[ Index ] | WAROFGENERALS |
PHP Cross Reference of WAROFGENERALS MODS SOURCES |
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1 ;------------------------------------------------------------------------------ 2 ;Command buttons are buttons that we place on the in game UI to create the 3 ;context sensitive command sets 4 ;------------------------------------------------------------------------------ 5 6 ; Beacon placement (Multiplayer only) Command --------------------------------- 7 CommandButton Command_PlaceBeacon 8 Command = PLACE_BEACON 9 Options = NEED_TARGET_POS 10 CursorName = PlaceBeacon 11 InvalidCursorName = GenericInvalid 12 End 13 14 ; Special Weapon Commands ----------------------------------------------------- 15 16 CommandButton Command_DaisyCutter 17 Command = SPECIAL_POWER 18 SpecialPower = SuperweaponDaisyCutter 19 Options = NEED_SPECIAL_POWER_SCIENCE NEED_TARGET_POS CONTEXTMODE_COMMAND 20 TextLabel = CONTROLBAR:DaisyCutter 21 ButtonImage = SACDaisyCutter 22 ButtonBorderType = ACTION 23 DescriptLabel = CONTROLBAR:TooltipDaisyCutter 24 ;CursorName = Build 25 RadiusCursorType = DAISYCUTTER 26 InvalidCursorName = GenericInvalid 27 End 28 29 CommandButton Command_DaisyCutterFromCommandCenter 30 Command = SPECIAL_POWER_FROM_COMMAND_CENTER 31 SpecialPower = SuperweaponDaisyCutter 32 Options = NEED_SPECIAL_POWER_SCIENCE NEED_TARGET_POS CONTEXTMODE_COMMAND 33 TextLabel = OBJECT:DaisyCutterBomb 34 ButtonImage = SACDaisyCutter 35 ; ButtonBorderType = ACTION 36 DescriptLabel = CONTROLBAR:TooltipDaisyCutter 37 ;CursorName = Build 38 RadiusCursorType = DAISYCUTTER 39 InvalidCursorName = GenericInvalid 40 End 41 42 CommandButton Command_FireParticleUplinkCannon 43 Command = SPECIAL_POWER 44 SpecialPower = SuperweaponParticleUplinkCannon 45 Options = NEED_SPECIAL_POWER_SCIENCE NEED_TARGET_POS CONTEXTMODE_COMMAND 46 TextLabel = CONTROLBAR:FireParticleUplinkCannon 47 ButtonImage = SSParticleFire 48 CursorName = LaserGuidedMissiles 49 ButtonBorderType = ACTION ; Identifier for the User as to what kind of button this is 50 DescriptLabel = CONTROLBAR:TooltipFireParticleUplinkCannon 51 CursorName = ParticleUplinkCannon 52 RadiusCursorType = PARTICLECANNON 53 InvalidCursorName = GenericInvalid 54 End 55 56 ;Cinematic only -- used to launch the baikonur rocket. 57 CommandButton Command_LaunchBaikonurRocket 58 Command = SPECIAL_POWER 59 SpecialPower = SuperweaponLaunchBaikonurRocket 60 Options = NEED_SPECIAL_POWER_SCIENCE SCRIPT_ONLY 61 ButtonImage = SSScudStorm 62 ButtonBorderType = ACTION ; Identifier for the User as to what kind of button this is 63 End 64 65 ;Cinematic only -- used to detonate the baikonur rocket at any location instantly 66 CommandButton Command_DetonateBaikonurRocketAtLocation 67 Command = SPECIAL_POWER 68 SpecialPower = SuperweaponLaunchBaikonurRocket 69 Options = NEED_SPECIAL_POWER_SCIENCE NEED_TARGET_POS CONTEXTMODE_COMMAND SCRIPT_ONLY 70 ButtonImage = SNNukeLaunch 71 ButtonBorderType = ACTION ; Identifier for the User as to what kind of button this is 72 InvalidCursorName = GenericInvalid 73 End 74 75 ;Not actually used in-game, left in to allow for use in solo missions. - DB 9/02 76 CommandButton Command_NapalmStrike 77 Command = SPECIAL_POWER 78 SpecialPower = SuperweaponNapalmStrike 79 Options = NEED_SPECIAL_POWER_SCIENCE NEED_TARGET_POS CONTEXTMODE_COMMAND 80 TextLabel = CONTROLBAR:NapalmStrike 81 ButtonImage = SNFirestorm 82 ButtonBorderType = ACTION ; Identifier for the User as to what kind of button this is 83 DescriptLabel = CONTROLBAR:TooltipNapalmStrike 84 ;CursorName = Build 85 RadiusCursorType = NAPALMSTRIKE 86 InvalidCursorName = GenericInvalid 87 End 88 89 ;Not actually used in-game, left in to allow for use in solo missions. - DB 9/02 90 CommandButton Command_NapalmStrikeFromCommandCenter 91 Command = SPECIAL_POWER_FROM_COMMAND_CENTER 92 SpecialPower = SuperweaponNapalmStrike 93 Options = NEED_SPECIAL_POWER_SCIENCE NEED_TARGET_POS CONTEXTMODE_COMMAND 94 TextLabel = GUI:SuperweaponNapalmStrike 95 ButtonImage = SNFirestorm 96 ; ButtonBorderType = ACTION ; Identifier for the User as to what kind of button this is 97 DescriptLabel = CONTROLBAR:TooltipNapalmStrike 98 ;CursorName = Build 99 RadiusCursorType = NAPALMSTRIKE 100 InvalidCursorName = GenericInvalid 101 End 102 103 CommandButton Command_Paradrop 104 Command = SPECIAL_POWER 105 SpecialPower = SuperweaponParadropAmerica 106 Options = NEED_SPECIAL_POWER_SCIENCE NEED_TARGET_POS CONTEXTMODE_COMMAND 107 Science = SCIENCE_Paradrop1 SCIENCE_Paradrop2 SCIENCE_Paradrop3 ;These will cause the buttons to change icons, nothing more 108 TextLabel = CONTROLBAR:Paradrop 109 ButtonImage = SACParatroopers 110 ButtonBorderType = ACTION ; Identifier for the User as to what kind of button this is 111 DescriptLabel = CONTROLBAR:TooltipParaDrop 112 ;CursorName = Build 113 RadiusCursorType = PARADROP 114 InvalidCursorName = GenericInvalid 115 End 116 117 CommandButton Command_ParadropFromCommandCenter 118 Command = SPECIAL_POWER_FROM_COMMAND_CENTER 119 SpecialPower = SuperweaponParadropAmerica 120 Options = NEED_SPECIAL_POWER_SCIENCE NEED_TARGET_POS CONTEXTMODE_COMMAND 121 Science = SCIENCE_Paradrop1 SCIENCE_Paradrop2 SCIENCE_Paradrop3 ;These will cause the buttons to change icons, nothing more 122 TextLabel = GUI:SuperweaponParadropAmerica 123 ButtonImage = SACParatroopers 124 ;ButtonBorderType = ACTION ; Identifier for the User as to what kind of button this is 125 DescriptLabel = CONTROLBAR:TooltipParaDrop 126 ;CursorName = Build 127 RadiusCursorType = PARADROP 128 InvalidCursorName = GenericInvalid 129 End 130 131 CommandButton Command_ClusterMines 132 Command = SPECIAL_POWER 133 SpecialPower = SuperweaponClusterMines 134 Options = NEED_SPECIAL_POWER_SCIENCE NEED_TARGET_POS CONTEXTMODE_COMMAND 135 TextLabel = CONTROLBAR:ClusterMines 136 ButtonImage = SSClusterMines 137 ButtonBorderType = ACTION ; Identifier for the User as to what kind of button this is 138 DescriptLabel = CONTROLBAR:TooltipClusterMines 139 ;CursorName = Build 140 RadiusCursorType = CLUSTERMINES 141 InvalidCursorName = GenericInvalid 142 End 143 144 CommandButton Command_ClusterMinesFromCommandCenter 145 Command = SPECIAL_POWER_FROM_COMMAND_CENTER 146 SpecialPower = SuperweaponClusterMines 147 Options = NEED_SPECIAL_POWER_SCIENCE NEED_TARGET_POS CONTEXTMODE_COMMAND 148 TextLabel = OBJECT:ClusterMinesBomb 149 ButtonImage = SSClusterMines 150 ;ButtonBorderType = ACTION ; Identifier for the User as to what kind of button this is 151 DescriptLabel = CONTROLBAR:TooltipClusterMines 152 ;CursorName = Build 153 RadiusCursorType = CLUSTERMINES 154 InvalidCursorName = GenericInvalid 155 End 156 157 CommandButton Command_EMPPulse 158 Command = SPECIAL_POWER 159 SpecialPower = SuperweaponEMPPulse 160 Options = NEED_SPECIAL_POWER_SCIENCE NEED_TARGET_POS CONTEXTMODE_COMMAND 161 TextLabel = CONTROLBAR:EMPPulse 162 ButtonImage = SSEMP 163 ButtonBorderType = ACTION ; Identifier for the User as to what kind of button this is 164 DescriptLabel = CONTROLBAR:TooltipEMPPulse 165 ;CursorName = Build 166 RadiusCursorType = EMPPULSE 167 InvalidCursorName = GenericInvalid 168 End 169 170 CommandButton Command_EMPPulseFromCommandCenter 171 Command = SPECIAL_POWER_FROM_COMMAND_CENTER 172 SpecialPower = SuperweaponEMPPulse 173 Options = NEED_SPECIAL_POWER_SCIENCE NEED_TARGET_POS CONTEXTMODE_COMMAND 174 TextLabel = OBJECT:EMPPulseBomb 175 ButtonImage = SSEMP 176 ;ButtonBorderType = ACTION ; Identifier for the User as to what kind of button this is 177 DescriptLabel = CONTROLBAR:TooltipEMPPulse 178 ;CursorName = Build 179 RadiusCursorType = EMPPULSE 180 InvalidCursorName = GenericInvalid 181 End 182 183 CommandButton Command_A10ThunderboltMissileStrike 184 Command = SPECIAL_POWER 185 SpecialPower = SuperweaponA10ThunderboltMissileStrike 186 Options = NEED_SPECIAL_POWER_SCIENCE NEED_TARGET_POS CONTEXTMODE_COMMAND 187 Science = SCIENCE_A10ThunderboltMissileStrike1 SCIENCE_A10ThunderboltMissileStrike2 SCIENCE_A10ThunderboltMissileStrike3 ;These will cause the buttons to change icons, nothing more 188 TextLabel = CONTROLBAR:A10ThunderboltMissileStrike 189 ButtonImage = SSA10Attack 190 ButtonBorderType = ACTION ; Identifier for the User as to what kind of button this is 191 DescriptLabel = CONTROLBAR:TooltipA10Strike 192 ;CursorName = Build 193 RadiusCursorType = A10STRIKE 194 InvalidCursorName = GenericInvalid 195 End 196 197 CommandButton Command_A10ThunderboltMissileStrikeFromCommandCenter 198 Command = SPECIAL_POWER_FROM_COMMAND_CENTER 199 SpecialPower = SuperweaponA10ThunderboltMissileStrike 200 Options = NEED_SPECIAL_POWER_SCIENCE NEED_TARGET_POS CONTEXTMODE_COMMAND 201 Science = SCIENCE_A10ThunderboltMissileStrike1 SCIENCE_A10ThunderboltMissileStrike2 SCIENCE_A10ThunderboltMissileStrike3 ;These will cause the buttons to change icons, nothing more 202 TextLabel = GUI:SuperweaponA10ThunderboltMissileStrike 203 ButtonImage = SSA10Attack 204 ;ButtonBorderType = ACTION ; Identifier for the User as to what kind of button this is 205 DescriptLabel = CONTROLBAR:TooltipA10Strike 206 ;CursorName = Build 207 RadiusCursorType = A10STRIKE 208 InvalidCursorName = GenericInvalid 209 End 210 211 ;Not actually used in-game, left in to allow for use in solo missions. - DB 9/02 212 CommandButton Command_CrateDrop 213 Command = SPECIAL_POWER 214 SpecialPower = SuperweaponCrateDrop 215 Options = NEED_SPECIAL_POWER_SCIENCE NEED_TARGET_POS CONTEXTMODE_COMMAND 216 TextLabel = CONTROLBAR:CrateDrop 217 ;TextLabel = GUI:Blank 218 ButtonImage = SCTempDefaultCommand 219 CursorName = DaisyCutter 220 InvalidCursorName = GenericInvalid 221 ButtonBorderType = ACTION ; Identifier for the User as to what kind of button this is 222 DescriptLabel = CONTROLBAR:TooltipCrateDrop 223 End 224 225 ;Not actually used in-game, left in to allow for use in solo missions. - DB 9/02 226 CommandButton Command_CrateDropFromCommandCenter 227 Command = SPECIAL_POWER_FROM_COMMAND_CENTER 228 SpecialPower = SuperweaponCrateDrop 229 Options = NEED_SPECIAL_POWER_SCIENCE NEED_TARGET_POS CONTEXTMODE_COMMAND 230 TextLabel = GUI:SuperweaponCrateDrop 231 ;TextLabel = GUI:Blank 232 ButtonImage = SCTempDefaultCommand 233 CursorName = DaisyCutter 234 InvalidCursorName = GenericInvalid 235 ;ButtonBorderType = ACTION ; Identifier for the User as to what kind of button this is 236 DescriptLabel = CONTROLBAR:TooltipCrateDrop 237 End 238 239 ;Not actually used in-game, left in to allow for use in solo missions. - DB 9/02 240 CommandButton Command_DetonateConvoyTruckNuke 241 Command = FIRE_WEAPON 242 WeaponSlot = PRIMARY 243 Options = OK_FOR_MULTI_SELECT 244 TextLabel = CONTROLBAR:DetonateNuke 245 ButtonImage = SNNukeLaunch 246 ButtonBorderType = ACTION ; Identifier for the User as to what kind of button this is 247 DescriptLabel = CONTROLBAR:TooltipDetonateNuke 248 End 249 250 CommandButton Command_NeutronMissile 251 Command = SPECIAL_POWER 252 SpecialPower = SuperweaponNeutronMissile 253 Options = NEED_SPECIAL_POWER_SCIENCE NEED_TARGET_POS CONTEXTMODE_COMMAND 254 Science = SCIENCE_NeutronMissileUpgrade 255 TextLabel = CONTROLBAR:NeutronMissile 256 ButtonImage = SNNukeLaunch 257 ButtonBorderType = ACTION ; Identifier for the User as to what kind of button this is 258 DescriptLabel = CONTROLBAR:TooltipFireNukeMissile 259 ;CursorName = Build 260 RadiusCursorType = NUCLEARMISSILE 261 InvalidCursorName = GenericInvalid 262 End 263 264 CommandButton Command_ScudStorm 265 Command = SPECIAL_POWER 266 SpecialPower = SuperweaponScudStorm 267 Options = NEED_TARGET_POS CONTEXTMODE_COMMAND 268 TextLabel = CONTROLBAR:ScudStorm 269 ButtonImage = SSScudStorm 270 ButtonBorderType = ACTION ; Identifier for the User as to what kind of button this is 271 DescriptLabel = CONTROLBAR:TooltipFireSCUDStorm 272 ;CursorName = Build 273 RadiusCursorType = SCUDSTORM 274 InvalidCursorName = GenericInvalid 275 End 276 277 CommandButton Command_ArtilleryBarrage 278 Command = SPECIAL_POWER 279 SpecialPower = SuperweaponArtilleryBarrage 280 Options = NEED_SPECIAL_POWER_SCIENCE NEED_TARGET_POS CONTEXTMODE_COMMAND 281 Science = SCIENCE_ArtilleryBarrage1 SCIENCE_ArtilleryBarrage2 SCIENCE_ArtilleryBarrage3 ;These will cause the buttons to change icons, nothing more 282 TextLabel = CONTROLBAR:ArtilleryBarrage 283 ButtonImage = SSBarrage 284 ButtonBorderType = ACTION ; Identifier for the User as to what kind of button this is 285 DescriptLabel = CONTROLBAR:TooltipFireArtilleryBarrage 286 ;CursorName = Build 287 RadiusCursorType = ARTILLERYBARRAGE 288 InvalidCursorName = GenericInvalid 289 End 290 291 CommandButton Command_ArtilleryBarrageFromCommandCenter 292 Command = SPECIAL_POWER_FROM_COMMAND_CENTER 293 SpecialPower = SuperweaponArtilleryBarrage 294 Options = NEED_SPECIAL_POWER_SCIENCE NEED_TARGET_POS CONTEXTMODE_COMMAND 295 Science = SCIENCE_ArtilleryBarrage1 SCIENCE_ArtilleryBarrage2 SCIENCE_ArtilleryBarrage3 ;These will cause the buttons to change icons, nothing more 296 TextLabel = CONTROLBAR:NoHotKeyArtilleryBarrage 297 ButtonImage = SSBarrage 298 ;ButtonBorderType = ACTION ; Identifier for the User as to what kind of button this is 299 DescriptLabel = CONTROLBAR:TooltipFireArtilleryBarrage 300 ;CursorName = Build 301 RadiusCursorType = ARTILLERYBARRAGE 302 InvalidCursorName = GenericInvalid 303 End 304 305 CommandButton Command_CashHack 306 Command = SPECIAL_POWER 307 SpecialPower = SuperweaponCashHack 308 Options = NEED_SPECIAL_POWER_SCIENCE NEED_TARGET_ENEMY_OBJECT NEED_TARGET_NEUTRAL_OBJECT CONTEXTMODE_COMMAND 309 Science = SCIENCE_CashHack1 SCIENCE_CashHack2 SCIENCE_CashHack3 ;These will cause the buttons to change icons, nothing more 310 TextLabel = CONTROLBAR:CashHack 311 ButtonImage = SSCashHack 312 ; TEMP CURSORS, needs real ones -- amit 313 CursorName = Hack 314 InvalidCursorName = GenericInvalid 315 ButtonBorderType = ACTION ; Identifier for the User as to what kind of button this is 316 DescriptLabel = CONTROLBAR:TooltipFireSuperWeaponCashHack 317 End 318 319 CommandButton Command_CashHackFromCommandCenter 320 Command = SPECIAL_POWER_FROM_COMMAND_CENTER 321 SpecialPower = SuperweaponCashHack 322 Options = NEED_SPECIAL_POWER_SCIENCE NEED_TARGET_ENEMY_OBJECT NEED_TARGET_NEUTRAL_OBJECT CONTEXTMODE_COMMAND 323 Science = SCIENCE_CashHack1 SCIENCE_CashHack2 SCIENCE_CashHack3 ;These will cause the buttons to change icons, nothing more 324 TextLabel = GUI:SuperweaponCashHack 325 ButtonImage = SSCashHack 326 ; TEMP CURSORS, needs real ones -- amit 327 CursorName = Hack 328 InvalidCursorName = GenericInvalid 329 ;ButtonBorderType = ACTION ; Identifier for the User as to what kind of button this is 330 DescriptLabel = CONTROLBAR:TooltipFireSuperWeaponCashHack 331 End 332 333 CommandButton Command_SpySatelliteScan 334 Command = SPECIAL_POWER 335 SpecialPower = SpecialPowerSpySatellite 336 Options = NEED_TARGET_POS CONTEXTMODE_COMMAND 337 TextLabel = CONTROLBAR:SpySatellite 338 ButtonImage = SSSpySat 339 ButtonBorderType = ACTION ; Identifier for the User as to what kind of button this is 340 DescriptLabel = CONTROLBAR:TooltipFireSpySatScan 341 ;CursorName = Build 342 RadiusCursorType = SPYSATELLITE 343 InvalidCursorName = GenericInvalid 344 End 345 346 CommandButton Command_SpySatelliteScanFromCommandCenter 347 Command = SPECIAL_POWER_FROM_COMMAND_CENTER 348 SpecialPower = SpecialPowerSpySatellite 349 Options = NEED_TARGET_POS CONTEXTMODE_COMMAND 350 TextLabel = CONTROLBAR:NoHotKeySpySatellite 351 ButtonImage = SSSpySat 352 ;ButtonBorderType = ACTION ; Identifier for the User as to what kind of button this is 353 DescriptLabel = CONTROLBAR:TooltipFireSpySatScan 354 ;CursorName = Build 355 RadiusCursorType = SPYSATELLITE 356 InvalidCursorName = GenericInvalid 357 End 358 359 CommandButton Command_SpyDrone 360 Command = SPECIAL_POWER 361 SpecialPower = SpecialPowerSpyDrone 362 Options = NEED_TARGET_POS CONTEXTMODE_COMMAND NEED_SPECIAL_POWER_SCIENCE OK_FOR_MULTI_SELECT 363 TextLabel = CONTROLBAR:SpyDrone 364 ButtonImage = SAScout 365 ButtonBorderType = ACTION ; Identifier for the User as to what kind of button this is 366 DescriptLabel = CONTROLBAR:TooltipFireSpyDrone 367 RadiusCursorType = SPYDRONE 368 CursorName = FireFlame 369 InvalidCursorName = GenericInvalid 370 End 371 372 CommandButton Command_SpyDroneFromCommandCenter 373 Command = SPECIAL_POWER_FROM_COMMAND_CENTER 374 SpecialPower = SpecialPowerSpyDrone 375 Options = NEED_TARGET_POS CONTEXTMODE_COMMAND NEED_SPECIAL_POWER_SCIENCE OK_FOR_MULTI_SELECT 376 TextLabel = OBJECT:SpyDrone 377 ButtonImage = SAScout 378 ;ButtonBorderType = ACTION ; Identifier for the User as to what kind of button this is 379 DescriptLabel = CONTROLBAR:TooltipFireSpyDrone 380 RadiusCursorType = SPYDRONE 381 InvalidCursorName = GenericInvalid 382 End 383 384 CommandButton Command_RadarVanScan 385 Command = SPECIAL_POWER 386 SpecialPower = SpecialPowerRadarVanScan 387 Options = NEED_TARGET_POS CONTEXTMODE_COMMAND NEED_UPGRADE OK_FOR_MULTI_SELECT 388 Upgrade = Upgrade_GLARadarVanScan 389 TextLabel = CONTROLBAR:RadarVanScan 390 ButtonImage = SSRadarVanScan 391 ButtonBorderType = ACTION ; Identifier for the User as to what kind of button this is 392 DescriptLabel = CONTROLBAR:TooltipFireRadarVanScan 393 ;CursorName = Build 394 RadiusCursorType = RADAR 395 InvalidCursorName = GenericInvalid 396 End 397 398 CommandButton Command_TerrorCell 399 Command = SPECIAL_POWER 400 SpecialPower = SuperweaponTerrorCell 401 Options = NEED_SPECIAL_POWER_SCIENCE NEED_TARGET_POS CONTEXTMODE_COMMAND 402 TextLabel = CONTROLBAR:TerrorCell 403 ButtonImage = SUTerrorist 404 ButtonBorderType = ACTION ; Identifier for the User as to what kind of button this is 405 DescriptLabel = CONTROLBAR:TooltipFireTerrorCell 406 ;CursorName = Build 407 RadiusCursorType = AMBUSH 408 InvalidCursorName = GenericInvalid 409 End 410 411 CommandButton Command_TerrorCellFromCommandCenter 412 Command = SPECIAL_POWER_FROM_COMMAND_CENTER 413 SpecialPower = SuperweaponTerrorCell 414 Options = NEED_SPECIAL_POWER_SCIENCE NEED_TARGET_POS CONTEXTMODE_COMMAND 415 TextLabel = CONTROLBAR:TerrorCellNoHotKey 416 ButtonImage = SUTerrorist 417 ;ButtonBorderType = ACTION ; Identifier for the User as to what kind of button this is 418 DescriptLabel = CONTROLBAR:TooltipFireTerrorCell 419 ;CursorName = Build 420 RadiusCursorType = AMBUSH 421 InvalidCursorName = GenericInvalid 422 End 423 424 CommandButton Command_EmergencyRepair 425 Command = SPECIAL_POWER 426 SpecialPower = SuperweaponEmergencyRepair 427 Options = NEED_SPECIAL_POWER_SCIENCE NEED_TARGET_POS CONTEXTMODE_COMMAND 428 Science = SCIENCE_EmergencyRepair1 SCIENCE_EmergencyRepair2 SCIENCE_EmergencyRepair3 ;These will cause the buttons to change icons, nothing more 429 TextLabel = CONTROLBAR:EmergencyRepair 430 ButtonImage = SSRepair 431 ButtonBorderType = ACTION 432 DescriptLabel = CONTROLBAR:TooltipFireEmergencyRepair 433 CursorName = Friendly 434 RadiusCursorType = EMERGENCY_REPAIR 435 InvalidCursorName = GenericInvalid 436 End 437 438 CommandButton Command_EmergencyRepairFromCommandCenter 439 Command = SPECIAL_POWER_FROM_COMMAND_CENTER 440 SpecialPower = SuperweaponEmergencyRepair 441 Options = NEED_SPECIAL_POWER_SCIENCE NEED_TARGET_POS CONTEXTMODE_COMMAND 442 Science = SCIENCE_EmergencyRepair1 SCIENCE_EmergencyRepair2 SCIENCE_EmergencyRepair3 ;These will cause the buttons to change icons, nothing more 443 TextLabel = GUI:SuperweaponEmergencyRepair 444 ButtonImage = SSRepair 445 ;ButtonBorderType = ACTION 446 DescriptLabel = CONTROLBAR:TooltipFireEmergencyRepair 447 CursorName = Friendly 448 RadiusCursorType = EMERGENCY_REPAIR 449 InvalidCursorName = GenericInvalid 450 End 451 452 ; you might be tempted to change this name of this button to "Command_RebelAmbush", 453 ; but don't, since that can break existing scripts (srj) 454 CommandButton Command_Ambush 455 Command = SPECIAL_POWER 456 SpecialPower = SuperweaponRebelAmbush 457 Options = NEED_SPECIAL_POWER_SCIENCE NEED_TARGET_POS CONTEXTMODE_COMMAND 458 Science = SCIENCE_RebelAmbush1 SCIENCE_RebelAmbush2 SCIENCE_RebelAmbush3 ;These will cause the buttons to change icons, nothing more 459 TextLabel = CONTROLBAR:Ambush 460 ButtonImage = SSGLAAmbush 461 ButtonBorderType = ACTION ; Identifier for the User as to what kind of button this is 462 DescriptLabel = CONTROLBAR:TooltipFireRebelAmbush 463 ;CursorName = Build 464 RadiusCursorType = AMBUSH 465 InvalidCursorName = GenericInvalid 466 End 467 468 CommandButton Command_AmbushFromCommandCenter 469 Command = SPECIAL_POWER_FROM_COMMAND_CENTER 470 SpecialPower = SuperweaponRebelAmbush 471 Options = NEED_SPECIAL_POWER_SCIENCE NEED_TARGET_POS CONTEXTMODE_COMMAND 472 Science = SCIENCE_RebelAmbush1 SCIENCE_RebelAmbush2 SCIENCE_RebelAmbush3 ;These will cause the buttons to change icons, nothing more 473 TextLabel = GUI:SuperweaponRebelAmbush 474 ButtonImage = SSGLAAmbush 475 ;ButtonBorderType = ACTION ; Identifier for the User as to what kind of button this is 476 DescriptLabel = CONTROLBAR:TooltipFireRebelAmbush 477 ;CursorName = Build 478 RadiusCursorType = AMBUSH 479 InvalidCursorName = GenericInvalid 480 End 481 482 CommandButton Command_AnthraxBomb 483 Command = SPECIAL_POWER 484 SpecialPower = SuperweaponAnthraxBomb 485 Options = NEED_SPECIAL_POWER_SCIENCE NEED_TARGET_POS CONTEXTMODE_COMMAND 486 TextLabel = CONTROLBAR:AnthraxBomb 487 ButtonImage = SSAnthraxBomb 488 InvalidCursorName = GenericInvalid 489 ButtonBorderType = ACTION ; Identifier for the User as to what kind of button this is 490 DescriptLabel = CONTROLBAR:TooltipFireAnthraxBomb 491 ;CursorName = Build 492 RadiusCursorType = ANTHRAXBOMB 493 End 494 495 CommandButton Command_AnthraxBombFromCommandCenter 496 Command = SPECIAL_POWER_FROM_COMMAND_CENTER 497 SpecialPower = SuperweaponAnthraxBomb 498 Options = NEED_SPECIAL_POWER_SCIENCE NEED_TARGET_POS CONTEXTMODE_COMMAND 499 TextLabel = OBJECT:AnthraxBomb 500 ButtonImage = SSAnthraxBomb 501 InvalidCursorName = GenericInvalid 502 ;ButtonBorderType = ACTION ; Identifier for the User as to what kind of button this is 503 DescriptLabel = CONTROLBAR:TooltipFireAnthraxBomb 504 ;CursorName = Build 505 RadiusCursorType = ANTHRAXBOMB 506 End 507 508 CommandButton Command_Demoralize 509 Command = SPECIAL_POWER 510 SpecialPower = SuperweaponDemoralize 511 Options = NEED_TARGET_POS 512 TextLabel = CONTROLBAR:Demoralize 513 ButtonImage = SSDemoralize 514 CursorName = Demoralize 515 ButtonBorderType = ACTION 516 DescriptLabel = CONTROLBAR:TempDescription 517 End 518 519 CommandButton Command_CIAIntelligence 520 Command = SPECIAL_POWER 521 SpecialPower = SuperweaponCIAIntelligence 522 TextLabel = CONTROLBAR:CIAIntelligence 523 ButtonImage = SSCIA 524 ButtonBorderType = ACTION 525 DescriptLabel = CONTROLBAR:TooltipCIAIntelligence 526 End 527 528 CommandButton Command_SetDemoTrapProximityDetonation 529 Command = SWITCH_WEAPON 530 WeaponSlot = SECONDARY ;This must match the appropriate weaponslot in the demo trap building 531 Options = OK_FOR_MULTI_SELECT CHECK_LIKE 532 TextLabel = CONTROLBAR:ProximityFuse 533 ButtonImage = SSProximity 534 ButtonBorderType = ACTION ; Identifier for the User as to what kind of button this is 535 DescriptLabel = CONTROLBAR:TooltipDemoTrapProxy 536 End 537 538 CommandButton Command_SetDemoTrapManualDetonation 539 Command = SWITCH_WEAPON 540 WeaponSlot = TERTIARY ;This must match the appropriate weaponslot in the demo trap building 541 Options = OK_FOR_MULTI_SELECT CHECK_LIKE 542 TextLabel = CONTROLBAR:ManualControl 543 ButtonImage = SSManualDetonate 544 ButtonBorderType = ACTION ; Identifier for the User as to what kind of button this is 545 DescriptLabel = CONTROLBAR:TooltipDemoTrapManual 546 End 547 548 CommandButton Command_DetonateDemoTrap 549 Command = SWITCH_WEAPON 550 WeaponSlot = PRIMARY ;This must match the appropriate weaponslot in the demo trap building 551 Options = OK_FOR_MULTI_SELECT 552 TextLabel = CONTROLBAR:Detonate 553 ButtonImage = SSDetonateDemo 554 ButtonBorderType = ACTION ; Identifier for the User as to what kind of button this is 555 DescriptLabel = CONTROLBAR:TooltipDemoTrapDetonate 556 End 557 558 559 ; Special Attack Commands ---------------------------------------------------- 560 561 ;----------------------------------------------------------------------------- 562 ;Missile defender firing tracing laser in order to attack much more 563 ;efficiently. 564 ;Author: Kris -- July 2002 565 ;----------------------------------------------------------------------------- 566 CommandButton Command_AmericaMissileDefenderLaserGuidedMissiles 567 Command = SPECIAL_POWER 568 SpecialPower = SpecialAbilityMissileDefenderLaserGuidedMissiles 569 Options = OK_FOR_MULTI_SELECT NEED_TARGET_ENEMY_OBJECT NEED_TARGET_NEUTRAL_OBJECT CONTEXTMODE_COMMAND 570 TextLabel = CONTROLBAR:LaserMissileAttack 571 ButtonImage = SSLaserMissile 572 CursorName = LaserGuidedMissiles 573 InvalidCursorName = GenericInvalid 574 DescriptLabel = CONTROLBAR:TooltipMissileDefenderLaser 575 ButtonBorderType = ACTION 576 UnitSpecificSound = MissileDefenderVoiceModeLaser 577 End 578 579 580 ;Structure commands ----------------------------------------------------------- 581 582 CommandButton Command_InitiateBattlePlanBombardment 583 Command = SPECIAL_POWER 584 SpecialPower = SpecialAbilityChangeBattlePlans 585 Options = CHECK_LIKE OPTION_ONE 586 TextLabel = CONTROLBAR:InitiateBattlePlanBombardment 587 ButtonImage = SSBombardment 588 DescriptLabel = CONTROLBAR:TooltipBattlePlansBombardment 589 End 590 591 CommandButton Command_InitiateBattlePlanHoldTheLine 592 Command = SPECIAL_POWER 593 SpecialPower = SpecialAbilityChangeBattlePlans 594 Options = CHECK_LIKE OPTION_TWO 595 TextLabel = CONTROLBAR:InitiateBattlePlanHoldTheLine 596 ButtonImage = SSHoldLine 597 DescriptLabel = CONTROLBAR:TooltipBattlePlansHoldTheLine 598 End 599 600 CommandButton Command_InitiateBattlePlanSearchAndDestroy 601 Command = SPECIAL_POWER 602 SpecialPower = SpecialAbilityChangeBattlePlans 603 Options = CHECK_LIKE OPTION_THREE 604 TextLabel = CONTROLBAR:InitiateBattlePlanSearchAndDestroy 605 ButtonImage = SSSeekDestroy 606 DescriptLabel = CONTROLBAR:TooltipBattlePlansSearchAndDestroy 607 End 608 609 610 CommandButton Command_SetRallyPoint 611 Command = SET_RALLY_POINT 612 Options = NEED_TARGET_POS 613 TextLabel = CONTROLBAR:SetRallyPoint 614 ButtonImage = SSRally 615 CursorName = SetRallyPoint 616 ButtonBorderType = SYSTEM ; Identifier for the User as to what kind of button this is 617 DescriptLabel = CONTROLBAR:TooltipSetRallyPoint 618 End 619 620 CommandButton Command_Sell 621 Command = SELL 622 TextLabel = CONTROLBAR:Sell 623 ButtonImage = SSSell2 624 ButtonBorderType = SYSTEM ; Identifier for the User as to what kind of button this is 625 DescriptLabel = CONTROLBAR:TooltipSell 626 End 627 628 CommandButton Command_Overcharge 629 Command = TOGGLE_OVERCHARGE 630 Options = CHECK_LIKE 631 TextLabel = CONTROLBAR:Overcharge 632 ButtonImage = SSOvercharge 633 ButtonBorderType = ACTION 634 DescriptLabel = CONTROLBAR:TooltipNukeReactorOverCharge 635 End 636 637 ; Upgrade commands -------------------------------------------------------------------------------- 638 CommandButton Command_CancelUpgradeCreate 639 Command = CANCEL_UPGRADE 640 ButtonBorderType = NONE ; Identifier for the User as to what kind of button this is 641 DescriptLabel = CONTROLBAR:TooltipCancelUpgrade 642 End 643 644 CommandButton Command_UpgradeAmericaAdvancedTraining 645 Command = PLAYER_UPGRADE 646 Upgrade = Upgrade_AmericaAdvancedTraining 647 TextLabel = CONTROLBAR:UpgradeAmericaAdvancedTraining 648 ButtonImage = SSAdvancedTraining 649 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 650 DescriptLabel = CONTROLBAR:TooltipUSAUpgradeAdvancedTraining 651 End 652 653 CommandButton Command_UpgradeAmericaDroneArmor 654 Command = PLAYER_UPGRADE 655 Upgrade = Upgrade_AmericaDroneArmor 656 Options = OK_FOR_MULTI_SELECT 657 TextLabel = CONTROLBAR:UpgradeAmericaDroneArmor 658 ButtonImage = SSScoutArmor 659 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 660 DescriptLabel = CONTROLBAR:TooltipUSAUpgradeDroneARmor 661 End 662 663 CommandButton Command_UpgradeAmericaAdvancedControlRods 664 Command = OBJECT_UPGRADE 665 Upgrade = Upgrade_AmericaAdvancedControlRods 666 TextLabel = CONTROLBAR:UpgradeAmericaAdvancedControlRods 667 ButtonImage = SSControlRods 668 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 669 DescriptLabel = CONTROLBAR:TooltipUSAUpgradeAdvancedControlRods 670 End 671 672 CommandButton Command_UpgradeAmericaRangerFlashBangGrenade 673 Command = PLAYER_UPGRADE 674 Upgrade = Upgrade_AmericaRangerFlashBangGrenade 675 TextLabel = CONTROLBAR:UpgradeAmericaFlashBangGrenade 676 ButtonImage = SSFlashbang 677 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 678 DescriptLabel = CONTROLBAR:TooltipUSAUpgradeFlashBangGrenades 679 End 680 681 CommandButton Command_UpgradeAmericaCompositeArmor 682 Command = PLAYER_UPGRADE 683 Upgrade = Upgrade_AmericaCompositeArmor 684 TextLabel = CONTROLBAR:UpgradeAmericaCompositeArmor 685 ButtonImage = SSCompositeArmor 686 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 687 DescriptLabel = CONTROLBAR:TooltipUSAUpgradeCompositeArmor 688 End 689 690 CommandButton Command_UpgradeAmericaRangerCaptureBuilding 691 Command = PLAYER_UPGRADE 692 Upgrade = Upgrade_InfantryCaptureBuilding 693 TextLabel = CONTROLBAR:UpgradeAmericaRangerCaptureBuilding 694 ButtonImage = SSCaptureBuilding 695 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 696 DescriptLabel = CONTROLBAR:TooltipUSAUpgradeRangerCaptureBuilding 697 End 698 699 ;***CUT*** 700 ;CommandButton Command_UpgradeAmericaTomahawkRemoteControl 701 ; Command = PLAYER_UPGRADE 702 ; Upgrade = Upgrade_AmericaTomahawkRemoteControl 703 ; TextLabel = CONTROLBAR:UpgradeAmericaTomahawkRemoteControl 704 ; ButtonImage = SSTomahawkPoint 705 ; ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 706 ; DescriptLabel = CONTROLBAR:TooltipUSAUpgradeCruiseMissile 707 ;End 708 709 CommandButton Command_UpgradeAmericaTOWMissile 710 Command = PLAYER_UPGRADE 711 Upgrade = Upgrade_AmericaTOWMissile 712 TextLabel = CONTROLBAR:UpgradeAmericaTOWMissile 713 ButtonImage = SSTowMissiles 714 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 715 DescriptLabel = CONTROLBAR:TooltipUSAUpgradeTOW 716 End 717 718 CommandButton Command_UpgradeComancheRocketPods 719 Command = PLAYER_UPGRADE 720 Upgrade = Upgrade_ComancheRocketPods 721 TextLabel = CONTROLBAR:UpgradeComancheRocketPods 722 ButtonImage = SSCommancheMissiles 723 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 724 DescriptLabel = CONTROLBAR:USAUpgradeRocketPods 725 End 726 727 CommandButton Command_UpgradeAmericaLaserMissiles 728 Command = PLAYER_UPGRADE 729 Upgrade = Upgrade_AmericaLaserMissiles 730 TextLabel = CONTROLBAR:UpgradeAmericaLaserMissiles 731 ButtonImage = SSPlaneLaserMissiles 732 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 733 DescriptLabel = CONTROLBAR:TooltipUSAUpgradeLaserMissiles 734 End 735 736 ; China upgrades -------------------------------------------------------------- 737 CommandButton Command_UpgradeChinaRedguardCaptureBuilding 738 Command = PLAYER_UPGRADE 739 Upgrade = Upgrade_InfantryCaptureBuilding 740 TextLabel = CONTROLBAR:UpgradeChinaRedguardCaptureBuilding 741 ButtonImage = SSCaptureBuilding 742 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 743 DescriptLabel = CONTROLBAR:TooltipChinaUpgradeRedguardCaptureBuilding 744 End 745 746 CommandButton Command_UpgradeChinaMines 747 Command = OBJECT_UPGRADE 748 Upgrade = Upgrade_ChinaMines 749 TextLabel = CONTROLBAR:UpgradeChinaMines 750 ButtonImage = SSMineBunker 751 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 752 DescriptLabel = CONTROLBAR:TooltipChinaUpgradeMines 753 End 754 755 CommandButton Command_UpgradeChinaOverlordGattlingCannon 756 Command = OBJECT_UPGRADE 757 Upgrade = Upgrade_ChinaOverlordGattlingCannon 758 Options = OK_FOR_MULTI_SELECT NOT_QUEUEABLE 759 TextLabel = CONTROLBAR:UpgradeChinaOverlordGattlingCannon 760 ButtonImage = SSOLGattling 761 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 762 DescriptLabel = CONTROLBAR:TooltipUpgradeChinaOverlordGattlingCannon 763 UnitSpecificSound = OverlordTankVoiceModeGattling 764 End 765 766 CommandButton Command_UpgradeChinaOverlordPropagandaTower 767 Command = OBJECT_UPGRADE 768 Upgrade = Upgrade_ChinaOverlordPropagandaTower 769 Options = OK_FOR_MULTI_SELECT NOT_QUEUEABLE 770 TextLabel = CONTROLBAR:UpgradeChinaOverlordPropagandaTower 771 ButtonImage = SSOLSpeaker 772 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 773 DescriptLabel = CONTROLBAR:TooltipUpgradeChinaOverlordPropagandaTower 774 UnitSpecificSound = OverlordTankVoiceModeSpeakerTower 775 End 776 777 CommandButton Command_UpgradeChinaOverlordBattleBunker 778 Command = OBJECT_UPGRADE 779 Upgrade = Upgrade_ChinaOverlordBattleBunker 780 Options = OK_FOR_MULTI_SELECT NOT_QUEUEABLE 781 TextLabel = CONTROLBAR:UpgradeChinaOverlordBattleBunker 782 ButtonImage = SSOLBunker 783 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 784 DescriptLabel = CONTROLBAR:TooltipUpgradeChinaOverlordBattleBunker 785 UnitSpecificSound = OverlordTankVoiceModeBunker 786 End 787 788 CommandButton Command_UpgradeChinaRadar 789 Command = OBJECT_UPGRADE 790 Upgrade = Upgrade_ChinaRadar 791 TextLabel = CONTROLBAR:UpgradeChinaRadar 792 ButtonImage = SARadarUpgrade 793 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 794 DescriptLabel = CONTROLBAR:TooltipChinaUpgradeRadar 795 End 796 797 CommandButton Command_UpgradeChinaNationalism 798 Command = PLAYER_UPGRADE 799 Upgrade = Upgrade_Nationalism 800 TextLabel = CONTROLBAR:UpgradeChinaNationalism 801 ButtonImage = SSNationalism 802 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 803 DescriptLabel = CONTROLBAR:TooltipChinaUpgradeNationalism 804 End 805 806 CommandButton Command_UpgradeChinaAircraftArmor 807 Command = PLAYER_UPGRADE 808 Upgrade = Upgrade_ChinaAircraftArmor 809 TextLabel = CONTROLBAR:UpgradeChinaAircraftArmor 810 ButtonImage = SSMigArmor 811 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 812 DescriptLabel = CONTROLBAR:TooltipChinaUpgradeAircraftArmor 813 End 814 815 CommandButton Command_UpgradeChinaBlackNapalm 816 Command = PLAYER_UPGRADE 817 Upgrade = Upgrade_ChinaBlackNapalm 818 TextLabel = CONTROLBAR:UpgradeChinaBlackNapalm 819 ButtonImage = SSBlackNapalm 820 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 821 DescriptLabel = CONTROLBAR:TooltipChinaUpgradeBlackNapalm 822 End 823 824 CommandButton Command_UpgradeChinaChainGuns 825 Command = PLAYER_UPGRADE 826 Upgrade = Upgrade_ChinaChainGuns 827 TextLabel = CONTROLBAR:UpgradeChinaChainGuns 828 ButtonImage = SSGattling 829 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 830 DescriptLabel = CONTROLBAR:TooltipChinaUpgradeChainGuns 831 End 832 833 CommandButton Command_UpgradeChinaSubliminalMessaging 834 Command = PLAYER_UPGRADE 835 Upgrade = Upgrade_ChinaSubliminalMessaging 836 TextLabel = CONTROLBAR:UpgradeChinaSubliminalMessaging 837 ButtonImage = SSSobMsge 838 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 839 DescriptLabel = CONTROLBAR:TooltipUpgradeChinaSubliminal 840 End 841 842 CommandButton Command_UpgradeChinaUraniumShells 843 Command = PLAYER_UPGRADE 844 Upgrade = Upgrade_ChinaUraniumShells 845 Options = IGNORES_UNDERPOWERED 846 TextLabel = CONTROLBAR:UpgradeChinaUraniumShells 847 ButtonImage = SSDepletedU_Shell 848 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 849 DescriptLabel = CONTROLBAR:TooltipUpgradeChinaUraniumShells 850 End 851 852 CommandButton Command_UpgradeChinaNuclearTanks 853 Command = PLAYER_UPGRADE 854 Upgrade = Upgrade_ChinaNuclearTanks 855 Options = IGNORES_UNDERPOWERED 856 TextLabel = CONTROLBAR:UpgradeChinaNuclearTanks 857 ButtonImage = SSNukeTank 858 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 859 DescriptLabel = CONTROLBAR:TooltipUpgradeChinaNuclearTanks 860 End 861 862 CommandButton Command_DisguiseAsVehicle 863 Command = SPECIAL_POWER 864 SpecialPower = SpecialAbilityDisguiseAsVehicle 865 Options = OK_FOR_MULTI_SELECT NEED_TARGET_ENEMY_OBJECT NEED_TARGET_NEUTRAL_OBJECT NEED_TARGET_ALLY_OBJECT 866 TextLabel = CONTROLBAR:DisguiseAsVehicle 867 ButtonImage = SSBombDisguise 868 CursorName = DisguiseAsVehicle 869 InvalidCursorName = GenericInvalid 870 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 871 DescriptLabel = CONTROLBAR:TooltipDisguiseAsVehicle 872 UnitSpecificSound = BombTruckVoiceModeDisguise 873 End 874 875 CommandButton Command_BombTruckDetonateNow 876 Command = FIRE_WEAPON 877 WeaponSlot = PRIMARY ; Best if this matches up with an AutoChoose listing that forbids this slot normally 878 Options = OK_FOR_MULTI_SELECT 879 TextLabel = CONTROLBAR:DetonateBombTruck 880 ButtonImage = SSTerroristCarBomb 881 ButtonBorderType = ACTION 882 DescriptLabel = CONTROLBAR:TooltipDetonateBombTruck 883 End 884 885 CommandButton Command_BombTruckDetonateNukeNow 886 Command = FIRE_WEAPON 887 WeaponSlot = PRIMARY ; Best if this matches up with an AutoChoose listing that forbids this slot normally 888 Options = OK_FOR_MULTI_SELECT 889 TextLabel = CONTROLBAR:DetonateBombTruckNuke 890 ButtonImage = SNHydrogen 891 ButtonBorderType = ACTION 892 DescriptLabel = CONTROLBAR:TooltipDetonateBombTruck 893 End 894 895 CommandButton Command_UpgradeGLABombTruckBioBomb 896 Command = OBJECT_UPGRADE 897 Upgrade = Upgrade_GLABombTruckBioBomb 898 Options = OK_FOR_MULTI_SELECT 899 TextLabel = CONTROLBAR:UpgradeGLABombTruckBioBomb 900 ButtonImage = SSBioBombTruck 901 ButtonBorderType = UPGRADE 902 DescriptLabel = CONTROLBAR:TooltipGLAUpgradeBioBomb 903 UnitSpecificSound = BombTruckVoiceModeBioBomb 904 End 905 906 CommandButton Command_UpgradeGLABombTruckHighExplosiveBomb 907 Command = OBJECT_UPGRADE 908 Upgrade = Upgrade_GLABombTruckHighExplosiveBomb 909 Options = OK_FOR_MULTI_SELECT 910 TextLabel = CONTROLBAR:UpgradeGLABombTruckHighExplosiveBomb 911 ButtonImage = SSExplosiveBombTruck 912 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 913 DescriptLabel = CONTROLBAR:ToolTipGLAUpgradeHEBomb 914 UnitSpecificSound = BombTruckVoiceModeHiEx 915 End 916 917 CommandButton Command_UpgradeGLARadarVanScan 918 Command = PLAYER_UPGRADE 919 Upgrade = Upgrade_GLARadarVanScan 920 TextLabel = CONTROLBAR:UpgradeGLARadarVanScan 921 ButtonImage = SSRadarVanScan 922 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 923 DescriptLabel = CONTROLBAR:ToolTipGLAUpgradeRadarVanScan 924 End 925 926 CommandButton Command_UpgradeGLAScorpionRocket 927 Command = PLAYER_UPGRADE 928 Upgrade = Upgrade_GLAScorpionRocket 929 TextLabel = CONTROLBAR:UpgradeGLAScorpionRocket 930 ButtonImage = SSScorpionRocketBuild 931 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 932 DescriptLabel = CONTROLBAR:ToolTipGLAUpgradeScorpionRocket 933 End 934 935 CommandButton Command_UpgradeGLABuggyAmmo 936 Command = PLAYER_UPGRADE 937 Upgrade = Upgrade_GLABuggyAmmo 938 TextLabel = CONTROLBAR:UpgradeGLABuggyAmmo 939 ButtonImage = SSBuggyRockets 940 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 941 DescriptLabel = CONTROLBAR:ToolTipGLAUpgradeBuggyAmmor 942 End 943 944 CommandButton Command_UpgradeGLAAPRockets 945 Command = PLAYER_UPGRADE 946 Upgrade = Upgrade_GLAAPRockets 947 TextLabel = CONTROLBAR:UpgradeGLAAPRockets 948 ButtonImage = SSAPRockets 949 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 950 DescriptLabel = CONTROLBAR:ToolTipGLAUpgradeAPRockets 951 End 952 953 CommandButton Command_UpgradeGLAToxinShells 954 Command = PLAYER_UPGRADE 955 Upgrade = Upgrade_GLAToxinShells 956 TextLabel = CONTROLBAR:UpgradeGLAToxinShells 957 ButtonImage = SSToxinShells 958 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 959 DescriptLabel = CONTROLBAR:ToolTipGLAUpgradeToxinShells 960 End 961 962 CommandButton Command_UpgradeGLAAnthraxBeta 963 Command = PLAYER_UPGRADE 964 Upgrade = Upgrade_GLAAnthraxBeta 965 TextLabel = CONTROLBAR:UpgradeGLAAnthraxBeta 966 ButtonImage = SSAnthraxBeta 967 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 968 DescriptLabel = CONTROLBAR:ToolTipGLAUpgradeAnthraxBeta 969 End 970 971 CommandButton Command_UpgradeGLAAPBullets 972 Command = PLAYER_UPGRADE 973 Upgrade = Upgrade_GLAAPBullets 974 TextLabel = CONTROLBAR:UpgradeGLAAPBullets 975 ButtonImage = SSAPShells 976 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 977 DescriptLabel = CONTROLBAR:ToolTipGLAUpgradeAPBullets 978 End 979 980 CommandButton Command_UpgradeGLAJunkRepair 981 Command = PLAYER_UPGRADE 982 Upgrade = Upgrade_GLAJunkRepair 983 TextLabel = CONTROLBAR:UpgradeGLAJunkRepair 984 ButtonImage = SSJunkRepair 985 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 986 DescriptLabel = CONTROLBAR:ToolTipGLAUpgradeJunkRepair 987 End 988 989 CommandButton Command_UpgradeGLACamouflage 990 Command = PLAYER_UPGRADE 991 Upgrade = Upgrade_GLACamouflage 992 TextLabel = CONTROLBAR:UpgradeGLACamouflage 993 ButtonImage = SSCamoflage 994 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 995 DescriptLabel = CONTROLBAR:ToolTipGLAUpgradeCamouflage 996 End 997 998 CommandButton Command_UpgradeGLAArmTheMob 999 Command = PLAYER_UPGRADE 1000 Upgrade = Upgrade_GLAArmTheMob 1001 TextLabel = CONTROLBAR:UpgradeGLAArmTheMob 1002 ButtonImage = SSArmMob 1003 ButtonBorderType = UPGRADE ; what kind of button this is 1004 DescriptLabel = CONTROLBAR:ToolTipGLAUpgradeArmTheMob 1005 End 1006 1007 CommandButton Command_UpgradeGLARebelCaptureBuilding 1008 Command = PLAYER_UPGRADE 1009 Upgrade = Upgrade_InfantryCaptureBuilding 1010 TextLabel = CONTROLBAR:UpgradeGLARebelCaptureBuilding 1011 ButtonImage = SSCaptureBuilding 1012 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 1013 DescriptLabel = CONTROLBAR:TooltipGLAUpgradeRebelCaptureBuilding 1014 End 1015 1016 1017 ; "Inventory" commands ---------------------------------------------------------------------------- 1018 CommandButton Command_StructureExit 1019 Command = EXIT_CONTAINER 1020 TextLabel = CONTROLBAR:StructureExit 1021 ButtonImage = SSEvacButton 1022 ButtonBorderType = SYSTEM ; Identifier for the User as to what kind of button this is 1023 DescriptLabel = CONTROLBAR:ToolTipStructureExit 1024 End 1025 1026 CommandButton Command_TransportExit 1027 Command = EXIT_CONTAINER 1028 TextLabel = CONTROLBAR:TransportExit 1029 ButtonImage = SSEvacButton 1030 ButtonBorderType = SYSTEM ; Identifier for the User as to what kind of button this is 1031 DescriptLabel = CONTROLBAR:ToolTipTransportExit 1032 End 1033 1034 CommandButton Command_Evacuate 1035 Command = EVACUATE 1036 Options = OK_FOR_MULTI_SELECT 1037 TextLabel = CONTROLBAR:Evacuate 1038 ButtonImage = SSEvacButton 1039 ButtonBorderType = SYSTEM ; Identifier for the User as to what kind of button this is 1040 DescriptLabel = CONTROLBAR:ToolTipEvacuate 1041 End 1042 1043 CommandButton Command_EmptyCrawler 1044 Command = EVACUATE 1045 Options = OK_FOR_MULTI_SELECT 1046 TextLabel = CONTROLBAR:Evacuate 1047 ButtonImage = SSEmptyCrawler 1048 ButtonBorderType = SYSTEM ; Identifier for the User as to what kind of button this is 1049 DescriptLabel = CONTROLBAR:ToolTipEvacuate 1050 End 1051 1052 CommandButton Command_ChinookUnload 1053 Command = EVACUATE 1054 Options = OK_FOR_MULTI_SELECT 1055 TextLabel = CONTROLBAR:Evacuate 1056 ButtonImage = SSChinookUnload 1057 ButtonBorderType = SYSTEM ; Identifier for the User as to what kind of button this is 1058 DescriptLabel = CONTROLBAR:ToolTipEvacuate 1059 CursorName = Move 1060 InvalidCursorName = GenericInvalid 1061 End 1062 1063 CommandButton Command_ExecuteRailedTransport 1064 Command = EXECUTE_RAILED_TRANSPORT 1065 Options = OK_FOR_MULTI_SELECT 1066 TextLabel = CONTROLBAR:ExecuteRailedTransport 1067 ButtonImage = SSFerry_L 1068 ButtonBorderType = SYSTEM 1069 DescriptLabel = CONTROLBAR:ToolTipRailedTransport 1070 End 1071 1072 CommandButton Command_CombatDrop 1073 Command = COMBATDROP 1074 Options = OK_FOR_MULTI_SELECT CONTEXTMODE_COMMAND NEED_TARGET_POS NEED_TARGET_ENEMY_OBJECT NEED_TARGET_NEUTRAL_OBJECT NEED_TARGET_ALLY_OBJECT 1075 TextLabel = CONTROLBAR:CombatDrop 1076 ButtonImage = SSChinookDrop 1077 CursorName = EnterAggressive 1078 InvalidCursorName = GenericInvalid 1079 ButtonBorderType = SYSTEM ; Identifier for the User as to what kind of button this is 1080 DescriptLabel = CONTROLBAR:ToolTipUSACombatDrop 1081 End 1082 1083 ; Unit commands ----------------------------------------------------------------------------------- 1084 CommandButton Command_Guard 1085 Command = GUARD 1086 ; note that it's legal (thought currently not desired) to specify NEED_TARGET_OBJECT here, 1087 ; to allow guarding a specific object! 1088 Options = OK_FOR_MULTI_SELECT NEED_TARGET_POS 1089 TextLabel = CONTROLBAR:Guard 1090 ButtonImage = SSGuard 1091 ButtonBorderType = SYSTEM ; Identifier for the User as to what kind of button this is 1092 DescriptLabel = CONTROLBAR:ToolTipGuard 1093 RadiusCursorType = GUARD_AREA 1094 CursorName = Normal 1095 InvalidCursorName = GenericInvalid 1096 End 1097 1098 CommandButton Command_GuardWithoutPursuit 1099 Command = GUARD_WITHOUT_PURSUIT 1100 ; note that it's legal (thought currently not desired) to specify NEED_TARGET_OBJECT here, 1101 ; to allow guarding a specific object! 1102 Options = OK_FOR_MULTI_SELECT NEED_TARGET_POS 1103 TextLabel = CONTROLBAR:GuardWithoutPursuit 1104 ButtonImage = SSGuard 1105 ButtonBorderType = SYSTEM ; Identifier for the User as to what kind of button this is 1106 DescriptLabel = CONTROLBAR:ToolTipGuardWithoutPursuit 1107 RadiusCursorType = GUARD_AREA 1108 CursorName = Normal 1109 InvalidCursorName = GenericInvalid 1110 End 1111 1112 CommandButton Command_GuardFlyingUnitsOnly 1113 Command = GUARD_FLYING_UNITS_ONLY 1114 ; note that it's legal (thought currently not desired) to specify NEED_TARGET_OBJECT here, 1115 ; to allow guarding a specific object! 1116 Options = OK_FOR_MULTI_SELECT NEED_TARGET_POS 1117 TextLabel = CONTROLBAR:GuardFlyingUnitsOnly 1118 ButtonImage = SSGuardAir 1119 ButtonBorderType = SYSTEM ; Identifier for the User as to what kind of button this is 1120 DescriptLabel = CONTROLBAR:ToolTipGuardFlyingUnitsOnly 1121 RadiusCursorType = GUARD_AREA 1122 CursorName = Normal 1123 InvalidCursorName = GenericInvalid 1124 End 1125 1126 CommandButton Command_AttackMove 1127 Command = ATTACK_MOVE 1128 Options = OK_FOR_MULTI_SELECT NEED_TARGET_POS 1129 TextLabel = CONTROLBAR:AttackMove 1130 ButtonImage = SSAttackMove2 1131 ButtonBorderType = SYSTEM ; Identifier for the User as to what kind of button this is 1132 DescriptLabel = CONTROLBAR:ToolTipAttackMove 1133 CursorName = AttackMove 1134 InvalidCursorName = GenericInvalid 1135 End 1136 1137 CommandButton Command_Stop 1138 Command = STOP 1139 Options = OK_FOR_MULTI_SELECT 1140 TextLabel = CONTROLBAR:Stop 1141 ButtonImage = SSStop 1142 ButtonBorderType = SYSTEM ; Identifier for the User as to what kind of button this is 1143 DescriptLabel = CONTROLBAR:ToolTipCommandStop 1144 End 1145 1146 CommandButton Command_StrategyCenter_Stop 1147 Command = STOP 1148 Options = OPTION_ONE ;This designates special case handling to hide stop button when not applicable. 1149 TextLabel = CONTROLBAR:Stop 1150 ButtonImage = SSStop 1151 ButtonBorderType = SYSTEM ; Identifier for the User as to what kind of button this is 1152 DescriptLabel = CONTROLBAR:ToolTipCommandStop 1153 End 1154 1155 CommandButton Command_DisarmMinesAtPosition 1156 Command = FIRE_WEAPON 1157 WeaponSlot = PRIMARY ; Best if this matches up with an AutoChoose listing that forbids this slot normally 1158 Options = OK_FOR_MULTI_SELECT NEED_TARGET_POS USES_MINE_CLEARING_WEAPONSET 1159 TextLabel = CONTROLBAR:DisarmMinesAtPosition 1160 ButtonImage = SSClearMines 1161 ButtonBorderType = ACTION ; Identifier for the User as to what kind of button this is 1162 DescriptLabel = CONTROLBAR:ToolTipDisarmMinesAtPosition 1163 RadiusCursorType = ATTACK_CONTINUE_AREA 1164 InvalidCursorName = GenericInvalid 1165 End 1166 1167 CommandButton Command_AmericaRangerCaptureBuilding 1168 Command = SPECIAL_POWER 1169 SpecialPower = SpecialAbilityRangerCaptureBuilding 1170 Options = OK_FOR_MULTI_SELECT NEED_TARGET_ENEMY_OBJECT NEED_TARGET_NEUTRAL_OBJECT NEED_UPGRADE 1171 Upgrade = Upgrade_InfantryCaptureBuilding 1172 TextLabel = CONTROLBAR:CaptureBuilding 1173 ButtonImage = SSCaptureBuilding 1174 CursorName = CaptureBuilding 1175 InvalidCursorName = GenericInvalid 1176 ButtonBorderType = ACTION ; Identifier for the User as to what kind of button this is 1177 DescriptLabel = CONTROLBAR:ToolTipUSARangerCaptureBuilding 1178 End 1179 1180 CommandButton Command_AmericaRangerSwitchToMachineGun 1181 Command = SWITCH_WEAPON 1182 WeaponSlot = PRIMARY 1183 Options = CHECK_LIKE OK_FOR_MULTI_SELECT 1184 TextLabel = CONTROLBAR:RangerMachineGun 1185 ButtonImage = SSMachineGun 1186 ButtonBorderType = ACTION 1187 DescriptLabel = CONTROLBAR:ToolTipSwitchToRangerMachineGun 1188 End 1189 1190 CommandButton Command_AmericaRangerSwitchToFlagBangGrenades 1191 Command = SWITCH_WEAPON 1192 WeaponSlot = SECONDARY 1193 Options = CHECK_LIKE OK_FOR_MULTI_SELECT NEED_UPGRADE 1194 Upgrade = Upgrade_AmericaRangerFlashBangGrenade 1195 TextLabel = CONTROLBAR:FlashBangGrenadeMode 1196 ButtonImage = SSFlashbang 1197 ButtonBorderType = ACTION 1198 DescriptLabel = CONTROLBAR:ToolTipSwitchToUSAFlashBang 1199 End 1200 1201 CommandButton Command_AmericaVehicleComancheFireRocketPods 1202 Command = FIRE_WEAPON 1203 WeaponSlot = TERTIARY 1204 Options = OK_FOR_MULTI_SELECT NEED_UPGRADE NEED_TARGET_POS ; fires at pos, not obj 1205 Upgrade = Upgrade_ComancheRocketPods 1206 TextLabel = CONTROLBAR:FireRocketPods 1207 ButtonImage = SSRocketAttack 1208 ButtonBorderType = ACTION ; Identifier for the User as to what kind of button this is 1209 DescriptLabel = CONTROLBAR:ToolTipUSAFireRocketPods 1210 RadiusCursorType = ATTACK_SCATTER_AREA 1211 InvalidCursorName = GenericInvalid 1212 UnitSpecificSound = ComancheVoiceModeRocketPods 1213 End 1214 1215 ;Design change request -- wants to auto fire without button. 1216 ;CommandButton Command_GLAScorpionFireRocket 1217 ; Command = FIRE_WEAPON 1218 ; WeaponSlot = SECONDARY 1219 ; Options = OK_FOR_MULTI_SELECT NEED_UPGRADE NEED_TARGET_ENEMY_OBJECT NEED_TARGET_NEUTRAL_OBJECT 1220 ; Upgrade = Upgrade_GLAScorpionRocket 1221 ; TextLabel = CONTROLBAR:FireRocket 1222 ; ButtonImage = SSFireScorpionRocket 1223 ; ButtonBorderType = ACTION ; Identifier for the User as to what kind of button this is 1224 ; DescriptLabel = CONTROLBAR:ToolTipGLAFireScorpionRocket 1225 ;End 1226 1227 CommandButton Command_GLAExplosiveWarhead 1228 Command = SWITCH_WEAPON 1229 WeaponSlot = PRIMARY 1230 Options = CHECK_LIKE OK_FOR_MULTI_SELECT 1231 TextLabel = CONTROLBAR:ExplosiveWarhead 1232 ButtonImage = SSExplosiveScud 1233 ButtonBorderType = ACTION ; Identifier for the User as to what kind of button this is 1234 DescriptLabel = CONTROLBAR:ToolTipGLASCUDHEWarhead 1235 End 1236 1237 CommandButton Command_GLAAnthraxWarhead 1238 Command = SWITCH_WEAPON 1239 WeaponSlot = SECONDARY 1240 Options = CHECK_LIKE OK_FOR_MULTI_SELECT 1241 TextLabel = CONTROLBAR:AnthraxWarhead 1242 ButtonImage = SSAnthraxScud 1243 ButtonBorderType = ACTION ; Identifier for the User as to what kind of button this is 1244 DescriptLabel = CONTROLBAR:ToolTipGLASCUDAnthraxWarhead 1245 End 1246 1247 CommandButton Command_GLAToxinTractorContaminateGround 1248 Command = FIRE_WEAPON 1249 WeaponSlot = SECONDARY ; Best if this matches up with an AutoChoose listing that forbids this slot normally 1250 Options = NEED_TARGET_POS OK_FOR_MULTI_SELECT 1251 TextLabel = CONTROLBAR:Contaminate 1252 ButtonImage = SSContaminate 1253 ButtonBorderType = ACTION ; Identifier for the User as to what kind of button this is 1254 DescriptLabel = CONTROLBAR:ToolTipGLAFireToxinTractorSlime 1255 UnitSpecificSound = ToxinTractorVoiceModeContam 1256 End 1257 1258 CommandButton Command_FireTomahawkAtPosition 1259 Command = FIRE_WEAPON 1260 WeaponSlot = PRIMARY ; Best if this matches up with an AutoChoose listing that forbids this slot normally 1261 Options = OK_FOR_MULTI_SELECT NEED_TARGET_POS 1262 TextLabel = CONTROLBAR:FireTomahawkAtPosition 1263 ButtonImage = SSTomWaypoint 1264 ;DisabledImage = SSTomWaypoint_D 1265 ;HiliteImage = SSTomWaypoint_H 1266 ;PushedImage = SSTomWaypoint_P 1267 ButtonBorderType = ACTION ; Identifier for the User as to what kind of button this is 1268 DescriptLabel = CONTROLBAR:ToolTipFireTomahawkAtPosition 1269 End 1270 1271 CommandButton Command_GLAInfantryRebelCaptureBuilding 1272 Command = SPECIAL_POWER 1273 SpecialPower = SpecialAbilityRebelCaptureBuilding 1274 Options = OK_FOR_MULTI_SELECT NEED_TARGET_ENEMY_OBJECT NEED_TARGET_NEUTRAL_OBJECT NEED_UPGRADE 1275 Upgrade = Upgrade_InfantryCaptureBuilding 1276 TextLabel = CONTROLBAR:CaptureBuilding 1277 ButtonImage = SSCaptureBuilding 1278 CursorName = CaptureBuilding 1279 InvalidCursorName = GenericInvalid 1280 ButtonBorderType = ACTION ; Identifier for the User as to what kind of button this is 1281 DescriptLabel = CONTROLBAR:ToolTipGLARebelCaptureBuilding 1282 End 1283 1284 CommandButton Command_GLAInfantryTerroristMakeCarBomb 1285 Command = CONVERT_TO_CARBOMB 1286 Options = OK_FOR_MULTI_SELECT CONTEXTMODE_COMMAND NEED_TARGET_ALLY_OBJECT NEED_TARGET_NEUTRAL_OBJECT ;Kris: Contextmode command options require code support! 1287 Upgrade = None 1288 TextLabel = CONTROLBAR:CarBomb 1289 ButtonImage = SSTerroristCarBomb 1290 CursorName = EnterAggressive 1291 InvalidCursorName = GenericInvalid 1292 ButtonBorderType = ACTION ; Identifier for the User as to what kind of button this is 1293 DescriptLabel = CONTROLBAR:ToolTipGLATerroristMakeCarBomb 1294 End 1295 1296 CommandButton Command_GLAInfantryHijack 1297 Command = HIJACK_VEHICLE 1298 Options = OK_FOR_MULTI_SELECT CONTEXTMODE_COMMAND NEED_TARGET_ENEMY_OBJECT 1299 Upgrade = None 1300 TextLabel = CONTROLBAR:Hijack 1301 ButtonImage = SSCarjack 1302 CursorName = EnterAggressive 1303 InvalidCursorName = GenericInvalid 1304 ButtonBorderType = ACTION ; Identifier for the User as to what kind of button this is 1305 DescriptLabel = CONTROLBAR:ToolTipGLAHijackerHijack 1306 End 1307 1308 CommandButton Command_GLAInfantryJarmenKellSnipeVehicleAttack 1309 Command = FIRE_WEAPON 1310 WeaponSlot = SECONDARY 1311 Options = OK_FOR_MULTI_SELECT NEED_TARGET_ENEMY_OBJECT CONTEXTMODE_COMMAND 1312 Upgrade = None 1313 TextLabel = CONTROLBAR:SniperAttack 1314 ButtonImage = SSSniperAttack 1315 CursorName = SnipeVehicle 1316 InvalidCursorName = GenericInvalid 1317 ButtonBorderType = ACTION ; Identifier for the User as to what kind of button this is 1318 DescriptLabel = CONTROLBAR:ToolTipGLAFireJarmenKellVehicleSnipe 1319 UnitSpecificSound = JarmenKellVoiceModeSnipe 1320 End 1321 1322 CommandButton Command_ChinaJetMIGFireNapalmMissile 1323 Command = FIRE_WEAPON 1324 WeaponSlot = PRIMARY 1325 MaxShotsToFire = 1 1326 Options = OK_FOR_MULTI_SELECT NEED_TARGET_ENEMY_OBJECT NEED_TARGET_NEUTRAL_OBJECT 1327 TextLabel = CONTROLBAR:FireNapalmMissile 1328 ButtonImage = SNFirestorm 1329 ButtonBorderType = ACTION ; Identifier for the User as to what kind of button this is 1330 DescriptLabel = CONTROLBAR:ToolTipChinaFireMIG 1331 End 1332 1333 CommandButton Command_ChinaInfantryRedGuardCaptureBuilding 1334 Command = SPECIAL_POWER 1335 SpecialPower = SpecialAbilityRedGuardCaptureBuilding 1336 Options = OK_FOR_MULTI_SELECT NEED_TARGET_ENEMY_OBJECT NEED_TARGET_NEUTRAL_OBJECT NEED_UPGRADE 1337 Upgrade = Upgrade_InfantryCaptureBuilding 1338 TextLabel = CONTROLBAR:CaptureBuilding 1339 ButtonImage = SSCaptureBuilding 1340 CursorName = CaptureBuilding 1341 InvalidCursorName = GenericInvalid 1342 ButtonBorderType = ACTION ; Identifier for the User as to what kind of button this is 1343 DescriptLabel = CONTROLBAR:ToolTipChinaRedGuardCaptureBuilding 1344 End 1345 1346 CommandButton Command_ChinaInfantryBlackLotusCaptureHack 1347 Command = SPECIAL_POWER 1348 SpecialPower = SpecialAbilityBlackLotusCaptureBuilding 1349 Options = OK_FOR_MULTI_SELECT NEED_TARGET_ENEMY_OBJECT NEED_TARGET_NEUTRAL_OBJECT 1350 TextLabel = CONTROLBAR:CaptureBuilding 1351 ButtonImage = SSBLCapture 1352 CursorName = Hack 1353 InvalidCursorName = GenericInvalid 1354 ButtonBorderType = ACTION ; Identifier for the User as to what kind of button this is 1355 DescriptLabel = CONTROLBAR:ToolTipChinaFireBlackLotusCaptureHack 1356 UnitSpecificSound = BlackLotusVoiceModeBuilding 1357 End 1358 1359 CommandButton Command_ChinaInfantryBlackLotusVehicleHack 1360 Command = SPECIAL_POWER 1361 SpecialPower = SpecialAbilityBlackLotusDisableVehicleHack 1362 Options = OK_FOR_MULTI_SELECT NEED_TARGET_ENEMY_OBJECT NEED_TARGET_NEUTRAL_OBJECT 1363 TextLabel = CONTROLBAR:DisableVehicleHack 1364 ButtonImage = SSVehicleHack 1365 CursorName = Hack 1366 InvalidCursorName = GenericInvalid 1367 ButtonBorderType = ACTION 1368 DescriptLabel = CONTROLBAR:ToolTipChinaFireBlackLotusVehicleHack 1369 UnitSpecificSound = BlackLotusVoiceModeVehicle 1370 End 1371 1372 CommandButton Command_ChinaInfantryBlackLotusCashHack 1373 Command = SPECIAL_POWER 1374 SpecialPower = SpecialAbilityBlackLotusStealCashHack 1375 Options = OK_FOR_MULTI_SELECT NEED_TARGET_ENEMY_OBJECT NEED_TARGET_NEUTRAL_OBJECT 1376 TextLabel = CONTROLBAR:StealCashHack 1377 ButtonImage = SSCashHack 1378 CursorName = Hack 1379 InvalidCursorName = GenericInvalid 1380 ButtonBorderType = ACTION 1381 DescriptLabel = CONTROLBAR:ToolTipChinaFireBlackLotusCashHack 1382 UnitSpecificSound = BlackLotusVoiceModeCash 1383 End 1384 1385 CommandButton Command_ChinaInfantryHackerInternetHack 1386 Command = HACK_INTERNET 1387 Options = OK_FOR_MULTI_SELECT 1388 TextLabel = CONTROLBAR:InternetHack 1389 ButtonImage = SSNetHack 1390 ButtonBorderType = ACTION 1391 DescriptLabel = CONTROLBAR:ToolTipChinaFireHackerInternetHack 1392 End 1393 1394 CommandButton Command_ChinaInfantryHackerDisableBuilding 1395 Command = SPECIAL_POWER 1396 SpecialPower = SpecialAbilityHackerDisableBuilding 1397 Options = OK_FOR_MULTI_SELECT NEED_TARGET_ENEMY_OBJECT NEED_TARGET_NEUTRAL_OBJECT 1398 TextLabel = CONTROLBAR:DisableBuildingHack 1399 ButtonImage = SSBuildingHack 1400 CursorName = Hack 1401 InvalidCursorName = GenericInvalid 1402 ButtonBorderType = ACTION 1403 DescriptLabel = CONTROLBAR:ToolTipChinaHackerBuildingHack 1404 End 1405 1406 CommandButton Command_ChinaDragonTankFireWall 1407 Command = FIRE_WEAPON 1408 WeaponSlot = SECONDARY ; Best if this matches up with an AutoChoose listing that forbids this slot normally 1409 Options = NEED_TARGET_POS OK_FOR_MULTI_SELECT 1410 TextLabel = CONTROLBAR:FireWall 1411 ButtonImage = SSFireStorm 1412 ButtonBorderType = ACTION ; Identifier for the User as to what kind of button this is 1413 DescriptLabel = CONTROLBAR:TooltipFireWall 1414 UnitSpecificSound = DragonTankVoiceModeFireStorm 1415 End 1416 1417 ;----------------------------------------------------------------------------- 1418 ;SPECIAL ABILITY 1419 ;Tank hunter rushes a tank to plant deadly TNT. 1420 ;Author: Kris -- July 2002 1421 ; 1422 ;@todo info -- The reason this is a special ability instead of a regular 1423 ;attack are: 1424 ;1) Weapon reload timer currently don't cycle like special powers delays. 1425 ;2) Attack options aren't detailed enough to allow for specific target types. 1426 ;3) Attack commands don't allow for valid/invalid cursors. 1427 ;----------------------------------------------------------------------------- 1428 CommandButton Command_ChinaInfantryTankHunterTNTAttack 1429 Command = SPECIAL_POWER 1430 SpecialPower = SpecialAbilityTankHunterTNTAttack 1431 Options = OK_FOR_MULTI_SELECT NEED_TARGET_ENEMY_OBJECT NEED_TARGET_NEUTRAL_OBJECT 1432 TextLabel = CONTROLBAR:TNTAttack 1433 ButtonImage = SSTNT 1434 CursorName = TankHunterTNTAttack 1435 InvalidCursorName = PlaceChargeInvalid 1436 ButtonBorderType = ACTION ; Identifier for the User as to what kind of button this is 1437 DescriptLabel = CONTROLBAR:ToolTipChinaFireTankHunterTNTAttack 1438 End 1439 1440 CommandButton Command_ColonelBurtonKnifeAttack 1441 Command = FIRE_WEAPON 1442 WeaponSlot = SECONDARY 1443 Options = OK_FOR_MULTI_SELECT NEED_TARGET_ENEMY_OBJECT NEED_TARGET_NEUTRAL_OBJECT CONTEXTMODE_COMMAND 1444 TextLabel = CONTROLBAR:KnifeAttack 1445 ButtonImage = SSKnifeAttack 1446 CursorName = StabAttack 1447 InvalidCursorName = StabAttackInvalid 1448 ButtonBorderType = ACTION ; Identifier for the User as to what kind of button this is 1449 DescriptLabel = CONTROLBAR:ToolTipUSAFireBurtonKnifeAttack 1450 UnitSpecificSound = ColonelBurtonVoiceModeKnife 1451 End 1452 1453 CommandButton Command_ColonelBurtonTimedDemoCharge 1454 Command = SPECIAL_POWER 1455 SpecialPower = SpecialAbilityColonelBurtonTimedCharges 1456 Options = OK_FOR_MULTI_SELECT NEED_TARGET_ENEMY_OBJECT NEED_TARGET_NEUTRAL_OBJECT 1457 TextLabel = CONTROLBAR:TimedDemoCharge 1458 ButtonImage = SSTimedDemo 1459 CursorName = PlaceTimedCharge 1460 InvalidCursorName = PlaceChargeInvalid 1461 ButtonBorderType = ACTION ; Identifier for the User as to what kind of button this is 1462 DescriptLabel = CONTROLBAR:ToolTipUSAFireBurtonTimedDemo 1463 UnitSpecificSound = ColonelBurtonVoiceModeTimedCharge 1464 End 1465 1466 ;Notice the next two command buttons use the same special power. That is because they are 1467 ;linked. The first one requires a target in order to place a charge. The latter one requires 1468 ;no target (INSTANT_TARGET), and the logic will pick up on this and detonate any existing ones. 1469 CommandButton Command_ColonelBurtonRemoteDemoCharge 1470 Command = SPECIAL_POWER 1471 SpecialPower = SpecialAbilityColonelBurtonRemoteCharges 1472 Options = OK_FOR_MULTI_SELECT NEED_TARGET_ENEMY_OBJECT NEED_TARGET_NEUTRAL_OBJECT CONTEXTMODE_COMMAND 1473 TextLabel = CONTROLBAR:RemoteDemoCharge 1474 ButtonImage = SSRemoteDemo 1475 CursorName = PlaceRemoteCharge 1476 InvalidCursorName = PlaceChargeInvalid 1477 ButtonBorderType = ACTION ; Identifier for the User as to what kind of button this is 1478 DescriptLabel = CONTROLBAR:ToolTipUSABurtonPlaceRemoteCharge 1479 UnitSpecificSound = ColonelBurtonVoiceModeRemoteCharge 1480 End 1481 1482 CommandButton Command_ColonelBurtonDetonateCharges 1483 Command = SPECIAL_POWER 1484 SpecialPower = SpecialAbilityColonelBurtonRemoteCharges 1485 Options = OK_FOR_MULTI_SELECT 1486 TextLabel = CONTROLBAR:DetonateCharges 1487 ButtonImage = SSDetonate 1488 ButtonBorderType = ACTION ; Identifier for the User as to what kind of button this is 1489 DescriptLabel = CONTROLBAR:ToolTipUSABurtonDetonateCharges 1490 End 1491 1492 CommandButton Command_AmbulanceCleanupArea 1493 Command = SPECIAL_POWER 1494 SpecialPower = SpecialAbilityAmbulanceCleanupArea 1495 Options = OK_FOR_MULTI_SELECT NEED_TARGET_POS 1496 TextLabel = CONTROLBAR:AmbulanceCleanupArea 1497 ButtonImage = SSDetox 1498 ButtonBorderType = ACTION 1499 DescriptLabel = CONTROLBAR:CleanupAreaDescription 1500 RadiusCursorType = FRIENDLY_SPECIALPOWER 1501 InvalidCursorName = GenericInvalid 1502 UnitSpecificSound = AmbulanceVoiceModeDetox 1503 End 1504 1505 ; Dozer construction commands --------------------------------------------------------------------- 1506 CommandButton Command_CancelConstruction 1507 Command = DOZER_CONSTRUCT_CANCEL 1508 TextLabel = CONTROLBAR:CancelBuild 1509 ButtonImage = SSStop 1510 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 1511 DescriptLabel = CONTROLBAR:ToolTipCancelConstruction 1512 End 1513 1514 CommandButton Command_ConstructAmericaCommandCenter 1515 Command = DOZER_CONSTRUCT 1516 Object = AmericaCommandCenter 1517 TextLabel = CONTROLBAR:ConstructAmericaCommandCenter 1518 ButtonImage = SAComCentr 1519 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 1520 DescriptLabel = CONTROLBAR:ToolTipUSABuildCommandCenter 1521 End 1522 1523 CommandButton Command_ConstructAmericaPowerPlant 1524 Command = DOZER_CONSTRUCT 1525 Object = AmericaPowerPlant 1526 TextLabel = CONTROLBAR:ConstructAmericaPowerPlant 1527 ButtonImage = SAPowerPlant 1528 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 1529 DescriptLabel = CONTROLBAR:ToolTipUSABuildPowerPlant 1530 End 1531 1532 CommandButton Command_ConstructAmericaBarracks 1533 Command = DOZER_CONSTRUCT 1534 Object = AmericaBarracks 1535 TextLabel = CONTROLBAR:ConstructAmericaBarracks 1536 ButtonImage = SABarracks 1537 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 1538 DescriptLabel = CONTROLBAR:ToolTipUSABuildBarracks 1539 End 1540 1541 CommandButton Command_ConstructAmericaSupplyCenter 1542 Command = DOZER_CONSTRUCT 1543 Object = AmericaSupplyCenter 1544 TextLabel = CONTROLBAR:ConstructAmericaSupplyCenter 1545 ButtonImage = SASupplyCntr 1546 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 1547 DescriptLabel = CONTROLBAR:ToolTipUSABuildSupplyCenter 1548 End 1549 1550 CommandButton Command_ConstructAmericaWall 1551 Command = DOZER_CONSTRUCT 1552 Object = AmericaWall 1553 TextLabel = CONTROLBAR:ConstructAmericaWall 1554 ButtonImage = SAFence 1555 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 1556 DescriptLabel = CONTROLBAR:ToolTipUSABuildSecurityFence 1557 End 1558 1559 CommandButton Command_ConstructAmericaWarFactory 1560 Command = DOZER_CONSTRUCT 1561 Object = AmericaWarFactory 1562 TextLabel = CONTROLBAR:ConstructAmericaWarFactory 1563 ButtonImage = SACWeaponsfact 1564 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 1565 DescriptLabel = CONTROLBAR:ToolTipUSABuildWarFactory 1566 End 1567 1568 CommandButton Command_ConstructAmericaPatriotBattery 1569 Command = DOZER_CONSTRUCT 1570 Object = AmericaPatriotBattery 1571 TextLabel = CONTROLBAR:ConstructAmericaPatriotBattery 1572 ButtonImage = SAPatriot 1573 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 1574 DescriptLabel = CONTROLBAR:ToolTipUSABuildPatriotBattery 1575 End 1576 1577 CommandButton Command_ConstructAmericaAirfield 1578 Command = DOZER_CONSTRUCT 1579 Object = AmericaAirfield 1580 TextLabel = CONTROLBAR:ConstructAmericaAirfield 1581 ButtonImage = SAACommand 1582 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 1583 DescriptLabel = CONTROLBAR:ToolTipUSABuildAirField 1584 End 1585 1586 CommandButton Command_ConstructAmericaParticleCannonUplink 1587 Command = DOZER_CONSTRUCT 1588 Object = AmericaParticleCannonUplink 1589 TextLabel = CONTROLBAR:ConstructAmericaParticleCannonUplink 1590 ButtonImage = SAUplink 1591 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 1592 DescriptLabel = CONTROLBAR:ToolTipUSABuildParticleCannon 1593 End 1594 1595 CommandButton Command_ConstructAmericaStrategyCenter 1596 Command = DOZER_CONSTRUCT 1597 Object = AmericaStrategyCenter 1598 TextLabel = CONTROLBAR:ConstructAmericaStrategyCenter 1599 ButtonImage = SAStrategyCenter 1600 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 1601 DescriptLabel = CONTROLBAR:ToolTipUSABuildStrategyCenter 1602 End 1603 1604 CommandButton Command_ConstructAmericaDetentionCamp 1605 Command = DOZER_CONSTRUCT 1606 Object = AmericaDetentionCamp 1607 TextLabel = CONTROLBAR:ConstructAmericaDetentionCamp 1608 ButtonImage = SAPrison 1609 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 1610 DescriptLabel = CONTROLBAR:ToolTipUSABuildDetentionCamp 1611 End 1612 1613 CommandButton Command_ConstructAmericaSupplyDropZone 1614 Command = DOZER_CONSTRUCT 1615 Object = AmericaSupplyDropZone 1616 TextLabel = CONTROLBAR:ConstructAmericaSupplyDropZone 1617 ButtonImage = SADropZone 1618 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 1619 DescriptLabel = CONTROLBAR:ToolTipUSABuildSupplyDropZone 1620 End 1621 1622 CommandButton Command_ConstructGLACommandCenter 1623 Command = DOZER_CONSTRUCT 1624 Object = GLACommandCenter 1625 TextLabel = CONTROLBAR:ConstructGLACommandCenter 1626 ButtonImage = SUHeadquarters 1627 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 1628 DescriptLabel = CONTROLBAR:ToolTipGLABuildCommandCenter 1629 End 1630 1631 CommandButton Command_ConstructGLADemoTrap 1632 Command = DOZER_CONSTRUCT 1633 Object = GLADemoTrap 1634 TextLabel = CONTROLBAR:ConstructGLADemoTrap 1635 ButtonImage = SSHideBomb 1636 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 1637 DescriptLabel = CONTROLBAR:ToolTipGLABUildDemoTrap 1638 End 1639 1640 CommandButton Command_ConstructGLABarracks 1641 Command = DOZER_CONSTRUCT 1642 Object = GLABarracks 1643 TextLabel = CONTROLBAR:ConstructGLABarracks 1644 ButtonImage = SUBarracks 1645 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 1646 DescriptLabel = CONTROLBAR:ToolTipGLABuildBarracks 1647 End 1648 1649 CommandButton Command_ConstructGLASupplyStash 1650 Command = DOZER_CONSTRUCT 1651 Object = GLASupplyStash 1652 TextLabel = CONTROLBAR:ConstructGLASupplyStash 1653 ButtonImage = SUSupplyCenter 1654 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 1655 DescriptLabel = CONTROLBAR:ToolTipGLABuildSupplyStash 1656 End 1657 1658 CommandButton Command_ConstructGLABurningBarricade 1659 Command = DOZER_CONSTRUCT 1660 Object = GLABurningBarrier 1661 TextLabel = CONTROLBAR:ConstructGLABurningBarricade 1662 ButtonImage = SUBarricade 1663 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 1664 DescriptLabel = CONTROLBAR:ToolTipGLABuildBurningBarricade 1665 End 1666 1667 CommandButton Command_ConstructGLAArmsDealer 1668 Command = DOZER_CONSTRUCT 1669 Object = GLAArmsDealer 1670 TextLabel = CONTROLBAR:ConstructGLAArmsDealer 1671 ButtonImage = SUArmsDealer 1672 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 1673 DescriptLabel = CONTROLBAR:ToolTipGLABuildArmsDealer 1674 End 1675 1676 CommandButton Command_ConstructChinaCommandCenter 1677 Command = DOZER_CONSTRUCT 1678 Object = ChinaCommandCenter 1679 TextLabel = CONTROLBAR:ConstructChinaCommandCenter 1680 ButtonImage = SNComCentr 1681 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 1682 DescriptLabel = CONTROLBAR:ToolTipChinaBuildCommandCenter 1683 End 1684 1685 CommandButton Command_ConstructChinaPowerPlant 1686 Command = DOZER_CONSTRUCT 1687 Object = ChinaPowerPlant 1688 TextLabel = CONTROLBAR:ConstructChinaPowerPlant 1689 ButtonImage = SNReactor 1690 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 1691 DescriptLabel = CONTROLBAR:ToolTipChinaBuildPowerPlant 1692 End 1693 1694 CommandButton Command_ConstructChinaBarracks 1695 Command = DOZER_CONSTRUCT 1696 Object = ChinaBarracks 1697 TextLabel = CONTROLBAR:ConstructChinaBarracks 1698 ButtonImage = SNBarracks 1699 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 1700 DescriptLabel = CONTROLBAR:ToolTipChinaBuildBarracks 1701 End 1702 1703 CommandButton Command_ConstructChinaSupplyCenter 1704 Command = DOZER_CONSTRUCT 1705 Object = ChinaSupplyCenter 1706 TextLabel = CONTROLBAR:ConstructChinaSupplyCenter 1707 ButtonImage = SNSupplyCenter 1708 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 1709 DescriptLabel = CONTROLBAR:ToolTipChinaBuildSupplyCenter 1710 End 1711 1712 CommandButton Command_ConstructChinaConcreteWall 1713 Command = DOZER_CONSTRUCT 1714 Object = ChinaWall 1715 TextLabel = CONTROLBAR:ConstructChinaConcreteWall 1716 ButtonImage = SNWall 1717 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 1718 DescriptLabel = CONTROLBAR:ToolTipChinaBuildConcreteWall 1719 End 1720 1721 CommandButton Command_ConstructChinaWarFactory 1722 Command = DOZER_CONSTRUCT 1723 Object = ChinaWarFactory 1724 TextLabel = CONTROLBAR:ConstructChinaWarFactory 1725 ButtonImage = SNWarFact 1726 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 1727 DescriptLabel = CONTROLBAR:ToolTipChinaBuildWarFactory 1728 End 1729 1730 CommandButton Command_ConstructChinaBunker 1731 Command = DOZER_CONSTRUCT 1732 Object = ChinaBunker 1733 TextLabel = CONTROLBAR:ConstructChinaBunker 1734 ButtonImage = SNBunker 1735 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 1736 DescriptLabel = CONTROLBAR:ToolTipChinaBuildBunker 1737 End 1738 1739 CommandButton Command_ConstructChinaPropagandaCenter 1740 Command = DOZER_CONSTRUCT 1741 Object = ChinaPropagandaCenter 1742 TextLabel = CONTROLBAR:ConstructChinaPropagandaCenter 1743 ButtonImage = SNPropCentr 1744 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 1745 DescriptLabel = CONTROLBAR:ToolTipChinaBuildPropagandaCenter 1746 End 1747 1748 CommandButton Command_ConstructChinaAirfield 1749 Command = DOZER_CONSTRUCT 1750 Object = ChinaAirfield 1751 TextLabel = CONTROLBAR:ConstructChinaAirfield 1752 ButtonImage = SNAirfield 1753 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 1754 DescriptLabel = CONTROLBAR:ToolTipChinaBuildAirField 1755 End 1756 1757 CommandButton Command_ConstructChinaGattlingCannon 1758 Command = DOZER_CONSTRUCT 1759 Object = ChinaGattlingCannon 1760 TextLabel = CONTROLBAR:ConstructChinaGattlingCannon 1761 ButtonImage = SNGatTower 1762 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 1763 DescriptLabel = CONTROLBAR:ToolTipChinaBuildGattlingCannon 1764 End 1765 1766 CommandButton Command_ConstructChinaNuclearMissileLauncher 1767 Command = DOZER_CONSTRUCT 1768 Object = ChinaNuclearMissileLauncher 1769 TextLabel = CONTROLBAR:ConstructChinaNuclearMissileLauncher 1770 ButtonImage = SNNukeMisl 1771 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 1772 DescriptLabel = CONTROLBAR:ToolTipChinaBuildNuclearMissileLauncher 1773 End 1774 1775 CommandButton Command_ConstructChinaSpeakerTower 1776 Command = DOZER_CONSTRUCT 1777 Object = ChinaSpeakerTower 1778 TextLabel = CONTROLBAR:ConstructChinaSpeakerTower 1779 ButtonImage = SNPropSpeaker 1780 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 1781 DescriptLabel = CONTROLBAR:ToolTipChinaBuildSpeakerTower 1782 End 1783 1784 CommandButton Command_ConstructGLATunnelNetwork 1785 Command = DOZER_CONSTRUCT 1786 Object = GLATunnelNetwork 1787 TextLabel = CONTROLBAR:ConstructGLATunnelNetwork 1788 ButtonImage = SUTunnel 1789 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 1790 DescriptLabel = CONTROLBAR:ToolTipGLABuildTunnelNetwork 1791 End 1792 1793 CommandButton Command_ConstructGLAPalace 1794 Command = DOZER_CONSTRUCT 1795 Object = GLAPalace 1796 TextLabel = CONTROLBAR:ConstructGLAPalace 1797 ButtonImage = SUPalace 1798 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 1799 DescriptLabel = CONTROLBAR:ToolTipGLABuildPalace 1800 End 1801 1802 CommandButton Command_ConstructGLABlackMarket 1803 Command = DOZER_CONSTRUCT 1804 Object = GLABlackMarket 1805 TextLabel = CONTROLBAR:ConstructGLABlackMarket 1806 ButtonImage = SUBlackMarket 1807 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 1808 DescriptLabel = CONTROLBAR:ToolTipGLABuildBlackMarket 1809 End 1810 1811 CommandButton Command_ConstructGLAStingerSite 1812 Command = DOZER_CONSTRUCT 1813 Object = GLAStingerSite 1814 TextLabel = CONTROLBAR:ConstructGLAStingerSite 1815 ButtonImage = SUStinger 1816 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 1817 DescriptLabel = CONTROLBAR:ToolTipGLABuildStingerSite 1818 End 1819 1820 CommandButton Command_ConstructGLAScudStorm 1821 Command = DOZER_CONSTRUCT 1822 Object = GLAScudStorm 1823 TextLabel = CONTROLBAR:ConstructGLAScudStorm 1824 ButtonImage = SUScudStorm 1825 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 1826 DescriptLabel = CONTROLBAR:ToolTipGLABuildScudStorm 1827 End 1828 1829 ; Unit Construction commands ---------------------------------------------------------------------- 1830 CommandButton Command_CancelUnitCreate 1831 Command = CANCEL_UNIT_BUILD 1832 ;Other images purposely left out of this one cause they are done in code 1833 End 1834 1835 CommandButton Command_ConstructAmericaInfantryRanger 1836 Command = UNIT_BUILD 1837 Object = AmericaInfantryRanger 1838 TextLabel = CONTROLBAR:ConstructAmericaInfantryRanger 1839 ButtonImage = SARanger 1840 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 1841 DescriptLabel = CONTROLBAR:ToolTipUSABuildRanger 1842 End 1843 1844 CommandButton Command_ConstructAmericaDozer 1845 Command = UNIT_BUILD 1846 Object = AmericaVehicleDozer 1847 TextLabel = CONTROLBAR:ConstructAmericaDozer 1848 ButtonImage = SACDozer 1849 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 1850 DescriptLabel = CONTROLBAR:ToolTipUSABuildDozer 1851 End 1852 1853 CommandButton Command_ConstructGLAWorker 1854 Command = UNIT_BUILD 1855 Object = GLAInfantryWorker 1856 TextLabel = CONTROLBAR:ConstructGLAWorker 1857 ButtonImage = SUWorker 1858 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 1859 DescriptLabel = CONTROLBAR:ToolTipGLABuildWorker 1860 End 1861 1862 CommandButton Command_ConstructChinaDozer 1863 Command = UNIT_BUILD 1864 Object = ChinaVehicleDozer 1865 TextLabel = CONTROLBAR:ConstructChinaDozer 1866 ButtonImage = SNDozer 1867 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 1868 DescriptLabel = CONTROLBAR:ToolTipChinaBuildDozer 1869 End 1870 1871 CommandButton Command_ConstructGLATankScorpion 1872 Command = UNIT_BUILD 1873 Object = GLATankScorpion 1874 TextLabel = CONTROLBAR:ConstructGLATankScorpion 1875 ButtonImage = SUScorpion 1876 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 1877 DescriptLabel = CONTROLBAR:ToolTipGLABuildScorpion 1878 End 1879 1880 CommandButton Command_ConstructGLAVehicleRocketBuggy 1881 Command = UNIT_BUILD 1882 Object = GLAVehicleRocketBuggy 1883 TextLabel = CONTROLBAR:ConstructGLAVehicleRocketBuggy 1884 ButtonImage = SURocketBuggy 1885 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 1886 DescriptLabel = CONTROLBAR:ToolTipGLABuildRocketBuggy 1887 End 1888 1889 CommandButton Command_ConstructGLAVehicleRadarVan 1890 Command = UNIT_BUILD 1891 Object = GLAVehicleRadarVan 1892 TextLabel = CONTROLBAR:ConstructGLAVehicleRadarVan 1893 ButtonImage = SURadarVan 1894 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 1895 DescriptLabel = CONTROLBAR:ToolTipGLABuildRadarVan 1896 End 1897 1898 CommandButton Command_ConstructChinaTankOverlord 1899 Command = UNIT_BUILD 1900 Object = ChinaTankOverlord 1901 TextLabel = CONTROLBAR:ConstructChinaTankOverlord 1902 ButtonImage = SNOverlord 1903 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 1904 DescriptLabel = CONTROLBAR:ToolTipChinaBuildOverlord 1905 End 1906 1907 CommandButton Command_ConstructChinaTankGattling 1908 Command = UNIT_BUILD 1909 Object = ChinaTankGattling 1910 TextLabel = CONTROLBAR:ConstructChinaTankGattling 1911 ButtonImage = SNGatlingTank 1912 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 1913 DescriptLabel = CONTROLBAR:ToolTipChinaBuildGattlingTank 1914 End 1915 1916 CommandButton Command_ConstructGLAInfantryRebel 1917 Command = UNIT_BUILD 1918 Object = GLAInfantryRebel 1919 TextLabel = CONTROLBAR:ConstructGLAInfantryRebel 1920 ButtonImage = SURebel 1921 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 1922 DescriptLabel = CONTROLBAR:ToolTipGLABuildRebel 1923 End 1924 1925 CommandButton Command_ConstructChinaInfantryRedguard 1926 Command = UNIT_BUILD 1927 Object = ChinaInfantryRedguard 1928 TextLabel = CONTROLBAR:ConstructChinaInfantryRedguard 1929 ButtonImage = SNRedGuard 1930 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 1931 DescriptLabel = CONTROLBAR:ToolTipChinaBuildRedguard 1932 End 1933 1934 CommandButton Command_ConstructChinaInfantryHacker 1935 Command = UNIT_BUILD 1936 Object = ChinaInfantryHacker 1937 TextLabel = CONTROLBAR:ConstructChinaInfantryHacker 1938 ButtonImage = SNHacker2 1939 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 1940 DescriptLabel = CONTROLBAR:ToolTipChinaBuildHacker 1941 End 1942 1943 CommandButton Command_ConstructAmericaVehicleChinook 1944 Command = UNIT_BUILD 1945 Object = AmericaVehicleChinook 1946 TextLabel = CONTROLBAR:ConstructAmericaVehicleChinook 1947 ButtonImage = SAChinook 1948 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 1949 DescriptLabel = CONTROLBAR:ToolTipUSABUildChinook 1950 End 1951 1952 CommandButton Command_ConstructChinaVehicleSupplyTruck 1953 Command = UNIT_BUILD 1954 Object = ChinaVehicleSupplyTruck 1955 TextLabel = CONTROLBAR:ConstructChinaVehicleSupplyTruck 1956 ButtonImage = SNSupplyTruck 1957 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 1958 DescriptLabel = CONTROLBAR:ToolTipChinaBuildSupplyTruck 1959 End 1960 1961 CommandButton Command_ConstructAmericaTankCrusader 1962 Command = UNIT_BUILD 1963 Object = AmericaTankCrusader 1964 TextLabel = CONTROLBAR:ConstructAmericaTankCrusader 1965 ButtonImage = SACLeopard 1966 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 1967 DescriptLabel = CONTROLBAR:ToolTipUSABuildCrusader 1968 End 1969 1970 CommandButton Command_ConstructAmericaVehiclePaladin 1971 Command = UNIT_BUILD 1972 Object = AmericaTankPaladin 1973 SpecialPower = SpecialPaladinTank 1974 Options = NEED_SPECIAL_POWER_SCIENCE 1975 TextLabel = CONTROLBAR:ConstructAmericaTankPaladin 1976 ButtonImage = SAPaladin 1977 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 1978 DescriptLabel = CONTROLBAR:ToolTipUSABuildPaladin 1979 End 1980 1981 1982 CommandButton Command_ConstructAmericaJetRaptor 1983 Command = UNIT_BUILD 1984 Object = AmericaJetRaptor 1985 TextLabel = CONTROLBAR:ConstructAmericaJetRaptor 1986 ButtonImage = SACRaptor 1987 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 1988 DescriptLabel = CONTROLBAR:ToolTipUSABuildRaptor 1989 End 1990 1991 CommandButton Command_ConstructAmericaJetAurora 1992 Command = UNIT_BUILD 1993 Object = AmericaJetAurora 1994 TextLabel = CONTROLBAR:ConstructAmericaJetAurora 1995 ButtonImage = SAAurora 1996 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 1997 DescriptLabel = CONTROLBAR:ToolTipUSABuildAurora 1998 End 1999 2000 CommandButton Command_ConstructAmericaJetStealthFighter 2001 Command = UNIT_BUILD 2002 Object = AmericaJetStealthFighter 2003 SpecialPower = SpecialStealthFighter 2004 Options = NEED_SPECIAL_POWER_SCIENCE 2005 TextLabel = CONTROLBAR:ConstructAmericaJetStealthFighter 2006 ButtonImage = SAStealth 2007 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 2008 DescriptLabel = CONTROLBAR:ToolTipUSABuildStealthFighter 2009 End 2010 2011 CommandButton Command_ConstructAmericaVehicleComanche 2012 Command = UNIT_BUILD 2013 Object = AmericaVehicleComanche 2014 TextLabel = CONTROLBAR:ConstructAmericaVehicleComanche 2015 ButtonImage = SACCommanche 2016 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 2017 DescriptLabel = CONTROLBAR:ToolTipUSABuildComanche 2018 End 2019 2020 CommandButton Command_ConstructAmericaVehicleApache 2021 Command = UNIT_BUILD 2022 Object = AmericaVehicleApache 2023 TextLabel = CONTROLBAR:ConstructAmericaVehicleApache 2024 ButtonImage = SACApache 2025 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 2026 DescriptLabel = CONTROLBAR:ToolTipUSABuildApache 2027 End 2028 2029 CommandButton Command_ConstructAmericaInfantryMissileDefender 2030 Command = UNIT_BUILD 2031 Object = AmericaInfantryMissileDefender 2032 TextLabel = CONTROLBAR:ConstructAmericaInfantryMissileDefender 2033 ButtonImage = SAMissleDefender 2034 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 2035 DescriptLabel = CONTROLBAR:ToolTipUSABuildMissileDefender 2036 End 2037 2038 CommandButton Command_ConstructAmericaInfantryPathfinder 2039 Command = UNIT_BUILD 2040 Object = AmericaInfantryPathfinder 2041 SpecialPower = SpecialPathfinder 2042 Options = NEED_SPECIAL_POWER_SCIENCE 2043 TextLabel = CONTROLBAR:ConstructAmericaInfantryPathfinder 2044 ButtonImage = SAPathfinder1 2045 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 2046 DescriptLabel = CONTROLBAR:ToolTipUSABuildPathFinder 2047 End 2048 2049 CommandButton Command_ConstructAmericaInfantryColonelBurton 2050 Command = UNIT_BUILD 2051 Object = AmericaInfantryColonelBurton 2052 TextLabel = CONTROLBAR:ConstructAmericaInfantryColonelBurton 2053 ButtonImage = SABurton 2054 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 2055 DescriptLabel = CONTROLBAR:ToolTipUSABuildColonelBurton 2056 End 2057 2058 ;Not actually built in-game. 2059 CommandButton Command_ConstructAmericaInfantryBiohazardTech 2060 Command = UNIT_BUILD 2061 Object = AmericaInfantryBiohazardTech 2062 TextLabel = CONTROLBAR:ConstructAmericaInfantryBiohazardTech 2063 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 2064 DescriptLabel = CONTROLBAR:TempDescription 2065 End 2066 2067 CommandButton Command_ConstructAmericaVehicleTomahawk 2068 Command = UNIT_BUILD 2069 Object = AmericaVehicleTomahawk 2070 TextLabel = CONTROLBAR:ConstructAmericaVehicleTomahawk 2071 ButtonImage = SACTomahawk 2072 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 2073 DescriptLabel = CONTROLBAR:ToolTipUSABuildTomahawk 2074 End 2075 2076 CommandButton Command_ConstructAmericaVehicleHumvee 2077 Command = UNIT_BUILD 2078 Object = AmericaVehicleHumvee 2079 TextLabel = CONTROLBAR:ConstructAmericaVehicleHumvee 2080 ButtonImage = SAHummer 2081 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 2082 DescriptLabel = CONTROLBAR:ToolTipUSABuildHumvee 2083 End 2084 2085 CommandButton Command_ConstructAmericaVehicleMedic 2086 Command = UNIT_BUILD 2087 Object = AmericaVehicleMedic 2088 TextLabel = CONTROLBAR:ConstructAmericaVehicleMedic 2089 ButtonImage = SAAmbulance 2090 2091 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 2092 DescriptLabel = CONTROLBAR:ToolTipUSABuildMedic 2093 End 2094 2095 CommandButton Command_ConstructAmericaVehicleScoutDrone 2096 Command = OBJECT_UPGRADE 2097 Upgrade = Upgrade_AmericaScoutDrone 2098 Options = OK_FOR_MULTI_SELECT NOT_QUEUEABLE 2099 TextLabel = CONTROLBAR:ConstructAmericaVehicleScoutDrone 2100 ButtonImage = SAScout 2101 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 2102 DescriptLabel = CONTROLBAR:ToolTipUSABuildScoutDrone 2103 End 2104 2105 CommandButton Command_ConstructAmericaVehicleBattleDrone 2106 Command = OBJECT_UPGRADE 2107 Upgrade = Upgrade_AmericaBattleDrone 2108 Options = OK_FOR_MULTI_SELECT NOT_QUEUEABLE 2109 TextLabel = CONTROLBAR:ConstructAmericaVehicleBattleDrone 2110 ButtonImage = SABattleDrone 2111 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 2112 DescriptLabel = CONTROLBAR:ToolTipUSABuildBattleDrone 2113 UnitSpecificSound = VoiceDroneEnabled 2114 End 2115 2116 2117 2118 CommandButton Command_ConstructChinaJetMIG 2119 Command = UNIT_BUILD 2120 Object = ChinaJetMIG 2121 TextLabel = CONTROLBAR:ConstructChinaJetMIG 2122 ButtonImage = SNMig 2123 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 2124 DescriptLabel = CONTROLBAR:ToolTipChinaBuildMIG 2125 End 2126 2127 CommandButton Command_ConstructChinaInfantryBlackLotus 2128 Command = UNIT_BUILD 2129 Object = ChinaInfantryBlackLotus 2130 TextLabel = CONTROLBAR:ConstructChinaInfantryBlackLotus 2131 ButtonImage = SNBLKLotus2 2132 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this i 2133 DescriptLabel = CONTROLBAR:ToolTipChinaBuildBlackLotus 2134 End 2135 2136 CommandButton Command_ConstructChinaInfantryTankHunter 2137 Command = UNIT_BUILD 2138 Object = ChinaInfantryTankHunter 2139 TextLabel = CONTROLBAR:ConstructChinaInfantryTankHunter 2140 ButtonImage = SNTankHunter 2141 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 2142 DescriptLabel = CONTROLBAR:ToolTipChinaBuildTankHunter 2143 End 2144 2145 CommandButton Command_ConstructChinaVehicleInfernoCannon 2146 Command = UNIT_BUILD 2147 Object = ChinaVehicleInfernoCannon 2148 TextLabel = CONTROLBAR:ConstructChinaVehicleInfernoCannon 2149 ButtonImage = SNInferno 2150 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 2151 DescriptLabel = CONTROLBAR:ToolTipChinaBuildInfernoCannon 2152 End 2153 2154 CommandButton Command_ConstructChinaVehicleNukeLauncher 2155 Command = UNIT_BUILD 2156 Object = ChinaVehicleNukeLauncher 2157 SpecialPower = SpecialNukeLauncher 2158 Options = NEED_SPECIAL_POWER_SCIENCE 2159 TextLabel = CONTROLBAR:ConstructChinaVehicleNukeLauncher 2160 ButtonImage = SNNukeCannon2 ;SNNukeCannon 2161 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 2162 DescriptLabel = CONTROLBAR:ToolTipChinaBuildNukeLauncher 2163 End 2164 2165 CommandButton Command_ConstructChinaVehicleTroopCrawler 2166 Command = UNIT_BUILD 2167 Object = ChinaVehicleTroopCrawler 2168 TextLabel = CONTROLBAR:ConstructChinaVehicleTroopCrawler 2169 ButtonImage = SNTransport 2170 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 2171 DescriptLabel = CONTROLBAR:ToolTipChinaBuildTroopCrawler 2172 End 2173 2174 CommandButton Command_ConstructChinaTankDragon 2175 Command = UNIT_BUILD 2176 Object = ChinaTankDragon 2177 TextLabel = CONTROLBAR:ConstructChinaTankDragon 2178 ButtonImage = SNDragonTank 2179 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 2180 DescriptLabel = CONTROLBAR:ToolTipChinaBuildDragonTank 2181 End 2182 2183 CommandButton Command_ConstructGLAInfantryTerrorist 2184 Command = UNIT_BUILD 2185 Object = GLAInfantryTerrorist 2186 TextLabel = CONTROLBAR:ConstructGLAInfantryTerrorist 2187 ButtonImage = SUTerrorist 2188 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 2189 DescriptLabel = CONTROLBAR:ToolTipGLABuildTerrorist 2190 End 2191 2192 CommandButton Command_ConstructGLAInfantryRPGTrooper 2193 Command = UNIT_BUILD 2194 Object = GLAInfantryTunnelDefender 2195 TextLabel = CONTROLBAR:ConstructGLAInfantryRPGTrooper 2196 ButtonImage = SURPG 2197 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 2198 DescriptLabel = CONTROLBAR:ToolTipGLABuildRPGTrooper 2199 End 2200 2201 CommandButton Command_ConstructGLAInfantryAngryMob 2202 Command = UNIT_BUILD 2203 Object = GLAInfantryAngryMobNexus 2204 TextLabel = CONTROLBAR:ConstructGLAInfantryAngryMob 2205 ButtonImage = SUAngryMob 2206 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 2207 DescriptLabel = CONTROLBAR:ToolTipGLABuildAngryMob 2208 End 2209 2210 CommandButton Command_ConstructGLAInfantryHijacker 2211 Command = UNIT_BUILD 2212 Object = GLAInfantryHijacker 2213 SpecialPower = SpecialHijacker 2214 Options = NEED_SPECIAL_POWER_SCIENCE 2215 TextLabel = CONTROLBAR:ConstructGLAInfantryHijacker 2216 ButtonImage = SUHijacker 2217 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 2218 DescriptLabel = CONTROLBAR:ToolTipGLABuildHijacker 2219 End 2220 2221 CommandButton Command_ConstructGLAInfantryJarmenKell 2222 Command = UNIT_BUILD 2223 Object = GLAInfantryJarmenKell 2224 TextLabel = CONTROLBAR:ConstructGLAInfantryJarmenKell 2225 ButtonImage = SUJermanKell1 ;NOTE: Asset spelling mistake 2226 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 2227 DescriptLabel = CONTROLBAR:ToolTipGLABuildJarmenKell 2228 End 2229 2230 CommandButton Command_ConstructGLAVehicleToxinTruck 2231 Command = UNIT_BUILD 2232 Object = GLAVehicleToxinTruck 2233 TextLabel = CONTROLBAR:ConstructGLAVehicleToxinTruck 2234 ButtonImage = SUToxinTractor 2235 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 2236 DescriptLabel = CONTROLBAR:ToolTipGLABuildToxinTruck 2237 End 2238 2239 CommandButton Command_ConstructChinaTankBattleMaster 2240 Command = UNIT_BUILD 2241 Object = ChinaTankBattleMaster 2242 TextLabel = CONTROLBAR:ConstructGLATankBattleMaster 2243 ButtonImage = SNBattlemaster 2244 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 2245 DescriptLabel = CONTROLBAR:ToolTipChinaBuildBattlemaster 2246 End 2247 2248 CommandButton Command_ConstructGLATankMarauder 2249 Command = UNIT_BUILD 2250 Object = GLATankMarauder 2251 SpecialPower = SpecialMarauderTank 2252 Options = NEED_SPECIAL_POWER_SCIENCE 2253 TextLabel = CONTROLBAR:ConstructGLATankMarauder 2254 ButtonImage = SUMarauder 2255 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 2256 DescriptLabel = CONTROLBAR:ToolTipGLABuildMarauder 2257 End 2258 2259 CommandButton Command_ConstructGLAVehicleTechnical 2260 Command = UNIT_BUILD 2261 Object = GLAVehicleTechnical 2262 TextLabel = CONTROLBAR:ConstructGLAVehicleTechnical 2263 ButtonImage = SUTechnical 2264 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 2265 DescriptLabel = CONTROLBAR:ToolTipGLABuildTechnical 2266 End 2267 2268 CommandButton Command_ConstructGLAVehicleQuadCannon 2269 Command = UNIT_BUILD 2270 Object = GLAVehicleQuadCannon 2271 TextLabel = CONTROLBAR:ConstructGLAVehicleQuadCannon 2272 ButtonImage = SUQuadCannon 2273 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 2274 DescriptLabel = CONTROLBAR:ToolTipGLABuildQuadCannon 2275 End 2276 2277 CommandButton Command_ConstructGLAVehicleBombTruck 2278 Command = UNIT_BUILD 2279 Object = GLAVehicleBombTruck 2280 TextLabel = CONTROLBAR:ConstructGLAVehicleBombTruck 2281 ButtonImage = SUBombTruck 2282 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 2283 DescriptLabel = CONTROLBAR:ToolTipGLABuildBombTruck 2284 End 2285 2286 CommandButton Command_ConstructGLAVehicleScudLauncher 2287 Command = UNIT_BUILD 2288 Object = GLAVehicleScudLauncher 2289 SpecialPower = SpecialScudLauncher 2290 Options = NEED_SPECIAL_POWER_SCIENCE 2291 TextLabel = CONTROLBAR:ConstructGLAVehicleScudLauncher 2292 ButtonImage = SUScudLauncher 2293 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 2294 DescriptLabel = CONTROLBAR:ToolTipGLABuildSCUDLauncher 2295 End 2296 2297 ;; 2298 ;Sciences 2299 ;; 2300 2301 CommandButton Command_PurchaseSciencePaladinTank 2302 Command = PURCHASE_SCIENCE 2303 Science = SCIENCE_PaladinTank 2304 Object = AmericaTankPaladin 2305 ButtonImage = SAPaladin 2306 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 2307 End 2308 2309 CommandButton Command_PurchaseSciencePathfinder 2310 Command = PURCHASE_SCIENCE 2311 Science = SCIENCE_Pathfinder 2312 Object = AmericaInfantryPathfinder 2313 ButtonImage = SAPathfinder1 2314 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 2315 End 2316 2317 CommandButton Command_PurchaseScienceStealthFighter 2318 Command = PURCHASE_SCIENCE 2319 Science = SCIENCE_StealthFighter 2320 Object = AmericaJetStealthFighter 2321 ButtonImage = SAStealth 2322 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 2323 End 2324 2325 CommandButton Command_PurchaseScienceSpyDrone 2326 Command = PURCHASE_SCIENCE 2327 Science = SCIENCE_SpyDrone 2328 ButtonImage = SAScout 2329 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 2330 End 2331 2332 CommandButton Command_PurchaseScienceParadrop1 2333 Command = PURCHASE_SCIENCE 2334 Science = SCIENCE_Paradrop1 2335 ButtonImage = SACParatroopers 2336 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 2337 End 2338 2339 CommandButton Command_PurchaseScienceParadrop2 2340 Command = PURCHASE_SCIENCE 2341 Science = SCIENCE_Paradrop2 2342 ButtonImage = SACParatroopers2 2343 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 2344 End 2345 2346 CommandButton Command_PurchaseScienceParadrop3 2347 Command = PURCHASE_SCIENCE 2348 Science = SCIENCE_Paradrop3 2349 ButtonImage = SACParatroopers3 2350 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 2351 End 2352 2353 CommandButton Command_PurchaseScienceA10ThunderboltMissileStrike1 2354 Command = PURCHASE_SCIENCE 2355 Science = SCIENCE_A10ThunderboltMissileStrike1 2356 ButtonImage = SSA10Attack 2357 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 2358 End 2359 2360 CommandButton Command_PurchaseScienceA10ThunderboltMissileStrike2 2361 Command = PURCHASE_SCIENCE 2362 Science = SCIENCE_A10ThunderboltMissileStrike2 2363 ButtonImage = SSA10Attack2 2364 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 2365 End 2366 2367 CommandButton Command_PurchaseScienceA10ThunderboltMissileStrike3 2368 Command = PURCHASE_SCIENCE 2369 Science = SCIENCE_A10ThunderboltMissileStrike3 2370 ButtonImage = SAWarthog 2371 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 2372 End 2373 2374 CommandButton Command_PurchaseScienceDaisyCutter 2375 Command = PURCHASE_SCIENCE 2376 Science = SCIENCE_DaisyCutter 2377 ButtonImage = SACDaisyCutter 2378 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 2379 End 2380 2381 CommandButton Command_PurchaseScienceNukeLauncher 2382 Command = PURCHASE_SCIENCE 2383 Science = SCIENCE_NukeLauncher 2384 ButtonImage = SNNukeCannon 2385 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 2386 End 2387 2388 CommandButton Command_PurchaseScienceRedGuardTraining 2389 Command = PURCHASE_SCIENCE 2390 Science = SCIENCE_RedGuardTraining 2391 ButtonImage = SSHordeTraining 2392 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 2393 End 2394 2395 CommandButton Command_PurchaseScienceClusterMines 2396 Command = PURCHASE_SCIENCE 2397 Science = SCIENCE_ClusterMines 2398 ButtonImage = SSClusterMines 2399 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 2400 End 2401 2402 CommandButton Command_PurchaseScienceArtilleryTraining 2403 Command = PURCHASE_SCIENCE 2404 Science = SCIENCE_ArtilleryTraining 2405 ButtonImage = SSArtilleryTraining 2406 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 2407 End 2408 2409 CommandButton Command_PurchaseScienceArtilleryBarrage1 2410 Command = PURCHASE_SCIENCE 2411 Science = SCIENCE_ArtilleryBarrage1 2412 ButtonImage = SSBarrage 2413 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 2414 End 2415 2416 CommandButton Command_PurchaseScienceArtilleryBarrage2 2417 Command = PURCHASE_SCIENCE 2418 Science = SCIENCE_ArtilleryBarrage2 2419 ButtonImage = SSBarrage2 2420 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 2421 End 2422 2423 CommandButton Command_PurchaseScienceArtilleryBarrage3 2424 Command = PURCHASE_SCIENCE 2425 Science = SCIENCE_ArtilleryBarrage3 2426 ButtonImage = SSBarrage3 2427 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 2428 End 2429 2430 CommandButton Command_PurchaseScienceCashHack1 2431 Command = PURCHASE_SCIENCE 2432 Science = SCIENCE_CashHack1 2433 ButtonImage = SSCashHack 2434 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 2435 End 2436 2437 CommandButton Command_PurchaseScienceCashHack2 2438 Command = PURCHASE_SCIENCE 2439 Science = SCIENCE_CashHack2 2440 ButtonImage = SSCashHack2 2441 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 2442 End 2443 2444 CommandButton Command_PurchaseScienceCashHack3 2445 Command = PURCHASE_SCIENCE 2446 Science = SCIENCE_CashHack3 2447 ButtonImage = SSCashHack3 2448 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 2449 End 2450 2451 CommandButton Command_PurchaseScienceEMPPulse 2452 Command = PURCHASE_SCIENCE 2453 Science = SCIENCE_EMPPulse 2454 ButtonImage = SSEMP 2455 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 2456 End 2457 2458 CommandButton Command_PurchaseScienceHijacker 2459 Command = PURCHASE_SCIENCE 2460 Science = SCIENCE_Hijacker 2461 Object = GLAInfantryHijacker 2462 ButtonImage = SUHijacker 2463 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 2464 End 2465 2466 CommandButton Command_PurchaseScienceScudLauncher 2467 Command = PURCHASE_SCIENCE 2468 Science = SCIENCE_ScudLauncher 2469 Object = GLAVehicleScudLauncher 2470 ButtonImage = SUScudLauncher 2471 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 2472 End 2473 2474 CommandButton Command_PurchaseScienceMarauderTank 2475 Command = PURCHASE_SCIENCE 2476 Science = SCIENCE_MarauderTank 2477 Object = GLATankMarauder 2478 ButtonImage = SUMarauder 2479 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 2480 End 2481 2482 CommandButton Command_PurchaseScienceTechnicalTraining 2483 Command = PURCHASE_SCIENCE 2484 Science = SCIENCE_TechnicalTraining 2485 ButtonImage = SSTechTraining 2486 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 2487 End 2488 2489 CommandButton Command_PurchaseScienceRebelAmbush1 2490 Command = PURCHASE_SCIENCE 2491 Science = SCIENCE_RebelAmbush1 2492 ButtonImage = SSGLAAmbush 2493 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 2494 End 2495 2496 CommandButton Command_PurchaseScienceRebelAmbush2 2497 Command = PURCHASE_SCIENCE 2498 Science = SCIENCE_RebelAmbush2 2499 ButtonImage = SSGLAAmbush2 2500 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 2501 End 2502 2503 CommandButton Command_PurchaseScienceRebelAmbush3 2504 Command = PURCHASE_SCIENCE 2505 Science = SCIENCE_RebelAmbush3 2506 ButtonImage = SSGLAAmbush3 2507 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 2508 End 2509 2510 CommandButton Command_PurchaseScienceCashBounty1 2511 Command = PURCHASE_SCIENCE 2512 Science = SCIENCE_CashBounty1 2513 ButtonImage = SSCashBounty 2514 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 2515 End 2516 2517 CommandButton Command_PurchaseScienceCashBounty2 2518 Command = PURCHASE_SCIENCE 2519 Science = SCIENCE_CashBounty2 2520 ButtonImage = SSCashBounty2 2521 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 2522 End 2523 2524 CommandButton Command_PurchaseScienceCashBounty3 2525 Command = PURCHASE_SCIENCE 2526 Science = SCIENCE_CashBounty3 2527 ButtonImage = SSCashBounty3 2528 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 2529 End 2530 2531 CommandButton Command_PurchaseScienceEmergencyRepair1 2532 Command = PURCHASE_SCIENCE 2533 Science = SCIENCE_EmergencyRepair1 2534 ButtonImage = SSRepair 2535 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 2536 End 2537 2538 CommandButton Command_PurchaseScienceEmergencyRepair2 2539 Command = PURCHASE_SCIENCE 2540 Science = SCIENCE_EmergencyRepair2 2541 ButtonImage = SSRepair2 2542 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 2543 End 2544 2545 CommandButton Command_PurchaseScienceEmergencyRepair3 2546 Command = PURCHASE_SCIENCE 2547 Science = SCIENCE_EmergencyRepair3 2548 ButtonImage = SSRepairDrone 2549 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 2550 End 2551 2552 CommandButton Command_PurchaseScienceAnthraxBomb 2553 Command = PURCHASE_SCIENCE 2554 Science = SCIENCE_AnthraxBomb 2555 ButtonImage = SSAnthraxBomb 2556 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 2557 End 2558 2559 CommandButton Command_PurchaseScienceNeutronBomb 2560 Command = PURCHASE_SCIENCE 2561 Science = SCIENCE_NeutronBomb 2562 ButtonImage = SUNeutronBomb 2563 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 2564 End 2565 2566 CommandButton Command_PurchaseScienceNapalmStrike 2567 Command = PURCHASE_SCIENCE 2568 Science = SCIENCE_NapalmStrike 2569 ButtonImage = SNMigNapalmStrike ;SNFirestorm 2570 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 2571 End 2572 2573 CommandButton Command_PurchaseScienceCarpetBomb 2574 Command = PURCHASE_SCIENCE 2575 Science = SCIENCE_CarpetBomb 2576 ButtonImage = SSCarpetBomb 2577 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 2578 End 2579 2580 CommandButton Command_PurchaseScienceTomahawkStrike 2581 Command = PURCHASE_SCIENCE 2582 Science = SCIENCE_B52TomahawkStrike 2583 ButtonImage = SATomahawkStrike 2584 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 2585 End 2586 2587 CommandButton Command_PurchaseScienceTerrorCell 2588 Command = PURCHASE_SCIENCE 2589 Science = SCIENCE_TerrorCell 2590 ButtonImage = SUTerrorist 2591 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 2592 End 2593 2594 ;------------------------------------------------- 2595 ; These next few, are used only to interface with the tooltip system, they aren't actually tied to the 2596 ; CommandButton Command system 2597 ;------------------------------------------------- 2598 CommandButton NonCommand_Options 2599 TextLabel = CONTROLBAR:Options 2600 DescriptLabel = CONTROLBAR:OptionsDescription 2601 End 2602 2603 CommandButton NonCommand_IdleWorker 2604 TextLabel = CONTROLBAR:IdleWorker 2605 DescriptLabel = CONTROLBAR:IdleWorkerDescription 2606 End 2607 2608 CommandButton NonCommand_Beacon 2609 TextLabel = CONTROLBAR:Beacon 2610 DescriptLabel = CONTROLBAR:BeaconDescription 2611 End 2612 2613 CommandButton NonCommand_Communicator 2614 TextLabel = CONTROLBAR:Communicator 2615 DescriptLabel = CONTROLBAR:CommunicatorDescription 2616 End 2617 2618 CommandButton NonCommand_BriefingHistory 2619 TextLabel = CONTROLBAR:BriefingHistory 2620 DescriptLabel = CONTROLBAR:BriefingHistoryDescription 2621 End 2622 2623 CommandButton NonCommand_GeneralsExperience 2624 TextLabel = CONTROLBAR:GeneralsExperienceMenu 2625 DescriptLabel = CONTROLBAR:GeneralsExperienceMenuDescription 2626 End 2627 2628 CommandButton NonCommand_UpDown 2629 TextLabel = CONTROLBAR:UpDown 2630 DescriptLabel = CONTROLBAR:UpDownDescription 2631 End 2632 2633 ; ******* Nova CommandButtons ******* 2634 2635 CommandButton Command_UpgradeCrusaderMK2Hover 2636 Command = OBJECT_UPGRADE 2637 Upgrade = Upgrade_CrusaderMK2Hover 2638 Options = OK_FOR_MULTI_SELECT 2639 TextLabel = CONTROLBAR:UpgradeCrusaderMK2Hover 2640 ButtonImage = SACCrusader 2641 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 2642 DescriptLabel = CONTROLBAR:TooltipUSAUpgradeCrusaderMK2Hover 2643 End 2644 2645 CommandButton Command_ConstructGLATankCobra 2646 Command = UNIT_BUILD 2647 Object = GLATankCobra 2648 TextLabel = CONTROLBAR:ConstructGLATankCobra 2649 ButtonImage = SUScorpion 2650 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 2651 DescriptLabel = CONTROLBAR:ToolTipGLABuildCobra 2652 End 2653 2654 CommandButton Command_ConstructAmericaTankCrusaderMK2 2655 Command = UNIT_BUILD 2656 Object = AmericaTankCrusaderMK2 2657 TextLabel = CONTROLBAR:ConstructAmericaTankCrusaderMK2 2658 ButtonImage = SACCrusader 2659 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 2660 DescriptLabel = CONTROLBAR:ToolTipUSABuildCrusaderMK2 2661 End 2662 2663 CommandButton Command_NeutronMissileUpgrade 2664 Command = PURCHASE_SCIENCE 2665 Science = SCIENCE_NeutronMissileUpgrade 2666 TextLabel = CONTROLBAR:UpgradeHydrogenMissile 2667 ButtonImage = SNHydrogen ;SNNukeLaunch 2668 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 2669 DescriptLabel = CONTROLBAR:TooltipChinaUpgradeHydrogenMissile 2670 End 2671 2672 CommandButton Command_UpgradeGLABombTruckNukeWarhead 2673 Command = OBJECT_UPGRADE 2674 Upgrade = Upgrade_GLABombTruckNukeWarhead 2675 Options = OK_FOR_MULTI_SELECT 2676 TextLabel = CONTROLBAR:UpgradeGLABombTruckNukeWarhead 2677 ButtonImage = SNHydrogen 2678 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 2679 DescriptLabel = CONTROLBAR:ToolTipGLAUpgradeNukeWarhead 2680 ;UnitSpecificSound = 2681 End 2682 2683 CommandButton Command_ConstructGLAWindmill 2684 Command = DOZER_CONSTRUCT 2685 Object = GLAWindmill 2686 TextLabel = CONTROLBAR:ConstructGLAWindmill 2687 ButtonImage = SUWindmill 2688 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 2689 DescriptLabel = CONTROLBAR:ToolTipGLABuildWindmill 2690 End 2691 2692 ;CommandButton Command_PickUpPrisoner 2693 ; Command = PICK_UP_PRISONER 2694 ; Options = CONTEXTMODE_COMMAND NEED_TARGET_ENEMY_OBJECT NEED_TARGET_NEUTRAL_OBJECT NEED_TARGET_PRISONER 2695 ; TextLabel = CONTROLBAR:PickUpPrisoner 2696 ; ButtonImage = SSPickupPrisoner 2697 ; ButtonBorderType = ACTION 2698 ; DescriptLabel = CONTROLBAR:ToolTipPickUpPrisoner 2699 ;End 2700 2701 ;CommandButton Command_POWReturnToPrison 2702 ; Command = POW_RETURN_TO_PRISON 2703 ; Options = NONE 2704 ; TextLabel = CONTROLBAR:ReturnToPrison 2705 ; ButtonImage = SSReturnPrison 2706 ; ButtonBorderType = ACTION 2707 ; DescriptLabel = CONTROLBAR:ToolTipReturnToPrison 2708 ;End 2709 2710 CommandButton Command_ChinaInfantryRedguardSwitchToMachineGun 2711 Command = SWITCH_WEAPON 2712 WeaponSlot = PRIMARY 2713 Options = CHECK_LIKE OK_FOR_MULTI_SELECT 2714 TextLabel = CONTROLBAR:RangerMachineGun 2715 ButtonImage = SSMachineGun 2716 ButtonBorderType = ACTION 2717 DescriptLabel = CONTROLBAR:ToolTipSwitchToRedguardMachineGun 2718 End 2719 2720 CommandButton Command_ChinaInfantryRedguardSwitchToStunBullets 2721 Command = SWITCH_WEAPON 2722 WeaponSlot = SECONDARY 2723 Options = CHECK_LIKE OK_FOR_MULTI_SELECT NEED_UPGRADE 2724 Upgrade = Upgrade_ChinaStunBullets 2725 TextLabel = CONTROLBAR:StunBulletsMode 2726 ButtonImage = SSTakePrisoner 2727 ButtonBorderType = ACTION ; Identifier for the User as to what kind of button this is 2728 DescriptLabel = CONTROLBAR:ToolTipSwitchToChinaStunBullets 2729 End 2730 2731 CommandButton Command_UpgradeRedGuardBayonet 2732 Command = PLAYER_UPGRADE 2733 Upgrade = Upgrade_ChinaBayonet 2734 TextLabel = CONTROLBAR:UpgradeChinaBayonet 2735 ButtonImage = SSBayonet 2736 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 2737 DescriptLabel = CONTROLBAR:ToolTipChinaUpgradeBayonet 2738 End 2739 2740 CommandButton Command_ChinaInfantryRedguardBayonet 2741 Command = FIRE_WEAPON 2742 WeaponSlot = SECONDARY 2743 Options = OK_FOR_MULTI_SELECT NEED_TARGET_ENEMY_OBJECT NEED_TARGET_NEUTRAL_OBJECT CONTEXTMODE_COMMAND 2744 TextLabel = CONTROLBAR:Bayonet 2745 ButtonImage = SSBayonet 2746 CursorName = StabAttack 2747 InvalidCursorName = GenericInvalid 2748 ButtonBorderType = ACTION ; Identifier for the User as to what kind of button this is 2749 DescriptLabel = CONTROLBAR:ToolTipChinaRedGuardFireBayonet 2750 End 2751 2752 CommandButton Command_UpgradeChinaStunBullets 2753 Command = PLAYER_UPGRADE 2754 Upgrade = Upgrade_ChinaStunBullets 2755 TextLabel = CONTROLBAR:UpgradeChinaStunBullets 2756 ButtonImage = SSStunBullet 2757 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 2758 DescriptLabel = CONTROLBAR:TooltipUpgradeChinaStunBullets 2759 End 2760 2761 CommandButton Command_GLAInfantryRebelSwitchToMachineGun 2762 Command = SWITCH_WEAPON 2763 WeaponSlot = PRIMARY 2764 Options = CHECK_LIKE OK_FOR_MULTI_SELECT 2765 TextLabel = CONTROLBAR:RebelMachineGun 2766 ButtonImage = SSMachineGun 2767 ButtonBorderType = ACTION 2768 DescriptLabel = CONTROLBAR:ToolTipSwitchToRebelMachineGun 2769 End 2770 2771 CommandButton Command_GLAInfantryRebelSwitchToTranqDarts 2772 Command = SWITCH_WEAPON 2773 WeaponSlot = SECONDARY 2774 Options = CHECK_LIKE OK_FOR_MULTI_SELECT NEED_UPGRADE 2775 Upgrade = Upgrade_GLATranqDarts 2776 TextLabel = CONTROLBAR:TranqDartsMode 2777 ButtonImage = SSTranqDart 2778 CursorName = FireTranqDarts 2779 InvalidCursorName = GenericInvalid 2780 ButtonBorderType = ACTION ; Identifier for the User as to what kind of button this is 2781 DescriptLabel = CONTROLBAR:ToolTipSwitchToGLATranqDarts 2782 End 2783 2784 CommandButton Command_UpgradeGLATranqDarts 2785 Command = PLAYER_UPGRADE 2786 Upgrade = Upgrade_GLATranqDarts 2787 TextLabel = CONTROLBAR:UpgradeGLATranqDarts 2788 ButtonImage = SSTranqGun 2789 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 2790 DescriptLabel = CONTROLBAR:ToolTipGLAUpgradeTranqDarts 2791 End 2792 2793 CommandButton Command_ConstructGLAPrison 2794 Command = DOZER_CONSTRUCT 2795 Object = GLAPrison 2796 TextLabel = CONTROLBAR:ConstructGLAPrison 2797 ButtonImage = SUPrison 2798 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 2799 DescriptLabel = CONTROLBAR:ToolTipGLABuildPrison 2800 End 2801 2802 CommandButton Command_ConstructAmericaVehiclePOWTruck 2803 Command = UNIT_BUILD 2804 Object = AmericaVehiclePOWTruck 2805 TextLabel = CONTROLBAR:AmericaVehiclePOWTruck 2806 ButtonImage = SUScorpion 2807 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 2808 DescriptLabel = CONTROLBAR:ToolTipAmericaVehiclePOWTruck 2809 End 2810 2811 CommandButton Command_ConstructChinaVehiclePOWTruck 2812 Command = UNIT_BUILD 2813 Object = ChinaVehiclePOWTruck 2814 TextLabel = CONTROLBAR:ChinaVehiclePOWTruck 2815 ButtonImage = SUScorpion 2816 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 2817 DescriptLabel = CONTROLBAR:ToolTipChinaVehiclePOWTruck 2818 End 2819 2820 CommandButton Command_ConstructGLAVehiclePOWTruck 2821 Command = UNIT_BUILD 2822 Object = GLAVehiclePOWTruck 2823 TextLabel = CONTROLBAR:GLAVehiclePOWTruck 2824 ButtonImage = SUScorpion 2825 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 2826 DescriptLabel = CONTROLBAR:ToolTipGLAVehiclePOWTruck 2827 End 2828 2829 CommandButton Command_NeutronBomb ;careful not to get this confused with NeutronMissile 2830 Command = SPECIAL_POWER 2831 SpecialPower = SuperweaponNeutronBomb 2832 Options = NEED_SPECIAL_POWER_SCIENCE NEED_TARGET_POS CONTEXTMODE_COMMAND 2833 TextLabel = CONTROLBAR:NeutronBomb 2834 ButtonImage = SUNeutronBomb 2835 InvalidCursorName = GenericInvalid 2836 ;CursorName = Build 2837 ButtonBorderType = ACTION ; Identifier for the User as to what kind of button this is 2838 DescriptLabel = CONTROLBAR:TooltipFireNeutronBomb 2839 RadiusCursorType = SUPERWEAPON_SCATTER_AREA 2840 End 2841 2842 CommandButton Command_NeutronBombFromCommandCenter 2843 Command = SPECIAL_POWER_FROM_COMMAND_CENTER 2844 SpecialPower = SuperweaponNeutronBomb 2845 Options = NEED_SPECIAL_POWER_SCIENCE NEED_TARGET_POS CONTEXTMODE_COMMAND 2846 TextLabel = CONTROLBAR:NeutronBombNoHotKey 2847 ButtonImage = SUNeutronBomb 2848 InvalidCursorName = GenericInvalid 2849 ;CursorName = Build 2850 ButtonBorderType = ACTION ; Identifier for the User as to what kind of button this is 2851 DescriptLabel = CONTROLBAR:TooltipFireNeutronBomb 2852 RadiusCursorType = SUPERWEAPON_SCATTER_AREA 2853 End 2854 2855 CommandButton Command_B52Strike 2856 Command = SPECIAL_POWER 2857 SpecialPower = SuperweaponCarpetBomb 2858 Options = NEED_SPECIAL_POWER_SCIENCE NEED_TARGET_POS CONTEXTMODE_COMMAND 2859 Science = SCIENCE_CarpetBomb SCIENCE_B52TomahawkStrike 2860 TextLabel = CONTROLBAR:B52Strike 2861 ButtonImage = SSCarpetBomb 2862 RadiusCursorType = CARPETBOMB 2863 InvalidCursorName = GenericInvalid 2864 ;CursorName = Build 2865 ButtonBorderType = ACTION ; Identifier for the User as to what kind of button this is 2866 DescriptLabel = CONTROLBAR:TooltipB52Strike 2867 End 2868 2869 CommandButton Command_B52StrikeFromCommandCenter 2870 Command = SPECIAL_POWER_FROM_COMMAND_CENTER 2871 SpecialPower = SuperweaponCarpetBomb 2872 Options = NEED_SPECIAL_POWER_SCIENCE NEED_TARGET_POS CONTEXTMODE_COMMAND 2873 Science = SCIENCE_CarpetBomb SCIENCE_B52TomahawkStrike 2874 TextLabel = CONTROLBAR:B52StrikeNoHotKey 2875 ButtonImage = SSCarpetBomb 2876 RadiusCursorType = CARPETBOMB 2877 InvalidCursorName = GenericInvalid 2878 ;CursorName = Build 2879 DescriptLabel = CONTROLBAR:TooltipB52Strike 2880 End 2881 2882 CommandButton Command_UpgradeAmericaRadar 2883 Command = OBJECT_UPGRADE 2884 Upgrade = Upgrade_AmericaRadar 2885 TextLabel = CONTROLBAR:UpgradeAmericaRadar 2886 ButtonImage = SARadarUpgrade 2887 ButtonBorderType = ACTION ; Identifier for the User as to what kind of button this is 2888 DescriptLabel = CONTROLBAR:TooltipAmericaUpgradeRadar 2889 End 2890 2891 CommandButton Command_ConstructAmericaTankLeopard 2892 Command = UNIT_BUILD 2893 Object = AmericaTankLeopard 2894 TextLabel = CONTROLBAR:ConstructAmericaTankLeopard 2895 ButtonImage = SCTempDefaultCommand 2896 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 2897 DescriptLabel = CONTROLBAR:ToolTipUSABuildLeopard 2898 End 2899 2900 CommandButton Command_ConstructGLAAirfield 2901 Command = DOZER_CONSTRUCT 2902 Object = GLAAirfield 2903 TextLabel = CONTROLBAR:ConstructGLAAirfield 2904 ButtonImage = SCTempDefaultCommand 2905 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 2906 DescriptLabel = CONTROLBAR:ToolTipGLABuildAirField 2907 End 2908 2909 CommandButton Command_ConstructGLASuicidePlane 2910 Command = UNIT_BUILD 2911 Object = GLAPlaneSuicide 2912 TextLabel = CONTROLBAR:ConstructGLAPlaneSuicide 2913 ButtonImage = SCTempDefaultCommand 2914 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 2915 DescriptLabel = CONTROLBAR:ToolTipGLABuildSuicidePlane 2916 End 2917 2918 CommandButton Command_RadioDefection 2919 Command = SPECIAL_POWER 2920 SpecialPower = SpecialPowerDefector 2921 Options = NEED_TARGET_ENEMY_OBJECT CONTEXTMODE_COMMAND OK_FOR_MULTI_SELECT 2922 TextLabel = CONTROLBAR:Defector 2923 ButtonImage = SSSobMsge 2924 ButtonBorderType = ACTION ; Identifier for the User as to what kind of button this is 2925 DescriptLabel = CONTROLBAR:TooltipFireRadioDefection 2926 CursorName = Defector 2927 InvalidCursorName = GenericInvalid 2928 End 2929 2930 CommandButton Command_AmericaChangetoTechSet 2931 Command = OBJECT_UPGRADE 2932 Upgrade = Upgrade_AmericaDozerUpgrade 2933 TextLabel = CONTROLBAR:TechList 2934 ButtonImage = SACDozer 2935 ButtonBorderType = ACTION ; Identifier for the User as to what kind of button this is 2936 DescriptLabel = CONTROLBAR:TooltipChangeCommandList 2937 End 2938 2939 CommandButton Command_AmericaChangetoDefaultSet 2940 Command = OBJECT_UPGRADE 2941 Upgrade = Upgrade_AmericaDozerUpgradeDefault 2942 TextLabel = CONTROLBAR:BuildList 2943 ButtonImage = SACDozer 2944 ButtonBorderType = ACTION ; Identifier for the User as to what kind of button this is 2945 DescriptLabel = CONTROLBAR:TooltipChangeCommandList 2946 End 2947 2948 CommandButton Command_GLAChangetoTechSet 2949 Command = OBJECT_UPGRADE 2950 Upgrade = Upgrade_GLAWorkerUpgrade 2951 TextLabel = CONTROLBAR:TechList 2952 ButtonImage = SUWorker 2953 ButtonBorderType = ACTION ; Identifier for the User as to what kind of button this is 2954 DescriptLabel = CONTROLBAR:TooltipChangeCommandList 2955 End 2956 2957 CommandButton Command_GLAChangetoDefaultSet 2958 Command = OBJECT_UPGRADE 2959 Upgrade = Upgrade_GLAWorkerUpgradeDefault 2960 TextLabel = CONTROLBAR:BuildList 2961 ButtonImage = SUWorker 2962 ButtonBorderType = ACTION ; Identifier for the User as to what kind of button this is 2963 DescriptLabel = CONTROLBAR:TooltipChangeCommandList 2964 End 2965 2966 CommandButton Command_ChinaChangetoTechSet 2967 Command = OBJECT_UPGRADE 2968 Upgrade = Upgrade_ChinaDozerUpgrade 2969 TextLabel = CONTROLBAR:TechList 2970 ButtonImage = SNDozer 2971 ButtonBorderType = ACTION ; Identifier for the User as to what kind of button this is 2972 DescriptLabel = CONTROLBAR:TooltipChangeCommandList 2973 End 2974 2975 CommandButton Command_ChinaChangetoDefaultSet 2976 Command = OBJECT_UPGRADE 2977 Upgrade = Upgrade_ChinaDozerUpgradeDefault 2978 TextLabel = CONTROLBAR:BuildList 2979 ButtonImage = SNDozer 2980 ButtonBorderType = ACTION ; Identifier for the User as to what kind of button this is 2981 DescriptLabel = CONTROLBAR:TooltipChangeCommandList 2982 End
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Generated: Sat Mar 28 08:18:23 2009 | Cross-referenced by PHPXref 0.7 |