoke Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXSmokNew1.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.25 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 0.50 0.50 VelocityDamping = 0.98 0.98 Gravity = 0.05 Lifetime = 60.00 60.00 SystemLifetime = 0 Size = 0.20 0.50 StartSizeRate = 0.00 0.00 SizeRate = 1.50 2.90 SizeRateDamping = 0.80 0.89 Alpha1 = 0.00 0.00 0 Alpha2 = 0.20 0.20 2 Alpha3 = 0.00 0.00 60 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:192 G:192 B:192 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 12.00 12.00 BurstCount = 1.00 1.00 InitialDelay = 60.00 90.00 DriftVelocity = X:0.08 Y:0.06 Z:0.04 VelocityType = ORTHO VelOrthoX = 0.00 0.00 VelOrthoY = 0.00 0.00 VelOrthoZ = 0.00 0.00 VolumeType = POINT IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = Yes WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem JetSmoke Priority = SEMI_CONSTANT IsOneShot = No Shader = ALPHA Type = STREAK ParticleName = EXJetSmoke.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.00 0.00 VelocityDamping = 0.99 0.99 Gravity = 0.00 Lifetime = 75.00 75.00 SystemLifetime = 0 Size = 0.10 0.20 StartSizeRate = 0.00 0.00 SizeRate = 0.50 0.50 SizeRateDamping = 0.96 0.99 Alpha1 = 0.00 0.00 0 Alpha2 = 1.00 1.00 5 Alpha3 = 0.00 0.00 30 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:40 G:40 B:40 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = -1.50 -1.50 VelOrthoY = -0.10 0.10 VelOrthoZ = 0.30 0.50 VolumeType = POINT IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem JetEngineDamagedSmoke Priority = SEMI_CONSTANT IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXSmokNew1.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.25 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 0.99 0.99 VelocityDamping = 0.99 0.98 Gravity = 0.01 Lifetime = 60.00 60.00 SystemLifetime = 0 Size = 2.00 4.00 StartSizeRate = 0.00 0.00 SizeRate = 0.40 1.20 SizeRateDamping = 0.95 0.98 Alpha1 = 0.50 0.80 0 Alpha2 = 0.00 0.00 40 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:128 G:128 B:128 10 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 15.00 BurstCount = 0.00 5.00 InitialDelay = 5.00 15.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = 1.00 2.00 VelOrthoY = -0.20 0.20 VelOrthoZ = -0.20 0.20 VolumeType = SPHERE VolSphereRadius = 4.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem ArtilleryBarrageShockwave Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXShockWav.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -20.00 20.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.00 0.00 VelocityDamping = 0.20 0.20 Gravity = 0.00 Lifetime = 50.00 50.00 SystemLifetime = 6 Size = 1.00 5.00 StartSizeRate = 0.00 0.00 SizeRate = 1.00 5.00 SizeRateDamping = 0.90 0.85 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:177 G:107 B:44 0 Color2 = R:0 G:0 B:0 50 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = OUTWARD VelOutward = 0.00 0.00 VelOutwardOther = 0.00 0.00 VolumeType = LINE VolLineStart = X:0.00 Y:0.00 Z:8.00 VolLineEnd = X:0.00 Y:0.00 Z:8.00 IsHollow = No IsGroundAligned = Yes IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem ArtilleryBarrageDebris Priority = CRITICAL IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXDrtExp01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -15.00 15.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.05 AngularDamping = 0.99 0.99 VelocityDamping = 1.00 1.00 Gravity = -0.15 Lifetime = 50.00 50.00 SystemLifetime = 1 Size = 10.00 10.00 StartSizeRate = 0.00 0.00 SizeRate = 0.70 3.00 SizeRateDamping = 0.98 0.95 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 50 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:249 G:220 B:132 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 5.00 5.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = CYLINDRICAL VelCylindricalRadial = 0.25 1.00 VelCylindricalNormal = 1.00 2.00 VolumeType = CYLINDER VolCylinderRadius = 0.50 VolCylinderLength = 2.50 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem ArtilleryBarrageDust Priority = DEBRIS_TRAIL IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXSmokePuff.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -0.10 0.10 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.05 AngularDamping = 0.99 0.99 VelocityDamping = 0.99 0.95 Gravity = 0.00 Lifetime = 100.00 100.00 SystemLifetime = 150 Size = 4.00 8.00 StartSizeRate = 0.00 0.00 SizeRate = 0.20 1.00 SizeRateDamping = 0.95 0.95 Alpha1 = 0.00 0.00 0 Alpha2 = 1.00 1.00 10 Alpha3 = 0.00 0.00 100 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:241 B:213 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 10.00 10.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.20 Y:0.20 Z:0.20 VelocityType = CYLINDRICAL VelCylindricalRadial = 0.25 0.75 VelCylindricalNormal = 0.10 0.30 VolumeType = CYLINDER VolCylinderRadius = 0.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem ArtilleryBarrageTrail Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = STREAK ParticleName = EXContrail.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.00 0.00 VelocityDamping = 0.93 0.94 Gravity = 0.00 Lifetime = 20.00 20.00 SystemLifetime = 0 Size = 0.10 0.20 StartSizeRate = 0.00 0.00 SizeRate = 0.20 0.50 SizeRateDamping = 0.96 0.99 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:0 G:0 B:0 1 Color3 = R:255 G:207 B:117 4 Color4 = R:35 G:33 B:29 8 Color5 = R:0 G:0 B:0 20 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:-0.20 VelocityType = ORTHO VelOrthoX = -2.00 -2.00 VelOrthoY = 0.00 0.00 VelOrthoZ = 0.00 0.00 VolumeType = LINE VolLineStart = X:8.00 Y:0.00 Z:0.00 VolLineEnd = X:8.00 Y:0.00 Z:0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem ArtilleryBarrageTrailRing Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXShockWav.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -1.00 1.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.10 0.10 AngularDamping = 0.80 0.85 VelocityDamping = 1.00 1.00 Gravity = 0.00 Lifetime = 20.00 20.00 SystemLifetime = 0 Size = 0.00 0.00 StartSizeRate = 0.00 0.00 SizeRate = 2.00 2.00 SizeRateDamping = 0.99 0.95 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:226 B:128 0 Color2 = R:0 G:0 B:0 20 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 8.00 8.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = 0.00 0.00 VelOrthoY = 0.00 0.00 VelOrthoZ = 0.00 1.50 VolumeType = LINE VolLineStart = X:0.00 Y:0.00 Z:8.00 VolLineEnd = X:0.00 Y:0.00 Z:8.00 IsHollow = No IsGroundAligned = Yes IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem MammothTankExplosionLenzflare Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXLnzFlar2.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 1.00 1.00 Gravity = 0.00 Lifetime = 40.00 40.00 SystemLifetime = 2 Size = 1.00 1.00 StartSizeRate = 0.00 0.00 SizeRate = 40.00 40.00 SizeRateDamping = 0.70 0.70 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:255 G:255 B:255 5 Color3 = R:0 G:0 B:0 40 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = OUTWARD VelOutward = 0.00 0.00 VelOutwardOther = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 0.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem ToxicShellExplosion Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXexplo03.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -15.00 15.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.02 0.02 AngularDamping = 1.00 1.00 VelocityDamping = 0.98 0.98 Gravity = 0.00 Lifetime = 30.00 30.00 SystemLifetime = 10 Size = 2.00 2.00 StartSizeRate = 0.00 0.00 SizeRate = 3.00 3.00 SizeRateDamping = 0.90 0.85 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:168 G:243 B:12 5 Color3 = R:0 G:0 B:0 30 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 20.00 20.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.08 Y:0.16 Z:0.01 VelocityType = OUTWARD VelOutward = 0.08 0.10 VelOutwardOther = 0.00 0.50 VolumeType = CYLINDER VolCylinderRadius = 2.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = Yes IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem ToxicExplosionSmallSmoke Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXSmokNew1.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.25 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 0.99 0.99 VelocityDamping = 0.99 0.98 Gravity = 0.01 Lifetime = 60.00 60.00 SystemLifetime = 30 Size = 1.00 2.00 StartSizeRate = 0.00 0.00 SizeRate = 1.00 1.50 SizeRateDamping = 0.90 0.97 Alpha1 = 0.00 0.00 0 Alpha2 = 0.75 0.75 20 Alpha3 = 0.00 0.00 60 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:128 G:255 B:0 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 10.00 10.00 BurstCount = 0.00 2.00 InitialDelay = 5.00 5.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = OUTWARD VelOutward = -0.50 0.50 VelOutwardOther = 1.00 4.00 VolumeType = SPHERE VolSphereRadius = 4.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem BuggyNewExplosionLenzflare Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXLnzFlar2.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 1.00 1.00 Gravity = 0.00 Lifetime = 40.00 40.00 SystemLifetime = 2 Size = 1.00 1.00 StartSizeRate = 0.00 0.00 SizeRate = 40.00 40.00 SizeRateDamping = 0.70 0.70 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:255 G:255 B:255 5 Color3 = R:0 G:0 B:0 40 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = OUTWARD VelOutward = 0.00 0.00 VelOutwardOther = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 0.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem BuggyMissileExplosionLenzflare Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXLnzFlar2.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 1.00 1.00 Gravity = 0.00 Lifetime = 40.00 40.00 SystemLifetime = 1 Size = 3.00 3.00 StartSizeRate = 0.00 0.00 SizeRate = 30.00 30.00 SizeRateDamping = 0.70 0.70 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:105 G:105 B:105 5 Color3 = R:0 G:0 B:0 40 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = OUTWARD VelOutward = 0.00 0.00 VelOutwardOther = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 0.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem ParticleUplinkCannon_LaunchFlare Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXLnzFlar5.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -1.00 1.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 1.00 1.00 Gravity = 0.00 Lifetime = 80.00 80.00 SystemLifetime = 1 Size = 40.00 60.00 StartSizeRate = 0.00 0.00 SizeRate = 6.00 8.00 SizeRateDamping = 0.90 0.92 Alpha1 = 0.00 0.00 0 Alpha2 = 0.25 0.25 5 Alpha3 = 0.00 0.00 30 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:0 G:0 B:0 80 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 2.00 2.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = 0.00 0.00 VelOrthoY = 0.00 0.00 VelOrthoZ = 0.00 0.00 VolumeType = LINE VolLineStart = X:0.00 Y:0.00 Z:-6.00 VolLineEnd = X:0.00 Y:0.00 Z:-6.00 IsHollow = Yes IsGroundAligned = Yes IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem ParticleCannonUplink_HitFlare Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXLnzFlar2.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 0.98 0.98 Gravity = 0.00 Lifetime = 100.00 100.00 SystemLifetime = 1 Size = 20.00 20.00 StartSizeRate = 0.00 0.00 SizeRate = 5.00 8.00 SizeRateDamping = 0.90 0.90 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:0 G:0 B:0 100 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 2.00 2.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = OUTWARD VelOutward = 0.00 0.00 VelOutwardOther = 0.00 0.00 VolumeType = LINE VolLineStart = X:0.00 Y:0.00 Z:8.00 VolLineEnd = X:0.00 Y:0.00 Z:8.00 IsHollow = No IsGroundAligned = Yes IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem ParticleUplinkCannon_Magma Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXexplo03.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -5.00 5.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 0.20 0.20 Gravity = 0.00 Lifetime = 200.00 200.00 SystemLifetime = 1 Size = 20.00 20.00 StartSizeRate = 0.00 0.00 SizeRate = 0.00 0.00 SizeRateDamping = 0.99 0.99 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 100 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:255 G:152 B:83 25 Color3 = R:0 G:0 B:0 200 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 5.00 5.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = 0.00 0.00 VelOrthoY = 0.00 0.00 VelOrthoZ = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 10.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = Yes IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem ParticleUplinkCannon_Sparks Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXLnzFlar2.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.00 0.00 VelocityDamping = 0.90 0.95 Gravity = -0.10 Lifetime = 50.00 50.00 SystemLifetime = 5 Size = 2.00 4.00 StartSizeRate = 0.00 0.00 SizeRate = 0.25 0.40 SizeRateDamping = 0.80 0.85 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:0 G:0 B:0 50 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 15.00 20.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = CYLINDRICAL VelCylindricalRadial = 3.00 4.00 VelCylindricalNormal = 3.00 5.00 VolumeType = POINT IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem ParticleUplinkCannon_Shockwave Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXShockWav.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 0.70 0.70 Gravity = 0.00 Lifetime = 30.00 30.00 SystemLifetime = 10 Size = 3.00 3.00 StartSizeRate = 0.00 0.00 SizeRate = 2.00 8.00 SizeRateDamping = 0.85 0.90 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:197 G:185 B:117 0 Color2 = R:0 G:0 B:0 30 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 99999.00 99999.00 BurstCount = 5.00 5.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.10 VelocityType = OUTWARD VelOutward = 0.00 2.00 VelOutwardOther = 0.00 0.00 VolumeType = LINE VolLineStart = X:0.00 Y:0.00 Z:8.00 VolLineEnd = X:0.00 Y:0.00 Z:8.00 IsHollow = No IsGroundAligned = Yes IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem ParticleUplinkCannon_Fire Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXexplo03.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.95 0.95 Gravity = 0.05 Lifetime = 25.00 25.00 SystemLifetime = 150 Size = 15.00 15.00 StartSizeRate = 0.00 0.00 SizeRate = -0.20 -0.60 SizeRateDamping = 0.80 0.95 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:255 G:177 B:100 10 Color3 = R:0 G:0 B:0 25 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 2.00 2.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.30 VelocityType = OUTWARD VelOutward = -0.18 -0.50 VelOutwardOther = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 15.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem AnthraxBombExplosion Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXexplo03.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -15.00 15.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.02 0.02 AngularDamping = 1.00 1.00 VelocityDamping = 0.30 0.40 Gravity = 0.50 Lifetime = 100.00 100.00 SystemLifetime = 10 Size = 3.00 8.00 StartSizeRate = 0.00 0.00 SizeRate = 3.00 6.00 SizeRateDamping = 0.90 0.85 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:0 G:172 B:255 10 Color3 = R:0 G:0 B:0 100 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.10 VelocityType = SPHERICAL VelSpherical = 10.00 20.00 VolumeType = SPHERE VolSphereRadius = 6.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = Yes IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem AnthraxBombSpray Priority = CRITICAL IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXWave256.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.50 0.75 Gravity = -0.25 Lifetime = 100.00 100.00 SystemLifetime = 10 Size = 3.00 12.00 StartSizeRate = 0.00 0.00 SizeRate = 2.00 5.00 SizeRateDamping = 0.90 0.90 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 100 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:89 G:89 B:255 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 20.00 20.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.10 Y:0.08 Z:0.10 VelocityType = OUTWARD VelOutward = 15.00 60.00 VelOutwardOther = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 2.00 VolCylinderLength = 20.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem AnthraxBombLenzflare Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXLnzFlar2.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 0.98 0.98 Gravity = 0.00 Lifetime = 100.00 100.00 SystemLifetime = 3 Size = 30.00 30.00 StartSizeRate = 0.00 0.00 SizeRate = 20.00 25.00 SizeRateDamping = 0.90 0.90 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:130 G:119 B:255 0 Color2 = R:0 G:0 B:0 100 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = OUTWARD VelOutward = 0.00 0.00 VelOutwardOther = 0.00 0.00 VolumeType = POINT IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem AnthraxBombSmoke Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXSmokNew1.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.25 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 0.99 0.99 VelocityDamping = 0.99 0.98 Gravity = 0.01 Lifetime = 80.00 80.00 SystemLifetime = 30 Size = 1.00 2.00 StartSizeRate = 0.00 0.00 SizeRate = 1.00 2.00 SizeRateDamping = 0.90 0.98 Alpha1 = 0.00 0.00 0 Alpha2 = 0.50 0.50 50 Alpha3 = 0.00 0.00 80 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:210 B:255 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 10.00 10.00 BurstCount = 0.00 2.00 InitialDelay = 5.00 5.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = OUTWARD VelOutward = -0.50 0.50 VelOutwardOther = 1.00 4.00 VolumeType = SPHERE VolSphereRadius = 4.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem FlameThrowerSpray Priority = UNIT_DAMAGE_FX IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXexplo03.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -1.00 1.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 0.95 0.90 Gravity = -0.10 Lifetime = 20.00 20.00 SystemLifetime = 1 Size = 5.00 10.00 StartSizeRate = 0.00 0.00 SizeRate = 0.50 1.00 SizeRateDamping = 0.99 0.95 Alpha1 = 0.00 0.00 1 Alpha2 = 1.00 1.00 5 Alpha3 = 0.00 0.00 20 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:177 B:100 0 Color2 = R:0 G:0 B:0 20 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 1.00 BurstCount = 2.00 2.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = 0.50 3.00 VelOrthoY = -4.00 4.00 VelOrthoZ = 3.00 3.00 VolumeType = POINT IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem FlameThrowerSprayUpgraded Priority = UNIT_DAMAGE_FX IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXexplo03.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -1.00 1.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 0.95 0.90 Gravity = -0.10 Lifetime = 20.00 20.00 SystemLifetime = 1 Size = 5.00 10.00 StartSizeRate = 0.00 0.00 SizeRate = 0.50 1.00 SizeRateDamping = 0.99 0.95 Alpha1 = 0.00 0.00 1 Alpha2 = 1.00 1.00 5 Alpha3 = 0.00 0.00 20 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:100 G:131 B:255 0 Color2 = R:0 G:0 B:0 20 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 1.00 BurstCount = 2.00 2.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = 0.50 3.00 VelOrthoY = -4.00 4.00 VelOrthoZ = 3.00 3.00 VolumeType = POINT IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem InfernoCannonRing Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXFireRing.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.10 0.10 AngularDamping = 0.80 0.85 VelocityDamping = 0.50 0.50 Gravity = 0.00 Lifetime = 15.00 15.00 SystemLifetime = 3 Size = 30.00 30.00 StartSizeRate = 0.00 0.00 SizeRate = 4.00 6.00 SizeRateDamping = 1.00 0.80 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:0 G:0 B:0 15 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.20 VelocityType = ORTHO VelOrthoX = 0.00 0.00 VelOrthoY = 0.00 0.00 VelOrthoZ = 0.00 0.00 VolumeType = LINE VolLineStart = X:0.00 Y:0.00 Z:8.00 VolLineEnd = X:0.00 Y:0.00 Z:8.00 IsHollow = No IsGroundAligned = Yes IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem InfernoCannonFlare Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXLnzFlar2.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 1.00 1.00 Gravity = 0.00 Lifetime = 90.00 90.00 SystemLifetime = 5 Size = 10.00 10.00 StartSizeRate = 0.00 0.00 SizeRate = 20.00 20.00 SizeRateDamping = 0.70 0.70 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:255 G:255 B:255 10 Color3 = R:0 G:0 B:0 90 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.10 VelocityType = OUTWARD VelOutward = 0.00 0.00 VelOutwardOther = 0.00 0.00 VolumeType = LINE VolLineStart = X:0.00 Y:0.00 Z:8.00 VolLineEnd = X:0.00 Y:0.00 Z:8.00 IsHollow = No IsGroundAligned = Yes IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem InfernoCannonRingUpgraded Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXFireRing.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.10 0.10 AngularDamping = 0.80 0.85 VelocityDamping = 0.50 0.50 Gravity = 0.00 Lifetime = 15.00 15.00 SystemLifetime = 3 Size = 30.00 30.00 StartSizeRate = 0.00 0.00 SizeRate = 5.00 15.00 SizeRateDamping = 1.00 0.80 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:94 G:60 B:255 0 Color2 = R:0 G:0 B:0 15 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = 0.00 0.00 VelOrthoY = 0.00 0.00 VelOrthoZ = 0.00 0.00 VolumeType = LINE VolLineStart = X:0.00 Y:0.00 Z:8.00 VolLineEnd = X:0.00 Y:0.00 Z:8.00 IsHollow = No IsGroundAligned = Yes IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem InfernoCannonFlareUpgraded Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXLnzFlar3.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 1.00 1.00 Gravity = 0.00 Lifetime = 90.00 90.00 SystemLifetime = 5 Size = 10.00 10.00 StartSizeRate = 0.00 0.00 SizeRate = 25.00 25.00 SizeRateDamping = 0.70 0.70 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:123 G:123 B:217 10 Color3 = R:0 G:0 B:0 90 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = OUTWARD VelOutward = 0.00 0.00 VelOutwardOther = 0.00 0.00 VolumeType = LINE VolLineStart = X:0.00 Y:0.00 Z:8.00 VolLineEnd = X:0.00 Y:0.00 Z:8.00 IsHollow = No IsGroundAligned = Yes IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem InfernoCannonFireUpgraded Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXexplo03.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -7.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.99 0.99 Gravity = 0.10 Lifetime = 30.00 30.00 SystemLifetime = 75 Size = 15.00 45.00 StartSizeRate = 0.00 0.00 SizeRate = -0.50 -0.85 SizeRateDamping = 0.99 0.99 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:128 G:118 B:248 5 Color3 = R:0 G:0 B:0 30 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 5.00 6.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.08 Y:0.16 Z:0.01 VelocityType = OUTWARD VelOutward = -1.00 -1.00 VelOutwardOther = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 20.00 VolCylinderLength = 2.00 IsHollow = Yes IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.069813 WindAngleChangeMax = 0.226893 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem FireStormMainUpgraded Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXexplo03.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -7.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.95 0.95 Gravity = 0.20 PerParticleAttachedSystem = FireStormMainEmbersUpgraded Lifetime = 45.00 45.00 SystemLifetime = 180 Size = 45.00 100.00 StartSizeRate = 0.00 0.00 SizeRate = -0.80 -1.50 SizeRateDamping = 0.99 0.99 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:128 G:128 B:255 20 Color3 = R:0 G:0 B:0 50 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = -1.00 -1.00 BurstDelay = 1.00 1.00 BurstCount = 2.00 3.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.08 Y:0.16 Z:0.01 VelocityType = OUTWARD VelOutward = -0.75 -2.00 VelOutwardOther = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 50.00 VolCylinderLength = 2.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = PingPong WindAngleChangeMin = 0.069813 WindAngleChangeMax = 0.226893 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem FireStormMainEmbersUpgraded Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXFireEmbr.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -7.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.05 0.05 AngularDamping = 1.00 1.00 VelocityDamping = 0.95 0.95 Gravity = 0.20 Lifetime = 30.00 30.00 SystemLifetime = 150 Size = 5.00 30.00 StartSizeRate = 0.00 0.00 SizeRate = 0.10 0.20 SizeRateDamping = 0.99 0.99 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:0 G:19 B:255 15 Color3 = R:0 G:0 B:0 30 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 5.00 200.00 BurstCount = 1.00 1.00 InitialDelay = 10.00 10.00 DriftVelocity = X:0.08 Y:0.16 Z:0.01 VelocityType = OUTWARD VelOutward = -1.00 -2.00 VelOutwardOther = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 0.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem FireStormMainRingUpgraded Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXexplo03.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -7.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.95 0.95 Gravity = 0.05 PerParticleAttachedSystem = FireStormSmoke Lifetime = 40.00 40.00 SystemLifetime = 150 Size = 45.00 90.00 StartSizeRate = 0.00 0.00 SizeRate = -0.75 -1.00 SizeRateDamping = 0.99 0.99 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:157 G:167 B:255 30 Color3 = R:0 G:0 B:0 40 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = -3.00 -3.00 BurstDelay = 1.00 1.00 BurstCount = 3.00 5.00 InitialDelay = 30.00 30.00 DriftVelocity = X:0.00 Y:0.00 Z:0.02 VelocityType = OUTWARD VelOutward = 0.00 0.00 VelOutwardOther = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 70.00 VolCylinderLength = 2.00 IsHollow = No IsGroundAligned = Yes IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.069813 WindAngleChangeMax = 0.226893 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem NapalmExplosionFlare Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXLnzFlar2.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 1.00 1.00 Gravity = 0.00 Lifetime = 50.00 50.00 SystemLifetime = 1 Size = 10.00 10.00 StartSizeRate = 0.00 0.00 SizeRate = 50.00 50.00 SizeRateDamping = 0.70 0.70 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:192 G:192 B:192 2 Color3 = R:0 G:0 B:0 50 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.44 VelocityType = OUTWARD VelOutward = 0.00 0.00 VelOutwardOther = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 0.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem BuildingSnowDust Priority = BUILDUP IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXCloud02.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 1.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.96 0.99 VelocityDamping = 0.94 0.94 Gravity = 0.01 Lifetime = 140.00 140.00 SystemLifetime = 0 Size = 15.00 17.00 StartSizeRate = 0.00 0.00 SizeRate = 5.00 10.00 SizeRateDamping = 0.70 0.68 Alpha1 = 0.00 0.00 0 Alpha2 = 0.30 0.50 15 Alpha3 = 0.00 0.00 140 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 2.00 10.00 BurstCount = 1.00 1.00 InitialDelay = 1.00 1.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = OUTWARD VelOutward = 0.50 1.00 VelOutwardOther = 0.50 0.50 VolumeType = CYLINDER VolCylinderRadius = 15.00 VolCylinderLength = 2.50 IsHollow = Yes IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem BuildUpSnowSmoke Priority = BUILDUP IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXCloud02.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 1.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.50 0.50 AngularDamping = 0.00 0.00 VelocityDamping = 0.90 0.95 Gravity = 0.01 Lifetime = 60.00 60.00 SystemLifetime = 0 Size = 0.50 0.50 StartSizeRate = 0.00 0.00 SizeRate = 0.55 0.90 SizeRateDamping = 0.92 0.95 Alpha1 = 0.00 0.00 0 Alpha2 = 0.75 0.90 5 Alpha3 = 0.50 0.60 45 Alpha4 = 0.00 0.00 60 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:86 G:44 B:41 0 Color2 = R:255 G:255 B:255 12 Color3 = R:41 G:32 B:22 100 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 1.00 BurstDelay = 25.00 75.00 BurstCount = 2.00 5.00 InitialDelay = 0.00 75.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = -0.50 0.50 VelOrthoY = -0.50 0.50 VelOrthoZ = 0.00 0.00 VolumeType = POINT IsHollow = Yes IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem LocomotiveSteam Priority = DUST_TRAIL IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXSmokePuf07.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.98 0.98 Gravity = 0.00 Lifetime = 50.00 50.00 SystemLifetime = 0 Size = 3.00 5.00 StartSizeRate = 0.00 0.00 SizeRate = 2.00 2.00 SizeRateDamping = 0.96 0.96 Alpha1 = 0.35 0.50 0 Alpha2 = 0.00 0.00 50 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.20 Y:0.40 Z:0.10 VelocityType = ORTHO VelOrthoX = -0.10 0.10 VelOrthoY = -0.10 0.10 VelOrthoZ = 0.50 0.75 VolumeType = LINE VolLineStart = X:0.00 Y:0.00 Z:2.00 VolLineEnd = X:0.00 Y:0.00 Z:2.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem LocomotiveSteamLeft Priority = DUST_TRAIL IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXCloud02.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 3.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.10 -0.20 AngularDamping = 0.95 0.95 VelocityDamping = 0.90 0.95 Gravity = 0.00 Lifetime = 50.00 50.00 SystemLifetime = 0 Size = 3.00 5.00 StartSizeRate = 0.00 0.00 SizeRate = 1.05 1.15 SizeRateDamping = 0.90 0.95 Alpha1 = 0.25 0.35 0 Alpha2 = 0.10 0.15 20 Alpha3 = 0.00 0.00 50 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:192 G:192 B:192 0 Color2 = R:255 G:255 B:255 10 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 5.00 5.00 BurstCount = 3.00 4.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.10 VelocityType = ORTHO VelOrthoX = -0.10 0.10 VelOrthoY = -1.70 -2.50 VelOrthoZ = 0.33 0.44 VolumeType = LINE VolLineStart = X:6.00 Y:5.00 Z:-20.00 VolLineEnd = X:6.00 Y:5.00 Z:-20.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem LocomotiveSteamRight Priority = DUST_TRAIL IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXCloud02.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 3.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.10 0.20 AngularDamping = 0.95 0.95 VelocityDamping = 0.90 0.95 Gravity = 0.00 Lifetime = 50.00 50.00 SystemLifetime = 0 Size = 3.00 5.00 StartSizeRate = 0.00 0.00 SizeRate = 1.05 1.15 SizeRateDamping = 0.90 0.95 Alpha1 = 0.25 0.35 0 Alpha2 = 0.10 0.15 20 Alpha3 = 0.00 0.00 50 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:192 G:192 B:192 0 Color2 = R:255 G:255 B:255 10 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 5.00 5.00 BurstCount = 3.00 4.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.10 VelocityType = ORTHO VelOrthoX = -0.10 0.10 VelOrthoY = 1.70 2.50 VelOrthoZ = 0.33 0.44 VolumeType = LINE VolLineStart = X:6.00 Y:-5.00 Z:-20.00 VolLineEnd = X:6.00 Y:-5.00 Z:-20.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem TankMuzzleFlare Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXLnzFlar2.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 0.70 0.70 Gravity = 0.00 Lifetime = 25.00 25.00 SystemLifetime = 1 Size = 40.00 40.00 StartSizeRate = 0.00 0.00 SizeRate = 15.00 15.00 SizeRateDamping = 0.70 0.70 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:253 G:253 B:253 5 Color3 = R:0 G:0 B:0 25 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = 4.00 4.00 VelOrthoY = 0.00 0.00 VelOrthoZ = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 0.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem TankMuzzleWave Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXShockWav.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.00 0.00 VelocityDamping = 0.90 0.90 Gravity = 0.00 Lifetime = 10.00 10.00 SystemLifetime = 1 Size = 3.00 3.00 StartSizeRate = 0.00 0.00 SizeRate = 5.00 5.00 SizeRateDamping = 0.90 0.85 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:228 G:215 B:190 0 Color2 = R:0 G:0 B:0 10 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = 0.00 0.00 VelOrthoY = 0.00 0.00 VelOrthoZ = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 0.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = Yes IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = Yes WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem TankSmallMuzzleFlare Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXLnzFlar2.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 0.70 0.70 Gravity = 0.00 Lifetime = 25.00 25.00 SystemLifetime = 1 Size = 20.00 20.00 StartSizeRate = 0.00 0.00 SizeRate = 8.00 8.00 SizeRateDamping = 0.70 0.70 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:206 G:206 B:206 5 Color3 = R:0 G:0 B:0 25 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = 2.00 2.00 VelOrthoY = 0.00 0.00 VelOrthoZ = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 0.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem TankSmallMuzzleFlashFlame Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXexplo03.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.00 0.00 VelocityDamping = 0.50 0.90 Gravity = 0.00 Lifetime = 25.00 25.00 SystemLifetime = 10 Size = 0.25 0.25 StartSizeRate = 0.00 0.00 SizeRate = 1.00 2.00 SizeRateDamping = 0.93 0.95 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:238 B:198 0 Color2 = R:0 G:0 B:0 25 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 99999.00 99999.00 BurstCount = 3.00 3.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = 1.00 2.00 VelOrthoY = 0.00 0.00 VelOrthoZ = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 1.00 VolCylinderLength = 0.00 IsHollow = Yes IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem TankSmallMuzzleFlashSmoke Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXSmokePuff.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -5.00 5.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.80 0.85 Gravity = 0.01 Lifetime = 30.00 30.00 SystemLifetime = 10 Size = 0.25 0.25 StartSizeRate = 0.00 0.00 SizeRate = 1.00 2.00 SizeRateDamping = 0.90 0.93 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 30 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:36 G:36 B:36 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 99999.00 99999.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:-0.10 Y:-0.10 Z:0.10 VelocityType = ORTHO VelOrthoX = 0.00 -1.00 VelOrthoY = -2.00 2.00 VelOrthoZ = -1.00 -2.00 VolumeType = CYLINDER VolCylinderRadius = 1.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem GattlingCannonLenzflare Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXLnzFlar2.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -1.00 1.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 1.00 1.00 Gravity = 0.00 Lifetime = 2.00 2.00 SystemLifetime = 1 Size = 10.00 10.00 StartSizeRate = 0.00 0.00 SizeRate = 2.00 2.00 SizeRateDamping = 1.00 1.00 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 2 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:255 G:255 B:255 1 Color3 = R:0 G:0 B:0 2 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = 0.00 0.00 VelOrthoY = 0.00 0.00 VelOrthoZ = 0.00 0.00 VolumeType = LINE VolLineStart = X:1.00 Y:0.00 Z:0.00 VolLineEnd = X:2.00 Y:0.00 Z:0.00 IsHollow = Yes IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem GattlingCannonLenzflareIntense Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXLnzFlar2.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -1.00 1.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 0.60 0.60 Gravity = 0.00 Lifetime = 5.00 5.00 SystemLifetime = 1 Size = 10.00 10.00 StartSizeRate = 0.00 0.00 SizeRate = 2.00 2.00 SizeRateDamping = 1.00 1.00 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 2 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:0 G:0 B:0 5 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = 0.75 0.75 VelOrthoY = 0.00 0.00 VelOrthoZ = 0.00 0.00 VolumeType = LINE VolLineStart = X:1.00 Y:0.00 Z:0.00 VolLineEnd = X:2.00 Y:0.00 Z:0.00 IsHollow = Yes IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem SonicRange Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXSonic2.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.80 0.85 VelocityDamping = 0.50 0.50 Gravity = 0.00 Lifetime = 30.00 30.00 SystemLifetime = 8 Size = 0.00 0.00 StartSizeRate = 0.00 0.00 SizeRate = 10.00 10.00 SizeRateDamping = 0.92 0.92 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:0 B:0 0 Color2 = R:0 G:0 B:0 30 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 5.00 5.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = 0.00 0.00 VelOrthoY = 0.00 0.00 VelOrthoZ = 0.00 0.00 VolumeType = POINT IsHollow = No IsGroundAligned = Yes IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem SonicRangeUpgraded Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXSonic.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.80 0.85 VelocityDamping = 0.50 0.50 Gravity = 0.00 Lifetime = 30.00 30.00 SystemLifetime = 8 Size = 0.00 0.00 StartSizeRate = 0.00 0.00 SizeRate = 10.00 10.00 SizeRateDamping = 0.92 0.92 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:0 B:0 0 Color2 = R:0 G:0 B:0 30 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 5.00 5.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = 0.00 0.00 VelOrthoY = 0.00 0.00 VelOrthoZ = 0.00 0.00 VolumeType = POINT IsHollow = No IsGroundAligned = Yes IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem IRDetectSonar Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXSonar.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.10 0.10 AngularDamping = 0.80 0.85 VelocityDamping = 0.50 0.50 Gravity = 0.00 Lifetime = 10.00 10.00 SystemLifetime = 2 Size = 30.00 30.00 StartSizeRate = 0.00 0.00 SizeRate = 15.00 15.00 SizeRateDamping = 0.99 0.99 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:64 G:0 B:0 0 Color2 = R:0 G:0 B:0 10 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 2.00 2.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = 0.00 0.00 VelOrthoY = 0.00 0.00 VelOrthoZ = 0.00 0.00 VolumeType = POINT IsHollow = No IsGroundAligned = Yes IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem IRDetectSonarBright Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXSonar.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.10 0.10 AngularDamping = 0.80 0.85 VelocityDamping = 0.50 0.50 Gravity = 0.00 Lifetime = 10.00 10.00 SystemLifetime = 2 Size = 30.00 30.00 StartSizeRate = 0.00 0.00 SizeRate = 15.00 15.00 SizeRateDamping = 0.99 0.99 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:0 B:0 0 Color2 = R:0 G:0 B:0 10 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 2.00 2.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = 0.00 0.00 VelOrthoY = 0.00 0.00 VelOrthoZ = 0.00 0.00 VolumeType = POINT IsHollow = No IsGroundAligned = Yes IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem IRDetectGrid Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXGrid.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.00 0.00 VelocityDamping = 0.00 0.00 Gravity = 0.00 Lifetime = 10.00 10.00 SystemLifetime = 5 Size = 52.00 52.00 StartSizeRate = 0.00 0.00 SizeRate = 0.00 0.00 SizeRateDamping = 0.00 0.00 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:128 G:0 B:0 0 Color2 = R:0 G:0 B:0 10 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 2.00 2.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = 0.00 0.00 VelOrthoY = 0.00 0.00 VelOrthoZ = 0.00 0.00 VolumeType = POINT IsHollow = No IsGroundAligned = Yes IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem IRLenzflare Priority = WEAPON_TRAIL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXLnzFlar4.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 1.00 1.00 Gravity = 0.00 Lifetime = 3.00 3.00 SystemLifetime = 6 Size = 5.00 5.00 StartSizeRate = 0.00 0.00 SizeRate = 0.00 0.00 SizeRateDamping = 1.00 1.00 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:0 G:0 B:0 3 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = 0.00 0.00 VelOrthoY = 0.00 0.00 VelOrthoZ = 0.00 0.00 VolumeType = POINT IsHollow = Yes IsGroundAligned = Yes IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem AvalancheMistHeavy Priority = CRITICAL IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXAvalanche02.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 1.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.10 0.10 AngularDamping = 0.96 0.99 VelocityDamping = 0.80 0.88 Gravity = -0.25 Lifetime = 50.00 50.00 SystemLifetime = 0 Size = 10.00 15.00 StartSizeRate = 0.00 0.00 SizeRate = 4.00 7.00 SizeRateDamping = 0.87 0.95 Alpha1 = 0.00 0.00 0 Alpha2 = 1.00 1.00 15 Alpha3 = 0.00 0.00 50 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 2.00 2.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = 0.00 20.00 VelOrthoY = 0.00 0.00 VelOrthoZ = 5.00 6.00 VolumeType = LINE VolLineStart = X:60.00 Y:-60.00 Z:0.00 VolLineEnd = X:60.00 Y:60.00 Z:0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem AvalancheMistMedium Priority = CRITICAL IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXAvalanche02.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 1.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.10 0.10 AngularDamping = 0.90 0.95 VelocityDamping = 0.95 0.90 Gravity = 0.10 Lifetime = 50.00 50.00 SystemLifetime = 0 Size = 10.00 15.00 StartSizeRate = 0.00 0.00 SizeRate = 4.00 7.00 SizeRateDamping = 0.87 0.95 Alpha1 = 0.00 0.00 0 Alpha2 = 1.00 1.00 15 Alpha3 = 0.00 0.00 50 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 2.00 4.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = 1.00 5.00 VelOrthoY = 0.00 0.00 VelOrthoZ = 0.00 0.00 VolumeType = LINE VolLineStart = X:60.00 Y:-60.00 Z:0.00 VolLineEnd = X:60.00 Y:60.00 Z:0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem AvalancheMistLight Priority = CRITICAL IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXAvalanche02.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 1.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.10 0.10 AngularDamping = 0.90 0.95 VelocityDamping = 0.80 0.88 Gravity = -0.10 Lifetime = 50.00 50.00 SystemLifetime = 0 Size = 10.00 15.00 StartSizeRate = 0.00 0.00 SizeRate = 4.00 7.00 SizeRateDamping = 0.87 0.95 Alpha1 = 0.00 0.00 0 Alpha2 = 0.50 0.50 15 Alpha3 = 0.00 0.00 50 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 10.00 10.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = 0.00 0.00 VelOrthoY = 0.00 0.00 VelOrthoZ = 5.00 5.00 VolumeType = LINE VolLineStart = X:60.00 Y:-60.00 Z:0.00 VolLineEnd = X:60.00 Y:60.00 Z:0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem BuildingNightSnowDust Priority = BUILDUP IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXCloud02.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 1.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.96 0.99 VelocityDamping = 0.94 0.94 Gravity = 0.01 Lifetime = 140.00 140.00 SystemLifetime = 0 Size = 15.00 17.00 StartSizeRate = 0.00 0.00 SizeRate = 5.00 10.00 SizeRateDamping = 0.70 0.68 Alpha1 = 0.00 0.00 0 Alpha2 = 0.30 0.50 15 Alpha3 = 0.00 0.00 140 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:115 G:112 B:129 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 2.00 10.00 BurstCount = 1.00 1.00 InitialDelay = 1.00 1.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = OUTWARD VelOutward = 0.50 1.00 VelOutwardOther = 0.50 0.50 VolumeType = CYLINDER VolCylinderRadius = 15.00 VolCylinderLength = 2.50 IsHollow = Yes IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem BuildUpNightSnowSmoke Priority = BUILDUP IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXCloud02.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 1.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.50 0.50 AngularDamping = 0.00 0.00 VelocityDamping = 0.90 0.95 Gravity = 0.01 Lifetime = 60.00 60.00 SystemLifetime = 0 Size = 0.50 0.50 StartSizeRate = 0.00 0.00 SizeRate = 0.55 0.90 SizeRateDamping = 0.92 0.95 Alpha1 = 0.00 0.00 0 Alpha2 = 0.75 0.90 5 Alpha3 = 0.50 0.60 45 Alpha4 = 0.00 0.00 60 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:86 G:44 B:41 0 Color2 = R:115 G:112 B:129 12 Color3 = R:41 G:32 B:22 100 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 1.00 BurstDelay = 25.00 75.00 BurstCount = 2.00 5.00 InitialDelay = 0.00 75.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = -0.50 0.50 VelOrthoY = -0.50 0.50 VelOrthoZ = 0.00 0.00 VolumeType = POINT IsHollow = Yes IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem glitter Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXSpark02.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.99 1.00 VelocityDamping = 0.30 0.50 Gravity = -0.03 Lifetime = 3.00 16.00 SystemLifetime = 0 Size = 0.15 0.15 StartSizeRate = 0.00 0.00 SizeRate = 0.40 0.40 SizeRateDamping = 0.93 0.93 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 100 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:107 G:227 B:28 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 6.00 7.00 BurstCount = 0.00 0.00 InitialDelay = 1.00 1.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = OUTWARD VelOutward = 0.00 0.00 VelOutwardOther = 0.00 1.00 VolumeType = CYLINDER VolCylinderRadius = 12.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = Yes IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem BurningBridgeBeam Priority = WEAPON_TRAIL IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXSmokNew2.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 1.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.20 0.20 Gravity = 0.00 Lifetime = 100.00 100.00 SystemLifetime = 0 Size = 4.00 7.00 StartSizeRate = 0.00 0.00 SizeRate = 1.00 2.00 SizeRateDamping = 0.95 0.96 Alpha1 = 0.00 0.00 0 Alpha2 = 0.10 0.20 20 Alpha3 = 0.10 0.20 40 Alpha4 = 0.00 0.10 70 Alpha5 = 0.00 0.00 100 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:177 B:100 0 Color2 = R:128 G:128 B:128 20 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 2.00 2.00 InitialDelay = 3.00 60.00 DriftVelocity = X:0.02 Y:0.02 Z:0.10 VelocityType = SPHERICAL VelSpherical = 5.00 5.00 VolumeType = POINT IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem RiverSplashLarge Priority = CRITICAL IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXWater04.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -1.00 1.00 AngularRateX = -0.02 0.02 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.95 0.99 VelocityDamping = 0.92 0.96 Gravity = -0.10 Lifetime = 120.00 120.00 SystemLifetime = 15 Size = 2.00 4.00 StartSizeRate = 0.00 0.00 SizeRate = 3.00 7.00 SizeRateDamping = 0.96 0.98 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 120 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 2.00 4.00 BurstCount = 6.00 12.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = -1.00 1.00 VelOrthoY = -1.00 1.00 VelOrthoZ = 0.00 5.00 VolumeType = POINT IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem RiverRippleHiLite Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXShockWav.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -20.00 20.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.00 0.00 VelocityDamping = 0.20 0.20 Gravity = 0.00 Lifetime = 200.00 200.00 SystemLifetime = 160 Size = 30.00 30.00 StartSizeRate = 0.00 0.00 SizeRate = 1.25 1.25 SizeRateDamping = 1.00 1.00 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:144 G:144 B:144 8 Color3 = R:0 G:0 B:0 200 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 26.00 26.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = OUTWARD VelOutward = 0.00 0.00 VelOutwardOther = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 0.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = Yes IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem TrainWhistleSteam Priority = DUST_TRAIL IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXHydrant.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 3.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.98 0.98 Gravity = 0.00 Lifetime = 40.00 50.00 SystemLifetime = 90 Size = 1.00 1.00 StartSizeRate = 0.00 0.00 SizeRate = 0.50 0.80 SizeRateDamping = 0.90 0.95 Alpha1 = 0.35 0.70 0 Alpha2 = 0.00 0.00 50 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:192 G:192 B:192 0 Color2 = R:255 G:255 B:255 10 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 4.00 6.00 InitialDelay = 210.00 210.00 DriftVelocity = X:0.20 Y:0.40 Z:0.10 VelocityType = ORTHO VelOrthoX = -0.10 0.10 VelOrthoY = -0.10 0.10 VelOrthoZ = 0.50 1.25 VolumeType = POINT IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem TrainWhistleWash Priority = DUST_TRAIL IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXHydrant.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 3.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.98 0.98 Gravity = 0.00 Lifetime = 20.00 30.00 SystemLifetime = 110 Size = 5.00 7.00 StartSizeRate = 0.00 0.00 SizeRate = 0.80 1.10 SizeRateDamping = 0.95 0.98 Alpha1 = 0.35 0.70 0 Alpha2 = 0.00 0.00 30 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:192 G:192 B:192 0 Color2 = R:255 G:255 B:255 10 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 1.00 1.00 InitialDelay = 200.00 200.00 DriftVelocity = X:0.20 Y:0.40 Z:0.10 VelocityType = ORTHO VelOrthoX = 1.50 2.00 VelOrthoY = -0.10 0.10 VelOrthoZ = 0.10 0.15 VolumeType = POINT IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem RailroadCrashImpactDelay410 Priority = SEMI_CONSTANT IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXCloud01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.25 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 0.50 0.50 VelocityDamping = 0.98 0.99 Gravity = 0.01 Lifetime = 120.00 120.00 SystemLifetime = 300 Size = 4.00 6.00 StartSizeRate = 0.00 0.00 SizeRate = 3.75 6.00 SizeRateDamping = 0.98 0.99 Alpha1 = 0.00 0.00 0 Alpha2 = 0.45 0.75 10 Alpha3 = 0.00 0.00 120 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:128 G:128 B:128 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 2.00 BurstCount = 1.00 1.00 InitialDelay = 410.00 410.00 DriftVelocity = X:0.00 Y:-0.70 Z:0.00 VelocityType = OUTWARD VelOutward = 0.58 0.90 VelOutwardOther = 0.10 0.20 VolumeType = POINT IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem RiverSplashLargeDelay398 Priority = CRITICAL IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXWater04.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -1.00 1.00 AngularRateX = -0.02 0.02 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.95 0.99 VelocityDamping = 0.92 0.96 Gravity = -0.10 Lifetime = 120.00 120.00 SystemLifetime = 15 Size = 2.00 4.00 StartSizeRate = 0.00 0.00 SizeRate = 3.00 7.00 SizeRateDamping = 0.96 0.98 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 120 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 2.00 4.00 BurstCount = 6.00 12.00 InitialDelay = 398.00 398.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = -1.00 1.00 VelOrthoY = -1.00 1.00 VelOrthoZ = 0.00 5.00 VolumeType = POINT IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem RiverRippleHiLiteDelay398 Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXShockWav.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -20.00 20.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.00 0.00 VelocityDamping = 0.20 0.20 Gravity = 0.00 Lifetime = 200.00 200.00 SystemLifetime = 160 Size = 30.00 30.00 StartSizeRate = 0.00 0.00 SizeRate = 1.25 1.25 SizeRateDamping = 1.00 1.00 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:144 G:144 B:144 8 Color3 = R:0 G:0 B:0 200 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 26.00 26.00 BurstCount = 1.00 1.00 InitialDelay = 398.00 398.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = OUTWARD VelOutward = 0.00 0.00 VelOutwardOther = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 0.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = Yes IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem RiverSplashBroadDelay440 Priority = CRITICAL IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXWater04.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -1.00 1.00 AngularRateX = -0.02 0.02 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.95 0.99 VelocityDamping = 0.92 0.96 Gravity = -0.10 Lifetime = 120.00 120.00 SystemLifetime = 15 Size = 2.00 4.00 StartSizeRate = 0.00 0.00 SizeRate = 3.00 7.00 SizeRateDamping = 0.96 0.98 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 120 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 2.00 4.00 BurstCount = 6.00 12.00 InitialDelay = 440.00 440.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = -3.00 3.00 VelOrthoY = -3.00 3.00 VelOrthoZ = 0.00 1.00 VolumeType = POINT IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem TankStruckDebris Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXDrtExp01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.10 0.10 AngularDamping = 1.00 1.00 VelocityDamping = 1.00 1.00 Gravity = -0.10 Lifetime = 15.00 15.00 SystemLifetime = 1 Size = 10.00 10.00 StartSizeRate = 0.00 0.00 SizeRate = 2.00 3.00 SizeRateDamping = 0.95 0.95 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 15 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:173 G:173 B:173 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.01 0.10 BurstDelay = 0.00 0.00 BurstCount = 2.00 2.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = 1.00 2.00 VelOrthoY = -1.00 1.00 VelOrthoZ = 0.00 0.00 VolumeType = POINT IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem DozerSmokeHeavy Priority = DUST_TRAIL IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXCloud01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 3.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.98 0.98 Gravity = 0.00 Lifetime = 40.00 50.00 SystemLifetime = 0 Size = 0.60 0.70 StartSizeRate = 0.00 0.00 SizeRate = 0.50 0.80 SizeRateDamping = 0.90 0.95 Alpha1 = 0.35 0.50 0 Alpha2 = 0.00 0.00 50 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:65 G:45 B:0 0 Color2 = R:15 G:10 B:10 10 Color3 = R:88 G:78 B:74 50 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 2.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.20 Y:0.40 Z:0.10 VelocityType = ORTHO VelOrthoX = -0.07 0.07 VelOrthoY = -0.07 0.07 VelOrthoZ = 0.30 0.45 VolumeType = CYLINDER VolCylinderRadius = 0.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem DozerSmokeLight Priority = DUST_TRAIL IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXCloud01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 3.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.98 0.98 Gravity = 0.00 Lifetime = 40.00 50.00 SystemLifetime = 0 Size = 0.40 0.60 StartSizeRate = 0.00 0.00 SizeRate = 0.50 0.80 SizeRateDamping = 0.90 0.95 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 50 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:134 G:121 B:100 0 Color2 = R:175 G:166 B:160 10 Color3 = R:133 G:122 B:111 50 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 2.00 5.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.20 Y:0.40 Z:0.10 VelocityType = ORTHO VelOrthoX = -0.03 0.03 VelOrthoY = -0.03 0.03 VelOrthoZ = 0.05 0.15 VolumeType = CYLINDER VolCylinderRadius = 0.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem DozerDirtFall Priority = DUST_TRAIL IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXDirtDebris.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 1.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.50 0.50 Gravity = -0.50 Lifetime = 20.00 20.00 SystemLifetime = 90 Size = 1.70 2.70 StartSizeRate = 0.00 0.00 SizeRate = 0.90 1.30 SizeRateDamping = 0.90 0.95 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.20 20 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:189 G:189 B:189 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 1.00 1.00 BurstDelay = 0.00 0.00 BurstCount = 2.00 4.00 InitialDelay = 30.00 30.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = 0.00 0.00 VelOrthoY = 0.00 0.00 VelOrthoZ = 0.00 0.00 VolumeType = LINE VolLineStart = X:0.00 Y:12.00 Z:2.00 VolLineEnd = X:0.00 Y:-1.00 Z:2.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem BattleMasterTransitionExplosion Priority = UNIT_DAMAGE_FX IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXexplo03.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.96 0.98 VelocityDamping = 0.50 0.50 Gravity = 0.25 Lifetime = 100.00 100.00 SystemLifetime = 10 Size = 20.00 20.00 StartSizeRate = 0.00 0.00 SizeRate = 0.30 0.67 SizeRateDamping = 1.00 1.00 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:193 B:164 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = -5.00 -3.00 BurstDelay = 99999.00 99999.00 BurstCount = 5.00 5.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = CYLINDRICAL VelCylindricalRadial = 10.00 10.00 VelCylindricalNormal = 0.50 1.00 VolumeType = SPHERE VolSphereRadius = 3.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem BattleMasterTransitionLenzflare Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXLnzFlar2.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 0.98 0.98 Gravity = 0.00 Lifetime = 40.00 40.00 SystemLifetime = 3 Size = 5.00 5.00 StartSizeRate = 0.00 0.00 SizeRate = 5.00 5.00 SizeRateDamping = 0.90 0.90 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:0 G:0 B:0 40 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = OUTWARD VelOutward = 0.00 0.00 VelOutwardOther = 0.00 0.00 VolumeType = LINE VolLineStart = X:0.00 Y:0.00 Z:8.00 VolLineEnd = X:0.00 Y:0.00 Z:8.00 IsHollow = No IsGroundAligned = Yes IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem BattleMasterTransitionDebris Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXDrtExp01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -15.00 15.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.05 AngularDamping = 0.99 0.99 VelocityDamping = 1.00 1.00 Gravity = -0.05 Lifetime = 25.00 25.00 SystemLifetime = 1 Size = 3.00 3.00 StartSizeRate = 0.00 0.00 SizeRate = 0.25 0.50 SizeRateDamping = 0.98 0.95 Alpha1 = 1.00 1.00 0 Alpha2 = 0.50 0.50 15 Alpha3 = 0.00 0.00 20 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:192 G:192 B:192 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = -1.00 -1.00 BurstDelay = 0.00 0.00 BurstCount = 10.00 10.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = CYLINDRICAL VelCylindricalRadial = 0.50 1.50 VelCylindricalNormal = 0.50 1.00 VolumeType = CYLINDER VolCylinderRadius = 0.50 VolCylinderLength = 2.50 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem OverlordTransitionDebris Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXDrtExp01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -15.00 15.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.05 AngularDamping = 0.99 0.99 VelocityDamping = 0.95 0.96 Gravity = -0.05 Lifetime = 25.00 25.00 SystemLifetime = 1 Size = 20.00 20.00 StartSizeRate = 0.00 0.00 SizeRate = 0.25 0.50 SizeRateDamping = 0.98 0.95 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 25 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:192 G:192 B:192 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = -1.00 -1.00 BurstDelay = 0.00 0.00 BurstCount = 10.00 10.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = CYLINDRICAL VelCylindricalRadial = 2.50 2.50 VelCylindricalNormal = 0.25 1.00 VolumeType = CYLINDER VolCylinderRadius = 0.50 VolCylinderLength = 2.50 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem OverlordTransitionLenzflare Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXLnzFlar2.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 0.98 0.98 Gravity = 0.00 Lifetime = 40.00 40.00 SystemLifetime = 3 Size = 5.00 5.00 StartSizeRate = 0.00 0.00 SizeRate = 7.00 7.00 SizeRateDamping = 0.90 0.90 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:0 G:0 B:0 40 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = OUTWARD VelOutward = 0.00 0.00 VelOutwardOther = 0.00 0.00 VolumeType = LINE VolLineStart = X:0.00 Y:0.00 Z:8.00 VolLineEnd = X:0.00 Y:0.00 Z:8.00 IsHollow = No IsGroundAligned = Yes IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem NukeCannonTransitionDebris Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXDrtExp01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -15.00 15.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.05 AngularDamping = 0.99 0.99 VelocityDamping = 0.80 0.85 Gravity = -0.05 Lifetime = 25.00 25.00 SystemLifetime = 1 Size = 10.00 10.00 StartSizeRate = 0.00 0.00 SizeRate = 1.00 2.00 SizeRateDamping = 0.90 0.95 Alpha1 = 1.00 1.00 0 Alpha2 = 0.50 0.50 15 Alpha3 = 0.00 0.00 20 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:192 G:192 B:192 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = -1.00 -1.00 BurstDelay = 0.00 0.00 BurstCount = 15.00 15.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:-1.00 VelocityType = CYLINDRICAL VelCylindricalRadial = 3.00 6.00 VelCylindricalNormal = 1.50 3.00 VolumeType = BOX VolBoxHalfSize = X:20.00 Y:1.00 Z:1.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem NukeCannonTransitionExplosion Priority = UNIT_DAMAGE_FX IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXexplo03.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.96 0.98 VelocityDamping = 0.50 0.50 Gravity = 0.25 Lifetime = 100.00 100.00 SystemLifetime = 10 Size = 20.00 20.00 StartSizeRate = 0.00 0.00 SizeRate = 0.30 0.67 SizeRateDamping = 1.00 1.00 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:193 B:164 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = -5.00 -3.00 BurstDelay = 99999.00 99999.00 BurstCount = 10.00 10.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = CYLINDRICAL VelCylindricalRadial = 10.00 10.00 VelCylindricalNormal = 0.50 1.00 VolumeType = BOX VolBoxHalfSize = X:20.00 Y:1.00 Z:1.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem NukeCannonTransitionLenzflare Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXLnzFlar2.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 0.98 0.98 Gravity = 0.00 Lifetime = 40.00 40.00 SystemLifetime = 3 Size = 10.00 10.00 StartSizeRate = 0.00 0.00 SizeRate = 7.00 7.00 SizeRateDamping = 0.90 0.90 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:0 G:0 B:0 40 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = OUTWARD VelOutward = 0.00 0.00 VelOutwardOther = 0.00 0.00 VolumeType = LINE VolLineStart = X:0.00 Y:0.00 Z:8.00 VolLineEnd = X:0.00 Y:0.00 Z:8.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem DragonTransitionFire Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXexplo03.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.95 0.95 Gravity = 0.10 Lifetime = 25.00 25.00 SystemLifetime = 200 Size = 20.00 20.00 StartSizeRate = 0.00 0.00 SizeRate = -0.40 -0.60 SizeRateDamping = 0.80 0.95 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:255 G:186 B:117 10 Color3 = R:0 G:0 B:0 25 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 3.00 BurstCount = 2.00 2.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.01 VelocityType = OUTWARD VelOutward = -0.30 -0.15 VelOutwardOther = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 10.00 VolCylinderLength = 2.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem DragonTransitionLenzflare Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXLnzFlar2.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 0.98 0.98 Gravity = 0.00 Lifetime = 40.00 40.00 SystemLifetime = 3 Size = 5.00 5.00 StartSizeRate = 0.00 0.00 SizeRate = 5.00 5.00 SizeRateDamping = 0.90 0.90 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:0 G:0 B:0 40 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = OUTWARD VelOutward = 0.00 0.00 VelOutwardOther = 0.00 0.00 VolumeType = LINE VolLineStart = X:0.00 Y:0.00 Z:8.00 VolLineEnd = X:0.00 Y:0.00 Z:8.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem DragonTransitionDebris Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXDrtExp01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -15.00 15.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.05 AngularDamping = 0.99 0.99 VelocityDamping = 1.00 1.00 Gravity = -0.05 Lifetime = 25.00 25.00 SystemLifetime = 1 Size = 10.00 10.00 StartSizeRate = 0.00 0.00 SizeRate = 0.25 0.50 SizeRateDamping = 0.98 0.95 Alpha1 = 1.00 1.00 0 Alpha2 = 0.50 0.50 15 Alpha3 = 0.00 0.00 20 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:192 G:192 B:192 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = -1.00 -1.00 BurstDelay = 0.00 0.00 BurstCount = 10.00 10.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = CYLINDRICAL VelCylindricalRadial = 0.50 1.50 VelCylindricalNormal = 0.50 1.00 VolumeType = CYLINDER VolCylinderRadius = 0.50 VolCylinderLength = 2.50 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem DragonTransitionExplosion Priority = UNIT_DAMAGE_FX IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXexplo03.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.96 0.98 VelocityDamping = 0.50 0.50 Gravity = 0.25 Lifetime = 100.00 100.00 SystemLifetime = 10 Size = 20.00 20.00 StartSizeRate = 0.00 0.00 SizeRate = 0.30 0.67 SizeRateDamping = 1.00 1.00 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:193 B:164 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = -5.00 -3.00 BurstDelay = 99999.00 99999.00 BurstCount = 5.00 5.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = CYLINDRICAL VelCylindricalRadial = 10.00 10.00 VelCylindricalNormal = 0.50 1.00 VolumeType = SPHERE VolSphereRadius = 3.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem MIGTransitionSmoke Priority = UNIT_DAMAGE_FX IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXCloud01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.25 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 0.50 0.50 VelocityDamping = 0.90 0.98 Gravity = 0.00 Lifetime = 40.00 40.00 SystemLifetime = 2 Size = 2.00 3.00 StartSizeRate = 0.00 0.00 SizeRate = 10.00 20.00 SizeRateDamping = 0.70 0.70 Alpha1 = 0.00 0.00 0 Alpha2 = 1.00 1.00 5 Alpha3 = 0.00 0.00 30 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:128 G:128 B:128 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 10.00 10.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.08 Y:0.16 Z:0.01 VelocityType = ORTHO VelOrthoX = -1.00 1.00 VelOrthoY = -1.00 1.00 VelOrthoZ = -1.00 1.00 VolumeType = CYLINDER VolCylinderRadius = 20.00 VolCylinderLength = 5.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem OverlordExplosionSmoke Priority = DEATH_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXCloud01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.90 0.92 Gravity = 0.00 SlaveSystem = MammothTankExplosionFlameSlave SlavePosOffset = X:0.00 Y:0.00 Z:0.00 Lifetime = 100.00 100.00 SystemLifetime = 10 Size = 20.00 20.00 StartSizeRate = 0.00 0.00 SizeRate = 3.00 3.00 SizeRateDamping = 0.80 0.80 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 100 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:233 B:203 0 Color2 = R:63 G:53 B:43 60 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 99999.00 99999.00 BurstCount = 30.00 30.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.20 Y:0.40 Z:0.10 VelocityType = HEMISPHERICAL VelHemispherical = 1.00 2.00 VolumeType = CYLINDER VolCylinderRadius = 5.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem OverlordSubExplosionSmoke Priority = DEATH_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXCloud01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.90 0.92 Gravity = 0.00 SlaveSystem = MammothTankSubExplosionFlameSlave SlavePosOffset = X:0.00 Y:0.00 Z:0.00 Lifetime = 300.00 300.00 SystemLifetime = 10 Size = 10.00 10.00 StartSizeRate = 0.00 0.00 SizeRate = 3.00 3.00 SizeRateDamping = 0.80 0.80 Alpha1 = 0.50 0.50 0 Alpha2 = -2.00 0.00 300 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:233 B:203 0 Color2 = R:63 G:53 B:43 60 Color3 = R:23 G:3 B:3 100 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 99999.00 99999.00 BurstCount = 10.00 10.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.20 Y:0.40 Z:0.10 VelocityType = HEMISPHERICAL VelHemispherical = 0.50 1.00 VolumeType = CYLINDER VolCylinderRadius = 5.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem OverlordExplosionDebris Priority = DEATH_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXDrtExp01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -3.00 3.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.03 0.03 AngularDamping = 0.99 1.00 VelocityDamping = 0.88 0.85 Gravity = -0.10 Lifetime = 30.00 30.00 SystemLifetime = 1 Size = 1.00 2.50 StartSizeRate = 0.00 0.00 SizeRate = 3.00 5.00 SizeRateDamping = 0.90 0.90 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 30 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:192 G:192 B:192 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 10.00 10.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = OUTWARD VelOutward = 2.00 3.00 VelOutwardOther = 1.00 3.00 VolumeType = CYLINDER VolCylinderRadius = 7.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem OverlordExplosionLenzflare Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXLnzFlar2.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 1.00 1.00 Gravity = 0.00 Lifetime = 40.00 40.00 SystemLifetime = 2 Size = 1.00 1.00 StartSizeRate = 0.00 0.00 SizeRate = 40.00 40.00 SizeRateDamping = 0.70 0.70 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:255 G:255 B:255 5 Color3 = R:0 G:0 B:0 40 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = OUTWARD VelOutward = 0.00 0.00 VelOutwardOther = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 0.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem OverlordExplosionShockwave Priority = DEATH_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXShockWav.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 0.70 0.70 Gravity = 0.00 Lifetime = 30.00 30.00 SystemLifetime = 10 Size = 3.00 3.00 StartSizeRate = 0.00 0.00 SizeRate = 2.00 8.00 SizeRateDamping = 0.80 0.80 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:197 G:185 B:117 0 Color2 = R:0 G:0 B:0 30 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 99999.00 99999.00 BurstCount = 20.00 20.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.10 VelocityType = OUTWARD VelOutward = 0.00 2.00 VelOutwardOther = 0.00 0.00 VolumeType = LINE VolLineStart = X:0.00 Y:0.00 Z:8.00 VolLineEnd = X:0.00 Y:0.00 Z:8.00 IsHollow = No IsGroundAligned = Yes IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem NukeCannonMuzzleFlare Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXLnzFlar2.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 0.70 0.70 Gravity = 0.00 Lifetime = 25.00 25.00 SystemLifetime = 1 Size = 40.00 40.00 StartSizeRate = 0.00 0.00 SizeRate = 15.00 15.00 SizeRateDamping = 0.70 0.70 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:253 G:253 B:253 5 Color3 = R:0 G:0 B:0 25 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = 4.00 4.00 VelOrthoY = 0.00 0.00 VelOrthoZ = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 0.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem NukeCannonMuzzleFlashFlame Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXexplo03.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.00 0.00 VelocityDamping = 0.50 0.90 Gravity = 0.00 Lifetime = 25.00 25.00 SystemLifetime = 10 Size = 0.50 0.50 StartSizeRate = 0.00 0.00 SizeRate = 2.00 4.00 SizeRateDamping = 0.93 0.95 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:238 B:198 0 Color2 = R:0 G:0 B:0 25 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 99999.00 99999.00 BurstCount = 10.00 10.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = 2.00 5.00 VelOrthoY = 0.00 0.00 VelOrthoZ = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 1.00 VolCylinderLength = 0.00 IsHollow = Yes IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem NukeCannonMuzzleFlashSmoke Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXSmokePuff.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.50 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.80 0.85 Gravity = 0.01 Lifetime = 50.00 50.00 SystemLifetime = 10 Size = 1.00 1.00 StartSizeRate = 0.00 0.00 SizeRate = 2.00 5.00 SizeRateDamping = 0.90 0.93 Alpha1 = 0.60 0.75 0 Alpha2 = 0.00 0.00 50 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:36 G:36 B:36 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 99999.00 99999.00 BurstCount = 2.00 2.00 InitialDelay = 0.00 0.00 DriftVelocity = X:-0.20 Y:-0.20 Z:0.10 VelocityType = ORTHO VelOrthoX = 0.00 -1.00 VelOrthoY = -2.00 2.00 VelOrthoZ = -1.00 -2.00 VolumeType = CYLINDER VolCylinderRadius = 1.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem NukeCannonMuzzleWave Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXShockWav.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -7.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.00 0.00 VelocityDamping = 0.90 0.90 Gravity = 0.00 Lifetime = 15.00 15.00 SystemLifetime = 1 Size = 3.00 3.00 StartSizeRate = 0.00 0.00 SizeRate = 2.00 10.00 SizeRateDamping = 0.90 0.85 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:228 G:215 B:190 0 Color2 = R:0 G:0 B:0 15 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 10.00 10.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = 0.00 0.00 VelOrthoY = 0.00 0.00 VelOrthoZ = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 0.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = Yes IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem NukeCannonMuzzleFlashRing Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXFireRing.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.10 0.10 AngularDamping = 0.80 0.85 VelocityDamping = 0.50 0.50 Gravity = 0.00 Lifetime = 10.00 10.00 SystemLifetime = 3 Size = 0.00 0.00 StartSizeRate = 0.00 0.00 SizeRate = 5.00 10.00 SizeRateDamping = 0.95 0.95 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:187 G:160 B:104 0 Color2 = R:0 G:0 B:0 10 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = 0.00 0.00 VelOrthoY = 0.00 0.00 VelOrthoZ = 0.00 0.00 VolumeType = POINT IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem BattleMasterTankExplosionDebris Priority = DEATH_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXDrtExp01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -3.00 3.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.03 0.03 AngularDamping = 0.99 1.00 VelocityDamping = 0.88 0.85 Gravity = -0.10 Lifetime = 30.00 30.00 SystemLifetime = 1 Size = 1.00 2.50 StartSizeRate = 0.00 0.00 SizeRate = 3.00 5.00 SizeRateDamping = 0.90 0.90 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 30 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:192 G:192 B:192 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 10.00 10.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = OUTWARD VelOutward = 2.00 3.00 VelOutwardOther = 1.00 3.00 VolumeType = CYLINDER VolCylinderRadius = 7.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem BattleMasterTankExplosionSmoke Priority = DEATH_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXCloud01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.90 0.92 Gravity = 0.00 SlaveSystem = MammothTankExplosionFlameSlave SlavePosOffset = X:0.00 Y:0.00 Z:0.00 Lifetime = 100.00 100.00 SystemLifetime = 10 Size = 20.00 20.00 StartSizeRate = 0.00 0.00 SizeRate = 3.00 3.00 SizeRateDamping = 0.80 0.80 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 100 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:233 B:203 0 Color2 = R:63 G:53 B:43 60 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 99999.00 99999.00 BurstCount = 10.00 10.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.20 Y:0.40 Z:0.10 VelocityType = HEMISPHERICAL VelHemispherical = 1.00 2.00 VolumeType = CYLINDER VolCylinderRadius = 3.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem BattleMasterTankSubExplosionSmoke Priority = DEATH_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXCloud01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.90 0.92 Gravity = 0.00 SlaveSystem = MammothTankSubExplosionFlameSlave SlavePosOffset = X:0.00 Y:0.00 Z:0.00 Lifetime = 300.00 300.00 SystemLifetime = 10 Size = 10.00 10.00 StartSizeRate = 0.00 0.00 SizeRate = 3.00 3.00 SizeRateDamping = 0.80 0.80 Alpha1 = 0.50 0.50 0 Alpha2 = -2.00 0.00 300 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:233 B:203 0 Color2 = R:63 G:53 B:43 60 Color3 = R:23 G:3 B:3 100 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 99999.00 99999.00 BurstCount = 10.00 10.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.20 Y:0.40 Z:0.10 VelocityType = HEMISPHERICAL VelHemispherical = 0.50 1.00 VolumeType = CYLINDER VolCylinderRadius = 5.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem BattleMasterTankExplosionShockwave Priority = DEATH_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXShockWav.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 0.70 0.70 Gravity = 0.00 Lifetime = 30.00 30.00 SystemLifetime = 10 Size = 3.00 3.00 StartSizeRate = 0.00 0.00 SizeRate = 2.00 8.00 SizeRateDamping = 0.80 0.80 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:197 G:185 B:117 0 Color2 = R:0 G:0 B:0 30 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 99999.00 99999.00 BurstCount = 5.00 5.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = OUTWARD VelOutward = 0.00 2.00 VelOutwardOther = 0.00 0.00 VolumeType = LINE VolLineStart = X:0.00 Y:0.00 Z:8.00 VolLineEnd = X:0.00 Y:0.00 Z:8.00 IsHollow = No IsGroundAligned = Yes IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem BattleMasterTankExplosionLenzflare Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXLnzFlar2.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 1.00 1.00 Gravity = 0.00 Lifetime = 40.00 40.00 SystemLifetime = 2 Size = 1.00 1.00 StartSizeRate = 0.00 0.00 SizeRate = 40.00 40.00 SizeRateDamping = 0.70 0.70 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:255 G:255 B:255 5 Color3 = R:0 G:0 B:0 40 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = OUTWARD VelOutward = 0.00 0.00 VelOutwardOther = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 0.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem glitter2 Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXSpark01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 1.00 1.00 AngularRateY = 1.00 1.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 0.30 0.50 Gravity = 0.03 Lifetime = 30.00 40.00 SystemLifetime = 0 Size = 5.35 7.35 StartSizeRate = 0.00 0.00 SizeRate = 0.05 0.30 SizeRateDamping = 0.93 0.93 Alpha1 = 0.00 0.00 0 Alpha2 = 2.00 0.00 10 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:197 G:252 B:95 9 Color3 = R:0 G:0 B:0 25 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 10.00 50.00 BurstCount = 0.00 0.00 InitialDelay = 2.00 4.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = OUTWARD VelOutward = 0.00 0.00 VelOutwardOther = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 8.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = Yes IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem ScudLauncherExplosionSmoke Priority = DEATH_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXCloud01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.90 0.92 Gravity = 0.00 SlaveSystem = MammothTankExplosionFlameSlave SlavePosOffset = X:0.00 Y:0.00 Z:0.00 Lifetime = 100.00 100.00 SystemLifetime = 10 Size = 20.00 20.00 StartSizeRate = 0.00 0.00 SizeRate = 3.00 3.00 SizeRateDamping = 0.80 0.80 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 100 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:133 B:74 0 Color2 = R:63 G:53 B:43 60 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 99999.00 99999.00 BurstCount = 20.00 20.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.20 Y:0.40 Z:0.10 VelocityType = HEMISPHERICAL VelHemispherical = 1.00 2.00 VolumeType = BOX VolBoxHalfSize = X:20.00 Y:1.00 Z:2.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem ScudLauncherTransitionExplosion Priority = UNIT_DAMAGE_FX IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXexplo03.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.96 0.98 VelocityDamping = 0.50 0.50 Gravity = 0.25 Lifetime = 100.00 100.00 SystemLifetime = 10 Size = 30.00 30.00 StartSizeRate = 0.00 0.00 SizeRate = 0.30 0.67 SizeRateDamping = 1.00 1.00 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:193 B:164 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = -5.00 -3.00 BurstDelay = 99999.00 99999.00 BurstCount = 5.00 5.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = CYLINDRICAL VelCylindricalRadial = 10.00 10.00 VelCylindricalNormal = 0.50 1.00 VolumeType = BOX VolBoxHalfSize = X:20.00 Y:1.00 Z:2.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem ScudLauncherTransitionDebris Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXDrtExp01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -15.00 15.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.05 AngularDamping = 0.99 0.99 VelocityDamping = 1.00 1.00 Gravity = -0.05 Lifetime = 25.00 25.00 SystemLifetime = 1 Size = 10.00 10.00 StartSizeRate = 0.00 0.00 SizeRate = 0.25 0.50 SizeRateDamping = 0.98 0.95 Alpha1 = 1.00 1.00 0 Alpha2 = 0.50 0.50 15 Alpha3 = 0.00 0.00 20 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:192 G:192 B:192 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = -1.00 -1.00 BurstDelay = 0.00 0.00 BurstCount = 10.00 10.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = CYLINDRICAL VelCylindricalRadial = 0.50 1.50 VelCylindricalNormal = 0.50 1.00 VolumeType = BOX VolBoxHalfSize = X:20.00 Y:1.00 Z:2.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem ScudLauncherTransitionLenzflare Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXLnzFlar2.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 0.98 0.98 Gravity = 0.00 Lifetime = 40.00 40.00 SystemLifetime = 3 Size = 10.00 10.00 StartSizeRate = 0.00 0.00 SizeRate = 10.00 10.00 SizeRateDamping = 0.80 0.80 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:0 G:0 B:0 40 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = OUTWARD VelOutward = 0.00 0.00 VelOutwardOther = 0.00 0.00 VolumeType = LINE VolLineStart = X:0.00 Y:0.00 Z:8.00 VolLineEnd = X:0.00 Y:0.00 Z:8.00 IsHollow = No IsGroundAligned = Yes IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem FirestormRingSmall Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXLnzFlar2.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -2.00 2.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.10 0.10 AngularDamping = 0.80 0.85 VelocityDamping = 0.50 0.50 Gravity = 0.00 Lifetime = 25.00 25.00 SystemLifetime = 360 Size = 60.00 60.00 StartSizeRate = -3.00 -3.00 SizeRate = 5.00 5.00 SizeRateDamping = 0.85 0.80 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:255 G:255 B:255 15 Color3 = R:0 G:0 B:0 25 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 10.00 10.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.02 VelocityType = ORTHO VelOrthoX = 0.00 0.00 VelOrthoY = 0.00 0.00 VelOrthoZ = 0.00 0.00 VolumeType = LINE VolLineStart = X:0.00 Y:0.00 Z:8.00 VolLineEnd = X:0.00 Y:0.00 Z:8.00 IsHollow = No IsGroundAligned = Yes IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem FallingShells Priority = CONSTANT IsOneShot = Yes Shader = ADDITIVE Type = PARTICLE ParticleName = EXShell.tga AngleX = -1.00 -1.00 AngleY = -1.00 -1.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -2.00 2.00 AngularDamping = 1.00 1.00 VelocityDamping = 1.00 1.00 Gravity = -0.20 Lifetime = 25.00 25.00 SystemLifetime = 1 Size = 1.00 1.00 StartSizeRate = 0.00 0.00 SizeRate = 0.00 0.00 SizeRateDamping = 1.00 1.00 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 10 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:93 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = -0.10 0.10 VelOrthoY = 0.25 0.75 VelOrthoZ = 7.00 2.00 VolumeType = POINT IsHollow = Yes IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem FallingShellsComanche Priority = CONSTANT IsOneShot = Yes Shader = ADDITIVE Type = PARTICLE ParticleName = EXShell.tga AngleX = -1.00 -1.00 AngleY = -1.00 -1.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -2.00 2.00 AngularDamping = 1.00 1.00 VelocityDamping = 1.00 1.00 Gravity = -0.20 Lifetime = 40.00 40.00 SystemLifetime = 1 Size = 1.00 1.00 StartSizeRate = 0.00 0.00 SizeRate = 0.00 0.00 SizeRateDamping = 1.00 1.00 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 40 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:93 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = -0.50 0.50 VelOrthoY = 0.25 0.75 VelOrthoZ = 0.00 1.00 VolumeType = POINT IsHollow = Yes IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem FallingShellsGattling Priority = CONSTANT IsOneShot = Yes Shader = ADDITIVE Type = PARTICLE ParticleName = EXShell.tga AngleX = -1.00 -1.00 AngleY = -1.00 -1.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -1.00 1.00 AngularDamping = 0.90 0.95 VelocityDamping = 1.00 1.00 Gravity = -0.20 Lifetime = 40.00 40.00 SystemLifetime = 1 Size = 2.00 2.00 StartSizeRate = 0.00 0.00 SizeRate = 0.00 0.00 SizeRateDamping = 1.00 1.00 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 40 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:200 G:180 B:160 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = 0.50 1.00 VelOrthoY = 1.00 1.25 VelOrthoZ = 1.00 2.00 VolumeType = LINE VolLineStart = X:-16.00 Y:0.00 Z:0.00 VolLineEnd = X:-16.00 Y:0.00 Z:0.00 IsHollow = Yes IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem FallingShellsGattlingTilted Priority = CONSTANT IsOneShot = Yes Shader = ADDITIVE Type = PARTICLE ParticleName = EXShell.tga AngleX = -1.00 -1.00 AngleY = -1.00 -1.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -1.00 1.00 AngularDamping = 0.90 0.95 VelocityDamping = 1.00 1.00 Gravity = -0.20 Lifetime = 40.00 40.00 SystemLifetime = 1 Size = 2.00 2.00 StartSizeRate = 0.00 0.00 SizeRate = 0.00 0.00 SizeRateDamping = 1.00 1.00 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 40 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:200 G:180 B:160 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = 0.50 1.00 VelOrthoY = 1.00 1.25 VelOrthoZ = 1.00 2.00 VolumeType = LINE VolLineStart = X:0.00 Y:0.00 Z:-10.00 VolLineEnd = X:0.00 Y:0.00 Z:-10.00 IsHollow = Yes IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem HeroicGattlingCannonLenzflare Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXLnzFlar4.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -1.00 1.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 1.00 1.00 Gravity = 0.00 Lifetime = 2.00 2.00 SystemLifetime = 1 Size = 10.00 10.00 StartSizeRate = 0.00 0.00 SizeRate = 5.00 5.00 SizeRateDamping = 1.00 1.00 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 2 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:255 G:255 B:255 1 Color3 = R:0 G:0 B:0 2 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = 0.00 0.00 VelOrthoY = 0.00 0.00 VelOrthoZ = 0.00 0.00 VolumeType = LINE VolLineStart = X:0.00 Y:0.00 Z:0.00 VolLineEnd = X:1.00 Y:0.00 Z:0.00 IsHollow = Yes IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem HeroicInfantryStingerMissileLenzflare Priority = WEAPON_TRAIL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXLnzFlar2.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 1.00 1.00 Gravity = 0.00 Lifetime = 3.00 3.00 SystemLifetime = 0 Size = 60.00 80.00 StartSizeRate = 0.00 0.00 SizeRate = 0.20 0.20 SizeRateDamping = 1.00 1.00 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 2 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:255 G:255 B:255 1 Color3 = R:0 G:0 B:0 3 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.25 VelocityType = OUTWARD VelOutward = 0.00 0.00 VelOutwardOther = 0.00 0.00 VolumeType = POINT IsHollow = Yes IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem HeroicComancheMissileExhaust Priority = WEAPON_TRAIL IsOneShot = No Shader = ADDITIVE Type = STREAK ParticleName = EXContrail.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 1.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.99 0.99 Gravity = 0.00 SlaveSystem = HeroicComancheMissileLenzflare SlavePosOffset = X:0.00 Y:0.00 Z:0.00 Lifetime = 35.00 35.00 SystemLifetime = 0 Size = 0.05 0.05 StartSizeRate = 0.00 0.00 SizeRate = 0.10 0.10 SizeRateDamping = 0.93 0.94 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:241 G:14 B:14 0 Color2 = R:0 G:0 B:0 30 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.08 Y:0.16 Z:0.01 VelocityType = ORTHO VelOrthoX = 0.00 0.00 VelOrthoY = -0.20 0.20 VelOrthoZ = -0.10 0.10 VolumeType = POINT IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem HeroicComancheMissileLenzflare Priority = WEAPON_TRAIL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXLnzFlar4.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 1.00 1.00 Gravity = 0.00 Lifetime = 3.00 3.00 SystemLifetime = 0 Size = 120.00 160.00 StartSizeRate = 0.00 0.00 SizeRate = 0.20 0.20 SizeRateDamping = 1.00 1.00 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 2 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:255 G:255 B:255 1 Color3 = R:0 G:0 B:0 3 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.25 VelocityType = OUTWARD VelOutward = 0.00 0.00 VelOutwardOther = 0.00 0.00 VolumeType = POINT IsHollow = Yes IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem HeroicMissileExhaust Priority = WEAPON_TRAIL IsOneShot = No Shader = ADDITIVE Type = STREAK ParticleName = EXContrail.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 1.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.99 0.99 Gravity = 0.00 SlaveSystem = HeroicComancheMissileLenzflare SlavePosOffset = X:0.00 Y:0.00 Z:0.00 Lifetime = 25.00 25.00 SystemLifetime = 0 Size = 0.05 0.05 StartSizeRate = 0.00 0.00 SizeRate = 0.10 0.10 SizeRateDamping = 0.93 0.94 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:241 G:14 B:14 0 Color2 = R:0 G:0 B:0 25 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.08 Y:0.16 Z:0.01 VelocityType = ORTHO VelOrthoX = 0.00 0.00 VelOrthoY = -0.20 0.20 VelOrthoZ = -0.10 0.10 VolumeType = POINT IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem HeroicMissileLenzflare Priority = WEAPON_TRAIL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXLnzFlar4.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 1.00 1.00 Gravity = 0.00 Lifetime = 10.00 10.00 SystemLifetime = 1 Size = 180.00 240.00 StartSizeRate = 0.00 0.00 SizeRate = 0.20 0.20 SizeRateDamping = 1.00 1.00 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 2 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:255 G:255 B:255 1 Color3 = R:0 G:0 B:0 10 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 100.00 100.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.25 VelocityType = OUTWARD VelOutward = 0.00 0.00 VelOutwardOther = 0.00 0.00 VolumeType = POINT IsHollow = Yes IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem MissileLenzflare Priority = WEAPON_TRAIL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXLnzFlar2.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 1.00 1.00 Gravity = 0.00 Lifetime = 3.00 3.00 SystemLifetime = 0 Size = 180.00 240.00 StartSizeRate = 0.00 0.00 SizeRate = 0.20 0.20 SizeRateDamping = 1.00 1.00 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 2 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:255 G:255 B:255 1 Color3 = R:0 G:0 B:0 3 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.25 VelocityType = OUTWARD VelOutward = 0.00 0.00 VelOutwardOther = 0.00 0.00 VolumeType = POINT IsHollow = Yes IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem HeroicMissileMuzzleFlash Priority = WEAPON_TRAIL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXLnzFlar4.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 1.00 1.00 Gravity = 0.00 Lifetime = 3.00 3.00 SystemLifetime = 0 Size = 50.00 50.00 StartSizeRate = 0.00 0.00 SizeRate = 0.20 0.20 SizeRateDamping = 1.00 1.00 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 2 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:255 G:255 B:255 1 Color3 = R:0 G:0 B:0 3 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.25 VelocityType = OUTWARD VelOutward = 0.00 0.00 VelOutwardOther = 0.00 0.00 VolumeType = POINT IsHollow = Yes IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem BlueSparks03 Priority = BUILDUP IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXSpark01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -5.00 5.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.00 0.00 VelocityDamping = 0.85 0.85 Gravity = 0.00 Lifetime = 5.00 5.00 SystemLifetime = 1 Size = 3.00 5.00 StartSizeRate = 0.00 0.00 SizeRate = 2.00 6.00 SizeRateDamping = 0.90 0.90 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:0 G:0 B:0 5 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 3.00 3.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = CYLINDRICAL VelCylindricalRadial = 0.00 2.00 VelCylindricalNormal = 0.00 2.00 VolumeType = BOX VolBoxHalfSize = X:10.00 Y:5.00 Z:5.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem HeroicTankSmallMuzzleFlare Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXLnzFlar6.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 0.70 0.70 Gravity = 0.00 Lifetime = 25.00 25.00 SystemLifetime = 1 Size = 10.00 10.00 StartSizeRate = 0.00 0.00 SizeRate = 8.00 8.00 SizeRateDamping = 0.70 0.70 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:255 G:255 B:255 5 Color3 = R:0 G:0 B:0 25 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = 2.00 2.00 VelOrthoY = 0.00 0.00 VelOrthoZ = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 0.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem BattleMasterTransitionExplosionSmall Priority = UNIT_DAMAGE_FX IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXexplo03.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.96 0.98 VelocityDamping = 0.50 0.50 Gravity = 0.25 Lifetime = 100.00 100.00 SystemLifetime = 10 Size = 4.00 4.00 StartSizeRate = 0.00 0.00 SizeRate = 0.30 0.67 SizeRateDamping = 1.00 1.00 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:193 B:164 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = -5.00 -3.00 BurstDelay = 99999.00 99999.00 BurstCount = 5.00 5.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = CYLINDRICAL VelCylindricalRadial = 2.00 2.00 VelCylindricalNormal = 0.50 1.00 VolumeType = SPHERE VolSphereRadius = 3.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem BattleMasterTransitionLenzflareSmall Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXLnzFlar2.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 0.98 0.98 Gravity = 0.00 Lifetime = 40.00 40.00 SystemLifetime = 3 Size = 1.00 1.00 StartSizeRate = 0.00 0.00 SizeRate = 2.00 2.00 SizeRateDamping = 0.90 0.90 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:0 G:0 B:0 40 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = OUTWARD VelOutward = 0.00 0.00 VelOutwardOther = 0.00 0.00 VolumeType = LINE VolLineStart = X:0.00 Y:0.00 Z:8.00 VolLineEnd = X:0.00 Y:0.00 Z:8.00 IsHollow = No IsGroundAligned = Yes IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem HeroicTankMuzzleFlare Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXLnzFlar6.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 0.70 0.70 Gravity = 0.00 Lifetime = 25.00 25.00 SystemLifetime = 1 Size = 3.00 3.00 StartSizeRate = 0.00 0.00 SizeRate = 15.00 15.00 SizeRateDamping = 0.70 0.70 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:255 G:255 B:255 5 Color3 = R:0 G:0 B:0 25 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = 4.00 4.00 VelOrthoY = 0.00 0.00 VelOrthoZ = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 0.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem HeroicTankMuzzleFlashFlame Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXexplo03.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.00 0.00 VelocityDamping = 0.50 0.90 Gravity = 0.00 Lifetime = 25.00 25.00 SystemLifetime = 10 Size = 0.50 0.50 StartSizeRate = 0.00 0.00 SizeRate = 1.00 2.00 SizeRateDamping = 0.93 0.95 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:165 B:125 0 Color2 = R:0 G:0 B:0 25 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 99999.00 99999.00 BurstCount = 10.00 10.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = 2.00 5.00 VelOrthoY = 0.00 0.00 VelOrthoZ = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 1.00 VolCylinderLength = 0.00 IsHollow = Yes IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem HeroicTankMuzzleFlashSmoke Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXSmokePuff.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.50 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.80 0.85 Gravity = 0.01 Lifetime = 50.00 50.00 SystemLifetime = 10 Size = 1.00 1.00 StartSizeRate = 0.00 0.00 SizeRate = 2.00 5.00 SizeRateDamping = 0.90 0.93 Alpha1 = 0.60 0.75 0 Alpha2 = 0.00 0.00 50 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:201 B:187 0 Color2 = R:36 G:36 B:36 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 99999.00 99999.00 BurstCount = 2.00 2.00 InitialDelay = 0.00 0.00 DriftVelocity = X:-0.20 Y:-0.20 Z:0.10 VelocityType = ORTHO VelOrthoX = 0.00 -1.00 VelOrthoY = -2.00 2.00 VelOrthoZ = -1.00 -2.00 VolumeType = CYLINDER VolCylinderRadius = 1.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem MissileBackblastClouds Priority = DEATH_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXCloud01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.80 0.90 Gravity = 0.00 Lifetime = 30.00 30.00 SystemLifetime = 10 Size = 5.00 5.00 StartSizeRate = 0.00 0.00 SizeRate = 5.00 7.00 SizeRateDamping = 0.80 0.85 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 30 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:201 G:191 B:173 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 99999.00 99999.00 BurstCount = 1.00 2.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.04 Y:0.08 Z:0.10 VelocityType = ORTHO VelOrthoX = -1.00 -3.00 VelOrthoY = 0.00 0.00 VelOrthoZ = 0.00 0.00 VolumeType = POINT IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem HeroicScudMissileExhaust Priority = WEAPON_TRAIL IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXCloud01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -1.00 1.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 1.00 1.00 Gravity = 0.00 SlaveSystem = HeroicScudMissileExhaustLenzflare SlavePosOffset = X:0.00 Y:0.00 Z:0.00 Lifetime = 60.00 60.00 SystemLifetime = 0 Size = 3.00 6.00 StartSizeRate = 0.00 0.00 SizeRate = 5.00 5.00 SizeRateDamping = 0.90 0.85 Alpha1 = 0.75 0.75 0 Alpha2 = 0.00 0.00 60 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:128 B:64 0 Color2 = R:192 G:192 B:192 10 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 1.00 1.00 BurstDelay = 1.00 1.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = -0.20 0.20 VelOrthoY = -0.20 0.20 VelOrthoZ = -0.20 0.20 VolumeType = POINT IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem HeroicScudMissileExhaustLenzflare Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXLnzFlar6.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 1.00 1.00 Gravity = 0.00 Lifetime = 10.00 10.00 SystemLifetime = 0 Size = 1.00 1.00 StartSizeRate = 0.00 0.00 SizeRate = 5.00 5.00 SizeRateDamping = 1.00 1.00 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 2 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:255 G:255 B:255 1 Color3 = R:0 G:0 B:0 10 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 10.00 10.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.25 VelocityType = ORTHO VelOrthoX = 0.00 0.00 VelOrthoY = 0.00 0.00 VelOrthoZ = 0.00 0.00 VolumeType = LINE VolLineStart = X:-100.00 Y:0.00 Z:0.00 VolLineEnd = X:-101.00 Y:0.00 Z:0.00 IsHollow = Yes IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem HeroicNukeCannonMuzzleFlare Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXLnzFlar6.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 0.70 0.70 Gravity = 0.00 Lifetime = 25.00 25.00 SystemLifetime = 1 Size = 40.00 40.00 StartSizeRate = 0.00 0.00 SizeRate = 15.00 15.00 SizeRateDamping = 0.70 0.70 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:253 G:253 B:253 5 Color3 = R:0 G:0 B:0 25 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = 4.00 4.00 VelOrthoY = 0.00 0.00 VelOrthoZ = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 0.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem HeroicNukeCannonMuzzleFlashRing Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXFireRing.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.10 0.10 AngularDamping = 0.80 0.85 VelocityDamping = 0.50 0.50 Gravity = 0.00 Lifetime = 10.00 10.00 SystemLifetime = 3 Size = 0.00 0.00 StartSizeRate = 0.00 0.00 SizeRate = 5.00 10.00 SizeRateDamping = 0.95 0.95 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:201 G:44 B:44 0 Color2 = R:0 G:0 B:0 10 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = 0.00 0.00 VelOrthoY = 0.00 0.00 VelOrthoZ = 0.00 0.00 VolumeType = POINT IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem ComancheTransitionSmoke Priority = UNIT_DAMAGE_FX IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXCloud01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.25 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 0.50 0.50 VelocityDamping = 0.90 0.98 Gravity = 0.00 Lifetime = 40.00 40.00 SystemLifetime = 2 Size = 2.00 3.00 StartSizeRate = 0.00 0.00 SizeRate = 10.00 20.00 SizeRateDamping = 0.70 0.70 Alpha1 = 0.00 0.00 0 Alpha2 = 1.00 1.00 5 Alpha3 = 0.00 0.00 30 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:128 G:128 B:128 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 10.00 10.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.08 Y:0.16 Z:-2.00 VelocityType = ORTHO VelOrthoX = -1.00 1.00 VelOrthoY = -1.00 1.00 VelOrthoZ = -1.00 1.00 VolumeType = CYLINDER VolCylinderRadius = 20.00 VolCylinderLength = 5.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem ScudLauncherDust Priority = DUST_TRAIL IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXCloud01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.98 0.98 Gravity = 0.00 Lifetime = 50.00 50.00 SystemLifetime = 0 Size = 3.00 5.00 StartSizeRate = 0.00 0.00 SizeRate = 3.00 4.00 SizeRateDamping = 0.95 0.92 Alpha1 = 0.00 0.00 0 Alpha2 = 0.70 0.70 5 Alpha3 = 0.00 0.00 50 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:186 G:168 B:112 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 -1.00 BurstDelay = 2.00 5.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.40 VelocityType = ORTHO VelOrthoX = -1.00 -1.00 VelOrthoY = -0.50 0.50 VelOrthoZ = 0.00 0.00 VolumeType = LINE VolLineStart = X:10.00 Y:3.00 Z:0.00 VolLineEnd = X:10.00 Y:-3.00 Z:0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem HeroicTankStruckSparks Priority = UNIT_DAMAGE_FX IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXSpark03.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -5.00 5.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.00 0.00 VelocityDamping = 0.85 0.85 Gravity = 0.50 Lifetime = 5.00 5.00 SystemLifetime = 1 Size = 2.00 3.00 StartSizeRate = 0.00 0.00 SizeRate = 2.00 6.00 SizeRateDamping = 0.90 0.90 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:0 G:0 B:0 5 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 6.00 6.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = CYLINDRICAL VelCylindricalRadial = 0.00 2.00 VelCylindricalNormal = 0.00 2.00 VolumeType = BOX VolBoxHalfSize = X:10.00 Y:5.00 Z:5.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem TankStruckSmallArmsSmoke Priority = UNIT_DAMAGE_FX IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXCloud01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.80 0.80 Gravity = 0.00 Lifetime = 25.00 25.00 SystemLifetime = 10 Size = 1.00 1.00 StartSizeRate = 0.00 0.00 SizeRate = 3.00 3.00 SizeRateDamping = 0.90 0.90 Alpha1 = 0.50 0.50 0 Alpha2 = 0.00 0.00 25 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 99999.00 99999.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.08 Y:0.16 Z:0.01 VelocityType = ORTHO VelOrthoX = 0.00 5.00 VelOrthoY = -2.00 2.00 VelOrthoZ = -2.00 2.00 VolumeType = POINT IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem JetBlackTrail Priority = WEAPON_TRAIL IsOneShot = No Shader = ALPHA Type = STREAK ParticleName = EXContrail.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.00 0.00 VelocityDamping = 0.94 0.94 Gravity = 0.00 Lifetime = 75.00 75.00 SystemLifetime = 0 Size = 0.10 0.20 StartSizeRate = 0.00 0.00 SizeRate = 0.25 0.30 SizeRateDamping = 0.96 0.99 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 75 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:0 G:0 B:0 3 Color3 = R:64 G:64 B:64 8 Color4 = R:32 G:32 B:32 16 Color5 = R:0 G:0 B:0 40 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 3.00 3.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:-0.20 VelocityType = ORTHO VelOrthoX = -2.00 -2.00 VelOrthoY = 0.00 0.00 VelOrthoZ = 0.00 0.00 VolumeType = LINE VolLineStart = X:8.00 Y:0.00 Z:0.00 VolLineEnd = X:8.00 Y:0.00 Z:0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem JetBlackTrailThin Priority = WEAPON_TRAIL IsOneShot = No Shader = ALPHA Type = STREAK ParticleName = EXContrail.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.00 0.00 VelocityDamping = 0.94 0.94 Gravity = 0.00 Lifetime = 75.00 75.00 SystemLifetime = 0 Size = 0.10 0.20 StartSizeRate = 0.00 0.00 SizeRate = 0.15 0.20 SizeRateDamping = 0.93 0.96 Alpha1 = 0.00 0.00 0 Alpha2 = 0.25 0.25 10 Alpha3 = 0.00 0.00 75 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:0 G:0 B:0 3 Color3 = R:64 G:64 B:64 8 Color4 = R:32 G:32 B:32 16 Color5 = R:0 G:0 B:0 40 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 6.00 6.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:-0.20 VelocityType = ORTHO VelOrthoX = -2.00 -2.00 VelOrthoY = 0.00 0.00 VelOrthoZ = 0.00 0.00 VolumeType = LINE VolLineStart = X:8.00 Y:0.00 Z:0.00 VolLineEnd = X:8.00 Y:0.00 Z:0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem JetContrailThin Priority = WEAPON_TRAIL IsOneShot = No Shader = ALPHA Type = STREAK ParticleName = EXContrail.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.00 0.00 VelocityDamping = 0.93 0.94 Gravity = 0.00 Lifetime = 75.00 75.00 SystemLifetime = 0 Size = 0.10 0.20 StartSizeRate = 0.00 0.00 SizeRate = 0.03 0.30 SizeRateDamping = 0.85 0.90 Alpha1 = 0.00 0.00 0 Alpha2 = 0.25 0.25 10 Alpha3 = 0.00 0.00 75 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:32 G:32 B:32 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 3.00 3.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:-0.20 VelocityType = ORTHO VelOrthoX = -2.00 -2.00 VelOrthoY = 0.00 0.00 VelOrthoZ = 0.00 0.00 VolumeType = LINE VolLineStart = X:8.00 Y:0.00 Z:0.00 VolLineEnd = X:8.00 Y:0.00 Z:0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem InfantryDustTrails Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXCloud01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -0.50 0.50 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.10 0.10 AngularDamping = 0.90 0.90 VelocityDamping = 0.75 0.80 Gravity = 0.10 Lifetime = 15.00 15.00 SystemLifetime = 0 Size = 3.50 7.00 StartSizeRate = 0.00 0.00 SizeRate = 0.25 0.50 SizeRateDamping = 0.95 0.90 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 15 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:188 G:166 B:133 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 2.00 10.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = OUTWARD VelOutward = 0.00 0.00 VelOutwardOther = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 1.00 VolCylinderLength = 0.00 IsHollow = Yes IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem TankStruckLenzflare Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXLnzFlar2.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 1.00 1.00 Gravity = 0.00 Lifetime = 20.00 20.00 SystemLifetime = 1 Size = 1.00 1.00 StartSizeRate = 0.00 0.00 SizeRate = 20.00 20.00 SizeRateDamping = 0.70 0.70 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:255 G:255 B:255 3 Color3 = R:0 G:0 B:0 20 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = OUTWARD VelOutward = 0.00 0.00 VelOutwardOther = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 0.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem HeroicTankStruckLenzflare Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXLnzFlar6.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 1.00 1.00 Gravity = 0.00 Lifetime = 20.00 20.00 SystemLifetime = 1 Size = 1.00 1.00 StartSizeRate = 0.00 0.00 SizeRate = 20.00 20.00 SizeRateDamping = 0.70 0.70 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:255 G:255 B:255 3 Color3 = R:0 G:0 B:0 20 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = OUTWARD VelOutward = 0.00 0.00 VelOutwardOther = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 0.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem JetSmokeLarge Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXCloud01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.25 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 0.50 0.50 VelocityDamping = 0.95 0.95 Gravity = 0.03 Lifetime = 80.00 80.00 SystemLifetime = 1 Size = 10.00 15.00 StartSizeRate = 0.00 0.00 SizeRate = 1.00 2.00 SizeRateDamping = 0.95 0.90 Alpha1 = 0.00 0.00 0 Alpha2 = 1.00 1.00 2 Alpha3 = 0.00 0.00 80 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:110 G:110 B:110 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.04 Y:0.08 Z:0.01 VelocityType = ORTHO VelOrthoX = -1.50 -1.50 VelOrthoY = -1.00 1.00 VelOrthoZ = -1.00 1.00 VolumeType = SPHERE VolSphereRadius = 0.30 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem JetFireLarge Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXexplo03.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.95 0.95 Gravity = 0.20 Lifetime = 10.00 10.00 SystemLifetime = 0 Size = 25.00 25.00 StartSizeRate = 0.00 0.00 SizeRate = -0.50 -1.00 SizeRateDamping = 0.80 0.95 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:255 G:183 B:111 2 Color3 = R:0 G:0 B:0 10 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.01 VelocityType = OUTWARD VelOutward = -0.30 -0.15 VelOutwardOther = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 5.00 VolCylinderLength = 2.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem JetTransitionSmokeLarge Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXCloud01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.25 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 0.50 0.50 VelocityDamping = 0.95 0.95 Gravity = 0.03 Lifetime = 80.00 80.00 SystemLifetime = 1 Size = 30.00 45.00 StartSizeRate = 0.00 0.00 SizeRate = 2.00 4.00 SizeRateDamping = 0.95 0.90 Alpha1 = 0.00 0.00 0 Alpha2 = 1.00 1.00 2 Alpha3 = 0.00 0.00 80 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:110 G:110 B:110 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 5.00 5.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.04 Y:0.08 Z:0.01 VelocityType = ORTHO VelOrthoX = -1.50 -1.50 VelOrthoY = -1.00 1.00 VelOrthoZ = -1.00 1.00 VolumeType = BOX VolBoxHalfSize = X:30.00 Y:7.50 Z:3.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem JetExplosionTrailDebris Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXLnzFlar2.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 0.99 0.98 Gravity = 0.00 PerParticleAttachedSystem = JetExplosionTrailDebrisSmoke Lifetime = 5.00 5.00 SystemLifetime = 0 Size = 5.00 10.00 StartSizeRate = 0.00 0.00 SizeRate = 1.00 5.00 SizeRateDamping = 0.00 0.00 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:0 G:0 B:0 5 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = 0.00 0.00 VelOrthoY = 0.00 0.00 VelOrthoZ = 0.00 0.00 VolumeType = SPHERE VolSphereRadius = 4.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem JetExplosionTrailDebrisSmoke Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXSmokNew1.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.25 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 0.99 0.99 VelocityDamping = 0.99 0.98 Gravity = 0.01 Lifetime = 50.00 50.00 SystemLifetime = 0 Size = 0.50 1.00 StartSizeRate = 0.00 0.00 SizeRate = 1.00 2.00 SizeRateDamping = 0.95 0.98 Alpha1 = 1.00 1.00 0 Alpha2 = -10.00 0.00 50 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:192 G:192 B:192 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 8.00 10.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = OUTWARD VelOutward = 0.00 0.00 VelOutwardOther = 0.00 0.00 VolumeType = SPHERE VolSphereRadius = 4.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem ClusterMineDropRing Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXFireRing.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.10 0.10 AngularDamping = 0.80 0.85 VelocityDamping = 0.50 0.50 Gravity = 0.00 Lifetime = 15.00 15.00 SystemLifetime = 3 Size = 0.00 0.00 StartSizeRate = 0.00 0.00 SizeRate = 5.00 10.00 SizeRateDamping = 0.95 0.95 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:187 G:160 B:104 0 Color2 = R:0 G:0 B:0 15 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = 0.00 0.00 VelOrthoY = 0.00 0.00 VelOrthoZ = 0.00 0.00 VolumeType = POINT IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem ClusterMineDropLenzflare Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXLnzFlar2.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 0.70 0.70 Gravity = 0.00 Lifetime = 40.00 40.00 SystemLifetime = 1 Size = 60.00 60.00 StartSizeRate = 0.00 0.00 SizeRate = 15.00 15.00 SizeRateDamping = 0.85 0.90 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:253 G:253 B:253 2 Color3 = R:0 G:0 B:0 40 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = 0.00 0.00 VelOrthoY = 0.00 0.00 VelOrthoZ = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 0.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem JetBigExplosion Priority = DEATH_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXexplo03.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -1.00 1.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.10 0.10 AngularDamping = 0.95 0.97 VelocityDamping = 0.90 0.85 Gravity = 0.00 Lifetime = 100.00 100.00 SystemLifetime = 5 Size = 2.00 4.00 StartSizeRate = 0.00 0.00 SizeRate = 2.00 5.00 SizeRateDamping = 0.96 0.95 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:216 B:176 0 Color2 = R:0 G:0 B:0 100 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 10.00 20.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = -2.00 20.00 VelOrthoY = -3.00 3.00 VelOrthoZ = -3.00 3.00 VolumeType = SPHERE VolSphereRadius = 10.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem JetBigExplosionInitial Priority = DEATH_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXexplo03.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -1.00 1.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.10 0.10 AngularDamping = 0.95 0.97 VelocityDamping = 0.90 0.85 Gravity = 0.00 Lifetime = 50.00 50.00 SystemLifetime = 5 Size = 2.00 4.00 StartSizeRate = 0.00 0.00 SizeRate = 2.00 5.00 SizeRateDamping = 0.96 0.95 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:216 B:176 0 Color2 = R:0 G:0 B:0 50 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 10.00 20.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = -2.00 20.00 VelOrthoY = -3.00 3.00 VelOrthoZ = -3.00 3.00 VolumeType = SPHERE VolSphereRadius = 10.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem JetBigExplosionLenzflare Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXLnzFlar2.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 0.70 0.70 Gravity = 0.00 Lifetime = 25.00 25.00 SystemLifetime = 1 Size = 40.00 40.00 StartSizeRate = 0.00 0.00 SizeRate = 15.00 15.00 SizeRateDamping = 0.70 0.70 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:253 G:253 B:253 5 Color3 = R:0 G:0 B:0 25 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = 4.00 4.00 VelOrthoY = 0.00 0.00 VelOrthoZ = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 0.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem MineFX Priority = ALWAYS_RENDER IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXLnzFlar6.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.96 0.99 VelocityDamping = 0.94 0.94 Gravity = 0.00 Lifetime = 20.00 20.00 SystemLifetime = 0 Size = 0.50 0.50 StartSizeRate = 0.00 0.00 SizeRate = 2.00 2.00 SizeRateDamping = 0.80 0.90 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:253 G:253 B:253 0 Color2 = R:255 G:255 B:255 10 Color3 = R:0 G:0 B:0 20 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 45.00 45.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 30.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = OUTWARD VelOutward = 0.00 0.00 VelOutwardOther = 0.00 0.00 VolumeType = POINT IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem InfantryStruckSparks Priority = UNIT_DAMAGE_FX IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXSpark02.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -5.00 5.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.00 0.00 VelocityDamping = 0.85 0.85 Gravity = 0.00 Lifetime = 5.00 5.00 SystemLifetime = 1 Size = 1.00 1.00 StartSizeRate = 0.00 0.00 SizeRate = 1.00 3.00 SizeRateDamping = 0.90 0.90 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:0 G:0 B:0 5 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 2.00 2.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = 0.00 0.00 VelOrthoY = -0.50 0.50 VelOrthoZ = 0.50 0.50 VolumeType = SPHERE VolSphereRadius = 5.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem InfantryStruckSmallArmsSmoke Priority = UNIT_DAMAGE_FX IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXCloud01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.80 0.80 Gravity = 0.00 Lifetime = 25.00 25.00 SystemLifetime = 1 Size = 1.00 1.00 StartSizeRate = 0.00 0.00 SizeRate = 1.00 1.00 SizeRateDamping = 0.90 0.90 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 25 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.08 Y:0.16 Z:0.01 VelocityType = ORTHO VelOrthoX = -0.50 0.50 VelOrthoY = -0.50 0.50 VelOrthoZ = -0.50 0.50 VolumeType = SPHERE VolSphereRadius = 5.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem HeroicInfantryStruckSparks Priority = UNIT_DAMAGE_FX IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXSpark03.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -5.00 5.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.00 0.00 VelocityDamping = 0.85 0.85 Gravity = 0.00 Lifetime = 5.00 5.00 SystemLifetime = 1 Size = 1.00 1.00 StartSizeRate = 0.00 0.00 SizeRate = 1.00 3.00 SizeRateDamping = 0.90 0.90 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:0 G:0 B:0 5 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 2.00 2.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = 0.00 0.00 VelOrthoY = -0.50 0.50 VelOrthoZ = 0.50 0.50 VolumeType = SPHERE VolSphereRadius = 5.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem HeroicInfantryStruckFlare Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXLnzFlar6.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 1.00 1.00 Gravity = 0.00 Lifetime = 10.00 10.00 SystemLifetime = 1 Size = 1.00 1.00 StartSizeRate = 0.00 0.00 SizeRate = 4.00 4.00 SizeRateDamping = 1.00 1.00 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 2 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:255 G:255 B:255 1 Color3 = R:0 G:0 B:0 10 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = 0.00 0.00 VelOrthoY = 0.00 0.00 VelOrthoZ = 0.00 0.00 VolumeType = SPHERE VolSphereRadius = 4.00 IsHollow = Yes IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem InfantryMortarDebris Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXDrtExp01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -15.00 15.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.05 AngularDamping = 0.99 0.99 VelocityDamping = 1.00 1.00 Gravity = -0.10 Lifetime = 50.00 50.00 SystemLifetime = 1 Size = 0.25 0.25 StartSizeRate = 0.00 0.00 SizeRate = 0.70 1.00 SizeRateDamping = 0.98 0.95 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 50 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:249 G:220 B:132 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = -1.00 -1.00 BurstDelay = 0.00 0.00 BurstCount = 5.00 5.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = CYLINDRICAL VelCylindricalRadial = 0.10 0.20 VelCylindricalNormal = 1.50 2.50 VolumeType = CYLINDER VolCylinderRadius = 0.50 VolCylinderLength = 2.50 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem InfantryMortarDust Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXSmokePuff.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -0.10 0.10 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.05 AngularDamping = 0.99 0.99 VelocityDamping = 0.99 0.95 Gravity = 0.00 Lifetime = 75.00 75.00 SystemLifetime = 1 Size = 0.50 0.10 StartSizeRate = 0.00 0.00 SizeRate = 0.75 1.50 SizeRateDamping = 0.95 0.95 Alpha1 = 0.00 0.00 0 Alpha2 = 1.00 1.00 5 Alpha3 = 0.00 0.00 75 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:241 B:213 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 4.00 4.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = CYLINDRICAL VelCylindricalRadial = 0.25 0.75 VelCylindricalNormal = 0.10 0.30 VolumeType = CYLINDER VolCylinderRadius = 0.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem StructureTransitionMediumSmoke Priority = DEATH_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXCloud01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.70 0.75 Gravity = 0.00 Lifetime = 200.00 200.00 SystemLifetime = 20 Size = 20.00 30.00 StartSizeRate = 0.00 0.00 SizeRate = 10.00 15.00 SizeRateDamping = 0.90 0.90 Alpha1 = 1.00 1.00 0 Alpha2 = -2.00 0.00 200 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:233 G:228 B:224 0 Color2 = R:234 G:220 B:187 10 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 99999.00 99999.00 BurstCount = 15.00 15.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = OUTWARD VelOutward = 10.00 15.00 VelOutwardOther = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 30.00 VolCylinderLength = 0.00 IsHollow = Yes IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem StructureTransitionMediumExplosion Priority = DEATH_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXexplo03.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.96 0.98 VelocityDamping = 0.80 0.85 Gravity = 0.00 Lifetime = 100.00 100.00 SystemLifetime = 1 Size = 50.00 75.00 StartSizeRate = 0.00 0.00 SizeRate = 1.00 1.50 SizeRateDamping = 0.95 0.99 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:193 B:64 0 Color2 = R:0 G:0 B:0 100 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 7.00 10.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.25 VelocityType = OUTWARD VelOutward = 5.00 7.00 VelOutwardOther = 2.00 5.00 VolumeType = CYLINDER VolCylinderRadius = 15.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem StructureTransitionMediumShockwave Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXShockWav.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -20.00 20.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.00 0.00 VelocityDamping = 0.20 0.20 Gravity = 0.00 Lifetime = 15.00 15.00 SystemLifetime = 6 Size = 5.00 5.00 StartSizeRate = 0.00 0.00 SizeRate = 15.00 25.00 SizeRateDamping = 0.80 0.80 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:248 G:235 B:184 0 Color2 = R:0 G:0 B:0 15 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.10 VelocityType = OUTWARD VelOutward = 0.00 0.00 VelOutwardOther = 0.00 0.00 VolumeType = LINE VolLineStart = X:0.00 Y:0.00 Z:8.00 VolLineEnd = X:0.00 Y:0.00 Z:8.00 IsHollow = No IsGroundAligned = Yes IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem StructureTransitionMediumArms Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXLnzFlar2.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 0.90 0.90 Gravity = -0.20 PerParticleAttachedSystem = StructureTransitionMediumTrail Lifetime = 8.00 8.00 SystemLifetime = 3 Size = 0.00 0.00 StartSizeRate = 0.00 0.00 SizeRate = 0.50 1.00 SizeRateDamping = 0.00 0.00 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:66 G:33 B:0 5 Color3 = R:64 G:48 B:0 50 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 3.00 3.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = -20.00 20.00 VelOrthoY = -20.00 20.00 VelOrthoZ = 10.00 20.00 VolumeType = POINT IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = Yes IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem StructureTransitionMediumTrail Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXCloud01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -15.00 15.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.04 0.04 AngularDamping = 1.00 1.00 VelocityDamping = 0.30 0.40 Gravity = 0.00 Lifetime = 100.00 100.00 SystemLifetime = 15 Size = 10.00 10.00 StartSizeRate = 0.00 0.00 SizeRate = 5.00 5.00 SizeRateDamping = 0.90 0.80 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 100 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:106 G:106 B:106 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = -1.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.10 VelocityType = SPHERICAL VelSpherical = 1.00 2.00 VolumeType = POINT IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = Yes IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem StructureTransitionMediumFlare Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXLnzFlar2.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 1.00 1.00 Gravity = 0.00 Lifetime = 75.00 75.00 SystemLifetime = 20 Size = 10.00 10.00 StartSizeRate = 0.00 0.00 SizeRate = 30.00 30.00 SizeRateDamping = 0.90 0.90 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:192 G:192 B:192 0 Color2 = R:0 G:0 B:0 75 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 4.00 4.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.30 VelocityType = OUTWARD VelOutward = 0.00 0.00 VelOutwardOther = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 30.00 VolCylinderLength = 5.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem StructureTransitionSmallExplosion Priority = DEATH_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXexplo03.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.96 0.98 VelocityDamping = 0.90 0.85 Gravity = 0.00 Lifetime = 100.00 100.00 SystemLifetime = 1 Size = 50.00 75.00 StartSizeRate = 0.00 0.00 SizeRate = 1.00 1.50 SizeRateDamping = 0.95 0.99 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:193 B:64 0 Color2 = R:0 G:0 B:0 100 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 4.00 5.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.25 VelocityType = OUTWARD VelOutward = 2.00 3.00 VelOutwardOther = 1.50 4.00 VolumeType = CYLINDER VolCylinderRadius = 5.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem StructureTransitionSmallFlare Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXLnzFlar2.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 1.00 1.00 Gravity = 0.00 Lifetime = 75.00 75.00 SystemLifetime = 15 Size = 10.00 10.00 StartSizeRate = 0.00 0.00 SizeRate = 15.00 15.00 SizeRateDamping = 0.90 0.90 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:192 G:192 B:192 0 Color2 = R:0 G:0 B:0 75 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 4.00 4.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.30 VelocityType = OUTWARD VelOutward = 0.00 0.00 VelOutwardOther = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 15.00 VolCylinderLength = 2.50 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem StructureTransitionSmallShockwave Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXShockWav.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -20.00 20.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.00 0.00 VelocityDamping = 0.20 0.20 Gravity = 0.00 Lifetime = 15.00 15.00 SystemLifetime = 6 Size = 2.50 2.50 StartSizeRate = 0.00 0.00 SizeRate = 4.00 6.00 SizeRateDamping = 0.80 0.80 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:248 G:235 B:184 0 Color2 = R:0 G:0 B:0 15 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.10 VelocityType = OUTWARD VelOutward = 0.00 0.00 VelOutwardOther = 0.00 0.00 VolumeType = LINE VolLineStart = X:0.00 Y:0.00 Z:8.00 VolLineEnd = X:0.00 Y:0.00 Z:8.00 IsHollow = No IsGroundAligned = Yes IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem StructureTransitionSmallSmoke Priority = DEATH_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXCloud01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.60 0.65 Gravity = 0.25 Lifetime = 200.00 200.00 SystemLifetime = 20 Size = 20.00 30.00 StartSizeRate = 0.00 0.00 SizeRate = 5.00 7.50 SizeRateDamping = 0.80 0.80 Alpha1 = 1.00 1.00 0 Alpha2 = -2.00 0.00 200 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:233 G:228 B:224 0 Color2 = R:234 G:220 B:187 10 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 99999.00 99999.00 BurstCount = 15.00 15.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = OUTWARD VelOutward = 10.00 15.00 VelOutwardOther = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 10.00 VolCylinderLength = 0.00 IsHollow = Yes IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem StructureTransitionLargeExplosion Priority = DEATH_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXexplo03.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.96 0.98 VelocityDamping = 0.80 0.85 Gravity = 0.00 Lifetime = 100.00 100.00 SystemLifetime = 1 Size = 50.00 75.00 StartSizeRate = 0.00 0.00 SizeRate = 2.00 3.00 SizeRateDamping = 0.95 0.99 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:193 B:64 0 Color2 = R:0 G:0 B:0 100 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 15.00 25.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.25 VelocityType = OUTWARD VelOutward = 5.00 7.00 VelOutwardOther = 2.00 5.00 VolumeType = CYLINDER VolCylinderRadius = 50.00 VolCylinderLength = 50.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem StructureTransitionLargeFlare Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXLnzFlar2.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 1.00 1.00 Gravity = 0.00 Lifetime = 75.00 75.00 SystemLifetime = 20 Size = 10.00 10.00 StartSizeRate = 0.00 0.00 SizeRate = 60.00 60.00 SizeRateDamping = 0.90 0.90 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:192 G:192 B:192 0 Color2 = R:0 G:0 B:0 75 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 3.00 3.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.30 VelocityType = OUTWARD VelOutward = 0.00 0.00 VelOutwardOther = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 50.00 VolCylinderLength = 50.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem StructureTransitionLargeShockwave Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXShockWav.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -20.00 20.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.00 0.00 VelocityDamping = 0.20 0.20 Gravity = 0.00 Lifetime = 15.00 15.00 SystemLifetime = 6 Size = 5.00 5.00 StartSizeRate = 0.00 0.00 SizeRate = 15.00 25.00 SizeRateDamping = 0.80 0.80 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:248 G:235 B:184 0 Color2 = R:0 G:0 B:0 15 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.10 VelocityType = OUTWARD VelOutward = 0.00 0.00 VelOutwardOther = 0.00 0.00 VolumeType = LINE VolLineStart = X:0.00 Y:0.00 Z:8.00 VolLineEnd = X:0.00 Y:0.00 Z:8.00 IsHollow = No IsGroundAligned = Yes IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem StructureTransitionLargeSmoke Priority = DEATH_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXCloud01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.70 0.75 Gravity = 0.20 Lifetime = 200.00 200.00 SystemLifetime = 20 Size = 20.00 30.00 StartSizeRate = 0.00 0.00 SizeRate = 15.00 25.00 SizeRateDamping = 0.90 0.90 Alpha1 = 1.00 1.00 0 Alpha2 = -2.00 0.00 200 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:233 G:228 B:224 0 Color2 = R:234 G:220 B:187 10 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 99999.00 99999.00 BurstCount = 30.00 30.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = OUTWARD VelOutward = 10.00 15.00 VelOutwardOther = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 50.00 VolCylinderLength = 25.00 IsHollow = Yes IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem StructureTransitionTinyExplosion Priority = DEATH_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXexplo03.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.96 0.98 VelocityDamping = 0.90 0.85 Gravity = 0.00 Lifetime = 100.00 100.00 SystemLifetime = 1 Size = 25.00 36.00 StartSizeRate = 0.00 0.00 SizeRate = 0.50 0.75 SizeRateDamping = 0.95 0.99 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:193 B:64 0 Color2 = R:0 G:0 B:0 100 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 4.00 5.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.25 VelocityType = OUTWARD VelOutward = 1.00 2.00 VelOutwardOther = 0.75 2.00 VolumeType = CYLINDER VolCylinderRadius = 0.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem StructureTransitionTinyFlare Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXLnzFlar2.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 1.00 1.00 Gravity = 0.00 Lifetime = 75.00 75.00 SystemLifetime = 15 Size = 5.00 5.00 StartSizeRate = 0.00 0.00 SizeRate = 7.50 7.50 SizeRateDamping = 0.90 0.90 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:192 G:192 B:192 0 Color2 = R:0 G:0 B:0 75 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 4.00 4.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.30 VelocityType = OUTWARD VelOutward = 0.00 0.00 VelOutwardOther = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 7.50 VolCylinderLength = 1.25 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem StructureTransitionTinyShockwave Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXShockWav.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -20.00 20.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.00 0.00 VelocityDamping = 0.20 0.20 Gravity = 0.00 Lifetime = 15.00 15.00 SystemLifetime = 6 Size = 2.50 2.50 StartSizeRate = 0.00 0.00 SizeRate = 4.00 6.00 SizeRateDamping = 0.80 0.80 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:248 G:235 B:184 0 Color2 = R:0 G:0 B:0 15 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.10 VelocityType = OUTWARD VelOutward = 0.00 0.00 VelOutwardOther = 0.00 0.00 VolumeType = LINE VolLineStart = X:0.00 Y:0.00 Z:8.00 VolLineEnd = X:0.00 Y:0.00 Z:8.00 IsHollow = No IsGroundAligned = Yes IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem StructureTransitionTinySmoke Priority = DEATH_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXCloud01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.80 0.85 Gravity = 0.10 Lifetime = 200.00 200.00 SystemLifetime = 20 Size = 10.00 15.00 StartSizeRate = 0.00 0.00 SizeRate = 4.00 6.00 SizeRateDamping = 0.80 0.80 Alpha1 = 1.00 1.00 0 Alpha2 = -2.00 0.00 200 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:233 G:228 B:224 0 Color2 = R:234 G:220 B:187 10 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 99999.00 99999.00 BurstCount = 5.00 5.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = OUTWARD VelOutward = 1.00 2.00 VelOutwardOther = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 1.00 VolCylinderLength = 0.00 IsHollow = Yes IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem TsingMaTrailArms Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXLnzFlar2.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 1.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.99 0.99 Gravity = -0.10 PerParticleAttachedSystem = TsingMaTrailExplosion Lifetime = 50.00 100.00 SystemLifetime = 1 Size = 40.00 40.00 StartSizeRate = 0.00 0.00 SizeRate = 0.00 0.00 SizeRateDamping = 1.00 1.00 Alpha1 = 0.00 0.00 0 Alpha2 = 1.00 1.00 5 Alpha3 = 0.00 0.00 50 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 10.00 20.00 InitialDelay = 15.00 15.00 DriftVelocity = X:0.00 Y:0.00 Z:0.05 VelocityType = ORTHO VelOrthoX = -2.00 2.00 VelOrthoY = -3.00 1.00 VelOrthoZ = 2.00 4.00 VolumeType = POINT IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem TsingMaLenzflare Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXLnzFlar2.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 1.00 1.00 Gravity = 0.00 Lifetime = 100.00 100.00 SystemLifetime = 10 Size = 5.00 5.00 StartSizeRate = 0.00 0.00 SizeRate = 15.00 15.00 SizeRateDamping = 0.90 0.90 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:0 G:0 B:0 100 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 4.00 4.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = OUTWARD VelOutward = 0.00 0.00 VelOutwardOther = 0.00 0.00 VolumeType = POINT IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem TsingMaTrailExplosion Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXexplo03.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -15.00 15.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.04 0.04 AngularDamping = 1.00 1.00 VelocityDamping = 0.30 0.40 Gravity = 0.00 PerParticleAttachedSystem = TsingMaTrailSmoke Lifetime = 40.00 40.00 SystemLifetime = 0 Size = 10.00 10.00 StartSizeRate = 0.00 0.00 SizeRate = 1.00 2.00 SizeRateDamping = 0.98 0.99 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:255 G:128 B:64 10 Color3 = R:0 G:0 B:0 40 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = -1.00 0.00 BurstDelay = 2.00 2.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.10 VelocityType = SPHERICAL VelSpherical = 1.00 2.00 VolumeType = POINT IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = Yes IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem TsingMaTrailSmoke Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXSmokNew1.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.25 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 0.99 0.99 VelocityDamping = 0.99 0.98 Gravity = 0.01 Lifetime = 60.00 60.00 SystemLifetime = 0 Size = 5.00 5.00 StartSizeRate = 0.00 0.00 SizeRate = 3.00 3.00 SizeRateDamping = 0.95 0.95 Alpha1 = 0.00 0.00 0 Alpha2 = 1.00 1.00 5 Alpha3 = 0.00 0.00 60 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 40.00 40.00 BurstCount = 0.00 2.00 InitialDelay = 20.00 20.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = OUTWARD VelOutward = 0.00 0.00 VelOutwardOther = 0.00 0.00 VolumeType = SPHERE VolSphereRadius = 4.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem TsingMaRing Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXFireRing.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.10 0.10 AngularDamping = 0.80 0.85 VelocityDamping = 0.50 0.50 Gravity = 0.00 Lifetime = 10.00 10.00 SystemLifetime = 2 Size = 0.00 0.00 StartSizeRate = 0.00 0.00 SizeRate = 15.00 15.00 SizeRateDamping = 0.95 0.95 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:224 B:159 0 Color2 = R:0 G:0 B:0 10 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 2.00 2.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = 0.00 0.00 VelOrthoY = 0.00 0.00 VelOrthoZ = 0.00 0.00 VolumeType = POINT IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem TsingMaSplashWave Priority = CONSTANT IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXWave01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 0.95 0.90 Gravity = 0.00 Lifetime = 400.00 400.00 SystemLifetime = 1 Size = 10.00 10.00 StartSizeRate = 0.00 0.00 SizeRate = 10.00 12.00 SizeRateDamping = 0.80 0.80 Alpha1 = 0.50 0.50 0 Alpha2 = 0.00 0.00 400 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 2.00 2.00 BurstCount = 25.00 25.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.25 Y:0.25 Z:0.00 VelocityType = ORTHO VelOrthoX = -10.00 10.00 VelOrthoY = -10.00 10.00 VelOrthoZ = 0.00 0.00 VolumeType = BOX VolBoxHalfSize = X:200.00 Y:10.00 Z:0.00 IsHollow = No IsGroundAligned = Yes IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = Yes WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem TsingMaSplashHit Priority = CRITICAL IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXWater04.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.10 0.10 AngularDamping = 0.95 0.95 VelocityDamping = 0.86 0.86 Gravity = -0.10 Lifetime = 80.00 80.00 SystemLifetime = 1 Size = 1.00 5.00 StartSizeRate = 0.00 0.00 SizeRate = 3.00 7.00 SizeRateDamping = 0.90 0.90 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 80 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 4.00 4.00 BurstCount = 100.00 100.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = -12.00 12.00 VelOrthoY = -5.00 5.00 VelOrthoZ = 5.00 10.00 VolumeType = BOX VolBoxHalfSize = X:100.00 Y:0.00 Z:0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem TsingMaExplosionWave Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXShockWav.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -20.00 20.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.00 0.00 VelocityDamping = 0.50 0.50 Gravity = 0.00 Lifetime = 400.00 400.00 SystemLifetime = 6 Size = 3.00 3.00 StartSizeRate = 0.00 0.00 SizeRate = 3.00 10.00 SizeRateDamping = 0.96 0.95 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:0 G:0 B:0 400 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 3.00 3.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.10 Y:0.10 Z:0.00 VelocityType = OUTWARD VelOutward = 0.00 0.00 VelOutwardOther = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 25.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = Yes IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem TsingMaConcreteTrail Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXCloud01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 0.99 0.98 Gravity = 0.00 Lifetime = 50.00 50.00 SystemLifetime = 25 Size = 0.00 0.00 StartSizeRate = 0.00 0.00 SizeRate = 0.50 1.00 SizeRateDamping = 0.99 0.99 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 50 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 0.00 2.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = 0.00 0.00 VelOrthoY = 0.00 0.00 VelOrthoZ = 0.00 0.00 VolumeType = SPHERE VolSphereRadius = 4.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem EMPSparks Priority = AREA_EFFECT IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXSpark01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -5.00 5.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.00 0.00 VelocityDamping = 0.90 0.85 Gravity = -0.50 Lifetime = 5.00 5.00 SystemLifetime = 150 Size = 1.00 4.00 StartSizeRate = 0.00 0.00 SizeRate = 2.00 15.00 SizeRateDamping = 0.40 0.70 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:0 G:0 B:0 5 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 -3.00 BurstDelay = 100.00 200.00 BurstCount = 1.00 2.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = CYLINDRICAL VelCylindricalRadial = 0.00 5.00 VelCylindricalNormal = 0.00 2.00 VolumeType = SPHERE VolSphereRadius = 5.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem SonicInvert Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXSonic.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.80 0.85 VelocityDamping = 0.50 0.50 Gravity = 0.00 Lifetime = 30.00 30.00 SystemLifetime = 4 Size = 200.00 200.00 StartSizeRate = 0.00 0.00 SizeRate = -10.00 -10.00 SizeRateDamping = 0.91 0.91 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:255 0 Color2 = R:0 G:0 B:0 30 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 5.00 5.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = 0.00 0.00 VelOrthoY = 0.00 0.00 VelOrthoZ = 0.00 0.00 VolumeType = POINT IsHollow = No IsGroundAligned = Yes IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem NukeBaikonurFlare Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXLnzFlar3.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 1.00 1.00 Gravity = 0.00 Lifetime = 700.00 700.00 SystemLifetime = 50 Size = 10.00 10.00 StartSizeRate = 0.00 0.00 SizeRate = 150.00 150.00 SizeRateDamping = 0.70 0.70 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:0 G:255 B:0 2 Color3 = R:255 G:255 B:128 100 Color4 = R:0 G:0 B:0 700 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 25.00 25.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.44 VelocityType = OUTWARD VelOutward = 0.00 0.00 VelOutwardOther = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 0.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem NukeBaikonurMushroomExplosion Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXexplo03.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -0.10 0.10 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.02 0.02 AngularDamping = 1.00 1.00 VelocityDamping = 0.90 0.90 Gravity = 0.00 Lifetime = 300.00 300.00 SystemLifetime = 100 Size = 1.00 2.00 StartSizeRate = 0.00 0.00 SizeRate = 30.00 30.00 SizeRateDamping = 0.60 0.60 Alpha1 = 0.00 0.00 0 Alpha2 = 0.50 0.50 5 Alpha3 = 1.00 1.00 150 Alpha4 = 0.00 0.00 200 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:112 G:255 B:91 0 Color2 = R:0 G:0 B:0 300 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 20.00 20.00 BurstCount = 15.00 15.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.40 VelocityType = HEMISPHERICAL VelHemispherical = 3.00 3.00 VolumeType = SPHERE VolSphereRadius = 10.00 IsHollow = Yes IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem NukeBaikonurMushroomRing Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXexplo03.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.03 0.03 AngularDamping = 1.00 1.00 VelocityDamping = 0.98 0.97 Gravity = 0.00 Lifetime = 400.00 400.00 SystemLifetime = 15 Size = 10.00 10.00 StartSizeRate = 0.00 0.00 SizeRate = 1.00 1.00 SizeRateDamping = 0.98 0.98 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:128 G:255 B:128 0 Color2 = R:0 G:0 B:0 400 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 10.00 10.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.50 VelocityType = OUTWARD VelOutward = 0.60 0.65 VelOutwardOther = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 25.00 VolCylinderLength = 10.00 IsHollow = Yes IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem NukeBaikonurRing Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXFireRing.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.10 0.10 AngularDamping = 0.80 0.85 VelocityDamping = 0.50 0.50 Gravity = 0.00 Lifetime = 20.00 20.00 SystemLifetime = 2 Size = 30.00 30.00 StartSizeRate = 0.00 0.00 SizeRate = 20.00 20.00 SizeRateDamping = 1.00 1.00 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:255 B:0 0 Color2 = R:0 G:0 B:0 20 Color3 = R:0 G:0 B:0 90 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 2.00 2.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = 0.00 0.00 VelOrthoY = 0.00 0.00 VelOrthoZ = 0.00 0.00 VolumeType = POINT IsHollow = No IsGroundAligned = Yes IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem NukeBaikonurShockwaveInverted Priority = CRITICAL IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXCloud01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 1.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 1.00 1.00 Gravity = 0.00 Lifetime = 300.00 300.00 SystemLifetime = 200 Size = 1.00 25.00 StartSizeRate = 0.00 0.00 SizeRate = 0.25 0.50 SizeRateDamping = 1.00 1.00 Alpha1 = 0.00 0.00 0 Alpha2 = 0.75 0.75 20 Alpha3 = 0.50 0.50 110 Alpha4 = 0.00 0.00 175 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:128 0 Color2 = R:0 G:255 B:0 300 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = -1.00 1.00 BurstDelay = 5.00 5.00 BurstCount = 5.00 5.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = OUTWARD VelOutward = -0.75 -0.75 VelOutwardOther = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 150.00 VolCylinderLength = 0.00 IsHollow = Yes IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem NukeBaikonurMushroomStem Priority = CRITICAL IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXCloud01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 1.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.99 0.99 Gravity = 0.00 Lifetime = 250.00 250.00 SystemLifetime = 175 Size = 1.00 25.00 StartSizeRate = 0.00 0.00 SizeRate = 2.00 4.00 SizeRateDamping = 0.90 0.90 Alpha1 = 0.00 0.00 0 Alpha2 = 0.50 0.50 2 Alpha3 = 0.75 0.75 100 Alpha4 = 0.00 0.00 250 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:255 B:0 0 Color2 = R:255 G:255 B:0 150 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = -0.25 0.25 BurstDelay = 2.00 2.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:1.00 VelocityType = OUTWARD VelOutward = -1.00 -1.00 VelOutwardOther = -1.00 -1.00 VolumeType = CYLINDER VolCylinderRadius = 75.00 VolCylinderLength = 10.00 IsHollow = Yes IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem NukeBaikonurShockwave Priority = CRITICAL IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXCloud01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 1.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.99 0.99 Gravity = 0.00 Lifetime = 600.00 600.00 SystemLifetime = 1 Size = 1.00 25.00 StartSizeRate = 0.00 0.00 SizeRate = 2.00 4.00 SizeRateDamping = 0.95 0.95 Alpha1 = 0.00 0.00 0 Alpha2 = 0.50 0.50 20 Alpha3 = 0.00 0.00 500 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:128 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.25 -0.25 BurstDelay = 1.00 1.00 BurstCount = 250.00 250.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.05 VelocityType = OUTWARD VelOutward = -0.15 0.00 VelOutwardOther = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 200.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem NukeBaikonurMushroomCloudRing Priority = CRITICAL IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXCloud01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -0.50 0.50 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.05 0.05 AngularDamping = 1.00 1.00 VelocityDamping = 1.00 1.00 Gravity = 0.00 Lifetime = 600.00 600.00 SystemLifetime = 10 Size = 1.00 2.00 StartSizeRate = 0.00 0.00 SizeRate = 20.00 20.00 SizeRateDamping = 0.65 0.70 Alpha1 = 0.00 0.00 0 Alpha2 = 0.50 0.50 50 Alpha3 = 0.25 0.25 450 Alpha4 = 0.00 0.00 600 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:128 0 Color2 = R:0 G:255 B:0 600 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 5.00 5.00 BurstCount = 50.00 50.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.40 VelocityType = CYLINDRICAL VelCylindricalRadial = 0.10 0.10 VelCylindricalNormal = 0.00 0.10 VolumeType = CYLINDER VolCylinderRadius = 20.00 VolCylinderLength = 0.00 IsHollow = Yes IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem BaikonurRocketFlare Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXLnzFlar2.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 0.97 0.98 Gravity = 0.00 Lifetime = 20.00 20.00 SystemLifetime = 0 Size = 50.00 50.00 StartSizeRate = 0.00 0.00 SizeRate = -5.00 -5.00 SizeRateDamping = 0.90 0.90 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:0 G:0 B:0 20 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 2.00 2.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = 0.00 0.00 VelOrthoY = 0.00 0.00 VelOrthoZ = -5.00 -5.00 VolumeType = POINT IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem BaikonurRocketTrail Priority = WEAPON_TRAIL IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXCloud01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -1.00 1.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 1.00 1.00 Gravity = 0.00 Lifetime = 200.00 200.00 SystemLifetime = 0 Size = 0.00 0.00 StartSizeRate = 0.00 0.00 SizeRate = 10.00 10.00 SizeRateDamping = 0.90 0.85 Alpha1 = 0.00 0.00 0 Alpha2 = 1.00 1.00 50 Alpha3 = 0.00 0.00 200 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:128 B:64 0 Color2 = R:223 G:205 B:162 10 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 1.00 1.00 BurstDelay = 1.00 1.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = -0.20 0.20 VelOrthoY = -0.20 0.20 VelOrthoZ = -0.20 0.20 VolumeType = POINT IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem BaikonurRocketDust Priority = CRITICAL IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXCloud01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 1.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.03 0.03 AngularDamping = 1.00 1.00 VelocityDamping = 0.95 0.99 Gravity = 0.00 Lifetime = 80.00 80.00 SystemLifetime = 160 Size = 0.50 1.00 StartSizeRate = 0.00 0.00 SizeRate = 4.00 6.00 SizeRateDamping = 0.95 0.95 Alpha1 = 0.00 0.00 0 Alpha2 = 0.75 0.75 1 Alpha3 = 0.00 0.00 80 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:186 G:169 B:143 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 1.00 BurstDelay = 1.00 1.00 BurstCount = 3.00 3.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.10 VelocityType = OUTWARD VelOutward = 2.50 3.00 VelOutwardOther = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 5.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem InfernoTrail Priority = AREA_EFFECT IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXexplo03.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 1.00 1.00 Gravity = 0.20 Lifetime = 5.00 5.00 SystemLifetime = 360 Size = 2.00 5.00 StartSizeRate = 0.00 0.00 SizeRate = 1.00 2.00 SizeRateDamping = 0.99 0.99 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:176 B:138 0 Color2 = R:0 G:0 B:0 5 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 5.00 5.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = OUTWARD VelOutward = -1.00 1.00 VelOutwardOther = -1.00 1.00 VolumeType = POINT IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem InfernoTrailUpgraded Priority = AREA_EFFECT IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXexplo03.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 1.00 1.00 Gravity = 0.20 Lifetime = 5.00 5.00 SystemLifetime = 360 Size = 2.00 5.00 StartSizeRate = 0.00 0.00 SizeRate = 1.00 2.00 SizeRateDamping = 0.99 0.99 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:128 G:128 B:255 0 Color2 = R:0 G:0 B:0 5 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 5.00 5.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = OUTWARD VelOutward = -1.00 1.00 VelOutwardOther = -1.00 1.00 VolumeType = POINT IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem ToxinLenzflare Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXLnzFlar2.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 0.98 0.98 Gravity = 0.00 Lifetime = 100.00 100.00 SystemLifetime = 1 Size = 10.00 10.00 StartSizeRate = 0.00 0.00 SizeRate = 15.00 20.00 SizeRateDamping = 0.90 0.90 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:108 G:255 B:0 0 Color2 = R:0 G:0 B:0 100 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 2.00 2.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = OUTWARD VelOutward = 0.00 0.00 VelOutwardOther = 0.00 0.00 VolumeType = POINT IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem ToxinTankPuddle Priority = AREA_EFFECT IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXPuddle.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -5.00 5.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 0.95 0.95 Gravity = 0.00 Lifetime = 100.00 100.00 SystemLifetime = 0 Size = 2.00 5.00 StartSizeRate = 0.00 0.00 SizeRate = 1.00 3.00 SizeRateDamping = 0.90 0.85 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 100 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:36 G:255 B:36 50 Color3 = R:0 G:0 B:0 100 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 10.00 10.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.01 VelocityType = ORTHO VelOrthoX = -1.00 1.00 VelOrthoY = -2.00 2.00 VelOrthoZ = 0.00 0.00 VolumeType = LINE VolLineStart = X:0.00 Y:0.00 Z:2.00 VolLineEnd = X:0.00 Y:0.00 Z:2.00 IsHollow = No IsGroundAligned = Yes IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem ToxicTankSmoke Priority = SEMI_CONSTANT IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXCloud02.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -2.00 1.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.05 0.05 AngularDamping = 0.80 1.01 VelocityDamping = 0.95 0.98 Gravity = 0.01 Lifetime = 80.00 90.00 SystemLifetime = 300 Size = 4.00 10.00 StartSizeRate = 0.00 0.00 SizeRate = 1.00 2.00 SizeRateDamping = 0.85 0.95 Alpha1 = 0.00 0.00 0 Alpha2 = 0.50 0.75 5 Alpha3 = 0.00 0.00 80 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:2 G:125 B:5 0 Color2 = R:216 G:243 B:105 80 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 3.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.50 Y:0.50 Z:0.00 VelocityType = ORTHO VelOrthoX = -0.50 0.50 VelOrthoY = -0.50 0.50 VelOrthoZ = 0.25 0.30 VolumeType = CYLINDER VolCylinderRadius = 0.00 VolCylinderLength = 0.05 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem ToxicExplosionLargeUpgraded Priority = UNIT_DAMAGE_FX IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXexplo03.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -15.00 15.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.02 0.02 AngularDamping = 1.00 1.00 VelocityDamping = 0.30 0.40 Gravity = 0.50 PerParticleAttachedSystem = ToxicExplosionLargeSmokeUpgraded Lifetime = 100.00 100.00 SystemLifetime = 10 Size = 3.00 8.00 StartSizeRate = 0.00 0.00 SizeRate = 3.00 6.00 SizeRateDamping = 0.90 0.85 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:125 G:125 B:255 10 Color3 = R:0 G:0 B:0 100 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.10 VelocityType = SPHERICAL VelSpherical = 10.00 20.00 VolumeType = SPHERE VolSphereRadius = 6.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = Yes IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem ToxicExplosionLargeSmokeUpgraded Priority = UNIT_DAMAGE_FX IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXSmokNew1.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.25 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 0.99 0.99 VelocityDamping = 0.99 0.98 Gravity = 0.01 Lifetime = 120.00 120.00 SystemLifetime = 30 Size = 1.00 2.00 StartSizeRate = 0.00 0.00 SizeRate = 1.00 2.00 SizeRateDamping = 0.90 0.98 Alpha1 = 0.00 0.00 0 Alpha2 = 0.75 0.75 50 Alpha3 = 0.00 0.00 120 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:191 G:128 B:255 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 10.00 10.00 BurstCount = 0.00 2.00 InitialDelay = 5.00 5.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = OUTWARD VelOutward = -0.50 0.50 VelOutwardOther = 1.00 4.00 VolumeType = SPHERE VolSphereRadius = 4.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem ToxinLenzflareUpgraded Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXLnzFlar2.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 0.98 0.98 Gravity = 0.00 Lifetime = 100.00 100.00 SystemLifetime = 1 Size = 10.00 10.00 StartSizeRate = 0.00 0.00 SizeRate = 15.00 20.00 SizeRateDamping = 0.90 0.90 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:102 B:255 0 Color2 = R:0 G:0 B:0 100 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 2.00 2.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = OUTWARD VelOutward = 0.00 0.00 VelOutwardOther = 0.00 0.00 VolumeType = POINT IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem ToxicSlimeUpgraded Priority = UNIT_DAMAGE_FX IsOneShot = No Shader = ADDITIVE Type = STREAK ParticleName = EXLaser.tga AngleX = -7.00 7.00 AngleY = -7.00 7.00 AngleZ = -7.00 7.00 AngularRateX = 0.00 1.00 AngularRateY = 0.00 1.00 AngularRateZ = -0.10 0.10 AngularDamping = 0.95 0.99 VelocityDamping = 0.95 0.90 Gravity = -0.10 Lifetime = 20.00 20.00 SystemLifetime = 0 Size = 0.00 0.00 StartSizeRate = 0.00 0.00 SizeRate = 0.20 0.50 SizeRateDamping = 0.99 0.95 Alpha1 = 0.00 0.00 1 Alpha2 = 1.00 1.00 5 Alpha3 = 0.00 0.00 20 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:81 G:81 B:255 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 2.00 2.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = 2.70 3.00 VelOrthoY = -0.10 0.10 VelOrthoZ = 0.00 0.00 VolumeType = LINE VolLineStart = X:-5.00 Y:0.00 Z:0.00 VolLineEnd = X:-5.00 Y:0.00 Z:0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem ToxinUpgradedBuildingClearSpray Priority = UNIT_DAMAGE_FX IsOneShot = No Shader = ALPHA Type = STREAK ParticleName = EXWater05.tga AngleX = -7.00 7.00 AngleY = -7.00 7.00 AngleZ = -7.00 7.00 AngularRateX = 0.00 1.00 AngularRateY = 0.00 1.00 AngularRateZ = -0.10 0.10 AngularDamping = 1.00 1.00 VelocityDamping = 0.95 0.90 Gravity = -0.10 Lifetime = 40.00 40.00 SystemLifetime = 1 Size = 2.00 5.00 StartSizeRate = 0.00 0.00 SizeRate = 0.50 1.00 SizeRateDamping = 0.99 0.95 Alpha1 = 0.00 0.00 1 Alpha2 = 0.25 0.25 5 Alpha3 = 0.00 0.00 40 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:255 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 1.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = 1.00 8.00 VelOrthoY = -4.00 4.00 VelOrthoZ = 1.00 1.00 VolumeType = POINT IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem GiantLenzflareMonkey Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = VOLUME_PARTICLE ParticleName = EXLnzFlar2.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 1.00 1.00 Gravity = 0.00 Lifetime = 50.00 50.00 SystemLifetime = 0 Size = 60.00 99.00 StartSizeRate = 0.00 0.00 SizeRate = 0.20 0.40 SizeRateDamping = 1.00 1.00 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 75 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:128 G:128 B:128 0 Color2 = R:0 G:0 B:0 50 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 90.00 90.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.10 VelocityType = OUTWARD VelOutward = 0.00 0.00 VelOutwardOther = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 10.00 VolCylinderLength = 0.00 IsHollow = Yes IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem GiantLenzflare Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXLnzFlar2.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 1.00 1.00 Gravity = 0.00 Lifetime = 50.00 50.00 SystemLifetime = 0 Size = 60.00 99.00 StartSizeRate = 0.00 0.00 SizeRate = 0.20 0.40 SizeRateDamping = 1.00 1.00 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 75 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:0 G:0 B:0 50 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 90.00 90.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.10 VelocityType = OUTWARD VelOutward = 0.00 0.00 VelOutwardOther = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 10.00 VolCylinderLength = 0.00 IsHollow = Yes IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.150000 WindAngleChangeMax = 0.450000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem TrainWreckSplashHit Priority = CRITICAL IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXWater04.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.10 0.10 AngularDamping = 0.95 0.95 VelocityDamping = 0.95 0.95 Gravity = -0.10 Lifetime = 80.00 80.00 SystemLifetime = 3 Size = 0.00 1.00 StartSizeRate = 0.00 0.00 SizeRate = 2.00 5.00 SizeRateDamping = 0.96 0.96 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 80 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 3.00 3.00 BurstCount = 25.00 25.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:-1.00 VelocityType = ORTHO VelOrthoX = -3.00 3.00 VelOrthoY = -3.00 3.00 VelOrthoZ = 3.00 8.00 VolumeType = CYLINDER VolCylinderRadius = 2.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem TrainWreckSplashWave Priority = CONSTANT IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXWave01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 0.95 0.90 Gravity = 0.00 Lifetime = 400.00 400.00 SystemLifetime = 1 Size = 10.00 10.00 StartSizeRate = 0.00 0.00 SizeRate = 10.00 12.00 SizeRateDamping = 0.80 0.80 Alpha1 = 0.35 0.35 0 Alpha2 = 0.00 0.00 400 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:169 G:215 B:252 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 2.00 2.00 BurstCount = 25.00 25.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.25 Y:0.25 Z:0.00 VelocityType = ORTHO VelOrthoX = -10.00 10.00 VelOrthoY = -10.00 10.00 VelOrthoZ = 0.00 0.00 VolumeType = POINT IsHollow = No IsGroundAligned = Yes IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = Yes WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem TrainWreckExplosionWave Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXShockWav.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -20.00 20.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.00 0.00 VelocityDamping = 0.50 0.50 Gravity = 0.00 Lifetime = 300.00 300.00 SystemLifetime = 6 Size = 3.00 3.00 StartSizeRate = 0.00 0.00 SizeRate = 1.00 5.00 SizeRateDamping = 0.98 0.98 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:211 G:236 B:254 0 Color2 = R:0 G:0 B:0 300 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 3.00 3.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.10 Y:0.10 Z:0.00 VelocityType = OUTWARD VelOutward = 0.00 0.00 VelOutwardOther = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 25.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = Yes IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem TrainWreckSmoke Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXCloud01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.25 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 0.50 0.50 VelocityDamping = 0.90 0.90 Gravity = 0.03 Lifetime = 120.00 120.00 SystemLifetime = 0 Size = 3.00 3.00 StartSizeRate = 0.00 0.00 SizeRate = 1.00 4.00 SizeRateDamping = 0.95 0.90 Alpha1 = 0.00 0.00 0 Alpha2 = 1.00 1.00 5 Alpha3 = 0.00 0.00 120 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:110 G:110 B:110 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 2.00 8.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = OUTWARD VelOutward = 0.08 1.00 VelOutwardOther = 0.00 1.00 VolumeType = SPHERE VolSphereRadius = 0.30 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.034907 WindAngleChangeMax = 0.087266 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem TrainWreckTrailArms Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXLnzFlar2.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 1.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.99 0.99 Gravity = -0.10 PerParticleAttachedSystem = TrainWreckTrailExplosion Lifetime = 50.00 100.00 SystemLifetime = 1 Size = 40.00 40.00 StartSizeRate = 0.00 0.00 SizeRate = 0.00 0.00 SizeRateDamping = 1.00 1.00 Alpha1 = 0.00 0.00 0 Alpha2 = 1.00 1.00 5 Alpha3 = 0.00 0.00 50 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 10.00 20.00 InitialDelay = 15.00 15.00 DriftVelocity = X:0.00 Y:0.00 Z:0.05 VelocityType = ORTHO VelOrthoX = -2.00 2.00 VelOrthoY = -3.00 1.00 VelOrthoZ = 2.00 4.00 VolumeType = POINT IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem TrainWreckTrailExplosion Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXexplo03.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -15.00 15.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.04 0.04 AngularDamping = 1.00 1.00 VelocityDamping = 0.30 0.40 Gravity = 0.00 PerParticleAttachedSystem = TrainWreckTrailSmoke Lifetime = 30.00 30.00 SystemLifetime = 0 Size = 10.00 10.00 StartSizeRate = 0.00 0.00 SizeRate = 1.00 2.00 SizeRateDamping = 0.98 0.99 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:255 G:128 B:64 5 Color3 = R:0 G:0 B:0 30 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = -1.00 0.00 BurstDelay = 2.00 2.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.10 VelocityType = SPHERICAL VelSpherical = 1.00 2.00 VolumeType = POINT IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = Yes IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem TrainWreckTrailSmoke Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXSmokNew1.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.25 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 0.99 0.99 VelocityDamping = 0.99 0.98 Gravity = 0.01 Lifetime = 30.00 30.00 SystemLifetime = 0 Size = 5.00 5.00 StartSizeRate = 0.00 0.00 SizeRate = 3.00 3.00 SizeRateDamping = 0.95 0.95 Alpha1 = 0.00 0.00 0 Alpha2 = 0.50 0.50 5 Alpha3 = 0.00 0.00 30 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 40.00 40.00 BurstCount = 0.00 2.00 InitialDelay = 20.00 20.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = OUTWARD VelOutward = 0.00 0.00 VelOutwardOther = 0.00 0.00 VolumeType = SPHERE VolSphereRadius = 4.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem ParadeConfetti Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXfthrower06.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.10 0.10 AngularDamping = 0.99 1.00 VelocityDamping = 0.92 0.94 Gravity = -0.02 Lifetime = 300.00 300.00 SystemLifetime = 0 Size = 0.10 0.10 StartSizeRate = 0.00 0.00 SizeRate = 0.10 0.10 SizeRateDamping = 0.90 0.90 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 100 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:244 G:0 B:0 90 Color3 = R:124 G:124 B:252 100 Color4 = R:45 G:251 B:9 150 Color5 = R:205 G:116 B:203 200 Color6 = R:0 G:255 B:255 250 Color7 = R:255 G:0 B:0 300 Color8 = R:255 G:102 B:217 350 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = OUTWARD VelOutward = 2.00 5.00 VelOutwardOther = 4.00 5.00 VolumeType = CYLINDER VolCylinderRadius = 10.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = Yes IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.017453 WindAngleChangeMax = 0.017453 WindPingPongStartAngleMin = 0.017453 WindPingPongStartAngleMax = 0.017453 WindPingPongEndAngleMin = 0.017453 WindPingPongEndAngleMax = 0.017453 End ParticleSystem WarheadTrail Priority = WEAPON_TRAIL IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXSmokNew2.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 1.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.20 0.20 Gravity = 0.00 SlaveSystem = NeutronMissleLenzflare SlavePosOffset = X:0.00 Y:0.00 Z:0.00 Lifetime = 100.00 100.00 SystemLifetime = 0 Size = 3.50 4.00 StartSizeRate = 0.00 0.00 SizeRate = 0.50 1.00 SizeRateDamping = 0.95 0.96 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 100 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:177 B:100 0 Color2 = R:255 G:255 B:255 30 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 2.00 2.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.08 Y:0.16 Z:0.01 VelocityType = SPHERICAL VelSpherical = 5.00 5.00 VolumeType = POINT IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem WarheadTrail02 Priority = WEAPON_TRAIL IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXSmokNew2.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 1.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.20 0.20 Gravity = 0.00 SlaveSystem = NeutronMissleLenzflare SlavePosOffset = X:0.00 Y:0.00 Z:0.00 Lifetime = 100.00 100.00 SystemLifetime = 0 Size = 7.00 8.00 StartSizeRate = 0.00 0.00 SizeRate = 0.50 1.00 SizeRateDamping = 0.95 0.96 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 100 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:177 B:100 0 Color2 = R:255 G:255 B:255 30 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 2.00 2.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.08 Y:0.16 Z:0.01 VelocityType = SPHERICAL VelSpherical = 5.00 5.00 VolumeType = POINT IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem ParticleDeathFlare Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXLnzFlar5.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.90 0.99 VelocityDamping = 0.90 1.00 Gravity = 0.00 Lifetime = 60.00 60.00 SystemLifetime = 60 Size = 0.00 0.00 StartSizeRate = 10.00 10.00 SizeRate = 20.00 20.00 SizeRateDamping = 0.90 0.99 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:0 G:0 B:0 60 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 5.00 5.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.25 VelocityType = OUTWARD VelOutward = 0.00 0.00 VelOutwardOther = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 0.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.000000 WindAngleChangeMax = 0.000000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.000000 WindPingPongEndAngleMin = 0.000000 WindPingPongEndAngleMax = 0.000000 End ParticleSystem ParticleDeathImplode Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXLnzFlar5.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 0.99 0.99 Gravity = 0.00 Lifetime = 30.00 30.00 SystemLifetime = 40 Size = 0.00 0.00 StartSizeRate = 0.00 0.00 SizeRate = 3.00 3.00 SizeRateDamping = 0.90 0.90 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:255 G:255 B:255 5 Color3 = R:255 G:255 B:255 30 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 2.00 2.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = OUTWARD VelOutward = -7.00 -7.00 VelOutwardOther = -7.00 -7.00 VolumeType = SPHERE VolSphereRadius = 200.00 IsHollow = Yes IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem NukeRadiationInitial Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXPuddle.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -5.00 5.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 0.20 0.20 Gravity = 0.00 Lifetime = 90.00 90.00 SystemLifetime = 400 Size = 30.00 30.00 StartSizeRate = 0.00 0.00 SizeRate = 5.00 5.00 SizeRateDamping = 0.90 0.95 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 100 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:170 G:102 B:0 50 Color3 = R:0 G:0 B:0 90 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 3.00 3.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.01 VelocityType = ORTHO VelOrthoX = 0.00 0.00 VelOrthoY = 0.00 0.00 VelOrthoZ = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 200.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = Yes IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem TomahawkMissileExhaust Priority = WEAPON_TRAIL IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXCloud01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -1.00 1.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 1.00 1.00 Gravity = 0.00 SlaveSystem = TomahawkMissileExhaustLenzflare SlavePosOffset = X:0.00 Y:0.00 Z:0.00 Lifetime = 60.00 60.00 SystemLifetime = 0 Size = 2.00 3.00 StartSizeRate = 0.00 0.00 SizeRate = 5.00 5.00 SizeRateDamping = 0.90 0.85 Alpha1 = 0.75 0.75 0 Alpha2 = 0.00 0.00 60 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:128 B:64 0 Color2 = R:192 G:192 B:192 10 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 1.00 1.00 BurstDelay = 1.00 1.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = -0.20 0.20 VelOrthoY = -0.20 0.20 VelOrthoZ = -0.20 0.20 VolumeType = LINE VolLineStart = X:-15.00 Y:0.00 Z:0.00 VolLineEnd = X:-15.00 Y:0.00 Z:0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem TomahawkMissileExhaustLenzflare Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXLnzFlar2.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 1.00 1.00 Gravity = 0.00 Lifetime = 10.00 10.00 SystemLifetime = 0 Size = 1.00 1.00 StartSizeRate = 0.00 0.00 SizeRate = 5.00 5.00 SizeRateDamping = 1.00 1.00 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 2 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:255 G:255 B:255 1 Color3 = R:0 G:0 B:0 10 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 5.00 5.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.25 VelocityType = ORTHO VelOrthoX = 0.00 0.00 VelOrthoY = 0.00 0.00 VelOrthoZ = 0.00 0.00 VolumeType = LINE VolLineStart = X:-100.00 Y:0.00 Z:0.00 VolLineEnd = X:-101.00 Y:0.00 Z:0.00 IsHollow = Yes IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem HeroicTomahawkMissileExhaust Priority = WEAPON_TRAIL IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXCloud01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -1.00 1.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 1.00 1.00 Gravity = 0.00 SlaveSystem = HeroicTomahawkMissileExhaustLenzflare SlavePosOffset = X:0.00 Y:0.00 Z:0.00 Lifetime = 60.00 60.00 SystemLifetime = 0 Size = 2.00 3.00 StartSizeRate = 0.00 0.00 SizeRate = 5.00 5.00 SizeRateDamping = 0.90 0.85 Alpha1 = 0.75 0.75 0 Alpha2 = 0.00 0.00 60 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:128 B:64 0 Color2 = R:192 G:192 B:192 10 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 1.00 1.00 BurstDelay = 1.00 1.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = -0.20 0.20 VelOrthoY = -0.20 0.20 VelOrthoZ = -0.20 0.20 VolumeType = LINE VolLineStart = X:-15.00 Y:0.00 Z:0.00 VolLineEnd = X:-15.00 Y:0.00 Z:0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem HeroicTomahawkMissileExhaustLenzflare Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXLnzFlar6.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 1.00 1.00 Gravity = 0.00 Lifetime = 10.00 10.00 SystemLifetime = 0 Size = 1.00 1.00 StartSizeRate = 0.00 0.00 SizeRate = 5.00 5.00 SizeRateDamping = 1.00 1.00 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 2 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:255 G:255 B:255 1 Color3 = R:0 G:0 B:0 10 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 5.00 5.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.25 VelocityType = ORTHO VelOrthoX = 0.00 0.00 VelOrthoY = 0.00 0.00 VelOrthoZ = 0.00 0.00 VolumeType = LINE VolLineStart = X:-100.00 Y:0.00 Z:0.00 VolLineEnd = X:-101.00 Y:0.00 Z:0.00 IsHollow = Yes IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem Snow Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXfthrower06.tga AngleX = 1.00 2.00 AngleY = 1.00 2.00 AngleZ = 1.00 2.00 AngularRateX = 2.00 10.00 AngularRateY = 2.00 10.00 AngularRateZ = 2.00 10.00 AngularDamping = 0.99 1.00 VelocityDamping = 0.92 0.94 Gravity = -0.04 Lifetime = 300.00 300.00 SystemLifetime = 0 Size = 0.10 0.10 StartSizeRate = 0.00 0.00 SizeRate = 0.10 0.10 SizeRateDamping = 0.90 0.90 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 100 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:255 G:255 B:255 120 Color3 = R:255 G:255 B:255 0 Color4 = R:255 G:255 B:255 0 Color5 = R:255 G:255 B:255 0 Color6 = R:255 G:255 B:255 0 Color7 = R:255 G:255 B:255 0 Color8 = R:255 G:255 B:255 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 2.00 4.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = OUTWARD VelOutward = 2.00 20.00 VelOutwardOther = 4.00 5.00 VolumeType = CYLINDER VolCylinderRadius = 10.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = Yes IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.017453 WindAngleChangeMax = 0.017453 WindPingPongStartAngleMin = 0.017453 WindPingPongStartAngleMax = 0.017453 WindPingPongEndAngleMin = 0.034907 WindPingPongEndAngleMax = 0.034907 End ParticleSystem JetContrailBlue Priority = WEAPON_TRAIL IsOneShot = No Shader = ALPHA Type = STREAK ParticleName = EXContrail.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.00 0.00 VelocityDamping = 0.93 0.94 Gravity = 0.00 Lifetime = 30.00 30.00 SystemLifetime = 0 Size = 0.10 0.20 StartSizeRate = 0.00 0.00 SizeRate = 0.03 0.30 SizeRateDamping = 0.96 0.99 Alpha1 = 0.00 0.00 0 Alpha2 = 0.50 0.50 5 Alpha3 = 0.00 0.00 30 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:255 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:32 G:32 B:32 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 2.00 2.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:-0.20 VelocityType = ORTHO VelOrthoX = -2.00 -2.00 VelOrthoY = 0.00 0.00 VelOrthoZ = 0.00 0.00 VolumeType = LINE VolLineStart = X:8.00 Y:0.00 Z:0.00 VolLineEnd = X:8.00 Y:0.00 Z:0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem JetContrailRed Priority = WEAPON_TRAIL IsOneShot = No Shader = ALPHA Type = STREAK ParticleName = EXContrail.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.00 0.00 VelocityDamping = 0.93 0.94 Gravity = 0.00 Lifetime = 30.00 30.00 SystemLifetime = 0 Size = 0.10 0.20 StartSizeRate = 0.00 0.00 SizeRate = 0.03 0.30 SizeRateDamping = 0.96 0.99 Alpha1 = 0.00 0.00 0 Alpha2 = 0.50 0.50 5 Alpha3 = 0.00 0.00 30 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:0 B:0 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:32 G:32 B:32 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 2.00 2.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:-0.20 VelocityType = ORTHO VelOrthoX = -2.00 -2.00 VelOrthoY = 0.00 0.00 VelOrthoZ = 0.00 0.00 VolumeType = LINE VolLineStart = X:8.00 Y:0.00 Z:0.00 VolLineEnd = X:8.00 Y:0.00 Z:0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ; ************* Nova Particle Systems ****************** ParticleSystem NukeFlareOP Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXLnzFlar2.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 1.00 1.00 Gravity = 0.00 Lifetime = 800.00 800.00 SystemLifetime = 50 Size = 10.00 10.00 StartSizeRate = 0.00 0.00 SizeRate = 150.00 150.00 SizeRateDamping = 0.70 0.70 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:255 G:255 B:255 50 Color3 = R:255 G:200 B:200 100 Color4 = R:255 G:100 B:100 700 Color5 = R:192 G:0 B:0 100 Color6 = R:255 G:155 B:0 100 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 25.00 25.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.44 VelocityType = OUTWARD VelOutward = 0.00 0.00 VelOutwardOther = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 0.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem NukeFlashLarge Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXLnzFlar5.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 1.00 1.00 Gravity = 0.00 Lifetime = 15.00 15.00 SystemLifetime = 5 Size = 1000.00 1000.00 StartSizeRate = 0.00 0.00 SizeRate = 300.00 70.00 SizeRateDamping = 0.60 1.00 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:0 G:0 B:0 200 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.50 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = OUTWARD VelOutward = 0.00 0.00 VelOutwardOther = 0.00 0.00 VolumeType = LINE VolLineStart = X:0.00 Y:0.00 Z:8.00 VolLineEnd = X:0.00 Y:0.00 Z:8.00 IsHollow = No IsGroundAligned = Yes IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.000000 WindAngleChangeMax = 0.000000 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.000000 WindPingPongEndAngleMin = 0.000000 WindPingPongEndAngleMax = 0.000000 End ParticleSystem BTNukeFlare Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXLnzFlar3.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 1.00 1.00 Gravity = 0.00 Lifetime = 700.00 700.00 SystemLifetime = 50 Size = 10.00 10.00 StartSizeRate = 0.00 0.00 SizeRate = 150.00 150.00 SizeRateDamping = 0.70 0.70 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 10 Color2 = R:255 G:0 B:0 10 Color3 = R:255 G:255 B:128 10 Color4 = R:0 G:0 B:0 700 Color5 = R:0 G:200 B:0 10 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 25.00 25.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.44 VelocityType = OUTWARD VelOutward = 0.00 0.00 VelOutwardOther = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 0.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem BTNukeMushroomExplosion Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXexplo03.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -0.10 0.10 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.02 0.02 AngularDamping = 1.00 1.00 VelocityDamping = 0.90 0.90 Gravity = 0.00 Lifetime = 300.00 300.00 SystemLifetime = 100 Size = 1.00 2.00 StartSizeRate = 0.00 0.00 SizeRate = 30.00 30.00 SizeRateDamping = 0.60 0.60 Alpha1 = 0.00 0.00 0 Alpha2 = 0.50 0.50 5 Alpha3 = 1.00 1.00 150 Alpha4 = 0.00 0.00 200 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:150 G:200 B:0 0 Color2 = R:0 G:0 B:0 300 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:100 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 20.00 20.00 BurstCount = 15.00 15.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.40 VelocityType = HEMISPHERICAL VelHemispherical = 3.00 3.00 VolumeType = SPHERE VolSphereRadius = 10.00 IsHollow = Yes IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem BTNukeMushroomRing Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXexplo03.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.03 0.03 AngularDamping = 1.00 1.00 VelocityDamping = 0.98 0.97 Gravity = 0.00 Lifetime = 400.00 400.00 SystemLifetime = 15 Size = 10.00 10.00 StartSizeRate = 0.00 0.00 SizeRate = 1.00 1.00 SizeRateDamping = 0.98 0.98 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:100 G:100 B:255 0 Color2 = R:0 G:0 B:0 400 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 10.00 10.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.50 VelocityType = OUTWARD VelOutward = 0.60 0.65 VelOutwardOther = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 25.00 VolCylinderLength = 10.00 IsHollow = Yes IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem NeutronFieldLarge Priority = AREA_EFFECT IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXPuddle.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -5.00 5.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 0.20 0.20 Gravity = 0.00 Lifetime = 90.00 90.00 SystemLifetime = 90 Size = 20.00 25.00 StartSizeRate = 0.00 0.00 SizeRate = 3.00 3.00 SizeRateDamping = 0.90 0.95 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 100 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:125 G:150 B:125 50 Color3 = R:0 G:0 B:0 90 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 1.00 -1.00 BurstDelay = 15.00 15.00 BurstCount = 2.00 2.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.01 VelocityType = ORTHO VelOrthoX = 0.00 0.00 VelOrthoY = 0.00 0.00 VelOrthoZ = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 50.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = Yes IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem NeutronSpray Priority = CRITICAL IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXWave256.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.50 0.75 Gravity = -0.25 Lifetime = 100.00 100.00 SystemLifetime = 10 Size = 3.00 12.00 StartSizeRate = 0.00 0.00 SizeRate = 2.00 5.00 SizeRateDamping = 0.90 0.90 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 100 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 100 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 20.00 20.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.10 Y:0.08 Z:0.10 VelocityType = OUTWARD VelOutward = 15.00 60.00 VelOutwardOther = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 2.00 VolCylinderLength = 20.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem NeutronLenzflare Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXLnzFlar3.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 0.98 0.98 Gravity = 0.00 Lifetime = 100.00 100.00 SystemLifetime = 3 Size = 30.00 30.00 StartSizeRate = 0.00 0.00 SizeRate = 20.00 25.00 SizeRateDamping = 0.90 0.90 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:200 G:200 B:255 0 Color2 = R:0 G:0 B:0 100 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = OUTWARD VelOutward = 0.00 0.00 VelOutwardOther = 0.00 0.00 VolumeType = POINT IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem PatriotBackblast Priority = WEAPON_TRAIL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXLnzFlar2.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = -1.00 1.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.80 0.90 Gravity = 0.00 Lifetime = 20.00 20.00 SystemLifetime = 10 Size = 40.00 40.00 StartSizeRate = 0.00 0.00 SizeRate = 5.00 5.00 SizeRateDamping = 1.00 1.00 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:0 G:0 B:0 10 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 2.00 2.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.01 Y:0.04 Z:0.10 VelocityType = ORTHO VelOrthoX = 1.00 1.00 VelOrthoY = 0.00 0.00 VelOrthoZ = 0.00 0.00 VolumeType = LINE VolLineStart = X:3.00 Y:0.00 Z:0.00 VolLineEnd = X:3.00 Y:0.00 Z:0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem PatriotIgnitionCloud Priority = DEATH_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXCloud01.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 7.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.80 0.90 Gravity = 0.00 Lifetime = 75.00 75.00 SystemLifetime = 10 Size = 30.00 30.00 StartSizeRate = 0.00 0.00 SizeRate = 5.00 7.00 SizeRateDamping = 0.80 0.85 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 30 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:201 G:191 B:173 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 99999.00 99999.00 BurstCount = 1.00 2.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.04 Y:0.08 Z:0.10 VelocityType = ORTHO VelOrthoX = -1.00 -3.00 VelOrthoY = 0.00 0.00 VelOrthoZ = 0.00 0.00 VolumeType = POINT IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem ScudMissleExplosionArmsAnthrax Priority = CRITICAL ;WEAPON_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXFireEmbr.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.99 0.99 VelocityDamping = 0.90 0.85 Gravity = 1.00 PerParticleAttachedSystem = BombTruckAnthraxExplosion Lifetime = 10.00 10.00 SystemLifetime = 10 Size = 1.00 1.00 StartSizeRate = 0.00 0.00 SizeRate = 0.00 0.00 SizeRateDamping = 1.00 1.00 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:128 B:64 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 10.00 10.00 BurstCount = 2.00 5.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = -5.00 5.00 VelOrthoY = -5.00 5.00 VelOrthoZ = 0.40 2.00 VolumeType = CYLINDER VolCylinderRadius = 0.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem ScudMissleLenzFlareAnthrax Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXLnzFlar2.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 0.98 0.98 Gravity = 0.00 Lifetime = 50.00 50.00 SystemLifetime = 1 Size = 10.00 10.00 StartSizeRate = 0.00 0.00 SizeRate = 15.00 20.00 SizeRateDamping = 0.90 0.90 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color1 = R:130 G:119 B:255 5 Color3 = R:0 G:0 B:0 50 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 2.00 2.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = OUTWARD VelOutward = 0.00 0.00 VelOutwardOther = 0.00 0.00 VolumeType = POINT IsHollow = No IsGroundAligned = Yes IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem ScudMissleExplosionTrailArmsAnthrax Priority = CRITICAL ;WEAPON_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXLnzFlar2.tga AngleX = 0.00 0.00 AngleY = 0.00 0.00 AngleZ = 0.00 0.00 AngularRateX = 0.00 0.00 AngularRateY = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 0.96 0.98 Gravity = -0.02 PerParticleAttachedSystem = BombTruckAnthraxExplosionTrail Lifetime = 250.00 250.00 SystemLifetime = 1 Size = 50.00 150.00 StartSizeRate = 0.00 0.00 SizeRate = 0.50 1.00 SizeRateDamping = 0.00 0.00 Alpha1 = 1.00 1.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:0 G:33 B:66 5 Color3 = R:31 G:0 B:64 50 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 5.00 5.00 InitialDelay = 0.00 25.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = -1.50 1.50 VelOrthoY = -1.50 1.50 VelOrthoZ = 1.00 3.00 VolumeType = POINT IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = Yes IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End