[ Index ] | WAROFGENERALS |
PHP Cross Reference of WAROFGENERALS MODS SOURCES |
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1 ;------------------------------------------------------------------------------ 2 ;Command buttons are buttons that we place on the in game UI to create the 3 ;context sensitive command sets 4 ;------------------------------------------------------------------------------ 5 6 ;------------------------------------------------------------------------------ 7 ;------------------------------------------- 8 ;------------------------------------------------------------------------------ 9 10 ; Beacon placement (Multiplayer only) Command --------------------------------- 11 CommandButton Command_PlaceBeacon 12 Command = PLACE_BEACON 13 Options = NEED_TARGET_POS 14 CursorName = PlaceBeacon 15 InvalidCursorName = GenericInvalid 16 End 17 18 19 20 21 22 23 ; Special Weapon Commands ----------------------------------------------------- 24 ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; 25 ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; 26 ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; 27 ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; 28 ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; 29 ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; 30 31 32 33 34 CommandButton Command_DaisyCutter 35 Command = SPECIAL_POWER 36 SpecialPower = SuperweaponDaisyCutter 37 Options = NEED_SPECIAL_POWER_SCIENCE NEED_TARGET_POS CONTEXTMODE_COMMAND 38 TextLabel = CONTROLBAR:DaisyCutter 39 ButtonImage = SACDaisyCutter 40 ButtonBorderType = ACTION 41 DescriptLabel = CONTROLBAR:TooltipDaisyCutter 42 RadiusCursorType = DAISYCUTTER 43 InvalidCursorName = GenericInvalid 44 End 45 46 CommandButton Command_DaisyCutterFromCommandCenter 47 Command = SPECIAL_POWER_FROM_COMMAND_CENTER 48 SpecialPower = SuperweaponDaisyCutter 49 Options = NEED_SPECIAL_POWER_SCIENCE NEED_TARGET_POS CONTEXTMODE_COMMAND 50 TextLabel = OBJECT:DaisyCutterBomb 51 ButtonImage = SACDaisyCutter 52 ; ButtonBorderType = ACTION 53 DescriptLabel = CONTROLBAR:TooltipDaisyCutter 54 RadiusCursorType = DAISYCUTTER 55 InvalidCursorName = GenericInvalid 56 End 57 58 CommandButton Command_ConstructAmericaBunker 59 Command = DOZER_CONSTRUCT 60 Object = AmericaBunker 61 TextLabel = CONTROLBAR:ConstructAmericaBunker 62 ButtonImage = T35 63 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 64 DescriptLabel = CONTROLBAR:ToolTipAmericaBuildBunker 65 End 66 67 CommandButton Command_ConstructAmericaBatmispat 68 Command = DOZER_CONSTRUCT 69 Object = AmericaBatmispat 70 Command = DOZER_CONSTRUCT 71 Object = AmericaBatmispat 72 TextLabel = CONTROLBAR:ConstructAmericaBatmispat 73 ButtonImage = T33 74 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 75 DescriptLabel = CONTROLBAR:ToolTipUSABuildPatriotBattery 76 End 77 78 CommandButton Command_FireParticleUplinkCannon 79 Command = SPECIAL_POWER 80 SpecialPower = SuperweaponParticleUplinkCannon 81 Options = NEED_SPECIAL_POWER_SCIENCE NEED_TARGET_POS CONTEXTMODE_COMMAND 82 TextLabel = CONTROLBAR:FireParticleUplinkCannon 83 ButtonImage = SSParticleFire 84 CursorName = LaserGuidedMissiles 85 ButtonBorderType = ACTION ; Identifier for the User as to what kind of button this is 86 DescriptLabel = CONTROLBAR:TooltipFireParticleUplinkCannon 87 CursorName = ParticleUplinkCannon 88 InvalidCursorName = GenericInvalid 89 End 90 91 ;Cinematic only -- used to launch the baikonur rocket. 92 CommandButton Command_LaunchBaikonurRocket 93 Command = SPECIAL_POWER 94 SpecialPower = SuperweaponLaunchBaikonurRocket 95 Options = NEED_SPECIAL_POWER_SCIENCE SCRIPT_ONLY 96 ButtonImage = SSScudStorm 97 ButtonBorderType = ACTION ; Identifier for the User as to what kind of button this is 98 End 99 100 ;Cinematic only -- used to detonate the baikonur rocket at any location instantly 101 CommandButton Command_DetonateBaikonurRocketAtLocation 102 Command = SPECIAL_POWER 103 SpecialPower = SuperweaponLaunchBaikonurRocket 104 Options = NEED_SPECIAL_POWER_SCIENCE NEED_TARGET_POS CONTEXTMODE_COMMAND SCRIPT_ONLY 105 ButtonImage = SNNukeLaunch 106 ButtonBorderType = ACTION ; Identifier for the User as to what kind of button this is 107 InvalidCursorName = GenericInvalid 108 End 109 110 ;Not actually used in-game, left in to allow for use in solo missions. - DB 9/02 111 CommandButton Command_NapalmStrike 112 Command = SPECIAL_POWER 113 SpecialPower = SuperweaponNapalmStrike 114 Options = NEED_SPECIAL_POWER_SCIENCE NEED_TARGET_POS CONTEXTMODE_COMMAND 115 TextLabel = CONTROLBAR:NapalmStrike 116 ButtonImage = SNFirestorm 117 ButtonBorderType = ACTION ; Identifier for the User as to what kind of button this is 118 DescriptLabel = CONTROLBAR:TooltipNapalmStrikes 119 RadiusCursorType = NAPALMSTRIKE 120 InvalidCursorName = GenericInvalid 121 End 122 123 ;Not actually used in-game, left in to allow for use in solo missions. - DB 9/02 124 CommandButton Command_NapalmStrikeFromCommandCenter 125 Command = SPECIAL_POWER_FROM_COMMAND_CENTER 126 SpecialPower = SuperweaponNapalmStrike 127 Options = NEED_SPECIAL_POWER_SCIENCE NEED_TARGET_POS CONTEXTMODE_COMMAND 128 TextLabel = GUI:SuperweaponNapalmStrike 129 ButtonImage = SNFirestorm 130 ; ButtonBorderType = ACTION ; Identifier for the User as to what kind of button this is 131 DescriptLabel = CONTROLBAR:TempDescription 132 RadiusCursorType = NAPALMSTRIKE 133 InvalidCursorName = GenericInvalid 134 End 135 136 CommandButton Command_Paradrop 137 Command = SPECIAL_POWER 138 SpecialPower = SuperweaponParadropAmerica 139 Options = NEED_SPECIAL_POWER_SCIENCE NEED_TARGET_POS CONTEXTMODE_COMMAND 140 Science = SCIENCE_Paradrop1 SCIENCE_Paradrop2 SCIENCE_Paradrop3 ;These will cause the buttons to change icons, nothing more 141 TextLabel = CONTROLBAR:Paradrop 142 ButtonImage = SACParatroopers 143 ButtonBorderType = ACTION ; Identifier for the User as to what kind of button this is 144 DescriptLabel = CONTROLBAR:TooltipParaDrop 145 RadiusCursorType = PARADROP 146 InvalidCursorName = GenericInvalid 147 End 148 149 ;------------------------------------------------------------------------------ 150 ;---------------------Eddited by Colonel WOG (04/10/04)----------------------- 151 ;------------------------------------------------------------------------------ 152 153 CommandButton Command_ParadropFromCommandCenter 154 Command = SPECIAL_POWER_FROM_COMMAND_CENTER 155 SpecialPower = SuperweaponParadropAmerica 156 Options = NEED_SPECIAL_POWER_SCIENCE NEED_TARGET_POS CONTEXTMODE_COMMAND 157 Science = SCIENCE_Paradrop1 SCIENCE_Paradrop2 SCIENCE_Paradrop3 ;These will cause the buttons to change icons, nothing more 158 TextLabel = GUI:SuperweaponParadropAmerica 159 ButtonImage = SACParatroopers 160 ;ButtonBorderType = ACTION ; Identifier for the User as to what kind of button this is 161 DescriptLabel = CONTROLBAR:TooltipParaDrop 162 RadiusCursorType = PARADROP 163 InvalidCursorName = GenericInvalid 164 End 165 166 CommandButton Command_ClusterMines 167 Command = SPECIAL_POWER 168 SpecialPower = SuperweaponClusterMines 169 Options = NEED_SPECIAL_POWER_SCIENCE NEED_TARGET_POS CONTEXTMODE_COMMAND 170 TextLabel = CONTROLBAR:ClusterMines 171 ButtonImage = SSClusterMines 172 ButtonBorderType = ACTION ; Identifier for the User as to what kind of button this is 173 DescriptLabel = CONTROLBAR:TooltipClusterMines 174 RadiusCursorType = CLUSTERMINES 175 InvalidCursorName = GenericInvalid 176 End 177 178 CommandButton Command_ClusterMinesFromCommandCenter 179 Command = SPECIAL_POWER_FROM_COMMAND_CENTER 180 SpecialPower = SuperweaponClusterMines 181 Options = NEED_SPECIAL_POWER_SCIENCE NEED_TARGET_POS CONTEXTMODE_COMMAND 182 TextLabel = OBJECT:ClusterMinesBomb 183 ButtonImage = SSClusterMines 184 ;ButtonBorderType = ACTION ; Identifier for the User as to what kind of button this is 185 DescriptLabel = CONTROLBAR:TooltipClusterMines 186 RadiusCursorType = CLUSTERMINES 187 InvalidCursorName = GenericInvalid 188 End 189 190 CommandButton Command_EMPPulse 191 Command = SPECIAL_POWER 192 SpecialPower = SuperweaponEMPPulse 193 Options = NEED_SPECIAL_POWER_SCIENCE NEED_TARGET_POS CONTEXTMODE_COMMAND 194 TextLabel = CONTROLBAR:EMPPulse 195 ButtonImage = SSEMP 196 ButtonBorderType = ACTION ; Identifier for the User as to what kind of button this is 197 DescriptLabel = CONTROLBAR:TooltipEMPPulse 198 RadiusCursorType = EMPPULSE 199 InvalidCursorName = GenericInvalid 200 End 201 202 CommandButton Command_EMPPulseFromCommandCenter 203 Command = SPECIAL_POWER_FROM_COMMAND_CENTER 204 SpecialPower = SuperweaponEMPPulse 205 Options = NEED_SPECIAL_POWER_SCIENCE NEED_TARGET_POS CONTEXTMODE_COMMAND 206 TextLabel = OBJECT:EMPPulseBomb 207 ButtonImage = SSEMP 208 ;ButtonBorderType = ACTION ; Identifier for the User as to what kind of button this is 209 DescriptLabel = CONTROLBAR:TooltipEMPPulse 210 RadiusCursorType = EMPPULSE 211 InvalidCursorName = GenericInvalid 212 End 213 214 CommandButton Command_A10ThunderboltMissileStrike 215 Command = SPECIAL_POWER 216 SpecialPower = SuperweaponA10ThunderboltMissileStrike 217 Options = NEED_SPECIAL_POWER_SCIENCE NEED_TARGET_POS CONTEXTMODE_COMMAND 218 Science = SCIENCE_A10ThunderboltMissileStrike1 SCIENCE_A10ThunderboltMissileStrike2 SCIENCE_A10ThunderboltMissileStrike3 ;These will cause the buttons to change icons, nothing more 219 TextLabel = CONTROLBAR:A10ThunderboltMissileStrike 220 ButtonImage = SSA10Attack 221 ButtonBorderType = ACTION ; Identifier for the User as to what kind of button this is 222 DescriptLabel = CONTROLBAR:TooltipA10Strike 223 RadiusCursorType = A10STRIKE 224 InvalidCursorName = GenericInvalid 225 End 226 227 CommandButton Command_A10ThunderboltMissileStrikeFromCommandCenter 228 Command = SPECIAL_POWER_FROM_COMMAND_CENTER 229 SpecialPower = SuperweaponA10ThunderboltMissileStrike 230 Options = NEED_SPECIAL_POWER_SCIENCE NEED_TARGET_POS CONTEXTMODE_COMMAND 231 Science = SCIENCE_A10ThunderboltMissileStrike1 SCIENCE_A10ThunderboltMissileStrike2 SCIENCE_A10ThunderboltMissileStrike3 ;These will cause the buttons to change icons, nothing more 232 TextLabel = GUI:SuperweaponA10ThunderboltMissileStrike 233 ButtonImage = SSA10Attack 234 ;ButtonBorderType = ACTION ; Identifier for the User as to what kind of button this is 235 DescriptLabel = CONTROLBAR:TooltipA10Strike 236 RadiusCursorType = A10STRIKE 237 InvalidCursorName = GenericInvalid 238 End 239 240 ;Not actually used in-game, left in to allow for use in solo missions. - DB 9/02 241 CommandButton Command_CrateDrop 242 Command = SPECIAL_POWER 243 SpecialPower = SuperweaponCrateDrop 244 Options = NEED_SPECIAL_POWER_SCIENCE NEED_TARGET_POS CONTEXTMODE_COMMAND 245 TextLabel = CONTROLBAR:CrateDrop 246 ;TextLabel = GUI:Blank 247 ButtonImage = SCTempDefaultCommand 248 CursorName = DaisyCutter 249 InvalidCursorName = GenericInvalid 250 ButtonBorderType = ACTION ; Identifier for the User as to what kind of button this is 251 DescriptLabel = CONTROLBAR:TooltipCrateDrop 252 End 253 254 ;Not actually used in-game, left in to allow for use in solo missions. - DB 9/02 255 CommandButton Command_CrateDropFromCommandCenter 256 Command = SPECIAL_POWER_FROM_COMMAND_CENTER 257 SpecialPower = SuperweaponCrateDrop 258 Options = NEED_SPECIAL_POWER_SCIENCE NEED_TARGET_POS CONTEXTMODE_COMMAND 259 TextLabel = GUI:SuperweaponCrateDrop 260 ;TextLabel = GUI:Blank 261 ButtonImage = SCTempDefaultCommand 262 CursorName = DaisyCutter 263 InvalidCursorName = GenericInvalid 264 ;ButtonBorderType = ACTION ; Identifier for the User as to what kind of button this is 265 DescriptLabel = CONTROLBAR:TooltipCrateDrop 266 End 267 268 ;Not actually used in-game, left in to allow for use in solo missions. - DB 9/02 269 CommandButton Command_CarpetBomb 270 Command = SPECIAL_POWER 271 SpecialPower = SuperweaponCarpetBomb 272 Options = NEED_SPECIAL_POWER_SCIENCE NEED_TARGET_POS CONTEXTMODE_COMMAND 273 TextLabel = CONTROLBAR:CarpetBomb 274 ButtonImage = SSCarpetBomb 275 RadiusCursorType = CARPETBOMB 276 InvalidCursorName = GenericInvalid 277 ButtonBorderType = ACTION ; Identifier for the User as to what kind of button this is 278 DescriptLabel = CONTROLBAR:TooltipCarpetBomb 279 End 280 281 ;Not actually used in-game, left in to allow for use in solo missions. - DB 9/02 282 CommandButton Command_CarpetBombFromCommandCenter 283 Command = SPECIAL_POWER_FROM_COMMAND_CENTER 284 SpecialPower = SuperweaponCarpetBomb 285 Options = NEED_SPECIAL_POWER_SCIENCE NEED_TARGET_POS CONTEXTMODE_COMMAND 286 TextLabel = OBJECT:CarpetBomb 287 ButtonImage = SSCarpetBomb 288 RadiusCursorType = CARPETBOMB 289 InvalidCursorName = GenericInvalid 290 ;ButtonBorderType = ACTION ; Identifier for the User as to what kind of button this is 291 DescriptLabel = CONTROLBAR:TooltipCarpetBomb 292 End 293 294 ;Not actually used in-game, left in to allow for use in solo missions. - DB 9/02 295 CommandButton Command_DetonateConvoyTruckNuke 296 Command = FIRE_WEAPON 297 WeaponSlot = PRIMARY 298 Options = OK_FOR_MULTI_SELECT 299 TextLabel = CONTROLBAR:DetonateNuke 300 ButtonImage = SNNukeLaunch 301 ButtonBorderType = ACTION ; Identifier for the User as to what kind of button this is 302 DescriptLabel = CONTROLBAR:TooltipDetonateNuke 303 End 304 305 CommandButton Command_NeutronMissile 306 Command = SPECIAL_POWER 307 SpecialPower = SuperweaponNeutronMissile 308 Options = NEED_SPECIAL_POWER_SCIENCE NEED_TARGET_POS CONTEXTMODE_COMMAND 309 TextLabel = CONTROLBAR:NeutronMissile 310 ButtonImage = SNNukeLaunch 311 ButtonBorderType = ACTION ; Identifier for the User as to what kind of button this is 312 DescriptLabel = CONTROLBAR:TooltipFireNukeMissile 313 RadiusCursorType = NUCLEARMISSILE 314 InvalidCursorName = GenericInvalid 315 End 316 317 CommandButton Command_ScudStorm 318 Command = SPECIAL_POWER 319 SpecialPower = SuperweaponScudStorm 320 Options = NEED_TARGET_POS CONTEXTMODE_COMMAND 321 TextLabel = CONTROLBAR:ScudStorm 322 ButtonImage = SSScudStorm 323 ButtonBorderType = ACTION ; Identifier for the User as to what kind of button this is 324 DescriptLabel = CONTROLBAR:TooltipFireSCUDStorm 325 RadiusCursorType = SCUDSTORM 326 InvalidCursorName = GenericInvalid 327 End 328 329 CommandButton Command_ArtilleryBarrage 330 Command = SPECIAL_POWER 331 SpecialPower = SuperweaponArtilleryBarrage 332 Options = NEED_SPECIAL_POWER_SCIENCE NEED_TARGET_POS CONTEXTMODE_COMMAND 333 Science = SCIENCE_ArtilleryBarrage1 SCIENCE_ArtilleryBarrage2 SCIENCE_ArtilleryBarrage3 ;These will cause the buttons to change icons, nothing more 334 TextLabel = CONTROLBAR:ArtilleryBarrage 335 ButtonImage = SSBarrage 336 ButtonBorderType = ACTION ; Identifier for the User as to what kind of button this is 337 DescriptLabel = CONTROLBAR:TooltipFireArtilleryBarrage 338 RadiusCursorType = ARTILLERYBARRAGE 339 InvalidCursorName = GenericInvalid 340 End 341 342 CommandButton Command_ArtilleryBarrageFromCommandCenter 343 Command = SPECIAL_POWER_FROM_COMMAND_CENTER 344 SpecialPower = SuperweaponArtilleryBarrage 345 Options = NEED_SPECIAL_POWER_SCIENCE NEED_TARGET_POS CONTEXTMODE_COMMAND 346 Science = SCIENCE_ArtilleryBarrage1 SCIENCE_ArtilleryBarrage2 SCIENCE_ArtilleryBarrage3 ;These will cause the buttons to change icons, nothing more 347 TextLabel = CONTROLBAR:NoHotKeyArtilleryBarrage 348 ButtonImage = SSBarrage 349 ;ButtonBorderType = ACTION ; Identifier for the User as to what kind of button this is 350 DescriptLabel = CONTROLBAR:TooltipFireArtilleryBarrage 351 RadiusCursorType = ARTILLERYBARRAGE 352 InvalidCursorName = GenericInvalid 353 End 354 355 CommandButton Command_CashHack 356 Command = SPECIAL_POWER 357 SpecialPower = SuperweaponCashHack 358 Options = NEED_SPECIAL_POWER_SCIENCE NEED_TARGET_ENEMY_OBJECT NEED_TARGET_NEUTRAL_OBJECT CONTEXTMODE_COMMAND 359 Science = SCIENCE_CashHack1 SCIENCE_CashHack2 SCIENCE_CashHack3 ;These will cause the buttons to change icons, nothing more 360 TextLabel = CONTROLBAR:CashHack 361 ButtonImage = SSCashHack 362 ; TEMP CURSORS, needs real ones -- amit 363 CursorName = Hack 364 InvalidCursorName = GenericInvalid 365 ButtonBorderType = ACTION ; Identifier for the User as to what kind of button this is 366 DescriptLabel = CONTROLBAR:TooltipFireSuperWeaponCashHack 367 End 368 369 CommandButton Command_CashHackFromCommandCenter 370 Command = SPECIAL_POWER_FROM_COMMAND_CENTER 371 SpecialPower = SuperweaponCashHack 372 Options = NEED_SPECIAL_POWER_SCIENCE NEED_TARGET_ENEMY_OBJECT NEED_TARGET_NEUTRAL_OBJECT CONTEXTMODE_COMMAND 373 Science = SCIENCE_CashHack1 SCIENCE_CashHack2 SCIENCE_CashHack3 ;These will cause the buttons to change icons, nothing more 374 TextLabel = GUI:SuperweaponCashHack 375 ButtonImage = SSCashHack 376 ; TEMP CURSORS, needs real ones -- amit 377 CursorName = Hack 378 InvalidCursorName = GenericInvalid 379 ;ButtonBorderType = ACTION ; Identifier for the User as to what kind of button this is 380 DescriptLabel = CONTROLBAR:TooltipFireSuperWeaponCashHack 381 End 382 383 CommandButton Command_SpySatelliteScan 384 Command = SPECIAL_POWER 385 SpecialPower = SpecialPowerSpySatellite 386 Options = NEED_TARGET_POS CONTEXTMODE_COMMAND 387 TextLabel = CONTROLBAR:SpySatellite 388 ButtonImage = SSSpySat 389 ButtonBorderType = ACTION ; Identifier for the User as to what kind of button this is 390 DescriptLabel = CONTROLBAR:TooltipFireSpySatScan 391 RadiusCursorType = SPYSATELLITE 392 InvalidCursorName = GenericInvalid 393 End 394 395 CommandButton Command_SpySatelliteScanFromCommandCenter 396 Command = SPECIAL_POWER_FROM_COMMAND_CENTER 397 SpecialPower = SpecialPowerSpySatellite 398 Options = NEED_TARGET_POS CONTEXTMODE_COMMAND 399 TextLabel = CONTROLBAR:NoHotKeySpySatellite 400 ButtonImage = SSSpySat 401 ;ButtonBorderType = ACTION ; Identifier for the User as to what kind of button this is 402 DescriptLabel = CONTROLBAR:TooltipFireSpySatScan 403 RadiusCursorType = SPYSATELLITE 404 InvalidCursorName = GenericInvalid 405 End 406 407 CommandButton Command_SpyDrone 408 Command = SPECIAL_POWER 409 SpecialPower = SpecialPowerSpyDrone 410 Options = NEED_TARGET_POS CONTEXTMODE_COMMAND NEED_SPECIAL_POWER_SCIENCE OK_FOR_MULTI_SELECT 411 TextLabel = CONTROLBAR:SpyDrone 412 ButtonImage = SAScout 413 ButtonBorderType = ACTION ; Identifier for the User as to what kind of button this is 414 DescriptLabel = CONTROLBAR:TooltipFireSpyDrone 415 RadiusCursorType = SPYDRONE 416 InvalidCursorName = GenericInvalid 417 End 418 419 CommandButton Command_SpyDroneFromCommandCenter 420 Command = SPECIAL_POWER_FROM_COMMAND_CENTER 421 SpecialPower = SpecialPowerSpyDrone 422 Options = NEED_TARGET_POS CONTEXTMODE_COMMAND NEED_SPECIAL_POWER_SCIENCE OK_FOR_MULTI_SELECT 423 TextLabel = OBJECT:SpyDrone 424 ButtonImage = SAScout 425 ;ButtonBorderType = ACTION ; Identifier for the User as to what kind of button this is 426 DescriptLabel = CONTROLBAR:TooltipFireSpyDrone 427 RadiusCursorType = SPYDRONE 428 InvalidCursorName = GenericInvalid 429 End 430 431 CommandButton Command_RadarVanScan 432 Command = SPECIAL_POWER 433 SpecialPower = SpecialPowerRadarVanScan 434 Options = NEED_TARGET_POS CONTEXTMODE_COMMAND NEED_UPGRADE OK_FOR_MULTI_SELECT 435 Upgrade = Upgrade_GLARadarVanScan 436 TextLabel = CONTROLBAR:RadarVanScan 437 ButtonImage = SSRadarVanScan 438 ButtonBorderType = ACTION ; Identifier for the User as to what kind of button this is 439 DescriptLabel = CONTROLBAR:TooltipFireRadarVanScan 440 RadiusCursorType = RADAR 441 InvalidCursorName = GenericInvalid 442 End 443 444 ;Not actually used in-game, left in to allow for use in solo missions. - DB 9/02 445 ; The Terror Cell, Ambush, and Black Market Nuke will need to have their own targeting icons -- not yet complete 446 CommandButton Command_TerrorCell 447 Command = SPECIAL_POWER 448 SpecialPower = SuperweaponTerrorCell 449 Options = NEED_SPECIAL_POWER_SCIENCE NEED_TARGET_POS CONTEXTMODE_COMMAND 450 TextLabel = CONTROLBAR:TerrorCell 451 ButtonImage = SUTerrorist 452 ButtonBorderType = ACTION ; Identifier for the User as to what kind of button this is 453 DescriptLabel = CONTROLBAR:TooltipFireTerrorCell 454 RadiusCursorType = AMBUSH 455 InvalidCursorName = GenericInvalid 456 End 457 458 CommandButton Command_TerrorCellFromCommandCenter 459 Command = SPECIAL_POWER_FROM_COMMAND_CENTER 460 SpecialPower = SuperweaponTerrorCell 461 Options = NEED_SPECIAL_POWER_SCIENCE NEED_TARGET_POS CONTEXTMODE_COMMAND 462 TextLabel = GUI:SuperweaponTerrorCell 463 ButtonImage = SUTerrorist 464 ;ButtonBorderType = ACTION ; Identifier for the User as to what kind of button this is 465 DescriptLabel = CONTROLBAR:TooltipFireTerrorCell 466 RadiusCursorType = AMBUSH 467 InvalidCursorName = GenericInvalid 468 End 469 470 CommandButton Command_EmergencyRepair 471 Command = SPECIAL_POWER 472 SpecialPower = SuperweaponEmergencyRepair 473 Options = NEED_SPECIAL_POWER_SCIENCE NEED_TARGET_POS CONTEXTMODE_COMMAND 474 Science = SCIENCE_EmergencyRepair1 SCIENCE_EmergencyRepair2 SCIENCE_EmergencyRepair3 ;These will cause the buttons to change icons, nothing more 475 TextLabel = CONTROLBAR:EmergencyRepair 476 ButtonImage = SSRepair 477 ButtonBorderType = ACTION 478 DescriptLabel = CONTROLBAR:TooltipFireEmergencyRepair 479 RadiusCursorType = EMERGENCY_REPAIR 480 InvalidCursorName = GenericInvalid 481 End 482 483 CommandButton Command_EmergencyRepairFromCommandCenter 484 Command = SPECIAL_POWER_FROM_COMMAND_CENTER 485 SpecialPower = SuperweaponEmergencyRepair 486 Options = NEED_SPECIAL_POWER_SCIENCE NEED_TARGET_POS CONTEXTMODE_COMMAND 487 Science = SCIENCE_EmergencyRepair1 SCIENCE_EmergencyRepair2 SCIENCE_EmergencyRepair3 ;These will cause the buttons to change icons, nothing more 488 TextLabel = GUI:SuperweaponEmergencyRepair 489 ButtonImage = SSRepair 490 ;ButtonBorderType = ACTION 491 DescriptLabel = CONTROLBAR:TooltipFireEmergencyRepair 492 RadiusCursorType = EMERGENCY_REPAIR 493 InvalidCursorName = GenericInvalid 494 End 495 496 ; you might be tempted to change this name of this button to "Command_RebelAmbush", 497 ; but don't, since that can break existing scripts (srj) 498 CommandButton Command_Ambush 499 Command = SPECIAL_POWER 500 SpecialPower = SuperweaponRebelAmbush 501 Options = NEED_SPECIAL_POWER_SCIENCE NEED_TARGET_POS CONTEXTMODE_COMMAND 502 Science = SCIENCE_RebelAmbush1 SCIENCE_RebelAmbush2 SCIENCE_RebelAmbush3 ;These will cause the buttons to change icons, nothing more 503 TextLabel = CONTROLBAR:Ambush 504 ButtonImage = SSGLAAmbush 505 ButtonBorderType = ACTION ; Identifier for the User as to what kind of button this is 506 DescriptLabel = CONTROLBAR:TooltipFireRebelAmbush 507 RadiusCursorType = AMBUSH 508 InvalidCursorName = GenericInvalid 509 End 510 511 CommandButton Command_AmbushFromCommandCenter 512 Command = SPECIAL_POWER_FROM_COMMAND_CENTER 513 SpecialPower = SuperweaponRebelAmbush 514 Options = NEED_SPECIAL_POWER_SCIENCE NEED_TARGET_POS CONTEXTMODE_COMMAND 515 Science = SCIENCE_RebelAmbush1 SCIENCE_RebelAmbush2 SCIENCE_RebelAmbush3 ;These will cause the buttons to change icons, nothing more 516 TextLabel = GUI:SuperweaponRebelAmbush 517 ButtonImage = SSGLAAmbush 518 ;ButtonBorderType = ACTION ; Identifier for the User as to what kind of button this is 519 DescriptLabel = CONTROLBAR:TooltipFireRebelAmbush 520 RadiusCursorType = AMBUSH 521 InvalidCursorName = GenericInvalid 522 End 523 524 CommandButton Command_AnthraxBomb 525 Command = SPECIAL_POWER 526 SpecialPower = SuperweaponAnthraxBomb 527 Options = NEED_SPECIAL_POWER_SCIENCE NEED_TARGET_POS CONTEXTMODE_COMMAND 528 TextLabel = CONTROLBAR:AnthraxBomb 529 ButtonImage = SSAnthraxBomb 530 InvalidCursorName = GenericInvalid 531 ButtonBorderType = ACTION ; Identifier for the User as to what kind of button this is 532 DescriptLabel = CONTROLBAR:TooltipFireAnthraxBomb 533 RadiusCursorType = ANTHRAXBOMB 534 End 535 536 CommandButton Command_AnthraxBombFromCommandCenter 537 Command = SPECIAL_POWER_FROM_COMMAND_CENTER 538 SpecialPower = SuperweaponAnthraxBomb 539 Options = NEED_SPECIAL_POWER_SCIENCE NEED_TARGET_POS CONTEXTMODE_COMMAND 540 TextLabel = OBJECT:AnthraxBomb 541 ButtonImage = SSAnthraxBomb 542 InvalidCursorName = GenericInvalid 543 ;ButtonBorderType = ACTION ; Identifier for the User as to what kind of button this is 544 DescriptLabel = CONTROLBAR:TooltipFireAnthraxBomb 545 RadiusCursorType = ANTHRAXBOMB 546 End 547 548 CommandButton Command_CIAIntelligence 549 Command = SPECIAL_POWER 550 SpecialPower = SuperweaponCIAIntelligence 551 ; Options = ; Commented out to show lack of Options needed 552 TextLabel = CONTROLBAR:CIAIntelligence 553 ButtonImage = SSCIA 554 ButtonBorderType = ACTION 555 DescriptLabel = CONTROLBAR:TooltipCIAIntelligence 556 End 557 558 CommandButton Command_SetDemoTrapProximityDetonation 559 Command = SWITCH_WEAPON 560 WeaponSlot = SECONDARY ;This must match the appropriate weaponslot in the demo trap building 561 Options = OK_FOR_MULTI_SELECT CHECK_LIKE 562 TextLabel = CONTROLBAR:ProximityFuse 563 ButtonImage = SSProximity 564 ButtonBorderType = ACTION ; Identifier for the User as to what kind of button this is 565 DescriptLabel = CONTROLBAR:TooltipDemoTrapProxy 566 End 567 568 CommandButton Command_SetDemoTrapManualDetonation 569 Command = SWITCH_WEAPON 570 WeaponSlot = TERTIARY ;This must match the appropriate weaponslot in the demo trap building 571 Options = OK_FOR_MULTI_SELECT CHECK_LIKE 572 TextLabel = CONTROLBAR:ManualControl 573 ButtonImage = SSManualDetonate 574 ButtonBorderType = ACTION ; Identifier for the User as to what kind of button this is 575 DescriptLabel = CONTROLBAR:TooltipDemoTrapManual 576 End 577 578 CommandButton Command_DetonateDemoTrap 579 Command = SWITCH_WEAPON 580 WeaponSlot = PRIMARY ;This must match the appropriate weaponslot in the demo trap building 581 Options = OK_FOR_MULTI_SELECT 582 TextLabel = CONTROLBAR:Detonate 583 ButtonImage = SSDetonateDemo 584 ButtonBorderType = ACTION ; Identifier for the User as to what kind of button this is 585 DescriptLabel = CONTROLBAR:TooltipDemoTrapDetonate 586 End 587 588 589 ; Special Attack Commands ---------------------------------------------------- 590 591 ;----------------------------------------------------------------------------- 592 ;Missile defender firing tracing laser in order to attack much more 593 ;efficiently. 594 ;Author: Kris -- July 2002 595 ;----------------------------------------------------------------------------- 596 CommandButton Command_AmericaMissileDefenderLaserGuidedMissiles 597 Command = SPECIAL_POWER 598 SpecialPower = SpecialAbilityMissileDefenderLaserGuidedMissiles 599 Options = OK_FOR_MULTI_SELECT NEED_TARGET_ENEMY_OBJECT NEED_TARGET_NEUTRAL_OBJECT CONTEXTMODE_COMMAND 600 TextLabel = CONTROLBAR:LaserMissileAttack 601 ButtonImage = SSLaserMissile 602 CursorName = LaserGuidedMissiles 603 InvalidCursorName = GenericInvalid 604 DescriptLabel = CONTROLBAR:TooltipMissileDefenderLaser 605 ButtonBorderType = ACTION 606 UnitSpecificSound = MissileDefenderVoiceModeLaser 607 End 608 609 610 ;Structure commands ----------------------------------------------------------- 611 612 CommandButton Command_InitiateBattlePlanBombardment 613 Command = SPECIAL_POWER 614 SpecialPower = SpecialAbilityChangeBattlePlans 615 Options = CHECK_LIKE OPTION_ONE 616 TextLabel = CONTROLBAR:InitiateBattlePlanBombardment 617 ButtonImage = SSBombardment 618 DescriptLabel = CONTROLBAR:TooltipBattlePlansBombardment 619 End 620 621 CommandButton Command_InitiateBattlePlanHoldTheLine 622 Command = SPECIAL_POWER 623 SpecialPower = SpecialAbilityChangeBattlePlans 624 Options = CHECK_LIKE OPTION_TWO 625 TextLabel = CONTROLBAR:InitiateBattlePlanHoldTheLine 626 ButtonImage = SSHoldLine 627 DescriptLabel = CONTROLBAR:TooltipBattlePlansHoldTheLine 628 End 629 630 CommandButton Command_InitiateBattlePlanSearchAndDestroy 631 Command = SPECIAL_POWER 632 SpecialPower = SpecialAbilityChangeBattlePlans 633 Options = CHECK_LIKE OPTION_THREE 634 TextLabel = CONTROLBAR:InitiateBattlePlanSearchAndDestroy 635 ButtonImage = SSSeekDestroy 636 DescriptLabel = CONTROLBAR:TooltipBattlePlansSearchAndDestroy 637 End 638 639 640 CommandButton Command_SetRallyPoint 641 Command = SET_RALLY_POINT 642 Options = NEED_TARGET_POS 643 TextLabel = CONTROLBAR:SetRallyPoint 644 ButtonImage = SSRally 645 CursorName = SetRallyPoint 646 ButtonBorderType = SYSTEM ; Identifier for the User as to what kind of button this is 647 DescriptLabel = CONTROLBAR:TooltipSetRallyPoint 648 End 649 650 CommandButton Command_Sell 651 Command = SELL 652 TextLabel = CONTROLBAR:Sell 653 ButtonImage = SSSell2 654 ButtonBorderType = SYSTEM ; Identifier for the User as to what kind of button this is 655 DescriptLabel = CONTROLBAR:TooltipSell 656 End 657 658 CommandButton Command_Overcharge 659 Command = TOGGLE_OVERCHARGE 660 Options = CHECK_LIKE 661 TextLabel = CONTROLBAR:Overcharge 662 ButtonImage = SSOvercharge 663 ButtonBorderType = ACTION 664 DescriptLabel = CONTROLBAR:TooltipNukeReactorOverCharge 665 End 666 667 ; Upgrade commands -------------------------------------------------------------------------------- 668 CommandButton Command_CancelUpgradeCreate 669 Command = CANCEL_UPGRADE 670 ButtonBorderType = NONE ; Identifier for the User as to what kind of button this is 671 DescriptLabel = CONTROLBAR:TooltipCancelUpgrade 672 End 673 674 CommandButton Command_UpgradeAmericaAdvancedTraining 675 Command = PLAYER_UPGRADE 676 Upgrade = Upgrade_AmericaAdvancedTraining 677 TextLabel = CONTROLBAR:UpgradeAmericaAdvancedTraining 678 ButtonImage = SSAdvancedTraining 679 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 680 DescriptLabel = CONTROLBAR:TooltipUSAUpgradeAdvancedTraining 681 End 682 683 CommandButton Command_UpgradeAmericaDroneArmor 684 Command = PLAYER_UPGRADE 685 Upgrade = Upgrade_AmericaDroneArmor 686 Options = OK_FOR_MULTI_SELECT 687 TextLabel = CONTROLBAR:UpgradeAmericaDroneArmor 688 ButtonImage = SSScoutArmor 689 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 690 DescriptLabel = CONTROLBAR:TooltipUSAUpgradeDroneARmor 691 End 692 693 CommandButton Command_UpgradeAmericaAdvancedControlRods 694 Command = OBJECT_UPGRADE 695 Upgrade = Upgrade_AmericaAdvancedControlRods 696 TextLabel = CONTROLBAR:UpgradeAmericaAdvancedControlRods 697 ButtonImage = SSControlRods 698 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 699 DescriptLabel = CONTROLBAR:TooltipUSAUpgradeAdvancedControlRods 700 End 701 702 CommandButton Command_UpgradeAmericaRangerFlashBangGrenade 703 Command = PLAYER_UPGRADE 704 Upgrade = Upgrade_AmericaRangerFlashBangGrenade 705 TextLabel = CONTROLBAR:UpgradeAmericaFlashBangGrenade 706 ButtonImage = SSFlashbang 707 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 708 DescriptLabel = CONTROLBAR:TooltipUSAUpgradeFlashBangGrenades 709 End 710 711 CommandButton Command_UpgradeAmericaCompositeArmor 712 Command = PLAYER_UPGRADE 713 Upgrade = Upgrade_AmericaCompositeArmor 714 TextLabel = CONTROLBAR:UpgradeAmericaCompositeArmor 715 ButtonImage = SSCompositeArmor 716 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 717 DescriptLabel = CONTROLBAR:TooltipUSAUpgradeCompositeArmor 718 End 719 720 CommandButton Command_UpgradeAmericaRangerCaptureBuilding 721 Command = PLAYER_UPGRADE 722 Upgrade = Upgrade_InfantryCaptureBuilding 723 TextLabel = CONTROLBAR:UpgradeAmericaRangerCaptureBuilding 724 ButtonImage = SSCaptureBuilding 725 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 726 DescriptLabel = CONTROLBAR:TooltipUSAUpgradeRangerCaptureBuilding 727 End 728 729 CommandButton Command_UpgradeAmericaTOWMissile 730 Command = PLAYER_UPGRADE 731 Upgrade = Upgrade_AmericaTOWMissile 732 TextLabel = CONTROLBAR:UpgradeAmericaTOWMissile 733 ButtonImage = SSTowMissiles 734 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 735 DescriptLabel = CONTROLBAR:TooltipUSAUpgradeTOW 736 End 737 738 CommandButton Command_UpgradeComancheRocketPods 739 Command = PLAYER_UPGRADE 740 Upgrade = Upgrade_ComancheRocketPods 741 TextLabel = CONTROLBAR:UpgradeComancheRocketPods 742 ButtonImage = SSCommancheMissiles 743 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 744 DescriptLabel = CONTROLBAR:USAUpgradeRocketPods 745 End 746 747 CommandButton Command_UpgradeAmericaLaserMissiles 748 Command = PLAYER_UPGRADE 749 Upgrade = Upgrade_AmericaLaserMissiles 750 TextLabel = CONTROLBAR:UpgradeAmericaLaserMissiles 751 ButtonImage = SSPlaneLaserMissiles 752 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 753 DescriptLabel = CONTROLBAR:TooltipUSAUpgradeLaserMissiles 754 End 755 756 ; China upgrades -------------------------------------------------------------- 757 CommandButton Command_UpgradeChinaRedguardCaptureBuilding 758 Command = PLAYER_UPGRADE 759 Upgrade = Upgrade_InfantryCaptureBuilding 760 TextLabel = CONTROLBAR:UpgradeChinaRedguardCaptureBuilding 761 ButtonImage = SSCaptureBuilding 762 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 763 DescriptLabel = CONTROLBAR:TooltipChinaUpgradeRedguardCaptureBuilding 764 End 765 766 CommandButton Command_UpgradeChinaMines 767 Command = OBJECT_UPGRADE 768 Upgrade = Upgrade_ChinaMines 769 TextLabel = CONTROLBAR:UpgradeChinaMines 770 ButtonImage = SSMineBunker 771 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 772 DescriptLabel = CONTROLBAR:TooltipChinaUpgradeMines 773 End 774 775 CommandButton Command_UpgradeChinaOverlordGattlingCannon 776 Command = OBJECT_UPGRADE 777 Upgrade = Upgrade_ChinaOverlordGattlingCannon 778 Options = OK_FOR_MULTI_SELECT NOT_QUEUEABLE 779 TextLabel = CONTROLBAR:UpgradeChinaOverlordGattlingCannon 780 ButtonImage = SSOLGattling 781 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 782 DescriptLabel = CONTROLBAR:TooltipUpgradeChinaOverlordGattlingCannon 783 UnitSpecificSound = OverlordTankVoiceModeGattling 784 End 785 786 CommandButton Command_UpgradeChinaOverlordPropagandaTower 787 Command = OBJECT_UPGRADE 788 Upgrade = Upgrade_ChinaOverlordPropagandaTower 789 Options = OK_FOR_MULTI_SELECT NOT_QUEUEABLE 790 TextLabel = CONTROLBAR:UpgradeChinaOverlordPropagandaTower 791 ButtonImage = SSOLSpeaker 792 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 793 DescriptLabel = CONTROLBAR:TooltipUpgradeChinaOverlordPropagandaTower 794 UnitSpecificSound = OverlordTankVoiceModeSpeakerTower 795 End 796 797 CommandButton Command_UpgradeChinaOverlordBattleBunker 798 Command = OBJECT_UPGRADE 799 Upgrade = Upgrade_ChinaOverlordBattleBunker 800 Options = OK_FOR_MULTI_SELECT NOT_QUEUEABLE 801 TextLabel = CONTROLBAR:UpgradeChinaOverlordBattleBunker 802 ButtonImage = SSOLBunker 803 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 804 DescriptLabel = CONTROLBAR:TooltipUpgradeChinaOverlordBattleBunker 805 UnitSpecificSound = OverlordTankVoiceModeBunker 806 End 807 808 CommandButton Command_UpgradeChinaRadar 809 Command = OBJECT_UPGRADE 810 Upgrade = Upgrade_ChinaRadar 811 TextLabel = CONTROLBAR:UpgradeChinaRadar 812 ButtonImage = SARadarUpgrade 813 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 814 DescriptLabel = CONTROLBAR:TooltipChinaUpgradeRadar 815 End 816 817 CommandButton Command_UpgradeAmericaRadar 818 Command = OBJECT_UPGRADE 819 Upgrade = Upgrade_AmericaRadar 820 TextLabel = CONTROLBAR:UpgradeAmericaRadar 821 ButtonImage = SARadarUpgrade 822 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 823 DescriptLabel = CONTROLBAR:TooltipAmericaUpgradeRadar 824 End 825 826 CommandButton Command_UpgradeChinaNationalism 827 Command = PLAYER_UPGRADE 828 Upgrade = Upgrade_Nationalism 829 TextLabel = CONTROLBAR:UpgradeChinaNationalism 830 ButtonImage = SSNationalism 831 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 832 DescriptLabel = CONTROLBAR:TooltipChinaUpgradeNationalism 833 End 834 835 CommandButton Command_UpgradeChinaAircraftArmor 836 Command = PLAYER_UPGRADE 837 Upgrade = Upgrade_ChinaAircraftArmor 838 TextLabel = CONTROLBAR:UpgradeChinaAircraftArmor 839 ButtonImage = SSMigArmor 840 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 841 DescriptLabel = CONTROLBAR:TooltipChinaUpgradeAircraftArmor 842 End 843 844 CommandButton Command_UpgradeChinaBlackNapalm 845 Command = PLAYER_UPGRADE 846 Upgrade = Upgrade_ChinaBlackNapalm 847 TextLabel = CONTROLBAR:UpgradeChinaBlackNapalm 848 ButtonImage = SSBlackNapalm 849 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 850 DescriptLabel = CONTROLBAR:TooltipChinaUpgradeBlackNapalm 851 End 852 853 CommandButton Command_UpgradeChinaChainGuns 854 Command = PLAYER_UPGRADE 855 Upgrade = Upgrade_ChinaChainGuns 856 TextLabel = CONTROLBAR:UpgradeChinaChainGuns 857 ButtonImage = SSGattling 858 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 859 DescriptLabel = CONTROLBAR:TooltipChinaUpgradeChainGuns 860 End 861 862 CommandButton Command_UpgradeChinaSubliminalMessaging 863 Command = PLAYER_UPGRADE 864 Upgrade = Upgrade_ChinaSubliminalMessaging 865 TextLabel = CONTROLBAR:UpgradeChinaSubliminalMessaging 866 ButtonImage = SSSobMsge 867 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 868 DescriptLabel = CONTROLBAR:TooltipUpgradeChinaSubliminal 869 End 870 871 CommandButton Command_UpgradeChinaUraniumShells 872 Command = PLAYER_UPGRADE 873 Upgrade = Upgrade_ChinaUraniumShells 874 Options = IGNORES_UNDERPOWERED 875 TextLabel = CONTROLBAR:UpgradeChinaUraniumShells 876 ButtonImage = SSDepletedU_Shell 877 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 878 DescriptLabel = CONTROLBAR:TooltipUpgradeChinaUraniumShells 879 End 880 881 CommandButton Command_UpgradeChinaNuclearTanks 882 Command = PLAYER_UPGRADE 883 Upgrade = Upgrade_ChinaNuclearTanks 884 Options = IGNORES_UNDERPOWERED 885 TextLabel = CONTROLBAR:UpgradeChinaNuclearTanks 886 ButtonImage = SSNukeTank 887 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 888 DescriptLabel = CONTROLBAR:TooltipUpgradeChinaNuclearTanks 889 End 890 891 CommandButton Command_DisguiseAsVehicle 892 Command = SPECIAL_POWER 893 SpecialPower = SpecialAbilityDisguiseAsVehicle 894 Options = OK_FOR_MULTI_SELECT NEED_TARGET_ENEMY_OBJECT NEED_TARGET_NEUTRAL_OBJECT NEED_TARGET_ALLY_OBJECT 895 TextLabel = CONTROLBAR:DisguiseAsVehicle 896 ButtonImage = SSBombDisguise 897 CursorName = DisguiseAsVehicle 898 InvalidCursorName = GenericInvalid 899 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 900 DescriptLabel = CONTROLBAR:TooltipDisguiseAsVehicle 901 UnitSpecificSound = BombTruckVoiceModeDisguise 902 End 903 904 CommandButton Command_BombTruckDetonateNow 905 Command = FIRE_WEAPON 906 WeaponSlot = PRIMARY ; Best if this matches up with an AutoChoose listing that forbids this slot normally 907 Options = OK_FOR_MULTI_SELECT 908 TextLabel = CONTROLBAR:DetonateBombTruck 909 ButtonImage = SSTerroristCarBomb 910 ButtonBorderType = ACTION 911 DescriptLabel = CONTROLBAR:TooltipDetonateBombTruck 912 End 913 914 CommandButton Command_UpgradeGLABombTruckBioBomb 915 Command = OBJECT_UPGRADE 916 Upgrade = Upgrade_GLABombTruckBioBomb 917 Options = OK_FOR_MULTI_SELECT 918 TextLabel = CONTROLBAR:UpgradeGLABombTruckBioBomb 919 ButtonImage = SSBioBombTruck 920 ButtonBorderType = ACTION 921 DescriptLabel = CONTROLBAR:TooltipGLAUpgradeBioBomb 922 UnitSpecificSound = BombTruckVoiceModeBioBomb 923 End 924 925 CommandButton Command_UpgradeGLABombTruckHighExplosiveBomb 926 Command = OBJECT_UPGRADE 927 Upgrade = Upgrade_GLABombTruckHighExplosiveBomb 928 Options = OK_FOR_MULTI_SELECT 929 TextLabel = CONTROLBAR:UpgradeGLABombTruckHighExplosiveBomb 930 ButtonImage = SSExplosiveBombTruck 931 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 932 DescriptLabel = CONTROLBAR:ToolTipGLAUpgradeHEBomb 933 UnitSpecificSound = BombTruckVoiceModeHiEx 934 End 935 936 CommandButton Command_UpgradeGLARadarVanScan 937 Command = PLAYER_UPGRADE 938 Upgrade = Upgrade_GLARadarVanScan 939 TextLabel = CONTROLBAR:UpgradeGLARadarVanScan 940 ButtonImage = SSRadarVanScan 941 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 942 DescriptLabel = CONTROLBAR:ToolTipGLAUpgradeRadarVanScan 943 End 944 945 CommandButton Command_UpgradeGLAScorpionRocket 946 Command = PLAYER_UPGRADE 947 Upgrade = Upgrade_GLAScorpionRocket 948 TextLabel = CONTROLBAR:UpgradeGLAScorpionRocket 949 ButtonImage = SSScorpionRocketBuild 950 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 951 DescriptLabel = CONTROLBAR:ToolTipGLAUpgradeScorpionRocket 952 End 953 954 CommandButton Command_UpgradeGLABuggyAmmo 955 Command = PLAYER_UPGRADE 956 Upgrade = Upgrade_GLABuggyAmmo 957 TextLabel = CONTROLBAR:UpgradeGLABuggyAmmo 958 ButtonImage = SSBuggyRockets 959 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 960 DescriptLabel = CONTROLBAR:ToolTipGLAUpgradeBuggyAmmor 961 End 962 963 CommandButton Command_UpgradeGLAAPRockets 964 Command = PLAYER_UPGRADE 965 Upgrade = Upgrade_GLAAPRockets 966 TextLabel = CONTROLBAR:UpgradeGLAAPRockets 967 ButtonImage = SSAPRockets 968 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 969 DescriptLabel = CONTROLBAR:ToolTipGLAUpgradeAPRockets 970 End 971 972 CommandButton Command_UpgradeGLAToxinShells 973 Command = PLAYER_UPGRADE 974 Upgrade = Upgrade_GLAToxinShells 975 TextLabel = CONTROLBAR:UpgradeGLAToxinShells 976 ButtonImage = SSToxinShells 977 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 978 DescriptLabel = CONTROLBAR:ToolTipGLAUpgradeToxinShells 979 End 980 981 CommandButton Command_UpgradeGLAAnthraxBeta 982 Command = PLAYER_UPGRADE 983 Upgrade = Upgrade_GLAAnthraxBeta 984 TextLabel = CONTROLBAR:UpgradeGLAAnthraxBeta 985 ButtonImage = SSAnthraxBeta 986 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 987 DescriptLabel = CONTROLBAR:ToolTipGLAUpgradeAnthraxBeta 988 End 989 990 CommandButton Command_UpgradeGLAAPBullets 991 Command = PLAYER_UPGRADE 992 Upgrade = Upgrade_GLAAPBullets 993 TextLabel = CONTROLBAR:UpgradeGLAAPBullets 994 ButtonImage = SSAPShells 995 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 996 DescriptLabel = CONTROLBAR:ToolTipGLAUpgradeAPBullets 997 End 998 999 CommandButton Command_UpgradeGLAJunkRepair 1000 Command = PLAYER_UPGRADE 1001 Upgrade = Upgrade_GLAJunkRepair 1002 TextLabel = CONTROLBAR:UpgradeGLAJunkRepair 1003 ButtonImage = SSJunkRepair 1004 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 1005 DescriptLabel = CONTROLBAR:ToolTipGLAUpgradeJunkRepair 1006 End 1007 1008 CommandButton Command_UpgradeGLACamouflage 1009 Command = PLAYER_UPGRADE 1010 Upgrade = Upgrade_GLACamouflage 1011 TextLabel = CONTROLBAR:UpgradeGLACamouflage 1012 ButtonImage = SSCamoflage 1013 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 1014 DescriptLabel = CONTROLBAR:ToolTipGLAUpgradeCamouflage 1015 End 1016 1017 CommandButton Command_UpgradeGLAArmTheMob 1018 Command = PLAYER_UPGRADE 1019 Upgrade = Upgrade_GLAArmTheMob 1020 TextLabel = CONTROLBAR:UpgradeGLAArmTheMob 1021 ButtonImage = SSArmMob 1022 ButtonBorderType = UPGRADE ; what kind of button this is 1023 DescriptLabel = CONTROLBAR:ToolTipGLAUpgradeArmTheMob 1024 End 1025 1026 CommandButton Command_UpgradeGLARebelCaptureBuilding 1027 Command = PLAYER_UPGRADE 1028 Upgrade = Upgrade_InfantryCaptureBuilding 1029 TextLabel = CONTROLBAR:UpgradeGLARebelCaptureBuilding 1030 ButtonImage = SSCaptureBuilding 1031 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 1032 DescriptLabel = CONTROLBAR:TooltipGLAUpgradeRebelCaptureBuilding 1033 End 1034 1035 1036 ; "Inventory" commands ---------------------------------------------------------------------------- 1037 CommandButton Command_StructureExit 1038 Command = EXIT_CONTAINER 1039 TextLabel = CONTROLBAR:StructureExit 1040 ButtonImage = SSEvacButton 1041 ButtonBorderType = SYSTEM ; Identifier for the User as to what kind of button this is 1042 DescriptLabel = CONTROLBAR:ToolTipStructureExit 1043 End 1044 1045 CommandButton Command_TransportExit 1046 Command = EXIT_CONTAINER 1047 TextLabel = CONTROLBAR:TransportExit 1048 ButtonImage = SSEvacButton 1049 ButtonBorderType = SYSTEM ; Identifier for the User as to what kind of button this is 1050 DescriptLabel = CONTROLBAR:ToolTipTransportExit 1051 End 1052 1053 CommandButton Command_Evacuate 1054 Command = EVACUATE 1055 Options = OK_FOR_MULTI_SELECT 1056 TextLabel = CONTROLBAR:Evacuate 1057 ButtonImage = SSEvacButton 1058 ButtonBorderType = SYSTEM ; Identifier for the User as to what kind of button this is 1059 DescriptLabel = CONTROLBAR:ToolTipEvacuate 1060 End 1061 1062 CommandButton Command_EmptyCrawler 1063 Command = EVACUATE 1064 Options = OK_FOR_MULTI_SELECT 1065 TextLabel = CONTROLBAR:Evacuate 1066 ButtonImage = SSEmptyCrawler 1067 ButtonBorderType = SYSTEM ; Identifier for the User as to what kind of button this is 1068 DescriptLabel = CONTROLBAR:ToolTipEvacuate 1069 End 1070 1071 CommandButton Command_ChinookUnload 1072 Command = EVACUATE 1073 Options = OK_FOR_MULTI_SELECT 1074 TextLabel = CONTROLBAR:Evacuate 1075 ButtonImage = SSChinookUnload 1076 ButtonBorderType = SYSTEM ; Identifier for the User as to what kind of button this is 1077 DescriptLabel = CONTROLBAR:ToolTipEvacuate 1078 CursorName = Move 1079 InvalidCursorName = GenericInvalid 1080 End 1081 1082 CommandButton Command_ExecuteRailedTransport 1083 Command = EXECUTE_RAILED_TRANSPORT 1084 Options = OK_FOR_MULTI_SELECT 1085 TextLabel = CONTROLBAR:ExecuteRailedTransport 1086 ButtonImage = SSFerry_L 1087 ButtonBorderType = SYSTEM 1088 DescriptLabel = CONTROLBAR:ToolTipRailedTransport 1089 End 1090 1091 CommandButton Command_CombatDrop 1092 Command = COMBATDROP 1093 Options = OK_FOR_MULTI_SELECT CONTEXTMODE_COMMAND NEED_TARGET_POS NEED_TARGET_ENEMY_OBJECT NEED_TARGET_NEUTRAL_OBJECT NEED_TARGET_ALLY_OBJECT 1094 TextLabel = CONTROLBAR:CombatDrop 1095 ButtonImage = SSChinookDrop 1096 CursorName = EnterAggressive 1097 InvalidCursorName = GenericInvalid 1098 ButtonBorderType = SYSTEM ; Identifier for the User as to what kind of button this is 1099 DescriptLabel = CONTROLBAR:ToolTipUSACombatDrop 1100 End 1101 1102 ; Unit commands ----------------------------------------------------------------------------------- 1103 CommandButton Command_Guard 1104 Command = GUARD 1105 ; note that it's legal (thought currently not desired) to specify NEED_TARGET_OBJECT here, 1106 ; to allow guarding a specific object! 1107 Options = OK_FOR_MULTI_SELECT NEED_TARGET_POS 1108 TextLabel = CONTROLBAR:Guard 1109 ButtonImage = SSGuard 1110 ButtonBorderType = SYSTEM ; Identifier for the User as to what kind of button this is 1111 DescriptLabel = CONTROLBAR:ToolTipGuard 1112 RadiusCursorType = GUARD_AREA 1113 InvalidCursorName = GenericInvalid 1114 End 1115 1116 CommandButton Command_GuardWithoutPursuit 1117 Command = GUARD_WITHOUT_PURSUIT 1118 ; note that it's legal (thought currently not desired) to specify NEED_TARGET_OBJECT here, 1119 ; to allow guarding a specific object! 1120 Options = OK_FOR_MULTI_SELECT NEED_TARGET_POS 1121 TextLabel = CONTROLBAR:GuardWithoutPursuit 1122 ButtonImage = SSGuard 1123 ButtonBorderType = SYSTEM ; Identifier for the User as to what kind of button this is 1124 DescriptLabel = CONTROLBAR:ToolTipGuardWithoutPursuit 1125 RadiusCursorType = GUARD_AREA 1126 InvalidCursorName = GenericInvalid 1127 End 1128 1129 CommandButton Command_GuardFlyingUnitsOnly 1130 Command = GUARD_FLYING_UNITS_ONLY 1131 ; note that it's legal (thought currently not desired) to specify NEED_TARGET_OBJECT here, 1132 ; to allow guarding a specific object! 1133 Options = OK_FOR_MULTI_SELECT NEED_TARGET_POS 1134 TextLabel = CONTROLBAR:GuardFlyingUnitsOnly 1135 ButtonImage = SSGuardAir 1136 ButtonBorderType = SYSTEM ; Identifier for the User as to what kind of button this is 1137 DescriptLabel = CONTROLBAR:ToolTipGuardFlyingUnitsOnly 1138 RadiusCursorType = GUARD_AREA 1139 InvalidCursorName = GenericInvalid 1140 End 1141 1142 CommandButton Command_AttackMove 1143 Command = ATTACK_MOVE 1144 Options = OK_FOR_MULTI_SELECT NEED_TARGET_POS 1145 TextLabel = CONTROLBAR:AttackMove 1146 ButtonImage = SSAttackMove2 1147 ButtonBorderType = SYSTEM ; Identifier for the User as to what kind of button this is 1148 DescriptLabel = CONTROLBAR:ToolTipAttackMove 1149 CursorName = AttackMove 1150 InvalidCursorName = GenericInvalid 1151 End 1152 1153 CommandButton Command_Stop 1154 Command = STOP 1155 Options = OK_FOR_MULTI_SELECT 1156 TextLabel = CONTROLBAR:Stop 1157 ButtonImage = SSStop 1158 ButtonBorderType = SYSTEM ; Identifier for the User as to what kind of button this is 1159 DescriptLabel = CONTROLBAR:ToolTipCommandStop 1160 End 1161 1162 CommandButton Command_StrategyCenter_Stop 1163 Command = STOP 1164 Options = OPTION_ONE ;This designates special case handling to hide stop button when not applicable. 1165 TextLabel = CONTROLBAR:Stop 1166 ButtonImage = SSStop 1167 ButtonBorderType = SYSTEM ; Identifier for the User as to what kind of button this is 1168 DescriptLabel = CONTROLBAR:ToolTipCommandStop 1169 End 1170 1171 CommandButton Command_DisarmMinesAtPosition 1172 Command = FIRE_WEAPON 1173 WeaponSlot = PRIMARY ; Best if this matches up with an AutoChoose listing that forbids this slot normally 1174 Options = OK_FOR_MULTI_SELECT NEED_TARGET_POS USES_MINE_CLEARING_WEAPONSET 1175 TextLabel = CONTROLBAR:DisarmMinesAtPosition 1176 ButtonImage = SSClearMines 1177 ButtonBorderType = ACTION ; Identifier for the User as to what kind of button this is 1178 DescriptLabel = CONTROLBAR:ToolTipDisarmMinesAtPosition 1179 RadiusCursorType = ATTACK_CONTINUE_AREA 1180 InvalidCursorName = GenericInvalid 1181 End 1182 1183 ;------------------------------------------------------------------------------ 1184 ;---------------------Eddited by Colonel WOG (04/10/04)----------------------- 1185 ;------------------------------------------------------------------------------ 1186 1187 CommandButton Command_AmericaRangerCaptureBuilding 1188 Command = SPECIAL_POWER 1189 SpecialPower = SpecialAbilityRangerCaptureBuilding 1190 Options = OK_FOR_MULTI_SELECT NEED_TARGET_ENEMY_OBJECT NEED_TARGET_NEUTRAL_OBJECT NEED_UPGRADE 1191 Upgrade = Upgrade_InfantryCaptureBuilding 1192 TextLabel = CONTROLBAR:CaptureBuilding 1193 ButtonImage = SSCaptureBuilding 1194 CursorName = CaptureBuilding 1195 InvalidCursorName = GenericInvalid 1196 ButtonBorderType = ACTION ; Identifier for the User as to what kind of button this is 1197 DescriptLabel = CONTROLBAR:ToolTipUSARangerCaptureBuilding 1198 End 1199 1200 CommandButton Command_AmericaRangerSwitchToMachineGun 1201 Command = SWITCH_WEAPON 1202 WeaponSlot = PRIMARY 1203 Options = CHECK_LIKE OK_FOR_MULTI_SELECT 1204 TextLabel = CONTROLBAR:RangerMachineGun 1205 ButtonImage = SSMachineGun 1206 ButtonBorderType = ACTION 1207 DescriptLabel = CONTROLBAR:ToolTipSwitchToRangerMachineGun 1208 End 1209 1210 CommandButton Command_AmericaRangerSwitchToFlagBangGrenades 1211 Command = SWITCH_WEAPON 1212 WeaponSlot = SECONDARY 1213 Options = CHECK_LIKE OK_FOR_MULTI_SELECT NEED_UPGRADE 1214 Upgrade = Upgrade_AmericaRangerFlashBangGrenade 1215 TextLabel = CONTROLBAR:FlashBangGrenadeMode 1216 ButtonImage = SSFlashbang 1217 ButtonBorderType = ACTION 1218 DescriptLabel = CONTROLBAR:ToolTipSwitchToUSAFlashBang 1219 End 1220 1221 CommandButton Command_AmericaVehicleComancheFireRocketPods 1222 Command = FIRE_WEAPON 1223 WeaponSlot = PRIMARY 1224 Options = OK_FOR_MULTI_SELECT NEED_UPGRADE NEED_TARGET_POS ; fires at pos, not obj 1225 TextLabel = CONTROLBAR:FireRocketPods 1226 ButtonImage = SSCommancheMissiles 1227 ButtonBorderType = ACTION ; Identifier for the User as to what kind of button this is 1228 DescriptLabel = CONTROLBAR:ToolTipUSAFireRocketPods 1229 RadiusCursorType = ATTACK_SCATTER_AREA 1230 InvalidCursorName = GenericInvalid 1231 UnitSpecificSound = ComancheVoiceModeRocketPods 1232 End 1233 1234 CommandButton Command_GLAExplosiveWarhead 1235 Command = SWITCH_WEAPON 1236 WeaponSlot = PRIMARY 1237 Options = CHECK_LIKE OK_FOR_MULTI_SELECT 1238 TextLabel = CONTROLBAR:ExplosiveWarhead 1239 ButtonImage = SSExplosiveScud 1240 ButtonBorderType = ACTION ; Identifier for the User as to what kind of button this is 1241 DescriptLabel = CONTROLBAR:ToolTipGLASCUDHEWarhead 1242 End 1243 1244 CommandButton Command_GLAAnthraxWarhead 1245 Command = SWITCH_WEAPON 1246 WeaponSlot = SECONDARY 1247 Options = CHECK_LIKE OK_FOR_MULTI_SELECT 1248 TextLabel = CONTROLBAR:AnthraxWarhead 1249 ButtonImage = SSAnthraxScud 1250 ButtonBorderType = ACTION ; Identifier for the User as to what kind of button this is 1251 DescriptLabel = CONTROLBAR:ToolTipGLASCUDAnthraxWarhead 1252 End 1253 1254 CommandButton Command_GLAToxinTractorContaminateGround 1255 Command = FIRE_WEAPON 1256 WeaponSlot = SECONDARY ; Best if this matches up with an AutoChoose listing that forbids this slot normally 1257 Options = NEED_TARGET_POS OK_FOR_MULTI_SELECT 1258 TextLabel = CONTROLBAR:Contaminate 1259 ButtonImage = SSContaminate 1260 ButtonBorderType = ACTION ; Identifier for the User as to what kind of button this is 1261 DescriptLabel = CONTROLBAR:ToolTipGLAFireToxinTractorSlime 1262 UnitSpecificSound = ToxinTractorVoiceModeContam 1263 End 1264 1265 CommandButton Command_GLAInfantryRebelCaptureBuilding 1266 Command = SPECIAL_POWER 1267 SpecialPower = SpecialAbilityRebelCaptureBuilding 1268 Options = OK_FOR_MULTI_SELECT NEED_TARGET_ENEMY_OBJECT NEED_TARGET_NEUTRAL_OBJECT NEED_UPGRADE 1269 Upgrade = Upgrade_InfantryCaptureBuilding 1270 TextLabel = CONTROLBAR:CaptureBuilding 1271 ButtonImage = SSCaptureBuilding 1272 CursorName = CaptureBuilding 1273 InvalidCursorName = GenericInvalid 1274 ButtonBorderType = ACTION ; Identifier for the User as to what kind of button this is 1275 DescriptLabel = CONTROLBAR:ToolTipGLARebelCaptureBuilding 1276 End 1277 1278 CommandButton Command_GLAInfantryTerroristMakeCarBomb 1279 Command = CONVERT_TO_CARBOMB 1280 Options = OK_FOR_MULTI_SELECT CONTEXTMODE_COMMAND NEED_TARGET_ALLY_OBJECT NEED_TARGET_NEUTRAL_OBJECT ;Kris: Contextmode command options require code support! 1281 Upgrade = None 1282 TextLabel = CONTROLBAR:CarBomb 1283 ButtonImage = SSTerroristCarBomb 1284 CursorName = EnterAggressive 1285 InvalidCursorName = GenericInvalid 1286 ButtonBorderType = ACTION ; Identifier for the User as to what kind of button this is 1287 DescriptLabel = CONTROLBAR:ToolTipGLATerroristMakeCarBomb 1288 End 1289 1290 CommandButton Command_GLAInfantryHijack 1291 Command = HIJACK_VEHICLE 1292 Options = OK_FOR_MULTI_SELECT CONTEXTMODE_COMMAND NEED_TARGET_ENEMY_OBJECT 1293 Upgrade = None 1294 TextLabel = CONTROLBAR:Hijack 1295 ButtonImage = SSCarjack 1296 CursorName = EnterAggressive 1297 InvalidCursorName = GenericInvalid 1298 ButtonBorderType = ACTION ; Identifier for the User as to what kind of button this is 1299 DescriptLabel = CONTROLBAR:ToolTipGLAHijackerHijack 1300 End 1301 1302 CommandButton Command_GLAInfantryJarmenKellSnipeVehicleAttack 1303 Command = FIRE_WEAPON 1304 WeaponSlot = SECONDARY 1305 Options = OK_FOR_MULTI_SELECT NEED_TARGET_ENEMY_OBJECT CONTEXTMODE_COMMAND 1306 Upgrade = None 1307 TextLabel = CONTROLBAR:SniperAttack 1308 ButtonImage = SSSniperAttack 1309 CursorName = SnipeVehicle 1310 InvalidCursorName = GenericInvalid 1311 ButtonBorderType = ACTION ; Identifier for the User as to what kind of button this is 1312 DescriptLabel = CONTROLBAR:ToolTipGLAFireJarmenKellVehicleSnipe 1313 UnitSpecificSound = JarmenKellVoiceModeSnipe 1314 End 1315 1316 CommandButton Command_ChinaJetMIGFireNapalmMissile 1317 Command = FIRE_WEAPON 1318 WeaponSlot = PRIMARY 1319 MaxShotsToFire = 1 1320 Options = OK_FOR_MULTI_SELECT NEED_TARGET_ENEMY_OBJECT NEED_TARGET_NEUTRAL_OBJECT 1321 TextLabel = CONTROLBAR:FireNapalmMissile 1322 ButtonImage = SNFirestorm 1323 ButtonBorderType = ACTION ; Identifier for the User as to what kind of button this is 1324 DescriptLabel = CONTROLBAR:ToolTipChinaFireMIG 1325 End 1326 1327 CommandButton Command_ChinaInfantryRedGuardCaptureBuilding 1328 Command = SPECIAL_POWER 1329 SpecialPower = SpecialAbilityRedGuardCaptureBuilding 1330 Options = OK_FOR_MULTI_SELECT NEED_TARGET_ENEMY_OBJECT NEED_TARGET_NEUTRAL_OBJECT NEED_UPGRADE 1331 Upgrade = Upgrade_InfantryCaptureBuilding 1332 TextLabel = CONTROLBAR:CaptureBuilding 1333 ButtonImage = SSCaptureBuilding 1334 CursorName = CaptureBuilding 1335 InvalidCursorName = GenericInvalid 1336 ButtonBorderType = ACTION ; Identifier for the User as to what kind of button this is 1337 DescriptLabel = CONTROLBAR:ToolTipChinaRedGuardCaptureBuilding 1338 End 1339 1340 CommandButton Command_ChinaInfantryBlackLotusCaptureHack 1341 Command = SPECIAL_POWER 1342 SpecialPower = SpecialAbilityBlackLotusCaptureBuilding 1343 Options = OK_FOR_MULTI_SELECT NEED_TARGET_ENEMY_OBJECT NEED_TARGET_NEUTRAL_OBJECT 1344 TextLabel = CONTROLBAR:CaptureBuilding 1345 ButtonImage = SSBLCapture 1346 CursorName = Hack 1347 InvalidCursorName = GenericInvalid 1348 ButtonBorderType = ACTION ; Identifier for the User as to what kind of button this is 1349 DescriptLabel = CONTROLBAR:ToolTipChinaFireBlackLotusCaptureHack 1350 UnitSpecificSound = BlackLotusVoiceModeBuilding 1351 End 1352 1353 CommandButton Command_ChinaInfantryBlackLotusVehicleHack 1354 Command = SPECIAL_POWER 1355 SpecialPower = SpecialAbilityBlackLotusDisableVehicleHack 1356 Options = OK_FOR_MULTI_SELECT NEED_TARGET_ENEMY_OBJECT NEED_TARGET_NEUTRAL_OBJECT 1357 TextLabel = CONTROLBAR:DisableVehicleHack 1358 ButtonImage = SSVehicleHack 1359 CursorName = Hack 1360 InvalidCursorName = GenericInvalid 1361 ButtonBorderType = ACTION 1362 DescriptLabel = CONTROLBAR:ToolTipChinaFireBlackLotusVehicleHack 1363 UnitSpecificSound = BlackLotusVoiceModeVehicle 1364 End 1365 1366 CommandButton Command_ChinaInfantryBlackLotusCashHack 1367 Command = SPECIAL_POWER 1368 SpecialPower = SpecialAbilityBlackLotusStealCashHack 1369 Options = OK_FOR_MULTI_SELECT NEED_TARGET_ENEMY_OBJECT NEED_TARGET_NEUTRAL_OBJECT 1370 TextLabel = CONTROLBAR:StealCashHack 1371 ButtonImage = SSCashHack 1372 CursorName = Hack 1373 InvalidCursorName = GenericInvalid 1374 ButtonBorderType = ACTION 1375 DescriptLabel = CONTROLBAR:ToolTipChinaFireBlackLotusCashHack 1376 UnitSpecificSound = BlackLotusVoiceModeCash 1377 End 1378 1379 CommandButton Command_ChinaInfantryHackerInternetHack 1380 Command = HACK_INTERNET 1381 Options = OK_FOR_MULTI_SELECT 1382 TextLabel = CONTROLBAR:InternetHack 1383 ButtonImage = SSNetHack 1384 ButtonBorderType = ACTION 1385 DescriptLabel = CONTROLBAR:ToolTipChinaFireHackerInternetHack 1386 End 1387 1388 CommandButton Command_ChinaInfantryHackerDisableBuilding 1389 Command = SPECIAL_POWER 1390 SpecialPower = SpecialAbilityHackerDisableBuilding 1391 Options = OK_FOR_MULTI_SELECT NEED_TARGET_ENEMY_OBJECT NEED_TARGET_NEUTRAL_OBJECT 1392 TextLabel = CONTROLBAR:DisableBuildingHack 1393 ButtonImage = SSBuildingHack 1394 CursorName = Hack 1395 InvalidCursorName = GenericInvalid 1396 ButtonBorderType = ACTION 1397 DescriptLabel = CONTROLBAR:ToolTipChinaHackerBuildingHack 1398 End 1399 1400 CommandButton Command_ChinaDragonTankFireWall 1401 Command = FIRE_WEAPON 1402 WeaponSlot = SECONDARY ; Best if this matches up with an AutoChoose listing that forbids this slot normally 1403 Options = NEED_TARGET_POS OK_FOR_MULTI_SELECT 1404 TextLabel = CONTROLBAR:FireWall 1405 ButtonImage = SSFireStorm 1406 ButtonBorderType = ACTION ; Identifier for the User as to what kind of button this is 1407 DescriptLabel = CONTROLBAR:TooltipFireWall 1408 UnitSpecificSound = DragonTankVoiceModeFireStorm 1409 End 1410 1411 ;----------------------------------------------------------------------------- 1412 ;SPECIAL ABILITY 1413 ;Tank hunter rushes a tank to plant deadly TNT. 1414 ;Author: Kris -- July 2002 1415 ; 1416 ;@todo info -- The reason this is a special ability instead of a regular 1417 ;attack are: 1418 ;1) Weapon reload timer currently don't cycle like special powers delays. 1419 ;2) Attack options aren't detailed enough to allow for specific target types. 1420 ;3) Attack commands don't allow for valid/invalid cursors. 1421 ;----------------------------------------------------------------------------- 1422 CommandButton Command_ChinaInfantryTankHunterTNTAttack 1423 Command = SPECIAL_POWER 1424 SpecialPower = SpecialAbilityTankHunterTNTAttack 1425 Options = OK_FOR_MULTI_SELECT NEED_TARGET_ENEMY_OBJECT NEED_TARGET_NEUTRAL_OBJECT 1426 TextLabel = CONTROLBAR:TNTAttack 1427 ButtonImage = SSTNT 1428 CursorName = TankHunterTNTAttack 1429 InvalidCursorName = PlaceChargeInvalid 1430 ButtonBorderType = ACTION ; Identifier for the User as to what kind of button this is 1431 DescriptLabel = CONTROLBAR:ToolTipChinaFireTankHunterTNTAttack 1432 End 1433 1434 CommandButton Command_ColonelBurtonKnifeAttack 1435 Command = FIRE_WEAPON 1436 WeaponSlot = SECONDARY 1437 Options = OK_FOR_MULTI_SELECT NEED_TARGET_ENEMY_OBJECT NEED_TARGET_NEUTRAL_OBJECT CONTEXTMODE_COMMAND 1438 TextLabel = CONTROLBAR:KnifeAttack 1439 ButtonImage = SSKnifeAttack 1440 CursorName = StabAttack 1441 InvalidCursorName = StabAttackInvalid 1442 ButtonBorderType = ACTION ; Identifier for the User as to what kind of button this is 1443 DescriptLabel = CONTROLBAR:ToolTipUSAFireBurtonKnifeAttack 1444 UnitSpecificSound = ColonelBurtonVoiceModeKnife 1445 End 1446 1447 CommandButton Command_ColonelBurtonTimedDemoCharge 1448 Command = SPECIAL_POWER 1449 SpecialPower = SpecialAbilityColonelBurtonTimedCharges 1450 Options = OK_FOR_MULTI_SELECT NEED_TARGET_ENEMY_OBJECT NEED_TARGET_NEUTRAL_OBJECT 1451 TextLabel = CONTROLBAR:TimedDemoCharge 1452 ButtonImage = SSTimedDemo 1453 CursorName = PlaceTimedCharge 1454 InvalidCursorName = PlaceChargeInvalid 1455 ButtonBorderType = ACTION ; Identifier for the User as to what kind of button this is 1456 DescriptLabel = CONTROLBAR:ToolTipUSAFireBurtonTimedDemo 1457 UnitSpecificSound = ColonelBurtonVoiceModeTimedCharge 1458 End 1459 1460 ;Notice the next two command buttons use the same special power. That is because they are 1461 ;linked. The first one requires a target in order to place a charge. The latter one requires 1462 ;no target (INSTANT_TARGET), and the logic will pick up on this and detonate any existing ones. 1463 CommandButton Command_ColonelBurtonRemoteDemoCharge 1464 Command = SPECIAL_POWER 1465 SpecialPower = SpecialAbilityColonelBurtonRemoteCharges 1466 Options = OK_FOR_MULTI_SELECT NEED_TARGET_ENEMY_OBJECT NEED_TARGET_NEUTRAL_OBJECT CONTEXTMODE_COMMAND 1467 TextLabel = CONTROLBAR:RemoteDemoCharge 1468 ButtonImage = SSRemoteDemo 1469 CursorName = PlaceRemoteCharge 1470 InvalidCursorName = PlaceChargeInvalid 1471 ButtonBorderType = ACTION ; Identifier for the User as to what kind of button this is 1472 DescriptLabel = CONTROLBAR:ToolTipUSABurtonPlaceRemoteCharge 1473 UnitSpecificSound = ColonelBurtonVoiceModeRemoteCharge 1474 End 1475 1476 CommandButton Command_ColonelBurtonDetonateCharges 1477 Command = SPECIAL_POWER 1478 SpecialPower = SpecialAbilityColonelBurtonRemoteCharges 1479 Options = OK_FOR_MULTI_SELECT 1480 TextLabel = CONTROLBAR:DetonateCharges 1481 ButtonImage = SSDetonate 1482 ButtonBorderType = ACTION ; Identifier for the User as to what kind of button this is 1483 DescriptLabel = CONTROLBAR:ToolTipUSABurtonDetonateCharges 1484 End 1485 1486 CommandButton Command_AmbulanceCleanupArea 1487 Command = SPECIAL_POWER 1488 SpecialPower = SpecialAbilityAmbulanceCleanupArea 1489 Options = OK_FOR_MULTI_SELECT NEED_TARGET_POS 1490 TextLabel = CONTROLBAR:AmbulanceCleanupArea 1491 ButtonImage = SSDetox 1492 ButtonBorderType = ACTION 1493 DescriptLabel = CONTROLBAR:CleanupAreaDescription 1494 RadiusCursorType = FRIENDLY_SPECIALPOWER 1495 InvalidCursorName = GenericInvalid 1496 UnitSpecificSound = AmbulanceVoiceModeDetox 1497 End 1498 1499 ; Dozer construction commands --------------------------------------------------------------------- 1500 CommandButton Command_CancelConstruction 1501 Command = DOZER_CONSTRUCT_CANCEL 1502 TextLabel = CONTROLBAR:CancelBuild 1503 ButtonImage = SSStop 1504 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 1505 DescriptLabel = CONTROLBAR:ToolTipCancelConstruction 1506 End 1507 1508 CommandButton Command_ConstructAmericaCommandCenter 1509 Command = DOZER_CONSTRUCT 1510 Object = AmericaCommandCenter 1511 TextLabel = CONTROLBAR:ConstructAmericaCommandCenter 1512 ButtonImage = SAComCentr 1513 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 1514 DescriptLabel = CONTROLBAR:ToolTipUSABuildCommandCenter 1515 End 1516 1517 CommandButton Command_ConstructAmericaPowerPlant 1518 Command = DOZER_CONSTRUCT 1519 Object = AmericaPowerPlant 1520 TextLabel = CONTROLBAR:ConstructAmericaPowerPlant 1521 ButtonImage = SAPowerPlant 1522 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 1523 DescriptLabel = CONTROLBAR:ToolTipUSABuildPowerPlant 1524 End 1525 1526 CommandButton Command_ConstructAmericaBarracks 1527 Command = DOZER_CONSTRUCT 1528 Object = AmericaBarracks 1529 TextLabel = CONTROLBAR:ConstructAmericaBarracks 1530 ButtonImage = SABarracks 1531 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 1532 DescriptLabel = CONTROLBAR:ToolTipUSABuildBarracks 1533 End 1534 1535 CommandButton Command_ConstructAmericaSupplyCenter 1536 Command = DOZER_CONSTRUCT 1537 Object = AmericaSupplyCenter 1538 TextLabel = CONTROLBAR:ConstructAmericaSupplyCenter 1539 ButtonImage = SASupplyCntr 1540 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 1541 DescriptLabel = CONTROLBAR:ToolTipUSABuildSupplyCenter 1542 End 1543 1544 CommandButton Command_ConstructAmericaWall 1545 Command = DOZER_CONSTRUCT 1546 Object = AmericaWall 1547 TextLabel = CONTROLBAR:ConstructAmericaWall 1548 ButtonImage = SAFence 1549 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 1550 DescriptLabel = CONTROLBAR:ToolTipUSABuildSecurityFence 1551 End 1552 1553 CommandButton Command_ConstructAmericaWarFactory 1554 Command = DOZER_CONSTRUCT 1555 Object = AmericaWarFactory 1556 TextLabel = CONTROLBAR:ConstructAmericaWarFactory 1557 ButtonImage = SACWeaponsfact 1558 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 1559 DescriptLabel = CONTROLBAR:ToolTipUSABuildWarFactory 1560 End 1561 1562 CommandButton Command_ConstructAmericaPatriotBattery 1563 Command = DOZER_CONSTRUCT 1564 Object = AmericaPatriotBattery 1565 TextLabel = CONTROLBAR:ConstructAmericaPatriotBattery 1566 ButtonImage = SAPatriot 1567 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 1568 DescriptLabel = CONTROLBAR:ToolTipUSABuildPatriotBattery 1569 End 1570 1571 1572 1573 CommandButton Command_ConstructAmericaAirfield 1574 Command = DOZER_CONSTRUCT 1575 Object = AmericaAirfield 1576 TextLabel = CONTROLBAR:ConstructAmericaAirfield 1577 ButtonImage = SAACommand 1578 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 1579 DescriptLabel = CONTROLBAR:ToolTipUSABuildAirField 1580 End 1581 1582 CommandButton Command_ConstructAmericaParticleCannonUplink 1583 Command = DOZER_CONSTRUCT 1584 Object = AmericaParticleCannonUplink 1585 TextLabel = CONTROLBAR:ConstructAmericaParticleCannonUplink 1586 ButtonImage = SAUplink 1587 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 1588 DescriptLabel = CONTROLBAR:ToolTipUSABuildParticleCannon 1589 End 1590 1591 CommandButton Command_ConstructAmericaStrategyCenter 1592 Command = DOZER_CONSTRUCT 1593 Object = AmericaStrategyCenter 1594 TextLabel = CONTROLBAR:ConstructAmericaStrategyCenter 1595 ButtonImage = SAStrategyCenter 1596 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 1597 DescriptLabel = CONTROLBAR:ToolTipUSABuildStrategyCenter 1598 End 1599 1600 CommandButton Command_ConstructAmericaDetentionCamp 1601 Command = DOZER_CONSTRUCT 1602 Object = AmericaDetentionCamp 1603 TextLabel = CONTROLBAR:ConstructAmericaDetentionCamp 1604 ButtonImage = SAPrison 1605 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 1606 DescriptLabel = CONTROLBAR:ToolTipUSABuildDetentionCamp 1607 End 1608 CommandButton Command_UpgradeChinaT98ReactiveArmor 1609 Command = PLAYER_UPGRADE 1610 Upgrade = Upgrade_ChinaT98ReactiveArmor 1611 TextLabel = CONTROLBAR:UpgradeChinaT98ReactiveArmor 1612 ButtonImage = SSCompositeArmor 1613 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 1614 DescriptLabel = CONTROLBAR:TooltipChinaT98ReactiveArmor 1615 End 1616 1617 1618 CommandButton Command_ConstructAmericaSupplyDropZone 1619 Command = DOZER_CONSTRUCT 1620 Object = AmericaSupplyDropZone 1621 TextLabel = CONTROLBAR:ConstructAmericaSupplyDropZone 1622 ButtonImage = SADropZone 1623 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 1624 DescriptLabel = CONTROLBAR:ToolTipUSABuildSupplyDropZone 1625 End 1626 1627 CommandButton Command_ConstructGLACommandCenter 1628 Command = DOZER_CONSTRUCT 1629 Object = GLACommandCenter 1630 TextLabel = CONTROLBAR:ConstructGLACommandCenter 1631 ButtonImage = SUHeadquarters 1632 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 1633 DescriptLabel = CONTROLBAR:ToolTipGLABuildCommandCenter 1634 End 1635 1636 CommandButton Command_ConstructGLADemoTrap 1637 Command = DOZER_CONSTRUCT 1638 Object = GLADemoTrap 1639 TextLabel = CONTROLBAR:ConstructGLADemoTrap 1640 ButtonImage = SSHideBomb 1641 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 1642 DescriptLabel = CONTROLBAR:ToolTipGLABUildDemoTrap 1643 End 1644 1645 CommandButton Command_ConstructGLABarracks 1646 Command = DOZER_CONSTRUCT 1647 Object = GLABarracks 1648 TextLabel = CONTROLBAR:ConstructGLABarracks 1649 ButtonImage = SUBarracks 1650 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 1651 DescriptLabel = CONTROLBAR:ToolTipGLABuildBarracks 1652 End 1653 1654 CommandButton Command_ConstructGLASupplyStash 1655 Command = DOZER_CONSTRUCT 1656 Object = GLASupplyStash 1657 TextLabel = CONTROLBAR:ConstructGLASupplyStash 1658 ButtonImage = SUSupplyCenter 1659 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 1660 DescriptLabel = CONTROLBAR:ToolTipGLABuildSupplyStash 1661 End 1662 1663 CommandButton Command_ConstructGLABurningBarricade 1664 Command = DOZER_CONSTRUCT 1665 Object = GLABurningBarrier 1666 TextLabel = CONTROLBAR:ConstructGLABurningBarricade 1667 ButtonImage = SUBarricade 1668 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 1669 DescriptLabel = CONTROLBAR:ToolTipGLABuildBurningBarricade 1670 End 1671 1672 CommandButton Command_ConstructGLAArmsDealer 1673 Command = DOZER_CONSTRUCT 1674 Object = GLAArmsDealer 1675 TextLabel = CONTROLBAR:ConstructGLAArmsDealer 1676 ButtonImage = SUArmsDealer 1677 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 1678 DescriptLabel = CONTROLBAR:ToolTipGLABuildArmsDealer 1679 End 1680 1681 CommandButton Command_ConstructChinaCommandCenter 1682 Command = DOZER_CONSTRUCT 1683 Object = ChinaCommandCenter 1684 TextLabel = CONTROLBAR:ConstructChinaCommandCenter 1685 ButtonImage = SNComCentr 1686 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 1687 DescriptLabel = CONTROLBAR:ToolTipChinaBuildCommandCenter 1688 End 1689 1690 CommandButton Command_ConstructChinaPowerPlant 1691 Command = DOZER_CONSTRUCT 1692 Object = ChinaPowerPlant 1693 TextLabel = CONTROLBAR:ConstructChinaPowerPlant 1694 ButtonImage = SNReactor 1695 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 1696 DescriptLabel = CONTROLBAR:ToolTipChinaBuildPowerPlant 1697 End 1698 1699 CommandButton Command_ConstructChinaBarracks 1700 Command = DOZER_CONSTRUCT 1701 Object = ChinaBarracks 1702 TextLabel = CONTROLBAR:ConstructChinaBarracks 1703 ButtonImage = SNBarracks 1704 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 1705 DescriptLabel = CONTROLBAR:ToolTipChinaBuildBarracks 1706 End 1707 1708 CommandButton Command_ConstructChinaSupplyCenter 1709 Command = DOZER_CONSTRUCT 1710 Object = ChinaSupplyCenter 1711 TextLabel = CONTROLBAR:ConstructChinaSupplyCenter 1712 ButtonImage = SNSupplyCenter 1713 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 1714 DescriptLabel = CONTROLBAR:ToolTipChinaBuildSupplyCenter 1715 End 1716 1717 CommandButton Command_ConstructChinaConcreteWall 1718 Command = DOZER_CONSTRUCT 1719 Object = ChinaWall 1720 TextLabel = CONTROLBAR:ConstructChinaConcreteWall 1721 ButtonImage = SNWall 1722 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 1723 DescriptLabel = CONTROLBAR:ToolTipChinaBuildConcreteWall 1724 End 1725 1726 CommandButton Command_ConstructChinaWarFactory 1727 Command = DOZER_CONSTRUCT 1728 Object = ChinaWarFactory 1729 TextLabel = CONTROLBAR:ConstructChinaWarFactory 1730 ButtonImage = SNWarFact 1731 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 1732 DescriptLabel = CONTROLBAR:ToolTipChinaBuildWarFactory 1733 End 1734 1735 CommandButton Command_ConstructChinaBunker 1736 Command = DOZER_CONSTRUCT 1737 Object = ChinaBunker 1738 TextLabel = CONTROLBAR:ConstructChinaBunker 1739 ButtonImage = SNBunker 1740 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 1741 DescriptLabel = CONTROLBAR:ToolTipChinaBuildBunker 1742 End 1743 1744 CommandButton Command_ConstructChinaPropagandaCenter 1745 Command = DOZER_CONSTRUCT 1746 Object = ChinaPropagandaCenter 1747 TextLabel = CONTROLBAR:ConstructChinaPropagandaCenter 1748 ButtonImage = SNPropCentr 1749 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 1750 DescriptLabel = CONTROLBAR:ToolTipChinaBuildPropagandaCenter 1751 End 1752 1753 CommandButton Command_ConstructChinaAirfield 1754 Command = DOZER_CONSTRUCT 1755 Object = ChinaAirfield 1756 TextLabel = CONTROLBAR:ConstructChinaAirfield 1757 ButtonImage = SNAirfield 1758 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 1759 DescriptLabel = CONTROLBAR:ToolTipChinaBuildAirField 1760 End 1761 1762 CommandButton Command_ConstructChinaGattlingCannon 1763 Command = DOZER_CONSTRUCT 1764 Object = ChinaGattlingCannon 1765 TextLabel = CONTROLBAR:ConstructChinaGattlingCannon 1766 ButtonImage = SNGatTower 1767 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 1768 DescriptLabel = CONTROLBAR:ToolTipChinaBuildGattlingCannon 1769 End 1770 1771 CommandButton Command_ConstructChinaNuclearMissileLauncher 1772 Command = DOZER_CONSTRUCT 1773 Object = ChinaNuclearMissileLauncher 1774 TextLabel = CONTROLBAR:ConstructChinaNuclearMissileLauncher 1775 ButtonImage = SNNukeMisl 1776 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 1777 DescriptLabel = CONTROLBAR:ToolTipChinaBuildNuclearMissileLauncher 1778 End 1779 1780 CommandButton Command_ConstructChinaSpeakerTower 1781 Command = DOZER_CONSTRUCT 1782 Object = ChinaSpeakerTower 1783 TextLabel = CONTROLBAR:ConstructChinaSpeakerTower 1784 ButtonImage = SNPropSpeaker 1785 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 1786 DescriptLabel = CONTROLBAR:ToolTipChinaBuildSpeakerTower 1787 End 1788 1789 CommandButton Command_ConstructTente 1790 Command = DOZER_CONSTRUCT 1791 Object = Tente 1792 TextLabel = CONTROLBAR:ConstructChinaSpeakerTower 1793 ButtonImage = SNPropSpeaker 1794 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 1795 DescriptLabel = CONTROLBAR:ToolTipTente 1796 End 1797 1798 1799 CommandButton Command_ConstructGLATunnelNetwork 1800 Command = DOZER_CONSTRUCT 1801 Object = GLATunnelNetwork 1802 TextLabel = CONTROLBAR:ConstructGLATunnelNetwork 1803 ButtonImage = SUTunnel 1804 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 1805 DescriptLabel = CONTROLBAR:ToolTipGLABuildTunnelNetwork 1806 End 1807 1808 CommandButton Command_ConstructGLAPalace 1809 Command = DOZER_CONSTRUCT 1810 Object = GLAPalace 1811 TextLabel = CONTROLBAR:ConstructGLAPalace 1812 ButtonImage = SUPalace 1813 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 1814 DescriptLabel = CONTROLBAR:ToolTipGLABuildPalace 1815 End 1816 1817 CommandButton Command_ConstructGLABlackMarket 1818 Command = DOZER_CONSTRUCT 1819 Object = GLABlackMarket 1820 TextLabel = CONTROLBAR:ConstructGLABlackMarket 1821 ButtonImage = SUBlackMarket 1822 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 1823 DescriptLabel = CONTROLBAR:ToolTipGLABuildBlackMarket 1824 End 1825 1826 CommandButton Command_ConstructGLAStingerSite 1827 Command = DOZER_CONSTRUCT 1828 Object = GLAStingerSite 1829 TextLabel = CONTROLBAR:ConstructGLAStingerSite 1830 ButtonImage = SUStinger 1831 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 1832 DescriptLabel = CONTROLBAR:ToolTipGLABuildStingerSite 1833 End 1834 1835 CommandButton Command_ConstructGLAScudStorm 1836 Command = DOZER_CONSTRUCT 1837 Object = GLAScudStorm 1838 TextLabel = CONTROLBAR:ConstructGLAScudStorm 1839 ButtonImage = SUScudStorm 1840 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 1841 DescriptLabel = CONTROLBAR:ToolTipGLABuildScudStorm 1842 End 1843 1844 ; Unit Construction commands ---------------------------------------------------------------------- 1845 CommandButton Command_CancelUnitCreate 1846 Command = CANCEL_UNIT_BUILD 1847 ;Other images purposely left out of this one cause they are done in code 1848 End 1849 1850 CommandButton Command_ConstructAmericaInfantryRanger 1851 Command = UNIT_BUILD 1852 Object = AmericaInfantryRanger 1853 TextLabel = CONTROLBAR:ConstructAmericaInfantryRanger 1854 ButtonImage = SARanger 1855 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 1856 DescriptLabel = CONTROLBAR:ToolTipUSABuildRanger 1857 End 1858 1859 CommandButton Command_ConstructAmericaDozer 1860 Command = UNIT_BUILD 1861 Object = AmericaVehicleDozer 1862 TextLabel = CONTROLBAR:ConstructAmericaDozer 1863 ButtonImage = SACDozer 1864 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 1865 DescriptLabel = CONTROLBAR:ToolTipUSABuildDozer 1866 End 1867 1868 CommandButton Command_ConstructGLAWorker 1869 Command = UNIT_BUILD 1870 Object = GLAInfantryWorker 1871 TextLabel = CONTROLBAR:ConstructGLAWorker 1872 ButtonImage = SUWorker 1873 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 1874 DescriptLabel = CONTROLBAR:ToolTipGLABuildWorker 1875 End 1876 1877 CommandButton Command_ConstructChinaDozer 1878 Command = UNIT_BUILD 1879 Object = ChinaVehicleDozer 1880 TextLabel = CONTROLBAR:ConstructChinaDozer 1881 ButtonImage = SNDozer 1882 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 1883 DescriptLabel = CONTROLBAR:ToolTipChinaBuildDozer 1884 End 1885 1886 CommandButton Command_ConstructGLATankScorpion 1887 Command = UNIT_BUILD 1888 Object = GLATankScorpion 1889 TextLabel = CONTROLBAR:ConstructGLATankScorpion 1890 ButtonImage = SUScorpion 1891 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 1892 DescriptLabel = CONTROLBAR:ToolTipGLABuildScorpion 1893 End 1894 1895 CommandButton Command_ConstructGLAVehicleRocketBuggy 1896 Command = UNIT_BUILD 1897 Object = GLAVehicleRocketBuggy 1898 TextLabel = CONTROLBAR:ConstructGLAVehicleRocketBuggy 1899 ButtonImage = SURocketBuggy 1900 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 1901 DescriptLabel = CONTROLBAR:ToolTipGLABuildRocketBuggy 1902 End 1903 1904 CommandButton Command_ConstructGLAVehicleRadarVan 1905 Command = UNIT_BUILD 1906 Object = GLAVehicleRadarVan 1907 TextLabel = CONTROLBAR:ConstructGLAVehicleRadarVan 1908 ButtonImage = SURadarVan 1909 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 1910 DescriptLabel = CONTROLBAR:ToolTipGLABuildRadarVan 1911 End 1912 1913 CommandButton Command_ConstructChinaTankOverlord 1914 Command = UNIT_BUILD 1915 Object = ChinaTankOverlord 1916 TextLabel = CONTROLBAR:ConstructChinaTankOverlord 1917 ButtonImage = SNOverlord 1918 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 1919 DescriptLabel = CONTROLBAR:ToolTipChinaBuildOverlord 1920 End 1921 1922 CommandButton Command_ConstructChinaTankGattling 1923 Command = UNIT_BUILD 1924 Object = ChinaTankGattling 1925 TextLabel = CONTROLBAR:ConstructChinaTankGattling 1926 ButtonImage = SNGatlingTank 1927 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 1928 DescriptLabel = CONTROLBAR:ToolTipChinaBuildGattlingTank 1929 End 1930 1931 CommandButton Command_ConstructGLAInfantryRebel 1932 Command = UNIT_BUILD 1933 Object = GLAInfantryRebel 1934 TextLabel = CONTROLBAR:ConstructGLAInfantryRebel 1935 ButtonImage = SURebel 1936 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 1937 DescriptLabel = CONTROLBAR:ToolTipGLABuildRebel 1938 End 1939 1940 CommandButton Command_ConstructChinaInfantryCommando 1941 Command = UNIT_BUILD 1942 Object = ChinaInfantryCommando 1943 TextLabel = CONTROLBAR:ConstructChinaInfantryRedguard 1944 ButtonImage = SNRedGuard_L 1945 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 1946 DescriptLabel = CONTROLBAR:ToolTipChinaBuildRedguard 1947 End 1948 1949 CommandButton Command_ConstructChinaInfantryRedguard 1950 Command = UNIT_BUILD 1951 Object = ChinaInfantryRedguard 1952 TextLabel = CONTROLBAR:ConstructChinaInfantryRedguard 1953 ButtonImage = T9 1954 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 1955 DescriptLabel = CONTROLBAR:ToolTipChinaBuildRedguard 1956 End 1957 1958 CommandButton Command_ConstructChinaInfantryHacker 1959 Command = UNIT_BUILD 1960 Object = ChinaInfantryHacker 1961 TextLabel = CONTROLBAR:ConstructChinaInfantryHacker 1962 ButtonImage = SNHacker2_L 1963 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 1964 DescriptLabel = CONTROLBAR:ToolTipChinaBuildHacker 1965 End 1966 1967 CommandButton Command_ConstructAmericaVehicleChinook 1968 Command = UNIT_BUILD 1969 Object = AmericaVehicleChinook 1970 TextLabel = CONTROLBAR:ConstructAmericaVehicleChinook 1971 ButtonImage = SAChinook 1972 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 1973 DescriptLabel = CONTROLBAR:ToolTipUSABUildChinook 1974 End 1975 1976 CommandButton Command_ConstructChinaVehicleSupplyTruck 1977 Command = UNIT_BUILD 1978 Object = ChinaVehicleSupplyTruck 1979 TextLabel = CONTROLBAR:ConstructChinaVehicleSupplyTruck 1980 ButtonImage = SNSupplyTruck 1981 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 1982 DescriptLabel = CONTROLBAR:ToolTipChinaBuildSupplyTruck 1983 End 1984 1985 CommandButton Command_ConstructAmericaTankCrusader 1986 Command = UNIT_BUILD 1987 Object = AmericaTankCrusader 1988 TextLabel = CONTROLBAR:ConstructAmericaTankCrusader 1989 ButtonImage = SACLeopard 1990 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 1991 DescriptLabel = CONTROLBAR:ToolTipUSABuildCrusader 1992 End 1993 1994 CommandButton Command_ConstructAmericaVehiclePaladin 1995 Command = UNIT_BUILD 1996 Object = AmericaTankPaladin 1997 TextLabel = CONTROLBAR:ConstructAmericaTankPaladin 1998 ButtonImage = SAPaladin_L 1999 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 2000 DescriptLabel = CONTROLBAR:ToolTipUSABuildPaladin 2001 End 2002 CommandButton Command_ConstructAmericaJetRaptor 2003 Command = UNIT_BUILD 2004 Object = AmericaJetRaptor 2005 TextLabel = CONTROLBAR:ConstructAmericaJetRaptor 2006 ButtonImage = SACRaptor 2007 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 2008 DescriptLabel = CONTROLBAR:ToolTipUSABuildRaptor 2009 End 2010 2011 CommandButton Command_ConstructAmericaAircraftCarrierJet 2012 Command = UNIT_BUILD 2013 Object = AmericaAircraftCarrierJet 2014 TextLabel = CONTROLBAR:ConstructAmericaAircraftCarrierJet 2015 ButtonImage = SACRaptor 2016 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 2017 DescriptLabel = CONTROLBAR:ToolTipUSABuildRaptor 2018 End 2019 2020 CommandButton Command_ConstructAmericaJetAurora 2021 Command = UNIT_BUILD 2022 Object = AmericaJetAurora 2023 TextLabel = CONTROLBAR:ConstructAmericaJetAurora 2024 ButtonImage = T17 2025 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 2026 DescriptLabel = CONTROLBAR:ToolTipUSABuildAurora 2027 End 2028 2029 CommandButton Command_ConstructAmericaJetAuroraMk2 2030 Command = UNIT_BUILD 2031 Object = AmericaJetAuroraMk2 2032 TextLabel = CONTROLBAR:ConstructAmericaJetAurora 2033 ButtonImage = SAAurora 2034 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 2035 DescriptLabel = CONTROLBAR:ToolTipUSABuildAurora 2036 End 2037 2038 CommandButton Command_ConstructAmericaJetStealthFighter 2039 Command = UNIT_BUILD 2040 Object = AmericaJetStealthFighter 2041 TextLabel = CONTROLBAR:ConstructAmericaJetStealthFighter 2042 ButtonImage = SAStealth_L 2043 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 2044 DescriptLabel = CONTROLBAR:ToolTipUSABuildStealthFighter 2045 End 2046 2047 CommandButton Command_ConstructAmericaVehicleComanche 2048 Command = UNIT_BUILD 2049 Object = AmericaVehicleComanche 2050 TextLabel = CONTROLBAR:ConstructAmericaVehicleComanche 2051 ButtonImage = SACCommanche 2052 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 2053 DescriptLabel = CONTROLBAR:ToolTipUSABuildComanche 2054 End 2055 CommandButton Command_su30fighter 2056 Command = SWITCH_WEAPON 2057 WeaponSlot = PRIMARY 2058 Options = CHECK_LIKE OK_FOR_MULTI_SELECT 2059 TextLabel = CONTROLBAR:ExplosiveWarhead 2060 ButtonImage = SSExplosiveScud 2061 ButtonBorderType = ACTION ; Identifier for the User as to what kind of button this is 2062 DescriptLabel = CONTROLBAR:ToolTipGLASCUDHEWarhead 2063 End 2064 CommandButton Command_su30bomber 2065 Command = SWITCH_WEAPON 2066 WeaponSlot = SECONDARY 2067 Options = CHECK_LIKE OK_FOR_MULTI_SELECT 2068 TextLabel = CONTROLBAR:AnthraxWarhead 2069 ButtonImage = SSBlackNapalm 2070 ButtonBorderType = ACTION ; Identifier for the User as to what kind of button this is 2071 DescriptLabel = CONTROLBAR:ToolTipGLASCUDAnthraxWarhead 2072 End 2073 2074 CommandButton Command_ConstructAmericaInfantryMissileDefender 2075 Command = UNIT_BUILD 2076 Object = AmericaInfantryMissileDefender 2077 TextLabel = CONTROLBAR:ConstructAmericaInfantryMissileDefender 2078 ButtonImage = SAMissleDefender 2079 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 2080 DescriptLabel = CONTROLBAR:ToolTipUSABuildMissileDefender 2081 End 2082 2083 CommandButton Command_ConstructAmericaInfantryPathfinder 2084 Command = UNIT_BUILD 2085 Object = AmericaInfantryPathfinder 2086 TextLabel = CONTROLBAR:ConstructAmericaInfantryPathfinder 2087 ButtonImage = SAPathfinder1 2088 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 2089 DescriptLabel = CONTROLBAR:ToolTipUSABuildPathFinder 2090 End 2091 2092 CommandButton Command_ConstructAmericaInfantryColonelBurton 2093 Command = UNIT_BUILD 2094 Object = AmericaInfantryColonelBurton 2095 TextLabel = CONTROLBAR:ConstructAmericaInfantryColonelBurton 2096 ButtonImage = SABurton 2097 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 2098 DescriptLabel = CONTROLBAR:ToolTipUSABuildColonelBurton 2099 End 2100 2101 ;Not actually built in-game. 2102 CommandButton Command_ConstructAmericaInfantryBiohazardTech 2103 Command = UNIT_BUILD 2104 Object = AmericaInfantryBiohazardTech 2105 TextLabel = CONTROLBAR:ConstructAmericaInfantryBiohazardTech 2106 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 2107 DescriptLabel = CONTROLBAR:TempDescription 2108 End 2109 2110 CommandButton Command_ConstructAmericaVehicleTomahawk 2111 Command = UNIT_BUILD 2112 Object = AmericaVehicleTomahawk 2113 TextLabel = CONTROLBAR:ConstructAmericaVehicleTomahawk 2114 ButtonImage = SACTomahawk 2115 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 2116 DescriptLabel = CONTROLBAR:ToolTipUSABuildTomahawk 2117 End 2118 2119 CommandButton Command_ConstructAmericaVehicleHumvee 2120 Command = UNIT_BUILD 2121 Object = AmericaVehicleHumvee 2122 TextLabel = CONTROLBAR:ConstructAmericaVehicleHumvee 2123 ButtonImage = SAHummer 2124 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 2125 DescriptLabel = CONTROLBAR:ToolTipUSABuildHumvee 2126 End 2127 2128 CommandButton Command_ConstructAmericaVehicleMedic 2129 Command = UNIT_BUILD 2130 Object = AmericaVehicleMedic 2131 TextLabel = CONTROLBAR:ConstructAmericaVehicleMedic 2132 ButtonImage = SAAmbulance 2133 2134 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 2135 DescriptLabel = CONTROLBAR:ToolTipUSABuildMedic 2136 End 2137 2138 ;------------------------------------------------------------------------------ 2139 ;---------------------Eddited by Colonel WOG (04/10/04)----------------------- 2140 ;------------------------------------------------------------------------------ 2141 2142 CommandButton Command_ConstructAmericaVehicleScoutDrone 2143 Command = OBJECT_UPGRADE 2144 Upgrade = Upgrade_AmericaScoutDrone 2145 Options = OK_FOR_MULTI_SELECT NOT_QUEUEABLE 2146 TextLabel = CONTROLBAR:ConstructAmericaVehicleScoutDrone 2147 ButtonImage = SAScout 2148 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 2149 DescriptLabel = CONTROLBAR:ToolTipUSABuildScoutDrone 2150 End 2151 2152 CommandButton Command_ConstructAmericaVehicleBattleDrone 2153 Command = OBJECT_UPGRADE 2154 Upgrade = Upgrade_AmericaBattleDrone 2155 Options = OK_FOR_MULTI_SELECT NOT_QUEUEABLE 2156 TextLabel = CONTROLBAR:ConstructAmericaVehicleBattleDrone 2157 ButtonImage = SABattleDrone 2158 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 2159 DescriptLabel = CONTROLBAR:ToolTipUSABuildBattleDrone 2160 End 2161 2162 2163 CommandButton Command_ConstructChinaJetMIG 2164 Command = UNIT_BUILD 2165 Object = ChinaJetMIG 2166 TextLabel = CONTROLBAR:ConstructChinaJetMIG 2167 ButtonImage = SNMig 2168 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 2169 DescriptLabel = CONTROLBAR:ToolTipChinaBuildMIG 2170 End 2171 2172 CommandButton Command_ConstructChinaInfantryBlackLotus 2173 Command = UNIT_BUILD 2174 Object = ChinaInfantryBlackLotus 2175 TextLabel = CONTROLBAR:ConstructChinaInfantryBlackLotus 2176 ButtonImage = SNBLKLotus2 2177 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this i 2178 DescriptLabel = CONTROLBAR:ToolTipChinaBuildBlackLotus 2179 End 2180 2181 CommandButton Command_ConstructChinaInfantryTankHunter 2182 Command = UNIT_BUILD 2183 Object = ChinaInfantryTankHunter 2184 TextLabel = CONTROLBAR:ConstructChinaInfantryTankHunter 2185 ButtonImage = SNTankHunter_L 2186 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 2187 DescriptLabel = CONTROLBAR:ToolTipChinaBuildTankHunter 2188 End 2189 2190 CommandButton Command_ConstructChinaVehicleInfernoCannon 2191 Command = UNIT_BUILD 2192 Object = ChinaVehicleInfernoCannon 2193 TextLabel = CONTROLBAR:ConstructChinaVehicleInfernoCannon 2194 ButtonImage = SNInferno 2195 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 2196 DescriptLabel = CONTROLBAR:ToolTipChinaBuildInfernoCannon 2197 End 2198 2199 CommandButton Command_ConstructChinaVehicleNukeLauncher 2200 Command = UNIT_BUILD 2201 Object = ChinaVehicleNukeLauncher 2202 TextLabel = CONTROLBAR:ConstructChinaVehicleNukeLauncher 2203 ButtonImage = SNNukeCannon_L 2204 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 2205 DescriptLabel = CONTROLBAR:ToolTipChinaBuildNukeLauncher 2206 End 2207 CommandButton Command_ConstructChinaVehicleFieldPorpaganda 2208 Command = UNIT_BUILD 2209 Object = ChinaVehicleFieldPorpaganda 2210 TextLabel = CONTROLBAR:ConstructGLATankBattleMaster 2211 ButtonImage = T30 2212 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 2213 DescriptLabel = CONTROLBAR:ToolTipChinaBuildBattlemaster 2214 End 2215 2216 CommandButton Command_ConstructChinaVehicleTroopCrawler 2217 Command = UNIT_BUILD 2218 Object = ChinaVehicleTroopCrawler 2219 TextLabel = CONTROLBAR:ConstructChinaVehicleTroopCrawler 2220 ButtonImage = SNTransport 2221 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 2222 DescriptLabel = CONTROLBAR:ToolTipChinaBuildTroopCrawler 2223 End 2224 2225 CommandButton Command_ConstructChinaTankDragon 2226 Command = UNIT_BUILD 2227 Object = ChinaTankDragon 2228 TextLabel = CONTROLBAR:ConstructChinaTankDragon 2229 ButtonImage = SNDragonTank 2230 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 2231 DescriptLabel = CONTROLBAR:ToolTipChinaBuildDragonTank 2232 End 2233 2234 CommandButton Command_ConstructGLAInfantryTerrorist 2235 Command = UNIT_BUILD 2236 Object = GLAInfantryTerrorist 2237 TextLabel = CONTROLBAR:ConstructGLAInfantryTerrorist 2238 ButtonImage = SUTerrorist 2239 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 2240 DescriptLabel = CONTROLBAR:ToolTipGLABuildTerrorist 2241 End 2242 2243 CommandButton Command_ConstructGLAInfantryRPGTrooper 2244 Command = UNIT_BUILD 2245 Object = GLAInfantryTunnelDefender 2246 TextLabel = CONTROLBAR:ConstructGLAInfantryRPGTrooper 2247 ButtonImage = SURPG 2248 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 2249 DescriptLabel = CONTROLBAR:ToolTipGLABuildRPGTrooper 2250 End 2251 2252 CommandButton Command_ConstructGLAInfantryAngryMob 2253 Command = UNIT_BUILD 2254 Object = GLAInfantryAngryMobNexus 2255 TextLabel = CONTROLBAR:ConstructGLAInfantryAngryMob 2256 ButtonImage = SUAngryMob 2257 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 2258 DescriptLabel = CONTROLBAR:ToolTipGLABuildAngryMob 2259 End 2260 2261 CommandButton Command_ConstructGLAInfantryHijacker 2262 Command = UNIT_BUILD 2263 Object = GLAInfantryHijacker 2264 TextLabel = CONTROLBAR:ConstructGLAInfantryHijacker 2265 ButtonImage = SUHijacker 2266 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 2267 DescriptLabel = CONTROLBAR:ToolTipGLABuildHijacker 2268 End 2269 2270 CommandButton Command_ConstructGLAInfantryJarmenKell 2271 Command = UNIT_BUILD 2272 Object = GLAInfantryJarmenKell 2273 TextLabel = CONTROLBAR:ConstructGLAInfantryJarmenKell 2274 ButtonImage = SUJermanKell1 ;NOTE: Asset spelling mistake 2275 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 2276 DescriptLabel = CONTROLBAR:ToolTipGLABuildJarmenKell 2277 End 2278 2279 CommandButton Command_ConstructGLAVehicleToxinTruck 2280 Command = UNIT_BUILD 2281 Object = GLAVehicleToxinTruck 2282 TextLabel = CONTROLBAR:ConstructGLAVehicleToxinTruck 2283 ButtonImage = SUToxinTractor 2284 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 2285 DescriptLabel = CONTROLBAR:ToolTipGLABuildToxinTruck 2286 End 2287 2288 CommandButton Command_ConstructChinaTankBattleMaster 2289 Command = UNIT_BUILD 2290 Object = ChinaTankBattleMaster 2291 TextLabel = CONTROLBAR:ConstructGLATankBattleMaster 2292 ButtonImage = SNBattlemaster 2293 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 2294 DescriptLabel = CONTROLBAR:ToolTipChinaBuildBattlemaster 2295 End 2296 2297 CommandButton Command_ConstructGLATankMarauder 2298 Command = UNIT_BUILD 2299 Object = GLATankMarauder 2300 TextLabel = CONTROLBAR:ConstructGLATankMarauder 2301 ButtonImage = SUMarauder_L 2302 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 2303 DescriptLabel = CONTROLBAR:ToolTipGLABuildMarauder 2304 End 2305 2306 CommandButton Command_ConstructGLAVehicleTechnical 2307 Command = UNIT_BUILD 2308 Object = GLAVehicleTechnical 2309 TextLabel = CONTROLBAR:ConstructGLAVehicleTechnical 2310 ButtonImage = SUTechnical 2311 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 2312 DescriptLabel = CONTROLBAR:ToolTipGLABuildTechnical 2313 End 2314 2315 CommandButton Command_ConstructGLAVehicleQuadCannon 2316 Command = UNIT_BUILD 2317 Object = GLAVehicleQuadCannon 2318 TextLabel = CONTROLBAR:ConstructGLAVehicleQuadCannon 2319 ButtonImage = SUQuadCannon 2320 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 2321 DescriptLabel = CONTROLBAR:ToolTipGLABuildQuadCannon 2322 End 2323 2324 CommandButton Command_ConstructGLAVehicleBombTruck 2325 Command = UNIT_BUILD 2326 Object = GLAVehicleBombTruck 2327 TextLabel = CONTROLBAR:ConstructGLAVehicleBombTruck 2328 ButtonImage = SUBombTruck 2329 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 2330 DescriptLabel = CONTROLBAR:ToolTipGLABuildBombTruck 2331 End 2332 2333 CommandButton Command_ConstructGLAVehicleScudLauncher 2334 Command = UNIT_BUILD 2335 Object = GLAVehicleScudLauncher 2336 TextLabel = CONTROLBAR:ConstructGLAVehicleScudLauncher 2337 ButtonImage = SUScudLauncher_L 2338 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 2339 DescriptLabel = CONTROLBAR:ToolTipGLABuildSCUDLauncher 2340 End 2341 2342 ;; 2343 ;Sciences 2344 ;; 2345 2346 CommandButton Command_PurchaseSciencePaladinTank 2347 Command = PURCHASE_SCIENCE 2348 Science = SCIENCE_PaladinTank 2349 Object = AmericaTankPaladin 2350 ButtonImage = SAPaladin 2351 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 2352 End 2353 2354 CommandButton Command_PurchaseSciencePathfinder 2355 Command = PURCHASE_SCIENCE 2356 Science = SCIENCE_Pathfinder 2357 Object = AmericaInfantryPathfinder 2358 ButtonImage = SAPathfinder1 2359 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 2360 End 2361 2362 CommandButton Command_PurchaseScienceStealthFighter 2363 Command = PURCHASE_SCIENCE 2364 Science = SCIENCE_StealthFighter 2365 Object = AmericaJetStealthFighter 2366 ButtonImage = SAStealth 2367 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 2368 End 2369 2370 CommandButton Command_PurchaseScienceSpyDrone 2371 Command = PURCHASE_SCIENCE 2372 Science = SCIENCE_SpyDrone 2373 ButtonImage = SNConscript 2374 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 2375 End 2376 2377 CommandButton Command_PurchaseScienceParadrop1 2378 Command = PURCHASE_SCIENCE 2379 Science = SCIENCE_Paradrop1 2380 ButtonImage = SACParatroopers 2381 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 2382 End 2383 2384 CommandButton Command_PurchaseScienceParadrop2 2385 Command = PURCHASE_SCIENCE 2386 Science = SCIENCE_Paradrop2 2387 ButtonImage = SACParatroopers2 2388 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 2389 End 2390 2391 CommandButton Command_PurchaseScienceParadrop3 2392 Command = PURCHASE_SCIENCE 2393 Science = SCIENCE_Paradrop3 2394 ButtonImage = SACParatroopers3 2395 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 2396 End 2397 2398 CommandButton Command_PurchaseScienceA10ThunderboltMissileStrike1 2399 Command = PURCHASE_SCIENCE 2400 Science = SCIENCE_A10ThunderboltMissileStrike1 2401 ButtonImage = SSA10Attack 2402 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 2403 End 2404 2405 CommandButton Command_PurchaseScienceA10ThunderboltMissileStrike2 2406 Command = PURCHASE_SCIENCE 2407 Science = SCIENCE_A10ThunderboltMissileStrike2 2408 ButtonImage = SSA10Attack2 2409 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 2410 End 2411 2412 CommandButton Command_PurchaseScienceA10ThunderboltMissileStrike3 2413 Command = PURCHASE_SCIENCE 2414 Science = SCIENCE_A10ThunderboltMissileStrike3 2415 ButtonImage = SAWarthog 2416 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 2417 End 2418 2419 CommandButton Command_PurchaseScienceDaisyCutter 2420 Command = PURCHASE_SCIENCE 2421 Science = SCIENCE_DaisyCutter 2422 ButtonImage = SACDaisyCutter 2423 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 2424 End 2425 2426 ; begin Chinese PurchaseScience buttons 2427 CommandButton Command_PurchaseScienceNukeLauncher 2428 Command = PURCHASE_SCIENCE 2429 Science = SCIENCE_NukeLauncher 2430 ButtonImage = SNNukeCannon 2431 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 2432 End 2433 2434 CommandButton Command_PurchaseScienceRedGuardTraining 2435 Command = PURCHASE_SCIENCE 2436 Science = SCIENCE_RedGuardTraining 2437 ButtonImage = SSHordeTraining 2438 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 2439 End 2440 2441 CommandButton Command_PurchaseScienceClusterMines 2442 Command = PURCHASE_SCIENCE 2443 Science = SCIENCE_ClusterMines 2444 ButtonImage = SSClusterMines 2445 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 2446 End 2447 2448 CommandButton Command_PurchaseScienceArtilleryTraining 2449 Command = PURCHASE_SCIENCE 2450 Science = SCIENCE_ArtilleryTraining 2451 ButtonImage = SSArtilleryTraining 2452 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 2453 End 2454 2455 CommandButton Command_PurchaseScienceArtilleryBarrage1 2456 Command = PURCHASE_SCIENCE 2457 Science = SCIENCE_ArtilleryBarrage1 2458 ButtonImage = SSBarrage 2459 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 2460 End 2461 2462 CommandButton Command_PurchaseScienceArtilleryBarrage2 2463 Command = PURCHASE_SCIENCE 2464 Science = SCIENCE_ArtilleryBarrage2 2465 ButtonImage = SSBarrage2 2466 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 2467 End 2468 2469 CommandButton Command_PurchaseScienceArtilleryBarrage3 2470 Command = PURCHASE_SCIENCE 2471 Science = SCIENCE_ArtilleryBarrage3 2472 ButtonImage = SSBarrage3 2473 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 2474 End 2475 2476 CommandButton Command_PurchaseScienceCashHack1 2477 Command = PURCHASE_SCIENCE 2478 Science = SCIENCE_CashHack1 2479 ButtonImage = SSCashHack 2480 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 2481 End 2482 2483 CommandButton Command_PurchaseScienceCashHack2 2484 Command = PURCHASE_SCIENCE 2485 Science = SCIENCE_CashHack2 2486 ButtonImage = SSCashHack2 2487 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 2488 End 2489 2490 CommandButton Command_PurchaseScienceCashHack3 2491 Command = PURCHASE_SCIENCE 2492 Science = SCIENCE_CashHack3 2493 ButtonImage = SSCashHack3 2494 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 2495 End 2496 2497 CommandButton Command_PurchaseScienceEMPPulse 2498 Command = PURCHASE_SCIENCE 2499 Science = SCIENCE_EMPPulse 2500 ButtonImage = SSEMP 2501 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 2502 End 2503 2504 ; begin GLA PurchaseScience buttons 2505 CommandButton Command_PurchaseScienceHijacker 2506 Command = PURCHASE_SCIENCE 2507 Science = SCIENCE_Hijacker 2508 Object = GLAInfantryHijacker 2509 ButtonImage = SUHijacker 2510 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 2511 End 2512 2513 CommandButton Command_PurchaseScienceScudLauncher 2514 Command = PURCHASE_SCIENCE 2515 Science = SCIENCE_ScudLauncher 2516 Object = GLAVehicleScudLauncher 2517 ButtonImage = SUScudLauncher 2518 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 2519 End 2520 2521 CommandButton Command_PurchaseScienceMarauderTank 2522 Command = PURCHASE_SCIENCE 2523 Science = SCIENCE_MarauderTank 2524 Object = GLATankMarauder 2525 ButtonImage = SUMarauder 2526 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 2527 End 2528 2529 CommandButton Command_PurchaseScienceTechnicalTraining 2530 Command = PURCHASE_SCIENCE 2531 Science = SCIENCE_TechnicalTraining 2532 ButtonImage = SSTechTraining 2533 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 2534 End 2535 2536 CommandButton Command_PurchaseScienceRebelAmbush1 2537 Command = PURCHASE_SCIENCE 2538 Science = SCIENCE_RebelAmbush1 2539 ButtonImage = SSGLAAmbush 2540 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 2541 End 2542 CommandButton Command_PurchaseScienceRebelAmbush2 2543 Command = PURCHASE_SCIENCE 2544 Science = SCIENCE_RebelAmbush2 2545 ButtonImage = SSGLAAmbush2 2546 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 2547 End 2548 2549 CommandButton Command_PurchaseScienceRebelAmbush3 2550 Command = PURCHASE_SCIENCE 2551 Science = SCIENCE_RebelAmbush3 2552 ButtonImage = SSGLAAmbush3 2553 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 2554 End 2555 2556 2557 CommandButton Command_PurchaseScienceCashBounty1 2558 Command = PURCHASE_SCIENCE 2559 Science = SCIENCE_CashBounty1 2560 ButtonImage = SSCashBounty 2561 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 2562 End 2563 2564 CommandButton Command_PurchaseScienceCashBounty2 2565 Command = PURCHASE_SCIENCE 2566 Science = SCIENCE_CashBounty2 2567 ButtonImage = SSCashBounty2 2568 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 2569 End 2570 2571 CommandButton Command_PurchaseScienceCashBounty3 2572 Command = PURCHASE_SCIENCE 2573 Science = SCIENCE_CashBounty3 2574 ButtonImage = SSCashBounty3 2575 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 2576 End 2577 2578 CommandButton Command_PurchaseScienceEmergencyRepair1 2579 Command = PURCHASE_SCIENCE 2580 Science = SCIENCE_EmergencyRepair1 2581 ButtonImage = SSRepair 2582 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 2583 End 2584 2585 CommandButton Command_PurchaseScienceEmergencyRepair2 2586 Command = PURCHASE_SCIENCE 2587 Science = SCIENCE_EmergencyRepair2 2588 ButtonImage = SSRepair2 2589 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 2590 End 2591 2592 CommandButton Command_PurchaseScienceEmergencyRepair3 2593 Command = PURCHASE_SCIENCE 2594 Science = SCIENCE_EmergencyRepair3 2595 ButtonImage = SSRepairDrone 2596 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 2597 End 2598 2599 CommandButton Command_PurchaseScienceAnthraxBomb 2600 Command = PURCHASE_SCIENCE 2601 Science = SCIENCE_AnthraxBomb 2602 ButtonImage = SSAnthraxBomb 2603 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 2604 End 2605 2606 CommandButton Command_PurchaseScienceTerrorCell 2607 Command = PURCHASE_SCIENCE 2608 Science = SCIENCE_TerrorCell 2609 ButtonImage = SUTerrorist 2610 ButtonBorderType = UPGRADE 2611 End 2612 2613 2614 ;------------------------------------------------- 2615 ; These next few, are used only to interface with the tooltip system, they aren't actually tied to the 2616 ; CommandButton Command system 2617 ;------------------------------------------------- 2618 CommandButton NonCommand_Options 2619 TextLabel = CONTROLBAR:Options 2620 DescriptLabel = CONTROLBAR:OptionsDescription 2621 End 2622 2623 CommandButton NonCommand_IdleWorker 2624 TextLabel = CONTROLBAR:IdleWorker 2625 DescriptLabel = CONTROLBAR:IdleWorkerDescription 2626 End 2627 2628 CommandButton NonCommand_Beacon 2629 TextLabel = CONTROLBAR:Beacon 2630 DescriptLabel = CONTROLBAR:BeaconDescription 2631 End 2632 2633 CommandButton NonCommand_Communicator 2634 TextLabel = CONTROLBAR:Communicator 2635 DescriptLabel = CONTROLBAR:CommunicatorDescription 2636 End 2637 2638 CommandButton NonCommand_BriefingHistory 2639 TextLabel = CONTROLBAR:BriefingHistory 2640 DescriptLabel = CONTROLBAR:BriefingHistoryDescription 2641 End 2642 2643 CommandButton NonCommand_GeneralsExperience 2644 TextLabel = CONTROLBAR:GeneralsExperienceMenu 2645 DescriptLabel = CONTROLBAR:GeneralsExperienceMenuDescription 2646 End 2647 2648 CommandButton NonCommand_UpDown 2649 TextLabel = CONTROLBAR:UpDown 2650 DescriptLabel = CONTROLBAR:UpDownDescription 2651 End 2652 ;--Shippack made by colonel wog---------------------------------------- 2653 CommandButton Command_ConstructAmericaVehicleBattleShip 2654 Command = UNIT_BUILD 2655 Object = AmericaVehicleBattleShip 2656 TextLabel = CONTROLBAR:ConstructAmericaCruiser 2657 ButtonImage = T23 2658 ButtonBorderType = BUILD 2659 DescriptLabel = CONTROLBAR:ToolTip:USACruiser 2660 2661 End 2662 2663 2664 CommandButton Command_ConstructAmericaAircraftCarrier 2665 Command = UNIT_BUILD 2666 Object = AmericaAircraftCarrier 2667 TextLabel = CONTROLBAR:ConstructAmericaCarrier 2668 ButtonImage = SACarrier_L 2669 ButtonBorderType = BUILD 2670 DescriptLabel = CONTROLBAR:ToolTipBuildUSACarrier 2671 2672 End 2673 2674 CommandButton Command_ConstructAmericaVehicleBattlefurtifShip 2675 Command = UNIT_BUILD 2676 Object = AmericaVehicleBattlefurtifShip 2677 TextLabel = CONTROLBAR:ConstructAmericafurtif 2678 ButtonImage = T34 2679 ButtonBorderType = BUILD 2680 DescriptLabel = CONTROLBAR:ToolTipBuildUSAfurtif 2681 2682 End 2683 CommandButton Command_ConstructAmericaVehicleHoverCraft 2684 Command = UNIT_BUILD 2685 Object = AmericaVehicleHover 2686 TextLabel = CONTROLBAR:ConstructHovercraft 2687 ButtonImage = T2 2688 ButtonBorderType = BUILD 2689 DescriptLabel = CONTROLBAR:ToolTipBuildUSAHovercraft 2690 End 2691 2692 CommandButton Command_ConstructChinaVehicleMI171 2693 Command = UNIT_BUILD 2694 Object = ChinaVehicleMI171 2695 TextLabel = CONTROLBAR:ConstructChinaVehilceMI171 2696 ButtonImage = T8 2697 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 2698 DescriptLabel = CONTROLBAR:ToolTipChinaBuildMIG 2699 End 2700 2701 2702 2703 2704 CommandButton Command_ConstructChinaVehicleFrigate 2705 Command = UNIT_BUILD 2706 Object = ChinaVehicleFrigate 2707 TextLabel = CONTROLBAR:ConstructChinaInfernoCruiser 2708 ButtonImage = T28 2709 ButtonBorderType = BUILD 2710 DescriptLabel = CONTROLBAR:ToolTip:ChinaInfernoCruiser 2711 End 2712 2713 2714 2715 CommandButton Command_ConstructToxinTrooper 2716 Command = UNIT_BUILD 2717 Object = ToxinTrooper 2718 TextLabel = CONTROLBAR:ConstructGLAInfantryToxinTrooper 2719 ButtonImage = t7 2720 ButtonBorderType = BUILD 2721 DescriptLabel = CONTROLBAR:ToolTip:GLAToxinTrooper 2722 End 2723 2724 CommandButton Command_ConstructA10 2725 Command = UNIT_BUILD 2726 Object = A10 2727 TextLabel = CONTROLBAR:ConstructAmericaJetA10Warthog 2728 ButtonImage = T11 2729 ButtonBorderType = BUILD 2730 DescriptLabel = CONTROLBAR:ToolTip:USAA10Warthog 2731 End 2732 2733 2734 2735 CommandButton Command_ConstructNukeTruck 2736 Command = UNIT_BUILD 2737 Object = NukeTruck 2738 TextLabel = CONTROLBAR:ConstructChinaTankNukeTruck 2739 ButtonImage = SSConvoy_L 2740 ButtonBorderType = BUILD 2741 DescriptLabel = CONTROLBAR:ToolTip:ChinaNukeTruck 2742 End 2743 2744 2745 2746 CommandButton Command_ConstructPTBoat 2747 Command = UNIT_BUILD 2748 Object = PTBoat 2749 TextLabel = CONTROLBAR:ConstructGLAPTBoat 2750 ButtonImage = T31 2751 ButtonBorderType = BUILD 2752 DescriptLabel = CONTROLBAR:ToolTip:GLAPTBoat 2753 End 2754 2755 CommandButton Command_UpgradeSeaRepair 2756 Command = PLAYER_UPGRADE 2757 Upgrade = Upgrade_SeaRepair 2758 TextLabel = CONTROLBAR:UpgradeSeaRepair 2759 ButtonImage = T24 2760 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 2761 DescriptLabel = CONTROLBAR:ToolTip:SeaRepair 2762 End 2763 2764 CommandButton Command_UpgradeSeaArmour 2765 Command = PLAYER_UPGRADE 2766 Upgrade = Upgrade_SeaArmour 2767 TextLabel = CONTROLBAR:UpgradeSeaArmour 2768 ButtonImage = T25 2769 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 2770 DescriptLabel = CONTROLBAR:ToolTip:SeaArmour 2771 End 2772 2773 CommandButton Command_ConstructAmericaVehicleCV 2774 Command = UNIT_BUILD 2775 Object = AmericaVehicleCV 2776 TextLabel = CONTROLBAR:ConstructAmericaCV 2777 ButtonImage = SAPowTruck 2778 ButtonBorderType = BUILD 2779 DescriptLabel = CONTROLBAR:TooltipCV 2780 End 2781 2782 CommandButton Command_ConstructCommandandControl 2783 Command = DOZER_CONSTRUCT 2784 Object = CommandandControl 2785 TextLabel = CONTROLBAR:ConstructCnC 2786 ButtonImage = T5 2787 ButtonBorderType = BUILD 2788 DescriptLabel = CONTROLBAR:TooltipCnC 2789 End 2790 2791 CommandButton Command_ConstructGLAAirfield 2792 Command = DOZER_CONSTRUCT 2793 Object = GLAAirfield 2794 TextLabel = CONTROLBAR:ConstructGLAAirfield 2795 ButtonImage = T4 2796 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 2797 DescriptLabel = CONTROLBAR:ToolTipGLABuildAirField 2798 End 2799 2800 2801 2802 CommandButton Command_BlackMarketNuke 2803 Command = SPECIAL_POWER 2804 SpecialPower = SuperweaponBlackMarketNuke 2805 Options = NEED_SPECIAL_POWER_SCIENCE NEED_TARGET_POS CONTEXTMODE_COMMAND 2806 TextLabel = CONTROLBAR:BlackMarketNuke 2807 ButtonImage = SNNukeLaunch 2808 RadiusCursorType = NUCLEARMISSILE 2809 InvalidCursorName = GenericInvalid 2810 ButtonBorderType = ACTION ; Identifier for the User as to what kind of button this is 2811 DescriptLabel = CONTROLBAR:TooltipBlackMarketNuke 2812 End 2813 2814 CommandButton Command_ConstructGLAVehicleToxinPlane 2815 Command = UNIT_BUILD 2816 Object = GLAVehicleToxinPlane 2817 TextLabel = CONTROLBAR:ConstructGLAToxinPlane 2818 ButtonImage = T6 2819 ButtonBorderType = BUILD 2820 DescriptLabel = CONTROLBAR:TooltipGLAToxinPlane 2821 End 2822 2823 2824 2825 CommandButton Command_DetonatePlane 2826 Command = FIRE_WEAPON 2827 WeaponSlot = Secondary 2828 Options = OK_FOR_MULTI_SELECT 2829 TextLabel = CONTROLBAR:DetonatePlane 2830 ButtonImage = SSTerroristCarBomb 2831 ButtonBorderType = ACTION ; Identifier for the User as to what kind of button this is 2832 DescriptLabel = CONTROLBAR:TooltipDetonatePlane 2833 End 2834 2835 CommandButton Command_ConstructChinaJetSunnykit 2836 Command = UNIT_BUILD 2837 Object = ChinaSunnykit 2838 TextLabel = CONTROLBAR:ConstructChinaJetSunnykit 2839 ButtonImage = T18 2840 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 2841 DescriptLabel = CONTROLBAR:ToolTipChinaBuildMIG 2842 End 2843 2844 CommandButton Command_ConstructChinook 2845 Command = UNIT_BUILD 2846 Object = Chinook 2847 TextLabel = CONTROLBAR:ConstructChinook 2848 ButtonImage = SAChinook 2849 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 2850 DescriptLabel = CONTROLBAR:ToolTipChinook 2851 End 2852 2853 CommandButton Command_ConstructAmericaB52 2854 Command = UNIT_BUILD 2855 Object = AmericaJetB52X 2856 TextLabel = CONTROLBAR:ConstructAmericaB52 2857 ButtonImage = T10 2858 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 2859 DescriptLabel = CONTROLBAR:ToolTipUSABuildAmericaB52 2860 End 2861 2862 CommandButton Command_ConstructChinaJetBadger 2863 Command = UNIT_BUILD 2864 Object = ChinaJetBadger 2865 TextLabel = CONTROLBAR:ConstructChinaJetBadger 2866 ButtonImage = SSBayonet 2867 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 2868 DescriptLabel = CONTROLBAR:ToolTipChinaBuildBadger 2869 End 2870 2871 CommandButton Command_ConstructGLAChopper 2872 Command = UNIT_BUILD 2873 Object = GLAVehicleChopper 2874 TextLabel = CONTROLBAR:ConstructGLAVehicleChopper 2875 ButtonImage = T1 2876 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 2877 DescriptLabel = CONTROLBAR:ToolTipGLABuildChopper 2878 End 2879 2880 2881 CommandButton Command_ConstructGLAChopper 2882 Command = UNIT_BUILD 2883 Object = GLAVehicleChopper 2884 TextLabel = CONTROLBAR:ConstructGLAVehicleChopper 2885 ButtonImage = SNPOWTruck_L 2886 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 2887 DescriptLabel = CONTROLBAR:ToolTipGLABuildChopper 2888 End 2889 2890 2891 2892 CommandButton Command_ConstructChinaMLRS 2893 Command = UNIT_BUILD 2894 Object = ChinaVehicleRL 2895 TextLabel = CONTROLBAR:ConstructChinaVehicleRL 2896 ButtonImage = T19 2897 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 2898 DescriptLabel = CONTROLBAR:ToolTipChinaBuildVehicleRL 2899 End 2900 2901 CommandButton Command_ConstructChinaInfantryOfficer 2902 Command = UNIT_BUILD 2903 Object = ChinaInfantryOfficer 2904 TextLabel = CONTROLBAR:ConstructChinaInfantryOfficer 2905 ButtonImage = SNConscript 2906 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 2907 DescriptLabel = CONTROLBAR:ToolTipChinaBuildOfficer 2908 End 2909 2910 2911 2912 2913 CommandButton Command_ConstructChinaTankMine 2914 Command = UNIT_BUILD 2915 Object = ChinaTankMine 2916 TextLabel = CONTROLBAR:ConstructChinaTankMine 2917 ButtonImage = T14 2918 ButtonBorderType = BUILD 2919 DescriptLabel = CONTROLBAR:TooltipTankMine 2920 End 2921 2922 CommandButton Command_ConstructChinaTankT98 2923 Command = UNIT_BUILD 2924 Object = ChinaTankT98 2925 TextLabel = CONTROLBAR:ConstructGLATankBattleMaster 2926 ButtonImage = T13 2927 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 2928 DescriptLabel = CONTROLBAR:ToolTipChinaBuildBattlemaster 2929 End 2930 CommandButton Command_ConstructChinaVehicleBattleShip5 2931 Command = UNIT_BUILD 2932 Object = ChinaVehicleBattleShip5 2933 TextLabel = CONTROLBAR:ConstructGLATankBattleMaster 2934 ButtonImage = T20 2935 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 2936 DescriptLabel = CONTROLBAR:ToolTipChinaBuildBattlemaster 2937 End 2938 2939 CommandButton Command_ConstructChinaVehicleBattleShip 2940 Command = UNIT_BUILD 2941 Object = ChinaVehicleBattleShip 2942 TextLabel = CONTROLBAR:ConstructChinaInfernoCruiser 2943 ButtonImage = T20 2944 ButtonBorderType = BUILD 2945 DescriptLabel = CONTROLBAR:ToolTip:ChinaInfernoCruiser 2946 End 2947 2948 2949 CommandButton Command_ConstructGLAVehiclezodiac 2950 Command = UNIT_BUILD 2951 Object = GLAVehiclezodiac 2952 TextLabel = CONTROLBAR:ConstructChinaInfernoCruiser 2953 ButtonImage = T36 2954 ButtonBorderType = BUILD 2955 DescriptLabel = CONTROLBAR:ToolTip:ChinaInfernoCruiser 2956 End 2957 2958 2959 CommandButton Command_ConstructChinaJetSU30 2960 Command = UNIT_BUILD 2961 Object = ChinaJetSU30 2962 TextLabel = CONTROLBAR:ConstructChinaJetSU30 2963 ButtonImage = T1 2964 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 2965 DescriptLabel = CONTROLBAR:ToolTipChinaBuildjetSU30 2966 End 2967 2968 2969 CommandButton Command_chinagun 2970 Command = SWITCH_WEAPON 2971 WeaponSlot = PRIMARY 2972 Options = CHECK_LIKE OK_FOR_MULTI_SELECT 2973 TextLabel = CONTROLBAR:ExplosiveWarhead 2974 ButtonImage = SNRedGuard 2975 ButtonBorderType = ACTION ; Identifier for the User as to what kind of button this is 2976 DescriptLabel = CONTROLBAR:ToolTipGLASCUDHEWarhead 2977 End 2978 CommandButton Command_chinaKnife 2979 Command = SWITCH_WEAPON 2980 WeaponSlot = SECONDARY 2981 Options = CHECK_LIKE OK_FOR_MULTI_SELECT 2982 TextLabel = CONTROLBAR:AnthraxWarhead 2983 ButtonImage = SSKnifeAttack 2984 ButtonBorderType = ACTION ; Identifier for the User as to what kind of button this is 2985 DescriptLabel = CONTROLBAR:ToolTipGLASCUDAnthraxWarhead 2986 End 2987 2988 CommandButton Command_ConstructBlackhawk 2989 Command = UNIT_BUILD 2990 Object = Blackhawk 2991 TextLabel = CONTROLBAR:Blackhawk 2992 ButtonImage = T15 2993 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 2994 DescriptLabel = CONTROLBAR:ToolBlackhawk 2995 End 2996 2997 2998 CommandButton Command_ConstructChinaSAMBattery 2999 Command = DOZER_CONSTRUCT 3000 Object = ChinaSAMBattery 3001 TextLabel = CONTROLBAR:ConstructChinaSAMBattery 3002 ButtonImage = T3 3003 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 3004 DescriptLabel = CONTROLBAR:ToolTipChinaSAMBattery 3005 End 3006 3007 3008 3009 3010 3011 3012 3013 CommandButton Command_ConstructGLATankt72 3014 Command = UNIT_BUILD 3015 Object = GLATankt72 3016 TextLabel = CONTROLBAR:ConstructGLATankt72 3017 ButtonImage = T16 3018 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 3019 DescriptLabel = CONTROLBAR:ToolTipGLABuildScorpion 3020 End 3021 3022 3023 CommandButton Command_AmericaChangetoTechSet 3024 Command = OBJECT_UPGRADE 3025 Upgrade = Upgrade_AmericaDozerUpgrade 3026 TextLabel = CONTROLBAR:TechList 3027 ButtonImage = SNTankHunter 3028 ButtonBorderType = ACTION ; Identifier for the User as to what kind of button this is 3029 DescriptLabel = CONTROLBAR:TooltipChangeCommandList 3030 End 3031 3032 CommandButton Command_AmericaChangetoDefaultSet 3033 Command = OBJECT_UPGRADE 3034 Upgrade = Upgrade_AmericaDozerUpgradeDefault 3035 TextLabel = CONTROLBAR:BuildList 3036 ButtonImage = SNHacker2 3037 ButtonBorderType = ACTION ; Identifier for the User as to what kind of button this is 3038 DescriptLabel = CONTROLBAR:TooltipChangeCommandList 3039 End 3040 3041 CommandButton Command_ChinaChangetoTechSet 3042 Command = OBJECT_UPGRADE 3043 Upgrade = Upgrade_ChinaDozerUpgrade 3044 TextLabel = CONTROLBAR:TechList 3045 ButtonImage = SNTankHunter 3046 ButtonBorderType = ACTION ; Identifier for the User as to what kind of button this is 3047 DescriptLabel = CONTROLBAR:TooltipChangeCommandList 3048 End 3049 3050 CommandButton Command_ChinaChangetoDefaultSet 3051 Command = OBJECT_UPGRADE 3052 Upgrade = Upgrade_ChinaDozerUpgradeDefault 3053 TextLabel = CONTROLBAR:BuildList 3054 ButtonImage = SNHacker2 3055 ButtonBorderType = ACTION ; Identifier for the User as to what kind of button this is 3056 DescriptLabel = CONTROLBAR:TooltipChangeCommandList 3057 End 3058 3059 3060 3061 CommandButton Command_GuardWithoutPursuit 3062 Command = GUARD_WITHOUT_PURSUIT 3063 Options = OK_FOR_MULTI_SELECT NEED_TARGET_POS 3064 TextLabel = CONTROLBAR:GuardWithoutPursuit 3065 ButtonImage = SSGuard 3066 ButtonBorderType = SYSTEM 3067 DescriptLabel = CONTROLBAR:ToolTipGuardWithoutPursuit 3068 CursorName = FireBomb 3069 RadiusCursorType = GUARD_AREA 3070 InvalidCursorName = GenericInvalid 3071 End 3072 3073 CommandButton Command_ConstructGLAVehicleDozer2 3074 Command = UNIT_BUILD 3075 Object = GLADozer2 3076 TextLabel = CONTROLBAR:ConstructDozer2 3077 ButtonImage = T21 3078 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 3079 DescriptLabel = CONTROLBAR:ToolTipBuildDozer2 3080 End 3081 3082 CommandButton Command_ConstructGLABurningBarricade 3083 Command = DOZER_CONSTRUCT 3084 Object = GLABurningBarrier 3085 TextLabel = CONTROLBAR:ConstructGLABurningBarricade 3086 ButtonImage = SUBarricade 3087 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 3088 DescriptLabel = CONTROLBAR:ToolTipGLABuildBurningBarricade 3089 End 3090 3091 CommandButton Command_ConstructGLAOilDerrick 3092 Command = DOZER_CONSTRUCT 3093 Object = GLAOilDerrick 3094 TextLabel = CONTROLBAR:ConstructOilDerrick 3095 ButtonImage = T22 3096 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 3097 DescriptLabel = CONTROLBAR:ToolTipBuildOilDerrick 3098 End 3099 3100 CommandButton Command_ConstructAmericaAdvLab 3101 Command = DOZER_CONSTRUCT 3102 Object = USAAdvLab 3103 TextLabel = CONTROLBAR:ConstructAmericaADVLab 3104 ButtonImage = T27 3105 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 3106 DescriptLabel = CONTROLBAR:ToolTipUSABuildADVLab 3107 End 3108 3109 3110 ;-----------------Navalyard------------------------- 3111 CommandButton Command_ConstructAmericaNavalyard 3112 Command = DOZER_CONSTRUCT 3113 Object = AmericaNavalyard 3114 TextLabel = CONTROLBAR:ConstructAmericaNavalyard 3115 ButtonImage = T26 3116 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 3117 DescriptLabel = CONTROLBAR:ToolTipUSABuildNavalyard 3118 End 3119 CommandButton Command_ConstructChinaNavalyard 3120 Command = DOZER_CONSTRUCT 3121 Object = ChinaNavalyard 3122 TextLabel = CONTROLBAR:ConstructAmericaNavalyard 3123 ButtonImage = T26 3124 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 3125 DescriptLabel = CONTROLBAR:ToolTipUSABuildNavalyard 3126 End 3127 3128 3129 CommandButton Command_GLAgun 3130 Command = SWITCH_WEAPON 3131 WeaponSlot = PRIMARY 3132 Options = CHECK_LIKE OK_FOR_MULTI_SELECT 3133 TextLabel = CONTROLBAR:ExplosiveWarhead 3134 ButtonImage = SSArmMob 3135 ButtonBorderType = ACTION ; Identifier for the User as to what kind of button this is 3136 DescriptLabel = CONTROLBAR:ToolTipGLASCUDHEWarhead 3137 End 3138 CommandButton Command_GLAMolotovCocktailProjectile 3139 Command = SWITCH_WEAPON 3140 WeaponSlot = SECONDARY 3141 Options = CHECK_LIKE OK_FOR_MULTI_SELECT 3142 TextLabel = CONTROLBAR:AnthraxWarhead 3143 ButtonImage = AngryMobFireBomb 3144 ButtonBorderType = ACTION ; Identifier for the User as to what kind of button this is 3145 DescriptLabel = CONTROLBAR:ToolTipGLASCUDAnthraxWarhead 3146 End 3147 3148 3149 CommandButton Command_Toxingun1 3150 Command = SWITCH_WEAPON 3151 WeaponSlot = PRIMARY 3152 Options = CHECK_LIKE OK_FOR_MULTI_SELECT 3153 TextLabel = CONTROLBAR:ExplosiveWarhead 3154 ButtonImage = SSBlackNapalm 3155 ButtonBorderType = ACTION ; Identifier for the User as to what kind of button this is 3156 DescriptLabel = CONTROLBAR:ToolTipGLASCUDHEWarhead 3157 End 3158 CommandButton Command_Toxingun2 3159 Command = SWITCH_WEAPON 3160 WeaponSlot = SECONDARY 3161 Options = CHECK_LIKE OK_FOR_MULTI_SELECT 3162 TextLabel = CONTROLBAR:AnthraxWarhead 3163 ButtonImage = SSToxinShells 3164 ButtonBorderType = ACTION ; Identifier for the User as to what kind of button this is 3165 DescriptLabel = CONTROLBAR:ToolTipGLASCUDAnthraxWarhead 3166 End 3167 3168 CommandButton Command_RocketDisMines 3169 Command = FIRE_WEAPON 3170 WeaponSlot = SECONDARY ; Best if this matches up with an AutoChoose listing that forbids this slot normally 3171 Options = OK_FOR_MULTI_SELECT NEED_TARGET_POS USES_MINE_CLEARING_WEAPONSET 3172 TextLabel = CONTROLBAR:DisarmMinesAtPosition 3173 ButtonImage = SSClearMines 3174 ButtonBorderType = ACTION ; Identifier for the User as to what kind of button this is 3175 DescriptLabel = CONTROLBAR:ToolTipDisarmMinesAtPosition 3176 RadiusCursorType = ATTACK_CONTINUE_AREA 3177 InvalidCursorName = GenericInvalid 3178 End 3179 3180 CommandButton Command_RocketMines 3181 Command = FIRE_WEAPON 3182 WeaponSlot = SECONDARY ; Best if this matches up with an AutoChoose listing that forbids this slot normally 3183 Options = OK_FOR_MULTI_SELECT NEED_TARGET_POS USES_MINE_CLEARING_WEAPONSET 3184 TextLabel = CONTROLBAR:DisarmMinesAtPosition 3185 ButtonImage = SSClusterMines 3186 ButtonBorderType = ACTION ; Identifier for the User as to what kind of button this is 3187 DescriptLabel = CONTROLBAR:ToolTipDisarmMinesAtPosition 3188 RadiusCursorType = ATTACK_SCATTER_AREA 3189 InvalidCursorName = GenericInvalid 3190 End 3191 ;------------------------------------------------------------------------------ 3192 ;---------------------Eddited by Colonel WOG (04/10/04)----------------------- 3193 ;------------------------------------------------------------------------------ 3194 ;------------------------------------------------------------------------------ 3195 CommandButton Command_DetonateBalloon 3196 Command = FIRE_WEAPON 3197 WeaponSlot = PRIMARY 3198 Options = OK_FOR_MULTI_SELECT 3199 TextLabel = CONTROLBAR:DetonatePlane 3200 ButtonImage = SSTerroristCarBomb ;SPt16 3201 ButtonBorderType = ACTION ; Identifier for the User as to what kind of button this is 3202 DescriptLabel = CONTROLBAR:TooltipDetonatePlane 3203 End 3204 3205 CommandButton Command_ConstructGLAVehicleBalloon 3206 Command = UNIT_BUILD 3207 Object = GLAVehicleBalloon 3208 TextLabel = CONTROLBAR:ConstructGLAVEHICLEBALLOON 3209 ButtonImage = T32 3210 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 3211 DescriptLabel = CONTROLBAR:ToolTipChinaBuildBattlemaster 3212 End 3213 3214 CommandButton Command_ConstructGLANavalyard 3215 Command = DOZER_CONSTRUCT 3216 Object = GLANavalyard 3217 TextLabel = CONTROLBAR:ConstructAmericaNavalyard 3218 ButtonImage = T26 3219 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 3220 DescriptLabel = CONTROLBAR:ToolTipUSABuildNavalyard 3221 End 3222 3223 CommandButton Command_ConstructAmericaJetB-2 3224 Command = UNIT_BUILD 3225 Object = AmericaJetB-2 3226 TextLabel = CONTROLBAR:ConstructAmericaJetStealthFighter 3227 ButtonImage = T12 3228 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 3229 DescriptLabel = CONTROLBAR:ToolTipUSABuildStealthFighter 3230 End 3231 CommandButton Command_ConstructAmericaAirfield2 3232 Command = DOZER_CONSTRUCT 3233 Object = AmericaAirfield2 3234 TextLabel = CONTROLBAR:ConstructAmericaAirfield2 3235 ButtonImage = T4 3236 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 3237 DescriptLabel = CONTROLBAR:ToolTipUSABuildAirField2 3238 End 3239 ;------------------------------------------------------------------------------ 3240 CommandButton Command_UpgradeSubmarineStealth 3241 Command = PLAYER_UPGRADE 3242 Upgrade = Upgrade_SubmarineStealth 3243 TextLabel = CONTROLBAR:UpgradeSubmarineStealth 3244 ButtonImage = SSCamoflage 3245 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 3246 DescriptLabel = CONTROLBAR:ToolTipUpgradeSubmarineStealth 3247 End 3248 3249 3250 ;--------------------------------------------------------------------------------- 3251 CommandButton Command_UpgradeChinaRadarJammer 3252 Command = PLAYER_UPGRADE 3253 Options = NEED_SPECIAL_POWER_SCIENCE 3254 SpecialPower = GeneralGLATerrorCell 3255 Upgrade = Upgrade_ChinaRadarJammer 3256 TextLabel = CONTROLBAR:UpgradeGLARadarJammer 3257 ButtonImage = SSRadarJammer 3258 ButtonBorderType = UPGRADE 3259 DescriptLabel = CONTROLBAR:ToolTipGLAUpgradeRadarJammer 3260 PurchasedLabel = CONTROLBAR:AlreadyRadarJammer 3261 End 3262 3263 CommandButton Command_SUB 3264 Command = FIRE_WEAPON 3265 WeaponSlot = SECONDARY ; Best if this matches up with an AutoChoose listing that forbids this slot normally 3266 Options = OK_FOR_MULTI_SELECT NEED_TARGET_POS USES_MINE_CLEARING_WEAPONSET 3267 TextLabel = CONTROLBAR:DisarmMinesAtPosition 3268 ButtonImage = SNNukeLaunch 3269 ButtonBorderType = ACTION ; Identifier for the User as to what kind of button this is 3270 DescriptLabel = CONTROLBAR:ToolTipDisarmMinesAtPosition 3271 RadiusCursorType = ATTACK_CONTINUE_AREA 3272 InvalidCursorName = GenericInvalid 3273 End 3274 CommandButton Command_PurchaseScienceT98 3275 Command = PURCHASE_SCIENCE 3276 Science = SCIENCE_T98Tank 3277 Object = ChinaTankT98 3278 ButtonImage = T13 3279 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 3280 End 3281 3282 ;------------------------------------------------------------------------- 3283 CommandButton Command_ReinforceFromCommandCenter 3284 Command = SPECIAL_POWER_FROM_COMMAND_CENTER 3285 SpecialPower = SuperweaponReinforce 3286 Options = NEED_SPECIAL_POWER_SCIENCE NEED_TARGET_POS CONTEXTMODE_COMMAND 3287 TextLabel = CONTROLBAR:Reinforce 3288 ButtonImage = SSEmptyCrawler 3289 ; ButtonBorderType = ACTION ; Identifier for the User as to what kind of button this is 3290 DescriptLabel = CONTROLBAR:ToolTipReinforce 3291 RadiusCursorType = PARADROP 3292 InvalidCursorName = GenericInvalid 3293 End 3294 3295 ;------------------------------------------------------------------------- 3296 CommandButton Command_PurchaseScienceReinforceFromCommandCenter 3297 Command = PURCHASE_SCIENCE 3298 Science = SCIENCE_Reinforce 3299 ButtonImage = SSEmptyCrawler ;SSEmptyCrawler 3300 ButtonBorderType = UPGRADE ; Identifier for the User as to what kind of button this is 3301 End 3302 3303 3304 CommandButton Command_ConstructAmericaVehicleAvenger 3305 Command = UNIT_BUILD 3306 Object = AmericaVehicleAvenger 3307 TextLabel = CONTROLBAR:ConstructAmericaVehicleAvenger 3308 ButtonImage = T1 3309 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 3310 DescriptLabel = CONTROLBAR:ToolTipUSABuildAvenger 3311 End 3312 ;--------------------------------------------------------------------- 3313 ;---------------navalyard2------------------------- 3314 3315 CommandButton Command_ConstructAmericaNavalyard2 3316 Command = UNIT_BUILD 3317 Object = AmericaNavalyard2 3318 TextLabel = CONTROLBAR:ConstructAmericaNavalyard2 3319 ButtonImage = T40 3320 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 3321 DescriptLabel = CONTROLBAR:ToolTipUSABuildNavalyard2 3322 End 3323 3324 3325 CommandButton Command_ConstructAmericaVehicleBattleShip2 3326 Command = UNIT_BUILD 3327 Object = AmericaVehicleBattleShip2 3328 TextLabel = CONTROLBAR:ConstructAmericaCruiser 3329 ButtonImage = T23 3330 ButtonBorderType = BUILD 3331 DescriptLabel = CONTROLBAR:ToolTip:USACruiser 3332 3333 End 3334 3335 3336 CommandButton Command_ConstructAmericaAircraftCarrier2 3337 Command = UNIT_BUILD 3338 Object = AmericaAircraftCarrier2 3339 TextLabel = CONTROLBAR:ConstructAmericaCarrier 3340 ButtonImage = SACarrier_L 3341 ButtonBorderType = BUILD 3342 DescriptLabel = CONTROLBAR:ToolTipBuildUSACarrier 3343 3344 End 3345 3346 CommandButton Command_ConstructAmericaVehicleBattlefurtifShip2 3347 Command = UNIT_BUILD 3348 Object = AmericaVehicleBattlefurtifShip2 3349 TextLabel = CONTROLBAR:ConstructAmericafurtif 3350 ButtonImage = T34 3351 ButtonBorderType = BUILD 3352 DescriptLabel = CONTROLBAR:ToolTipBuildUSAfurtif 3353 3354 End 3355 3356 CommandButton Command_ConstructAmericachipower 3357 Command = UNIT_BUILD 3358 Object = Americachipower 3359 TextLabel = CONTROLBAR:ConstructAmericachipower 3360 ButtonImage = T37 3361 ButtonBorderType = BUILD 3362 DescriptLabel = CONTROLBAR:ToolTipBuildAmericachipower 3363 3364 End 3365 CommandButton Command_ConstructAmericachipower2 3366 Command = UNIT_BUILD 3367 Object = Americachipower2 3368 TextLabel = CONTROLBAR:ConstructAmericachipower2 3369 ButtonImage = T39 3370 ButtonBorderType = BUILD 3371 DescriptLabel = CONTROLBAR:ToolTipBuildAmericachipower2 3372 3373 End 3374 CommandButton Command_ConstructAmericachipheliport 3375 Command = UNIT_BUILD 3376 Object = Americachipheliport 3377 TextLabel = CONTROLBAR:ConstructAmericachipheliport 3378 ButtonImage = T38 3379 ButtonBorderType = BUILD 3380 DescriptLabel = CONTROLBAR:ToolTipBuildAmericachipheliport 3381 End 3382 3383 CommandButton Command_ConstructAmericachipwarfactory 3384 Command = UNIT_BUILD 3385 Object = Americachipwarfactory 3386 TextLabel = CONTROLBAR:ConstructAmericachipwarfactory 3387 ButtonImage = T41 3388 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 3389 DescriptLabel = CONTROLBAR:ToolTipUSABuildAmericachipwarfactory 3390 End 3391 3392 CommandButton Command_ConstructAmericachipdozer 3393 Command = UNIT_BUILD 3394 Object = Americachipdozer 3395 TextLabel = CONTROLBAR:ConstructAmericachipdozer 3396 ButtonImage = T42 3397 ButtonBorderType = BUILD 3398 DescriptLabel = CONTROLBAR:ToolTipBuildAmericachipdozer 3399 End 3400 3401 CommandButton Command_Construct12UMissileCruiser 3402 Command = UNIT_BUILD 3403 Object = 12UMissileCruiser 3404 TextLabel = CONTROLBAR:Construct12UMissileCruiser 3405 ButtonImage = T60 3406 ButtonBorderType = BUILD 3407 DescriptLabel = CONTROLBAR:ToolTipBuild12UMissileCruiser 3408 End 3409 3410 CommandButton Command_ConstructAmericaboue 3411 Command = UNIT_BUILD 3412 Object = Americaboue 3413 TextLabel = CONTROLBAR:ConstructAmericaboue 3414 ButtonImage = T43 3415 ButtonBorderType = BUILD 3416 DescriptLabel = CONTROLBAR:ToolTipBuildAmericaboue 3417 End 3418 3419 3420 CommandButton Command_ConstructGLAmine 3421 Command = UNIT_BUILD 3422 Object = GLAmine 3423 TextLabel = CONTROLBAR:ConstructGLAmine 3424 ButtonImage = T44 3425 ButtonBorderType = BUILD 3426 DescriptLabel = CONTROLBAR:ToolTipBuildGLAmine 3427 End 3428 3429 CommandButton Command_Constructtechoil 3430 Command = UNIT_BUILD 3431 Object = techoil 3432 TextLabel = CONTROLBAR:Constructtechoil 3433 ButtonImage = T45 3434 ButtonBorderType = BUILD 3435 DescriptLabel = CONTROLBAR:ToolTipBuildtechoil 3436 End 3437 CommandButton Command_Constructsupplytechoil 3438 Command = UNIT_BUILD 3439 Object = supplytechoil 3440 TextLabel = CONTROLBAR:Constructsupplytechoil 3441 ButtonImage = T46 3442 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 3443 DescriptLabel = CONTROLBAR:ToolTipUSABuildsupplytechoil 3444 End 3445 3446 3447 CommandButton Command_ConstructAmericaVehicletanker 3448 Command = UNIT_BUILD 3449 Object = AmericaVehicletanker 3450 TextLabel = CONTROLBAR:ConstructAmericaVehicletanker 3451 ButtonImage = T47 3452 ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is 3453 DescriptLabel = CONTROLBAR:ToolTipUSABuildAmericaVehicletanker 3454 End 3455 ;------------------------------------------------------ 3456 ;--------------------------chine----------------------- 3457 ;------------------------------------------------------ 3458 3459 CommandButton Command_ConstructchineVehicleBattleShip2 3460 Command = UNIT_BUILD 3461 Object = chineVehicleBattleShip2 3462 TextLabel = CONTROLBAR:ConstructchineVehicleBattleShip2 3463 ButtonImage = T48 3464 ButtonBorderType = BUILD 3465 DescriptLabel = CONTROLBAR:ToolTipBuildConstructchineVehicleBattleShip2 3466 3467 End 3468 3469 CommandButton Command_ConstructAmericaVehicleBattleCruiser 3470 Command = UNIT_BUILD 3471 Object = AmericaVehicleBattleCruiser 3472 TextLabel = CONTROLBAR:AmericaVehicleBattleCruiser 3473 ButtonImage = T49 3474 ButtonBorderType = BUILD 3475 DescriptLabel = CONTROLBAR:ToolTipBuildAmericaVehicleBattleCruiser 3476 3477 End
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Generated: Sat Mar 28 08:18:23 2009 | Cross-referenced by PHPXref 0.7 |