MiscAudio RadarNotifyUnitUnderAttackSound = RadarNotifyUnitUnderAttack ; played when the radar indicates a unit is under attack RadarNotifyHarvesterUnderAttackSound = RadarNotifyHarvesterUnderAttack ; played when the radar indicates a harvester is under attack RadarNotifyStructureUnderAttackSound = RadarNotifyStructureUnderAttack ; played when the radar indicates a structure is under attack RadarNotifyUnderAttackSound = RadarNotifyUnderAttack ; played when the radar indicates something is under attack RadarNotifyInfiltrationSound = NoSound ; played when the radar indicates something is infiltrated RadarNotifyOnlineSound = RadarOn ; played when radar goes online RadarNotifyOfflineSound = RadarOff ; played when radar goes offline LockonTickSound = LockonTick ; played when a stealth fighter is doing lockon DefectorTimerTickSound = DefectorTimerTick ; played when a unit is defecting, etc. ;DefectorTimerDingSound = DefectorTimerTick ; played when a unit is defecting, etc. AllCheerSound = UI_AllCheerSound ; played when the units cheer BattleCrySound = BattleCrySound ; played for battlecry GUIClickSound = GUIClick ; played when user presses a button in UI NoCanDoSound = NoCanDoSound ; played when user can't perform an action StealthDiscoveredSound = StealthDiscoveredSound ; I just discovered a stealthed enemy unit StealthNeutralizedSound = StealthNeutralizedSound ; My stealth unit was just discovered by the enemy MoneyDepositSound = MoneyDeposited ; Money has been deposited in my account MoneyWithdrawSound = MoneyWithdraw ; Money has been withdrawn from my account BuildingDisabled = BuildingDisabled ; Building has lost power, been hit with an EMP, or disable hacked. BuildingReenabled = BuildingEnabled ; Building has recovered from being disabled. VehicleDisabled = BuildingDisabled ; Vehicle has been disabled via EMP or hacker attack. VehicleReenabled = BuildingEnabled ; Vehicle has recovered from being disabled. ;SplatterVehiclePilotsBrain = VehicleSnipeVictim ; Pilot has been sniped by Jarmen Kell. TerroristInCarMoveVoice = CarBombVoiceMove ; Terrorist in car has been ordered to move. TerroristInCarAttackVoice = CarBombVoiceAttack ; Terrorist in car has been ordered to attack. TerroristInCarSelectVoice = CarBombVoiceSelect ; Terrorist in car has been selected. CrateHeal = CrateHeal ; When unit picks up a heal crate. CrateShroud = CrateShroud ; When unit picks up a shroud crate. CrateSalvage = SalvageUpgrade ; When unit picks up a salvage crate. CrateFreeUnit = CrateFreeUnit ; When unit picks up a free unit crate. CrateMoney = CrateMoney ; When unit picks up a money crate. UnitPromoted = UnitPromoted ; When unit gets promoted RepairSparks = RepairSparks ; When battle drone repairs unit. AircraftWheelScreech = JetSkid ; Plays whenever aircraft land. End